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pdfmake.js
pdfmake.js.map
pdfmake.min.js
pdfmake.min.js.map
vfs_fonts.js

مشاهدة ملف: pdfmake.js.map

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\t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 212);\n","'use strict';\r\n\r\nfunction isString(variable) {\r\n\treturn typeof variable === 'string' || variable instanceof String;\r\n}\r\n\r\nfunction isNumber(variable) {\r\n\treturn typeof variable === 'number' || variable instanceof Number;\r\n}\r\n\r\nfunction isBoolean(variable) {\r\n\treturn typeof variable === 'boolean';\r\n}\r\n\r\nfunction isArray(variable) {\r\n\treturn Array.isArray(variable);\r\n}\r\n\r\nfunction isFunction(variable) {\r\n\treturn typeof variable === 'function';\r\n}\r\n\r\nfunction isObject(variable) {\r\n\treturn variable !== null && typeof variable === 'object';\r\n}\r\n\r\nfunction isNull(variable) {\r\n\treturn variable === null;\r\n}\r\n\r\nfunction isUndefined(variable) {\r\n\treturn variable === undefined;\r\n}\r\n\r\nfunction pack() {\r\n\tvar result = {};\r\n\r\n\tfor (var i = 0, l = arguments.length; i < l; i++) {\r\n\t\tvar obj = arguments[i];\r\n\r\n\t\tif (obj) {\r\n\t\t\tfor (var key in obj) {\r\n\t\t\t\tif (obj.hasOwnProperty(key)) {\r\n\t\t\t\t\tresult[key] = obj[key];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn result;\r\n}\r\n\r\nfunction offsetVector(vector, x, y) {\r\n\tswitch (vector.type) {\r\n\t\tcase 'ellipse':\r\n\t\tcase 'rect':\r\n\t\t\tvector.x += x;\r\n\t\t\tvector.y += y;\r\n\t\t\tbreak;\r\n\t\tcase 'line':\r\n\t\t\tvector.x1 += x;\r\n\t\t\tvector.x2 += x;\r\n\t\t\tvector.y1 += y;\r\n\t\t\tvector.y2 += y;\r\n\t\t\tbreak;\r\n\t\tcase 'polyline':\r\n\t\t\tfor (var i = 0, l = vector.points.length; i < l; i++) {\r\n\t\t\t\tvector.points[i].x += x;\r\n\t\t\t\tvector.points[i].y += y;\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\t}\r\n}\r\n\r\nfunction fontStringify(key, val) {\r\n\tif (key === 'font') {\r\n\t\treturn 'font';\r\n\t}\r\n\treturn val;\r\n}\r\n\r\nfunction getNodeId(node) {\r\n\tif (node.id) {\r\n\t\treturn node.id;\r\n\t}\r\n\r\n\tif (isArray(node.text)) {\r\n\t\tfor (var i = 0, l = node.text.length; i < l; i++) {\r\n\t\t\tvar n = node.text[i];\r\n\t\t\tvar nodeId = getNodeId(n);\r\n\t\t\tif (nodeId) {\r\n\t\t\t\treturn nodeId;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn null;\r\n}\r\n\r\nmodule.exports = {\r\n\tisString: isString,\r\n\tisNumber: isNumber,\r\n\tisBoolean: isBoolean,\r\n\tisArray: isArray,\r\n\tisFunction: isFunction,\r\n\tisObject: isObject,\r\n\tisNull: isNull,\r\n\tisUndefined: isUndefined,\r\n\tpack: pack,\r\n\tfontStringify: fontStringify,\r\n\toffsetVector: offsetVector,\r\n\tgetNodeId: getNodeId\r\n};\r\n",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory();\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory();\n\t}\n}(this, function () {\n\n\t/**\n\t * CryptoJS core components.\n\t */\n\tvar CryptoJS = CryptoJS || (function (Math, undefined) {\n\t    /*\n\t     * Local polyfil of Object.create\n\t     */\n\t    var create = Object.create || (function () {\n\t        function F() {};\n\n\t        return function (obj) {\n\t            var subtype;\n\n\t            F.prototype = obj;\n\n\t            subtype = new F();\n\n\t            F.prototype = null;\n\n\t            return subtype;\n\t        };\n\t    }())\n\n\t    /**\n\t     * CryptoJS namespace.\n\t     */\n\t    var C = {};\n\n\t    /**\n\t     * Library namespace.\n\t     */\n\t    var C_lib = C.lib = {};\n\n\t    /**\n\t     * Base object for prototypal inheritance.\n\t     */\n\t    var Base = C_lib.Base = (function () {\n\n\n\t        return {\n\t            /**\n\t             * Creates a new object that inherits from this object.\n\t             *\n\t             * @param {Object} overrides Properties to copy into the new object.\n\t             *\n\t             * @return {Object} The new object.\n\t             *\n\t             * @static\n\t             *\n\t             * @example\n\t             *\n\t             *     var MyType = CryptoJS.lib.Base.extend({\n\t             *         field: 'value',\n\t             *\n\t             *         method: function () {\n\t             *         }\n\t             *     });\n\t             */\n\t            extend: function (overrides) {\n\t                // Spawn\n\t                var subtype = create(this);\n\n\t                // Augment\n\t                if (overrides) {\n\t                    subtype.mixIn(overrides);\n\t                }\n\n\t                // Create default initializer\n\t                if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {\n\t                    subtype.init = function () {\n\t                        subtype.$super.init.apply(this, arguments);\n\t                    };\n\t                }\n\n\t                // Initializer's prototype is the subtype object\n\t                subtype.init.prototype = subtype;\n\n\t                // Reference supertype\n\t                subtype.$super = this;\n\n\t                return subtype;\n\t            },\n\n\t            /**\n\t             * Extends this object and runs the init method.\n\t             * Arguments to create() will be passed to init().\n\t             *\n\t             * @return {Object} The new object.\n\t             *\n\t             * @static\n\t             *\n\t             * @example\n\t             *\n\t             *     var instance = MyType.create();\n\t             */\n\t            create: function () {\n\t                var instance = this.extend();\n\t                instance.init.apply(instance, arguments);\n\n\t                return instance;\n\t            },\n\n\t            /**\n\t             * Initializes a newly created object.\n\t             * Override this method to add some logic when your objects are created.\n\t             *\n\t             * @example\n\t             *\n\t             *     var MyType = CryptoJS.lib.Base.extend({\n\t             *         init: function () {\n\t             *             // ...\n\t             *         }\n\t             *     });\n\t             */\n\t            init: function () {\n\t            },\n\n\t            /**\n\t             * Copies properties into this object.\n\t             *\n\t             * @param {Object} properties The properties to mix in.\n\t             *\n\t             * @example\n\t             *\n\t             *     MyType.mixIn({\n\t             *         field: 'value'\n\t             *     });\n\t             */\n\t            mixIn: function (properties) {\n\t                for (var propertyName in properties) {\n\t                    if (properties.hasOwnProperty(propertyName)) {\n\t                        this[propertyName] = properties[propertyName];\n\t                    }\n\t                }\n\n\t                // IE won't copy toString using the loop above\n\t                if (properties.hasOwnProperty('toString')) {\n\t                    this.toString = properties.toString;\n\t                }\n\t            },\n\n\t            /**\n\t             * Creates a copy of this object.\n\t             *\n\t             * @return {Object} The clone.\n\t             *\n\t             * @example\n\t             *\n\t             *     var clone = instance.clone();\n\t             */\n\t            clone: function () {\n\t                return this.init.prototype.extend(this);\n\t            }\n\t        };\n\t    }());\n\n\t    /**\n\t     * An array of 32-bit words.\n\t     *\n\t     * @property {Array} words The array of 32-bit words.\n\t     * @property {number} sigBytes The number of significant bytes in this word array.\n\t     */\n\t    var WordArray = C_lib.WordArray = Base.extend({\n\t        /**\n\t         * Initializes a newly created word array.\n\t         *\n\t         * @param {Array} words (Optional) An array of 32-bit words.\n\t         * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.lib.WordArray.create();\n\t         *     var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);\n\t         *     var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);\n\t         */\n\t        init: function (words, sigBytes) {\n\t            words = this.words = words || [];\n\n\t            if (sigBytes != undefined) {\n\t                this.sigBytes = sigBytes;\n\t            } else {\n\t                this.sigBytes = words.length * 4;\n\t            }\n\t        },\n\n\t        /**\n\t         * Converts this word array to a string.\n\t         *\n\t         * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex\n\t         *\n\t         * @return {string} The stringified word array.\n\t         *\n\t         * @example\n\t         *\n\t         *     var string = wordArray + '';\n\t         *     var string = wordArray.toString();\n\t         *     var string = wordArray.toString(CryptoJS.enc.Utf8);\n\t         */\n\t        toString: function (encoder) {\n\t            return (encoder || Hex).stringify(this);\n\t        },\n\n\t        /**\n\t         * Concatenates a word array to this word array.\n\t         *\n\t         * @param {WordArray} wordArray The word array to append.\n\t         *\n\t         * @return {WordArray} This word array.\n\t         *\n\t         * @example\n\t         *\n\t         *     wordArray1.concat(wordArray2);\n\t         */\n\t        concat: function (wordArray) {\n\t            // Shortcuts\n\t            var thisWords = this.words;\n\t            var thatWords = wordArray.words;\n\t            var thisSigBytes = this.sigBytes;\n\t            var thatSigBytes = wordArray.sigBytes;\n\n\t            // Clamp excess bits\n\t            this.clamp();\n\n\t            // Concat\n\t            if (thisSigBytes % 4) {\n\t                // Copy one byte at a time\n\t                for (var i = 0; i < thatSigBytes; i++) {\n\t                    var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t                    thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);\n\t                }\n\t            } else {\n\t                // Copy one word at a time\n\t                for (var i = 0; i < thatSigBytes; i += 4) {\n\t                    thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];\n\t                }\n\t            }\n\t            this.sigBytes += thatSigBytes;\n\n\t            // Chainable\n\t            return this;\n\t        },\n\n\t        /**\n\t         * Removes insignificant bits.\n\t         *\n\t         * @example\n\t         *\n\t         *     wordArray.clamp();\n\t         */\n\t        clamp: function () {\n\t            // Shortcuts\n\t            var words = this.words;\n\t            var sigBytes = this.sigBytes;\n\n\t            // Clamp\n\t            words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);\n\t            words.length = Math.ceil(sigBytes / 4);\n\t        },\n\n\t        /**\n\t         * Creates a copy of this word array.\n\t         *\n\t         * @return {WordArray} The clone.\n\t         *\n\t         * @example\n\t         *\n\t         *     var clone = wordArray.clone();\n\t         */\n\t        clone: function () {\n\t            var clone = Base.clone.call(this);\n\t            clone.words = this.words.slice(0);\n\n\t            return clone;\n\t        },\n\n\t        /**\n\t         * Creates a word array filled with random bytes.\n\t         *\n\t         * @param {number} nBytes The number of random bytes to generate.\n\t         *\n\t         * @return {WordArray} The random word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.lib.WordArray.random(16);\n\t         */\n\t        random: function (nBytes) {\n\t            var words = [];\n\n\t            var r = (function (m_w) {\n\t                var m_w = m_w;\n\t                var m_z = 0x3ade68b1;\n\t                var mask = 0xffffffff;\n\n\t                return function () {\n\t                    m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;\n\t                    m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;\n\t                    var result = ((m_z << 0x10) + m_w) & mask;\n\t                    result /= 0x100000000;\n\t                    result += 0.5;\n\t                    return result * (Math.random() > .5 ? 1 : -1);\n\t                }\n\t            });\n\n\t            for (var i = 0, rcache; i < nBytes; i += 4) {\n\t                var _r = r((rcache || Math.random()) * 0x100000000);\n\n\t                rcache = _r() * 0x3ade67b7;\n\t                words.push((_r() * 0x100000000) | 0);\n\t            }\n\n\t            return new WordArray.init(words, nBytes);\n\t        }\n\t    });\n\n\t    /**\n\t     * Encoder namespace.\n\t     */\n\t    var C_enc = C.enc = {};\n\n\t    /**\n\t     * Hex encoding strategy.\n\t     */\n\t    var Hex = C_enc.Hex = {\n\t        /**\n\t         * Converts a word array to a hex string.\n\t         *\n\t         * @param {WordArray} wordArray The word array.\n\t         *\n\t         * @return {string} The hex string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var hexString = CryptoJS.enc.Hex.stringify(wordArray);\n\t         */\n\t        stringify: function (wordArray) {\n\t            // Shortcuts\n\t            var words = wordArray.words;\n\t            var sigBytes = wordArray.sigBytes;\n\n\t            // Convert\n\t            var hexChars = [];\n\t            for (var i = 0; i < sigBytes; i++) {\n\t                var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t                hexChars.push((bite >>> 4).toString(16));\n\t                hexChars.push((bite & 0x0f).toString(16));\n\t            }\n\n\t            return hexChars.join('');\n\t        },\n\n\t        /**\n\t         * Converts a hex string to a word array.\n\t         *\n\t         * @param {string} hexStr The hex string.\n\t         *\n\t         * @return {WordArray} The word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.enc.Hex.parse(hexString);\n\t         */\n\t        parse: function (hexStr) {\n\t            // Shortcut\n\t            var hexStrLength = hexStr.length;\n\n\t            // Convert\n\t            var words = [];\n\t            for (var i = 0; i < hexStrLength; i += 2) {\n\t                words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);\n\t            }\n\n\t            return new WordArray.init(words, hexStrLength / 2);\n\t        }\n\t    };\n\n\t    /**\n\t     * Latin1 encoding strategy.\n\t     */\n\t    var Latin1 = C_enc.Latin1 = {\n\t        /**\n\t         * Converts a word array to a Latin1 string.\n\t         *\n\t         * @param {WordArray} wordArray The word array.\n\t         *\n\t         * @return {string} The Latin1 string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);\n\t         */\n\t        stringify: function (wordArray) {\n\t            // Shortcuts\n\t            var words = wordArray.words;\n\t            var sigBytes = wordArray.sigBytes;\n\n\t            // Convert\n\t            var latin1Chars = [];\n\t            for (var i = 0; i < sigBytes; i++) {\n\t                var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t                latin1Chars.push(String.fromCharCode(bite));\n\t            }\n\n\t            return latin1Chars.join('');\n\t        },\n\n\t        /**\n\t         * Converts a Latin1 string to a word array.\n\t         *\n\t         * @param {string} latin1Str The Latin1 string.\n\t         *\n\t         * @return {WordArray} The word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.enc.Latin1.parse(latin1String);\n\t         */\n\t        parse: function (latin1Str) {\n\t            // Shortcut\n\t            var latin1StrLength = latin1Str.length;\n\n\t            // Convert\n\t            var words = [];\n\t            for (var i = 0; i < latin1StrLength; i++) {\n\t                words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);\n\t            }\n\n\t            return new WordArray.init(words, latin1StrLength);\n\t        }\n\t    };\n\n\t    /**\n\t     * UTF-8 encoding strategy.\n\t     */\n\t    var Utf8 = C_enc.Utf8 = {\n\t        /**\n\t         * Converts a word array to a UTF-8 string.\n\t         *\n\t         * @param {WordArray} wordArray The word array.\n\t         *\n\t         * @return {string} The UTF-8 string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);\n\t         */\n\t        stringify: function (wordArray) {\n\t            try {\n\t                return decodeURIComponent(escape(Latin1.stringify(wordArray)));\n\t            } catch (e) {\n\t                throw new Error('Malformed UTF-8 data');\n\t            }\n\t        },\n\n\t        /**\n\t         * Converts a UTF-8 string to a word array.\n\t         *\n\t         * @param {string} utf8Str The UTF-8 string.\n\t         *\n\t         * @return {WordArray} The word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.enc.Utf8.parse(utf8String);\n\t         */\n\t        parse: function (utf8Str) {\n\t            return Latin1.parse(unescape(encodeURIComponent(utf8Str)));\n\t        }\n\t    };\n\n\t    /**\n\t     * Abstract buffered block algorithm template.\n\t     *\n\t     * The property blockSize must be implemented in a concrete subtype.\n\t     *\n\t     * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0\n\t     */\n\t    var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({\n\t        /**\n\t         * Resets this block algorithm's data buffer to its initial state.\n\t         *\n\t         * @example\n\t         *\n\t         *     bufferedBlockAlgorithm.reset();\n\t         */\n\t        reset: function () {\n\t            // Initial values\n\t            this._data = new WordArray.init();\n\t            this._nDataBytes = 0;\n\t        },\n\n\t        /**\n\t         * Adds new data to this block algorithm's buffer.\n\t         *\n\t         * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.\n\t         *\n\t         * @example\n\t         *\n\t         *     bufferedBlockAlgorithm._append('data');\n\t         *     bufferedBlockAlgorithm._append(wordArray);\n\t         */\n\t        _append: function (data) {\n\t            // Convert string to WordArray, else assume WordArray already\n\t            if (typeof data == 'string') {\n\t                data = Utf8.parse(data);\n\t            }\n\n\t            // Append\n\t            this._data.concat(data);\n\t            this._nDataBytes += data.sigBytes;\n\t        },\n\n\t        /**\n\t         * Processes available data blocks.\n\t         *\n\t         * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.\n\t         *\n\t         * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.\n\t         *\n\t         * @return {WordArray} The processed data.\n\t         *\n\t         * @example\n\t         *\n\t         *     var processedData = bufferedBlockAlgorithm._process();\n\t         *     var processedData = bufferedBlockAlgorithm._process(!!'flush');\n\t         */\n\t        _process: function (doFlush) {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\t            var dataSigBytes = data.sigBytes;\n\t            var blockSize = this.blockSize;\n\t            var blockSizeBytes = blockSize * 4;\n\n\t            // Count blocks ready\n\t            var nBlocksReady = dataSigBytes / blockSizeBytes;\n\t            if (doFlush) {\n\t                // Round up to include partial blocks\n\t                nBlocksReady = Math.ceil(nBlocksReady);\n\t            } else {\n\t                // Round down to include only full blocks,\n\t                // less the number of blocks that must remain in the buffer\n\t                nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);\n\t            }\n\n\t            // Count words ready\n\t            var nWordsReady = nBlocksReady * blockSize;\n\n\t            // Count bytes ready\n\t            var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);\n\n\t            // Process blocks\n\t            if (nWordsReady) {\n\t                for (var offset = 0; offset < nWordsReady; offset += blockSize) {\n\t                    // Perform concrete-algorithm logic\n\t                    this._doProcessBlock(dataWords, offset);\n\t                }\n\n\t                // Remove processed words\n\t                var processedWords = dataWords.splice(0, nWordsReady);\n\t                data.sigBytes -= nBytesReady;\n\t            }\n\n\t            // Return processed words\n\t            return new WordArray.init(processedWords, nBytesReady);\n\t        },\n\n\t        /**\n\t         * Creates a copy of this object.\n\t         *\n\t         * @return {Object} The clone.\n\t         *\n\t         * @example\n\t         *\n\t         *     var clone = bufferedBlockAlgorithm.clone();\n\t         */\n\t        clone: function () {\n\t            var clone = Base.clone.call(this);\n\t            clone._data = this._data.clone();\n\n\t            return clone;\n\t        },\n\n\t        _minBufferSize: 0\n\t    });\n\n\t    /**\n\t     * Abstract hasher template.\n\t     *\n\t     * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)\n\t     */\n\t    var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({\n\t        /**\n\t         * Configuration options.\n\t         */\n\t        cfg: Base.extend(),\n\n\t        /**\n\t         * Initializes a newly created hasher.\n\t         *\n\t         * @param {Object} cfg (Optional) The configuration options to use for this hash computation.\n\t         *\n\t         * @example\n\t         *\n\t         *     var hasher = CryptoJS.algo.SHA256.create();\n\t         */\n\t        init: function (cfg) {\n\t            // Apply config defaults\n\t            this.cfg = this.cfg.extend(cfg);\n\n\t            // Set initial values\n\t            this.reset();\n\t        },\n\n\t        /**\n\t         * Resets this hasher to its initial state.\n\t         *\n\t         * @example\n\t         *\n\t         *     hasher.reset();\n\t         */\n\t        reset: function () {\n\t            // Reset data buffer\n\t            BufferedBlockAlgorithm.reset.call(this);\n\n\t            // Perform concrete-hasher logic\n\t            this._doReset();\n\t        },\n\n\t        /**\n\t         * Updates this hasher with a message.\n\t         *\n\t         * @param {WordArray|string} messageUpdate The message to append.\n\t         *\n\t         * @return {Hasher} This hasher.\n\t         *\n\t         * @example\n\t         *\n\t         *     hasher.update('message');\n\t         *     hasher.update(wordArray);\n\t         */\n\t        update: function (messageUpdate) {\n\t            // Append\n\t            this._append(messageUpdate);\n\n\t            // Update the hash\n\t            this._process();\n\n\t            // Chainable\n\t            return this;\n\t        },\n\n\t        /**\n\t         * Finalizes the hash computation.\n\t         * Note that the finalize operation is effectively a destructive, read-once operation.\n\t         *\n\t         * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t         *\n\t         * @return {WordArray} The hash.\n\t         *\n\t         * @example\n\t         *\n\t         *     var hash = hasher.finalize();\n\t         *     var hash = hasher.finalize('message');\n\t         *     var hash = hasher.finalize(wordArray);\n\t         */\n\t        finalize: function (messageUpdate) {\n\t            // Final message update\n\t            if (messageUpdate) {\n\t                this._append(messageUpdate);\n\t            }\n\n\t            // Perform concrete-hasher logic\n\t            var hash = this._doFinalize();\n\n\t            return hash;\n\t        },\n\n\t        blockSize: 512/32,\n\n\t        /**\n\t         * Creates a shortcut function to a hasher's object interface.\n\t         *\n\t         * @param {Hasher} hasher The hasher to create a helper for.\n\t         *\n\t         * @return {Function} The shortcut function.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);\n\t         */\n\t        _createHelper: function (hasher) {\n\t            return function (message, cfg) {\n\t                return new hasher.init(cfg).finalize(message);\n\t            };\n\t        },\n\n\t        /**\n\t         * Creates a shortcut function to the HMAC's object interface.\n\t         *\n\t         * @param {Hasher} hasher The hasher to use in this HMAC helper.\n\t         *\n\t         * @return {Function} The shortcut function.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);\n\t         */\n\t        _createHmacHelper: function (hasher) {\n\t            return function (message, key) {\n\t                return new C_algo.HMAC.init(hasher, key).finalize(message);\n\t            };\n\t        }\n\t    });\n\n\t    /**\n\t     * Algorithm namespace.\n\t     */\n\t    var C_algo = C.algo = {};\n\n\t    return C;\n\t}(Math));\n\n\n\treturn CryptoJS;\n\n}));","var core = module.exports = { version: '2.6.10' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n  return store[name] || (store[name] =\n    USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>\n * @license  MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n *   === true    Use Uint8Array implementation (fastest)\n *   === false   Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n *     incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n  ? global.TYPED_ARRAY_SUPPORT\n  : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n  try {\n    var arr = new Uint8Array(1)\n    arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n    return arr.foo() === 42 && // typed array instances can be augmented\n        typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n        arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n  } catch (e) {\n    return false\n  }\n}\n\nfunction kMaxLength () {\n  return Buffer.TYPED_ARRAY_SUPPORT\n    ? 0x7fffffff\n    : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n  if (kMaxLength() < length) {\n    throw new RangeError('Invalid typed array length')\n  }\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    // Return an augmented `Uint8Array` instance, for best performance\n    that = new Uint8Array(length)\n    that.__proto__ = Buffer.prototype\n  } else {\n    // Fallback: Return an object instance of the Buffer class\n    if (that === null) {\n      that = new Buffer(length)\n    }\n    that.length = length\n  }\n\n  return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n  if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n    return new Buffer(arg, encodingOrOffset, length)\n  }\n\n  // Common case.\n  if (typeof arg === 'number') {\n    if (typeof encodingOrOffset === 'string') {\n      throw new Error(\n        'If encoding is specified then the first argument must be a string'\n      )\n    }\n    return allocUnsafe(this, arg)\n  }\n  return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n  arr.__proto__ = Buffer.prototype\n  return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n  if (typeof value === 'number') {\n    throw new TypeError('\"value\" argument must not be a number')\n  }\n\n  if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n    return fromArrayBuffer(that, value, encodingOrOffset, length)\n  }\n\n  if (typeof value === 'string') {\n    return fromString(that, value, encodingOrOffset)\n  }\n\n  return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n  return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n  Buffer.prototype.__proto__ = Uint8Array.prototype\n  Buffer.__proto__ = Uint8Array\n  if (typeof Symbol !== 'undefined' && Symbol.species &&\n      Buffer[Symbol.species] === Buffer) {\n    // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n    Object.defineProperty(Buffer, Symbol.species, {\n      value: null,\n      configurable: true\n    })\n  }\n}\n\nfunction assertSize (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('\"size\" argument must be a number')\n  } else if (size < 0) {\n    throw new RangeError('\"size\" argument must not be negative')\n  }\n}\n\nfunction alloc (that, size, fill, encoding) {\n  assertSize(size)\n  if (size <= 0) {\n    return createBuffer(that, size)\n  }\n  if (fill !== undefined) {\n    // Only pay attention to encoding if it's a string. This\n    // prevents accidentally sending in a number that would\n    // be interpretted as a start offset.\n    return typeof encoding === 'string'\n      ? createBuffer(that, size).fill(fill, encoding)\n      : createBuffer(that, size).fill(fill)\n  }\n  return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n  return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n  assertSize(size)\n  that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n  if (!Buffer.TYPED_ARRAY_SUPPORT) {\n    for (var i = 0; i < size; ++i) {\n      that[i] = 0\n    }\n  }\n  return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n  return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n  return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n  if (typeof encoding !== 'string' || encoding === '') {\n    encoding = 'utf8'\n  }\n\n  if (!Buffer.isEncoding(encoding)) {\n    throw new TypeError('\"encoding\" must be a valid string encoding')\n  }\n\n  var length = byteLength(string, encoding) | 0\n  that = createBuffer(that, length)\n\n  var actual = that.write(string, encoding)\n\n  if (actual !== length) {\n    // Writing a hex string, for example, that contains invalid characters will\n    // cause everything after the first invalid character to be ignored. (e.g.\n    // 'abxxcd' will be treated as 'ab')\n    that = that.slice(0, actual)\n  }\n\n  return that\n}\n\nfunction fromArrayLike (that, array) {\n  var length = array.length < 0 ? 0 : checked(array.length) | 0\n  that = createBuffer(that, length)\n  for (var i = 0; i < length; i += 1) {\n    that[i] = array[i] & 255\n  }\n  return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n  array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n  if (byteOffset < 0 || array.byteLength < byteOffset) {\n    throw new RangeError('\\'offset\\' is out of bounds')\n  }\n\n  if (array.byteLength < byteOffset + (length || 0)) {\n    throw new RangeError('\\'length\\' is out of bounds')\n  }\n\n  if (byteOffset === undefined && length === undefined) {\n    array = new Uint8Array(array)\n  } else if (length === undefined) {\n    array = new Uint8Array(array, byteOffset)\n  } else {\n    array = new Uint8Array(array, byteOffset, length)\n  }\n\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    // Return an augmented `Uint8Array` instance, for best performance\n    that = array\n    that.__proto__ = Buffer.prototype\n  } else {\n    // Fallback: Return an object instance of the Buffer class\n    that = fromArrayLike(that, array)\n  }\n  return that\n}\n\nfunction fromObject (that, obj) {\n  if (Buffer.isBuffer(obj)) {\n    var len = checked(obj.length) | 0\n    that = createBuffer(that, len)\n\n    if (that.length === 0) {\n      return that\n    }\n\n    obj.copy(that, 0, 0, len)\n    return that\n  }\n\n  if (obj) {\n    if ((typeof ArrayBuffer !== 'undefined' &&\n        obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n      if (typeof obj.length !== 'number' || isnan(obj.length)) {\n        return createBuffer(that, 0)\n      }\n      return fromArrayLike(that, obj)\n    }\n\n    if (obj.type === 'Buffer' && isArray(obj.data)) {\n      return fromArrayLike(that, obj.data)\n    }\n  }\n\n  throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n  // Note: cannot use `length < kMaxLength()` here because that fails when\n  // length is NaN (which is otherwise coerced to zero.)\n  if (length >= kMaxLength()) {\n    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n                         'size: 0x' + kMaxLength().toString(16) + ' bytes')\n  }\n  return length | 0\n}\n\nfunction SlowBuffer (length) {\n  if (+length != length) { // eslint-disable-line eqeqeq\n    length = 0\n  }\n  return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n  return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n    throw new TypeError('Arguments must be Buffers')\n  }\n\n  if (a === b) return 0\n\n  var x = a.length\n  var y = b.length\n\n  for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n    if (a[i] !== b[i]) {\n      x = a[i]\n      y = b[i]\n      break\n    }\n  }\n\n  if (x < y) return -1\n  if (y < x) return 1\n  return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n  switch (String(encoding).toLowerCase()) {\n    case 'hex':\n    case 'utf8':\n    case 'utf-8':\n    case 'ascii':\n    case 'latin1':\n    case 'binary':\n    case 'base64':\n    case 'ucs2':\n    case 'ucs-2':\n    case 'utf16le':\n    case 'utf-16le':\n      return true\n    default:\n      return false\n  }\n}\n\nBuffer.concat = function concat (list, length) {\n  if (!isArray(list)) {\n    throw new TypeError('\"list\" argument must be an Array of Buffers')\n  }\n\n  if (list.length === 0) {\n    return Buffer.alloc(0)\n  }\n\n  var i\n  if (length === undefined) {\n    length = 0\n    for (i = 0; i < list.length; ++i) {\n      length += list[i].length\n    }\n  }\n\n  var buffer = Buffer.allocUnsafe(length)\n  var pos = 0\n  for (i = 0; i < list.length; ++i) {\n    var buf = list[i]\n    if (!Buffer.isBuffer(buf)) {\n      throw new TypeError('\"list\" argument must be an Array of Buffers')\n    }\n    buf.copy(buffer, pos)\n    pos += buf.length\n  }\n  return buffer\n}\n\nfunction byteLength (string, encoding) {\n  if (Buffer.isBuffer(string)) {\n    return string.length\n  }\n  if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n      (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n    return string.byteLength\n  }\n  if (typeof string !== 'string') {\n    string = '' + string\n  }\n\n  var len = string.length\n  if (len === 0) return 0\n\n  // Use a for loop to avoid recursion\n  var loweredCase = false\n  for (;;) {\n    switch (encoding) {\n      case 'ascii':\n      case 'latin1':\n      case 'binary':\n        return len\n      case 'utf8':\n      case 'utf-8':\n      case undefined:\n        return utf8ToBytes(string).length\n      case 'ucs2':\n      case 'ucs-2':\n      case 'utf16le':\n      case 'utf-16le':\n        return len * 2\n      case 'hex':\n        return len >>> 1\n      case 'base64':\n        return base64ToBytes(string).length\n      default:\n        if (loweredCase) return utf8ToBytes(string).length // assume utf8\n        encoding = ('' + encoding).toLowerCase()\n        loweredCase = true\n    }\n  }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n  var loweredCase = false\n\n  // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n  // property of a typed array.\n\n  // This behaves neither like String nor Uint8Array in that we set start/end\n  // to their upper/lower bounds if the value passed is out of range.\n  // undefined is handled specially as per ECMA-262 6th Edition,\n  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n  if (start === undefined || start < 0) {\n    start = 0\n  }\n  // Return early if start > this.length. Done here to prevent potential uint32\n  // coercion fail below.\n  if (start > this.length) {\n    return ''\n  }\n\n  if (end === undefined || end > this.length) {\n    end = this.length\n  }\n\n  if (end <= 0) {\n    return ''\n  }\n\n  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n  end >>>= 0\n  start >>>= 0\n\n  if (end <= start) {\n    return ''\n  }\n\n  if (!encoding) encoding = 'utf8'\n\n  while (true) {\n    switch (encoding) {\n      case 'hex':\n        return hexSlice(this, start, end)\n\n      case 'utf8':\n      case 'utf-8':\n        return utf8Slice(this, start, end)\n\n      case 'ascii':\n        return asciiSlice(this, start, end)\n\n      case 'latin1':\n      case 'binary':\n        return latin1Slice(this, start, end)\n\n      case 'base64':\n        return base64Slice(this, start, end)\n\n      case 'ucs2':\n      case 'ucs-2':\n      case 'utf16le':\n      case 'utf-16le':\n        return utf16leSlice(this, start, end)\n\n      default:\n        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n        encoding = (encoding + '').toLowerCase()\n        loweredCase = true\n    }\n  }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n  var i = b[n]\n  b[n] = b[m]\n  b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n  var len = this.length\n  if (len % 2 !== 0) {\n    throw new RangeError('Buffer size must be a multiple of 16-bits')\n  }\n  for (var i = 0; i < len; i += 2) {\n    swap(this, i, i + 1)\n  }\n  return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n  var len = this.length\n  if (len % 4 !== 0) {\n    throw new RangeError('Buffer size must be a multiple of 32-bits')\n  }\n  for (var i = 0; i < len; i += 4) {\n    swap(this, i, i + 3)\n    swap(this, i + 1, i + 2)\n  }\n  return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n  var len = this.length\n  if (len % 8 !== 0) {\n    throw new RangeError('Buffer size must be a multiple of 64-bits')\n  }\n  for (var i = 0; i < len; i += 8) {\n    swap(this, i, i + 7)\n    swap(this, i + 1, i + 6)\n    swap(this, i + 2, i + 5)\n    swap(this, i + 3, i + 4)\n  }\n  return this\n}\n\nBuffer.prototype.toString = function toString () {\n  var length = this.length | 0\n  if (length === 0) return ''\n  if (arguments.length === 0) return utf8Slice(this, 0, length)\n  return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n  if (this === b) return true\n  return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n  var str = ''\n  var max = exports.INSPECT_MAX_BYTES\n  if (this.length > 0) {\n    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n    if (this.length > max) str += ' ... '\n  }\n  return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n  if (!Buffer.isBuffer(target)) {\n    throw new TypeError('Argument must be a Buffer')\n  }\n\n  if (start === undefined) {\n    start = 0\n  }\n  if (end === undefined) {\n    end = target ? target.length : 0\n  }\n  if (thisStart === undefined) {\n    thisStart = 0\n  }\n  if (thisEnd === undefined) {\n    thisEnd = this.length\n  }\n\n  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n    throw new RangeError('out of range index')\n  }\n\n  if (thisStart >= thisEnd && start >= end) {\n    return 0\n  }\n  if (thisStart >= thisEnd) {\n    return -1\n  }\n  if (start >= end) {\n    return 1\n  }\n\n  start >>>= 0\n  end >>>= 0\n  thisStart >>>= 0\n  thisEnd >>>= 0\n\n  if (this === target) return 0\n\n  var x = thisEnd - thisStart\n  var y = end - start\n  var len = Math.min(x, y)\n\n  var thisCopy = this.slice(thisStart, thisEnd)\n  var targetCopy = target.slice(start, end)\n\n  for (var i = 0; i < len; ++i) {\n    if (thisCopy[i] !== targetCopy[i]) {\n      x = thisCopy[i]\n      y = targetCopy[i]\n      break\n    }\n  }\n\n  if (x < y) return -1\n  if (y < x) return 1\n  return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n  // Empty buffer means no match\n  if (buffer.length === 0) return -1\n\n  // Normalize byteOffset\n  if (typeof byteOffset === 'string') {\n    encoding = byteOffset\n    byteOffset = 0\n  } else if (byteOffset > 0x7fffffff) {\n    byteOffset = 0x7fffffff\n  } else if (byteOffset < -0x80000000) {\n    byteOffset = -0x80000000\n  }\n  byteOffset = +byteOffset  // Coerce to Number.\n  if (isNaN(byteOffset)) {\n    // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n    byteOffset = dir ? 0 : (buffer.length - 1)\n  }\n\n  // Normalize byteOffset: negative offsets start from the end of the buffer\n  if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n  if (byteOffset >= buffer.length) {\n    if (dir) return -1\n    else byteOffset = buffer.length - 1\n  } else if (byteOffset < 0) {\n    if (dir) byteOffset = 0\n    else return -1\n  }\n\n  // Normalize val\n  if (typeof val === 'string') {\n    val = Buffer.from(val, encoding)\n  }\n\n  // Finally, search either indexOf (if dir is true) or lastIndexOf\n  if (Buffer.isBuffer(val)) {\n    // Special case: looking for empty string/buffer always fails\n    if (val.length === 0) {\n      return -1\n    }\n    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n  } else if (typeof val === 'number') {\n    val = val & 0xFF // Search for a byte value [0-255]\n    if (Buffer.TYPED_ARRAY_SUPPORT &&\n        typeof Uint8Array.prototype.indexOf === 'function') {\n      if (dir) {\n        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n      } else {\n        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n      }\n    }\n    return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n  }\n\n  throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n  var indexSize = 1\n  var arrLength = arr.length\n  var valLength = val.length\n\n  if (encoding !== undefined) {\n    encoding = String(encoding).toLowerCase()\n    if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n        encoding === 'utf16le' || encoding === 'utf-16le') {\n      if (arr.length < 2 || val.length < 2) {\n        return -1\n      }\n      indexSize = 2\n      arrLength /= 2\n      valLength /= 2\n      byteOffset /= 2\n    }\n  }\n\n  function read (buf, i) {\n    if (indexSize === 1) {\n      return buf[i]\n    } else {\n      return buf.readUInt16BE(i * indexSize)\n    }\n  }\n\n  var i\n  if (dir) {\n    var foundIndex = -1\n    for (i = byteOffset; i < arrLength; i++) {\n      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n        if (foundIndex === -1) foundIndex = i\n        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n      } else {\n        if (foundIndex !== -1) i -= i - foundIndex\n        foundIndex = -1\n      }\n    }\n  } else {\n    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n    for (i = byteOffset; i >= 0; i--) {\n      var found = true\n      for (var j = 0; j < valLength; j++) {\n        if (read(arr, i + j) !== read(val, j)) {\n          found = false\n          break\n        }\n      }\n      if (found) return i\n    }\n  }\n\n  return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n  return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n  offset = Number(offset) || 0\n  var remaining = buf.length - offset\n  if (!length) {\n    length = remaining\n  } else {\n    length = Number(length)\n    if (length > remaining) {\n      length = remaining\n    }\n  }\n\n  // must be an even number of digits\n  var strLen = string.length\n  if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n  if (length > strLen / 2) {\n    length = strLen / 2\n  }\n  for (var i = 0; i < length; ++i) {\n    var parsed = parseInt(string.substr(i * 2, 2), 16)\n    if (isNaN(parsed)) return i\n    buf[offset + i] = parsed\n  }\n  return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n  return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n  return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n  return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n  // Buffer#write(string)\n  if (offset === undefined) {\n    encoding = 'utf8'\n    length = this.length\n    offset = 0\n  // Buffer#write(string, encoding)\n  } else if (length === undefined && typeof offset === 'string') {\n    encoding = offset\n    length = this.length\n    offset = 0\n  // Buffer#write(string, offset[, length][, encoding])\n  } else if (isFinite(offset)) {\n    offset = offset | 0\n    if (isFinite(length)) {\n      length = length | 0\n      if (encoding === undefined) encoding = 'utf8'\n    } else {\n      encoding = length\n      length = undefined\n    }\n  // legacy write(string, encoding, offset, length) - remove in v0.13\n  } else {\n    throw new Error(\n      'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n    )\n  }\n\n  var remaining = this.length - offset\n  if (length === undefined || length > remaining) length = remaining\n\n  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n    throw new RangeError('Attempt to write outside buffer bounds')\n  }\n\n  if (!encoding) encoding = 'utf8'\n\n  var loweredCase = false\n  for (;;) {\n    switch (encoding) {\n      case 'hex':\n        return hexWrite(this, string, offset, length)\n\n      case 'utf8':\n      case 'utf-8':\n        return utf8Write(this, string, offset, length)\n\n      case 'ascii':\n        return asciiWrite(this, string, offset, length)\n\n      case 'latin1':\n      case 'binary':\n        return latin1Write(this, string, offset, length)\n\n      case 'base64':\n        // Warning: maxLength not taken into account in base64Write\n        return base64Write(this, string, offset, length)\n\n      case 'ucs2':\n      case 'ucs-2':\n      case 'utf16le':\n      case 'utf-16le':\n        return ucs2Write(this, string, offset, length)\n\n      default:\n        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n        encoding = ('' + encoding).toLowerCase()\n        loweredCase = true\n    }\n  }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n  return {\n    type: 'Buffer',\n    data: Array.prototype.slice.call(this._arr || this, 0)\n  }\n}\n\nfunction base64Slice (buf, start, end) {\n  if (start === 0 && end === buf.length) {\n    return base64.fromByteArray(buf)\n  } else {\n    return base64.fromByteArray(buf.slice(start, end))\n  }\n}\n\nfunction utf8Slice (buf, start, end) {\n  end = Math.min(buf.length, end)\n  var res = []\n\n  var i = start\n  while (i < end) {\n    var firstByte = buf[i]\n    var codePoint = null\n    var bytesPerSequence = (firstByte > 0xEF) ? 4\n      : (firstByte > 0xDF) ? 3\n      : (firstByte > 0xBF) ? 2\n      : 1\n\n    if (i + bytesPerSequence <= end) {\n      var secondByte, thirdByte, fourthByte, tempCodePoint\n\n      switch (bytesPerSequence) {\n        case 1:\n          if (firstByte < 0x80) {\n            codePoint = firstByte\n          }\n          break\n        case 2:\n          secondByte = buf[i + 1]\n          if ((secondByte & 0xC0) === 0x80) {\n            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n            if (tempCodePoint > 0x7F) {\n              codePoint = tempCodePoint\n            }\n          }\n          break\n        case 3:\n          secondByte = buf[i + 1]\n          thirdByte = buf[i + 2]\n          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n              codePoint = tempCodePoint\n            }\n          }\n          break\n        case 4:\n          secondByte = buf[i + 1]\n          thirdByte = buf[i + 2]\n          fourthByte = buf[i + 3]\n          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n              codePoint = tempCodePoint\n            }\n          }\n      }\n    }\n\n    if (codePoint === null) {\n      // we did not generate a valid codePoint so insert a\n      // replacement char (U+FFFD) and advance only 1 byte\n      codePoint = 0xFFFD\n      bytesPerSequence = 1\n    } else if (codePoint > 0xFFFF) {\n      // encode to utf16 (surrogate pair dance)\n      codePoint -= 0x10000\n      res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n      codePoint = 0xDC00 | codePoint & 0x3FF\n    }\n\n    res.push(codePoint)\n    i += bytesPerSequence\n  }\n\n  return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n  var len = codePoints.length\n  if (len <= MAX_ARGUMENTS_LENGTH) {\n    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n  }\n\n  // Decode in chunks to avoid \"call stack size exceeded\".\n  var res = ''\n  var i = 0\n  while (i < len) {\n    res += String.fromCharCode.apply(\n      String,\n      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n    )\n  }\n  return res\n}\n\nfunction asciiSlice (buf, start, end) {\n  var ret = ''\n  end = Math.min(buf.length, end)\n\n  for (var i = start; i < end; ++i) {\n    ret += String.fromCharCode(buf[i] & 0x7F)\n  }\n  return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n  var ret = ''\n  end = Math.min(buf.length, end)\n\n  for (var i = start; i < end; ++i) {\n    ret += String.fromCharCode(buf[i])\n  }\n  return ret\n}\n\nfunction hexSlice (buf, start, end) {\n  var len = buf.length\n\n  if (!start || start < 0) start = 0\n  if (!end || end < 0 || end > len) end = len\n\n  var out = ''\n  for (var i = start; i < end; ++i) {\n    out += toHex(buf[i])\n  }\n  return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n  var bytes = buf.slice(start, end)\n  var res = ''\n  for (var i = 0; i < bytes.length; i += 2) {\n    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n  }\n  return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n  var len = this.length\n  start = ~~start\n  end = end === undefined ? len : ~~end\n\n  if (start < 0) {\n    start += len\n    if (start < 0) start = 0\n  } else if (start > len) {\n    start = len\n  }\n\n  if (end < 0) {\n    end += len\n    if (end < 0) end = 0\n  } else if (end > len) {\n    end = len\n  }\n\n  if (end < start) end = start\n\n  var newBuf\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    newBuf = this.subarray(start, end)\n    newBuf.__proto__ = Buffer.prototype\n  } else {\n    var sliceLen = end - start\n    newBuf = new Buffer(sliceLen, undefined)\n    for (var i = 0; i < sliceLen; ++i) {\n      newBuf[i] = this[i + start]\n    }\n  }\n\n  return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n  offset = offset | 0\n  byteLength = byteLength | 0\n  if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n  var val = this[offset]\n  var mul = 1\n  var i = 0\n  while (++i < byteLength && (mul *= 0x100)) {\n    val += this[offset + i] * mul\n  }\n\n  return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n  offset = offset | 0\n  byteLength = byteLength | 0\n  if (!noAssert) {\n    checkOffset(offset, byteLength, this.length)\n  }\n\n  var val = this[offset + --byteLength]\n  var mul = 1\n  while (byteLength > 0 && (mul *= 0x100)) {\n    val += this[offset + --byteLength] * mul\n  }\n\n  return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 1, this.length)\n  return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 2, this.length)\n  return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 2, this.length)\n  return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 4, this.length)\n\n  return ((this[offset]) |\n      (this[offset + 1] << 8) |\n      (this[offset + 2] << 16)) +\n      (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 4, this.length)\n\n  return (this[offset] * 0x1000000) +\n    ((this[offset + 1] << 16) |\n    (this[offset + 2] << 8) |\n    this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n  offset = offset | 0\n  byteLength = byteLength | 0\n  if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n  var val = this[offset]\n  var mul = 1\n  var i = 0\n  while (++i < byteLength && (mul *= 0x100)) {\n    val += this[offset + i] * mul\n  }\n  mul *= 0x80\n\n  if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n  return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n  offset = offset | 0\n  byteLength = byteLength | 0\n  if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n  var i = byteLength\n  var mul = 1\n  var val = this[offset + --i]\n  while (i > 0 && (mul *= 0x100)) {\n    val += this[offset + --i] * mul\n  }\n  mul *= 0x80\n\n  if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n  return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 1, this.length)\n  if (!(this[offset] & 0x80)) return (this[offset])\n  return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 2, this.length)\n  var val = this[offset] | (this[offset + 1] << 8)\n  return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 2, this.length)\n  var val = this[offset + 1] | (this[offset] << 8)\n  return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 4, this.length)\n\n  return (this[offset]) |\n    (this[offset + 1] << 8) |\n    (this[offset + 2] << 16) |\n    (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 4, this.length)\n\n  return (this[offset] << 24) |\n    (this[offset + 1] << 16) |\n    (this[offset + 2] << 8) |\n    (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 4, this.length)\n  return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 4, this.length)\n  return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 8, this.length)\n  return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n  if (!noAssert) checkOffset(offset, 8, this.length)\n  return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n  if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n  if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n  if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n  value = +value\n  offset = offset | 0\n  byteLength = byteLength | 0\n  if (!noAssert) {\n    var maxBytes = Math.pow(2, 8 * byteLength) - 1\n    checkInt(this, value, offset, byteLength, maxBytes, 0)\n  }\n\n  var mul = 1\n  var i = 0\n  this[offset] = value & 0xFF\n  while (++i < byteLength && (mul *= 0x100)) {\n    this[offset + i] = (value / mul) & 0xFF\n  }\n\n  return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n  value = +value\n  offset = offset | 0\n  byteLength = byteLength | 0\n  if (!noAssert) {\n    var maxBytes = Math.pow(2, 8 * byteLength) - 1\n    checkInt(this, value, offset, byteLength, maxBytes, 0)\n  }\n\n  var i = byteLength - 1\n  var mul = 1\n  this[offset + i] = value & 0xFF\n  while (--i >= 0 && (mul *= 0x100)) {\n    this[offset + i] = (value / mul) & 0xFF\n  }\n\n  return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n  this[offset] = (value & 0xff)\n  return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n  if (value < 0) value = 0xffff + value + 1\n  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n      (littleEndian ? i : 1 - i) * 8\n  }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value & 0xff)\n    this[offset + 1] = (value >>> 8)\n  } else {\n    objectWriteUInt16(this, value, offset, true)\n  }\n  return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value >>> 8)\n    this[offset + 1] = (value & 0xff)\n  } else {\n    objectWriteUInt16(this, value, offset, false)\n  }\n  return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n  if (value < 0) value = 0xffffffff + value + 1\n  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n  }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset + 3] = (value >>> 24)\n    this[offset + 2] = (value >>> 16)\n    this[offset + 1] = (value >>> 8)\n    this[offset] = (value & 0xff)\n  } else {\n    objectWriteUInt32(this, value, offset, true)\n  }\n  return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value >>> 24)\n    this[offset + 1] = (value >>> 16)\n    this[offset + 2] = (value >>> 8)\n    this[offset + 3] = (value & 0xff)\n  } else {\n    objectWriteUInt32(this, value, offset, false)\n  }\n  return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) {\n    var limit = Math.pow(2, 8 * byteLength - 1)\n\n    checkInt(this, value, offset, byteLength, limit - 1, -limit)\n  }\n\n  var i = 0\n  var mul = 1\n  var sub = 0\n  this[offset] = value & 0xFF\n  while (++i < byteLength && (mul *= 0x100)) {\n    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n      sub = 1\n    }\n    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n  }\n\n  return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) {\n    var limit = Math.pow(2, 8 * byteLength - 1)\n\n    checkInt(this, value, offset, byteLength, limit - 1, -limit)\n  }\n\n  var i = byteLength - 1\n  var mul = 1\n  var sub = 0\n  this[offset + i] = value & 0xFF\n  while (--i >= 0 && (mul *= 0x100)) {\n    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n      sub = 1\n    }\n    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n  }\n\n  return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n  if (value < 0) value = 0xff + value + 1\n  this[offset] = (value & 0xff)\n  return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value & 0xff)\n    this[offset + 1] = (value >>> 8)\n  } else {\n    objectWriteUInt16(this, value, offset, true)\n  }\n  return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value >>> 8)\n    this[offset + 1] = (value & 0xff)\n  } else {\n    objectWriteUInt16(this, value, offset, false)\n  }\n  return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value & 0xff)\n    this[offset + 1] = (value >>> 8)\n    this[offset + 2] = (value >>> 16)\n    this[offset + 3] = (value >>> 24)\n  } else {\n    objectWriteUInt32(this, value, offset, true)\n  }\n  return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n  value = +value\n  offset = offset | 0\n  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n  if (value < 0) value = 0xffffffff + value + 1\n  if (Buffer.TYPED_ARRAY_SUPPORT) {\n    this[offset] = (value >>> 24)\n    this[offset + 1] = (value >>> 16)\n    this[offset + 2] = (value >>> 8)\n    this[offset + 3] = (value & 0xff)\n  } else {\n    objectWriteUInt32(this, value, offset, false)\n  }\n  return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n  if (offset + ext > buf.length) throw new RangeError('Index out of range')\n  if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n  if (!noAssert) {\n    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n  }\n  ieee754.write(buf, value, offset, littleEndian, 23, 4)\n  return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n  return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n  return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n  if (!noAssert) {\n    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n  }\n  ieee754.write(buf, value, offset, littleEndian, 52, 8)\n  return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n  return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n  return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n  if (!start) start = 0\n  if (!end && end !== 0) end = this.length\n  if (targetStart >= target.length) targetStart = target.length\n  if (!targetStart) targetStart = 0\n  if (end > 0 && end < start) end = start\n\n  // Copy 0 bytes; we're done\n  if (end === start) return 0\n  if (target.length === 0 || this.length === 0) return 0\n\n  // Fatal error conditions\n  if (targetStart < 0) {\n    throw new RangeError('targetStart out of bounds')\n  }\n  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n  if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n  // Are we oob?\n  if (end > this.length) end = this.length\n  if (target.length - targetStart < end - start) {\n    end = target.length - targetStart + start\n  }\n\n  var len = end - start\n  var i\n\n  if (this === target && start < targetStart && targetStart < end) {\n    // descending copy from end\n    for (i = len - 1; i >= 0; --i) {\n      target[i + targetStart] = this[i + start]\n    }\n  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n    // ascending copy from start\n    for (i = 0; i < len; ++i) {\n      target[i + targetStart] = this[i + start]\n    }\n  } else {\n    Uint8Array.prototype.set.call(\n      target,\n      this.subarray(start, start + len),\n      targetStart\n    )\n  }\n\n  return len\n}\n\n// Usage:\n//    buffer.fill(number[, offset[, end]])\n//    buffer.fill(buffer[, offset[, end]])\n//    buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n  // Handle string cases:\n  if (typeof val === 'string') {\n    if (typeof start === 'string') {\n      encoding = start\n      start = 0\n      end = this.length\n    } else if (typeof end === 'string') {\n      encoding = end\n      end = this.length\n    }\n    if (val.length === 1) {\n      var code = val.charCodeAt(0)\n      if (code < 256) {\n        val = code\n      }\n    }\n    if (encoding !== undefined && typeof encoding !== 'string') {\n      throw new TypeError('encoding must be a string')\n    }\n    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n      throw new TypeError('Unknown encoding: ' + encoding)\n    }\n  } else if (typeof val === 'number') {\n    val = val & 255\n  }\n\n  // Invalid ranges are not set to a default, so can range check early.\n  if (start < 0 || this.length < start || this.length < end) {\n    throw new RangeError('Out of range index')\n  }\n\n  if (end <= start) {\n    return this\n  }\n\n  start = start >>> 0\n  end = end === undefined ? this.length : end >>> 0\n\n  if (!val) val = 0\n\n  var i\n  if (typeof val === 'number') {\n    for (i = start; i < end; ++i) {\n      this[i] = val\n    }\n  } else {\n    var bytes = Buffer.isBuffer(val)\n      ? val\n      : utf8ToBytes(new Buffer(val, encoding).toString())\n    var len = bytes.length\n    for (i = 0; i < end - start; ++i) {\n      this[i + start] = bytes[i % len]\n    }\n  }\n\n  return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n  // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n  str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n  // Node converts strings with length < 2 to ''\n  if (str.length < 2) return ''\n  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n  while (str.length % 4 !== 0) {\n    str = str + '='\n  }\n  return str\n}\n\nfunction stringtrim (str) {\n  if (str.trim) return str.trim()\n  return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n  if (n < 16) return '0' + n.toString(16)\n  return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n  units = units || Infinity\n  var codePoint\n  var length = string.length\n  var leadSurrogate = null\n  var bytes = []\n\n  for (var i = 0; i < length; ++i) {\n    codePoint = string.charCodeAt(i)\n\n    // is surrogate component\n    if (codePoint > 0xD7FF && codePoint < 0xE000) {\n      // last char was a lead\n      if (!leadSurrogate) {\n        // no lead yet\n        if (codePoint > 0xDBFF) {\n          // unexpected trail\n          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n          continue\n        } else if (i + 1 === length) {\n          // unpaired lead\n          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n          continue\n        }\n\n        // valid lead\n        leadSurrogate = codePoint\n\n        continue\n      }\n\n      // 2 leads in a row\n      if (codePoint < 0xDC00) {\n        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n        leadSurrogate = codePoint\n        continue\n      }\n\n      // valid surrogate pair\n      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n    } else if (leadSurrogate) {\n      // valid bmp char, but last char was a lead\n      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n    }\n\n    leadSurrogate = null\n\n    // encode utf8\n    if (codePoint < 0x80) {\n      if ((units -= 1) < 0) break\n      bytes.push(codePoint)\n    } else if (codePoint < 0x800) {\n      if ((units -= 2) < 0) break\n      bytes.push(\n        codePoint >> 0x6 | 0xC0,\n        codePoint & 0x3F | 0x80\n      )\n    } else if (codePoint < 0x10000) {\n      if ((units -= 3) < 0) break\n      bytes.push(\n        codePoint >> 0xC | 0xE0,\n        codePoint >> 0x6 & 0x3F | 0x80,\n        codePoint & 0x3F | 0x80\n      )\n    } else if (codePoint < 0x110000) {\n      if ((units -= 4) < 0) break\n      bytes.push(\n        codePoint >> 0x12 | 0xF0,\n        codePoint >> 0xC & 0x3F | 0x80,\n        codePoint >> 0x6 & 0x3F | 0x80,\n        codePoint & 0x3F | 0x80\n      )\n    } else {\n      throw new Error('Invalid code point')\n    }\n  }\n\n  return bytes\n}\n\nfunction asciiToBytes (str) {\n  var byteArray = []\n  for (var i = 0; i < str.length; ++i) {\n    // Node's code seems to be doing this and not & 0x7F..\n    byteArray.push(str.charCodeAt(i) & 0xFF)\n  }\n  return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n  var c, hi, lo\n  var byteArray = []\n  for (var i = 0; i < str.length; ++i) {\n    if ((units -= 2) < 0) break\n\n    c = str.charCodeAt(i)\n    hi = c >> 8\n    lo = c % 256\n    byteArray.push(lo)\n    byteArray.push(hi)\n  }\n\n  return byteArray\n}\n\nfunction base64ToBytes (str) {\n  return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n  for (var i = 0; i < length; ++i) {\n    if ((i + offset >= dst.length) || (i >= src.length)) break\n    dst[i + offset] = src[i]\n  }\n  return i\n}\n\nfunction isnan (val) {\n  return val !== val // eslint-disable-line no-self-compare\n}\n","var global = require('./_global');\nvar core = require('./_core');\nvar hide = require('./_hide');\nvar redefine = require('./_redefine');\nvar ctx = require('./_ctx');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n  var IS_FORCED = type & $export.F;\n  var IS_GLOBAL = type & $export.G;\n  var IS_STATIC = type & $export.S;\n  var IS_PROTO = type & $export.P;\n  var IS_BIND = type & $export.B;\n  var target = IS_GLOBAL ? global : IS_STATIC ? global[name] || (global[name] = {}) : (global[name] || {})[PROTOTYPE];\n  var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n  var expProto = exports[PROTOTYPE] || (exports[PROTOTYPE] = {});\n  var key, own, out, exp;\n  if (IS_GLOBAL) source = name;\n  for (key in source) {\n    // contains in native\n    own = !IS_FORCED && target && target[key] !== undefined;\n    // export native or passed\n    out = (own ? target : source)[key];\n    // bind timers to global for call from export context\n    exp = IS_BIND && own ? ctx(out, global) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n    // extend global\n    if (target) redefine(target, key, out, type & $export.U);\n    // export\n    if (exports[key] != out) hide(exports, key, exp);\n    if (IS_PROTO && expProto[key] != out) expProto[key] = out;\n  }\n};\nglobal.core = core;\n// type bitmap\n$export.F = 1;   // forced\n$export.G = 2;   // global\n$export.S = 4;   // static\n$export.P = 8;   // proto\n$export.B = 16;  // bind\n$export.W = 32;  // wrap\n$export.U = 64;  // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./evpkdf\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./evpkdf\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Cipher core components.\n\t */\n\tCryptoJS.lib.Cipher || (function (undefined) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var Base = C_lib.Base;\n\t    var WordArray = C_lib.WordArray;\n\t    var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm;\n\t    var C_enc = C.enc;\n\t    var Utf8 = C_enc.Utf8;\n\t    var Base64 = C_enc.Base64;\n\t    var C_algo = C.algo;\n\t    var EvpKDF = C_algo.EvpKDF;\n\n\t    /**\n\t     * Abstract base cipher template.\n\t     *\n\t     * @property {number} keySize This cipher's key size. Default: 4 (128 bits)\n\t     * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits)\n\t     * @property {number} _ENC_XFORM_MODE A constant representing encryption mode.\n\t     * @property {number} _DEC_XFORM_MODE A constant representing decryption mode.\n\t     */\n\t    var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {WordArray} iv The IV to use for this operation.\n\t         */\n\t        cfg: Base.extend(),\n\n\t        /**\n\t         * Creates this cipher in encryption mode.\n\t         *\n\t         * @param {WordArray} key The key.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @return {Cipher} A cipher instance.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray });\n\t         */\n\t        createEncryptor: function (key, cfg) {\n\t            return this.create(this._ENC_XFORM_MODE, key, cfg);\n\t        },\n\n\t        /**\n\t         * Creates this cipher in decryption mode.\n\t         *\n\t         * @param {WordArray} key The key.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @return {Cipher} A cipher instance.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray });\n\t         */\n\t        createDecryptor: function (key, cfg) {\n\t            return this.create(this._DEC_XFORM_MODE, key, cfg);\n\t        },\n\n\t        /**\n\t         * Initializes a newly created cipher.\n\t         *\n\t         * @param {number} xformMode Either the encryption or decryption transormation mode constant.\n\t         * @param {WordArray} key The key.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @example\n\t         *\n\t         *     var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray });\n\t         */\n\t        init: function (xformMode, key, cfg) {\n\t            // Apply config defaults\n\t            this.cfg = this.cfg.extend(cfg);\n\n\t            // Store transform mode and key\n\t            this._xformMode = xformMode;\n\t            this._key = key;\n\n\t            // Set initial values\n\t            this.reset();\n\t        },\n\n\t        /**\n\t         * Resets this cipher to its initial state.\n\t         *\n\t         * @example\n\t         *\n\t         *     cipher.reset();\n\t         */\n\t        reset: function () {\n\t            // Reset data buffer\n\t            BufferedBlockAlgorithm.reset.call(this);\n\n\t            // Perform concrete-cipher logic\n\t            this._doReset();\n\t        },\n\n\t        /**\n\t         * Adds data to be encrypted or decrypted.\n\t         *\n\t         * @param {WordArray|string} dataUpdate The data to encrypt or decrypt.\n\t         *\n\t         * @return {WordArray} The data after processing.\n\t         *\n\t         * @example\n\t         *\n\t         *     var encrypted = cipher.process('data');\n\t         *     var encrypted = cipher.process(wordArray);\n\t         */\n\t        process: function (dataUpdate) {\n\t            // Append\n\t            this._append(dataUpdate);\n\n\t            // Process available blocks\n\t            return this._process();\n\t        },\n\n\t        /**\n\t         * Finalizes the encryption or decryption process.\n\t         * Note that the finalize operation is effectively a destructive, read-once operation.\n\t         *\n\t         * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt.\n\t         *\n\t         * @return {WordArray} The data after final processing.\n\t         *\n\t         * @example\n\t         *\n\t         *     var encrypted = cipher.finalize();\n\t         *     var encrypted = cipher.finalize('data');\n\t         *     var encrypted = cipher.finalize(wordArray);\n\t         */\n\t        finalize: function (dataUpdate) {\n\t            // Final data update\n\t            if (dataUpdate) {\n\t                this._append(dataUpdate);\n\t            }\n\n\t            // Perform concrete-cipher logic\n\t            var finalProcessedData = this._doFinalize();\n\n\t            return finalProcessedData;\n\t        },\n\n\t        keySize: 128/32,\n\n\t        ivSize: 128/32,\n\n\t        _ENC_XFORM_MODE: 1,\n\n\t        _DEC_XFORM_MODE: 2,\n\n\t        /**\n\t         * Creates shortcut functions to a cipher's object interface.\n\t         *\n\t         * @param {Cipher} cipher The cipher to create a helper for.\n\t         *\n\t         * @return {Object} An object with encrypt and decrypt shortcut functions.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES);\n\t         */\n\t        _createHelper: (function () {\n\t            function selectCipherStrategy(key) {\n\t                if (typeof key == 'string') {\n\t                    return PasswordBasedCipher;\n\t                } else {\n\t                    return SerializableCipher;\n\t                }\n\t            }\n\n\t            return function (cipher) {\n\t                return {\n\t                    encrypt: function (message, key, cfg) {\n\t                        return selectCipherStrategy(key).encrypt(cipher, message, key, cfg);\n\t                    },\n\n\t                    decrypt: function (ciphertext, key, cfg) {\n\t                        return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg);\n\t                    }\n\t                };\n\t            };\n\t        }())\n\t    });\n\n\t    /**\n\t     * Abstract base stream cipher template.\n\t     *\n\t     * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits)\n\t     */\n\t    var StreamCipher = C_lib.StreamCipher = Cipher.extend({\n\t        _doFinalize: function () {\n\t            // Process partial blocks\n\t            var finalProcessedBlocks = this._process(!!'flush');\n\n\t            return finalProcessedBlocks;\n\t        },\n\n\t        blockSize: 1\n\t    });\n\n\t    /**\n\t     * Mode namespace.\n\t     */\n\t    var C_mode = C.mode = {};\n\n\t    /**\n\t     * Abstract base block cipher mode template.\n\t     */\n\t    var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({\n\t        /**\n\t         * Creates this mode for encryption.\n\t         *\n\t         * @param {Cipher} cipher A block cipher instance.\n\t         * @param {Array} iv The IV words.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words);\n\t         */\n\t        createEncryptor: function (cipher, iv) {\n\t            return this.Encryptor.create(cipher, iv);\n\t        },\n\n\t        /**\n\t         * Creates this mode for decryption.\n\t         *\n\t         * @param {Cipher} cipher A block cipher instance.\n\t         * @param {Array} iv The IV words.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words);\n\t         */\n\t        createDecryptor: function (cipher, iv) {\n\t            return this.Decryptor.create(cipher, iv);\n\t        },\n\n\t        /**\n\t         * Initializes a newly created mode.\n\t         *\n\t         * @param {Cipher} cipher A block cipher instance.\n\t         * @param {Array} iv The IV words.\n\t         *\n\t         * @example\n\t         *\n\t         *     var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words);\n\t         */\n\t        init: function (cipher, iv) {\n\t            this._cipher = cipher;\n\t            this._iv = iv;\n\t        }\n\t    });\n\n\t    /**\n\t     * Cipher Block Chaining mode.\n\t     */\n\t    var CBC = C_mode.CBC = (function () {\n\t        /**\n\t         * Abstract base CBC mode.\n\t         */\n\t        var CBC = BlockCipherMode.extend();\n\n\t        /**\n\t         * CBC encryptor.\n\t         */\n\t        CBC.Encryptor = CBC.extend({\n\t            /**\n\t             * Processes the data block at offset.\n\t             *\n\t             * @param {Array} words The data words to operate on.\n\t             * @param {number} offset The offset where the block starts.\n\t             *\n\t             * @example\n\t             *\n\t             *     mode.processBlock(data.words, offset);\n\t             */\n\t            processBlock: function (words, offset) {\n\t                // Shortcuts\n\t                var cipher = this._cipher;\n\t                var blockSize = cipher.blockSize;\n\n\t                // XOR and encrypt\n\t                xorBlock.call(this, words, offset, blockSize);\n\t                cipher.encryptBlock(words, offset);\n\n\t                // Remember this block to use with next block\n\t                this._prevBlock = words.slice(offset, offset + blockSize);\n\t            }\n\t        });\n\n\t        /**\n\t         * CBC decryptor.\n\t         */\n\t        CBC.Decryptor = CBC.extend({\n\t            /**\n\t             * Processes the data block at offset.\n\t             *\n\t             * @param {Array} words The data words to operate on.\n\t             * @param {number} offset The offset where the block starts.\n\t             *\n\t             * @example\n\t             *\n\t             *     mode.processBlock(data.words, offset);\n\t             */\n\t            processBlock: function (words, offset) {\n\t                // Shortcuts\n\t                var cipher = this._cipher;\n\t                var blockSize = cipher.blockSize;\n\n\t                // Remember this block to use with next block\n\t                var thisBlock = words.slice(offset, offset + blockSize);\n\n\t                // Decrypt and XOR\n\t                cipher.decryptBlock(words, offset);\n\t                xorBlock.call(this, words, offset, blockSize);\n\n\t                // This block becomes the previous block\n\t                this._prevBlock = thisBlock;\n\t            }\n\t        });\n\n\t        function xorBlock(words, offset, blockSize) {\n\t            // Shortcut\n\t            var iv = this._iv;\n\n\t            // Choose mixing block\n\t            if (iv) {\n\t                var block = iv;\n\n\t                // Remove IV for subsequent blocks\n\t                this._iv = undefined;\n\t            } else {\n\t                var block = this._prevBlock;\n\t            }\n\n\t            // XOR blocks\n\t            for (var i = 0; i < blockSize; i++) {\n\t                words[offset + i] ^= block[i];\n\t            }\n\t        }\n\n\t        return CBC;\n\t    }());\n\n\t    /**\n\t     * Padding namespace.\n\t     */\n\t    var C_pad = C.pad = {};\n\n\t    /**\n\t     * PKCS #5/7 padding strategy.\n\t     */\n\t    var Pkcs7 = C_pad.Pkcs7 = {\n\t        /**\n\t         * Pads data using the algorithm defined in PKCS #5/7.\n\t         *\n\t         * @param {WordArray} data The data to pad.\n\t         * @param {number} blockSize The multiple that the data should be padded to.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     CryptoJS.pad.Pkcs7.pad(wordArray, 4);\n\t         */\n\t        pad: function (data, blockSize) {\n\t            // Shortcut\n\t            var blockSizeBytes = blockSize * 4;\n\n\t            // Count padding bytes\n\t            var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes;\n\n\t            // Create padding word\n\t            var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes;\n\n\t            // Create padding\n\t            var paddingWords = [];\n\t            for (var i = 0; i < nPaddingBytes; i += 4) {\n\t                paddingWords.push(paddingWord);\n\t            }\n\t            var padding = WordArray.create(paddingWords, nPaddingBytes);\n\n\t            // Add padding\n\t            data.concat(padding);\n\t        },\n\n\t        /**\n\t         * Unpads data that had been padded using the algorithm defined in PKCS #5/7.\n\t         *\n\t         * @param {WordArray} data The data to unpad.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     CryptoJS.pad.Pkcs7.unpad(wordArray);\n\t         */\n\t        unpad: function (data) {\n\t            // Get number of padding bytes from last byte\n\t            var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff;\n\n\t            // Remove padding\n\t            data.sigBytes -= nPaddingBytes;\n\t        }\n\t    };\n\n\t    /**\n\t     * Abstract base block cipher template.\n\t     *\n\t     * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits)\n\t     */\n\t    var BlockCipher = C_lib.BlockCipher = Cipher.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {Mode} mode The block mode to use. Default: CBC\n\t         * @property {Padding} padding The padding strategy to use. Default: Pkcs7\n\t         */\n\t        cfg: Cipher.cfg.extend({\n\t            mode: CBC,\n\t            padding: Pkcs7\n\t        }),\n\n\t        reset: function () {\n\t            // Reset cipher\n\t            Cipher.reset.call(this);\n\n\t            // Shortcuts\n\t            var cfg = this.cfg;\n\t            var iv = cfg.iv;\n\t            var mode = cfg.mode;\n\n\t            // Reset block mode\n\t            if (this._xformMode == this._ENC_XFORM_MODE) {\n\t                var modeCreator = mode.createEncryptor;\n\t            } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ {\n\t                var modeCreator = mode.createDecryptor;\n\t                // Keep at least one block in the buffer for unpadding\n\t                this._minBufferSize = 1;\n\t            }\n\n\t            if (this._mode && this._mode.__creator == modeCreator) {\n\t                this._mode.init(this, iv && iv.words);\n\t            } else {\n\t                this._mode = modeCreator.call(mode, this, iv && iv.words);\n\t                this._mode.__creator = modeCreator;\n\t            }\n\t        },\n\n\t        _doProcessBlock: function (words, offset) {\n\t            this._mode.processBlock(words, offset);\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcut\n\t            var padding = this.cfg.padding;\n\n\t            // Finalize\n\t            if (this._xformMode == this._ENC_XFORM_MODE) {\n\t                // Pad data\n\t                padding.pad(this._data, this.blockSize);\n\n\t                // Process final blocks\n\t                var finalProcessedBlocks = this._process(!!'flush');\n\t            } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ {\n\t                // Process final blocks\n\t                var finalProcessedBlocks = this._process(!!'flush');\n\n\t                // Unpad data\n\t                padding.unpad(finalProcessedBlocks);\n\t            }\n\n\t            return finalProcessedBlocks;\n\t        },\n\n\t        blockSize: 128/32\n\t    });\n\n\t    /**\n\t     * A collection of cipher parameters.\n\t     *\n\t     * @property {WordArray} ciphertext The raw ciphertext.\n\t     * @property {WordArray} key The key to this ciphertext.\n\t     * @property {WordArray} iv The IV used in the ciphering operation.\n\t     * @property {WordArray} salt The salt used with a key derivation function.\n\t     * @property {Cipher} algorithm The cipher algorithm.\n\t     * @property {Mode} mode The block mode used in the ciphering operation.\n\t     * @property {Padding} padding The padding scheme used in the ciphering operation.\n\t     * @property {number} blockSize The block size of the cipher.\n\t     * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string.\n\t     */\n\t    var CipherParams = C_lib.CipherParams = Base.extend({\n\t        /**\n\t         * Initializes a newly created cipher params object.\n\t         *\n\t         * @param {Object} cipherParams An object with any of the possible cipher parameters.\n\t         *\n\t         * @example\n\t         *\n\t         *     var cipherParams = CryptoJS.lib.CipherParams.create({\n\t         *         ciphertext: ciphertextWordArray,\n\t         *         key: keyWordArray,\n\t         *         iv: ivWordArray,\n\t         *         salt: saltWordArray,\n\t         *         algorithm: CryptoJS.algo.AES,\n\t         *         mode: CryptoJS.mode.CBC,\n\t         *         padding: CryptoJS.pad.PKCS7,\n\t         *         blockSize: 4,\n\t         *         formatter: CryptoJS.format.OpenSSL\n\t         *     });\n\t         */\n\t        init: function (cipherParams) {\n\t            this.mixIn(cipherParams);\n\t        },\n\n\t        /**\n\t         * Converts this cipher params object to a string.\n\t         *\n\t         * @param {Format} formatter (Optional) The formatting strategy to use.\n\t         *\n\t         * @return {string} The stringified cipher params.\n\t         *\n\t         * @throws Error If neither the formatter nor the default formatter is set.\n\t         *\n\t         * @example\n\t         *\n\t         *     var string = cipherParams + '';\n\t         *     var string = cipherParams.toString();\n\t         *     var string = cipherParams.toString(CryptoJS.format.OpenSSL);\n\t         */\n\t        toString: function (formatter) {\n\t            return (formatter || this.formatter).stringify(this);\n\t        }\n\t    });\n\n\t    /**\n\t     * Format namespace.\n\t     */\n\t    var C_format = C.format = {};\n\n\t    /**\n\t     * OpenSSL formatting strategy.\n\t     */\n\t    var OpenSSLFormatter = C_format.OpenSSL = {\n\t        /**\n\t         * Converts a cipher params object to an OpenSSL-compatible string.\n\t         *\n\t         * @param {CipherParams} cipherParams The cipher params object.\n\t         *\n\t         * @return {string} The OpenSSL-compatible string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams);\n\t         */\n\t        stringify: function (cipherParams) {\n\t            // Shortcuts\n\t            var ciphertext = cipherParams.ciphertext;\n\t            var salt = cipherParams.salt;\n\n\t            // Format\n\t            if (salt) {\n\t                var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext);\n\t            } else {\n\t                var wordArray = ciphertext;\n\t            }\n\n\t            return wordArray.toString(Base64);\n\t        },\n\n\t        /**\n\t         * Converts an OpenSSL-compatible string to a cipher params object.\n\t         *\n\t         * @param {string} openSSLStr The OpenSSL-compatible string.\n\t         *\n\t         * @return {CipherParams} The cipher params object.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString);\n\t         */\n\t        parse: function (openSSLStr) {\n\t            // Parse base64\n\t            var ciphertext = Base64.parse(openSSLStr);\n\n\t            // Shortcut\n\t            var ciphertextWords = ciphertext.words;\n\n\t            // Test for salt\n\t            if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) {\n\t                // Extract salt\n\t                var salt = WordArray.create(ciphertextWords.slice(2, 4));\n\n\t                // Remove salt from ciphertext\n\t                ciphertextWords.splice(0, 4);\n\t                ciphertext.sigBytes -= 16;\n\t            }\n\n\t            return CipherParams.create({ ciphertext: ciphertext, salt: salt });\n\t        }\n\t    };\n\n\t    /**\n\t     * A cipher wrapper that returns ciphertext as a serializable cipher params object.\n\t     */\n\t    var SerializableCipher = C_lib.SerializableCipher = Base.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL\n\t         */\n\t        cfg: Base.extend({\n\t            format: OpenSSLFormatter\n\t        }),\n\n\t        /**\n\t         * Encrypts a message.\n\t         *\n\t         * @param {Cipher} cipher The cipher algorithm to use.\n\t         * @param {WordArray|string} message The message to encrypt.\n\t         * @param {WordArray} key The key.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @return {CipherParams} A cipher params object.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key);\n\t         *     var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv });\n\t         *     var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL });\n\t         */\n\t        encrypt: function (cipher, message, key, cfg) {\n\t            // Apply config defaults\n\t            cfg = this.cfg.extend(cfg);\n\n\t            // Encrypt\n\t            var encryptor = cipher.createEncryptor(key, cfg);\n\t            var ciphertext = encryptor.finalize(message);\n\n\t            // Shortcut\n\t            var cipherCfg = encryptor.cfg;\n\n\t            // Create and return serializable cipher params\n\t            return CipherParams.create({\n\t                ciphertext: ciphertext,\n\t                key: key,\n\t                iv: cipherCfg.iv,\n\t                algorithm: cipher,\n\t                mode: cipherCfg.mode,\n\t                padding: cipherCfg.padding,\n\t                blockSize: cipher.blockSize,\n\t                formatter: cfg.format\n\t            });\n\t        },\n\n\t        /**\n\t         * Decrypts serialized ciphertext.\n\t         *\n\t         * @param {Cipher} cipher The cipher algorithm to use.\n\t         * @param {CipherParams|string} ciphertext The ciphertext to decrypt.\n\t         * @param {WordArray} key The key.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @return {WordArray} The plaintext.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL });\n\t         *     var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL });\n\t         */\n\t        decrypt: function (cipher, ciphertext, key, cfg) {\n\t            // Apply config defaults\n\t            cfg = this.cfg.extend(cfg);\n\n\t            // Convert string to CipherParams\n\t            ciphertext = this._parse(ciphertext, cfg.format);\n\n\t            // Decrypt\n\t            var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext);\n\n\t            return plaintext;\n\t        },\n\n\t        /**\n\t         * Converts serialized ciphertext to CipherParams,\n\t         * else assumed CipherParams already and returns ciphertext unchanged.\n\t         *\n\t         * @param {CipherParams|string} ciphertext The ciphertext.\n\t         * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext.\n\t         *\n\t         * @return {CipherParams} The unserialized ciphertext.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format);\n\t         */\n\t        _parse: function (ciphertext, format) {\n\t            if (typeof ciphertext == 'string') {\n\t                return format.parse(ciphertext, this);\n\t            } else {\n\t                return ciphertext;\n\t            }\n\t        }\n\t    });\n\n\t    /**\n\t     * Key derivation function namespace.\n\t     */\n\t    var C_kdf = C.kdf = {};\n\n\t    /**\n\t     * OpenSSL key derivation function.\n\t     */\n\t    var OpenSSLKdf = C_kdf.OpenSSL = {\n\t        /**\n\t         * Derives a key and IV from a password.\n\t         *\n\t         * @param {string} password The password to derive from.\n\t         * @param {number} keySize The size in words of the key to generate.\n\t         * @param {number} ivSize The size in words of the IV to generate.\n\t         * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly.\n\t         *\n\t         * @return {CipherParams} A cipher params object with the key, IV, and salt.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32);\n\t         *     var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt');\n\t         */\n\t        execute: function (password, keySize, ivSize, salt) {\n\t            // Generate random salt\n\t            if (!salt) {\n\t                salt = WordArray.random(64/8);\n\t            }\n\n\t            // Derive key and IV\n\t            var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt);\n\n\t            // Separate key and IV\n\t            var iv = WordArray.create(key.words.slice(keySize), ivSize * 4);\n\t            key.sigBytes = keySize * 4;\n\n\t            // Return params\n\t            return CipherParams.create({ key: key, iv: iv, salt: salt });\n\t        }\n\t    };\n\n\t    /**\n\t     * A serializable cipher wrapper that derives the key from a password,\n\t     * and returns ciphertext as a serializable cipher params object.\n\t     */\n\t    var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL\n\t         */\n\t        cfg: SerializableCipher.cfg.extend({\n\t            kdf: OpenSSLKdf\n\t        }),\n\n\t        /**\n\t         * Encrypts a message using a password.\n\t         *\n\t         * @param {Cipher} cipher The cipher algorithm to use.\n\t         * @param {WordArray|string} message The message to encrypt.\n\t         * @param {string} password The password.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @return {CipherParams} A cipher params object.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password');\n\t         *     var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL });\n\t         */\n\t        encrypt: function (cipher, message, password, cfg) {\n\t            // Apply config defaults\n\t            cfg = this.cfg.extend(cfg);\n\n\t            // Derive key and other params\n\t            var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize);\n\n\t            // Add IV to config\n\t            cfg.iv = derivedParams.iv;\n\n\t            // Encrypt\n\t            var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg);\n\n\t            // Mix in derived params\n\t            ciphertext.mixIn(derivedParams);\n\n\t            return ciphertext;\n\t        },\n\n\t        /**\n\t         * Decrypts serialized ciphertext using a password.\n\t         *\n\t         * @param {Cipher} cipher The cipher algorithm to use.\n\t         * @param {CipherParams|string} ciphertext The ciphertext to decrypt.\n\t         * @param {string} password The password.\n\t         * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t         *\n\t         * @return {WordArray} The plaintext.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL });\n\t         *     var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL });\n\t         */\n\t        decrypt: function (cipher, ciphertext, password, cfg) {\n\t            // Apply config defaults\n\t            cfg = this.cfg.extend(cfg);\n\n\t            // Convert string to CipherParams\n\t            ciphertext = this._parse(ciphertext, cfg.format);\n\n\t            // Derive key and other params\n\t            var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt);\n\n\t            // Add IV to config\n\t            cfg.iv = derivedParams.iv;\n\n\t            // Decrypt\n\t            var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg);\n\n\t            return plaintext;\n\t        }\n\t    });\n\t}());\n\n\n}));","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n  var IS_FORCED = type & $export.F;\n  var IS_GLOBAL = type & $export.G;\n  var IS_STATIC = type & $export.S;\n  var IS_PROTO = type & $export.P;\n  var IS_BIND = type & $export.B;\n  var IS_WRAP = type & $export.W;\n  var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n  var expProto = exports[PROTOTYPE];\n  var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n  var key, own, out;\n  if (IS_GLOBAL) source = name;\n  for (key in source) {\n    // contains in native\n    own = !IS_FORCED && target && target[key] !== undefined;\n    if (own && has(exports, key)) continue;\n    // export native or passed\n    out = own ? target[key] : source[key];\n    // prevent global pollution for namespaces\n    exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n    // bind timers to global for call from export context\n    : IS_BIND && own ? ctx(out, global)\n    // wrap global constructors for prevent change them in library\n    : IS_WRAP && target[key] == out ? (function (C) {\n      var F = function (a, b, c) {\n        if (this instanceof C) {\n          switch (arguments.length) {\n            case 0: return new C();\n            case 1: return new C(a);\n            case 2: return new C(a, b);\n          } return new C(a, b, c);\n        } return C.apply(this, arguments);\n      };\n      F[PROTOTYPE] = C[PROTOTYPE];\n      return F;\n    // make static versions for prototype methods\n    })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n    // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n    if (IS_PROTO) {\n      (exports.virtual || (exports.virtual = {}))[key] = out;\n      // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n      if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n    }\n  }\n};\n// type bitmap\n$export.F = 1;   // forced\n$export.G = 2;   // global\n$export.S = 4;   // static\n$export.P = 8;   // proto\n$export.B = 16;  // bind\n$export.W = 32;  // wrap\n$export.U = 64;  // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n  ? window : typeof self != 'undefined' && self.Math == Math ? self\n  // eslint-disable-next-line no-new-func\n  : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n  return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n","module.exports = function (exec) {\n  try {\n    return !!exec();\n  } catch (e) {\n    return true;\n  }\n};\n","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n  anObject(O);\n  P = toPrimitive(P, true);\n  anObject(Attributes);\n  if (IE8_DOM_DEFINE) try {\n    return dP(O, P, Attributes);\n  } catch (e) { /* empty */ }\n  if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n  if ('value' in Attributes) O[P] = Attributes.value;\n  return O;\n};\n","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n  if (!isObject(it)) throw TypeError(it + ' is not an object!');\n  return it;\n};\n","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n  return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n  return store[name] || (store[name] =\n    USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n  return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n  object[key] = value;\n  return object;\n};\n","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n  return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n  anObject(O);\n  P = toPrimitive(P, true);\n  anObject(Attributes);\n  if (IE8_DOM_DEFINE) try {\n    return dP(O, P, Attributes);\n  } catch (e) { /* empty */ }\n  if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n  if ('value' in Attributes) O[P] = Attributes.value;\n  return O;\n};\n","module.exports = function (it) {\n  return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n  return Object(defined(it));\n};\n","module.exports = function (it) {\n  return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n  ? window : typeof self != 'undefined' && self.Math == Math ? self\n  // eslint-disable-next-line no-new-func\n  : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n","var global = require('./_global');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar SRC = require('./_uid')('src');\nvar $toString = require('./_function-to-string');\nvar TO_STRING = 'toString';\nvar TPL = ('' + $toString).split(TO_STRING);\n\nrequire('./_core').inspectSource = function (it) {\n  return $toString.call(it);\n};\n\n(module.exports = function (O, key, val, safe) {\n  var isFunction = typeof val == 'function';\n  if (isFunction) has(val, 'name') || hide(val, 'name', key);\n  if (O[key] === val) return;\n  if (isFunction) has(val, SRC) || hide(val, SRC, O[key] ? '' + O[key] : TPL.join(String(key)));\n  if (O === global) {\n    O[key] = val;\n  } else if (!safe) {\n    delete O[key];\n    hide(O, key, val);\n  } else if (O[key]) {\n    O[key] = val;\n  } else {\n    hide(O, key, val);\n  }\n// add fake Function#toString for correct work wrapped methods / constructors with methods like LoDash isNative\n})(Function.prototype, TO_STRING, function toString() {\n  return typeof this == 'function' && this[SRC] || $toString.call(this);\n});\n","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n  return hasOwnProperty.call(it, key);\n};\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var NumberT, PropertyDescriptor;\n\n  NumberT = require('./Number').Number;\n\n  exports.resolveLength = function(length, stream, parent) {\n    var res;\n    if (typeof length === 'number') {\n      res = length;\n    } else if (typeof length === 'function') {\n      res = length.call(parent, parent);\n    } else if (parent && typeof length === 'string') {\n      res = parent[length];\n    } else if (stream && length instanceof NumberT) {\n      res = length.decode(stream);\n    }\n    if (isNaN(res)) {\n      throw new Error('Not a fixed size');\n    }\n    return res;\n  };\n\n  PropertyDescriptor = (function() {\n    function PropertyDescriptor(opts) {\n      var key, val;\n      if (opts == null) {\n        opts = {};\n      }\n      this.enumerable = true;\n      this.configurable = true;\n      for (key in opts) {\n        val = opts[key];\n        this[key] = val;\n      }\n    }\n\n    return PropertyDescriptor;\n\n  })();\n\n  exports.PropertyDescriptor = PropertyDescriptor;\n\n}).call(this);\n","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n  return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n  object[key] = value;\n  return object;\n};\n","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n  if (!isObject(it)) throw TypeError(it + ' is not an object!');\n  return it;\n};\n","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n  return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n  if (it == undefined) throw TypeError(\"Can't call method on  \" + it);\n  return it;\n};\n","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n  return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n  var keys = [];\n  for (var key in obj) {\n    keys.push(key);\n  }return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\n{\n  // avoid scope creep, the keys array can then be collected\n  var keys = objectKeys(Writable.prototype);\n  for (var v = 0; v < keys.length; v++) {\n    var method = keys[v];\n    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n  }\n}\n\nfunction Duplex(options) {\n  if (!(this instanceof Duplex)) return new Duplex(options);\n\n  Readable.call(this, options);\n  Writable.call(this, options);\n\n  if (options && options.readable === false) this.readable = false;\n\n  if (options && options.writable === false) this.writable = false;\n\n  this.allowHalfOpen = true;\n  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n  this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function () {\n    return this._writableState.highWaterMark;\n  }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n  // if we allow half-open state, or if the writable side ended,\n  // then we're ok.\n  if (this.allowHalfOpen || this._writableState.ended) return;\n\n  // no more data can be written.\n  // But allow more writes to happen in this tick.\n  pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n  self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n  get: function () {\n    if (this._readableState === undefined || this._writableState === undefined) {\n      return false;\n    }\n    return this._readableState.destroyed && this._writableState.destroyed;\n  },\n  set: function (value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (this._readableState === undefined || this._writableState === undefined) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._readableState.destroyed = value;\n    this._writableState.destroyed = value;\n  }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n  this.push(null);\n  this.end();\n\n  pna.nextTick(cb, err);\n};",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./sha1\"), require(\"./hmac\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./sha1\", \"./hmac\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var Base = C_lib.Base;\n\t    var WordArray = C_lib.WordArray;\n\t    var C_algo = C.algo;\n\t    var MD5 = C_algo.MD5;\n\n\t    /**\n\t     * This key derivation function is meant to conform with EVP_BytesToKey.\n\t     * www.openssl.org/docs/crypto/EVP_BytesToKey.html\n\t     */\n\t    var EvpKDF = C_algo.EvpKDF = Base.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {number} keySize The key size in words to generate. Default: 4 (128 bits)\n\t         * @property {Hasher} hasher The hash algorithm to use. Default: MD5\n\t         * @property {number} iterations The number of iterations to perform. Default: 1\n\t         */\n\t        cfg: Base.extend({\n\t            keySize: 128/32,\n\t            hasher: MD5,\n\t            iterations: 1\n\t        }),\n\n\t        /**\n\t         * Initializes a newly created key derivation function.\n\t         *\n\t         * @param {Object} cfg (Optional) The configuration options to use for the derivation.\n\t         *\n\t         * @example\n\t         *\n\t         *     var kdf = CryptoJS.algo.EvpKDF.create();\n\t         *     var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 });\n\t         *     var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 });\n\t         */\n\t        init: function (cfg) {\n\t            this.cfg = this.cfg.extend(cfg);\n\t        },\n\n\t        /**\n\t         * Derives a key from a password.\n\t         *\n\t         * @param {WordArray|string} password The password.\n\t         * @param {WordArray|string} salt A salt.\n\t         *\n\t         * @return {WordArray} The derived key.\n\t         *\n\t         * @example\n\t         *\n\t         *     var key = kdf.compute(password, salt);\n\t         */\n\t        compute: function (password, salt) {\n\t            // Shortcut\n\t            var cfg = this.cfg;\n\n\t            // Init hasher\n\t            var hasher = cfg.hasher.create();\n\n\t            // Initial values\n\t            var derivedKey = WordArray.create();\n\n\t            // Shortcuts\n\t            var derivedKeyWords = derivedKey.words;\n\t            var keySize = cfg.keySize;\n\t            var iterations = cfg.iterations;\n\n\t            // Generate key\n\t            while (derivedKeyWords.length < keySize) {\n\t                if (block) {\n\t                    hasher.update(block);\n\t                }\n\t                var block = hasher.update(password).finalize(salt);\n\t                hasher.reset();\n\n\t                // Iterations\n\t                for (var i = 1; i < iterations; i++) {\n\t                    block = hasher.finalize(block);\n\t                    hasher.reset();\n\t                }\n\n\t                derivedKey.concat(block);\n\t            }\n\t            derivedKey.sigBytes = keySize * 4;\n\n\t            return derivedKey;\n\t        }\n\t    });\n\n\t    /**\n\t     * Derives a key from a password.\n\t     *\n\t     * @param {WordArray|string} password The password.\n\t     * @param {WordArray|string} salt A salt.\n\t     * @param {Object} cfg (Optional) The configuration options to use for this computation.\n\t     *\n\t     * @return {WordArray} The derived key.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var key = CryptoJS.EvpKDF(password, salt);\n\t     *     var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 });\n\t     *     var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 });\n\t     */\n\t    C.EvpKDF = function (password, salt, cfg) {\n\t        return EvpKDF.create(cfg).compute(password, salt);\n\t    };\n\t}());\n\n\n\treturn CryptoJS.EvpKDF;\n\n}));","/* eslint-disable node/no-deprecated-api */\n\n'use strict'\n\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\nvar safer = {}\n\nvar key\n\nfor (key in buffer) {\n  if (!buffer.hasOwnProperty(key)) continue\n  if (key === 'SlowBuffer' || key === 'Buffer') continue\n  safer[key] = buffer[key]\n}\n\nvar Safer = safer.Buffer = {}\nfor (key in Buffer) {\n  if (!Buffer.hasOwnProperty(key)) continue\n  if (key === 'allocUnsafe' || key === 'allocUnsafeSlow') continue\n  Safer[key] = Buffer[key]\n}\n\nsafer.Buffer.prototype = Buffer.prototype\n\nif (!Safer.from || Safer.from === Uint8Array.from) {\n  Safer.from = function (value, encodingOrOffset, length) {\n    if (typeof value === 'number') {\n      throw new TypeError('The \"value\" argument must not be of type number. Received type ' + typeof value)\n    }\n    if (value && typeof value.length === 'undefined') {\n      throw new TypeError('The first argument must be one of type string, Buffer, ArrayBuffer, Array, or Array-like Object. Received type ' + typeof value)\n    }\n    return Buffer(value, encodingOrOffset, length)\n  }\n}\n\nif (!Safer.alloc) {\n  Safer.alloc = function (size, fill, encoding) {\n    if (typeof size !== 'number') {\n      throw new TypeError('The \"size\" argument must be of type number. Received type ' + typeof size)\n    }\n    if (size < 0 || size >= 2 * (1 << 30)) {\n      throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n    }\n    var buf = Buffer(size)\n    if (!fill || fill.length === 0) {\n      buf.fill(0)\n    } else if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n    return buf\n  }\n}\n\nif (!safer.kStringMaxLength) {\n  try {\n    safer.kStringMaxLength = process.binding('buffer').kStringMaxLength\n  } catch (e) {\n    // we can't determine kStringMaxLength in environments where process.binding\n    // is unsupported, so let's not set it\n  }\n}\n\nif (!safer.constants) {\n  safer.constants = {\n    MAX_LENGTH: safer.kMaxLength\n  }\n  if (safer.kStringMaxLength) {\n    safer.constants.MAX_STRING_LENGTH = safer.kStringMaxLength\n  }\n}\n\nmodule.exports = safer\n","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n  return IObject(defined(it));\n};\n","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n  return hasOwnProperty.call(it, key);\n};\n","module.exports = function (exec) {\n  try {\n    return !!exec();\n  } catch (e) {\n    return true;\n  }\n};\n","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n  aFunction(fn);\n  if (that === undefined) return fn;\n  switch (length) {\n    case 1: return function (a) {\n      return fn.call(that, a);\n    };\n    case 2: return function (a, b) {\n      return fn.call(that, a, b);\n    };\n    case 3: return function (a, b, c) {\n      return fn.call(that, a, b, c);\n    };\n  }\n  return function (/* ...args */) {\n    return fn.apply(that, arguments);\n  };\n};\n","var core = module.exports = { version: '2.6.10' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n","module.exports = function (bitmap, value) {\n  return {\n    enumerable: !(bitmap & 1),\n    configurable: !(bitmap & 2),\n    writable: !(bitmap & 4),\n    value: value\n  };\n};\n","module.exports = false;\n","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n  return $keys(O, enumBugKeys);\n};\n","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n  return IObject(defined(it));\n};\n","module.exports = {};\n","if (typeof Object.create === 'function') {\n  // implementation from standard node.js 'util' module\n  module.exports = function inherits(ctor, superCtor) {\n    if (superCtor) {\n      ctor.super_ = superCtor\n      ctor.prototype = Object.create(superCtor.prototype, {\n        constructor: {\n          value: ctor,\n          enumerable: false,\n          writable: true,\n          configurable: true\n        }\n      })\n    }\n  };\n} else {\n  // old school shim for old browsers\n  module.exports = function inherits(ctor, superCtor) {\n    if (superCtor) {\n      ctor.super_ = superCtor\n      var TempCtor = function () {}\n      TempCtor.prototype = superCtor.prototype\n      ctor.prototype = new TempCtor()\n      ctor.prototype.constructor = ctor\n    }\n  }\n}\n",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var C_enc = C.enc;\n\n\t    /**\n\t     * Base64 encoding strategy.\n\t     */\n\t    var Base64 = C_enc.Base64 = {\n\t        /**\n\t         * Converts a word array to a Base64 string.\n\t         *\n\t         * @param {WordArray} wordArray The word array.\n\t         *\n\t         * @return {string} The Base64 string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var base64String = CryptoJS.enc.Base64.stringify(wordArray);\n\t         */\n\t        stringify: function (wordArray) {\n\t            // Shortcuts\n\t            var words = wordArray.words;\n\t            var sigBytes = wordArray.sigBytes;\n\t            var map = this._map;\n\n\t            // Clamp excess bits\n\t            wordArray.clamp();\n\n\t            // Convert\n\t            var base64Chars = [];\n\t            for (var i = 0; i < sigBytes; i += 3) {\n\t                var byte1 = (words[i >>> 2]       >>> (24 - (i % 4) * 8))       & 0xff;\n\t                var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff;\n\t                var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff;\n\n\t                var triplet = (byte1 << 16) | (byte2 << 8) | byte3;\n\n\t                for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) {\n\t                    base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f));\n\t                }\n\t            }\n\n\t            // Add padding\n\t            var paddingChar = map.charAt(64);\n\t            if (paddingChar) {\n\t                while (base64Chars.length % 4) {\n\t                    base64Chars.push(paddingChar);\n\t                }\n\t            }\n\n\t            return base64Chars.join('');\n\t        },\n\n\t        /**\n\t         * Converts a Base64 string to a word array.\n\t         *\n\t         * @param {string} base64Str The Base64 string.\n\t         *\n\t         * @return {WordArray} The word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.enc.Base64.parse(base64String);\n\t         */\n\t        parse: function (base64Str) {\n\t            // Shortcuts\n\t            var base64StrLength = base64Str.length;\n\t            var map = this._map;\n\t            var reverseMap = this._reverseMap;\n\n\t            if (!reverseMap) {\n\t                    reverseMap = this._reverseMap = [];\n\t                    for (var j = 0; j < map.length; j++) {\n\t                        reverseMap[map.charCodeAt(j)] = j;\n\t                    }\n\t            }\n\n\t            // Ignore padding\n\t            var paddingChar = map.charAt(64);\n\t            if (paddingChar) {\n\t                var paddingIndex = base64Str.indexOf(paddingChar);\n\t                if (paddingIndex !== -1) {\n\t                    base64StrLength = paddingIndex;\n\t                }\n\t            }\n\n\t            // Convert\n\t            return parseLoop(base64Str, base64StrLength, reverseMap);\n\n\t        },\n\n\t        _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='\n\t    };\n\n\t    function parseLoop(base64Str, base64StrLength, reverseMap) {\n\t      var words = [];\n\t      var nBytes = 0;\n\t      for (var i = 0; i < base64StrLength; i++) {\n\t          if (i % 4) {\n\t              var bits1 = reverseMap[base64Str.charCodeAt(i - 1)] << ((i % 4) * 2);\n\t              var bits2 = reverseMap[base64Str.charCodeAt(i)] >>> (6 - (i % 4) * 2);\n\t              words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8);\n\t              nBytes++;\n\t          }\n\t      }\n\t      return WordArray.create(words, nBytes);\n\t    }\n\t}());\n\n\n\treturn CryptoJS.enc.Base64;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var Hasher = C_lib.Hasher;\n\t    var C_algo = C.algo;\n\n\t    // Constants table\n\t    var T = [];\n\n\t    // Compute constants\n\t    (function () {\n\t        for (var i = 0; i < 64; i++) {\n\t            T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0;\n\t        }\n\t    }());\n\n\t    /**\n\t     * MD5 hash algorithm.\n\t     */\n\t    var MD5 = C_algo.MD5 = Hasher.extend({\n\t        _doReset: function () {\n\t            this._hash = new WordArray.init([\n\t                0x67452301, 0xefcdab89,\n\t                0x98badcfe, 0x10325476\n\t            ]);\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Swap endian\n\t            for (var i = 0; i < 16; i++) {\n\t                // Shortcuts\n\t                var offset_i = offset + i;\n\t                var M_offset_i = M[offset_i];\n\n\t                M[offset_i] = (\n\t                    (((M_offset_i << 8)  | (M_offset_i >>> 24)) & 0x00ff00ff) |\n\t                    (((M_offset_i << 24) | (M_offset_i >>> 8))  & 0xff00ff00)\n\t                );\n\t            }\n\n\t            // Shortcuts\n\t            var H = this._hash.words;\n\n\t            var M_offset_0  = M[offset + 0];\n\t            var M_offset_1  = M[offset + 1];\n\t            var M_offset_2  = M[offset + 2];\n\t            var M_offset_3  = M[offset + 3];\n\t            var M_offset_4  = M[offset + 4];\n\t            var M_offset_5  = M[offset + 5];\n\t            var M_offset_6  = M[offset + 6];\n\t            var M_offset_7  = M[offset + 7];\n\t            var M_offset_8  = M[offset + 8];\n\t            var M_offset_9  = M[offset + 9];\n\t            var M_offset_10 = M[offset + 10];\n\t            var M_offset_11 = M[offset + 11];\n\t            var M_offset_12 = M[offset + 12];\n\t            var M_offset_13 = M[offset + 13];\n\t            var M_offset_14 = M[offset + 14];\n\t            var M_offset_15 = M[offset + 15];\n\n\t            // Working varialbes\n\t            var a = H[0];\n\t            var b = H[1];\n\t            var c = H[2];\n\t            var d = H[3];\n\n\t            // Computation\n\t            a = FF(a, b, c, d, M_offset_0,  7,  T[0]);\n\t            d = FF(d, a, b, c, M_offset_1,  12, T[1]);\n\t            c = FF(c, d, a, b, M_offset_2,  17, T[2]);\n\t            b = FF(b, c, d, a, M_offset_3,  22, T[3]);\n\t            a = FF(a, b, c, d, M_offset_4,  7,  T[4]);\n\t            d = FF(d, a, b, c, M_offset_5,  12, T[5]);\n\t            c = FF(c, d, a, b, M_offset_6,  17, T[6]);\n\t            b = FF(b, c, d, a, M_offset_7,  22, T[7]);\n\t            a = FF(a, b, c, d, M_offset_8,  7,  T[8]);\n\t            d = FF(d, a, b, c, M_offset_9,  12, T[9]);\n\t            c = FF(c, d, a, b, M_offset_10, 17, T[10]);\n\t            b = FF(b, c, d, a, M_offset_11, 22, T[11]);\n\t            a = FF(a, b, c, d, M_offset_12, 7,  T[12]);\n\t            d = FF(d, a, b, c, M_offset_13, 12, T[13]);\n\t            c = FF(c, d, a, b, M_offset_14, 17, T[14]);\n\t            b = FF(b, c, d, a, M_offset_15, 22, T[15]);\n\n\t            a = GG(a, b, c, d, M_offset_1,  5,  T[16]);\n\t            d = GG(d, a, b, c, M_offset_6,  9,  T[17]);\n\t            c = GG(c, d, a, b, M_offset_11, 14, T[18]);\n\t            b = GG(b, c, d, a, M_offset_0,  20, T[19]);\n\t            a = GG(a, b, c, d, M_offset_5,  5,  T[20]);\n\t            d = GG(d, a, b, c, M_offset_10, 9,  T[21]);\n\t            c = GG(c, d, a, b, M_offset_15, 14, T[22]);\n\t            b = GG(b, c, d, a, M_offset_4,  20, T[23]);\n\t            a = GG(a, b, c, d, M_offset_9,  5,  T[24]);\n\t            d = GG(d, a, b, c, M_offset_14, 9,  T[25]);\n\t            c = GG(c, d, a, b, M_offset_3,  14, T[26]);\n\t            b = GG(b, c, d, a, M_offset_8,  20, T[27]);\n\t            a = GG(a, b, c, d, M_offset_13, 5,  T[28]);\n\t            d = GG(d, a, b, c, M_offset_2,  9,  T[29]);\n\t            c = GG(c, d, a, b, M_offset_7,  14, T[30]);\n\t            b = GG(b, c, d, a, M_offset_12, 20, T[31]);\n\n\t            a = HH(a, b, c, d, M_offset_5,  4,  T[32]);\n\t            d = HH(d, a, b, c, M_offset_8,  11, T[33]);\n\t            c = HH(c, d, a, b, M_offset_11, 16, T[34]);\n\t            b = HH(b, c, d, a, M_offset_14, 23, T[35]);\n\t            a = HH(a, b, c, d, M_offset_1,  4,  T[36]);\n\t            d = HH(d, a, b, c, M_offset_4,  11, T[37]);\n\t            c = HH(c, d, a, b, M_offset_7,  16, T[38]);\n\t            b = HH(b, c, d, a, M_offset_10, 23, T[39]);\n\t            a = HH(a, b, c, d, M_offset_13, 4,  T[40]);\n\t            d = HH(d, a, b, c, M_offset_0,  11, T[41]);\n\t            c = HH(c, d, a, b, M_offset_3,  16, T[42]);\n\t            b = HH(b, c, d, a, M_offset_6,  23, T[43]);\n\t            a = HH(a, b, c, d, M_offset_9,  4,  T[44]);\n\t            d = HH(d, a, b, c, M_offset_12, 11, T[45]);\n\t            c = HH(c, d, a, b, M_offset_15, 16, T[46]);\n\t            b = HH(b, c, d, a, M_offset_2,  23, T[47]);\n\n\t            a = II(a, b, c, d, M_offset_0,  6,  T[48]);\n\t            d = II(d, a, b, c, M_offset_7,  10, T[49]);\n\t            c = II(c, d, a, b, M_offset_14, 15, T[50]);\n\t            b = II(b, c, d, a, M_offset_5,  21, T[51]);\n\t            a = II(a, b, c, d, M_offset_12, 6,  T[52]);\n\t            d = II(d, a, b, c, M_offset_3,  10, T[53]);\n\t            c = II(c, d, a, b, M_offset_10, 15, T[54]);\n\t            b = II(b, c, d, a, M_offset_1,  21, T[55]);\n\t            a = II(a, b, c, d, M_offset_8,  6,  T[56]);\n\t            d = II(d, a, b, c, M_offset_15, 10, T[57]);\n\t            c = II(c, d, a, b, M_offset_6,  15, T[58]);\n\t            b = II(b, c, d, a, M_offset_13, 21, T[59]);\n\t            a = II(a, b, c, d, M_offset_4,  6,  T[60]);\n\t            d = II(d, a, b, c, M_offset_11, 10, T[61]);\n\t            c = II(c, d, a, b, M_offset_2,  15, T[62]);\n\t            b = II(b, c, d, a, M_offset_9,  21, T[63]);\n\n\t            // Intermediate hash value\n\t            H[0] = (H[0] + a) | 0;\n\t            H[1] = (H[1] + b) | 0;\n\t            H[2] = (H[2] + c) | 0;\n\t            H[3] = (H[3] + d) | 0;\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\n\t            var nBitsTotal = this._nDataBytes * 8;\n\t            var nBitsLeft = data.sigBytes * 8;\n\n\t            // Add padding\n\t            dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\n\t            var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000);\n\t            var nBitsTotalL = nBitsTotal;\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = (\n\t                (((nBitsTotalH << 8)  | (nBitsTotalH >>> 24)) & 0x00ff00ff) |\n\t                (((nBitsTotalH << 24) | (nBitsTotalH >>> 8))  & 0xff00ff00)\n\t            );\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = (\n\t                (((nBitsTotalL << 8)  | (nBitsTotalL >>> 24)) & 0x00ff00ff) |\n\t                (((nBitsTotalL << 24) | (nBitsTotalL >>> 8))  & 0xff00ff00)\n\t            );\n\n\t            data.sigBytes = (dataWords.length + 1) * 4;\n\n\t            // Hash final blocks\n\t            this._process();\n\n\t            // Shortcuts\n\t            var hash = this._hash;\n\t            var H = hash.words;\n\n\t            // Swap endian\n\t            for (var i = 0; i < 4; i++) {\n\t                // Shortcut\n\t                var H_i = H[i];\n\n\t                H[i] = (((H_i << 8)  | (H_i >>> 24)) & 0x00ff00ff) |\n\t                       (((H_i << 24) | (H_i >>> 8))  & 0xff00ff00);\n\t            }\n\n\t            // Return final computed hash\n\t            return hash;\n\t        },\n\n\t        clone: function () {\n\t            var clone = Hasher.clone.call(this);\n\t            clone._hash = this._hash.clone();\n\n\t            return clone;\n\t        }\n\t    });\n\n\t    function FF(a, b, c, d, x, s, t) {\n\t        var n = a + ((b & c) | (~b & d)) + x + t;\n\t        return ((n << s) | (n >>> (32 - s))) + b;\n\t    }\n\n\t    function GG(a, b, c, d, x, s, t) {\n\t        var n = a + ((b & d) | (c & ~d)) + x + t;\n\t        return ((n << s) | (n >>> (32 - s))) + b;\n\t    }\n\n\t    function HH(a, b, c, d, x, s, t) {\n\t        var n = a + (b ^ c ^ d) + x + t;\n\t        return ((n << s) | (n >>> (32 - s))) + b;\n\t    }\n\n\t    function II(a, b, c, d, x, s, t) {\n\t        var n = a + (c ^ (b | ~d)) + x + t;\n\t        return ((n << s) | (n >>> (32 - s))) + b;\n\t    }\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.MD5('message');\n\t     *     var hash = CryptoJS.MD5(wordArray);\n\t     */\n\t    C.MD5 = Hasher._createHelper(MD5);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacMD5(message, key);\n\t     */\n\t    C.HmacMD5 = Hasher._createHmacHelper(MD5);\n\t}(Math));\n\n\n\treturn CryptoJS.MD5;\n\n}));","// Generated by CoffeeScript 1.7.1\n(function() {\n  var DecodeStream, Fixed, NumberT,\n    __hasProp = {}.hasOwnProperty,\n    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n  DecodeStream = require('./DecodeStream');\n\n  NumberT = (function() {\n    function NumberT(type, endian) {\n      this.type = type;\n      this.endian = endian != null ? endian : 'BE';\n      this.fn = this.type;\n      if (this.type[this.type.length - 1] !== '8') {\n        this.fn += this.endian;\n      }\n    }\n\n    NumberT.prototype.size = function() {\n      return DecodeStream.TYPES[this.type];\n    };\n\n    NumberT.prototype.decode = function(stream) {\n      return stream['read' + this.fn]();\n    };\n\n    NumberT.prototype.encode = function(stream, val) {\n      return stream['write' + this.fn](val);\n    };\n\n    return NumberT;\n\n  })();\n\n  exports.Number = NumberT;\n\n  exports.uint8 = new NumberT('UInt8');\n\n  exports.uint16be = exports.uint16 = new NumberT('UInt16', 'BE');\n\n  exports.uint16le = new NumberT('UInt16', 'LE');\n\n  exports.uint24be = exports.uint24 = new NumberT('UInt24', 'BE');\n\n  exports.uint24le = new NumberT('UInt24', 'LE');\n\n  exports.uint32be = exports.uint32 = new NumberT('UInt32', 'BE');\n\n  exports.uint32le = new NumberT('UInt32', 'LE');\n\n  exports.int8 = new NumberT('Int8');\n\n  exports.int16be = exports.int16 = new NumberT('Int16', 'BE');\n\n  exports.int16le = new NumberT('Int16', 'LE');\n\n  exports.int24be = exports.int24 = new NumberT('Int24', 'BE');\n\n  exports.int24le = new NumberT('Int24', 'LE');\n\n  exports.int32be = exports.int32 = new NumberT('Int32', 'BE');\n\n  exports.int32le = new NumberT('Int32', 'LE');\n\n  exports.floatbe = exports.float = new NumberT('Float', 'BE');\n\n  exports.floatle = new NumberT('Float', 'LE');\n\n  exports.doublebe = exports.double = new NumberT('Double', 'BE');\n\n  exports.doublele = new NumberT('Double', 'LE');\n\n  Fixed = (function(_super) {\n    __extends(Fixed, _super);\n\n    function Fixed(size, endian, fracBits) {\n      if (fracBits == null) {\n        fracBits = size >> 1;\n      }\n      Fixed.__super__.constructor.call(this, \"Int\" + size, endian);\n      this._point = 1 << fracBits;\n    }\n\n    Fixed.prototype.decode = function(stream) {\n      return Fixed.__super__.decode.call(this, stream) / this._point;\n    };\n\n    Fixed.prototype.encode = function(stream, val) {\n      return Fixed.__super__.encode.call(this, stream, val * this._point | 0);\n    };\n\n    return Fixed;\n\n  })(NumberT);\n\n  exports.Fixed = Fixed;\n\n  exports.fixed16be = exports.fixed16 = new Fixed(16, 'BE');\n\n  exports.fixed16le = new Fixed(16, 'LE');\n\n  exports.fixed32be = exports.fixed32 = new Fixed(32, 'BE');\n\n  exports.fixed32le = new Fixed(32, 'LE');\n\n}).call(this);\n","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n  return Object(defined(it));\n};\n","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n  if (!isObject(it)) return it;\n  var fn, val;\n  if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n  if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n  if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n  throw TypeError(\"Can't convert object to primitive value\");\n};\n","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n  aFunction(fn);\n  if (that === undefined) return fn;\n  switch (length) {\n    case 1: return function (a) {\n      return fn.call(that, a);\n    };\n    case 2: return function (a, b) {\n      return fn.call(that, a, b);\n    };\n    case 3: return function (a, b, c) {\n      return fn.call(that, a, b, c);\n    };\n  }\n  return function (/* ...args */) {\n    return fn.apply(that, arguments);\n  };\n};\n","var toString = {}.toString;\n\nmodule.exports = function (it) {\n  return toString.call(it).slice(8, -1);\n};\n","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n  index = toInteger(index);\n  return index < 0 ? max(index + length, 0) : min(index, length);\n};\n","require('./_typed-array')('Uint8', 1, function (init) {\n  return function Uint8Array(data, byteOffset, length) {\n    return init(this, data, byteOffset, length);\n  };\n});\n","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n  return $keys(O, hiddenKeys);\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n  if (Array.isArray) {\n    return Array.isArray(arg);\n  }\n  return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n  return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n  return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n  return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n  return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n  return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n  return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n  return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n  return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n  return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n  return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n  return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n  return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n  return arg === null ||\n         typeof arg === 'boolean' ||\n         typeof arg === 'number' ||\n         typeof arg === 'string' ||\n         typeof arg === 'symbol' ||  // ES6 symbol\n         typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n  return Object.prototype.toString.call(o);\n}\n","module.exports = function (bitmap, value) {\n  return {\n    enumerable: !(bitmap & 1),\n    configurable: !(bitmap & 2),\n    writable: !(bitmap & 4),\n    value: value\n  };\n};\n","module.exports = {};\n","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n  return $keys(O, enumBugKeys);\n};\n","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n  this._t = String(iterated); // target\n  this._i = 0;                // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n  var O = this._t;\n  var index = this._i;\n  var point;\n  if (index >= O.length) return { value: undefined, done: true };\n  point = $at(O, index);\n  this._i += point.length;\n  return { value: point, done: false };\n});\n","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n  return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n  version: core.version,\n  mode: require('./_library') ? 'pure' : 'global',\n  copyright: '© 2019 Denis Pushkarev (zloirock.ru)'\n});\n","exports.f = {}.propertyIsEnumerable;\n","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n  if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n  try {\n    return it[key];\n  } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n  var O, T, B;\n  return it === undefined ? 'Undefined' : it === null ? 'Null'\n    // @@toStringTag case\n    : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n    // builtinTag case\n    : ARG ? cof(O)\n    // ES3 arguments fallback\n    : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n  // Thrash, waste and sodomy: IE GC bug\n  var iframe = require('./_dom-create')('iframe');\n  var i = enumBugKeys.length;\n  var lt = '<';\n  var gt = '>';\n  var iframeDocument;\n  iframe.style.display = 'none';\n  require('./_html').appendChild(iframe);\n  iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n  // createDict = iframe.contentWindow.Object;\n  // html.removeChild(iframe);\n  iframeDocument = iframe.contentWindow.document;\n  iframeDocument.open();\n  iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n  iframeDocument.close();\n  createDict = iframeDocument.F;\n  while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n  return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n  var result;\n  if (O !== null) {\n    Empty[PROTOTYPE] = anObject(O);\n    result = new Empty();\n    Empty[PROTOTYPE] = null;\n    // add \"__proto__\" for Object.getPrototypeOf polyfill\n    result[IE_PROTO] = O;\n  } else result = createDict();\n  return Properties === undefined ? result : dPs(result, Properties);\n};\n","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n  this._t = toIObject(iterated); // target\n  this._i = 0;                   // next index\n  this._k = kind;                // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n  var O = this._t;\n  var kind = this._k;\n  var index = this._i++;\n  if (!O || index >= O.length) {\n    this._t = undefined;\n    return step(1);\n  }\n  if (kind == 'keys') return step(0, index);\n  if (kind == 'values') return step(0, O[index]);\n  return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n  O = toIObject(O);\n  P = toPrimitive(P, true);\n  if (IE8_DOM_DEFINE) try {\n    return gOPD(O, P);\n  } catch (e) { /* empty */ }\n  if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar R = typeof Reflect === 'object' ? Reflect : null\nvar ReflectApply = R && typeof R.apply === 'function'\n  ? R.apply\n  : function ReflectApply(target, receiver, args) {\n    return Function.prototype.apply.call(target, receiver, args);\n  }\n\nvar ReflectOwnKeys\nif (R && typeof R.ownKeys === 'function') {\n  ReflectOwnKeys = R.ownKeys\n} else if (Object.getOwnPropertySymbols) {\n  ReflectOwnKeys = function ReflectOwnKeys(target) {\n    return Object.getOwnPropertyNames(target)\n      .concat(Object.getOwnPropertySymbols(target));\n  };\n} else {\n  ReflectOwnKeys = function ReflectOwnKeys(target) {\n    return Object.getOwnPropertyNames(target);\n  };\n}\n\nfunction ProcessEmitWarning(warning) {\n  if (console && console.warn) console.warn(warning);\n}\n\nvar NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {\n  return value !== value;\n}\n\nfunction EventEmitter() {\n  EventEmitter.init.call(this);\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._eventsCount = 0;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nvar defaultMaxListeners = 10;\n\nObject.defineProperty(EventEmitter, 'defaultMaxListeners', {\n  enumerable: true,\n  get: function() {\n    return defaultMaxListeners;\n  },\n  set: function(arg) {\n    if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {\n      throw new RangeError('The value of \"defaultMaxListeners\" is out of range. It must be a non-negative number. Received ' + arg + '.');\n    }\n    defaultMaxListeners = arg;\n  }\n});\n\nEventEmitter.init = function() {\n\n  if (this._events === undefined ||\n      this._events === Object.getPrototypeOf(this)._events) {\n    this._events = Object.create(null);\n    this._eventsCount = 0;\n  }\n\n  this._maxListeners = this._maxListeners || undefined;\n};\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {\n  if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {\n    throw new RangeError('The value of \"n\" is out of range. It must be a non-negative number. Received ' + n + '.');\n  }\n  this._maxListeners = n;\n  return this;\n};\n\nfunction $getMaxListeners(that) {\n  if (that._maxListeners === undefined)\n    return EventEmitter.defaultMaxListeners;\n  return that._maxListeners;\n}\n\nEventEmitter.prototype.getMaxListeners = function getMaxListeners() {\n  return $getMaxListeners(this);\n};\n\nEventEmitter.prototype.emit = function emit(type) {\n  var args = [];\n  for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);\n  var doError = (type === 'error');\n\n  var events = this._events;\n  if (events !== undefined)\n    doError = (doError && events.error === undefined);\n  else if (!doError)\n    return false;\n\n  // If there is no 'error' event listener then throw.\n  if (doError) {\n    var er;\n    if (args.length > 0)\n      er = args[0];\n    if (er instanceof Error) {\n      // Note: The comments on the `throw` lines are intentional, they show\n      // up in Node's output if this results in an unhandled exception.\n      throw er; // Unhandled 'error' event\n    }\n    // At least give some kind of context to the user\n    var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));\n    err.context = er;\n    throw err; // Unhandled 'error' event\n  }\n\n  var handler = events[type];\n\n  if (handler === undefined)\n    return false;\n\n  if (typeof handler === 'function') {\n    ReflectApply(handler, this, args);\n  } else {\n    var len = handler.length;\n    var listeners = arrayClone(handler, len);\n    for (var i = 0; i < len; ++i)\n      ReflectApply(listeners[i], this, args);\n  }\n\n  return true;\n};\n\nfunction _addListener(target, type, listener, prepend) {\n  var m;\n  var events;\n  var existing;\n\n  if (typeof listener !== 'function') {\n    throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n  }\n\n  events = target._events;\n  if (events === undefined) {\n    events = target._events = Object.create(null);\n    target._eventsCount = 0;\n  } else {\n    // To avoid recursion in the case that type === \"newListener\"! Before\n    // adding it to the listeners, first emit \"newListener\".\n    if (events.newListener !== undefined) {\n      target.emit('newListener', type,\n                  listener.listener ? listener.listener : listener);\n\n      // Re-assign `events` because a newListener handler could have caused the\n      // this._events to be assigned to a new object\n      events = target._events;\n    }\n    existing = events[type];\n  }\n\n  if (existing === undefined) {\n    // Optimize the case of one listener. Don't need the extra array object.\n    existing = events[type] = listener;\n    ++target._eventsCount;\n  } else {\n    if (typeof existing === 'function') {\n      // Adding the second element, need to change to array.\n      existing = events[type] =\n        prepend ? [listener, existing] : [existing, listener];\n      // If we've already got an array, just append.\n    } else if (prepend) {\n      existing.unshift(listener);\n    } else {\n      existing.push(listener);\n    }\n\n    // Check for listener leak\n    m = $getMaxListeners(target);\n    if (m > 0 && existing.length > m && !existing.warned) {\n      existing.warned = true;\n      // No error code for this since it is a Warning\n      // eslint-disable-next-line no-restricted-syntax\n      var w = new Error('Possible EventEmitter memory leak detected. ' +\n                          existing.length + ' ' + String(type) + ' listeners ' +\n                          'added. Use emitter.setMaxListeners() to ' +\n                          'increase limit');\n      w.name = 'MaxListenersExceededWarning';\n      w.emitter = target;\n      w.type = type;\n      w.count = existing.length;\n      ProcessEmitWarning(w);\n    }\n  }\n\n  return target;\n}\n\nEventEmitter.prototype.addListener = function addListener(type, listener) {\n  return _addListener(this, type, listener, false);\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.prependListener =\n    function prependListener(type, listener) {\n      return _addListener(this, type, listener, true);\n    };\n\nfunction onceWrapper() {\n  var args = [];\n  for (var i = 0; i < arguments.length; i++) args.push(arguments[i]);\n  if (!this.fired) {\n    this.target.removeListener(this.type, this.wrapFn);\n    this.fired = true;\n    ReflectApply(this.listener, this.target, args);\n  }\n}\n\nfunction _onceWrap(target, type, listener) {\n  var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };\n  var wrapped = onceWrapper.bind(state);\n  wrapped.listener = listener;\n  state.wrapFn = wrapped;\n  return wrapped;\n}\n\nEventEmitter.prototype.once = function once(type, listener) {\n  if (typeof listener !== 'function') {\n    throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n  }\n  this.on(type, _onceWrap(this, type, listener));\n  return this;\n};\n\nEventEmitter.prototype.prependOnceListener =\n    function prependOnceListener(type, listener) {\n      if (typeof listener !== 'function') {\n        throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n      }\n      this.prependListener(type, _onceWrap(this, type, listener));\n      return this;\n    };\n\n// Emits a 'removeListener' event if and only if the listener was removed.\nEventEmitter.prototype.removeListener =\n    function removeListener(type, listener) {\n      var list, events, position, i, originalListener;\n\n      if (typeof listener !== 'function') {\n        throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n      }\n\n      events = this._events;\n      if (events === undefined)\n        return this;\n\n      list = events[type];\n      if (list === undefined)\n        return this;\n\n      if (list === listener || list.listener === listener) {\n        if (--this._eventsCount === 0)\n          this._events = Object.create(null);\n        else {\n          delete events[type];\n          if (events.removeListener)\n            this.emit('removeListener', type, list.listener || listener);\n        }\n      } else if (typeof list !== 'function') {\n        position = -1;\n\n        for (i = list.length - 1; i >= 0; i--) {\n          if (list[i] === listener || list[i].listener === listener) {\n            originalListener = list[i].listener;\n            position = i;\n            break;\n          }\n        }\n\n        if (position < 0)\n          return this;\n\n        if (position === 0)\n          list.shift();\n        else {\n          spliceOne(list, position);\n        }\n\n        if (list.length === 1)\n          events[type] = list[0];\n\n        if (events.removeListener !== undefined)\n          this.emit('removeListener', type, originalListener || listener);\n      }\n\n      return this;\n    };\n\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\n\nEventEmitter.prototype.removeAllListeners =\n    function removeAllListeners(type) {\n      var listeners, events, i;\n\n      events = this._events;\n      if (events === undefined)\n        return this;\n\n      // not listening for removeListener, no need to emit\n      if (events.removeListener === undefined) {\n        if (arguments.length === 0) {\n          this._events = Object.create(null);\n          this._eventsCount = 0;\n        } else if (events[type] !== undefined) {\n          if (--this._eventsCount === 0)\n            this._events = Object.create(null);\n          else\n            delete events[type];\n        }\n        return this;\n      }\n\n      // emit removeListener for all listeners on all events\n      if (arguments.length === 0) {\n        var keys = Object.keys(events);\n        var key;\n        for (i = 0; i < keys.length; ++i) {\n          key = keys[i];\n          if (key === 'removeListener') continue;\n          this.removeAllListeners(key);\n        }\n        this.removeAllListeners('removeListener');\n        this._events = Object.create(null);\n        this._eventsCount = 0;\n        return this;\n      }\n\n      listeners = events[type];\n\n      if (typeof listeners === 'function') {\n        this.removeListener(type, listeners);\n      } else if (listeners !== undefined) {\n        // LIFO order\n        for (i = listeners.length - 1; i >= 0; i--) {\n          this.removeListener(type, listeners[i]);\n        }\n      }\n\n      return this;\n    };\n\nfunction _listeners(target, type, unwrap) {\n  var events = target._events;\n\n  if (events === undefined)\n    return [];\n\n  var evlistener = events[type];\n  if (evlistener === undefined)\n    return [];\n\n  if (typeof evlistener === 'function')\n    return unwrap ? [evlistener.listener || evlistener] : [evlistener];\n\n  return unwrap ?\n    unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);\n}\n\nEventEmitter.prototype.listeners = function listeners(type) {\n  return _listeners(this, type, true);\n};\n\nEventEmitter.prototype.rawListeners = function rawListeners(type) {\n  return _listeners(this, type, false);\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n  if (typeof emitter.listenerCount === 'function') {\n    return emitter.listenerCount(type);\n  } else {\n    return listenerCount.call(emitter, type);\n  }\n};\n\nEventEmitter.prototype.listenerCount = listenerCount;\nfunction listenerCount(type) {\n  var events = this._events;\n\n  if (events !== undefined) {\n    var evlistener = events[type];\n\n    if (typeof evlistener === 'function') {\n      return 1;\n    } else if (evlistener !== undefined) {\n      return evlistener.length;\n    }\n  }\n\n  return 0;\n}\n\nEventEmitter.prototype.eventNames = function eventNames() {\n  return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];\n};\n\nfunction arrayClone(arr, n) {\n  var copy = new Array(n);\n  for (var i = 0; i < n; ++i)\n    copy[i] = arr[i];\n  return copy;\n}\n\nfunction spliceOne(list, index) {\n  for (; index + 1 < list.length; index++)\n    list[index] = list[index + 1];\n  list.pop();\n}\n\nfunction unwrapListeners(arr) {\n  var ret = new Array(arr.length);\n  for (var i = 0; i < ret.length; ++i) {\n    ret[i] = arr[i].listener || arr[i];\n  }\n  return ret;\n}\n","'use strict';\n\nif (typeof process === 'undefined' ||\n    !process.version ||\n    process.version.indexOf('v0.') === 0 ||\n    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n  module.exports = { nextTick: nextTick };\n} else {\n  module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n  if (typeof fn !== 'function') {\n    throw new TypeError('\"callback\" argument must be a function');\n  }\n  var len = arguments.length;\n  var args, i;\n  switch (len) {\n  case 0:\n  case 1:\n    return process.nextTick(fn);\n  case 2:\n    return process.nextTick(function afterTickOne() {\n      fn.call(null, arg1);\n    });\n  case 3:\n    return process.nextTick(function afterTickTwo() {\n      fn.call(null, arg1, arg2);\n    });\n  case 4:\n    return process.nextTick(function afterTickThree() {\n      fn.call(null, arg1, arg2, arg3);\n    });\n  default:\n    args = new Array(len - 1);\n    i = 0;\n    while (i < args.length) {\n      args[i++] = arguments[i];\n    }\n    return process.nextTick(function afterTick() {\n      fn.apply(null, args);\n    });\n  }\n}\n\n","/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n  for (var key in src) {\n    dst[key] = src[key]\n  }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n  module.exports = buffer\n} else {\n  // Copy properties from require('buffer')\n  copyProps(buffer, exports)\n  exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n  return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n  if (typeof arg === 'number') {\n    throw new TypeError('Argument must not be a number')\n  }\n  return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  var buf = Buffer(size)\n  if (fill !== undefined) {\n    if (typeof encoding === 'string') {\n      buf.fill(fill, encoding)\n    } else {\n      buf.fill(fill)\n    }\n  } else {\n    buf.fill(0)\n  }\n  return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n  if (typeof size !== 'number') {\n    throw new TypeError('Argument must be a number')\n  }\n  return buffer.SlowBuffer(size)\n}\n","'use strict';\n\n\nvar TYPED_OK =  (typeof Uint8Array !== 'undefined') &&\n                (typeof Uint16Array !== 'undefined') &&\n                (typeof Int32Array !== 'undefined');\n\nfunction _has(obj, key) {\n  return Object.prototype.hasOwnProperty.call(obj, key);\n}\n\nexports.assign = function (obj /*from1, from2, from3, ...*/) {\n  var sources = Array.prototype.slice.call(arguments, 1);\n  while (sources.length) {\n    var source = sources.shift();\n    if (!source) { continue; }\n\n    if (typeof source !== 'object') {\n      throw new TypeError(source + 'must be non-object');\n    }\n\n    for (var p in source) {\n      if (_has(source, p)) {\n        obj[p] = source[p];\n      }\n    }\n  }\n\n  return obj;\n};\n\n\n// reduce buffer size, avoiding mem copy\nexports.shrinkBuf = function (buf, size) {\n  if (buf.length === size) { return buf; }\n  if (buf.subarray) { return buf.subarray(0, size); }\n  buf.length = size;\n  return buf;\n};\n\n\nvar fnTyped = {\n  arraySet: function (dest, src, src_offs, len, dest_offs) {\n    if (src.subarray && dest.subarray) {\n      dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n      return;\n    }\n    // Fallback to ordinary array\n    for (var i = 0; i < len; i++) {\n      dest[dest_offs + i] = src[src_offs + i];\n    }\n  },\n  // Join array of chunks to single array.\n  flattenChunks: function (chunks) {\n    var i, l, len, pos, chunk, result;\n\n    // calculate data length\n    len = 0;\n    for (i = 0, l = chunks.length; i < l; i++) {\n      len += chunks[i].length;\n    }\n\n    // join chunks\n    result = new Uint8Array(len);\n    pos = 0;\n    for (i = 0, l = chunks.length; i < l; i++) {\n      chunk = chunks[i];\n      result.set(chunk, pos);\n      pos += chunk.length;\n    }\n\n    return result;\n  }\n};\n\nvar fnUntyped = {\n  arraySet: function (dest, src, src_offs, len, dest_offs) {\n    for (var i = 0; i < len; i++) {\n      dest[dest_offs + i] = src[src_offs + i];\n    }\n  },\n  // Join array of chunks to single array.\n  flattenChunks: function (chunks) {\n    return [].concat.apply([], chunks);\n  }\n};\n\n\n// Enable/Disable typed arrays use, for testing\n//\nexports.setTyped = function (on) {\n  if (on) {\n    exports.Buf8  = Uint8Array;\n    exports.Buf16 = Uint16Array;\n    exports.Buf32 = Int32Array;\n    exports.assign(exports, fnTyped);\n  } else {\n    exports.Buf8  = Array;\n    exports.Buf16 = Array;\n    exports.Buf32 = Array;\n    exports.assign(exports, fnUntyped);\n  }\n};\n\nexports.setTyped(TYPED_OK);\n",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (undefined) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var Base = C_lib.Base;\n\t    var X32WordArray = C_lib.WordArray;\n\n\t    /**\n\t     * x64 namespace.\n\t     */\n\t    var C_x64 = C.x64 = {};\n\n\t    /**\n\t     * A 64-bit word.\n\t     */\n\t    var X64Word = C_x64.Word = Base.extend({\n\t        /**\n\t         * Initializes a newly created 64-bit word.\n\t         *\n\t         * @param {number} high The high 32 bits.\n\t         * @param {number} low The low 32 bits.\n\t         *\n\t         * @example\n\t         *\n\t         *     var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607);\n\t         */\n\t        init: function (high, low) {\n\t            this.high = high;\n\t            this.low = low;\n\t        }\n\n\t        /**\n\t         * Bitwise NOTs this word.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after negating.\n\t         *\n\t         * @example\n\t         *\n\t         *     var negated = x64Word.not();\n\t         */\n\t        // not: function () {\n\t            // var high = ~this.high;\n\t            // var low = ~this.low;\n\n\t            // return X64Word.create(high, low);\n\t        // },\n\n\t        /**\n\t         * Bitwise ANDs this word with the passed word.\n\t         *\n\t         * @param {X64Word} word The x64-Word to AND with this word.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after ANDing.\n\t         *\n\t         * @example\n\t         *\n\t         *     var anded = x64Word.and(anotherX64Word);\n\t         */\n\t        // and: function (word) {\n\t            // var high = this.high & word.high;\n\t            // var low = this.low & word.low;\n\n\t            // return X64Word.create(high, low);\n\t        // },\n\n\t        /**\n\t         * Bitwise ORs this word with the passed word.\n\t         *\n\t         * @param {X64Word} word The x64-Word to OR with this word.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after ORing.\n\t         *\n\t         * @example\n\t         *\n\t         *     var ored = x64Word.or(anotherX64Word);\n\t         */\n\t        // or: function (word) {\n\t            // var high = this.high | word.high;\n\t            // var low = this.low | word.low;\n\n\t            // return X64Word.create(high, low);\n\t        // },\n\n\t        /**\n\t         * Bitwise XORs this word with the passed word.\n\t         *\n\t         * @param {X64Word} word The x64-Word to XOR with this word.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after XORing.\n\t         *\n\t         * @example\n\t         *\n\t         *     var xored = x64Word.xor(anotherX64Word);\n\t         */\n\t        // xor: function (word) {\n\t            // var high = this.high ^ word.high;\n\t            // var low = this.low ^ word.low;\n\n\t            // return X64Word.create(high, low);\n\t        // },\n\n\t        /**\n\t         * Shifts this word n bits to the left.\n\t         *\n\t         * @param {number} n The number of bits to shift.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after shifting.\n\t         *\n\t         * @example\n\t         *\n\t         *     var shifted = x64Word.shiftL(25);\n\t         */\n\t        // shiftL: function (n) {\n\t            // if (n < 32) {\n\t                // var high = (this.high << n) | (this.low >>> (32 - n));\n\t                // var low = this.low << n;\n\t            // } else {\n\t                // var high = this.low << (n - 32);\n\t                // var low = 0;\n\t            // }\n\n\t            // return X64Word.create(high, low);\n\t        // },\n\n\t        /**\n\t         * Shifts this word n bits to the right.\n\t         *\n\t         * @param {number} n The number of bits to shift.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after shifting.\n\t         *\n\t         * @example\n\t         *\n\t         *     var shifted = x64Word.shiftR(7);\n\t         */\n\t        // shiftR: function (n) {\n\t            // if (n < 32) {\n\t                // var low = (this.low >>> n) | (this.high << (32 - n));\n\t                // var high = this.high >>> n;\n\t            // } else {\n\t                // var low = this.high >>> (n - 32);\n\t                // var high = 0;\n\t            // }\n\n\t            // return X64Word.create(high, low);\n\t        // },\n\n\t        /**\n\t         * Rotates this word n bits to the left.\n\t         *\n\t         * @param {number} n The number of bits to rotate.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after rotating.\n\t         *\n\t         * @example\n\t         *\n\t         *     var rotated = x64Word.rotL(25);\n\t         */\n\t        // rotL: function (n) {\n\t            // return this.shiftL(n).or(this.shiftR(64 - n));\n\t        // },\n\n\t        /**\n\t         * Rotates this word n bits to the right.\n\t         *\n\t         * @param {number} n The number of bits to rotate.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after rotating.\n\t         *\n\t         * @example\n\t         *\n\t         *     var rotated = x64Word.rotR(7);\n\t         */\n\t        // rotR: function (n) {\n\t            // return this.shiftR(n).or(this.shiftL(64 - n));\n\t        // },\n\n\t        /**\n\t         * Adds this word with the passed word.\n\t         *\n\t         * @param {X64Word} word The x64-Word to add with this word.\n\t         *\n\t         * @return {X64Word} A new x64-Word object after adding.\n\t         *\n\t         * @example\n\t         *\n\t         *     var added = x64Word.add(anotherX64Word);\n\t         */\n\t        // add: function (word) {\n\t            // var low = (this.low + word.low) | 0;\n\t            // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0;\n\t            // var high = (this.high + word.high + carry) | 0;\n\n\t            // return X64Word.create(high, low);\n\t        // }\n\t    });\n\n\t    /**\n\t     * An array of 64-bit words.\n\t     *\n\t     * @property {Array} words The array of CryptoJS.x64.Word objects.\n\t     * @property {number} sigBytes The number of significant bytes in this word array.\n\t     */\n\t    var X64WordArray = C_x64.WordArray = Base.extend({\n\t        /**\n\t         * Initializes a newly created word array.\n\t         *\n\t         * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects.\n\t         * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.x64.WordArray.create();\n\t         *\n\t         *     var wordArray = CryptoJS.x64.WordArray.create([\n\t         *         CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t         *         CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t         *     ]);\n\t         *\n\t         *     var wordArray = CryptoJS.x64.WordArray.create([\n\t         *         CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t         *         CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t         *     ], 10);\n\t         */\n\t        init: function (words, sigBytes) {\n\t            words = this.words = words || [];\n\n\t            if (sigBytes != undefined) {\n\t                this.sigBytes = sigBytes;\n\t            } else {\n\t                this.sigBytes = words.length * 8;\n\t            }\n\t        },\n\n\t        /**\n\t         * Converts this 64-bit word array to a 32-bit word array.\n\t         *\n\t         * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array.\n\t         *\n\t         * @example\n\t         *\n\t         *     var x32WordArray = x64WordArray.toX32();\n\t         */\n\t        toX32: function () {\n\t            // Shortcuts\n\t            var x64Words = this.words;\n\t            var x64WordsLength = x64Words.length;\n\n\t            // Convert\n\t            var x32Words = [];\n\t            for (var i = 0; i < x64WordsLength; i++) {\n\t                var x64Word = x64Words[i];\n\t                x32Words.push(x64Word.high);\n\t                x32Words.push(x64Word.low);\n\t            }\n\n\t            return X32WordArray.create(x32Words, this.sigBytes);\n\t        },\n\n\t        /**\n\t         * Creates a copy of this word array.\n\t         *\n\t         * @return {X64WordArray} The clone.\n\t         *\n\t         * @example\n\t         *\n\t         *     var clone = x64WordArray.clone();\n\t         */\n\t        clone: function () {\n\t            var clone = Base.clone.call(this);\n\n\t            // Clone \"words\" array\n\t            var words = clone.words = this.words.slice(0);\n\n\t            // Clone each X64Word object\n\t            var wordsLength = words.length;\n\t            for (var i = 0; i < wordsLength; i++) {\n\t                words[i] = words[i].clone();\n\t            }\n\n\t            return clone;\n\t        }\n\t    });\n\t}());\n\n\n\treturn CryptoJS;\n\n}));","exports.f = {}.propertyIsEnumerable;\n","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n  'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n  'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n  'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n  'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n  var NAME = DOMIterables[i];\n  var Collection = global[NAME];\n  var proto = Collection && Collection.prototype;\n  if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n  Iterators[NAME] = Iterators.Array;\n}\n","module.exports = true;\n","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n  // Thrash, waste and sodomy: IE GC bug\n  var iframe = require('./_dom-create')('iframe');\n  var i = enumBugKeys.length;\n  var lt = '<';\n  var gt = '>';\n  var iframeDocument;\n  iframe.style.display = 'none';\n  require('./_html').appendChild(iframe);\n  iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n  // createDict = iframe.contentWindow.Object;\n  // html.removeChild(iframe);\n  iframeDocument = iframe.contentWindow.document;\n  iframeDocument.open();\n  iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n  iframeDocument.close();\n  createDict = iframeDocument.F;\n  while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n  return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n  var result;\n  if (O !== null) {\n    Empty[PROTOTYPE] = anObject(O);\n    result = new Empty();\n    Empty[PROTOTYPE] = null;\n    // add \"__proto__\" for Object.getPrototypeOf polyfill\n    result[IE_PROTO] = O;\n  } else result = createDict();\n  return Properties === undefined ? result : dPs(result, Properties);\n};\n","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n  return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n  return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n  if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n  return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n  return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n  setDesc(it, META, { value: {\n    i: 'O' + ++id, // object ID\n    w: {}          // weak collections IDs\n  } });\n};\nvar fastKey = function (it, create) {\n  // return primitive with prefix\n  if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n  if (!has(it, META)) {\n    // can't set metadata to uncaught frozen object\n    if (!isExtensible(it)) return 'F';\n    // not necessary to add metadata\n    if (!create) return 'E';\n    // add missing metadata\n    setMeta(it);\n  // return object ID\n  } return it[META].i;\n};\nvar getWeak = function (it, create) {\n  if (!has(it, META)) {\n    // can't set metadata to uncaught frozen object\n    if (!isExtensible(it)) return true;\n    // not necessary to add metadata\n    if (!create) return false;\n    // add missing metadata\n    setMeta(it);\n  // return hash weak collections IDs\n  } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n  if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n  return it;\n};\nvar meta = module.exports = {\n  KEY: META,\n  NEED: false,\n  fastKey: fastKey,\n  getWeak: getWeak,\n  onFreeze: onFreeze\n};\n","var ctx = require('./_ctx');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar getIterFn = require('./core.get-iterator-method');\nvar BREAK = {};\nvar RETURN = {};\nvar exports = module.exports = function (iterable, entries, fn, that, ITERATOR) {\n  var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable);\n  var f = ctx(fn, that, entries ? 2 : 1);\n  var index = 0;\n  var length, step, iterator, result;\n  if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!');\n  // fast case for arrays with default iterator\n  if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) {\n    result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]);\n    if (result === BREAK || result === RETURN) return result;\n  } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) {\n    result = call(iterator, f, step.value, entries);\n    if (result === BREAK || result === RETURN) return result;\n  }\n};\nexports.BREAK = BREAK;\nexports.RETURN = RETURN;\n","var TINF_OK = 0;\nvar TINF_DATA_ERROR = -3;\n\nfunction Tree() {\n  this.table = new Uint16Array(16);   /* table of code length counts */\n  this.trans = new Uint16Array(288);  /* code -> symbol translation table */\n}\n\nfunction Data(source, dest) {\n  this.source = source;\n  this.sourceIndex = 0;\n  this.tag = 0;\n  this.bitcount = 0;\n  \n  this.dest = dest;\n  this.destLen = 0;\n  \n  this.ltree = new Tree();  /* dynamic length/symbol tree */\n  this.dtree = new Tree();  /* dynamic distance tree */\n}\n\n/* --------------------------------------------------- *\n * -- uninitialized global data (static structures) -- *\n * --------------------------------------------------- */\n\nvar sltree = new Tree();\nvar sdtree = new Tree();\n\n/* extra bits and base tables for length codes */\nvar length_bits = new Uint8Array(30);\nvar length_base = new Uint16Array(30);\n\n/* extra bits and base tables for distance codes */\nvar dist_bits = new Uint8Array(30);\nvar dist_base = new Uint16Array(30);\n\n/* special ordering of code length codes */\nvar clcidx = new Uint8Array([\n  16, 17, 18, 0, 8, 7, 9, 6,\n  10, 5, 11, 4, 12, 3, 13, 2,\n  14, 1, 15\n]);\n\n/* used by tinf_decode_trees, avoids allocations every call */\nvar code_tree = new Tree();\nvar lengths = new Uint8Array(288 + 32);\n\n/* ----------------------- *\n * -- utility functions -- *\n * ----------------------- */\n\n/* build extra bits and base tables */\nfunction tinf_build_bits_base(bits, base, delta, first) {\n  var i, sum;\n\n  /* build bits table */\n  for (i = 0; i < delta; ++i) bits[i] = 0;\n  for (i = 0; i < 30 - delta; ++i) bits[i + delta] = i / delta | 0;\n\n  /* build base table */\n  for (sum = first, i = 0; i < 30; ++i) {\n    base[i] = sum;\n    sum += 1 << bits[i];\n  }\n}\n\n/* build the fixed huffman trees */\nfunction tinf_build_fixed_trees(lt, dt) {\n  var i;\n\n  /* build fixed length tree */\n  for (i = 0; i < 7; ++i) lt.table[i] = 0;\n\n  lt.table[7] = 24;\n  lt.table[8] = 152;\n  lt.table[9] = 112;\n\n  for (i = 0; i < 24; ++i) lt.trans[i] = 256 + i;\n  for (i = 0; i < 144; ++i) lt.trans[24 + i] = i;\n  for (i = 0; i < 8; ++i) lt.trans[24 + 144 + i] = 280 + i;\n  for (i = 0; i < 112; ++i) lt.trans[24 + 144 + 8 + i] = 144 + i;\n\n  /* build fixed distance tree */\n  for (i = 0; i < 5; ++i) dt.table[i] = 0;\n\n  dt.table[5] = 32;\n\n  for (i = 0; i < 32; ++i) dt.trans[i] = i;\n}\n\n/* given an array of code lengths, build a tree */\nvar offs = new Uint16Array(16);\n\nfunction tinf_build_tree(t, lengths, off, num) {\n  var i, sum;\n\n  /* clear code length count table */\n  for (i = 0; i < 16; ++i) t.table[i] = 0;\n\n  /* scan symbol lengths, and sum code length counts */\n  for (i = 0; i < num; ++i) t.table[lengths[off + i]]++;\n\n  t.table[0] = 0;\n\n  /* compute offset table for distribution sort */\n  for (sum = 0, i = 0; i < 16; ++i) {\n    offs[i] = sum;\n    sum += t.table[i];\n  }\n\n  /* create code->symbol translation table (symbols sorted by code) */\n  for (i = 0; i < num; ++i) {\n    if (lengths[off + i]) t.trans[offs[lengths[off + i]]++] = i;\n  }\n}\n\n/* ---------------------- *\n * -- decode functions -- *\n * ---------------------- */\n\n/* get one bit from source stream */\nfunction tinf_getbit(d) {\n  /* check if tag is empty */\n  if (!d.bitcount--) {\n    /* load next tag */\n    d.tag = d.source[d.sourceIndex++];\n    d.bitcount = 7;\n  }\n\n  /* shift bit out of tag */\n  var bit = d.tag & 1;\n  d.tag >>>= 1;\n\n  return bit;\n}\n\n/* read a num bit value from a stream and add base */\nfunction tinf_read_bits(d, num, base) {\n  if (!num)\n    return base;\n\n  while (d.bitcount < 24) {\n    d.tag |= d.source[d.sourceIndex++] << d.bitcount;\n    d.bitcount += 8;\n  }\n\n  var val = d.tag & (0xffff >>> (16 - num));\n  d.tag >>>= num;\n  d.bitcount -= num;\n  return val + base;\n}\n\n/* given a data stream and a tree, decode a symbol */\nfunction tinf_decode_symbol(d, t) {\n  while (d.bitcount < 24) {\n    d.tag |= d.source[d.sourceIndex++] << d.bitcount;\n    d.bitcount += 8;\n  }\n  \n  var sum = 0, cur = 0, len = 0;\n  var tag = d.tag;\n\n  /* get more bits while code value is above sum */\n  do {\n    cur = 2 * cur + (tag & 1);\n    tag >>>= 1;\n    ++len;\n\n    sum += t.table[len];\n    cur -= t.table[len];\n  } while (cur >= 0);\n  \n  d.tag = tag;\n  d.bitcount -= len;\n\n  return t.trans[sum + cur];\n}\n\n/* given a data stream, decode dynamic trees from it */\nfunction tinf_decode_trees(d, lt, dt) {\n  var hlit, hdist, hclen;\n  var i, num, length;\n\n  /* get 5 bits HLIT (257-286) */\n  hlit = tinf_read_bits(d, 5, 257);\n\n  /* get 5 bits HDIST (1-32) */\n  hdist = tinf_read_bits(d, 5, 1);\n\n  /* get 4 bits HCLEN (4-19) */\n  hclen = tinf_read_bits(d, 4, 4);\n\n  for (i = 0; i < 19; ++i) lengths[i] = 0;\n\n  /* read code lengths for code length alphabet */\n  for (i = 0; i < hclen; ++i) {\n    /* get 3 bits code length (0-7) */\n    var clen = tinf_read_bits(d, 3, 0);\n    lengths[clcidx[i]] = clen;\n  }\n\n  /* build code length tree */\n  tinf_build_tree(code_tree, lengths, 0, 19);\n\n  /* decode code lengths for the dynamic trees */\n  for (num = 0; num < hlit + hdist;) {\n    var sym = tinf_decode_symbol(d, code_tree);\n\n    switch (sym) {\n      case 16:\n        /* copy previous code length 3-6 times (read 2 bits) */\n        var prev = lengths[num - 1];\n        for (length = tinf_read_bits(d, 2, 3); length; --length) {\n          lengths[num++] = prev;\n        }\n        break;\n      case 17:\n        /* repeat code length 0 for 3-10 times (read 3 bits) */\n        for (length = tinf_read_bits(d, 3, 3); length; --length) {\n          lengths[num++] = 0;\n        }\n        break;\n      case 18:\n        /* repeat code length 0 for 11-138 times (read 7 bits) */\n        for (length = tinf_read_bits(d, 7, 11); length; --length) {\n          lengths[num++] = 0;\n        }\n        break;\n      default:\n        /* values 0-15 represent the actual code lengths */\n        lengths[num++] = sym;\n        break;\n    }\n  }\n\n  /* build dynamic trees */\n  tinf_build_tree(lt, lengths, 0, hlit);\n  tinf_build_tree(dt, lengths, hlit, hdist);\n}\n\n/* ----------------------------- *\n * -- block inflate functions -- *\n * ----------------------------- */\n\n/* given a stream and two trees, inflate a block of data */\nfunction tinf_inflate_block_data(d, lt, dt) {\n  while (1) {\n    var sym = tinf_decode_symbol(d, lt);\n\n    /* check for end of block */\n    if (sym === 256) {\n      return TINF_OK;\n    }\n\n    if (sym < 256) {\n      d.dest[d.destLen++] = sym;\n    } else {\n      var length, dist, offs;\n      var i;\n\n      sym -= 257;\n\n      /* possibly get more bits from length code */\n      length = tinf_read_bits(d, length_bits[sym], length_base[sym]);\n\n      dist = tinf_decode_symbol(d, dt);\n\n      /* possibly get more bits from distance code */\n      offs = d.destLen - tinf_read_bits(d, dist_bits[dist], dist_base[dist]);\n\n      /* copy match */\n      for (i = offs; i < offs + length; ++i) {\n        d.dest[d.destLen++] = d.dest[i];\n      }\n    }\n  }\n}\n\n/* inflate an uncompressed block of data */\nfunction tinf_inflate_uncompressed_block(d) {\n  var length, invlength;\n  var i;\n  \n  /* unread from bitbuffer */\n  while (d.bitcount > 8) {\n    d.sourceIndex--;\n    d.bitcount -= 8;\n  }\n\n  /* get length */\n  length = d.source[d.sourceIndex + 1];\n  length = 256 * length + d.source[d.sourceIndex];\n\n  /* get one's complement of length */\n  invlength = d.source[d.sourceIndex + 3];\n  invlength = 256 * invlength + d.source[d.sourceIndex + 2];\n\n  /* check length */\n  if (length !== (~invlength & 0x0000ffff))\n    return TINF_DATA_ERROR;\n\n  d.sourceIndex += 4;\n\n  /* copy block */\n  for (i = length; i; --i)\n    d.dest[d.destLen++] = d.source[d.sourceIndex++];\n\n  /* make sure we start next block on a byte boundary */\n  d.bitcount = 0;\n\n  return TINF_OK;\n}\n\n/* inflate stream from source to dest */\nfunction tinf_uncompress(source, dest) {\n  var d = new Data(source, dest);\n  var bfinal, btype, res;\n\n  do {\n    /* read final block flag */\n    bfinal = tinf_getbit(d);\n\n    /* read block type (2 bits) */\n    btype = tinf_read_bits(d, 2, 0);\n\n    /* decompress block */\n    switch (btype) {\n      case 0:\n        /* decompress uncompressed block */\n        res = tinf_inflate_uncompressed_block(d);\n        break;\n      case 1:\n        /* decompress block with fixed huffman trees */\n        res = tinf_inflate_block_data(d, sltree, sdtree);\n        break;\n      case 2:\n        /* decompress block with dynamic huffman trees */\n        tinf_decode_trees(d, d.ltree, d.dtree);\n        res = tinf_inflate_block_data(d, d.ltree, d.dtree);\n        break;\n      default:\n        res = TINF_DATA_ERROR;\n    }\n\n    if (res !== TINF_OK)\n      throw new Error('Data error');\n\n  } while (!bfinal);\n\n  if (d.destLen < d.dest.length) {\n    if (typeof d.dest.slice === 'function')\n      return d.dest.slice(0, d.destLen);\n    else\n      return d.dest.subarray(0, d.destLen);\n  }\n  \n  return d.dest;\n}\n\n/* -------------------- *\n * -- initialization -- *\n * -------------------- */\n\n/* build fixed huffman trees */\ntinf_build_fixed_trees(sltree, sdtree);\n\n/* build extra bits and base tables */\ntinf_build_bits_base(length_bits, length_base, 4, 3);\ntinf_build_bits_base(dist_bits, dist_base, 2, 1);\n\n/* fix a special case */\nlength_bits[28] = 0;\nlength_base[28] = 258;\n\nmodule.exports = tinf_uncompress;\n","'use strict';\r\n\r\nfunction VirtualFileSystem() {\r\n\tthis.fileSystem = {};\r\n\tthis.dataSystem = {};\r\n}\r\n\r\nVirtualFileSystem.prototype.readFileSync = function (filename, options) {\r\n\tfilename = fixFilename(filename);\r\n\r\n\tvar dataContent = this.dataSystem[filename];\r\n\tif (typeof dataContent === 'string' && options === 'utf8') {\r\n\t\treturn dataContent;\r\n\t}\r\n\r\n\tif (dataContent) {\r\n\t\treturn new Buffer(dataContent, typeof dataContent === 'string' ? 'base64' : undefined);\r\n\t}\r\n\r\n\tvar content = this.fileSystem[filename];\r\n\tif (content) {\r\n\t\treturn content;\r\n\t}\r\n\r\n\tthrow 'File \\'' + filename + '\\' not found in virtual file system';\r\n};\r\n\r\nVirtualFileSystem.prototype.writeFileSync = function (filename, content) {\r\n\tthis.fileSystem[fixFilename(filename)] = content;\r\n};\r\n\r\nVirtualFileSystem.prototype.bindFS = function (data) {\r\n\tthis.dataSystem = data || {};\r\n};\r\n\r\n\r\nfunction fixFilename(filename) {\r\n\tif (filename.indexOf(__dirname) === 0) {\r\n\t\tfilename = filename.substring(__dirname.length);\r\n\t}\r\n\r\n\tif (filename.indexOf('/') === 0) {\r\n\t\tfilename = filename.substring(1);\r\n\t}\r\n\r\n\treturn filename;\r\n}\r\n\r\nmodule.exports = new VirtualFileSystem();\r\n","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n  return cof(it) == 'String' ? it.split('') : Object(it);\n};\n","// false -> Array#indexOf\n// true  -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n  return function ($this, el, fromIndex) {\n    var O = toIObject($this);\n    var length = toLength(O.length);\n    var index = toAbsoluteIndex(fromIndex, length);\n    var value;\n    // Array#includes uses SameValueZero equality algorithm\n    // eslint-disable-next-line no-self-compare\n    if (IS_INCLUDES && el != el) while (length > index) {\n      value = O[index++];\n      // eslint-disable-next-line no-self-compare\n      if (value != value) return true;\n    // Array#indexOf ignores holes, Array#includes - not\n    } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n      if (O[index] === el) return IS_INCLUDES || index || 0;\n    } return !IS_INCLUDES && -1;\n  };\n};\n","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n  return shared[key] || (shared[key] = uid(key));\n};\n","// IE 8- don't enum bug keys\nmodule.exports = (\n  'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n","exports.f = Object.getOwnPropertySymbols;\n","// 22.1.3.6 Array.prototype.fill(value, start = 0, end = this.length)\n'use strict';\nvar toObject = require('./_to-object');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar toLength = require('./_to-length');\nmodule.exports = function fill(value /* , start = 0, end = @length */) {\n  var O = toObject(this);\n  var length = toLength(O.length);\n  var aLen = arguments.length;\n  var index = toAbsoluteIndex(aLen > 1 ? arguments[1] : undefined, length);\n  var end = aLen > 2 ? arguments[2] : undefined;\n  var endPos = end === undefined ? length : toAbsoluteIndex(end, length);\n  while (endPos > index) O[index++] = value;\n  return O;\n};\n","// 22.1.3.31 Array.prototype[@@unscopables]\nvar UNSCOPABLES = require('./_wks')('unscopables');\nvar ArrayProto = Array.prototype;\nif (ArrayProto[UNSCOPABLES] == undefined) require('./_hide')(ArrayProto, UNSCOPABLES, {});\nmodule.exports = function (key) {\n  ArrayProto[UNSCOPABLES][key] = true;\n};\n","'use strict';\n\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar advanceStringIndex = require('./_advance-string-index');\nvar regExpExec = require('./_regexp-exec-abstract');\n\n// @@match logic\nrequire('./_fix-re-wks')('match', 1, function (defined, MATCH, $match, maybeCallNative) {\n  return [\n    // `String.prototype.match` method\n    // https://tc39.github.io/ecma262/#sec-string.prototype.match\n    function match(regexp) {\n      var O = defined(this);\n      var fn = regexp == undefined ? undefined : regexp[MATCH];\n      return fn !== undefined ? fn.call(regexp, O) : new RegExp(regexp)[MATCH](String(O));\n    },\n    // `RegExp.prototype[@@match]` method\n    // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@match\n    function (regexp) {\n      var res = maybeCallNative($match, regexp, this);\n      if (res.done) return res.value;\n      var rx = anObject(regexp);\n      var S = String(this);\n      if (!rx.global) return regExpExec(rx, S);\n      var fullUnicode = rx.unicode;\n      rx.lastIndex = 0;\n      var A = [];\n      var n = 0;\n      var result;\n      while ((result = regExpExec(rx, S)) !== null) {\n        var matchStr = String(result[0]);\n        A[n] = matchStr;\n        if (matchStr === '') rx.lastIndex = advanceStringIndex(S, toLength(rx.lastIndex), fullUnicode);\n        n++;\n      }\n      return n === 0 ? null : A;\n    }\n  ];\n});\n","'use strict';\nvar at = require('./_string-at')(true);\n\n // `AdvanceStringIndex` abstract operation\n// https://tc39.github.io/ecma262/#sec-advancestringindex\nmodule.exports = function (S, index, unicode) {\n  return index + (unicode ? at(S, index).length : 1);\n};\n","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true  -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n  return function (that, pos) {\n    var s = String(defined(that));\n    var i = toInteger(pos);\n    var l = s.length;\n    var a, b;\n    if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n    a = s.charCodeAt(i);\n    return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n      ? TO_STRING ? s.charAt(i) : a\n      : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n  };\n};\n","'use strict';\n\nvar classof = require('./_classof');\nvar builtinExec = RegExp.prototype.exec;\n\n // `RegExpExec` abstract operation\n// https://tc39.github.io/ecma262/#sec-regexpexec\nmodule.exports = function (R, S) {\n  var exec = R.exec;\n  if (typeof exec === 'function') {\n    var result = exec.call(R, S);\n    if (typeof result !== 'object') {\n      throw new TypeError('RegExp exec method returned something other than an Object or null');\n    }\n    return result;\n  }\n  if (classof(R) !== 'RegExp') {\n    throw new TypeError('RegExp#exec called on incompatible receiver');\n  }\n  return builtinExec.call(R, S);\n};\n","'use strict';\nrequire('./es6.regexp.exec');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar fails = require('./_fails');\nvar defined = require('./_defined');\nvar wks = require('./_wks');\nvar regexpExec = require('./_regexp-exec');\n\nvar SPECIES = wks('species');\n\nvar REPLACE_SUPPORTS_NAMED_GROUPS = !fails(function () {\n  // #replace needs built-in support for named groups.\n  // #match works fine because it just return the exec results, even if it has\n  // a \"grops\" property.\n  var re = /./;\n  re.exec = function () {\n    var result = [];\n    result.groups = { a: '7' };\n    return result;\n  };\n  return ''.replace(re, '$<a>') !== '7';\n});\n\nvar SPLIT_WORKS_WITH_OVERWRITTEN_EXEC = (function () {\n  // Chrome 51 has a buggy \"split\" implementation when RegExp#exec !== nativeExec\n  var re = /(?:)/;\n  var originalExec = re.exec;\n  re.exec = function () { return originalExec.apply(this, arguments); };\n  var result = 'ab'.split(re);\n  return result.length === 2 && result[0] === 'a' && result[1] === 'b';\n})();\n\nmodule.exports = function (KEY, length, exec) {\n  var SYMBOL = wks(KEY);\n\n  var DELEGATES_TO_SYMBOL = !fails(function () {\n    // String methods call symbol-named RegEp methods\n    var O = {};\n    O[SYMBOL] = function () { return 7; };\n    return ''[KEY](O) != 7;\n  });\n\n  var DELEGATES_TO_EXEC = DELEGATES_TO_SYMBOL ? !fails(function () {\n    // Symbol-named RegExp methods call .exec\n    var execCalled = false;\n    var re = /a/;\n    re.exec = function () { execCalled = true; return null; };\n    if (KEY === 'split') {\n      // RegExp[@@split] doesn't call the regex's exec method, but first creates\n      // a new one. We need to return the patched regex when creating the new one.\n      re.constructor = {};\n      re.constructor[SPECIES] = function () { return re; };\n    }\n    re[SYMBOL]('');\n    return !execCalled;\n  }) : undefined;\n\n  if (\n    !DELEGATES_TO_SYMBOL ||\n    !DELEGATES_TO_EXEC ||\n    (KEY === 'replace' && !REPLACE_SUPPORTS_NAMED_GROUPS) ||\n    (KEY === 'split' && !SPLIT_WORKS_WITH_OVERWRITTEN_EXEC)\n  ) {\n    var nativeRegExpMethod = /./[SYMBOL];\n    var fns = exec(\n      defined,\n      SYMBOL,\n      ''[KEY],\n      function maybeCallNative(nativeMethod, regexp, str, arg2, forceStringMethod) {\n        if (regexp.exec === regexpExec) {\n          if (DELEGATES_TO_SYMBOL && !forceStringMethod) {\n            // The native String method already delegates to @@method (this\n            // polyfilled function), leasing to infinite recursion.\n            // We avoid it by directly calling the native @@method method.\n            return { done: true, value: nativeRegExpMethod.call(regexp, str, arg2) };\n          }\n          return { done: true, value: nativeMethod.call(str, regexp, arg2) };\n        }\n        return { done: false };\n      }\n    );\n    var strfn = fns[0];\n    var rxfn = fns[1];\n\n    redefine(String.prototype, KEY, strfn);\n    hide(RegExp.prototype, SYMBOL, length == 2\n      // 21.2.5.8 RegExp.prototype[@@replace](string, replaceValue)\n      // 21.2.5.11 RegExp.prototype[@@split](string, limit)\n      ? function (string, arg) { return rxfn.call(string, this, arg); }\n      // 21.2.5.6 RegExp.prototype[@@match](string)\n      // 21.2.5.9 RegExp.prototype[@@search](string)\n      : function (string) { return rxfn.call(string, this); }\n    );\n  }\n};\n","'use strict';\n\nvar regexpFlags = require('./_flags');\n\nvar nativeExec = RegExp.prototype.exec;\n// This always refers to the native implementation, because the\n// String#replace polyfill uses ./fix-regexp-well-known-symbol-logic.js,\n// which loads this file before patching the method.\nvar nativeReplace = String.prototype.replace;\n\nvar patchedExec = nativeExec;\n\nvar LAST_INDEX = 'lastIndex';\n\nvar UPDATES_LAST_INDEX_WRONG = (function () {\n  var re1 = /a/,\n      re2 = /b*/g;\n  nativeExec.call(re1, 'a');\n  nativeExec.call(re2, 'a');\n  return re1[LAST_INDEX] !== 0 || re2[LAST_INDEX] !== 0;\n})();\n\n// nonparticipating capturing group, copied from es5-shim's String#split patch.\nvar NPCG_INCLUDED = /()??/.exec('')[1] !== undefined;\n\nvar PATCH = UPDATES_LAST_INDEX_WRONG || NPCG_INCLUDED;\n\nif (PATCH) {\n  patchedExec = function exec(str) {\n    var re = this;\n    var lastIndex, reCopy, match, i;\n\n    if (NPCG_INCLUDED) {\n      reCopy = new RegExp('^' + re.source + '$(?!\\\\s)', regexpFlags.call(re));\n    }\n    if (UPDATES_LAST_INDEX_WRONG) lastIndex = re[LAST_INDEX];\n\n    match = nativeExec.call(re, str);\n\n    if (UPDATES_LAST_INDEX_WRONG && match) {\n      re[LAST_INDEX] = re.global ? match.index + match[0].length : lastIndex;\n    }\n    if (NPCG_INCLUDED && match && match.length > 1) {\n      // Fix browsers whose `exec` methods don't consistently return `undefined`\n      // for NPCG, like IE8. NOTE: This doesn' work for /(.?)?/\n      // eslint-disable-next-line no-loop-func\n      nativeReplace.call(match[0], reCopy, function () {\n        for (i = 1; i < arguments.length - 2; i++) {\n          if (arguments[i] === undefined) match[i] = undefined;\n        }\n      });\n    }\n\n    return match;\n  };\n}\n\nmodule.exports = patchedExec;\n","'use strict';\n// 21.2.5.3 get RegExp.prototype.flags\nvar anObject = require('./_an-object');\nmodule.exports = function () {\n  var that = anObject(this);\n  var result = '';\n  if (that.global) result += 'g';\n  if (that.ignoreCase) result += 'i';\n  if (that.multiline) result += 'm';\n  if (that.unicode) result += 'u';\n  if (that.sticky) result += 'y';\n  return result;\n};\n","var $iterators = require('./es6.array.iterator');\nvar getKeys = require('./_object-keys');\nvar redefine = require('./_redefine');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar wks = require('./_wks');\nvar ITERATOR = wks('iterator');\nvar TO_STRING_TAG = wks('toStringTag');\nvar ArrayValues = Iterators.Array;\n\nvar DOMIterables = {\n  CSSRuleList: true, // TODO: Not spec compliant, should be false.\n  CSSStyleDeclaration: false,\n  CSSValueList: false,\n  ClientRectList: false,\n  DOMRectList: false,\n  DOMStringList: false,\n  DOMTokenList: true,\n  DataTransferItemList: false,\n  FileList: false,\n  HTMLAllCollection: false,\n  HTMLCollection: false,\n  HTMLFormElement: false,\n  HTMLSelectElement: false,\n  MediaList: true, // TODO: Not spec compliant, should be false.\n  MimeTypeArray: false,\n  NamedNodeMap: false,\n  NodeList: true,\n  PaintRequestList: false,\n  Plugin: false,\n  PluginArray: false,\n  SVGLengthList: false,\n  SVGNumberList: false,\n  SVGPathSegList: false,\n  SVGPointList: false,\n  SVGStringList: false,\n  SVGTransformList: false,\n  SourceBufferList: false,\n  StyleSheetList: true, // TODO: Not spec compliant, should be false.\n  TextTrackCueList: false,\n  TextTrackList: false,\n  TouchList: false\n};\n\nfor (var collections = getKeys(DOMIterables), i = 0; i < collections.length; i++) {\n  var NAME = collections[i];\n  var explicit = DOMIterables[NAME];\n  var Collection = global[NAME];\n  var proto = Collection && Collection.prototype;\n  var key;\n  if (proto) {\n    if (!proto[ITERATOR]) hide(proto, ITERATOR, ArrayValues);\n    if (!proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n    Iterators[NAME] = ArrayValues;\n    if (explicit) for (key in $iterators) if (!proto[key]) redefine(proto, key, $iterators[key], true);\n  }\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/readable.js');\nStream.Writable = require('readable-stream/writable.js');\nStream.Duplex = require('readable-stream/duplex.js');\nStream.Transform = require('readable-stream/transform.js');\nStream.PassThrough = require('readable-stream/passthrough.js');\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams.  Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n  EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n  var source = this;\n\n  function ondata(chunk) {\n    if (dest.writable) {\n      if (false === dest.write(chunk) && source.pause) {\n        source.pause();\n      }\n    }\n  }\n\n  source.on('data', ondata);\n\n  function ondrain() {\n    if (source.readable && source.resume) {\n      source.resume();\n    }\n  }\n\n  dest.on('drain', ondrain);\n\n  // If the 'end' option is not supplied, dest.end() will be called when\n  // source gets the 'end' or 'close' events.  Only dest.end() once.\n  if (!dest._isStdio && (!options || options.end !== false)) {\n    source.on('end', onend);\n    source.on('close', onclose);\n  }\n\n  var didOnEnd = false;\n  function onend() {\n    if (didOnEnd) return;\n    didOnEnd = true;\n\n    dest.end();\n  }\n\n\n  function onclose() {\n    if (didOnEnd) return;\n    didOnEnd = true;\n\n    if (typeof dest.destroy === 'function') dest.destroy();\n  }\n\n  // don't leave dangling pipes when there are errors.\n  function onerror(er) {\n    cleanup();\n    if (EE.listenerCount(this, 'error') === 0) {\n      throw er; // Unhandled stream error in pipe.\n    }\n  }\n\n  source.on('error', onerror);\n  dest.on('error', onerror);\n\n  // remove all the event listeners that were added.\n  function cleanup() {\n    source.removeListener('data', ondata);\n    dest.removeListener('drain', ondrain);\n\n    source.removeListener('end', onend);\n    source.removeListener('close', onclose);\n\n    source.removeListener('error', onerror);\n    dest.removeListener('error', onerror);\n\n    source.removeListener('end', cleanup);\n    source.removeListener('close', cleanup);\n\n    dest.removeListener('close', cleanup);\n  }\n\n  source.on('end', cleanup);\n  source.on('close', cleanup);\n\n  dest.on('close', cleanup);\n\n  dest.emit('pipe', source);\n\n  // Allow for unix-like usage: A.pipe(B).pipe(C)\n  return dest;\n};\n","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n  this.chunk = chunk;\n  this.encoding = encoding;\n  this.callback = cb;\n  this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n  var _this = this;\n\n  this.next = null;\n  this.entry = null;\n  this.finish = function () {\n    onCorkedFinish(_this, state);\n  };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar internalUtil = {\n  deprecate: require('util-deprecate')\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n  return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  options = options || {};\n\n  // Duplex streams are both readable and writable, but share\n  // the same options object.\n  // However, some cases require setting options to different\n  // values for the readable and the writable sides of the duplex stream.\n  // These options can be provided separately as readableXXX and writableXXX.\n  var isDuplex = stream instanceof Duplex;\n\n  // object stream flag to indicate whether or not this stream\n  // contains buffers or objects.\n  this.objectMode = !!options.objectMode;\n\n  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n  // the point at which write() starts returning false\n  // Note: 0 is a valid value, means that we always return false if\n  // the entire buffer is not flushed immediately on write()\n  var hwm = options.highWaterMark;\n  var writableHwm = options.writableHighWaterMark;\n  var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n  // cast to ints.\n  this.highWaterMark = Math.floor(this.highWaterMark);\n\n  // if _final has been called\n  this.finalCalled = false;\n\n  // drain event flag.\n  this.needDrain = false;\n  // at the start of calling end()\n  this.ending = false;\n  // when end() has been called, and returned\n  this.ended = false;\n  // when 'finish' is emitted\n  this.finished = false;\n\n  // has it been destroyed\n  this.destroyed = false;\n\n  // should we decode strings into buffers before passing to _write?\n  // this is here so that some node-core streams can optimize string\n  // handling at a lower level.\n  var noDecode = options.decodeStrings === false;\n  this.decodeStrings = !noDecode;\n\n  // Crypto is kind of old and crusty.  Historically, its default string\n  // encoding is 'binary' so we have to make this configurable.\n  // Everything else in the universe uses 'utf8', though.\n  this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n  // not an actual buffer we keep track of, but a measurement\n  // of how much we're waiting to get pushed to some underlying\n  // socket or file.\n  this.length = 0;\n\n  // a flag to see when we're in the middle of a write.\n  this.writing = false;\n\n  // when true all writes will be buffered until .uncork() call\n  this.corked = 0;\n\n  // a flag to be able to tell if the onwrite cb is called immediately,\n  // or on a later tick.  We set this to true at first, because any\n  // actions that shouldn't happen until \"later\" should generally also\n  // not happen before the first write call.\n  this.sync = true;\n\n  // a flag to know if we're processing previously buffered items, which\n  // may call the _write() callback in the same tick, so that we don't\n  // end up in an overlapped onwrite situation.\n  this.bufferProcessing = false;\n\n  // the callback that's passed to _write(chunk,cb)\n  this.onwrite = function (er) {\n    onwrite(stream, er);\n  };\n\n  // the callback that the user supplies to write(chunk,encoding,cb)\n  this.writecb = null;\n\n  // the amount that is being written when _write is called.\n  this.writelen = 0;\n\n  this.bufferedRequest = null;\n  this.lastBufferedRequest = null;\n\n  // number of pending user-supplied write callbacks\n  // this must be 0 before 'finish' can be emitted\n  this.pendingcb = 0;\n\n  // emit prefinish if the only thing we're waiting for is _write cbs\n  // This is relevant for synchronous Transform streams\n  this.prefinished = false;\n\n  // True if the error was already emitted and should not be thrown again\n  this.errorEmitted = false;\n\n  // count buffered requests\n  this.bufferedRequestCount = 0;\n\n  // allocate the first CorkedRequest, there is always\n  // one allocated and free to use, and we maintain at most two\n  this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n  var current = this.bufferedRequest;\n  var out = [];\n  while (current) {\n    out.push(current);\n    current = current.next;\n  }\n  return out;\n};\n\n(function () {\n  try {\n    Object.defineProperty(WritableState.prototype, 'buffer', {\n      get: internalUtil.deprecate(function () {\n        return this.getBuffer();\n      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n    });\n  } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n  realHasInstance = Function.prototype[Symbol.hasInstance];\n  Object.defineProperty(Writable, Symbol.hasInstance, {\n    value: function (object) {\n      if (realHasInstance.call(this, object)) return true;\n      if (this !== Writable) return false;\n\n      return object && object._writableState instanceof WritableState;\n    }\n  });\n} else {\n  realHasInstance = function (object) {\n    return object instanceof this;\n  };\n}\n\nfunction Writable(options) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  // Writable ctor is applied to Duplexes, too.\n  // `realHasInstance` is necessary because using plain `instanceof`\n  // would return false, as no `_writableState` property is attached.\n\n  // Trying to use the custom `instanceof` for Writable here will also break the\n  // Node.js LazyTransform implementation, which has a non-trivial getter for\n  // `_writableState` that would lead to infinite recursion.\n  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n    return new Writable(options);\n  }\n\n  this._writableState = new WritableState(options, this);\n\n  // legacy.\n  this.writable = true;\n\n  if (options) {\n    if (typeof options.write === 'function') this._write = options.write;\n\n    if (typeof options.writev === 'function') this._writev = options.writev;\n\n    if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n    if (typeof options.final === 'function') this._final = options.final;\n  }\n\n  Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n  this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n  var er = new Error('write after end');\n  // TODO: defer error events consistently everywhere, not just the cb\n  stream.emit('error', er);\n  pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n  var valid = true;\n  var er = false;\n\n  if (chunk === null) {\n    er = new TypeError('May not write null values to stream');\n  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n    er = new TypeError('Invalid non-string/buffer chunk');\n  }\n  if (er) {\n    stream.emit('error', er);\n    pna.nextTick(cb, er);\n    valid = false;\n  }\n  return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n  var state = this._writableState;\n  var ret = false;\n  var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n  if (isBuf && !Buffer.isBuffer(chunk)) {\n    chunk = _uint8ArrayToBuffer(chunk);\n  }\n\n  if (typeof encoding === 'function') {\n    cb = encoding;\n    encoding = null;\n  }\n\n  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n  if (typeof cb !== 'function') cb = nop;\n\n  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n    state.pendingcb++;\n    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n  }\n\n  return ret;\n};\n\nWritable.prototype.cork = function () {\n  var state = this._writableState;\n\n  state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n  var state = this._writableState;\n\n  if (state.corked) {\n    state.corked--;\n\n    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n  }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n  // node::ParseEncoding() requires lower case.\n  if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n  this._writableState.defaultEncoding = encoding;\n  return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n    chunk = Buffer.from(chunk, encoding);\n  }\n  return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function () {\n    return this._writableState.highWaterMark;\n  }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn.  Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n  if (!isBuf) {\n    var newChunk = decodeChunk(state, chunk, encoding);\n    if (chunk !== newChunk) {\n      isBuf = true;\n      encoding = 'buffer';\n      chunk = newChunk;\n    }\n  }\n  var len = state.objectMode ? 1 : chunk.length;\n\n  state.length += len;\n\n  var ret = state.length < state.highWaterMark;\n  // we must ensure that previous needDrain will not be reset to false.\n  if (!ret) state.needDrain = true;\n\n  if (state.writing || state.corked) {\n    var last = state.lastBufferedRequest;\n    state.lastBufferedRequest = {\n      chunk: chunk,\n      encoding: encoding,\n      isBuf: isBuf,\n      callback: cb,\n      next: null\n    };\n    if (last) {\n      last.next = state.lastBufferedRequest;\n    } else {\n      state.bufferedRequest = state.lastBufferedRequest;\n    }\n    state.bufferedRequestCount += 1;\n  } else {\n    doWrite(stream, state, false, len, chunk, encoding, cb);\n  }\n\n  return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n  state.writelen = len;\n  state.writecb = cb;\n  state.writing = true;\n  state.sync = true;\n  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n  state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n  --state.pendingcb;\n\n  if (sync) {\n    // defer the callback if we are being called synchronously\n    // to avoid piling up things on the stack\n    pna.nextTick(cb, er);\n    // this can emit finish, and it will always happen\n    // after error\n    pna.nextTick(finishMaybe, stream, state);\n    stream._writableState.errorEmitted = true;\n    stream.emit('error', er);\n  } else {\n    // the caller expect this to happen before if\n    // it is async\n    cb(er);\n    stream._writableState.errorEmitted = true;\n    stream.emit('error', er);\n    // this can emit finish, but finish must\n    // always follow error\n    finishMaybe(stream, state);\n  }\n}\n\nfunction onwriteStateUpdate(state) {\n  state.writing = false;\n  state.writecb = null;\n  state.length -= state.writelen;\n  state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n  var state = stream._writableState;\n  var sync = state.sync;\n  var cb = state.writecb;\n\n  onwriteStateUpdate(state);\n\n  if (er) onwriteError(stream, state, sync, er, cb);else {\n    // Check if we're actually ready to finish, but don't emit yet\n    var finished = needFinish(state);\n\n    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n      clearBuffer(stream, state);\n    }\n\n    if (sync) {\n      /*<replacement>*/\n      asyncWrite(afterWrite, stream, state, finished, cb);\n      /*</replacement>*/\n    } else {\n      afterWrite(stream, state, finished, cb);\n    }\n  }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n  if (!finished) onwriteDrain(stream, state);\n  state.pendingcb--;\n  cb();\n  finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n  if (state.length === 0 && state.needDrain) {\n    state.needDrain = false;\n    stream.emit('drain');\n  }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n  state.bufferProcessing = true;\n  var entry = state.bufferedRequest;\n\n  if (stream._writev && entry && entry.next) {\n    // Fast case, write everything using _writev()\n    var l = state.bufferedRequestCount;\n    var buffer = new Array(l);\n    var holder = state.corkedRequestsFree;\n    holder.entry = entry;\n\n    var count = 0;\n    var allBuffers = true;\n    while (entry) {\n      buffer[count] = entry;\n      if (!entry.isBuf) allBuffers = false;\n      entry = entry.next;\n      count += 1;\n    }\n    buffer.allBuffers = allBuffers;\n\n    doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n    // doWrite is almost always async, defer these to save a bit of time\n    // as the hot path ends with doWrite\n    state.pendingcb++;\n    state.lastBufferedRequest = null;\n    if (holder.next) {\n      state.corkedRequestsFree = holder.next;\n      holder.next = null;\n    } else {\n      state.corkedRequestsFree = new CorkedRequest(state);\n    }\n    state.bufferedRequestCount = 0;\n  } else {\n    // Slow case, write chunks one-by-one\n    while (entry) {\n      var chunk = entry.chunk;\n      var encoding = entry.encoding;\n      var cb = entry.callback;\n      var len = state.objectMode ? 1 : chunk.length;\n\n      doWrite(stream, state, false, len, chunk, encoding, cb);\n      entry = entry.next;\n      state.bufferedRequestCount--;\n      // if we didn't call the onwrite immediately, then\n      // it means that we need to wait until it does.\n      // also, that means that the chunk and cb are currently\n      // being processed, so move the buffer counter past them.\n      if (state.writing) {\n        break;\n      }\n    }\n\n    if (entry === null) state.lastBufferedRequest = null;\n  }\n\n  state.bufferedRequest = entry;\n  state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n  cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n  var state = this._writableState;\n\n  if (typeof chunk === 'function') {\n    cb = chunk;\n    chunk = null;\n    encoding = null;\n  } else if (typeof encoding === 'function') {\n    cb = encoding;\n    encoding = null;\n  }\n\n  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n  // .end() fully uncorks\n  if (state.corked) {\n    state.corked = 1;\n    this.uncork();\n  }\n\n  // ignore unnecessary end() calls.\n  if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n  stream._final(function (err) {\n    state.pendingcb--;\n    if (err) {\n      stream.emit('error', err);\n    }\n    state.prefinished = true;\n    stream.emit('prefinish');\n    finishMaybe(stream, state);\n  });\n}\nfunction prefinish(stream, state) {\n  if (!state.prefinished && !state.finalCalled) {\n    if (typeof stream._final === 'function') {\n      state.pendingcb++;\n      state.finalCalled = true;\n      pna.nextTick(callFinal, stream, state);\n    } else {\n      state.prefinished = true;\n      stream.emit('prefinish');\n    }\n  }\n}\n\nfunction finishMaybe(stream, state) {\n  var need = needFinish(state);\n  if (need) {\n    prefinish(stream, state);\n    if (state.pendingcb === 0) {\n      state.finished = true;\n      stream.emit('finish');\n    }\n  }\n  return need;\n}\n\nfunction endWritable(stream, state, cb) {\n  state.ending = true;\n  finishMaybe(stream, state);\n  if (cb) {\n    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n  }\n  state.ended = true;\n  stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n  var entry = corkReq.entry;\n  corkReq.entry = null;\n  while (entry) {\n    var cb = entry.callback;\n    state.pendingcb--;\n    cb(err);\n    entry = entry.next;\n  }\n  if (state.corkedRequestsFree) {\n    state.corkedRequestsFree.next = corkReq;\n  } else {\n    state.corkedRequestsFree = corkReq;\n  }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n  get: function () {\n    if (this._writableState === undefined) {\n      return false;\n    }\n    return this._writableState.destroyed;\n  },\n  set: function (value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (!this._writableState) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._writableState.destroyed = value;\n  }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n  this.end();\n  cb(err);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\n/*</replacement>*/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n  encoding = '' + encoding;\n  switch (encoding && encoding.toLowerCase()) {\n    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n      return true;\n    default:\n      return false;\n  }\n};\n\nfunction _normalizeEncoding(enc) {\n  if (!enc) return 'utf8';\n  var retried;\n  while (true) {\n    switch (enc) {\n      case 'utf8':\n      case 'utf-8':\n        return 'utf8';\n      case 'ucs2':\n      case 'ucs-2':\n      case 'utf16le':\n      case 'utf-16le':\n        return 'utf16le';\n      case 'latin1':\n      case 'binary':\n        return 'latin1';\n      case 'base64':\n      case 'ascii':\n      case 'hex':\n        return enc;\n      default:\n        if (retried) return; // undefined\n        enc = ('' + enc).toLowerCase();\n        retried = true;\n    }\n  }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n  var nenc = _normalizeEncoding(enc);\n  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n  return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n  this.encoding = normalizeEncoding(encoding);\n  var nb;\n  switch (this.encoding) {\n    case 'utf16le':\n      this.text = utf16Text;\n      this.end = utf16End;\n      nb = 4;\n      break;\n    case 'utf8':\n      this.fillLast = utf8FillLast;\n      nb = 4;\n      break;\n    case 'base64':\n      this.text = base64Text;\n      this.end = base64End;\n      nb = 3;\n      break;\n    default:\n      this.write = simpleWrite;\n      this.end = simpleEnd;\n      return;\n  }\n  this.lastNeed = 0;\n  this.lastTotal = 0;\n  this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n  if (buf.length === 0) return '';\n  var r;\n  var i;\n  if (this.lastNeed) {\n    r = this.fillLast(buf);\n    if (r === undefined) return '';\n    i = this.lastNeed;\n    this.lastNeed = 0;\n  } else {\n    i = 0;\n  }\n  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n  return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n  if (this.lastNeed <= buf.length) {\n    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n    return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n  }\n  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n  this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n  return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n  var j = buf.length - 1;\n  if (j < i) return 0;\n  var nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) self.lastNeed = nb - 1;\n    return nb;\n  }\n  if (--j < i || nb === -2) return 0;\n  nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) self.lastNeed = nb - 2;\n    return nb;\n  }\n  if (--j < i || nb === -2) return 0;\n  nb = utf8CheckByte(buf[j]);\n  if (nb >= 0) {\n    if (nb > 0) {\n      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n    }\n    return nb;\n  }\n  return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n  if ((buf[0] & 0xC0) !== 0x80) {\n    self.lastNeed = 0;\n    return '\\ufffd';\n  }\n  if (self.lastNeed > 1 && buf.length > 1) {\n    if ((buf[1] & 0xC0) !== 0x80) {\n      self.lastNeed = 1;\n      return '\\ufffd';\n    }\n    if (self.lastNeed > 2 && buf.length > 2) {\n      if ((buf[2] & 0xC0) !== 0x80) {\n        self.lastNeed = 2;\n        return '\\ufffd';\n      }\n    }\n  }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n  var p = this.lastTotal - this.lastNeed;\n  var r = utf8CheckExtraBytes(this, buf, p);\n  if (r !== undefined) return r;\n  if (this.lastNeed <= buf.length) {\n    buf.copy(this.lastChar, p, 0, this.lastNeed);\n    return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n  }\n  buf.copy(this.lastChar, p, 0, buf.length);\n  this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n  var total = utf8CheckIncomplete(this, buf, i);\n  if (!this.lastNeed) return buf.toString('utf8', i);\n  this.lastTotal = total;\n  var end = buf.length - (total - this.lastNeed);\n  buf.copy(this.lastChar, 0, end);\n  return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) return r + '\\ufffd';\n  return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n  if ((buf.length - i) % 2 === 0) {\n    var r = buf.toString('utf16le', i);\n    if (r) {\n      var c = r.charCodeAt(r.length - 1);\n      if (c >= 0xD800 && c <= 0xDBFF) {\n        this.lastNeed = 2;\n        this.lastTotal = 4;\n        this.lastChar[0] = buf[buf.length - 2];\n        this.lastChar[1] = buf[buf.length - 1];\n        return r.slice(0, -1);\n      }\n    }\n    return r;\n  }\n  this.lastNeed = 1;\n  this.lastTotal = 2;\n  this.lastChar[0] = buf[buf.length - 1];\n  return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) {\n    var end = this.lastTotal - this.lastNeed;\n    return r + this.lastChar.toString('utf16le', 0, end);\n  }\n  return r;\n}\n\nfunction base64Text(buf, i) {\n  var n = (buf.length - i) % 3;\n  if (n === 0) return buf.toString('base64', i);\n  this.lastNeed = 3 - n;\n  this.lastTotal = 3;\n  if (n === 1) {\n    this.lastChar[0] = buf[buf.length - 1];\n  } else {\n    this.lastChar[0] = buf[buf.length - 2];\n    this.lastChar[1] = buf[buf.length - 1];\n  }\n  return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n  var r = buf && buf.length ? this.write(buf) : '';\n  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n  return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n  return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n  return buf && buf.length ? this.write(buf) : '';\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||\n  function getOwnPropertyDescriptors(obj) {\n    var keys = Object.keys(obj);\n    var descriptors = {};\n    for (var i = 0; i < keys.length; i++) {\n      descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);\n    }\n    return descriptors;\n  };\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n  if (!isString(f)) {\n    var objects = [];\n    for (var i = 0; i < arguments.length; i++) {\n      objects.push(inspect(arguments[i]));\n    }\n    return objects.join(' ');\n  }\n\n  var i = 1;\n  var args = arguments;\n  var len = args.length;\n  var str = String(f).replace(formatRegExp, function(x) {\n    if (x === '%%') return '%';\n    if (i >= len) return x;\n    switch (x) {\n      case '%s': return String(args[i++]);\n      case '%d': return Number(args[i++]);\n      case '%j':\n        try {\n          return JSON.stringify(args[i++]);\n        } catch (_) {\n          return '[Circular]';\n        }\n      default:\n        return x;\n    }\n  });\n  for (var x = args[i]; i < len; x = args[++i]) {\n    if (isNull(x) || !isObject(x)) {\n      str += ' ' + x;\n    } else {\n      str += ' ' + inspect(x);\n    }\n  }\n  return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n  if (typeof process !== 'undefined' && process.noDeprecation === true) {\n    return fn;\n  }\n\n  // Allow for deprecating things in the process of starting up.\n  if (typeof process === 'undefined') {\n    return function() {\n      return exports.deprecate(fn, msg).apply(this, arguments);\n    };\n  }\n\n  var warned = false;\n  function deprecated() {\n    if (!warned) {\n      if (process.throwDeprecation) {\n        throw new Error(msg);\n      } else if (process.traceDeprecation) {\n        console.trace(msg);\n      } else {\n        console.error(msg);\n      }\n      warned = true;\n    }\n    return fn.apply(this, arguments);\n  }\n\n  return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n  if (isUndefined(debugEnviron))\n    debugEnviron = process.env.NODE_DEBUG || '';\n  set = set.toUpperCase();\n  if (!debugs[set]) {\n    if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n      var pid = process.pid;\n      debugs[set] = function() {\n        var msg = exports.format.apply(exports, arguments);\n        console.error('%s %d: %s', set, pid, msg);\n      };\n    } else {\n      debugs[set] = function() {};\n    }\n  }\n  return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n  // default options\n  var ctx = {\n    seen: [],\n    stylize: stylizeNoColor\n  };\n  // legacy...\n  if (arguments.length >= 3) ctx.depth = arguments[2];\n  if (arguments.length >= 4) ctx.colors = arguments[3];\n  if (isBoolean(opts)) {\n    // legacy...\n    ctx.showHidden = opts;\n  } else if (opts) {\n    // got an \"options\" object\n    exports._extend(ctx, opts);\n  }\n  // set default options\n  if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n  if (isUndefined(ctx.depth)) ctx.depth = 2;\n  if (isUndefined(ctx.colors)) ctx.colors = false;\n  if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n  if (ctx.colors) ctx.stylize = stylizeWithColor;\n  return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n  'bold' : [1, 22],\n  'italic' : [3, 23],\n  'underline' : [4, 24],\n  'inverse' : [7, 27],\n  'white' : [37, 39],\n  'grey' : [90, 39],\n  'black' : [30, 39],\n  'blue' : [34, 39],\n  'cyan' : [36, 39],\n  'green' : [32, 39],\n  'magenta' : [35, 39],\n  'red' : [31, 39],\n  'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n  'special': 'cyan',\n  'number': 'yellow',\n  'boolean': 'yellow',\n  'undefined': 'grey',\n  'null': 'bold',\n  'string': 'green',\n  'date': 'magenta',\n  // \"name\": intentionally not styling\n  'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n  var style = inspect.styles[styleType];\n\n  if (style) {\n    return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n           '\\u001b[' + inspect.colors[style][1] + 'm';\n  } else {\n    return str;\n  }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n  return str;\n}\n\n\nfunction arrayToHash(array) {\n  var hash = {};\n\n  array.forEach(function(val, idx) {\n    hash[val] = true;\n  });\n\n  return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n  // Provide a hook for user-specified inspect functions.\n  // Check that value is an object with an inspect function on it\n  if (ctx.customInspect &&\n      value &&\n      isFunction(value.inspect) &&\n      // Filter out the util module, it's inspect function is special\n      value.inspect !== exports.inspect &&\n      // Also filter out any prototype objects using the circular check.\n      !(value.constructor && value.constructor.prototype === value)) {\n    var ret = value.inspect(recurseTimes, ctx);\n    if (!isString(ret)) {\n      ret = formatValue(ctx, ret, recurseTimes);\n    }\n    return ret;\n  }\n\n  // Primitive types cannot have properties\n  var primitive = formatPrimitive(ctx, value);\n  if (primitive) {\n    return primitive;\n  }\n\n  // Look up the keys of the object.\n  var keys = Object.keys(value);\n  var visibleKeys = arrayToHash(keys);\n\n  if (ctx.showHidden) {\n    keys = Object.getOwnPropertyNames(value);\n  }\n\n  // IE doesn't make error fields non-enumerable\n  // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n  if (isError(value)\n      && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n    return formatError(value);\n  }\n\n  // Some type of object without properties can be shortcutted.\n  if (keys.length === 0) {\n    if (isFunction(value)) {\n      var name = value.name ? ': ' + value.name : '';\n      return ctx.stylize('[Function' + name + ']', 'special');\n    }\n    if (isRegExp(value)) {\n      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n    }\n    if (isDate(value)) {\n      return ctx.stylize(Date.prototype.toString.call(value), 'date');\n    }\n    if (isError(value)) {\n      return formatError(value);\n    }\n  }\n\n  var base = '', array = false, braces = ['{', '}'];\n\n  // Make Array say that they are Array\n  if (isArray(value)) {\n    array = true;\n    braces = ['[', ']'];\n  }\n\n  // Make functions say that they are functions\n  if (isFunction(value)) {\n    var n = value.name ? ': ' + value.name : '';\n    base = ' [Function' + n + ']';\n  }\n\n  // Make RegExps say that they are RegExps\n  if (isRegExp(value)) {\n    base = ' ' + RegExp.prototype.toString.call(value);\n  }\n\n  // Make dates with properties first say the date\n  if (isDate(value)) {\n    base = ' ' + Date.prototype.toUTCString.call(value);\n  }\n\n  // Make error with message first say the error\n  if (isError(value)) {\n    base = ' ' + formatError(value);\n  }\n\n  if (keys.length === 0 && (!array || value.length == 0)) {\n    return braces[0] + base + braces[1];\n  }\n\n  if (recurseTimes < 0) {\n    if (isRegExp(value)) {\n      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n    } else {\n      return ctx.stylize('[Object]', 'special');\n    }\n  }\n\n  ctx.seen.push(value);\n\n  var output;\n  if (array) {\n    output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n  } else {\n    output = keys.map(function(key) {\n      return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n    });\n  }\n\n  ctx.seen.pop();\n\n  return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n  if (isUndefined(value))\n    return ctx.stylize('undefined', 'undefined');\n  if (isString(value)) {\n    var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n                                             .replace(/'/g, \"\\\\'\")\n                                             .replace(/\\\\\"/g, '\"') + '\\'';\n    return ctx.stylize(simple, 'string');\n  }\n  if (isNumber(value))\n    return ctx.stylize('' + value, 'number');\n  if (isBoolean(value))\n    return ctx.stylize('' + value, 'boolean');\n  // For some reason typeof null is \"object\", so special case here.\n  if (isNull(value))\n    return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n  return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n  var output = [];\n  for (var i = 0, l = value.length; i < l; ++i) {\n    if (hasOwnProperty(value, String(i))) {\n      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n          String(i), true));\n    } else {\n      output.push('');\n    }\n  }\n  keys.forEach(function(key) {\n    if (!key.match(/^\\d+$/)) {\n      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n          key, true));\n    }\n  });\n  return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n  var name, str, desc;\n  desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n  if (desc.get) {\n    if (desc.set) {\n      str = ctx.stylize('[Getter/Setter]', 'special');\n    } else {\n      str = ctx.stylize('[Getter]', 'special');\n    }\n  } else {\n    if (desc.set) {\n      str = ctx.stylize('[Setter]', 'special');\n    }\n  }\n  if (!hasOwnProperty(visibleKeys, key)) {\n    name = '[' + key + ']';\n  }\n  if (!str) {\n    if (ctx.seen.indexOf(desc.value) < 0) {\n      if (isNull(recurseTimes)) {\n        str = formatValue(ctx, desc.value, null);\n      } else {\n        str = formatValue(ctx, desc.value, recurseTimes - 1);\n      }\n      if (str.indexOf('\\n') > -1) {\n        if (array) {\n          str = str.split('\\n').map(function(line) {\n            return '  ' + line;\n          }).join('\\n').substr(2);\n        } else {\n          str = '\\n' + str.split('\\n').map(function(line) {\n            return '   ' + line;\n          }).join('\\n');\n        }\n      }\n    } else {\n      str = ctx.stylize('[Circular]', 'special');\n    }\n  }\n  if (isUndefined(name)) {\n    if (array && key.match(/^\\d+$/)) {\n      return str;\n    }\n    name = JSON.stringify('' + key);\n    if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n      name = name.substr(1, name.length - 2);\n      name = ctx.stylize(name, 'name');\n    } else {\n      name = name.replace(/'/g, \"\\\\'\")\n                 .replace(/\\\\\"/g, '\"')\n                 .replace(/(^\"|\"$)/g, \"'\");\n      name = ctx.stylize(name, 'string');\n    }\n  }\n\n  return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n  var numLinesEst = 0;\n  var length = output.reduce(function(prev, cur) {\n    numLinesEst++;\n    if (cur.indexOf('\\n') >= 0) numLinesEst++;\n    return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n  }, 0);\n\n  if (length > 60) {\n    return braces[0] +\n           (base === '' ? '' : base + '\\n ') +\n           ' ' +\n           output.join(',\\n  ') +\n           ' ' +\n           braces[1];\n  }\n\n  return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n  return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n  return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n  return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n  return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n  return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n  return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n  return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n  return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n  return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n  return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n  return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n  return isObject(e) &&\n      (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n  return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n  return arg === null ||\n         typeof arg === 'boolean' ||\n         typeof arg === 'number' ||\n         typeof arg === 'string' ||\n         typeof arg === 'symbol' ||  // ES6 symbol\n         typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n  return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n  return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n              'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n  var d = new Date();\n  var time = [pad(d.getHours()),\n              pad(d.getMinutes()),\n              pad(d.getSeconds())].join(':');\n  return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n  console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n *     prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n  // Don't do anything if add isn't an object\n  if (!add || !isObject(add)) return origin;\n\n  var keys = Object.keys(add);\n  var i = keys.length;\n  while (i--) {\n    origin[keys[i]] = add[keys[i]];\n  }\n  return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n  return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nvar kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined;\n\nexports.promisify = function promisify(original) {\n  if (typeof original !== 'function')\n    throw new TypeError('The \"original\" argument must be of type Function');\n\n  if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) {\n    var fn = original[kCustomPromisifiedSymbol];\n    if (typeof fn !== 'function') {\n      throw new TypeError('The \"util.promisify.custom\" argument must be of type Function');\n    }\n    Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n      value: fn, enumerable: false, writable: false, configurable: true\n    });\n    return fn;\n  }\n\n  function fn() {\n    var promiseResolve, promiseReject;\n    var promise = new Promise(function (resolve, reject) {\n      promiseResolve = resolve;\n      promiseReject = reject;\n    });\n\n    var args = [];\n    for (var i = 0; i < arguments.length; i++) {\n      args.push(arguments[i]);\n    }\n    args.push(function (err, value) {\n      if (err) {\n        promiseReject(err);\n      } else {\n        promiseResolve(value);\n      }\n    });\n\n    try {\n      original.apply(this, args);\n    } catch (err) {\n      promiseReject(err);\n    }\n\n    return promise;\n  }\n\n  Object.setPrototypeOf(fn, Object.getPrototypeOf(original));\n\n  if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n    value: fn, enumerable: false, writable: false, configurable: true\n  });\n  return Object.defineProperties(\n    fn,\n    getOwnPropertyDescriptors(original)\n  );\n}\n\nexports.promisify.custom = kCustomPromisifiedSymbol\n\nfunction callbackifyOnRejected(reason, cb) {\n  // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M).\n  // Because `null` is a special error value in callbacks which means \"no error\n  // occurred\", we error-wrap so the callback consumer can distinguish between\n  // \"the promise rejected with null\" or \"the promise fulfilled with undefined\".\n  if (!reason) {\n    var newReason = new Error('Promise was rejected with a falsy value');\n    newReason.reason = reason;\n    reason = newReason;\n  }\n  return cb(reason);\n}\n\nfunction callbackify(original) {\n  if (typeof original !== 'function') {\n    throw new TypeError('The \"original\" argument must be of type Function');\n  }\n\n  // We DO NOT return the promise as it gives the user a false sense that\n  // the promise is actually somehow related to the callback's execution\n  // and that the callback throwing will reject the promise.\n  function callbackified() {\n    var args = [];\n    for (var i = 0; i < arguments.length; i++) {\n      args.push(arguments[i]);\n    }\n\n    var maybeCb = args.pop();\n    if (typeof maybeCb !== 'function') {\n      throw new TypeError('The last argument must be of type Function');\n    }\n    var self = this;\n    var cb = function() {\n      return maybeCb.apply(self, arguments);\n    };\n    // In true node style we process the callback on `nextTick` with all the\n    // implications (stack, `uncaughtException`, `async_hooks`)\n    original.apply(this, args)\n      .then(function(ret) { process.nextTick(cb, null, ret) },\n            function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) });\n  }\n\n  Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original));\n  Object.defineProperties(callbackified,\n                          getOwnPropertyDescriptors(original));\n  return callbackified;\n}\nexports.callbackify = callbackify;\n",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var Hasher = C_lib.Hasher;\n\t    var C_algo = C.algo;\n\n\t    // Reusable object\n\t    var W = [];\n\n\t    /**\n\t     * SHA-1 hash algorithm.\n\t     */\n\t    var SHA1 = C_algo.SHA1 = Hasher.extend({\n\t        _doReset: function () {\n\t            this._hash = new WordArray.init([\n\t                0x67452301, 0xefcdab89,\n\t                0x98badcfe, 0x10325476,\n\t                0xc3d2e1f0\n\t            ]);\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Shortcut\n\t            var H = this._hash.words;\n\n\t            // Working variables\n\t            var a = H[0];\n\t            var b = H[1];\n\t            var c = H[2];\n\t            var d = H[3];\n\t            var e = H[4];\n\n\t            // Computation\n\t            for (var i = 0; i < 80; i++) {\n\t                if (i < 16) {\n\t                    W[i] = M[offset + i] | 0;\n\t                } else {\n\t                    var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16];\n\t                    W[i] = (n << 1) | (n >>> 31);\n\t                }\n\n\t                var t = ((a << 5) | (a >>> 27)) + e + W[i];\n\t                if (i < 20) {\n\t                    t += ((b & c) | (~b & d)) + 0x5a827999;\n\t                } else if (i < 40) {\n\t                    t += (b ^ c ^ d) + 0x6ed9eba1;\n\t                } else if (i < 60) {\n\t                    t += ((b & c) | (b & d) | (c & d)) - 0x70e44324;\n\t                } else /* if (i < 80) */ {\n\t                    t += (b ^ c ^ d) - 0x359d3e2a;\n\t                }\n\n\t                e = d;\n\t                d = c;\n\t                c = (b << 30) | (b >>> 2);\n\t                b = a;\n\t                a = t;\n\t            }\n\n\t            // Intermediate hash value\n\t            H[0] = (H[0] + a) | 0;\n\t            H[1] = (H[1] + b) | 0;\n\t            H[2] = (H[2] + c) | 0;\n\t            H[3] = (H[3] + d) | 0;\n\t            H[4] = (H[4] + e) | 0;\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\n\t            var nBitsTotal = this._nDataBytes * 8;\n\t            var nBitsLeft = data.sigBytes * 8;\n\n\t            // Add padding\n\t            dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;\n\t            data.sigBytes = dataWords.length * 4;\n\n\t            // Hash final blocks\n\t            this._process();\n\n\t            // Return final computed hash\n\t            return this._hash;\n\t        },\n\n\t        clone: function () {\n\t            var clone = Hasher.clone.call(this);\n\t            clone._hash = this._hash.clone();\n\n\t            return clone;\n\t        }\n\t    });\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.SHA1('message');\n\t     *     var hash = CryptoJS.SHA1(wordArray);\n\t     */\n\t    C.SHA1 = Hasher._createHelper(SHA1);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacSHA1(message, key);\n\t     */\n\t    C.HmacSHA1 = Hasher._createHmacHelper(SHA1);\n\t}());\n\n\n\treturn CryptoJS.SHA1;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var Base = C_lib.Base;\n\t    var C_enc = C.enc;\n\t    var Utf8 = C_enc.Utf8;\n\t    var C_algo = C.algo;\n\n\t    /**\n\t     * HMAC algorithm.\n\t     */\n\t    var HMAC = C_algo.HMAC = Base.extend({\n\t        /**\n\t         * Initializes a newly created HMAC.\n\t         *\n\t         * @param {Hasher} hasher The hash algorithm to use.\n\t         * @param {WordArray|string} key The secret key.\n\t         *\n\t         * @example\n\t         *\n\t         *     var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key);\n\t         */\n\t        init: function (hasher, key) {\n\t            // Init hasher\n\t            hasher = this._hasher = new hasher.init();\n\n\t            // Convert string to WordArray, else assume WordArray already\n\t            if (typeof key == 'string') {\n\t                key = Utf8.parse(key);\n\t            }\n\n\t            // Shortcuts\n\t            var hasherBlockSize = hasher.blockSize;\n\t            var hasherBlockSizeBytes = hasherBlockSize * 4;\n\n\t            // Allow arbitrary length keys\n\t            if (key.sigBytes > hasherBlockSizeBytes) {\n\t                key = hasher.finalize(key);\n\t            }\n\n\t            // Clamp excess bits\n\t            key.clamp();\n\n\t            // Clone key for inner and outer pads\n\t            var oKey = this._oKey = key.clone();\n\t            var iKey = this._iKey = key.clone();\n\n\t            // Shortcuts\n\t            var oKeyWords = oKey.words;\n\t            var iKeyWords = iKey.words;\n\n\t            // XOR keys with pad constants\n\t            for (var i = 0; i < hasherBlockSize; i++) {\n\t                oKeyWords[i] ^= 0x5c5c5c5c;\n\t                iKeyWords[i] ^= 0x36363636;\n\t            }\n\t            oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes;\n\n\t            // Set initial values\n\t            this.reset();\n\t        },\n\n\t        /**\n\t         * Resets this HMAC to its initial state.\n\t         *\n\t         * @example\n\t         *\n\t         *     hmacHasher.reset();\n\t         */\n\t        reset: function () {\n\t            // Shortcut\n\t            var hasher = this._hasher;\n\n\t            // Reset\n\t            hasher.reset();\n\t            hasher.update(this._iKey);\n\t        },\n\n\t        /**\n\t         * Updates this HMAC with a message.\n\t         *\n\t         * @param {WordArray|string} messageUpdate The message to append.\n\t         *\n\t         * @return {HMAC} This HMAC instance.\n\t         *\n\t         * @example\n\t         *\n\t         *     hmacHasher.update('message');\n\t         *     hmacHasher.update(wordArray);\n\t         */\n\t        update: function (messageUpdate) {\n\t            this._hasher.update(messageUpdate);\n\n\t            // Chainable\n\t            return this;\n\t        },\n\n\t        /**\n\t         * Finalizes the HMAC computation.\n\t         * Note that the finalize operation is effectively a destructive, read-once operation.\n\t         *\n\t         * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t         *\n\t         * @return {WordArray} The HMAC.\n\t         *\n\t         * @example\n\t         *\n\t         *     var hmac = hmacHasher.finalize();\n\t         *     var hmac = hmacHasher.finalize('message');\n\t         *     var hmac = hmacHasher.finalize(wordArray);\n\t         */\n\t        finalize: function (messageUpdate) {\n\t            // Shortcut\n\t            var hasher = this._hasher;\n\n\t            // Compute HMAC\n\t            var innerHash = hasher.finalize(messageUpdate);\n\t            hasher.reset();\n\t            var hmac = hasher.finalize(this._oKey.clone().concat(innerHash));\n\n\t            return hmac;\n\t        }\n\t    });\n\t}());\n\n\n}));","// Generated by CoffeeScript 1.7.1\n(function() {\n  var DecodeStream, iconv;\n\n  try {\n    iconv = require('iconv-lite');\n  } catch (_error) {}\n\n  DecodeStream = (function() {\n    var key;\n\n    function DecodeStream(buffer) {\n      this.buffer = buffer;\n      this.pos = 0;\n      this.length = this.buffer.length;\n    }\n\n    DecodeStream.TYPES = {\n      UInt8: 1,\n      UInt16: 2,\n      UInt24: 3,\n      UInt32: 4,\n      Int8: 1,\n      Int16: 2,\n      Int24: 3,\n      Int32: 4,\n      Float: 4,\n      Double: 8\n    };\n\n    for (key in Buffer.prototype) {\n      if (key.slice(0, 4) === 'read') {\n        (function(key) {\n          var bytes;\n          bytes = DecodeStream.TYPES[key.replace(/read|[BL]E/g, '')];\n          return DecodeStream.prototype[key] = function() {\n            var ret;\n            ret = this.buffer[key](this.pos);\n            this.pos += bytes;\n            return ret;\n          };\n        })(key);\n      }\n    }\n\n    DecodeStream.prototype.readString = function(length, encoding) {\n      var buf, byte, i, _i, _ref;\n      if (encoding == null) {\n        encoding = 'ascii';\n      }\n      switch (encoding) {\n        case 'utf16le':\n        case 'ucs2':\n        case 'utf8':\n        case 'ascii':\n          return this.buffer.toString(encoding, this.pos, this.pos += length);\n        case 'utf16be':\n          buf = new Buffer(this.readBuffer(length));\n          for (i = _i = 0, _ref = buf.length - 1; _i < _ref; i = _i += 2) {\n            byte = buf[i];\n            buf[i] = buf[i + 1];\n            buf[i + 1] = byte;\n          }\n          return buf.toString('utf16le');\n        default:\n          buf = this.readBuffer(length);\n          if (iconv) {\n            try {\n              return iconv.decode(buf, encoding);\n            } catch (_error) {}\n          }\n          return buf;\n      }\n    };\n\n    DecodeStream.prototype.readBuffer = function(length) {\n      return this.buffer.slice(this.pos, this.pos += length);\n    };\n\n    DecodeStream.prototype.readUInt24BE = function() {\n      return (this.readUInt16BE() << 8) + this.readUInt8();\n    };\n\n    DecodeStream.prototype.readUInt24LE = function() {\n      return this.readUInt16LE() + (this.readUInt8() << 16);\n    };\n\n    DecodeStream.prototype.readInt24BE = function() {\n      return (this.readInt16BE() << 8) + this.readUInt8();\n    };\n\n    DecodeStream.prototype.readInt24LE = function() {\n      return this.readUInt16LE() + (this.readInt8() << 16);\n    };\n\n    return DecodeStream;\n\n  })();\n\n  module.exports = DecodeStream;\n\n}).call(this);\n","\"use strict\";\n\n// Some environments don't have global Buffer (e.g. React Native).\n// Solution would be installing npm modules \"buffer\" and \"stream\" explicitly.\nvar Buffer = require(\"safer-buffer\").Buffer;\n\nvar bomHandling = require(\"./bom-handling\"),\n    iconv = module.exports;\n\n// All codecs and aliases are kept here, keyed by encoding name/alias.\n// They are lazy loaded in `iconv.getCodec` from `encodings/index.js`.\niconv.encodings = null;\n\n// Characters emitted in case of error.\niconv.defaultCharUnicode = '�';\niconv.defaultCharSingleByte = '?';\n\n// Public API.\niconv.encode = function encode(str, encoding, options) {\n    str = \"\" + (str || \"\"); // Ensure string.\n\n    var encoder = iconv.getEncoder(encoding, options);\n\n    var res = encoder.write(str);\n    var trail = encoder.end();\n    \n    return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res;\n}\n\niconv.decode = function decode(buf, encoding, options) {\n    if (typeof buf === 'string') {\n        if (!iconv.skipDecodeWarning) {\n            console.error('Iconv-lite warning: decode()-ing strings is deprecated. Refer to https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding');\n            iconv.skipDecodeWarning = true;\n        }\n\n        buf = Buffer.from(\"\" + (buf || \"\"), \"binary\"); // Ensure buffer.\n    }\n\n    var decoder = iconv.getDecoder(encoding, options);\n\n    var res = decoder.write(buf);\n    var trail = decoder.end();\n\n    return trail ? (res + trail) : res;\n}\n\niconv.encodingExists = function encodingExists(enc) {\n    try {\n        iconv.getCodec(enc);\n        return true;\n    } catch (e) {\n        return false;\n    }\n}\n\n// Legacy aliases to convert functions\niconv.toEncoding = iconv.encode;\niconv.fromEncoding = iconv.decode;\n\n// Search for a codec in iconv.encodings. Cache codec data in iconv._codecDataCache.\niconv._codecDataCache = {};\niconv.getCodec = function getCodec(encoding) {\n    if (!iconv.encodings)\n        iconv.encodings = require(\"../encodings\"); // Lazy load all encoding definitions.\n    \n    // Canonicalize encoding name: strip all non-alphanumeric chars and appended year.\n    var enc = iconv._canonicalizeEncoding(encoding);\n\n    // Traverse iconv.encodings to find actual codec.\n    var codecOptions = {};\n    while (true) {\n        var codec = iconv._codecDataCache[enc];\n        if (codec)\n            return codec;\n\n        var codecDef = iconv.encodings[enc];\n\n        switch (typeof codecDef) {\n            case \"string\": // Direct alias to other encoding.\n                enc = codecDef;\n                break;\n\n            case \"object\": // Alias with options. Can be layered.\n                for (var key in codecDef)\n                    codecOptions[key] = codecDef[key];\n\n                if (!codecOptions.encodingName)\n                    codecOptions.encodingName = enc;\n                \n                enc = codecDef.type;\n                break;\n\n            case \"function\": // Codec itself.\n                if (!codecOptions.encodingName)\n                    codecOptions.encodingName = enc;\n\n                // The codec function must load all tables and return object with .encoder and .decoder methods.\n                // It'll be called only once (for each different options object).\n                codec = new codecDef(codecOptions, iconv);\n\n                iconv._codecDataCache[codecOptions.encodingName] = codec; // Save it to be reused later.\n                return codec;\n\n            default:\n                throw new Error(\"Encoding not recognized: '\" + encoding + \"' (searched as: '\"+enc+\"')\");\n        }\n    }\n}\n\niconv._canonicalizeEncoding = function(encoding) {\n    // Canonicalize encoding name: strip all non-alphanumeric chars and appended year.\n    return (''+encoding).toLowerCase().replace(/:\\d{4}$|[^0-9a-z]/g, \"\");\n}\n\niconv.getEncoder = function getEncoder(encoding, options) {\n    var codec = iconv.getCodec(encoding),\n        encoder = new codec.encoder(options, codec);\n\n    if (codec.bomAware && options && options.addBOM)\n        encoder = new bomHandling.PrependBOM(encoder, options);\n\n    return encoder;\n}\n\niconv.getDecoder = function getDecoder(encoding, options) {\n    var codec = iconv.getCodec(encoding),\n        decoder = new codec.decoder(options, codec);\n\n    if (codec.bomAware && !(options && options.stripBOM === false))\n        decoder = new bomHandling.StripBOM(decoder, options);\n\n    return decoder;\n}\n\n\n// Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json.\nvar nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node;\nif (nodeVer) {\n\n    // Load streaming support in Node v0.10+\n    var nodeVerArr = nodeVer.split(\".\").map(Number);\n    if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) {\n        require(\"./streams\")(iconv);\n    }\n\n    // Load Node primitive extensions.\n    require(\"./extend-node\")(iconv);\n}\n\nif (\"Ā\" != \"\\u0100\") {\n    console.error(\"iconv-lite warning: javascript files use encoding different from utf-8. See https://github.com/ashtuchkin/iconv-lite/wiki/Javascript-source-file-encodings for more info.\");\n}\n","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n  return cof(it) == 'String' ? it.split('') : Object(it);\n};\n","var toString = {}.toString;\n\nmodule.exports = function (it) {\n  return toString.call(it).slice(8, -1);\n};\n","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n  if (it == undefined) throw TypeError(\"Can't call method on  \" + it);\n  return it;\n};\n","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n  O = toIObject(O);\n  P = toPrimitive(P, true);\n  if (IE8_DOM_DEFINE) try {\n    return gOPD(O, P);\n  } catch (e) { /* empty */ }\n  if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n  if (!isObject(it)) return it;\n  var fn, val;\n  if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n  if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n  if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n  throw TypeError(\"Can't convert object to primitive value\");\n};\n","// most Object methods by ES6 should accept primitives\nvar $export = require('./_export');\nvar core = require('./_core');\nvar fails = require('./_fails');\nmodule.exports = function (KEY, exec) {\n  var fn = (core.Object || {})[KEY] || Object[KEY];\n  var exp = {};\n  exp[KEY] = exec(fn);\n  $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n  $iterCreate(Constructor, NAME, next);\n  var getMethod = function (kind) {\n    if (!BUGGY && kind in proto) return proto[kind];\n    switch (kind) {\n      case KEYS: return function keys() { return new Constructor(this, kind); };\n      case VALUES: return function values() { return new Constructor(this, kind); };\n    } return function entries() { return new Constructor(this, kind); };\n  };\n  var TAG = NAME + ' Iterator';\n  var DEF_VALUES = DEFAULT == VALUES;\n  var VALUES_BUG = false;\n  var proto = Base.prototype;\n  var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n  var $default = $native || getMethod(DEFAULT);\n  var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n  var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n  var methods, key, IteratorPrototype;\n  // Fix native\n  if ($anyNative) {\n    IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n    if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n      // Set @@toStringTag to native iterators\n      setToStringTag(IteratorPrototype, TAG, true);\n      // fix for some old engines\n      if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n    }\n  }\n  // fix Array#{values, @@iterator}.name in V8 / FF\n  if (DEF_VALUES && $native && $native.name !== VALUES) {\n    VALUES_BUG = true;\n    $default = function values() { return $native.call(this); };\n  }\n  // Define iterator\n  if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n    hide(proto, ITERATOR, $default);\n  }\n  // Plug for library\n  Iterators[NAME] = $default;\n  Iterators[TAG] = returnThis;\n  if (DEFAULT) {\n    methods = {\n      values: DEF_VALUES ? $default : getMethod(VALUES),\n      keys: IS_SET ? $default : getMethod(KEYS),\n      entries: $entries\n    };\n    if (FORCED) for (key in methods) {\n      if (!(key in proto)) redefine(proto, key, methods[key]);\n    } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n  }\n  return methods;\n};\n","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n  return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n  return shared[key] || (shared[key] = uid(key));\n};\n","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n  return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n  version: core.version,\n  mode: require('./_library') ? 'pure' : 'global',\n  copyright: '© 2019 Denis Pushkarev (zloirock.ru)'\n});\n","// IE 8- don't enum bug keys\nmodule.exports = (\n  'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n  if (it != undefined) return it[ITERATOR]\n    || it['@@iterator']\n    || Iterators[classof(it)];\n};\n","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n  return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n  return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};","exports.f = require('./_wks');\n","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n  var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n  if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n","exports.f = Object.getOwnPropertySymbols;\n","var isObject = require('./_is-object');\nmodule.exports = function (it, TYPE) {\n  if (!isObject(it) || it._t !== TYPE) throw TypeError('Incompatible receiver, ' + TYPE + ' required!');\n  return it;\n};\n","'use strict';\n\nvar keys = require('object-keys');\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol('foo') === 'symbol';\n\nvar toStr = Object.prototype.toString;\nvar concat = Array.prototype.concat;\nvar origDefineProperty = Object.defineProperty;\n\nvar isFunction = function (fn) {\n\treturn typeof fn === 'function' && toStr.call(fn) === '[object Function]';\n};\n\nvar arePropertyDescriptorsSupported = function () {\n\tvar obj = {};\n\ttry {\n\t\torigDefineProperty(obj, 'x', { enumerable: false, value: obj });\n\t\t// eslint-disable-next-line no-unused-vars, no-restricted-syntax\n\t\tfor (var _ in obj) { // jscs:ignore disallowUnusedVariables\n\t\t\treturn false;\n\t\t}\n\t\treturn obj.x === obj;\n\t} catch (e) { /* this is IE 8. */\n\t\treturn false;\n\t}\n};\nvar supportsDescriptors = origDefineProperty && arePropertyDescriptorsSupported();\n\nvar defineProperty = function (object, name, value, predicate) {\n\tif (name in object && (!isFunction(predicate) || !predicate())) {\n\t\treturn;\n\t}\n\tif (supportsDescriptors) {\n\t\torigDefineProperty(object, name, {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tvalue: value,\n\t\t\twritable: true\n\t\t});\n\t} else {\n\t\tobject[name] = value;\n\t}\n};\n\nvar defineProperties = function (object, map) {\n\tvar predicates = arguments.length > 2 ? arguments[2] : {};\n\tvar props = keys(map);\n\tif (hasSymbols) {\n\t\tprops = concat.call(props, Object.getOwnPropertySymbols(map));\n\t}\n\tfor (var i = 0; i < props.length; i += 1) {\n\t\tdefineProperty(object, props[i], map[props[i]], predicates[props[i]]);\n\t}\n};\n\ndefineProperties.supportsDescriptors = !!supportsDescriptors;\n\nmodule.exports = defineProperties;\n","require('./_typed-array')('Uint32', 4, function (init) {\n  return function Uint32Array(data, byteOffset, length) {\n    return init(this, data, byteOffset, length);\n  };\n});\n","'use strict';\r\n\r\nvar isString = require('./helpers').isString;\r\nvar isNumber = require('./helpers').isNumber;\r\nvar isObject = require('./helpers').isObject;\r\nvar isArray = require('./helpers').isArray;\r\nvar isUndefined = require('./helpers').isUndefined;\r\nvar LineBreaker = require('linebreak');\r\n\r\nvar LEADING = /^(\\s)+/g;\r\nvar TRAILING = /(\\s)+$/g;\r\n\r\n/**\r\n * Creates an instance of TextTools - text measurement utility\r\n *\r\n * @constructor\r\n * @param {FontProvider} fontProvider\r\n */\r\nfunction TextTools(fontProvider) {\r\n\tthis.fontProvider = fontProvider;\r\n}\r\n\r\n/**\r\n * Converts an array of strings (or inline-definition-objects) into a collection\r\n * of inlines and calculated minWidth/maxWidth.\r\n * and their min/max widths\r\n * @param  {Object} textArray - an array of inline-definition-objects (or strings)\r\n * @param  {Object} styleContextStack current style stack\r\n * @return {Object}                   collection of inlines, minWidth, maxWidth\r\n */\r\nTextTools.prototype.buildInlines = function (textArray, styleContextStack) {\r\n\tvar measured = measure(this.fontProvider, textArray, styleContextStack);\r\n\r\n\tvar minWidth = 0,\r\n\t\tmaxWidth = 0,\r\n\t\tcurrentLineWidth;\r\n\r\n\tmeasured.forEach(function (inline) {\r\n\t\tminWidth = Math.max(minWidth, inline.width - inline.leadingCut - inline.trailingCut);\r\n\r\n\t\tif (!currentLineWidth) {\r\n\t\t\tcurrentLineWidth = { width: 0, leadingCut: inline.leadingCut, trailingCut: 0 };\r\n\t\t}\r\n\r\n\t\tcurrentLineWidth.width += inline.width;\r\n\t\tcurrentLineWidth.trailingCut = inline.trailingCut;\r\n\r\n\t\tmaxWidth = Math.max(maxWidth, getTrimmedWidth(currentLineWidth));\r\n\r\n\t\tif (inline.lineEnd) {\r\n\t\t\tcurrentLineWidth = null;\r\n\t\t}\r\n\t});\r\n\r\n\tif (getStyleProperty({}, styleContextStack, 'noWrap', false)) {\r\n\t\tminWidth = maxWidth;\r\n\t}\r\n\r\n\treturn {\r\n\t\titems: measured,\r\n\t\tminWidth: minWidth,\r\n\t\tmaxWidth: maxWidth\r\n\t};\r\n\r\n\tfunction getTrimmedWidth(item) {\r\n\t\treturn Math.max(0, item.width - item.leadingCut - item.trailingCut);\r\n\t}\r\n};\r\n\r\n/**\r\n * Returns size of the specified string (without breaking it) using the current style\r\n * @param  {String} text              text to be measured\r\n * @param  {Object} styleContextStack current style stack\r\n * @return {Object}                   size of the specified string\r\n */\r\nTextTools.prototype.sizeOfString = function (text, styleContextStack) {\r\n\ttext = text ? text.toString().replace(/\\t/g, '    ') : '';\r\n\r\n\t//TODO: refactor - extract from measure\r\n\tvar fontName = getStyleProperty({}, styleContextStack, 'font', 'Roboto');\r\n\tvar fontSize = getStyleProperty({}, styleContextStack, 'fontSize', 12);\r\n\tvar fontFeatures = getStyleProperty({}, styleContextStack, 'fontFeatures', null);\r\n\tvar bold = getStyleProperty({}, styleContextStack, 'bold', false);\r\n\tvar italics = getStyleProperty({}, styleContextStack, 'italics', false);\r\n\tvar lineHeight = getStyleProperty({}, styleContextStack, 'lineHeight', 1);\r\n\tvar characterSpacing = getStyleProperty({}, styleContextStack, 'characterSpacing', 0);\r\n\r\n\tvar font = this.fontProvider.provideFont(fontName, bold, italics);\r\n\r\n\treturn {\r\n\t\twidth: widthOfString(text, font, fontSize, characterSpacing, fontFeatures),\r\n\t\theight: font.lineHeight(fontSize) * lineHeight,\r\n\t\tfontSize: fontSize,\r\n\t\tlineHeight: lineHeight,\r\n\t\tascender: font.ascender / 1000 * fontSize,\r\n\t\tdescender: font.descender / 1000 * fontSize\r\n\t};\r\n};\r\n\r\n/**\r\n * Returns size of the specified rotated string (without breaking it) using the current style\r\n *\r\n * @param  {string} text text to be measured\r\n * @param  {number} angle\r\n * @param  {object} styleContextStack current style stack\r\n * @returns {object} size of the specified string\r\n */\r\nTextTools.prototype.sizeOfRotatedText = function (text, angle, styleContextStack) {\r\n\tvar angleRad = angle * Math.PI / -180;\r\n\tvar size = this.sizeOfString(text, styleContextStack);\r\n\treturn {\r\n\t\twidth: Math.abs(size.height * Math.sin(angleRad)) + Math.abs(size.width * Math.cos(angleRad)),\r\n\t\theight: Math.abs(size.width * Math.sin(angleRad)) + Math.abs(size.height * Math.cos(angleRad))\r\n\t};\r\n}\r\n\r\nTextTools.prototype.widthOfString = function (text, font, fontSize, characterSpacing, fontFeatures) {\r\n\treturn widthOfString(text, font, fontSize, characterSpacing, fontFeatures);\r\n};\r\n\r\nfunction splitWords(text, noWrap) {\r\n\tvar results = [];\r\n\ttext = text.replace(/\\t/g, '    ');\r\n\r\n\tif (noWrap) {\r\n\t\tresults.push({ text: text });\r\n\t\treturn results;\r\n\t}\r\n\r\n\tvar breaker = new LineBreaker(text);\r\n\tvar last = 0;\r\n\tvar bk;\r\n\r\n\twhile (bk = breaker.nextBreak()) {\r\n\t\tvar word = text.slice(last, bk.position);\r\n\r\n\t\tif (bk.required || word.match(/\\r?\\n$|\\r$/)) { // new line\r\n\t\t\tword = word.replace(/\\r?\\n$|\\r$/, '');\r\n\t\t\tresults.push({ text: word, lineEnd: true });\r\n\t\t} else {\r\n\t\t\tresults.push({ text: word });\r\n\t\t}\r\n\r\n\t\tlast = bk.position;\r\n\t}\r\n\r\n\treturn results;\r\n}\r\n\r\nfunction copyStyle(source, destination) {\r\n\tdestination = destination || {};\r\n\tsource = source || {}; //TODO: default style\r\n\r\n\tfor (var key in source) {\r\n\t\tif (key != 'text' && source.hasOwnProperty(key)) {\r\n\t\t\tdestination[key] = source[key];\r\n\t\t}\r\n\t}\r\n\r\n\treturn destination;\r\n}\r\n\r\nfunction normalizeTextArray(array, styleContextStack) {\r\n\tfunction flatten(array) {\r\n\t\treturn array.reduce(function (prev, cur) {\r\n\t\t\tvar current = isArray(cur.text) ? flatten(cur.text) : cur;\r\n\t\t\tvar more = [].concat(current).some(Array.isArray);\r\n\t\t\treturn prev.concat(more ? flatten(current) : current);\r\n\t\t}, []);\r\n\t}\r\n\r\n\tfunction getOneWord(index, words, noWrap) {\r\n\t\tif (isUndefined(words[index])) {\r\n\t\t\treturn null;\r\n\t\t}\r\n\r\n\t\tif (words[index].lineEnd) {\r\n\t\t\treturn null;\r\n\t\t}\r\n\r\n\t\tvar word = words[index].text;\r\n\r\n\t\tif (noWrap) {\r\n\t\t\tvar tmpWords = splitWords(normalizeString(word), false);\r\n\t\t\tif (isUndefined(tmpWords[tmpWords.length - 1])) {\r\n\t\t\t\treturn null;\r\n\t\t\t}\r\n\t\t\tword = tmpWords[tmpWords.length - 1].text;\r\n\t\t}\r\n\r\n\t\treturn word;\r\n\t}\r\n\r\n\tvar results = [];\r\n\r\n\tif (!isArray(array)) {\r\n\t\tarray = [array];\r\n\t}\r\n\r\n\tarray = flatten(array);\r\n\r\n\tvar lastWord = null;\r\n\tfor (var i = 0, l = array.length; i < l; i++) {\r\n\t\tvar item = array[i];\r\n\t\tvar style = null;\r\n\t\tvar words;\r\n\r\n\t\tvar noWrap = getStyleProperty(item || {}, styleContextStack, 'noWrap', false);\r\n\t\tif (isObject(item)) {\r\n\t\t\tif (item._textRef && item._textRef._textNodeRef.text) {\r\n\t\t\t\titem.text = item._textRef._textNodeRef.text;\r\n\t\t\t}\r\n\t\t\twords = splitWords(normalizeString(item.text), noWrap);\r\n\t\t\tstyle = copyStyle(item);\r\n\t\t} else {\r\n\t\t\twords = splitWords(normalizeString(item), noWrap);\r\n\t\t}\r\n\r\n\t\tif (lastWord && words.length) {\r\n\t\t\tvar firstWord = getOneWord(0, words, noWrap);\r\n\r\n\t\t\tvar wrapWords = splitWords(normalizeString(lastWord + firstWord), false);\r\n\t\t\tif (wrapWords.length === 1) {\r\n\t\t\t\tresults[results.length - 1].noNewLine = true;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tfor (var i2 = 0, l2 = words.length; i2 < l2; i2++) {\r\n\t\t\tvar result = {\r\n\t\t\t\ttext: words[i2].text\r\n\t\t\t};\r\n\r\n\t\t\tif (words[i2].lineEnd) {\r\n\t\t\t\tresult.lineEnd = true;\r\n\t\t\t}\r\n\r\n\t\t\tcopyStyle(style, result);\r\n\r\n\t\t\tresults.push(result);\r\n\t\t}\r\n\r\n\t\tlastWord = null;\r\n\t\tif (i + 1 < l) {\r\n\t\t\tlastWord = getOneWord(words.length - 1, words, noWrap);\r\n\t\t}\r\n\t}\r\n\r\n\treturn results;\r\n}\r\n\r\nfunction normalizeString(value) {\r\n\tif (value === undefined || value === null) {\r\n\t\treturn '';\r\n\t} else if (isNumber(value)) {\r\n\t\treturn value.toString();\r\n\t} else if (isString(value)) {\r\n\t\treturn value;\r\n\t} else {\r\n\t\treturn value.toString();\r\n\t}\r\n}\r\n\r\nfunction getStyleProperty(item, styleContextStack, property, defaultValue) {\r\n\tvar value;\r\n\r\n\tif (item[property] !== undefined && item[property] !== null) {\r\n\t\t// item defines this property\r\n\t\treturn item[property];\r\n\t}\r\n\r\n\tif (!styleContextStack) {\r\n\t\treturn defaultValue;\r\n\t}\r\n\r\n\tstyleContextStack.auto(item, function () {\r\n\t\tvalue = styleContextStack.getProperty(property);\r\n\t});\r\n\r\n\tif (value !== null && value !== undefined) {\r\n\t\treturn value;\r\n\t} else {\r\n\t\treturn defaultValue;\r\n\t}\r\n}\r\n\r\nfunction measure(fontProvider, textArray, styleContextStack) {\r\n\tvar normalized = normalizeTextArray(textArray, styleContextStack);\r\n\r\n\tif (normalized.length) {\r\n\t\tvar leadingIndent = getStyleProperty(normalized[0], styleContextStack, 'leadingIndent', 0);\r\n\r\n\t\tif (leadingIndent) {\r\n\t\t\tnormalized[0].leadingCut = -leadingIndent;\r\n\t\t\tnormalized[0].leadingIndent = leadingIndent;\r\n\t\t}\r\n\t}\r\n\r\n\tnormalized.forEach(function (item) {\r\n\t\tvar fontName = getStyleProperty(item, styleContextStack, 'font', 'Roboto');\r\n\t\tvar fontSize = getStyleProperty(item, styleContextStack, 'fontSize', 12);\r\n\t\tvar fontFeatures = getStyleProperty(item, styleContextStack, 'fontFeatures', null);\r\n\t\tvar bold = getStyleProperty(item, styleContextStack, 'bold', false);\r\n\t\tvar italics = getStyleProperty(item, styleContextStack, 'italics', false);\r\n\t\tvar color = getStyleProperty(item, styleContextStack, 'color', 'black');\r\n\t\tvar decoration = getStyleProperty(item, styleContextStack, 'decoration', null);\r\n\t\tvar decorationColor = getStyleProperty(item, styleContextStack, 'decorationColor', null);\r\n\t\tvar decorationStyle = getStyleProperty(item, styleContextStack, 'decorationStyle', null);\r\n\t\tvar background = getStyleProperty(item, styleContextStack, 'background', null);\r\n\t\tvar lineHeight = getStyleProperty(item, styleContextStack, 'lineHeight', 1);\r\n\t\tvar characterSpacing = getStyleProperty(item, styleContextStack, 'characterSpacing', 0);\r\n\t\tvar link = getStyleProperty(item, styleContextStack, 'link', null);\r\n\t\tvar linkToPage = getStyleProperty(item, styleContextStack, 'linkToPage', null);\r\n\t\tvar linkToDestination = getStyleProperty(item, styleContextStack, 'linkToDestination', null);\r\n\t\tvar noWrap = getStyleProperty(item, styleContextStack, 'noWrap', null);\r\n\t\tvar preserveLeadingSpaces = getStyleProperty(item, styleContextStack, 'preserveLeadingSpaces', false);\r\n\t\tvar preserveTrailingSpaces = getStyleProperty(item, styleContextStack, 'preserveTrailingSpaces', false);\r\n\t\tvar opacity = getStyleProperty(item, styleContextStack, 'opacity', 1);\r\n\r\n\t\tvar font = fontProvider.provideFont(fontName, bold, italics);\r\n\r\n\t\titem.width = widthOfString(item.text, font, fontSize, characterSpacing, fontFeatures);\r\n\t\titem.height = font.lineHeight(fontSize) * lineHeight;\r\n\r\n\t\tif (!item.leadingCut) {\r\n\t\t\titem.leadingCut = 0;\r\n\t\t}\r\n\r\n\t\tvar leadingSpaces;\r\n\t\tif (!preserveLeadingSpaces && (leadingSpaces = item.text.match(LEADING))) {\r\n\t\t\titem.leadingCut += widthOfString(leadingSpaces[0], font, fontSize, characterSpacing, fontFeatures);\r\n\t\t}\r\n\r\n\t\tvar trailingSpaces;\r\n\t\tif (!preserveTrailingSpaces && (trailingSpaces = item.text.match(TRAILING))) {\r\n\t\t\titem.trailingCut = widthOfString(trailingSpaces[0], font, fontSize, characterSpacing, fontFeatures);\r\n\t\t} else {\r\n\t\t\titem.trailingCut = 0;\r\n\t\t}\r\n\r\n\t\titem.alignment = getStyleProperty(item, styleContextStack, 'alignment', 'left');\r\n\t\titem.font = font;\r\n\t\titem.fontSize = fontSize;\r\n\t\titem.fontFeatures = fontFeatures;\r\n\t\titem.characterSpacing = characterSpacing;\r\n\t\titem.color = color;\r\n\t\titem.decoration = decoration;\r\n\t\titem.decorationColor = decorationColor;\r\n\t\titem.decorationStyle = decorationStyle;\r\n\t\titem.background = background;\r\n\t\titem.link = link;\r\n\t\titem.linkToPage = linkToPage;\r\n\t\titem.linkToDestination = linkToDestination;\r\n\t\titem.noWrap = noWrap;\r\n\t\titem.opacity = opacity;\r\n\t});\r\n\r\n\treturn normalized;\r\n}\r\n\r\nfunction widthOfString(text, font, fontSize, characterSpacing, fontFeatures) {\r\n\treturn font.widthOfString(text, fontSize, fontFeatures) + ((characterSpacing || 0) * (text.length - 1));\r\n}\r\n\r\nmodule.exports = TextTools;\r\n","'use strict';\r\n\r\nvar isString = require('./helpers').isString;\r\n\r\nfunction buildColumnWidths(columns, availableWidth) {\r\n\tvar autoColumns = [],\r\n\t\tautoMin = 0, autoMax = 0,\r\n\t\tstarColumns = [],\r\n\t\tstarMaxMin = 0,\r\n\t\tstarMaxMax = 0,\r\n\t\tfixedColumns = [],\r\n\t\tinitial_availableWidth = availableWidth;\r\n\r\n\tcolumns.forEach(function (column) {\r\n\t\tif (isAutoColumn(column)) {\r\n\t\t\tautoColumns.push(column);\r\n\t\t\tautoMin += column._minWidth;\r\n\t\t\tautoMax += column._maxWidth;\r\n\t\t} else if (isStarColumn(column)) {\r\n\t\t\tstarColumns.push(column);\r\n\t\t\tstarMaxMin = Math.max(starMaxMin, column._minWidth);\r\n\t\t\tstarMaxMax = Math.max(starMaxMax, column._maxWidth);\r\n\t\t} else {\r\n\t\t\tfixedColumns.push(column);\r\n\t\t}\r\n\t});\r\n\r\n\tfixedColumns.forEach(function (col) {\r\n\t\t// width specified as %\r\n\t\tif (isString(col.width) && /\\d+%/.test(col.width)) {\r\n\t\t\tcol.width = parseFloat(col.width) * initial_availableWidth / 100;\r\n\t\t}\r\n\t\tif (col.width < (col._minWidth) && col.elasticWidth) {\r\n\t\t\tcol._calcWidth = col._minWidth;\r\n\t\t} else {\r\n\t\t\tcol._calcWidth = col.width;\r\n\t\t}\r\n\r\n\t\tavailableWidth -= col._calcWidth;\r\n\t});\r\n\r\n\t// http://www.freesoft.org/CIE/RFC/1942/18.htm\r\n\t// http://www.w3.org/TR/CSS2/tables.html#width-layout\r\n\t// http://dev.w3.org/csswg/css3-tables-algorithms/Overview.src.htm\r\n\tvar minW = autoMin + starMaxMin * starColumns.length;\r\n\tvar maxW = autoMax + starMaxMax * starColumns.length;\r\n\tif (minW >= availableWidth) {\r\n\t\t// case 1 - there's no way to fit all columns within available width\r\n\t\t// that's actually pretty bad situation with PDF as we have no horizontal scroll\r\n\t\t// no easy workaround (unless we decide, in the future, to split single words)\r\n\t\t// currently we simply use minWidths for all columns\r\n\t\tautoColumns.forEach(function (col) {\r\n\t\t\tcol._calcWidth = col._minWidth;\r\n\t\t});\r\n\r\n\t\tstarColumns.forEach(function (col) {\r\n\t\t\tcol._calcWidth = starMaxMin; // starMaxMin already contains padding\r\n\t\t});\r\n\t} else {\r\n\t\tif (maxW < availableWidth) {\r\n\t\t\t// case 2 - we can fit rest of the table within available space\r\n\t\t\tautoColumns.forEach(function (col) {\r\n\t\t\t\tcol._calcWidth = col._maxWidth;\r\n\t\t\t\tavailableWidth -= col._calcWidth;\r\n\t\t\t});\r\n\t\t} else {\r\n\t\t\t// maxW is too large, but minW fits within available width\r\n\t\t\tvar W = availableWidth - minW;\r\n\t\t\tvar D = maxW - minW;\r\n\r\n\t\t\tautoColumns.forEach(function (col) {\r\n\t\t\t\tvar d = col._maxWidth - col._minWidth;\r\n\t\t\t\tcol._calcWidth = col._minWidth + d * W / D;\r\n\t\t\t\tavailableWidth -= col._calcWidth;\r\n\t\t\t});\r\n\t\t}\r\n\r\n\t\tif (starColumns.length > 0) {\r\n\t\t\tvar starSize = availableWidth / starColumns.length;\r\n\r\n\t\t\tstarColumns.forEach(function (col) {\r\n\t\t\t\tcol._calcWidth = starSize;\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n}\r\n\r\nfunction isAutoColumn(column) {\r\n\treturn column.width === 'auto';\r\n}\r\n\r\nfunction isStarColumn(column) {\r\n\treturn column.width === null || column.width === undefined || column.width === '*' || column.width === 'star';\r\n}\r\n\r\n//TODO: refactor and reuse in measureTable\r\nfunction measureMinMax(columns) {\r\n\tvar result = { min: 0, max: 0 };\r\n\r\n\tvar maxStar = { min: 0, max: 0 };\r\n\tvar starCount = 0;\r\n\r\n\tfor (var i = 0, l = columns.length; i < l; i++) {\r\n\t\tvar c = columns[i];\r\n\r\n\t\tif (isStarColumn(c)) {\r\n\t\t\tmaxStar.min = Math.max(maxStar.min, c._minWidth);\r\n\t\t\tmaxStar.max = Math.max(maxStar.max, c._maxWidth);\r\n\t\t\tstarCount++;\r\n\t\t} else if (isAutoColumn(c)) {\r\n\t\t\tresult.min += c._minWidth;\r\n\t\t\tresult.max += c._maxWidth;\r\n\t\t} else {\r\n\t\t\tresult.min += ((c.width !== undefined && c.width) || c._minWidth);\r\n\t\t\tresult.max += ((c.width !== undefined && c.width) || c._maxWidth);\r\n\t\t}\r\n\t}\r\n\r\n\tif (starCount) {\r\n\t\tresult.min += starCount * maxStar.min;\r\n\t\tresult.max += starCount * maxStar.max;\r\n\t}\r\n\r\n\treturn result;\r\n}\r\n\r\n/**\r\n * Calculates column widths\r\n * @private\r\n */\r\nmodule.exports = {\r\n\tbuildColumnWidths: buildColumnWidths,\r\n\tmeasureMinMax: measureMinMax,\r\n\tisAutoColumn: isAutoColumn,\r\n\tisStarColumn: isStarColumn\r\n};\r\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n  return toString.call(arr) == '[object Array]';\n};\n","var $export = require('./_export');\nvar fails = require('./_fails');\nvar defined = require('./_defined');\nvar quot = /\"/g;\n// B.2.3.2.1 CreateHTML(string, tag, attribute, value)\nvar createHTML = function (string, tag, attribute, value) {\n  var S = String(defined(string));\n  var p1 = '<' + tag;\n  if (attribute !== '') p1 += ' ' + attribute + '=\"' + String(value).replace(quot, '&quot;') + '\"';\n  return p1 + '>' + S + '</' + tag + '>';\n};\nmodule.exports = function (NAME, exec) {\n  var O = {};\n  O[NAME] = exec(createHTML);\n  $export($export.P + $export.F * fails(function () {\n    var test = ''[NAME]('\"');\n    return test !== test.toLowerCase() || test.split('\"').length > 3;\n  }), 'String', O);\n};\n","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n  return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n  return is ? document.createElement(it) : {};\n};\n","module.exports = function (it) {\n  if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n  return it;\n};\n","'use strict';\n// B.2.3.10 String.prototype.link(url)\nrequire('./_string-html')('link', function (createHTML) {\n  return function link(url) {\n    return createHTML(this, 'a', 'href', url);\n  };\n});\n","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n  var O = toIObject(object);\n  var i = 0;\n  var result = [];\n  var key;\n  for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n  // Don't enum bug & hidden keys\n  while (names.length > i) if (has(O, key = names[i++])) {\n    ~arrayIndexOf(result, key) || result.push(key);\n  }\n  return result;\n};\n","// 22.1.3.6 Array.prototype.fill(value, start = 0, end = this.length)\nvar $export = require('./_export');\n\n$export($export.P, 'Array', { fill: require('./_array-fill') });\n\nrequire('./_add-to-unscopables')('fill');\n","'use strict';\nif (require('./_descriptors')) {\n  var LIBRARY = require('./_library');\n  var global = require('./_global');\n  var fails = require('./_fails');\n  var $export = require('./_export');\n  var $typed = require('./_typed');\n  var $buffer = require('./_typed-buffer');\n  var ctx = require('./_ctx');\n  var anInstance = require('./_an-instance');\n  var propertyDesc = require('./_property-desc');\n  var hide = require('./_hide');\n  var redefineAll = require('./_redefine-all');\n  var toInteger = require('./_to-integer');\n  var toLength = require('./_to-length');\n  var toIndex = require('./_to-index');\n  var toAbsoluteIndex = require('./_to-absolute-index');\n  var toPrimitive = require('./_to-primitive');\n  var has = require('./_has');\n  var classof = require('./_classof');\n  var isObject = require('./_is-object');\n  var toObject = require('./_to-object');\n  var isArrayIter = require('./_is-array-iter');\n  var create = require('./_object-create');\n  var getPrototypeOf = require('./_object-gpo');\n  var gOPN = require('./_object-gopn').f;\n  var getIterFn = require('./core.get-iterator-method');\n  var uid = require('./_uid');\n  var wks = require('./_wks');\n  var createArrayMethod = require('./_array-methods');\n  var createArrayIncludes = require('./_array-includes');\n  var speciesConstructor = require('./_species-constructor');\n  var ArrayIterators = require('./es6.array.iterator');\n  var Iterators = require('./_iterators');\n  var $iterDetect = require('./_iter-detect');\n  var setSpecies = require('./_set-species');\n  var arrayFill = require('./_array-fill');\n  var arrayCopyWithin = require('./_array-copy-within');\n  var $DP = require('./_object-dp');\n  var $GOPD = require('./_object-gopd');\n  var dP = $DP.f;\n  var gOPD = $GOPD.f;\n  var RangeError = global.RangeError;\n  var TypeError = global.TypeError;\n  var Uint8Array = global.Uint8Array;\n  var ARRAY_BUFFER = 'ArrayBuffer';\n  var SHARED_BUFFER = 'Shared' + ARRAY_BUFFER;\n  var BYTES_PER_ELEMENT = 'BYTES_PER_ELEMENT';\n  var PROTOTYPE = 'prototype';\n  var ArrayProto = Array[PROTOTYPE];\n  var $ArrayBuffer = $buffer.ArrayBuffer;\n  var $DataView = $buffer.DataView;\n  var arrayForEach = createArrayMethod(0);\n  var arrayFilter = createArrayMethod(2);\n  var arraySome = createArrayMethod(3);\n  var arrayEvery = createArrayMethod(4);\n  var arrayFind = createArrayMethod(5);\n  var arrayFindIndex = createArrayMethod(6);\n  var arrayIncludes = createArrayIncludes(true);\n  var arrayIndexOf = createArrayIncludes(false);\n  var arrayValues = ArrayIterators.values;\n  var arrayKeys = ArrayIterators.keys;\n  var arrayEntries = ArrayIterators.entries;\n  var arrayLastIndexOf = ArrayProto.lastIndexOf;\n  var arrayReduce = ArrayProto.reduce;\n  var arrayReduceRight = ArrayProto.reduceRight;\n  var arrayJoin = ArrayProto.join;\n  var arraySort = ArrayProto.sort;\n  var arraySlice = ArrayProto.slice;\n  var arrayToString = ArrayProto.toString;\n  var arrayToLocaleString = ArrayProto.toLocaleString;\n  var ITERATOR = wks('iterator');\n  var TAG = wks('toStringTag');\n  var TYPED_CONSTRUCTOR = uid('typed_constructor');\n  var DEF_CONSTRUCTOR = uid('def_constructor');\n  var ALL_CONSTRUCTORS = $typed.CONSTR;\n  var TYPED_ARRAY = $typed.TYPED;\n  var VIEW = $typed.VIEW;\n  var WRONG_LENGTH = 'Wrong length!';\n\n  var $map = createArrayMethod(1, function (O, length) {\n    return allocate(speciesConstructor(O, O[DEF_CONSTRUCTOR]), length);\n  });\n\n  var LITTLE_ENDIAN = fails(function () {\n    // eslint-disable-next-line no-undef\n    return new Uint8Array(new Uint16Array([1]).buffer)[0] === 1;\n  });\n\n  var FORCED_SET = !!Uint8Array && !!Uint8Array[PROTOTYPE].set && fails(function () {\n    new Uint8Array(1).set({});\n  });\n\n  var toOffset = function (it, BYTES) {\n    var offset = toInteger(it);\n    if (offset < 0 || offset % BYTES) throw RangeError('Wrong offset!');\n    return offset;\n  };\n\n  var validate = function (it) {\n    if (isObject(it) && TYPED_ARRAY in it) return it;\n    throw TypeError(it + ' is not a typed array!');\n  };\n\n  var allocate = function (C, length) {\n    if (!(isObject(C) && TYPED_CONSTRUCTOR in C)) {\n      throw TypeError('It is not a typed array constructor!');\n    } return new C(length);\n  };\n\n  var speciesFromList = function (O, list) {\n    return fromList(speciesConstructor(O, O[DEF_CONSTRUCTOR]), list);\n  };\n\n  var fromList = function (C, list) {\n    var index = 0;\n    var length = list.length;\n    var result = allocate(C, length);\n    while (length > index) result[index] = list[index++];\n    return result;\n  };\n\n  var addGetter = function (it, key, internal) {\n    dP(it, key, { get: function () { return this._d[internal]; } });\n  };\n\n  var $from = function from(source /* , mapfn, thisArg */) {\n    var O = toObject(source);\n    var aLen = arguments.length;\n    var mapfn = aLen > 1 ? arguments[1] : undefined;\n    var mapping = mapfn !== undefined;\n    var iterFn = getIterFn(O);\n    var i, length, values, result, step, iterator;\n    if (iterFn != undefined && !isArrayIter(iterFn)) {\n      for (iterator = iterFn.call(O), values = [], i = 0; !(step = iterator.next()).done; i++) {\n        values.push(step.value);\n      } O = values;\n    }\n    if (mapping && aLen > 2) mapfn = ctx(mapfn, arguments[2], 2);\n    for (i = 0, length = toLength(O.length), result = allocate(this, length); length > i; i++) {\n      result[i] = mapping ? mapfn(O[i], i) : O[i];\n    }\n    return result;\n  };\n\n  var $of = function of(/* ...items */) {\n    var index = 0;\n    var length = arguments.length;\n    var result = allocate(this, length);\n    while (length > index) result[index] = arguments[index++];\n    return result;\n  };\n\n  // iOS Safari 6.x fails here\n  var TO_LOCALE_BUG = !!Uint8Array && fails(function () { arrayToLocaleString.call(new Uint8Array(1)); });\n\n  var $toLocaleString = function toLocaleString() {\n    return arrayToLocaleString.apply(TO_LOCALE_BUG ? arraySlice.call(validate(this)) : validate(this), arguments);\n  };\n\n  var proto = {\n    copyWithin: function copyWithin(target, start /* , end */) {\n      return arrayCopyWithin.call(validate(this), target, start, arguments.length > 2 ? arguments[2] : undefined);\n    },\n    every: function every(callbackfn /* , thisArg */) {\n      return arrayEvery(validate(this), callbackfn, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    fill: function fill(value /* , start, end */) { // eslint-disable-line no-unused-vars\n      return arrayFill.apply(validate(this), arguments);\n    },\n    filter: function filter(callbackfn /* , thisArg */) {\n      return speciesFromList(this, arrayFilter(validate(this), callbackfn,\n        arguments.length > 1 ? arguments[1] : undefined));\n    },\n    find: function find(predicate /* , thisArg */) {\n      return arrayFind(validate(this), predicate, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    findIndex: function findIndex(predicate /* , thisArg */) {\n      return arrayFindIndex(validate(this), predicate, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    forEach: function forEach(callbackfn /* , thisArg */) {\n      arrayForEach(validate(this), callbackfn, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    indexOf: function indexOf(searchElement /* , fromIndex */) {\n      return arrayIndexOf(validate(this), searchElement, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    includes: function includes(searchElement /* , fromIndex */) {\n      return arrayIncludes(validate(this), searchElement, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    join: function join(separator) { // eslint-disable-line no-unused-vars\n      return arrayJoin.apply(validate(this), arguments);\n    },\n    lastIndexOf: function lastIndexOf(searchElement /* , fromIndex */) { // eslint-disable-line no-unused-vars\n      return arrayLastIndexOf.apply(validate(this), arguments);\n    },\n    map: function map(mapfn /* , thisArg */) {\n      return $map(validate(this), mapfn, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    reduce: function reduce(callbackfn /* , initialValue */) { // eslint-disable-line no-unused-vars\n      return arrayReduce.apply(validate(this), arguments);\n    },\n    reduceRight: function reduceRight(callbackfn /* , initialValue */) { // eslint-disable-line no-unused-vars\n      return arrayReduceRight.apply(validate(this), arguments);\n    },\n    reverse: function reverse() {\n      var that = this;\n      var length = validate(that).length;\n      var middle = Math.floor(length / 2);\n      var index = 0;\n      var value;\n      while (index < middle) {\n        value = that[index];\n        that[index++] = that[--length];\n        that[length] = value;\n      } return that;\n    },\n    some: function some(callbackfn /* , thisArg */) {\n      return arraySome(validate(this), callbackfn, arguments.length > 1 ? arguments[1] : undefined);\n    },\n    sort: function sort(comparefn) {\n      return arraySort.call(validate(this), comparefn);\n    },\n    subarray: function subarray(begin, end) {\n      var O = validate(this);\n      var length = O.length;\n      var $begin = toAbsoluteIndex(begin, length);\n      return new (speciesConstructor(O, O[DEF_CONSTRUCTOR]))(\n        O.buffer,\n        O.byteOffset + $begin * O.BYTES_PER_ELEMENT,\n        toLength((end === undefined ? length : toAbsoluteIndex(end, length)) - $begin)\n      );\n    }\n  };\n\n  var $slice = function slice(start, end) {\n    return speciesFromList(this, arraySlice.call(validate(this), start, end));\n  };\n\n  var $set = function set(arrayLike /* , offset */) {\n    validate(this);\n    var offset = toOffset(arguments[1], 1);\n    var length = this.length;\n    var src = toObject(arrayLike);\n    var len = toLength(src.length);\n    var index = 0;\n    if (len + offset > length) throw RangeError(WRONG_LENGTH);\n    while (index < len) this[offset + index] = src[index++];\n  };\n\n  var $iterators = {\n    entries: function entries() {\n      return arrayEntries.call(validate(this));\n    },\n    keys: function keys() {\n      return arrayKeys.call(validate(this));\n    },\n    values: function values() {\n      return arrayValues.call(validate(this));\n    }\n  };\n\n  var isTAIndex = function (target, key) {\n    return isObject(target)\n      && target[TYPED_ARRAY]\n      && typeof key != 'symbol'\n      && key in target\n      && String(+key) == String(key);\n  };\n  var $getDesc = function getOwnPropertyDescriptor(target, key) {\n    return isTAIndex(target, key = toPrimitive(key, true))\n      ? propertyDesc(2, target[key])\n      : gOPD(target, key);\n  };\n  var $setDesc = function defineProperty(target, key, desc) {\n    if (isTAIndex(target, key = toPrimitive(key, true))\n      && isObject(desc)\n      && has(desc, 'value')\n      && !has(desc, 'get')\n      && !has(desc, 'set')\n      // TODO: add validation descriptor w/o calling accessors\n      && !desc.configurable\n      && (!has(desc, 'writable') || desc.writable)\n      && (!has(desc, 'enumerable') || desc.enumerable)\n    ) {\n      target[key] = desc.value;\n      return target;\n    } return dP(target, key, desc);\n  };\n\n  if (!ALL_CONSTRUCTORS) {\n    $GOPD.f = $getDesc;\n    $DP.f = $setDesc;\n  }\n\n  $export($export.S + $export.F * !ALL_CONSTRUCTORS, 'Object', {\n    getOwnPropertyDescriptor: $getDesc,\n    defineProperty: $setDesc\n  });\n\n  if (fails(function () { arrayToString.call({}); })) {\n    arrayToString = arrayToLocaleString = function toString() {\n      return arrayJoin.call(this);\n    };\n  }\n\n  var $TypedArrayPrototype$ = redefineAll({}, proto);\n  redefineAll($TypedArrayPrototype$, $iterators);\n  hide($TypedArrayPrototype$, ITERATOR, $iterators.values);\n  redefineAll($TypedArrayPrototype$, {\n    slice: $slice,\n    set: $set,\n    constructor: function () { /* noop */ },\n    toString: arrayToString,\n    toLocaleString: $toLocaleString\n  });\n  addGetter($TypedArrayPrototype$, 'buffer', 'b');\n  addGetter($TypedArrayPrototype$, 'byteOffset', 'o');\n  addGetter($TypedArrayPrototype$, 'byteLength', 'l');\n  addGetter($TypedArrayPrototype$, 'length', 'e');\n  dP($TypedArrayPrototype$, TAG, {\n    get: function () { return this[TYPED_ARRAY]; }\n  });\n\n  // eslint-disable-next-line max-statements\n  module.exports = function (KEY, BYTES, wrapper, CLAMPED) {\n    CLAMPED = !!CLAMPED;\n    var NAME = KEY + (CLAMPED ? 'Clamped' : '') + 'Array';\n    var GETTER = 'get' + KEY;\n    var SETTER = 'set' + KEY;\n    var TypedArray = global[NAME];\n    var Base = TypedArray || {};\n    var TAC = TypedArray && getPrototypeOf(TypedArray);\n    var FORCED = !TypedArray || !$typed.ABV;\n    var O = {};\n    var TypedArrayPrototype = TypedArray && TypedArray[PROTOTYPE];\n    var getter = function (that, index) {\n      var data = that._d;\n      return data.v[GETTER](index * BYTES + data.o, LITTLE_ENDIAN);\n    };\n    var setter = function (that, index, value) {\n      var data = that._d;\n      if (CLAMPED) value = (value = Math.round(value)) < 0 ? 0 : value > 0xff ? 0xff : value & 0xff;\n      data.v[SETTER](index * BYTES + data.o, value, LITTLE_ENDIAN);\n    };\n    var addElement = function (that, index) {\n      dP(that, index, {\n        get: function () {\n          return getter(this, index);\n        },\n        set: function (value) {\n          return setter(this, index, value);\n        },\n        enumerable: true\n      });\n    };\n    if (FORCED) {\n      TypedArray = wrapper(function (that, data, $offset, $length) {\n        anInstance(that, TypedArray, NAME, '_d');\n        var index = 0;\n        var offset = 0;\n        var buffer, byteLength, length, klass;\n        if (!isObject(data)) {\n          length = toIndex(data);\n          byteLength = length * BYTES;\n          buffer = new $ArrayBuffer(byteLength);\n        } else if (data instanceof $ArrayBuffer || (klass = classof(data)) == ARRAY_BUFFER || klass == SHARED_BUFFER) {\n          buffer = data;\n          offset = toOffset($offset, BYTES);\n          var $len = data.byteLength;\n          if ($length === undefined) {\n            if ($len % BYTES) throw RangeError(WRONG_LENGTH);\n            byteLength = $len - offset;\n            if (byteLength < 0) throw RangeError(WRONG_LENGTH);\n          } else {\n            byteLength = toLength($length) * BYTES;\n            if (byteLength + offset > $len) throw RangeError(WRONG_LENGTH);\n          }\n          length = byteLength / BYTES;\n        } else if (TYPED_ARRAY in data) {\n          return fromList(TypedArray, data);\n        } else {\n          return $from.call(TypedArray, data);\n        }\n        hide(that, '_d', {\n          b: buffer,\n          o: offset,\n          l: byteLength,\n          e: length,\n          v: new $DataView(buffer)\n        });\n        while (index < length) addElement(that, index++);\n      });\n      TypedArrayPrototype = TypedArray[PROTOTYPE] = create($TypedArrayPrototype$);\n      hide(TypedArrayPrototype, 'constructor', TypedArray);\n    } else if (!fails(function () {\n      TypedArray(1);\n    }) || !fails(function () {\n      new TypedArray(-1); // eslint-disable-line no-new\n    }) || !$iterDetect(function (iter) {\n      new TypedArray(); // eslint-disable-line no-new\n      new TypedArray(null); // eslint-disable-line no-new\n      new TypedArray(1.5); // eslint-disable-line no-new\n      new TypedArray(iter); // eslint-disable-line no-new\n    }, true)) {\n      TypedArray = wrapper(function (that, data, $offset, $length) {\n        anInstance(that, TypedArray, NAME);\n        var klass;\n        // `ws` module bug, temporarily remove validation length for Uint8Array\n        // https://github.com/websockets/ws/pull/645\n        if (!isObject(data)) return new Base(toIndex(data));\n        if (data instanceof $ArrayBuffer || (klass = classof(data)) == ARRAY_BUFFER || klass == SHARED_BUFFER) {\n          return $length !== undefined\n            ? new Base(data, toOffset($offset, BYTES), $length)\n            : $offset !== undefined\n              ? new Base(data, toOffset($offset, BYTES))\n              : new Base(data);\n        }\n        if (TYPED_ARRAY in data) return fromList(TypedArray, data);\n        return $from.call(TypedArray, data);\n      });\n      arrayForEach(TAC !== Function.prototype ? gOPN(Base).concat(gOPN(TAC)) : gOPN(Base), function (key) {\n        if (!(key in TypedArray)) hide(TypedArray, key, Base[key]);\n      });\n      TypedArray[PROTOTYPE] = TypedArrayPrototype;\n      if (!LIBRARY) TypedArrayPrototype.constructor = TypedArray;\n    }\n    var $nativeIterator = TypedArrayPrototype[ITERATOR];\n    var CORRECT_ITER_NAME = !!$nativeIterator\n      && ($nativeIterator.name == 'values' || $nativeIterator.name == undefined);\n    var $iterator = $iterators.values;\n    hide(TypedArray, TYPED_CONSTRUCTOR, true);\n    hide(TypedArrayPrototype, TYPED_ARRAY, NAME);\n    hide(TypedArrayPrototype, VIEW, true);\n    hide(TypedArrayPrototype, DEF_CONSTRUCTOR, TypedArray);\n\n    if (CLAMPED ? new TypedArray(1)[TAG] != NAME : !(TAG in TypedArrayPrototype)) {\n      dP(TypedArrayPrototype, TAG, {\n        get: function () { return NAME; }\n      });\n    }\n\n    O[NAME] = TypedArray;\n\n    $export($export.G + $export.W + $export.F * (TypedArray != Base), O);\n\n    $export($export.S, NAME, {\n      BYTES_PER_ELEMENT: BYTES\n    });\n\n    $export($export.S + $export.F * fails(function () { Base.of.call(TypedArray, 1); }), NAME, {\n      from: $from,\n      of: $of\n    });\n\n    if (!(BYTES_PER_ELEMENT in TypedArrayPrototype)) hide(TypedArrayPrototype, BYTES_PER_ELEMENT, BYTES);\n\n    $export($export.P, NAME, proto);\n\n    setSpecies(NAME);\n\n    $export($export.P + $export.F * FORCED_SET, NAME, { set: $set });\n\n    $export($export.P + $export.F * !CORRECT_ITER_NAME, NAME, $iterators);\n\n    if (!LIBRARY && TypedArrayPrototype.toString != arrayToString) TypedArrayPrototype.toString = arrayToString;\n\n    $export($export.P + $export.F * fails(function () {\n      new TypedArray(1).slice();\n    }), NAME, { slice: $slice });\n\n    $export($export.P + $export.F * (fails(function () {\n      return [1, 2].toLocaleString() != new TypedArray([1, 2]).toLocaleString();\n    }) || !fails(function () {\n      TypedArrayPrototype.toLocaleString.call([1, 2]);\n    })), NAME, { toLocaleString: $toLocaleString });\n\n    Iterators[NAME] = CORRECT_ITER_NAME ? $nativeIterator : $iterator;\n    if (!LIBRARY && !CORRECT_ITER_NAME) hide(TypedArrayPrototype, ITERATOR, $iterator);\n  };\n} else module.exports = function () { /* empty */ };\n","var global = require('./_global');\nvar hide = require('./_hide');\nvar uid = require('./_uid');\nvar TYPED = uid('typed_array');\nvar VIEW = uid('view');\nvar ABV = !!(global.ArrayBuffer && global.DataView);\nvar CONSTR = ABV;\nvar i = 0;\nvar l = 9;\nvar Typed;\n\nvar TypedArrayConstructors = (\n  'Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array'\n).split(',');\n\nwhile (i < l) {\n  if (Typed = global[TypedArrayConstructors[i++]]) {\n    hide(Typed.prototype, TYPED, true);\n    hide(Typed.prototype, VIEW, true);\n  } else CONSTR = false;\n}\n\nmodule.exports = {\n  ABV: ABV,\n  CONSTR: CONSTR,\n  TYPED: TYPED,\n  VIEW: VIEW\n};\n","var redefine = require('./_redefine');\nmodule.exports = function (target, src, safe) {\n  for (var key in src) redefine(target, key, src[key], safe);\n  return target;\n};\n","module.exports = function (it, Constructor, name, forbiddenField) {\n  if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n    throw TypeError(name + ': incorrect invocation!');\n  } return it;\n};\n","// https://tc39.github.io/ecma262/#sec-toindex\nvar toInteger = require('./_to-integer');\nvar toLength = require('./_to-length');\nmodule.exports = function (it) {\n  if (it === undefined) return 0;\n  var number = toInteger(it);\n  var length = toLength(number);\n  if (number !== length) throw RangeError('Wrong length!');\n  return length;\n};\n","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n  return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n  O = toObject(O);\n  if (has(O, IE_PROTO)) return O[IE_PROTO];\n  if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n    return O.constructor.prototype;\n  } return O instanceof Object ? ObjectProto : null;\n};\n","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n  if (it != undefined) return it[ITERATOR]\n    || it['@@iterator']\n    || Iterators[classof(it)];\n};\n","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n  return cof(arg) == 'Array';\n};\n","// 7.3.20 SpeciesConstructor(O, defaultConstructor)\nvar anObject = require('./_an-object');\nvar aFunction = require('./_a-function');\nvar SPECIES = require('./_wks')('species');\nmodule.exports = function (O, D) {\n  var C = anObject(O).constructor;\n  var S;\n  return C === undefined || (S = anObject(C)[SPECIES]) == undefined ? D : aFunction(S);\n};\n","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n  $iterCreate(Constructor, NAME, next);\n  var getMethod = function (kind) {\n    if (!BUGGY && kind in proto) return proto[kind];\n    switch (kind) {\n      case KEYS: return function keys() { return new Constructor(this, kind); };\n      case VALUES: return function values() { return new Constructor(this, kind); };\n    } return function entries() { return new Constructor(this, kind); };\n  };\n  var TAG = NAME + ' Iterator';\n  var DEF_VALUES = DEFAULT == VALUES;\n  var VALUES_BUG = false;\n  var proto = Base.prototype;\n  var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n  var $default = $native || getMethod(DEFAULT);\n  var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n  var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n  var methods, key, IteratorPrototype;\n  // Fix native\n  if ($anyNative) {\n    IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n    if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n      // Set @@toStringTag to native iterators\n      setToStringTag(IteratorPrototype, TAG, true);\n      // fix for some old engines\n      if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n    }\n  }\n  // fix Array#{values, @@iterator}.name in V8 / FF\n  if (DEF_VALUES && $native && $native.name !== VALUES) {\n    VALUES_BUG = true;\n    $default = function values() { return $native.call(this); };\n  }\n  // Define iterator\n  if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n    hide(proto, ITERATOR, $default);\n  }\n  // Plug for library\n  Iterators[NAME] = $default;\n  Iterators[TAG] = returnThis;\n  if (DEFAULT) {\n    methods = {\n      values: DEF_VALUES ? $default : getMethod(VALUES),\n      keys: IS_SET ? $default : getMethod(KEYS),\n      entries: $entries\n    };\n    if (FORCED) for (key in methods) {\n      if (!(key in proto)) redefine(proto, key, methods[key]);\n    } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n  }\n  return methods;\n};\n","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n  var riter = [7][ITERATOR]();\n  riter['return'] = function () { SAFE_CLOSING = true; };\n  // eslint-disable-next-line no-throw-literal\n  Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n  if (!skipClosing && !SAFE_CLOSING) return false;\n  var safe = false;\n  try {\n    var arr = [7];\n    var iter = arr[ITERATOR]();\n    iter.next = function () { return { done: safe = true }; };\n    arr[ITERATOR] = function () { return iter; };\n    exec(arr);\n  } catch (e) { /* empty */ }\n  return safe;\n};\n","var dP = require('./_object-dp').f;\nvar FProto = Function.prototype;\nvar nameRE = /^\\s*function ([^ (]*)/;\nvar NAME = 'name';\n\n// 19.2.4.2 name\nNAME in FProto || require('./_descriptors') && dP(FProto, NAME, {\n  configurable: true,\n  get: function () {\n    try {\n      return ('' + this).match(nameRE)[1];\n    } catch (e) {\n      return '';\n    }\n  }\n});\n","'use strict';\n\nvar isRegExp = require('./_is-regexp');\nvar anObject = require('./_an-object');\nvar speciesConstructor = require('./_species-constructor');\nvar advanceStringIndex = require('./_advance-string-index');\nvar toLength = require('./_to-length');\nvar callRegExpExec = require('./_regexp-exec-abstract');\nvar regexpExec = require('./_regexp-exec');\nvar fails = require('./_fails');\nvar $min = Math.min;\nvar $push = [].push;\nvar $SPLIT = 'split';\nvar LENGTH = 'length';\nvar LAST_INDEX = 'lastIndex';\nvar MAX_UINT32 = 0xffffffff;\n\n// babel-minify transpiles RegExp('x', 'y') -> /x/y and it causes SyntaxError\nvar SUPPORTS_Y = !fails(function () { RegExp(MAX_UINT32, 'y'); });\n\n// @@split logic\nrequire('./_fix-re-wks')('split', 2, function (defined, SPLIT, $split, maybeCallNative) {\n  var internalSplit;\n  if (\n    'abbc'[$SPLIT](/(b)*/)[1] == 'c' ||\n    'test'[$SPLIT](/(?:)/, -1)[LENGTH] != 4 ||\n    'ab'[$SPLIT](/(?:ab)*/)[LENGTH] != 2 ||\n    '.'[$SPLIT](/(.?)(.?)/)[LENGTH] != 4 ||\n    '.'[$SPLIT](/()()/)[LENGTH] > 1 ||\n    ''[$SPLIT](/.?/)[LENGTH]\n  ) {\n    // based on es5-shim implementation, need to rework it\n    internalSplit = function (separator, limit) {\n      var string = String(this);\n      if (separator === undefined && limit === 0) return [];\n      // If `separator` is not a regex, use native split\n      if (!isRegExp(separator)) return $split.call(string, separator, limit);\n      var output = [];\n      var flags = (separator.ignoreCase ? 'i' : '') +\n                  (separator.multiline ? 'm' : '') +\n                  (separator.unicode ? 'u' : '') +\n                  (separator.sticky ? 'y' : '');\n      var lastLastIndex = 0;\n      var splitLimit = limit === undefined ? MAX_UINT32 : limit >>> 0;\n      // Make `global` and avoid `lastIndex` issues by working with a copy\n      var separatorCopy = new RegExp(separator.source, flags + 'g');\n      var match, lastIndex, lastLength;\n      while (match = regexpExec.call(separatorCopy, string)) {\n        lastIndex = separatorCopy[LAST_INDEX];\n        if (lastIndex > lastLastIndex) {\n          output.push(string.slice(lastLastIndex, match.index));\n          if (match[LENGTH] > 1 && match.index < string[LENGTH]) $push.apply(output, match.slice(1));\n          lastLength = match[0][LENGTH];\n          lastLastIndex = lastIndex;\n          if (output[LENGTH] >= splitLimit) break;\n        }\n        if (separatorCopy[LAST_INDEX] === match.index) separatorCopy[LAST_INDEX]++; // Avoid an infinite loop\n      }\n      if (lastLastIndex === string[LENGTH]) {\n        if (lastLength || !separatorCopy.test('')) output.push('');\n      } else output.push(string.slice(lastLastIndex));\n      return output[LENGTH] > splitLimit ? output.slice(0, splitLimit) : output;\n    };\n  // Chakra, V8\n  } else if ('0'[$SPLIT](undefined, 0)[LENGTH]) {\n    internalSplit = function (separator, limit) {\n      return separator === undefined && limit === 0 ? [] : $split.call(this, separator, limit);\n    };\n  } else {\n    internalSplit = $split;\n  }\n\n  return [\n    // `String.prototype.split` method\n    // https://tc39.github.io/ecma262/#sec-string.prototype.split\n    function split(separator, limit) {\n      var O = defined(this);\n      var splitter = separator == undefined ? undefined : separator[SPLIT];\n      return splitter !== undefined\n        ? splitter.call(separator, O, limit)\n        : internalSplit.call(String(O), separator, limit);\n    },\n    // `RegExp.prototype[@@split]` method\n    // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@split\n    //\n    // NOTE: This cannot be properly polyfilled in engines that don't support\n    // the 'y' flag.\n    function (regexp, limit) {\n      var res = maybeCallNative(internalSplit, regexp, this, limit, internalSplit !== $split);\n      if (res.done) return res.value;\n\n      var rx = anObject(regexp);\n      var S = String(this);\n      var C = speciesConstructor(rx, RegExp);\n\n      var unicodeMatching = rx.unicode;\n      var flags = (rx.ignoreCase ? 'i' : '') +\n                  (rx.multiline ? 'm' : '') +\n                  (rx.unicode ? 'u' : '') +\n                  (SUPPORTS_Y ? 'y' : 'g');\n\n      // ^(? + rx + ) is needed, in combination with some S slicing, to\n      // simulate the 'y' flag.\n      var splitter = new C(SUPPORTS_Y ? rx : '^(?:' + rx.source + ')', flags);\n      var lim = limit === undefined ? MAX_UINT32 : limit >>> 0;\n      if (lim === 0) return [];\n      if (S.length === 0) return callRegExpExec(splitter, S) === null ? [S] : [];\n      var p = 0;\n      var q = 0;\n      var A = [];\n      while (q < S.length) {\n        splitter.lastIndex = SUPPORTS_Y ? q : 0;\n        var z = callRegExpExec(splitter, SUPPORTS_Y ? S : S.slice(q));\n        var e;\n        if (\n          z === null ||\n          (e = $min(toLength(splitter.lastIndex + (SUPPORTS_Y ? 0 : q)), S.length)) === p\n        ) {\n          q = advanceStringIndex(S, q, unicodeMatching);\n        } else {\n          A.push(S.slice(p, q));\n          if (A.length === lim) return A;\n          for (var i = 1; i <= z.length - 1; i++) {\n            A.push(z[i]);\n            if (A.length === lim) return A;\n          }\n          q = p = e;\n        }\n      }\n      A.push(S.slice(p));\n      return A;\n    }\n  ];\n});\n","// 7.2.8 IsRegExp(argument)\nvar isObject = require('./_is-object');\nvar cof = require('./_cof');\nvar MATCH = require('./_wks')('match');\nmodule.exports = function (it) {\n  var isRegExp;\n  return isObject(it) && ((isRegExp = it[MATCH]) !== undefined ? !!isRegExp : cof(it) == 'RegExp');\n};\n","'use strict';\nvar global = require('./_global');\nvar has = require('./_has');\nvar cof = require('./_cof');\nvar inheritIfRequired = require('./_inherit-if-required');\nvar toPrimitive = require('./_to-primitive');\nvar fails = require('./_fails');\nvar gOPN = require('./_object-gopn').f;\nvar gOPD = require('./_object-gopd').f;\nvar dP = require('./_object-dp').f;\nvar $trim = require('./_string-trim').trim;\nvar NUMBER = 'Number';\nvar $Number = global[NUMBER];\nvar Base = $Number;\nvar proto = $Number.prototype;\n// Opera ~12 has broken Object#toString\nvar BROKEN_COF = cof(require('./_object-create')(proto)) == NUMBER;\nvar TRIM = 'trim' in String.prototype;\n\n// 7.1.3 ToNumber(argument)\nvar toNumber = function (argument) {\n  var it = toPrimitive(argument, false);\n  if (typeof it == 'string' && it.length > 2) {\n    it = TRIM ? it.trim() : $trim(it, 3);\n    var first = it.charCodeAt(0);\n    var third, radix, maxCode;\n    if (first === 43 || first === 45) {\n      third = it.charCodeAt(2);\n      if (third === 88 || third === 120) return NaN; // Number('+0x1') should be NaN, old V8 fix\n    } else if (first === 48) {\n      switch (it.charCodeAt(1)) {\n        case 66: case 98: radix = 2; maxCode = 49; break; // fast equal /^0b[01]+$/i\n        case 79: case 111: radix = 8; maxCode = 55; break; // fast equal /^0o[0-7]+$/i\n        default: return +it;\n      }\n      for (var digits = it.slice(2), i = 0, l = digits.length, code; i < l; i++) {\n        code = digits.charCodeAt(i);\n        // parseInt parses a string to a first unavailable symbol\n        // but ToNumber should return NaN if a string contains unavailable symbols\n        if (code < 48 || code > maxCode) return NaN;\n      } return parseInt(digits, radix);\n    }\n  } return +it;\n};\n\nif (!$Number(' 0o1') || !$Number('0b1') || $Number('+0x1')) {\n  $Number = function Number(value) {\n    var it = arguments.length < 1 ? 0 : value;\n    var that = this;\n    return that instanceof $Number\n      // check on 1..constructor(foo) case\n      && (BROKEN_COF ? fails(function () { proto.valueOf.call(that); }) : cof(that) != NUMBER)\n        ? inheritIfRequired(new Base(toNumber(it)), that, $Number) : toNumber(it);\n  };\n  for (var keys = require('./_descriptors') ? gOPN(Base) : (\n    // ES3:\n    'MAX_VALUE,MIN_VALUE,NaN,NEGATIVE_INFINITY,POSITIVE_INFINITY,' +\n    // ES6 (in case, if modules with ES6 Number statics required before):\n    'EPSILON,isFinite,isInteger,isNaN,isSafeInteger,MAX_SAFE_INTEGER,' +\n    'MIN_SAFE_INTEGER,parseFloat,parseInt,isInteger'\n  ).split(','), j = 0, key; keys.length > j; j++) {\n    if (has(Base, key = keys[j]) && !has($Number, key)) {\n      dP($Number, key, gOPD(Base, key));\n    }\n  }\n  $Number.prototype = proto;\n  proto.constructor = $Number;\n  require('./_redefine')(global, NUMBER, $Number);\n}\n","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n  anObject(O);\n  if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n  set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n    function (test, buggy, set) {\n      try {\n        set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n        set(test, []);\n        buggy = !(test instanceof Array);\n      } catch (e) { buggy = true; }\n      return function setPrototypeOf(O, proto) {\n        check(O, proto);\n        if (buggy) O.__proto__ = proto;\n        else set(O, proto);\n        return O;\n      };\n    }({}, false) : undefined),\n  check: check\n};\n","'use strict';\n\nvar anObject = require('./_an-object');\nvar toObject = require('./_to-object');\nvar toLength = require('./_to-length');\nvar toInteger = require('./_to-integer');\nvar advanceStringIndex = require('./_advance-string-index');\nvar regExpExec = require('./_regexp-exec-abstract');\nvar max = Math.max;\nvar min = Math.min;\nvar floor = Math.floor;\nvar SUBSTITUTION_SYMBOLS = /\\$([$&`']|\\d\\d?|<[^>]*>)/g;\nvar SUBSTITUTION_SYMBOLS_NO_NAMED = /\\$([$&`']|\\d\\d?)/g;\n\nvar maybeToString = function (it) {\n  return it === undefined ? it : String(it);\n};\n\n// @@replace logic\nrequire('./_fix-re-wks')('replace', 2, function (defined, REPLACE, $replace, maybeCallNative) {\n  return [\n    // `String.prototype.replace` method\n    // https://tc39.github.io/ecma262/#sec-string.prototype.replace\n    function replace(searchValue, replaceValue) {\n      var O = defined(this);\n      var fn = searchValue == undefined ? undefined : searchValue[REPLACE];\n      return fn !== undefined\n        ? fn.call(searchValue, O, replaceValue)\n        : $replace.call(String(O), searchValue, replaceValue);\n    },\n    // `RegExp.prototype[@@replace]` method\n    // https://tc39.github.io/ecma262/#sec-regexp.prototype-@@replace\n    function (regexp, replaceValue) {\n      var res = maybeCallNative($replace, regexp, this, replaceValue);\n      if (res.done) return res.value;\n\n      var rx = anObject(regexp);\n      var S = String(this);\n      var functionalReplace = typeof replaceValue === 'function';\n      if (!functionalReplace) replaceValue = String(replaceValue);\n      var global = rx.global;\n      if (global) {\n        var fullUnicode = rx.unicode;\n        rx.lastIndex = 0;\n      }\n      var results = [];\n      while (true) {\n        var result = regExpExec(rx, S);\n        if (result === null) break;\n        results.push(result);\n        if (!global) break;\n        var matchStr = String(result[0]);\n        if (matchStr === '') rx.lastIndex = advanceStringIndex(S, toLength(rx.lastIndex), fullUnicode);\n      }\n      var accumulatedResult = '';\n      var nextSourcePosition = 0;\n      for (var i = 0; i < results.length; i++) {\n        result = results[i];\n        var matched = String(result[0]);\n        var position = max(min(toInteger(result.index), S.length), 0);\n        var captures = [];\n        // NOTE: This is equivalent to\n        //   captures = result.slice(1).map(maybeToString)\n        // but for some reason `nativeSlice.call(result, 1, result.length)` (called in\n        // the slice polyfill when slicing native arrays) \"doesn't work\" in safari 9 and\n        // causes a crash (https://pastebin.com/N21QzeQA) when trying to debug it.\n        for (var j = 1; j < result.length; j++) captures.push(maybeToString(result[j]));\n        var namedCaptures = result.groups;\n        if (functionalReplace) {\n          var replacerArgs = [matched].concat(captures, position, S);\n          if (namedCaptures !== undefined) replacerArgs.push(namedCaptures);\n          var replacement = String(replaceValue.apply(undefined, replacerArgs));\n        } else {\n          replacement = getSubstitution(matched, S, position, captures, namedCaptures, replaceValue);\n        }\n        if (position >= nextSourcePosition) {\n          accumulatedResult += S.slice(nextSourcePosition, position) + replacement;\n          nextSourcePosition = position + matched.length;\n        }\n      }\n      return accumulatedResult + S.slice(nextSourcePosition);\n    }\n  ];\n\n    // https://tc39.github.io/ecma262/#sec-getsubstitution\n  function getSubstitution(matched, str, position, captures, namedCaptures, replacement) {\n    var tailPos = position + matched.length;\n    var m = captures.length;\n    var symbols = SUBSTITUTION_SYMBOLS_NO_NAMED;\n    if (namedCaptures !== undefined) {\n      namedCaptures = toObject(namedCaptures);\n      symbols = SUBSTITUTION_SYMBOLS;\n    }\n    return $replace.call(replacement, symbols, function (match, ch) {\n      var capture;\n      switch (ch.charAt(0)) {\n        case '$': return '$';\n        case '&': return matched;\n        case '`': return str.slice(0, position);\n        case \"'\": return str.slice(tailPos);\n        case '<':\n          capture = namedCaptures[ch.slice(1, -1)];\n          break;\n        default: // \\d\\d?\n          var n = +ch;\n          if (n === 0) return match;\n          if (n > m) {\n            var f = floor(n / 10);\n            if (f === 0) return match;\n            if (f <= m) return captures[f - 1] === undefined ? ch.charAt(1) : captures[f - 1] + ch.charAt(1);\n            return match;\n          }\n          capture = captures[n - 1];\n      }\n      return capture === undefined ? '' : capture;\n    });\n  }\n});\n","// 19.1.2.14 Object.keys(O)\nvar toObject = require('./_to-object');\nvar $keys = require('./_object-keys');\n\nrequire('./_object-sap')('keys', function () {\n  return function keys(it) {\n    return $keys(toObject(it));\n  };\n});\n","'use strict';\n// 19.1.3.6 Object.prototype.toString()\nvar classof = require('./_classof');\nvar test = {};\ntest[require('./_wks')('toStringTag')] = 'z';\nif (test + '' != '[object z]') {\n  require('./_redefine')(Object.prototype, 'toString', function toString() {\n    return '[object ' + classof(this) + ']';\n  }, true);\n}\n","require('./_wks-define')('asyncIterator');\n","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n  var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n  if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n","exports.f = require('./_wks');\n","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toObject = require('./_to-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $GOPS = require('./_object-gops');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function' && !!$GOPS.f;\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n  return _create(dP({}, 'a', {\n    get: function () { return dP(this, 'a', { value: 7 }).a; }\n  })).a != 7;\n}) ? function (it, key, D) {\n  var protoDesc = gOPD(ObjectProto, key);\n  if (protoDesc) delete ObjectProto[key];\n  dP(it, key, D);\n  if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n  var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n  sym._k = tag;\n  return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n  return typeof it == 'symbol';\n} : function (it) {\n  return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n  if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n  anObject(it);\n  key = toPrimitive(key, true);\n  anObject(D);\n  if (has(AllSymbols, key)) {\n    if (!D.enumerable) {\n      if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n      it[HIDDEN][key] = true;\n    } else {\n      if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n      D = _create(D, { enumerable: createDesc(0, false) });\n    } return setSymbolDesc(it, key, D);\n  } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n  anObject(it);\n  var keys = enumKeys(P = toIObject(P));\n  var i = 0;\n  var l = keys.length;\n  var key;\n  while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n  return it;\n};\nvar $create = function create(it, P) {\n  return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n  var E = isEnum.call(this, key = toPrimitive(key, true));\n  if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n  return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n  it = toIObject(it);\n  key = toPrimitive(key, true);\n  if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n  var D = gOPD(it, key);\n  if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n  return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n  var names = gOPN(toIObject(it));\n  var result = [];\n  var i = 0;\n  var key;\n  while (names.length > i) {\n    if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n  } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n  var IS_OP = it === ObjectProto;\n  var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n  var result = [];\n  var i = 0;\n  var key;\n  while (names.length > i) {\n    if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n  } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n  $Symbol = function Symbol() {\n    if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n    var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n    var $set = function (value) {\n      if (this === ObjectProto) $set.call(OPSymbols, value);\n      if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n      setSymbolDesc(this, tag, createDesc(1, value));\n    };\n    if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n    return wrap(tag);\n  };\n  redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n    return this._k;\n  });\n\n  $GOPD.f = $getOwnPropertyDescriptor;\n  $DP.f = $defineProperty;\n  require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n  require('./_object-pie').f = $propertyIsEnumerable;\n  $GOPS.f = $getOwnPropertySymbols;\n\n  if (DESCRIPTORS && !require('./_library')) {\n    redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n  }\n\n  wksExt.f = function (name) {\n    return wrap(wks(name));\n  };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n  // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n  'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n  // 19.4.2.1 Symbol.for(key)\n  'for': function (key) {\n    return has(SymbolRegistry, key += '')\n      ? SymbolRegistry[key]\n      : SymbolRegistry[key] = $Symbol(key);\n  },\n  // 19.4.2.5 Symbol.keyFor(sym)\n  keyFor: function keyFor(sym) {\n    if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n    for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n  },\n  useSetter: function () { setter = true; },\n  useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n  // 19.1.2.2 Object.create(O [, Properties])\n  create: $create,\n  // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n  defineProperty: $defineProperty,\n  // 19.1.2.3 Object.defineProperties(O, Properties)\n  defineProperties: $defineProperties,\n  // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n  getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n  // 19.1.2.7 Object.getOwnPropertyNames(O)\n  getOwnPropertyNames: $getOwnPropertyNames,\n  // 19.1.2.8 Object.getOwnPropertySymbols(O)\n  getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// Chrome 38 and 39 `Object.getOwnPropertySymbols` fails on primitives\n// https://bugs.chromium.org/p/v8/issues/detail?id=3443\nvar FAILS_ON_PRIMITIVES = $fails(function () { $GOPS.f(1); });\n\n$export($export.S + $export.F * FAILS_ON_PRIMITIVES, 'Object', {\n  getOwnPropertySymbols: function getOwnPropertySymbols(it) {\n    return $GOPS.f(toObject(it));\n  }\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n  var S = $Symbol();\n  // MS Edge converts symbol values to JSON as {}\n  // WebKit converts symbol values to JSON as null\n  // V8 throws on boxed symbols\n  return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n  stringify: function stringify(it) {\n    var args = [it];\n    var i = 1;\n    var replacer, $replacer;\n    while (arguments.length > i) args.push(arguments[i++]);\n    $replacer = replacer = args[1];\n    if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n    if (!isArray(replacer)) replacer = function (key, value) {\n      if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n      if (!isSymbol(value)) return value;\n    };\n    args[1] = replacer;\n    return _stringify.apply($JSON, args);\n  }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar isArray = require('isarray');\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n  return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n  return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n  debug = debugUtil.debuglog('stream');\n} else {\n  debug = function () {};\n}\n/*</replacement>*/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n  // Sadly this is not cacheable as some libraries bundle their own\n  // event emitter implementation with them.\n  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n  // This is a hack to make sure that our error handler is attached before any\n  // userland ones.  NEVER DO THIS. This is here only because this code needs\n  // to continue to work with older versions of Node.js that do not include\n  // the prependListener() method. The goal is to eventually remove this hack.\n  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  options = options || {};\n\n  // Duplex streams are both readable and writable, but share\n  // the same options object.\n  // However, some cases require setting options to different\n  // values for the readable and the writable sides of the duplex stream.\n  // These options can be provided separately as readableXXX and writableXXX.\n  var isDuplex = stream instanceof Duplex;\n\n  // object stream flag. Used to make read(n) ignore n and to\n  // make all the buffer merging and length checks go away\n  this.objectMode = !!options.objectMode;\n\n  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n  // the point at which it stops calling _read() to fill the buffer\n  // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n  var hwm = options.highWaterMark;\n  var readableHwm = options.readableHighWaterMark;\n  var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n  // cast to ints.\n  this.highWaterMark = Math.floor(this.highWaterMark);\n\n  // A linked list is used to store data chunks instead of an array because the\n  // linked list can remove elements from the beginning faster than\n  // array.shift()\n  this.buffer = new BufferList();\n  this.length = 0;\n  this.pipes = null;\n  this.pipesCount = 0;\n  this.flowing = null;\n  this.ended = false;\n  this.endEmitted = false;\n  this.reading = false;\n\n  // a flag to be able to tell if the event 'readable'/'data' is emitted\n  // immediately, or on a later tick.  We set this to true at first, because\n  // any actions that shouldn't happen until \"later\" should generally also\n  // not happen before the first read call.\n  this.sync = true;\n\n  // whenever we return null, then we set a flag to say\n  // that we're awaiting a 'readable' event emission.\n  this.needReadable = false;\n  this.emittedReadable = false;\n  this.readableListening = false;\n  this.resumeScheduled = false;\n\n  // has it been destroyed\n  this.destroyed = false;\n\n  // Crypto is kind of old and crusty.  Historically, its default string\n  // encoding is 'binary' so we have to make this configurable.\n  // Everything else in the universe uses 'utf8', though.\n  this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n  // the number of writers that are awaiting a drain event in .pipe()s\n  this.awaitDrain = 0;\n\n  // if true, a maybeReadMore has been scheduled\n  this.readingMore = false;\n\n  this.decoder = null;\n  this.encoding = null;\n  if (options.encoding) {\n    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n    this.decoder = new StringDecoder(options.encoding);\n    this.encoding = options.encoding;\n  }\n}\n\nfunction Readable(options) {\n  Duplex = Duplex || require('./_stream_duplex');\n\n  if (!(this instanceof Readable)) return new Readable(options);\n\n  this._readableState = new ReadableState(options, this);\n\n  // legacy\n  this.readable = true;\n\n  if (options) {\n    if (typeof options.read === 'function') this._read = options.read;\n\n    if (typeof options.destroy === 'function') this._destroy = options.destroy;\n  }\n\n  Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n  get: function () {\n    if (this._readableState === undefined) {\n      return false;\n    }\n    return this._readableState.destroyed;\n  },\n  set: function (value) {\n    // we ignore the value if the stream\n    // has not been initialized yet\n    if (!this._readableState) {\n      return;\n    }\n\n    // backward compatibility, the user is explicitly\n    // managing destroyed\n    this._readableState.destroyed = value;\n  }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n  this.push(null);\n  cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n  var state = this._readableState;\n  var skipChunkCheck;\n\n  if (!state.objectMode) {\n    if (typeof chunk === 'string') {\n      encoding = encoding || state.defaultEncoding;\n      if (encoding !== state.encoding) {\n        chunk = Buffer.from(chunk, encoding);\n        encoding = '';\n      }\n      skipChunkCheck = true;\n    }\n  } else {\n    skipChunkCheck = true;\n  }\n\n  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n  return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n  var state = stream._readableState;\n  if (chunk === null) {\n    state.reading = false;\n    onEofChunk(stream, state);\n  } else {\n    var er;\n    if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n    if (er) {\n      stream.emit('error', er);\n    } else if (state.objectMode || chunk && chunk.length > 0) {\n      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n        chunk = _uint8ArrayToBuffer(chunk);\n      }\n\n      if (addToFront) {\n        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n      } else if (state.ended) {\n        stream.emit('error', new Error('stream.push() after EOF'));\n      } else {\n        state.reading = false;\n        if (state.decoder && !encoding) {\n          chunk = state.decoder.write(chunk);\n          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n        } else {\n          addChunk(stream, state, chunk, false);\n        }\n      }\n    } else if (!addToFront) {\n      state.reading = false;\n    }\n  }\n\n  return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n  if (state.flowing && state.length === 0 && !state.sync) {\n    stream.emit('data', chunk);\n    stream.read(0);\n  } else {\n    // update the buffer info.\n    state.length += state.objectMode ? 1 : chunk.length;\n    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n    if (state.needReadable) emitReadable(stream);\n  }\n  maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n  var er;\n  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n    er = new TypeError('Invalid non-string/buffer chunk');\n  }\n  return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes.  This is to work around cases where hwm=0,\n// such as the repl.  Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n  return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n  this._readableState.decoder = new StringDecoder(enc);\n  this._readableState.encoding = enc;\n  return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n  if (n >= MAX_HWM) {\n    n = MAX_HWM;\n  } else {\n    // Get the next highest power of 2 to prevent increasing hwm excessively in\n    // tiny amounts\n    n--;\n    n |= n >>> 1;\n    n |= n >>> 2;\n    n |= n >>> 4;\n    n |= n >>> 8;\n    n |= n >>> 16;\n    n++;\n  }\n  return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n  if (n <= 0 || state.length === 0 && state.ended) return 0;\n  if (state.objectMode) return 1;\n  if (n !== n) {\n    // Only flow one buffer at a time\n    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n  }\n  // If we're asking for more than the current hwm, then raise the hwm.\n  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n  if (n <= state.length) return n;\n  // Don't have enough\n  if (!state.ended) {\n    state.needReadable = true;\n    return 0;\n  }\n  return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n  debug('read', n);\n  n = parseInt(n, 10);\n  var state = this._readableState;\n  var nOrig = n;\n\n  if (n !== 0) state.emittedReadable = false;\n\n  // if we're doing read(0) to trigger a readable event, but we\n  // already have a bunch of data in the buffer, then just trigger\n  // the 'readable' event and move on.\n  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n    debug('read: emitReadable', state.length, state.ended);\n    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n    return null;\n  }\n\n  n = howMuchToRead(n, state);\n\n  // if we've ended, and we're now clear, then finish it up.\n  if (n === 0 && state.ended) {\n    if (state.length === 0) endReadable(this);\n    return null;\n  }\n\n  // All the actual chunk generation logic needs to be\n  // *below* the call to _read.  The reason is that in certain\n  // synthetic stream cases, such as passthrough streams, _read\n  // may be a completely synchronous operation which may change\n  // the state of the read buffer, providing enough data when\n  // before there was *not* enough.\n  //\n  // So, the steps are:\n  // 1. Figure out what the state of things will be after we do\n  // a read from the buffer.\n  //\n  // 2. If that resulting state will trigger a _read, then call _read.\n  // Note that this may be asynchronous, or synchronous.  Yes, it is\n  // deeply ugly to write APIs this way, but that still doesn't mean\n  // that the Readable class should behave improperly, as streams are\n  // designed to be sync/async agnostic.\n  // Take note if the _read call is sync or async (ie, if the read call\n  // has returned yet), so that we know whether or not it's safe to emit\n  // 'readable' etc.\n  //\n  // 3. Actually pull the requested chunks out of the buffer and return.\n\n  // if we need a readable event, then we need to do some reading.\n  var doRead = state.needReadable;\n  debug('need readable', doRead);\n\n  // if we currently have less than the highWaterMark, then also read some\n  if (state.length === 0 || state.length - n < state.highWaterMark) {\n    doRead = true;\n    debug('length less than watermark', doRead);\n  }\n\n  // however, if we've ended, then there's no point, and if we're already\n  // reading, then it's unnecessary.\n  if (state.ended || state.reading) {\n    doRead = false;\n    debug('reading or ended', doRead);\n  } else if (doRead) {\n    debug('do read');\n    state.reading = true;\n    state.sync = true;\n    // if the length is currently zero, then we *need* a readable event.\n    if (state.length === 0) state.needReadable = true;\n    // call internal read method\n    this._read(state.highWaterMark);\n    state.sync = false;\n    // If _read pushed data synchronously, then `reading` will be false,\n    // and we need to re-evaluate how much data we can return to the user.\n    if (!state.reading) n = howMuchToRead(nOrig, state);\n  }\n\n  var ret;\n  if (n > 0) ret = fromList(n, state);else ret = null;\n\n  if (ret === null) {\n    state.needReadable = true;\n    n = 0;\n  } else {\n    state.length -= n;\n  }\n\n  if (state.length === 0) {\n    // If we have nothing in the buffer, then we want to know\n    // as soon as we *do* get something into the buffer.\n    if (!state.ended) state.needReadable = true;\n\n    // If we tried to read() past the EOF, then emit end on the next tick.\n    if (nOrig !== n && state.ended) endReadable(this);\n  }\n\n  if (ret !== null) this.emit('data', ret);\n\n  return ret;\n};\n\nfunction onEofChunk(stream, state) {\n  if (state.ended) return;\n  if (state.decoder) {\n    var chunk = state.decoder.end();\n    if (chunk && chunk.length) {\n      state.buffer.push(chunk);\n      state.length += state.objectMode ? 1 : chunk.length;\n    }\n  }\n  state.ended = true;\n\n  // emit 'readable' now to make sure it gets picked up.\n  emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow.  This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n  var state = stream._readableState;\n  state.needReadable = false;\n  if (!state.emittedReadable) {\n    debug('emitReadable', state.flowing);\n    state.emittedReadable = true;\n    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n  }\n}\n\nfunction emitReadable_(stream) {\n  debug('emit readable');\n  stream.emit('readable');\n  flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data.  that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n  if (!state.readingMore) {\n    state.readingMore = true;\n    pna.nextTick(maybeReadMore_, stream, state);\n  }\n}\n\nfunction maybeReadMore_(stream, state) {\n  var len = state.length;\n  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n    debug('maybeReadMore read 0');\n    stream.read(0);\n    if (len === state.length)\n      // didn't get any data, stop spinning.\n      break;else len = state.length;\n  }\n  state.readingMore = false;\n}\n\n// abstract method.  to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n  this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n  var src = this;\n  var state = this._readableState;\n\n  switch (state.pipesCount) {\n    case 0:\n      state.pipes = dest;\n      break;\n    case 1:\n      state.pipes = [state.pipes, dest];\n      break;\n    default:\n      state.pipes.push(dest);\n      break;\n  }\n  state.pipesCount += 1;\n  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n  var endFn = doEnd ? onend : unpipe;\n  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n  dest.on('unpipe', onunpipe);\n  function onunpipe(readable, unpipeInfo) {\n    debug('onunpipe');\n    if (readable === src) {\n      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n        unpipeInfo.hasUnpiped = true;\n        cleanup();\n      }\n    }\n  }\n\n  function onend() {\n    debug('onend');\n    dest.end();\n  }\n\n  // when the dest drains, it reduces the awaitDrain counter\n  // on the source.  This would be more elegant with a .once()\n  // handler in flow(), but adding and removing repeatedly is\n  // too slow.\n  var ondrain = pipeOnDrain(src);\n  dest.on('drain', ondrain);\n\n  var cleanedUp = false;\n  function cleanup() {\n    debug('cleanup');\n    // cleanup event handlers once the pipe is broken\n    dest.removeListener('close', onclose);\n    dest.removeListener('finish', onfinish);\n    dest.removeListener('drain', ondrain);\n    dest.removeListener('error', onerror);\n    dest.removeListener('unpipe', onunpipe);\n    src.removeListener('end', onend);\n    src.removeListener('end', unpipe);\n    src.removeListener('data', ondata);\n\n    cleanedUp = true;\n\n    // if the reader is waiting for a drain event from this\n    // specific writer, then it would cause it to never start\n    // flowing again.\n    // So, if this is awaiting a drain, then we just call it now.\n    // If we don't know, then assume that we are waiting for one.\n    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n  }\n\n  // If the user pushes more data while we're writing to dest then we'll end up\n  // in ondata again. However, we only want to increase awaitDrain once because\n  // dest will only emit one 'drain' event for the multiple writes.\n  // => Introduce a guard on increasing awaitDrain.\n  var increasedAwaitDrain = false;\n  src.on('data', ondata);\n  function ondata(chunk) {\n    debug('ondata');\n    increasedAwaitDrain = false;\n    var ret = dest.write(chunk);\n    if (false === ret && !increasedAwaitDrain) {\n      // If the user unpiped during `dest.write()`, it is possible\n      // to get stuck in a permanently paused state if that write\n      // also returned false.\n      // => Check whether `dest` is still a piping destination.\n      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n        debug('false write response, pause', src._readableState.awaitDrain);\n        src._readableState.awaitDrain++;\n        increasedAwaitDrain = true;\n      }\n      src.pause();\n    }\n  }\n\n  // if the dest has an error, then stop piping into it.\n  // however, don't suppress the throwing behavior for this.\n  function onerror(er) {\n    debug('onerror', er);\n    unpipe();\n    dest.removeListener('error', onerror);\n    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n  }\n\n  // Make sure our error handler is attached before userland ones.\n  prependListener(dest, 'error', onerror);\n\n  // Both close and finish should trigger unpipe, but only once.\n  function onclose() {\n    dest.removeListener('finish', onfinish);\n    unpipe();\n  }\n  dest.once('close', onclose);\n  function onfinish() {\n    debug('onfinish');\n    dest.removeListener('close', onclose);\n    unpipe();\n  }\n  dest.once('finish', onfinish);\n\n  function unpipe() {\n    debug('unpipe');\n    src.unpipe(dest);\n  }\n\n  // tell the dest that it's being piped to\n  dest.emit('pipe', src);\n\n  // start the flow if it hasn't been started already.\n  if (!state.flowing) {\n    debug('pipe resume');\n    src.resume();\n  }\n\n  return dest;\n};\n\nfunction pipeOnDrain(src) {\n  return function () {\n    var state = src._readableState;\n    debug('pipeOnDrain', state.awaitDrain);\n    if (state.awaitDrain) state.awaitDrain--;\n    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n      state.flowing = true;\n      flow(src);\n    }\n  };\n}\n\nReadable.prototype.unpipe = function (dest) {\n  var state = this._readableState;\n  var unpipeInfo = { hasUnpiped: false };\n\n  // if we're not piping anywhere, then do nothing.\n  if (state.pipesCount === 0) return this;\n\n  // just one destination.  most common case.\n  if (state.pipesCount === 1) {\n    // passed in one, but it's not the right one.\n    if (dest && dest !== state.pipes) return this;\n\n    if (!dest) dest = state.pipes;\n\n    // got a match.\n    state.pipes = null;\n    state.pipesCount = 0;\n    state.flowing = false;\n    if (dest) dest.emit('unpipe', this, unpipeInfo);\n    return this;\n  }\n\n  // slow case. multiple pipe destinations.\n\n  if (!dest) {\n    // remove all.\n    var dests = state.pipes;\n    var len = state.pipesCount;\n    state.pipes = null;\n    state.pipesCount = 0;\n    state.flowing = false;\n\n    for (var i = 0; i < len; i++) {\n      dests[i].emit('unpipe', this, unpipeInfo);\n    }return this;\n  }\n\n  // try to find the right one.\n  var index = indexOf(state.pipes, dest);\n  if (index === -1) return this;\n\n  state.pipes.splice(index, 1);\n  state.pipesCount -= 1;\n  if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n  dest.emit('unpipe', this, unpipeInfo);\n\n  return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n  var res = Stream.prototype.on.call(this, ev, fn);\n\n  if (ev === 'data') {\n    // Start flowing on next tick if stream isn't explicitly paused\n    if (this._readableState.flowing !== false) this.resume();\n  } else if (ev === 'readable') {\n    var state = this._readableState;\n    if (!state.endEmitted && !state.readableListening) {\n      state.readableListening = state.needReadable = true;\n      state.emittedReadable = false;\n      if (!state.reading) {\n        pna.nextTick(nReadingNextTick, this);\n      } else if (state.length) {\n        emitReadable(this);\n      }\n    }\n  }\n\n  return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n  debug('readable nexttick read 0');\n  self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n  var state = this._readableState;\n  if (!state.flowing) {\n    debug('resume');\n    state.flowing = true;\n    resume(this, state);\n  }\n  return this;\n};\n\nfunction resume(stream, state) {\n  if (!state.resumeScheduled) {\n    state.resumeScheduled = true;\n    pna.nextTick(resume_, stream, state);\n  }\n}\n\nfunction resume_(stream, state) {\n  if (!state.reading) {\n    debug('resume read 0');\n    stream.read(0);\n  }\n\n  state.resumeScheduled = false;\n  state.awaitDrain = 0;\n  stream.emit('resume');\n  flow(stream);\n  if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n  debug('call pause flowing=%j', this._readableState.flowing);\n  if (false !== this._readableState.flowing) {\n    debug('pause');\n    this._readableState.flowing = false;\n    this.emit('pause');\n  }\n  return this;\n};\n\nfunction flow(stream) {\n  var state = stream._readableState;\n  debug('flow', state.flowing);\n  while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n  var _this = this;\n\n  var state = this._readableState;\n  var paused = false;\n\n  stream.on('end', function () {\n    debug('wrapped end');\n    if (state.decoder && !state.ended) {\n      var chunk = state.decoder.end();\n      if (chunk && chunk.length) _this.push(chunk);\n    }\n\n    _this.push(null);\n  });\n\n  stream.on('data', function (chunk) {\n    debug('wrapped data');\n    if (state.decoder) chunk = state.decoder.write(chunk);\n\n    // don't skip over falsy values in objectMode\n    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n    var ret = _this.push(chunk);\n    if (!ret) {\n      paused = true;\n      stream.pause();\n    }\n  });\n\n  // proxy all the other methods.\n  // important when wrapping filters and duplexes.\n  for (var i in stream) {\n    if (this[i] === undefined && typeof stream[i] === 'function') {\n      this[i] = function (method) {\n        return function () {\n          return stream[method].apply(stream, arguments);\n        };\n      }(i);\n    }\n  }\n\n  // proxy certain important events.\n  for (var n = 0; n < kProxyEvents.length; n++) {\n    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n  }\n\n  // when we try to consume some more bytes, simply unpause the\n  // underlying stream.\n  this._read = function (n) {\n    debug('wrapped _read', n);\n    if (paused) {\n      paused = false;\n      stream.resume();\n    }\n  };\n\n  return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n  // making it explicit this property is not enumerable\n  // because otherwise some prototype manipulation in\n  // userland will fail\n  enumerable: false,\n  get: function () {\n    return this._readableState.highWaterMark;\n  }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n  // nothing buffered\n  if (state.length === 0) return null;\n\n  var ret;\n  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n    // read it all, truncate the list\n    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n    state.buffer.clear();\n  } else {\n    // read part of list\n    ret = fromListPartial(n, state.buffer, state.decoder);\n  }\n\n  return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n  var ret;\n  if (n < list.head.data.length) {\n    // slice is the same for buffers and strings\n    ret = list.head.data.slice(0, n);\n    list.head.data = list.head.data.slice(n);\n  } else if (n === list.head.data.length) {\n    // first chunk is a perfect match\n    ret = list.shift();\n  } else {\n    // result spans more than one buffer\n    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n  }\n  return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n  var p = list.head;\n  var c = 1;\n  var ret = p.data;\n  n -= ret.length;\n  while (p = p.next) {\n    var str = p.data;\n    var nb = n > str.length ? str.length : n;\n    if (nb === str.length) ret += str;else ret += str.slice(0, n);\n    n -= nb;\n    if (n === 0) {\n      if (nb === str.length) {\n        ++c;\n        if (p.next) list.head = p.next;else list.head = list.tail = null;\n      } else {\n        list.head = p;\n        p.data = str.slice(nb);\n      }\n      break;\n    }\n    ++c;\n  }\n  list.length -= c;\n  return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n  var ret = Buffer.allocUnsafe(n);\n  var p = list.head;\n  var c = 1;\n  p.data.copy(ret);\n  n -= p.data.length;\n  while (p = p.next) {\n    var buf = p.data;\n    var nb = n > buf.length ? buf.length : n;\n    buf.copy(ret, ret.length - n, 0, nb);\n    n -= nb;\n    if (n === 0) {\n      if (nb === buf.length) {\n        ++c;\n        if (p.next) list.head = p.next;else list.head = list.tail = null;\n      } else {\n        list.head = p;\n        p.data = buf.slice(nb);\n      }\n      break;\n    }\n    ++c;\n  }\n  list.length -= c;\n  return ret;\n}\n\nfunction endReadable(stream) {\n  var state = stream._readableState;\n\n  // If we get here before consuming all the bytes, then that is a\n  // bug in node.  Should never happen.\n  if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n  if (!state.endEmitted) {\n    state.ended = true;\n    pna.nextTick(endReadableNT, state, stream);\n  }\n}\n\nfunction endReadableNT(state, stream) {\n  // Check that we didn't get one last unshift.\n  if (!state.endEmitted && state.length === 0) {\n    state.endEmitted = true;\n    stream.readable = false;\n    stream.emit('end');\n  }\n}\n\nfunction indexOf(xs, x) {\n  for (var i = 0, l = xs.length; i < l; i++) {\n    if (xs[i] === x) return i;\n  }\n  return -1;\n}","module.exports = require('events').EventEmitter;\n","'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n  var _this = this;\n\n  var readableDestroyed = this._readableState && this._readableState.destroyed;\n  var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n  if (readableDestroyed || writableDestroyed) {\n    if (cb) {\n      cb(err);\n    } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n      pna.nextTick(emitErrorNT, this, err);\n    }\n    return this;\n  }\n\n  // we set destroyed to true before firing error callbacks in order\n  // to make it re-entrance safe in case destroy() is called within callbacks\n\n  if (this._readableState) {\n    this._readableState.destroyed = true;\n  }\n\n  // if this is a duplex stream mark the writable part as destroyed as well\n  if (this._writableState) {\n    this._writableState.destroyed = true;\n  }\n\n  this._destroy(err || null, function (err) {\n    if (!cb && err) {\n      pna.nextTick(emitErrorNT, _this, err);\n      if (_this._writableState) {\n        _this._writableState.errorEmitted = true;\n      }\n    } else if (cb) {\n      cb(err);\n    }\n  });\n\n  return this;\n}\n\nfunction undestroy() {\n  if (this._readableState) {\n    this._readableState.destroyed = false;\n    this._readableState.reading = false;\n    this._readableState.ended = false;\n    this._readableState.endEmitted = false;\n  }\n\n  if (this._writableState) {\n    this._writableState.destroyed = false;\n    this._writableState.ended = false;\n    this._writableState.ending = false;\n    this._writableState.finished = false;\n    this._writableState.errorEmitted = false;\n  }\n}\n\nfunction emitErrorNT(self, err) {\n  self.emit('error', err);\n}\n\nmodule.exports = {\n  destroy: destroy,\n  undestroy: undestroy\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data.  Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored.  (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation.  For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes.  When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up.  When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer.  When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks.  If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk.  However,\n// a pathological inflate type of transform can cause excessive buffering\n// here.  For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output.  In this case, you could write a very small\n// amount of input, and end up with a very large amount of output.  In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform.  A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n  var ts = this._transformState;\n  ts.transforming = false;\n\n  var cb = ts.writecb;\n\n  if (!cb) {\n    return this.emit('error', new Error('write callback called multiple times'));\n  }\n\n  ts.writechunk = null;\n  ts.writecb = null;\n\n  if (data != null) // single equals check for both `null` and `undefined`\n    this.push(data);\n\n  cb(er);\n\n  var rs = this._readableState;\n  rs.reading = false;\n  if (rs.needReadable || rs.length < rs.highWaterMark) {\n    this._read(rs.highWaterMark);\n  }\n}\n\nfunction Transform(options) {\n  if (!(this instanceof Transform)) return new Transform(options);\n\n  Duplex.call(this, options);\n\n  this._transformState = {\n    afterTransform: afterTransform.bind(this),\n    needTransform: false,\n    transforming: false,\n    writecb: null,\n    writechunk: null,\n    writeencoding: null\n  };\n\n  // start out asking for a readable event once data is transformed.\n  this._readableState.needReadable = true;\n\n  // we have implemented the _read method, and done the other things\n  // that Readable wants before the first _read call, so unset the\n  // sync guard flag.\n  this._readableState.sync = false;\n\n  if (options) {\n    if (typeof options.transform === 'function') this._transform = options.transform;\n\n    if (typeof options.flush === 'function') this._flush = options.flush;\n  }\n\n  // When the writable side finishes, then flush out anything remaining.\n  this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n  var _this = this;\n\n  if (typeof this._flush === 'function') {\n    this._flush(function (er, data) {\n      done(_this, er, data);\n    });\n  } else {\n    done(this, null, null);\n  }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n  this._transformState.needTransform = false;\n  return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side.  You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk.  If you pass\n// an error, then that'll put the hurt on the whole operation.  If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n  throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n  var ts = this._transformState;\n  ts.writecb = cb;\n  ts.writechunk = chunk;\n  ts.writeencoding = encoding;\n  if (!ts.transforming) {\n    var rs = this._readableState;\n    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n  }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n  var ts = this._transformState;\n\n  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n    ts.transforming = true;\n    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n  } else {\n    // mark that we need a transform, so that any data that comes in\n    // will get processed, now that we've asked for it.\n    ts.needTransform = true;\n  }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n  var _this2 = this;\n\n  Duplex.prototype._destroy.call(this, err, function (err2) {\n    cb(err2);\n    _this2.emit('close');\n  });\n};\n\nfunction done(stream, er, data) {\n  if (er) return stream.emit('error', er);\n\n  if (data != null) // single equals check for both `null` and `undefined`\n    stream.push(data);\n\n  // if there's nothing in the write buffer, then that means\n  // that nothing more will ever be provided\n  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n  return stream.push(null);\n}","'use strict';\n\nvar Buffer = require('buffer').Buffer;\nvar Transform = require('stream').Transform;\nvar binding = require('./binding');\nvar util = require('util');\nvar assert = require('assert').ok;\nvar kMaxLength = require('buffer').kMaxLength;\nvar kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes';\n\n// zlib doesn't provide these, so kludge them in following the same\n// const naming scheme zlib uses.\nbinding.Z_MIN_WINDOWBITS = 8;\nbinding.Z_MAX_WINDOWBITS = 15;\nbinding.Z_DEFAULT_WINDOWBITS = 15;\n\n// fewer than 64 bytes per chunk is stupid.\n// technically it could work with as few as 8, but even 64 bytes\n// is absurdly low.  Usually a MB or more is best.\nbinding.Z_MIN_CHUNK = 64;\nbinding.Z_MAX_CHUNK = Infinity;\nbinding.Z_DEFAULT_CHUNK = 16 * 1024;\n\nbinding.Z_MIN_MEMLEVEL = 1;\nbinding.Z_MAX_MEMLEVEL = 9;\nbinding.Z_DEFAULT_MEMLEVEL = 8;\n\nbinding.Z_MIN_LEVEL = -1;\nbinding.Z_MAX_LEVEL = 9;\nbinding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n\n// expose all the zlib constants\nvar bkeys = Object.keys(binding);\nfor (var bk = 0; bk < bkeys.length; bk++) {\n  var bkey = bkeys[bk];\n  if (bkey.match(/^Z/)) {\n    Object.defineProperty(exports, bkey, {\n      enumerable: true, value: binding[bkey], writable: false\n    });\n  }\n}\n\n// translation table for return codes.\nvar codes = {\n  Z_OK: binding.Z_OK,\n  Z_STREAM_END: binding.Z_STREAM_END,\n  Z_NEED_DICT: binding.Z_NEED_DICT,\n  Z_ERRNO: binding.Z_ERRNO,\n  Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n  Z_DATA_ERROR: binding.Z_DATA_ERROR,\n  Z_MEM_ERROR: binding.Z_MEM_ERROR,\n  Z_BUF_ERROR: binding.Z_BUF_ERROR,\n  Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n};\n\nvar ckeys = Object.keys(codes);\nfor (var ck = 0; ck < ckeys.length; ck++) {\n  var ckey = ckeys[ck];\n  codes[codes[ckey]] = ckey;\n}\n\nObject.defineProperty(exports, 'codes', {\n  enumerable: true, value: Object.freeze(codes), writable: false\n});\n\nexports.Deflate = Deflate;\nexports.Inflate = Inflate;\nexports.Gzip = Gzip;\nexports.Gunzip = Gunzip;\nexports.DeflateRaw = DeflateRaw;\nexports.InflateRaw = InflateRaw;\nexports.Unzip = Unzip;\n\nexports.createDeflate = function (o) {\n  return new Deflate(o);\n};\n\nexports.createInflate = function (o) {\n  return new Inflate(o);\n};\n\nexports.createDeflateRaw = function (o) {\n  return new DeflateRaw(o);\n};\n\nexports.createInflateRaw = function (o) {\n  return new InflateRaw(o);\n};\n\nexports.createGzip = function (o) {\n  return new Gzip(o);\n};\n\nexports.createGunzip = function (o) {\n  return new Gunzip(o);\n};\n\nexports.createUnzip = function (o) {\n  return new Unzip(o);\n};\n\n// Convenience methods.\n// compress/decompress a string or buffer in one step.\nexports.deflate = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new Deflate(opts), buffer, callback);\n};\n\nexports.deflateSync = function (buffer, opts) {\n  return zlibBufferSync(new Deflate(opts), buffer);\n};\n\nexports.gzip = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new Gzip(opts), buffer, callback);\n};\n\nexports.gzipSync = function (buffer, opts) {\n  return zlibBufferSync(new Gzip(opts), buffer);\n};\n\nexports.deflateRaw = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n};\n\nexports.deflateRawSync = function (buffer, opts) {\n  return zlibBufferSync(new DeflateRaw(opts), buffer);\n};\n\nexports.unzip = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new Unzip(opts), buffer, callback);\n};\n\nexports.unzipSync = function (buffer, opts) {\n  return zlibBufferSync(new Unzip(opts), buffer);\n};\n\nexports.inflate = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new Inflate(opts), buffer, callback);\n};\n\nexports.inflateSync = function (buffer, opts) {\n  return zlibBufferSync(new Inflate(opts), buffer);\n};\n\nexports.gunzip = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new Gunzip(opts), buffer, callback);\n};\n\nexports.gunzipSync = function (buffer, opts) {\n  return zlibBufferSync(new Gunzip(opts), buffer);\n};\n\nexports.inflateRaw = function (buffer, opts, callback) {\n  if (typeof opts === 'function') {\n    callback = opts;\n    opts = {};\n  }\n  return zlibBuffer(new InflateRaw(opts), buffer, callback);\n};\n\nexports.inflateRawSync = function (buffer, opts) {\n  return zlibBufferSync(new InflateRaw(opts), buffer);\n};\n\nfunction zlibBuffer(engine, buffer, callback) {\n  var buffers = [];\n  var nread = 0;\n\n  engine.on('error', onError);\n  engine.on('end', onEnd);\n\n  engine.end(buffer);\n  flow();\n\n  function flow() {\n    var chunk;\n    while (null !== (chunk = engine.read())) {\n      buffers.push(chunk);\n      nread += chunk.length;\n    }\n    engine.once('readable', flow);\n  }\n\n  function onError(err) {\n    engine.removeListener('end', onEnd);\n    engine.removeListener('readable', flow);\n    callback(err);\n  }\n\n  function onEnd() {\n    var buf;\n    var err = null;\n\n    if (nread >= kMaxLength) {\n      err = new RangeError(kRangeErrorMessage);\n    } else {\n      buf = Buffer.concat(buffers, nread);\n    }\n\n    buffers = [];\n    engine.close();\n    callback(err, buf);\n  }\n}\n\nfunction zlibBufferSync(engine, buffer) {\n  if (typeof buffer === 'string') buffer = Buffer.from(buffer);\n\n  if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer');\n\n  var flushFlag = engine._finishFlushFlag;\n\n  return engine._processChunk(buffer, flushFlag);\n}\n\n// generic zlib\n// minimal 2-byte header\nfunction Deflate(opts) {\n  if (!(this instanceof Deflate)) return new Deflate(opts);\n  Zlib.call(this, opts, binding.DEFLATE);\n}\n\nfunction Inflate(opts) {\n  if (!(this instanceof Inflate)) return new Inflate(opts);\n  Zlib.call(this, opts, binding.INFLATE);\n}\n\n// gzip - bigger header, same deflate compression\nfunction Gzip(opts) {\n  if (!(this instanceof Gzip)) return new Gzip(opts);\n  Zlib.call(this, opts, binding.GZIP);\n}\n\nfunction Gunzip(opts) {\n  if (!(this instanceof Gunzip)) return new Gunzip(opts);\n  Zlib.call(this, opts, binding.GUNZIP);\n}\n\n// raw - no header\nfunction DeflateRaw(opts) {\n  if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);\n  Zlib.call(this, opts, binding.DEFLATERAW);\n}\n\nfunction InflateRaw(opts) {\n  if (!(this instanceof InflateRaw)) return new InflateRaw(opts);\n  Zlib.call(this, opts, binding.INFLATERAW);\n}\n\n// auto-detect header.\nfunction Unzip(opts) {\n  if (!(this instanceof Unzip)) return new Unzip(opts);\n  Zlib.call(this, opts, binding.UNZIP);\n}\n\nfunction isValidFlushFlag(flag) {\n  return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n}\n\n// the Zlib class they all inherit from\n// This thing manages the queue of requests, and returns\n// true or false if there is anything in the queue when\n// you call the .write() method.\n\nfunction Zlib(opts, mode) {\n  var _this = this;\n\n  this._opts = opts = opts || {};\n  this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;\n\n  Transform.call(this, opts);\n\n  if (opts.flush && !isValidFlushFlag(opts.flush)) {\n    throw new Error('Invalid flush flag: ' + opts.flush);\n  }\n  if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {\n    throw new Error('Invalid flush flag: ' + opts.finishFlush);\n  }\n\n  this._flushFlag = opts.flush || binding.Z_NO_FLUSH;\n  this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH;\n\n  if (opts.chunkSize) {\n    if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {\n      throw new Error('Invalid chunk size: ' + opts.chunkSize);\n    }\n  }\n\n  if (opts.windowBits) {\n    if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {\n      throw new Error('Invalid windowBits: ' + opts.windowBits);\n    }\n  }\n\n  if (opts.level) {\n    if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {\n      throw new Error('Invalid compression level: ' + opts.level);\n    }\n  }\n\n  if (opts.memLevel) {\n    if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {\n      throw new Error('Invalid memLevel: ' + opts.memLevel);\n    }\n  }\n\n  if (opts.strategy) {\n    if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) {\n      throw new Error('Invalid strategy: ' + opts.strategy);\n    }\n  }\n\n  if (opts.dictionary) {\n    if (!Buffer.isBuffer(opts.dictionary)) {\n      throw new Error('Invalid dictionary: it should be a Buffer instance');\n    }\n  }\n\n  this._handle = new binding.Zlib(mode);\n\n  var self = this;\n  this._hadError = false;\n  this._handle.onerror = function (message, errno) {\n    // there is no way to cleanly recover.\n    // continuing only obscures problems.\n    _close(self);\n    self._hadError = true;\n\n    var error = new Error(message);\n    error.errno = errno;\n    error.code = exports.codes[errno];\n    self.emit('error', error);\n  };\n\n  var level = exports.Z_DEFAULT_COMPRESSION;\n  if (typeof opts.level === 'number') level = opts.level;\n\n  var strategy = exports.Z_DEFAULT_STRATEGY;\n  if (typeof opts.strategy === 'number') strategy = opts.strategy;\n\n  this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary);\n\n  this._buffer = Buffer.allocUnsafe(this._chunkSize);\n  this._offset = 0;\n  this._level = level;\n  this._strategy = strategy;\n\n  this.once('end', this.close);\n\n  Object.defineProperty(this, '_closed', {\n    get: function () {\n      return !_this._handle;\n    },\n    configurable: true,\n    enumerable: true\n  });\n}\n\nutil.inherits(Zlib, Transform);\n\nZlib.prototype.params = function (level, strategy, callback) {\n  if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {\n    throw new RangeError('Invalid compression level: ' + level);\n  }\n  if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) {\n    throw new TypeError('Invalid strategy: ' + strategy);\n  }\n\n  if (this._level !== level || this._strategy !== strategy) {\n    var self = this;\n    this.flush(binding.Z_SYNC_FLUSH, function () {\n      assert(self._handle, 'zlib binding closed');\n      self._handle.params(level, strategy);\n      if (!self._hadError) {\n        self._level = level;\n        self._strategy = strategy;\n        if (callback) callback();\n      }\n    });\n  } else {\n    process.nextTick(callback);\n  }\n};\n\nZlib.prototype.reset = function () {\n  assert(this._handle, 'zlib binding closed');\n  return this._handle.reset();\n};\n\n// This is the _flush function called by the transform class,\n// internally, when the last chunk has been written.\nZlib.prototype._flush = function (callback) {\n  this._transform(Buffer.alloc(0), '', callback);\n};\n\nZlib.prototype.flush = function (kind, callback) {\n  var _this2 = this;\n\n  var ws = this._writableState;\n\n  if (typeof kind === 'function' || kind === undefined && !callback) {\n    callback = kind;\n    kind = binding.Z_FULL_FLUSH;\n  }\n\n  if (ws.ended) {\n    if (callback) process.nextTick(callback);\n  } else if (ws.ending) {\n    if (callback) this.once('end', callback);\n  } else if (ws.needDrain) {\n    if (callback) {\n      this.once('drain', function () {\n        return _this2.flush(kind, callback);\n      });\n    }\n  } else {\n    this._flushFlag = kind;\n    this.write(Buffer.alloc(0), '', callback);\n  }\n};\n\nZlib.prototype.close = function (callback) {\n  _close(this, callback);\n  process.nextTick(emitCloseNT, this);\n};\n\nfunction _close(engine, callback) {\n  if (callback) process.nextTick(callback);\n\n  // Caller may invoke .close after a zlib error (which will null _handle).\n  if (!engine._handle) return;\n\n  engine._handle.close();\n  engine._handle = null;\n}\n\nfunction emitCloseNT(self) {\n  self.emit('close');\n}\n\nZlib.prototype._transform = function (chunk, encoding, cb) {\n  var flushFlag;\n  var ws = this._writableState;\n  var ending = ws.ending || ws.ended;\n  var last = ending && (!chunk || ws.length === chunk.length);\n\n  if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input'));\n\n  if (!this._handle) return cb(new Error('zlib binding closed'));\n\n  // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag\n  // (or whatever flag was provided using opts.finishFlush).\n  // If it's explicitly flushing at some other time, then we use\n  // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression\n  // goodness.\n  if (last) flushFlag = this._finishFlushFlag;else {\n    flushFlag = this._flushFlag;\n    // once we've flushed the last of the queue, stop flushing and\n    // go back to the normal behavior.\n    if (chunk.length >= ws.length) {\n      this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n    }\n  }\n\n  this._processChunk(chunk, flushFlag, cb);\n};\n\nZlib.prototype._processChunk = function (chunk, flushFlag, cb) {\n  var availInBefore = chunk && chunk.length;\n  var availOutBefore = this._chunkSize - this._offset;\n  var inOff = 0;\n\n  var self = this;\n\n  var async = typeof cb === 'function';\n\n  if (!async) {\n    var buffers = [];\n    var nread = 0;\n\n    var error;\n    this.on('error', function (er) {\n      error = er;\n    });\n\n    assert(this._handle, 'zlib binding closed');\n    do {\n      var res = this._handle.writeSync(flushFlag, chunk, // in\n      inOff, // in_off\n      availInBefore, // in_len\n      this._buffer, // out\n      this._offset, //out_off\n      availOutBefore); // out_len\n    } while (!this._hadError && callback(res[0], res[1]));\n\n    if (this._hadError) {\n      throw error;\n    }\n\n    if (nread >= kMaxLength) {\n      _close(this);\n      throw new RangeError(kRangeErrorMessage);\n    }\n\n    var buf = Buffer.concat(buffers, nread);\n    _close(this);\n\n    return buf;\n  }\n\n  assert(this._handle, 'zlib binding closed');\n  var req = this._handle.write(flushFlag, chunk, // in\n  inOff, // in_off\n  availInBefore, // in_len\n  this._buffer, // out\n  this._offset, //out_off\n  availOutBefore); // out_len\n\n  req.buffer = chunk;\n  req.callback = callback;\n\n  function callback(availInAfter, availOutAfter) {\n    // When the callback is used in an async write, the callback's\n    // context is the `req` object that was created. The req object\n    // is === this._handle, and that's why it's important to null\n    // out the values after they are done being used. `this._handle`\n    // can stay in memory longer than the callback and buffer are needed.\n    if (this) {\n      this.buffer = null;\n      this.callback = null;\n    }\n\n    if (self._hadError) return;\n\n    var have = availOutBefore - availOutAfter;\n    assert(have >= 0, 'have should not go down');\n\n    if (have > 0) {\n      var out = self._buffer.slice(self._offset, self._offset + have);\n      self._offset += have;\n      // serve some output to the consumer.\n      if (async) {\n        self.push(out);\n      } else {\n        buffers.push(out);\n        nread += out.length;\n      }\n    }\n\n    // exhausted the output buffer, or used all the input create a new one.\n    if (availOutAfter === 0 || self._offset >= self._chunkSize) {\n      availOutBefore = self._chunkSize;\n      self._offset = 0;\n      self._buffer = Buffer.allocUnsafe(self._chunkSize);\n    }\n\n    if (availOutAfter === 0) {\n      // Not actually done.  Need to reprocess.\n      // Also, update the availInBefore to the availInAfter value,\n      // so that if we have to hit it a third (fourth, etc.) time,\n      // it'll have the correct byte counts.\n      inOff += availInBefore - availInAfter;\n      availInBefore = availInAfter;\n\n      if (!async) return true;\n\n      var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n      newReq.callback = callback; // this same function\n      newReq.buffer = chunk;\n      return;\n    }\n\n    if (!async) return false;\n\n    // finished with the chunk.\n    cb();\n  }\n};\n\nutil.inherits(Deflate, Zlib);\nutil.inherits(Inflate, Zlib);\nutil.inherits(Gzip, Zlib);\nutil.inherits(Gunzip, Zlib);\nutil.inherits(DeflateRaw, Zlib);\nutil.inherits(InflateRaw, Zlib);\nutil.inherits(Unzip, Zlib);","'use strict';\n\nvar objectAssign = require('object-assign');\n\n// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js\n// original notice:\n\n/*!\n * The buffer module from node.js, for the browser.\n *\n * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>\n * @license  MIT\n */\nfunction compare(a, b) {\n  if (a === b) {\n    return 0;\n  }\n\n  var x = a.length;\n  var y = b.length;\n\n  for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n    if (a[i] !== b[i]) {\n      x = a[i];\n      y = b[i];\n      break;\n    }\n  }\n\n  if (x < y) {\n    return -1;\n  }\n  if (y < x) {\n    return 1;\n  }\n  return 0;\n}\nfunction isBuffer(b) {\n  if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {\n    return global.Buffer.isBuffer(b);\n  }\n  return !!(b != null && b._isBuffer);\n}\n\n// based on node assert, original notice:\n// NB: The URL to the CommonJS spec is kept just for tradition.\n//     node-assert has evolved a lot since then, both in API and behavior.\n\n// http://wiki.commonjs.org/wiki/Unit_Testing/1.0\n//\n// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!\n//\n// Originally from narwhal.js (http://narwhaljs.org)\n// Copyright (c) 2009 Thomas Robinson <280north.com>\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the 'Software'), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN\n// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar util = require('util/');\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar pSlice = Array.prototype.slice;\nvar functionsHaveNames = (function () {\n  return function foo() {}.name === 'foo';\n}());\nfunction pToString (obj) {\n  return Object.prototype.toString.call(obj);\n}\nfunction isView(arrbuf) {\n  if (isBuffer(arrbuf)) {\n    return false;\n  }\n  if (typeof global.ArrayBuffer !== 'function') {\n    return false;\n  }\n  if (typeof ArrayBuffer.isView === 'function') {\n    return ArrayBuffer.isView(arrbuf);\n  }\n  if (!arrbuf) {\n    return false;\n  }\n  if (arrbuf instanceof DataView) {\n    return true;\n  }\n  if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {\n    return true;\n  }\n  return false;\n}\n// 1. The assert module provides functions that throw\n// AssertionError's when particular conditions are not met. The\n// assert module must conform to the following interface.\n\nvar assert = module.exports = ok;\n\n// 2. The AssertionError is defined in assert.\n// new assert.AssertionError({ message: message,\n//                             actual: actual,\n//                             expected: expected })\n\nvar regex = /\\s*function\\s+([^\\(\\s]*)\\s*/;\n// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js\nfunction getName(func) {\n  if (!util.isFunction(func)) {\n    return;\n  }\n  if (functionsHaveNames) {\n    return func.name;\n  }\n  var str = func.toString();\n  var match = str.match(regex);\n  return match && match[1];\n}\nassert.AssertionError = function AssertionError(options) {\n  this.name = 'AssertionError';\n  this.actual = options.actual;\n  this.expected = options.expected;\n  this.operator = options.operator;\n  if (options.message) {\n    this.message = options.message;\n    this.generatedMessage = false;\n  } else {\n    this.message = getMessage(this);\n    this.generatedMessage = true;\n  }\n  var stackStartFunction = options.stackStartFunction || fail;\n  if (Error.captureStackTrace) {\n    Error.captureStackTrace(this, stackStartFunction);\n  } else {\n    // non v8 browsers so we can have a stacktrace\n    var err = new Error();\n    if (err.stack) {\n      var out = err.stack;\n\n      // try to strip useless frames\n      var fn_name = getName(stackStartFunction);\n      var idx = out.indexOf('\\n' + fn_name);\n      if (idx >= 0) {\n        // once we have located the function frame\n        // we need to strip out everything before it (and its line)\n        var next_line = out.indexOf('\\n', idx + 1);\n        out = out.substring(next_line + 1);\n      }\n\n      this.stack = out;\n    }\n  }\n};\n\n// assert.AssertionError instanceof Error\nutil.inherits(assert.AssertionError, Error);\n\nfunction truncate(s, n) {\n  if (typeof s === 'string') {\n    return s.length < n ? s : s.slice(0, n);\n  } else {\n    return s;\n  }\n}\nfunction inspect(something) {\n  if (functionsHaveNames || !util.isFunction(something)) {\n    return util.inspect(something);\n  }\n  var rawname = getName(something);\n  var name = rawname ? ': ' + rawname : '';\n  return '[Function' +  name + ']';\n}\nfunction getMessage(self) {\n  return truncate(inspect(self.actual), 128) + ' ' +\n         self.operator + ' ' +\n         truncate(inspect(self.expected), 128);\n}\n\n// At present only the three keys mentioned above are used and\n// understood by the spec. Implementations or sub modules can pass\n// other keys to the AssertionError's constructor - they will be\n// ignored.\n\n// 3. All of the following functions must throw an AssertionError\n// when a corresponding condition is not met, with a message that\n// may be undefined if not provided.  All assertion methods provide\n// both the actual and expected values to the assertion error for\n// display purposes.\n\nfunction fail(actual, expected, message, operator, stackStartFunction) {\n  throw new assert.AssertionError({\n    message: message,\n    actual: actual,\n    expected: expected,\n    operator: operator,\n    stackStartFunction: stackStartFunction\n  });\n}\n\n// EXTENSION! allows for well behaved errors defined elsewhere.\nassert.fail = fail;\n\n// 4. Pure assertion tests whether a value is truthy, as determined\n// by !!guard.\n// assert.ok(guard, message_opt);\n// This statement is equivalent to assert.equal(true, !!guard,\n// message_opt);. To test strictly for the value true, use\n// assert.strictEqual(true, guard, message_opt);.\n\nfunction ok(value, message) {\n  if (!value) fail(value, true, message, '==', assert.ok);\n}\nassert.ok = ok;\n\n// 5. The equality assertion tests shallow, coercive equality with\n// ==.\n// assert.equal(actual, expected, message_opt);\n\nassert.equal = function equal(actual, expected, message) {\n  if (actual != expected) fail(actual, expected, message, '==', assert.equal);\n};\n\n// 6. The non-equality assertion tests for whether two objects are not equal\n// with != assert.notEqual(actual, expected, message_opt);\n\nassert.notEqual = function notEqual(actual, expected, message) {\n  if (actual == expected) {\n    fail(actual, expected, message, '!=', assert.notEqual);\n  }\n};\n\n// 7. The equivalence assertion tests a deep equality relation.\n// assert.deepEqual(actual, expected, message_opt);\n\nassert.deepEqual = function deepEqual(actual, expected, message) {\n  if (!_deepEqual(actual, expected, false)) {\n    fail(actual, expected, message, 'deepEqual', assert.deepEqual);\n  }\n};\n\nassert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {\n  if (!_deepEqual(actual, expected, true)) {\n    fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);\n  }\n};\n\nfunction _deepEqual(actual, expected, strict, memos) {\n  // 7.1. All identical values are equivalent, as determined by ===.\n  if (actual === expected) {\n    return true;\n  } else if (isBuffer(actual) && isBuffer(expected)) {\n    return compare(actual, expected) === 0;\n\n  // 7.2. If the expected value is a Date object, the actual value is\n  // equivalent if it is also a Date object that refers to the same time.\n  } else if (util.isDate(actual) && util.isDate(expected)) {\n    return actual.getTime() === expected.getTime();\n\n  // 7.3 If the expected value is a RegExp object, the actual value is\n  // equivalent if it is also a RegExp object with the same source and\n  // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).\n  } else if (util.isRegExp(actual) && util.isRegExp(expected)) {\n    return actual.source === expected.source &&\n           actual.global === expected.global &&\n           actual.multiline === expected.multiline &&\n           actual.lastIndex === expected.lastIndex &&\n           actual.ignoreCase === expected.ignoreCase;\n\n  // 7.4. Other pairs that do not both pass typeof value == 'object',\n  // equivalence is determined by ==.\n  } else if ((actual === null || typeof actual !== 'object') &&\n             (expected === null || typeof expected !== 'object')) {\n    return strict ? actual === expected : actual == expected;\n\n  // If both values are instances of typed arrays, wrap their underlying\n  // ArrayBuffers in a Buffer each to increase performance\n  // This optimization requires the arrays to have the same type as checked by\n  // Object.prototype.toString (aka pToString). Never perform binary\n  // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their\n  // bit patterns are not identical.\n  } else if (isView(actual) && isView(expected) &&\n             pToString(actual) === pToString(expected) &&\n             !(actual instanceof Float32Array ||\n               actual instanceof Float64Array)) {\n    return compare(new Uint8Array(actual.buffer),\n                   new Uint8Array(expected.buffer)) === 0;\n\n  // 7.5 For all other Object pairs, including Array objects, equivalence is\n  // determined by having the same number of owned properties (as verified\n  // with Object.prototype.hasOwnProperty.call), the same set of keys\n  // (although not necessarily the same order), equivalent values for every\n  // corresponding key, and an identical 'prototype' property. Note: this\n  // accounts for both named and indexed properties on Arrays.\n  } else if (isBuffer(actual) !== isBuffer(expected)) {\n    return false;\n  } else {\n    memos = memos || {actual: [], expected: []};\n\n    var actualIndex = memos.actual.indexOf(actual);\n    if (actualIndex !== -1) {\n      if (actualIndex === memos.expected.indexOf(expected)) {\n        return true;\n      }\n    }\n\n    memos.actual.push(actual);\n    memos.expected.push(expected);\n\n    return objEquiv(actual, expected, strict, memos);\n  }\n}\n\nfunction isArguments(object) {\n  return Object.prototype.toString.call(object) == '[object Arguments]';\n}\n\nfunction objEquiv(a, b, strict, actualVisitedObjects) {\n  if (a === null || a === undefined || b === null || b === undefined)\n    return false;\n  // if one is a primitive, the other must be same\n  if (util.isPrimitive(a) || util.isPrimitive(b))\n    return a === b;\n  if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))\n    return false;\n  var aIsArgs = isArguments(a);\n  var bIsArgs = isArguments(b);\n  if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))\n    return false;\n  if (aIsArgs) {\n    a = pSlice.call(a);\n    b = pSlice.call(b);\n    return _deepEqual(a, b, strict);\n  }\n  var ka = objectKeys(a);\n  var kb = objectKeys(b);\n  var key, i;\n  // having the same number of owned properties (keys incorporates\n  // hasOwnProperty)\n  if (ka.length !== kb.length)\n    return false;\n  //the same set of keys (although not necessarily the same order),\n  ka.sort();\n  kb.sort();\n  //~~~cheap key test\n  for (i = ka.length - 1; i >= 0; i--) {\n    if (ka[i] !== kb[i])\n      return false;\n  }\n  //equivalent values for every corresponding key, and\n  //~~~possibly expensive deep test\n  for (i = ka.length - 1; i >= 0; i--) {\n    key = ka[i];\n    if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))\n      return false;\n  }\n  return true;\n}\n\n// 8. The non-equivalence assertion tests for any deep inequality.\n// assert.notDeepEqual(actual, expected, message_opt);\n\nassert.notDeepEqual = function notDeepEqual(actual, expected, message) {\n  if (_deepEqual(actual, expected, false)) {\n    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);\n  }\n};\n\nassert.notDeepStrictEqual = notDeepStrictEqual;\nfunction notDeepStrictEqual(actual, expected, message) {\n  if (_deepEqual(actual, expected, true)) {\n    fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);\n  }\n}\n\n\n// 9. The strict equality assertion tests strict equality, as determined by ===.\n// assert.strictEqual(actual, expected, message_opt);\n\nassert.strictEqual = function strictEqual(actual, expected, message) {\n  if (actual !== expected) {\n    fail(actual, expected, message, '===', assert.strictEqual);\n  }\n};\n\n// 10. The strict non-equality assertion tests for strict inequality, as\n// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);\n\nassert.notStrictEqual = function notStrictEqual(actual, expected, message) {\n  if (actual === expected) {\n    fail(actual, expected, message, '!==', assert.notStrictEqual);\n  }\n};\n\nfunction expectedException(actual, expected) {\n  if (!actual || !expected) {\n    return false;\n  }\n\n  if (Object.prototype.toString.call(expected) == '[object RegExp]') {\n    return expected.test(actual);\n  }\n\n  try {\n    if (actual instanceof expected) {\n      return true;\n    }\n  } catch (e) {\n    // Ignore.  The instanceof check doesn't work for arrow functions.\n  }\n\n  if (Error.isPrototypeOf(expected)) {\n    return false;\n  }\n\n  return expected.call({}, actual) === true;\n}\n\nfunction _tryBlock(block) {\n  var error;\n  try {\n    block();\n  } catch (e) {\n    error = e;\n  }\n  return error;\n}\n\nfunction _throws(shouldThrow, block, expected, message) {\n  var actual;\n\n  if (typeof block !== 'function') {\n    throw new TypeError('\"block\" argument must be a function');\n  }\n\n  if (typeof expected === 'string') {\n    message = expected;\n    expected = null;\n  }\n\n  actual = _tryBlock(block);\n\n  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +\n            (message ? ' ' + message : '.');\n\n  if (shouldThrow && !actual) {\n    fail(actual, expected, 'Missing expected exception' + message);\n  }\n\n  var userProvidedMessage = typeof message === 'string';\n  var isUnwantedException = !shouldThrow && util.isError(actual);\n  var isUnexpectedException = !shouldThrow && actual && !expected;\n\n  if ((isUnwantedException &&\n      userProvidedMessage &&\n      expectedException(actual, expected)) ||\n      isUnexpectedException) {\n    fail(actual, expected, 'Got unwanted exception' + message);\n  }\n\n  if ((shouldThrow && actual && expected &&\n      !expectedException(actual, expected)) || (!shouldThrow && actual)) {\n    throw actual;\n  }\n}\n\n// 11. Expected to throw an error:\n// assert.throws(block, Error_opt, message_opt);\n\nassert.throws = function(block, /*optional*/error, /*optional*/message) {\n  _throws(true, block, error, message);\n};\n\n// EXTENSION! This is annoying to write outside this module.\nassert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {\n  _throws(false, block, error, message);\n};\n\nassert.ifError = function(err) { if (err) throw err; };\n\n// Expose a strict only variant of assert\nfunction strict(value, message) {\n  if (!value) fail(value, true, message, '==', strict);\n}\nassert.strict = objectAssign(strict, assert, {\n  equal: assert.strictEqual,\n  deepEqual: assert.deepStrictEqual,\n  notEqual: assert.notStrictEqual,\n  notDeepEqual: assert.notDeepStrictEqual\n});\nassert.strict.strict = assert.strict;\n\nvar objectKeys = Object.keys || function (obj) {\n  var keys = [];\n  for (var key in obj) {\n    if (hasOwn.call(obj, key)) keys.push(key);\n  }\n  return keys;\n};\n","'use strict';\n\n// Note: adler32 takes 12% for level 0 and 2% for level 6.\n// It isn't worth it to make additional optimizations as in original.\n// Small size is preferable.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction adler32(adler, buf, len, pos) {\n  var s1 = (adler & 0xffff) |0,\n      s2 = ((adler >>> 16) & 0xffff) |0,\n      n = 0;\n\n  while (len !== 0) {\n    // Set limit ~ twice less than 5552, to keep\n    // s2 in 31-bits, because we force signed ints.\n    // in other case %= will fail.\n    n = len > 2000 ? 2000 : len;\n    len -= n;\n\n    do {\n      s1 = (s1 + buf[pos++]) |0;\n      s2 = (s2 + s1) |0;\n    } while (--n);\n\n    s1 %= 65521;\n    s2 %= 65521;\n  }\n\n  return (s1 | (s2 << 16)) |0;\n}\n\n\nmodule.exports = adler32;\n","'use strict';\n\n// Note: we can't get significant speed boost here.\n// So write code to minimize size - no pregenerated tables\n// and array tools dependencies.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// Use ordinary array, since untyped makes no boost here\nfunction makeTable() {\n  var c, table = [];\n\n  for (var n = 0; n < 256; n++) {\n    c = n;\n    for (var k = 0; k < 8; k++) {\n      c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));\n    }\n    table[n] = c;\n  }\n\n  return table;\n}\n\n// Create table on load. Just 255 signed longs. Not a problem.\nvar crcTable = makeTable();\n\n\nfunction crc32(crc, buf, len, pos) {\n  var t = crcTable,\n      end = pos + len;\n\n  crc ^= -1;\n\n  for (var i = pos; i < end; i++) {\n    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];\n  }\n\n  return (crc ^ (-1)); // >>> 0;\n}\n\n\nmodule.exports = crc32;\n",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var Hasher = C_lib.Hasher;\n\t    var C_algo = C.algo;\n\n\t    // Initialization and round constants tables\n\t    var H = [];\n\t    var K = [];\n\n\t    // Compute constants\n\t    (function () {\n\t        function isPrime(n) {\n\t            var sqrtN = Math.sqrt(n);\n\t            for (var factor = 2; factor <= sqrtN; factor++) {\n\t                if (!(n % factor)) {\n\t                    return false;\n\t                }\n\t            }\n\n\t            return true;\n\t        }\n\n\t        function getFractionalBits(n) {\n\t            return ((n - (n | 0)) * 0x100000000) | 0;\n\t        }\n\n\t        var n = 2;\n\t        var nPrime = 0;\n\t        while (nPrime < 64) {\n\t            if (isPrime(n)) {\n\t                if (nPrime < 8) {\n\t                    H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2));\n\t                }\n\t                K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3));\n\n\t                nPrime++;\n\t            }\n\n\t            n++;\n\t        }\n\t    }());\n\n\t    // Reusable object\n\t    var W = [];\n\n\t    /**\n\t     * SHA-256 hash algorithm.\n\t     */\n\t    var SHA256 = C_algo.SHA256 = Hasher.extend({\n\t        _doReset: function () {\n\t            this._hash = new WordArray.init(H.slice(0));\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Shortcut\n\t            var H = this._hash.words;\n\n\t            // Working variables\n\t            var a = H[0];\n\t            var b = H[1];\n\t            var c = H[2];\n\t            var d = H[3];\n\t            var e = H[4];\n\t            var f = H[5];\n\t            var g = H[6];\n\t            var h = H[7];\n\n\t            // Computation\n\t            for (var i = 0; i < 64; i++) {\n\t                if (i < 16) {\n\t                    W[i] = M[offset + i] | 0;\n\t                } else {\n\t                    var gamma0x = W[i - 15];\n\t                    var gamma0  = ((gamma0x << 25) | (gamma0x >>> 7))  ^\n\t                                  ((gamma0x << 14) | (gamma0x >>> 18)) ^\n\t                                   (gamma0x >>> 3);\n\n\t                    var gamma1x = W[i - 2];\n\t                    var gamma1  = ((gamma1x << 15) | (gamma1x >>> 17)) ^\n\t                                  ((gamma1x << 13) | (gamma1x >>> 19)) ^\n\t                                   (gamma1x >>> 10);\n\n\t                    W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16];\n\t                }\n\n\t                var ch  = (e & f) ^ (~e & g);\n\t                var maj = (a & b) ^ (a & c) ^ (b & c);\n\n\t                var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22));\n\t                var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7)  | (e >>> 25));\n\n\t                var t1 = h + sigma1 + ch + K[i] + W[i];\n\t                var t2 = sigma0 + maj;\n\n\t                h = g;\n\t                g = f;\n\t                f = e;\n\t                e = (d + t1) | 0;\n\t                d = c;\n\t                c = b;\n\t                b = a;\n\t                a = (t1 + t2) | 0;\n\t            }\n\n\t            // Intermediate hash value\n\t            H[0] = (H[0] + a) | 0;\n\t            H[1] = (H[1] + b) | 0;\n\t            H[2] = (H[2] + c) | 0;\n\t            H[3] = (H[3] + d) | 0;\n\t            H[4] = (H[4] + e) | 0;\n\t            H[5] = (H[5] + f) | 0;\n\t            H[6] = (H[6] + g) | 0;\n\t            H[7] = (H[7] + h) | 0;\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\n\t            var nBitsTotal = this._nDataBytes * 8;\n\t            var nBitsLeft = data.sigBytes * 8;\n\n\t            // Add padding\n\t            dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;\n\t            data.sigBytes = dataWords.length * 4;\n\n\t            // Hash final blocks\n\t            this._process();\n\n\t            // Return final computed hash\n\t            return this._hash;\n\t        },\n\n\t        clone: function () {\n\t            var clone = Hasher.clone.call(this);\n\t            clone._hash = this._hash.clone();\n\n\t            return clone;\n\t        }\n\t    });\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.SHA256('message');\n\t     *     var hash = CryptoJS.SHA256(wordArray);\n\t     */\n\t    C.SHA256 = Hasher._createHelper(SHA256);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacSHA256(message, key);\n\t     */\n\t    C.HmacSHA256 = Hasher._createHmacHelper(SHA256);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA256;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var Hasher = C_lib.Hasher;\n\t    var C_x64 = C.x64;\n\t    var X64Word = C_x64.Word;\n\t    var X64WordArray = C_x64.WordArray;\n\t    var C_algo = C.algo;\n\n\t    function X64Word_create() {\n\t        return X64Word.create.apply(X64Word, arguments);\n\t    }\n\n\t    // Constants\n\t    var K = [\n\t        X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd),\n\t        X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc),\n\t        X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019),\n\t        X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118),\n\t        X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe),\n\t        X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2),\n\t        X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1),\n\t        X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694),\n\t        X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3),\n\t        X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65),\n\t        X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483),\n\t        X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5),\n\t        X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210),\n\t        X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4),\n\t        X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725),\n\t        X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70),\n\t        X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926),\n\t        X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df),\n\t        X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8),\n\t        X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b),\n\t        X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001),\n\t        X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30),\n\t        X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910),\n\t        X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8),\n\t        X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53),\n\t        X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8),\n\t        X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb),\n\t        X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3),\n\t        X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60),\n\t        X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec),\n\t        X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9),\n\t        X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b),\n\t        X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207),\n\t        X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178),\n\t        X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6),\n\t        X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b),\n\t        X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493),\n\t        X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c),\n\t        X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a),\n\t        X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817)\n\t    ];\n\n\t    // Reusable objects\n\t    var W = [];\n\t    (function () {\n\t        for (var i = 0; i < 80; i++) {\n\t            W[i] = X64Word_create();\n\t        }\n\t    }());\n\n\t    /**\n\t     * SHA-512 hash algorithm.\n\t     */\n\t    var SHA512 = C_algo.SHA512 = Hasher.extend({\n\t        _doReset: function () {\n\t            this._hash = new X64WordArray.init([\n\t                new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b),\n\t                new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1),\n\t                new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f),\n\t                new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179)\n\t            ]);\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Shortcuts\n\t            var H = this._hash.words;\n\n\t            var H0 = H[0];\n\t            var H1 = H[1];\n\t            var H2 = H[2];\n\t            var H3 = H[3];\n\t            var H4 = H[4];\n\t            var H5 = H[5];\n\t            var H6 = H[6];\n\t            var H7 = H[7];\n\n\t            var H0h = H0.high;\n\t            var H0l = H0.low;\n\t            var H1h = H1.high;\n\t            var H1l = H1.low;\n\t            var H2h = H2.high;\n\t            var H2l = H2.low;\n\t            var H3h = H3.high;\n\t            var H3l = H3.low;\n\t            var H4h = H4.high;\n\t            var H4l = H4.low;\n\t            var H5h = H5.high;\n\t            var H5l = H5.low;\n\t            var H6h = H6.high;\n\t            var H6l = H6.low;\n\t            var H7h = H7.high;\n\t            var H7l = H7.low;\n\n\t            // Working variables\n\t            var ah = H0h;\n\t            var al = H0l;\n\t            var bh = H1h;\n\t            var bl = H1l;\n\t            var ch = H2h;\n\t            var cl = H2l;\n\t            var dh = H3h;\n\t            var dl = H3l;\n\t            var eh = H4h;\n\t            var el = H4l;\n\t            var fh = H5h;\n\t            var fl = H5l;\n\t            var gh = H6h;\n\t            var gl = H6l;\n\t            var hh = H7h;\n\t            var hl = H7l;\n\n\t            // Rounds\n\t            for (var i = 0; i < 80; i++) {\n\t                // Shortcut\n\t                var Wi = W[i];\n\n\t                // Extend message\n\t                if (i < 16) {\n\t                    var Wih = Wi.high = M[offset + i * 2]     | 0;\n\t                    var Wil = Wi.low  = M[offset + i * 2 + 1] | 0;\n\t                } else {\n\t                    // Gamma0\n\t                    var gamma0x  = W[i - 15];\n\t                    var gamma0xh = gamma0x.high;\n\t                    var gamma0xl = gamma0x.low;\n\t                    var gamma0h  = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7);\n\t                    var gamma0l  = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25));\n\n\t                    // Gamma1\n\t                    var gamma1x  = W[i - 2];\n\t                    var gamma1xh = gamma1x.high;\n\t                    var gamma1xl = gamma1x.low;\n\t                    var gamma1h  = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6);\n\t                    var gamma1l  = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26));\n\n\t                    // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n\t                    var Wi7  = W[i - 7];\n\t                    var Wi7h = Wi7.high;\n\t                    var Wi7l = Wi7.low;\n\n\t                    var Wi16  = W[i - 16];\n\t                    var Wi16h = Wi16.high;\n\t                    var Wi16l = Wi16.low;\n\n\t                    var Wil = gamma0l + Wi7l;\n\t                    var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0);\n\t                    var Wil = Wil + gamma1l;\n\t                    var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0);\n\t                    var Wil = Wil + Wi16l;\n\t                    var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0);\n\n\t                    Wi.high = Wih;\n\t                    Wi.low  = Wil;\n\t                }\n\n\t                var chh  = (eh & fh) ^ (~eh & gh);\n\t                var chl  = (el & fl) ^ (~el & gl);\n\t                var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch);\n\t                var majl = (al & bl) ^ (al & cl) ^ (bl & cl);\n\n\t                var sigma0h = ((ah >>> 28) | (al << 4))  ^ ((ah << 30)  | (al >>> 2)) ^ ((ah << 25) | (al >>> 7));\n\t                var sigma0l = ((al >>> 28) | (ah << 4))  ^ ((al << 30)  | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7));\n\t                var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9));\n\t                var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9));\n\n\t                // t1 = h + sigma1 + ch + K[i] + W[i]\n\t                var Ki  = K[i];\n\t                var Kih = Ki.high;\n\t                var Kil = Ki.low;\n\n\t                var t1l = hl + sigma1l;\n\t                var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0);\n\t                var t1l = t1l + chl;\n\t                var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0);\n\t                var t1l = t1l + Kil;\n\t                var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0);\n\t                var t1l = t1l + Wil;\n\t                var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0);\n\n\t                // t2 = sigma0 + maj\n\t                var t2l = sigma0l + majl;\n\t                var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0);\n\n\t                // Update working variables\n\t                hh = gh;\n\t                hl = gl;\n\t                gh = fh;\n\t                gl = fl;\n\t                fh = eh;\n\t                fl = el;\n\t                el = (dl + t1l) | 0;\n\t                eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0;\n\t                dh = ch;\n\t                dl = cl;\n\t                ch = bh;\n\t                cl = bl;\n\t                bh = ah;\n\t                bl = al;\n\t                al = (t1l + t2l) | 0;\n\t                ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0;\n\t            }\n\n\t            // Intermediate hash value\n\t            H0l = H0.low  = (H0l + al);\n\t            H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0));\n\t            H1l = H1.low  = (H1l + bl);\n\t            H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0));\n\t            H2l = H2.low  = (H2l + cl);\n\t            H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0));\n\t            H3l = H3.low  = (H3l + dl);\n\t            H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0));\n\t            H4l = H4.low  = (H4l + el);\n\t            H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0));\n\t            H5l = H5.low  = (H5l + fl);\n\t            H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0));\n\t            H6l = H6.low  = (H6l + gl);\n\t            H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0));\n\t            H7l = H7.low  = (H7l + hl);\n\t            H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0));\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\n\t            var nBitsTotal = this._nDataBytes * 8;\n\t            var nBitsLeft = data.sigBytes * 8;\n\n\t            // Add padding\n\t            dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t            dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000);\n\t            dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal;\n\t            data.sigBytes = dataWords.length * 4;\n\n\t            // Hash final blocks\n\t            this._process();\n\n\t            // Convert hash to 32-bit word array before returning\n\t            var hash = this._hash.toX32();\n\n\t            // Return final computed hash\n\t            return hash;\n\t        },\n\n\t        clone: function () {\n\t            var clone = Hasher.clone.call(this);\n\t            clone._hash = this._hash.clone();\n\n\t            return clone;\n\t        },\n\n\t        blockSize: 1024/32\n\t    });\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.SHA512('message');\n\t     *     var hash = CryptoJS.SHA512(wordArray);\n\t     */\n\t    C.SHA512 = Hasher._createHelper(SHA512);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacSHA512(message, key);\n\t     */\n\t    C.HmacSHA512 = Hasher._createHmacHelper(SHA512);\n\t}());\n\n\n\treturn CryptoJS.SHA512;\n\n}));","// Generated by CoffeeScript 1.7.1\n(function() {\n  var ArrayT, NumberT, utils;\n\n  NumberT = require('./Number').Number;\n\n  utils = require('./utils');\n\n  ArrayT = (function() {\n    function ArrayT(type, length, lengthType) {\n      this.type = type;\n      this.length = length;\n      this.lengthType = lengthType != null ? lengthType : 'count';\n    }\n\n    ArrayT.prototype.decode = function(stream, parent) {\n      var ctx, i, length, pos, res, target, _i;\n      pos = stream.pos;\n      res = [];\n      ctx = parent;\n      if (this.length != null) {\n        length = utils.resolveLength(this.length, stream, parent);\n      }\n      if (this.length instanceof NumberT) {\n        Object.defineProperties(res, {\n          parent: {\n            value: parent\n          },\n          _startOffset: {\n            value: pos\n          },\n          _currentOffset: {\n            value: 0,\n            writable: true\n          },\n          _length: {\n            value: length\n          }\n        });\n        ctx = res;\n      }\n      if ((length == null) || this.lengthType === 'bytes') {\n        target = length != null ? stream.pos + length : (parent != null ? parent._length : void 0) ? parent._startOffset + parent._length : stream.length;\n        while (stream.pos < target) {\n          res.push(this.type.decode(stream, ctx));\n        }\n      } else {\n        for (i = _i = 0; _i < length; i = _i += 1) {\n          res.push(this.type.decode(stream, ctx));\n        }\n      }\n      return res;\n    };\n\n    ArrayT.prototype.size = function(array, ctx) {\n      var item, size, _i, _len;\n      if (!array) {\n        return this.type.size(null, ctx) * utils.resolveLength(this.length, null, ctx);\n      }\n      size = 0;\n      if (this.length instanceof NumberT) {\n        size += this.length.size();\n        ctx = {\n          parent: ctx\n        };\n      }\n      for (_i = 0, _len = array.length; _i < _len; _i++) {\n        item = array[_i];\n        size += this.type.size(item, ctx);\n      }\n      return size;\n    };\n\n    ArrayT.prototype.encode = function(stream, array, parent) {\n      var ctx, i, item, ptr, _i, _len;\n      ctx = parent;\n      if (this.length instanceof NumberT) {\n        ctx = {\n          pointers: [],\n          startOffset: stream.pos,\n          parent: parent\n        };\n        ctx.pointerOffset = stream.pos + this.size(array, ctx);\n        this.length.encode(stream, array.length);\n      }\n      for (_i = 0, _len = array.length; _i < _len; _i++) {\n        item = array[_i];\n        this.type.encode(stream, item, ctx);\n      }\n      if (this.length instanceof NumberT) {\n        i = 0;\n        while (i < ctx.pointers.length) {\n          ptr = ctx.pointers[i++];\n          ptr.type.encode(stream, ptr.val);\n        }\n      }\n    };\n\n    return ArrayT;\n\n  })();\n\n  module.exports = ArrayT;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Struct, utils;\n\n  utils = require('./utils');\n\n  Struct = (function() {\n    function Struct(fields) {\n      this.fields = fields != null ? fields : {};\n    }\n\n    Struct.prototype.decode = function(stream, parent, length) {\n      var res, _ref;\n      if (length == null) {\n        length = 0;\n      }\n      res = this._setup(stream, parent, length);\n      this._parseFields(stream, res, this.fields);\n      if ((_ref = this.process) != null) {\n        _ref.call(res, stream);\n      }\n      return res;\n    };\n\n    Struct.prototype._setup = function(stream, parent, length) {\n      var res;\n      res = {};\n      Object.defineProperties(res, {\n        parent: {\n          value: parent\n        },\n        _startOffset: {\n          value: stream.pos\n        },\n        _currentOffset: {\n          value: 0,\n          writable: true\n        },\n        _length: {\n          value: length\n        }\n      });\n      return res;\n    };\n\n    Struct.prototype._parseFields = function(stream, res, fields) {\n      var key, type, val;\n      for (key in fields) {\n        type = fields[key];\n        if (typeof type === 'function') {\n          val = type.call(res, res);\n        } else {\n          val = type.decode(stream, res);\n        }\n        if (val !== void 0) {\n          if (val instanceof utils.PropertyDescriptor) {\n            Object.defineProperty(res, key, val);\n          } else {\n            res[key] = val;\n          }\n        }\n        res._currentOffset = stream.pos - res._startOffset;\n      }\n    };\n\n    Struct.prototype.size = function(val, parent, includePointers) {\n      var ctx, key, size, type, _ref;\n      if (val == null) {\n        val = {};\n      }\n      if (includePointers == null) {\n        includePointers = true;\n      }\n      ctx = {\n        parent: parent,\n        val: val,\n        pointerSize: 0\n      };\n      size = 0;\n      _ref = this.fields;\n      for (key in _ref) {\n        type = _ref[key];\n        if (type.size != null) {\n          size += type.size(val[key], ctx);\n        }\n      }\n      if (includePointers) {\n        size += ctx.pointerSize;\n      }\n      return size;\n    };\n\n    Struct.prototype.encode = function(stream, val, parent) {\n      var ctx, i, key, ptr, type, _ref, _ref1;\n      if ((_ref = this.preEncode) != null) {\n        _ref.call(val, stream);\n      }\n      ctx = {\n        pointers: [],\n        startOffset: stream.pos,\n        parent: parent,\n        val: val,\n        pointerSize: 0\n      };\n      ctx.pointerOffset = stream.pos + this.size(val, ctx, false);\n      _ref1 = this.fields;\n      for (key in _ref1) {\n        type = _ref1[key];\n        if (type.encode != null) {\n          type.encode(stream, val[key], ctx);\n        }\n      }\n      i = 0;\n      while (i < ctx.pointers.length) {\n        ptr = ctx.pointers[i++];\n        ptr.type.encode(stream, ptr.val, ptr.parent);\n      }\n    };\n\n    return Struct;\n\n  })();\n\n  module.exports = Struct;\n\n}).call(this);\n","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n  return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n  return is ? document.createElement(it) : {};\n};\n","module.exports = function (it) {\n  if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n  return it;\n};\n","module.exports = function (done, value) {\n  return { value: value, done: !!done };\n};\n","module.exports = require('./_hide');\n","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n  anObject(O);\n  var keys = getKeys(Properties);\n  var length = keys.length;\n  var i = 0;\n  var P;\n  while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n  return O;\n};\n","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n  var O = toIObject(object);\n  var i = 0;\n  var result = [];\n  var key;\n  for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n  // Don't enum bug & hidden keys\n  while (names.length > i) if (has(O, key = names[i++])) {\n    ~arrayIndexOf(result, key) || result.push(key);\n  }\n  return result;\n};\n","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n  index = toInteger(index);\n  return index < 0 ? max(index + length, 0) : min(index, length);\n};\n","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n  try {\n    return it[key];\n  } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n  var O, T, B;\n  return it === undefined ? 'Undefined' : it === null ? 'Null'\n    // @@toStringTag case\n    : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n    // builtinTag case\n    : ARG ? cof(O)\n    // ES3 arguments fallback\n    : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n  return cof(arg) == 'Array';\n};\n","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n  return $keys(O, hiddenKeys);\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/object/define-property\"), __esModule: true };","'use strict';\nvar dP = require('./_object-dp').f;\nvar create = require('./_object-create');\nvar redefineAll = require('./_redefine-all');\nvar ctx = require('./_ctx');\nvar anInstance = require('./_an-instance');\nvar forOf = require('./_for-of');\nvar $iterDefine = require('./_iter-define');\nvar step = require('./_iter-step');\nvar setSpecies = require('./_set-species');\nvar DESCRIPTORS = require('./_descriptors');\nvar fastKey = require('./_meta').fastKey;\nvar validate = require('./_validate-collection');\nvar SIZE = DESCRIPTORS ? '_s' : 'size';\n\nvar getEntry = function (that, key) {\n  // fast case\n  var index = fastKey(key);\n  var entry;\n  if (index !== 'F') return that._i[index];\n  // frozen object case\n  for (entry = that._f; entry; entry = entry.n) {\n    if (entry.k == key) return entry;\n  }\n};\n\nmodule.exports = {\n  getConstructor: function (wrapper, NAME, IS_MAP, ADDER) {\n    var C = wrapper(function (that, iterable) {\n      anInstance(that, C, NAME, '_i');\n      that._t = NAME;         // collection type\n      that._i = create(null); // index\n      that._f = undefined;    // first entry\n      that._l = undefined;    // last entry\n      that[SIZE] = 0;         // size\n      if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that);\n    });\n    redefineAll(C.prototype, {\n      // 23.1.3.1 Map.prototype.clear()\n      // 23.2.3.2 Set.prototype.clear()\n      clear: function clear() {\n        for (var that = validate(this, NAME), data = that._i, entry = that._f; entry; entry = entry.n) {\n          entry.r = true;\n          if (entry.p) entry.p = entry.p.n = undefined;\n          delete data[entry.i];\n        }\n        that._f = that._l = undefined;\n        that[SIZE] = 0;\n      },\n      // 23.1.3.3 Map.prototype.delete(key)\n      // 23.2.3.4 Set.prototype.delete(value)\n      'delete': function (key) {\n        var that = validate(this, NAME);\n        var entry = getEntry(that, key);\n        if (entry) {\n          var next = entry.n;\n          var prev = entry.p;\n          delete that._i[entry.i];\n          entry.r = true;\n          if (prev) prev.n = next;\n          if (next) next.p = prev;\n          if (that._f == entry) that._f = next;\n          if (that._l == entry) that._l = prev;\n          that[SIZE]--;\n        } return !!entry;\n      },\n      // 23.2.3.6 Set.prototype.forEach(callbackfn, thisArg = undefined)\n      // 23.1.3.5 Map.prototype.forEach(callbackfn, thisArg = undefined)\n      forEach: function forEach(callbackfn /* , that = undefined */) {\n        validate(this, NAME);\n        var f = ctx(callbackfn, arguments.length > 1 ? arguments[1] : undefined, 3);\n        var entry;\n        while (entry = entry ? entry.n : this._f) {\n          f(entry.v, entry.k, this);\n          // revert to the last existing entry\n          while (entry && entry.r) entry = entry.p;\n        }\n      },\n      // 23.1.3.7 Map.prototype.has(key)\n      // 23.2.3.7 Set.prototype.has(value)\n      has: function has(key) {\n        return !!getEntry(validate(this, NAME), key);\n      }\n    });\n    if (DESCRIPTORS) dP(C.prototype, 'size', {\n      get: function () {\n        return validate(this, NAME)[SIZE];\n      }\n    });\n    return C;\n  },\n  def: function (that, key, value) {\n    var entry = getEntry(that, key);\n    var prev, index;\n    // change existing entry\n    if (entry) {\n      entry.v = value;\n    // create new entry\n    } else {\n      that._l = entry = {\n        i: index = fastKey(key, true), // <- index\n        k: key,                        // <- key\n        v: value,                      // <- value\n        p: prev = that._l,             // <- previous entry\n        n: undefined,                  // <- next entry\n        r: false                       // <- removed\n      };\n      if (!that._f) that._f = entry;\n      if (prev) prev.n = entry;\n      that[SIZE]++;\n      // add to index\n      if (index !== 'F') that._i[index] = entry;\n    } return that;\n  },\n  getEntry: getEntry,\n  setStrong: function (C, NAME, IS_MAP) {\n    // add .keys, .values, .entries, [@@iterator]\n    // 23.1.3.4, 23.1.3.8, 23.1.3.11, 23.1.3.12, 23.2.3.5, 23.2.3.8, 23.2.3.10, 23.2.3.11\n    $iterDefine(C, NAME, function (iterated, kind) {\n      this._t = validate(iterated, NAME); // target\n      this._k = kind;                     // kind\n      this._l = undefined;                // previous\n    }, function () {\n      var that = this;\n      var kind = that._k;\n      var entry = that._l;\n      // revert to the last existing entry\n      while (entry && entry.r) entry = entry.p;\n      // get next entry\n      if (!that._t || !(that._l = entry = entry ? entry.n : that._t._f)) {\n        // or finish the iteration\n        that._t = undefined;\n        return step(1);\n      }\n      // return step by kind\n      if (kind == 'keys') return step(0, entry.k);\n      if (kind == 'values') return step(0, entry.v);\n      return step(0, [entry.k, entry.v]);\n    }, IS_MAP ? 'entries' : 'values', !IS_MAP, true);\n\n    // add [@@species], 23.1.2.2, 23.2.2.2\n    setSpecies(NAME);\n  }\n};\n","var hide = require('./_hide');\nmodule.exports = function (target, src, safe) {\n  for (var key in src) {\n    if (safe && target[key]) target[key] = src[key];\n    else hide(target, key, src[key]);\n  } return target;\n};\n","module.exports = function (it, Constructor, name, forbiddenField) {\n  if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n    throw TypeError(name + ': incorrect invocation!');\n  } return it;\n};\n","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n  try {\n    return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n  // 7.4.6 IteratorClose(iterator, completion)\n  } catch (e) {\n    var ret = iterator['return'];\n    if (ret !== undefined) anObject(ret.call(iterator));\n    throw e;\n  }\n};\n","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n  return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n","'use strict';\nvar global = require('./_global');\nvar $export = require('./_export');\nvar meta = require('./_meta');\nvar fails = require('./_fails');\nvar hide = require('./_hide');\nvar redefineAll = require('./_redefine-all');\nvar forOf = require('./_for-of');\nvar anInstance = require('./_an-instance');\nvar isObject = require('./_is-object');\nvar setToStringTag = require('./_set-to-string-tag');\nvar dP = require('./_object-dp').f;\nvar each = require('./_array-methods')(0);\nvar DESCRIPTORS = require('./_descriptors');\n\nmodule.exports = function (NAME, wrapper, methods, common, IS_MAP, IS_WEAK) {\n  var Base = global[NAME];\n  var C = Base;\n  var ADDER = IS_MAP ? 'set' : 'add';\n  var proto = C && C.prototype;\n  var O = {};\n  if (!DESCRIPTORS || typeof C != 'function' || !(IS_WEAK || proto.forEach && !fails(function () {\n    new C().entries().next();\n  }))) {\n    // create collection constructor\n    C = common.getConstructor(wrapper, NAME, IS_MAP, ADDER);\n    redefineAll(C.prototype, methods);\n    meta.NEED = true;\n  } else {\n    C = wrapper(function (target, iterable) {\n      anInstance(target, C, NAME, '_c');\n      target._c = new Base();\n      if (iterable != undefined) forOf(iterable, IS_MAP, target[ADDER], target);\n    });\n    each('add,clear,delete,forEach,get,has,set,keys,values,entries,toJSON'.split(','), function (KEY) {\n      var IS_ADDER = KEY == 'add' || KEY == 'set';\n      if (KEY in proto && !(IS_WEAK && KEY == 'clear')) hide(C.prototype, KEY, function (a, b) {\n        anInstance(this, C, KEY);\n        if (!IS_ADDER && IS_WEAK && !isObject(a)) return KEY == 'get' ? undefined : false;\n        var result = this._c[KEY](a === 0 ? 0 : a, b);\n        return IS_ADDER ? this : result;\n      });\n    });\n    IS_WEAK || dP(C.prototype, 'size', {\n      get: function () {\n        return this._c.size;\n      }\n    });\n  }\n\n  setToStringTag(C, NAME);\n\n  O[NAME] = C;\n  $export($export.G + $export.W + $export.F, O);\n\n  if (!IS_WEAK) common.setStrong(C, NAME, IS_MAP);\n\n  return C;\n};\n","// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar classof = require('./_classof');\nvar from = require('./_array-from-iterable');\nmodule.exports = function (NAME) {\n  return function toJSON() {\n    if (classof(this) != NAME) throw TypeError(NAME + \"#toJSON isn't generic\");\n    return from(this);\n  };\n};\n","'use strict';\n// https://tc39.github.io/proposal-setmap-offrom/\nvar $export = require('./_export');\n\nmodule.exports = function (COLLECTION) {\n  $export($export.S, COLLECTION, { of: function of() {\n    var length = arguments.length;\n    var A = new Array(length);\n    while (length--) A[length] = arguments[length];\n    return new this(A);\n  } });\n};\n","'use strict';\n// https://tc39.github.io/proposal-setmap-offrom/\nvar $export = require('./_export');\nvar aFunction = require('./_a-function');\nvar ctx = require('./_ctx');\nvar forOf = require('./_for-of');\n\nmodule.exports = function (COLLECTION) {\n  $export($export.S, COLLECTION, { from: function from(source /* , mapFn, thisArg */) {\n    var mapFn = arguments[1];\n    var mapping, A, n, cb;\n    aFunction(this);\n    mapping = mapFn !== undefined;\n    if (mapping) aFunction(mapFn);\n    if (source == undefined) return new this();\n    A = [];\n    if (mapping) {\n      n = 0;\n      cb = ctx(mapFn, arguments[2], 2);\n      forOf(source, false, function (nextItem) {\n        A.push(cb(nextItem, n++));\n      });\n    } else {\n      forOf(source, false, A.push, A);\n    }\n    return new this(A);\n  } });\n};\n","'use strict';\n\nvar slice = Array.prototype.slice;\nvar isArgs = require('./isArguments');\n\nvar origKeys = Object.keys;\nvar keysShim = origKeys ? function keys(o) { return origKeys(o); } : require('./implementation');\n\nvar originalKeys = Object.keys;\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\tvar args = Object.keys(arguments);\n\t\t\treturn args && args.length === arguments.length;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tObject.keys = function keys(object) { // eslint-disable-line func-name-matching\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t}\n\t\t\t\treturn originalKeys(object);\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n","'use strict';\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n","'use strict';\n\nvar toObject = Object;\nvar TypeErr = TypeError;\n\nmodule.exports = function flags() {\n\tif (this != null && this !== toObject(this)) {\n\t\tthrow new TypeErr('RegExp.prototype.flags getter called on non-object');\n\t}\n\tvar result = '';\n\tif (this.global) {\n\t\tresult += 'g';\n\t}\n\tif (this.ignoreCase) {\n\t\tresult += 'i';\n\t}\n\tif (this.multiline) {\n\t\tresult += 'm';\n\t}\n\tif (this.dotAll) {\n\t\tresult += 's';\n\t}\n\tif (this.unicode) {\n\t\tresult += 'u';\n\t}\n\tif (this.sticky) {\n\t\tresult += 'y';\n\t}\n\treturn result;\n};\n","'use strict';\n\nvar implementation = require('./implementation');\n\nvar supportsDescriptors = require('define-properties').supportsDescriptors;\nvar gOPD = Object.getOwnPropertyDescriptor;\nvar TypeErr = TypeError;\n\nmodule.exports = function getPolyfill() {\n\tif (!supportsDescriptors) {\n\t\tthrow new TypeErr('RegExp.prototype.flags requires a true ES5 environment that supports property descriptors');\n\t}\n\tif (/a/mig.flags === 'gim') {\n\t\tvar descriptor = gOPD(RegExp.prototype, 'flags');\n\t\tif (descriptor && typeof descriptor.get === 'function' && typeof (/a/).dotAll === 'boolean') {\n\t\t\treturn descriptor.get;\n\t\t}\n\t}\n\treturn implementation;\n};\n","const inflate = require('tiny-inflate');\n\n// Shift size for getting the index-1 table offset.\nconst SHIFT_1 = 6 + 5;\n\n// Shift size for getting the index-2 table offset.\nconst SHIFT_2 = 5;\n\n// Difference between the two shift sizes,\n// for getting an index-1 offset from an index-2 offset. 6=11-5\nconst SHIFT_1_2 = SHIFT_1 - SHIFT_2;\n\n// Number of index-1 entries for the BMP. 32=0x20\n// This part of the index-1 table is omitted from the serialized form.\nconst OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1;\n\n// Number of entries in an index-2 block. 64=0x40\nconst INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2;\n\n// Mask for getting the lower bits for the in-index-2-block offset. */\nconst INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1;\n\n// Shift size for shifting left the index array values.\n// Increases possible data size with 16-bit index values at the cost\n// of compactability.\n// This requires data blocks to be aligned by DATA_GRANULARITY.\nconst INDEX_SHIFT = 2;\n\n// Number of entries in a data block. 32=0x20\nconst DATA_BLOCK_LENGTH = 1 << SHIFT_2;\n\n// Mask for getting the lower bits for the in-data-block offset.\nconst DATA_MASK = DATA_BLOCK_LENGTH - 1;\n\n// The part of the index-2 table for U+D800..U+DBFF stores values for\n// lead surrogate code _units_ not code _points_.\n// Values for lead surrogate code _points_ are indexed with this portion of the table.\n// Length=32=0x20=0x400>>SHIFT_2. (There are 1024=0x400 lead surrogates.)\nconst LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2;\nconst LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2;\n\n// Count the lengths of both BMP pieces. 2080=0x820\nconst INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH;\n\n// The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.\n// Length 32=0x20 for lead bytes C0..DF, regardless of SHIFT_2.\nconst UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH;\nconst UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6;  // U+0800 is the first code point after 2-byte UTF-8\n\n// The index-1 table, only used for supplementary code points, at offset 2112=0x840.\n// Variable length, for code points up to highStart, where the last single-value range starts.\n// Maximum length 512=0x200=0x100000>>SHIFT_1.\n// (For 0x100000 supplementary code points U+10000..U+10ffff.)\n//\n// The part of the index-2 table for supplementary code points starts\n// after this index-1 table.\n//\n// Both the index-1 table and the following part of the index-2 table\n// are omitted completely if there is only BMP data.\nconst INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH;\n\n// The alignment size of a data block. Also the granularity for compaction.\nconst DATA_GRANULARITY = 1 << INDEX_SHIFT;\n\nclass UnicodeTrie {\n  constructor(data) {\n    const isBuffer = (typeof data.readUInt32BE === 'function') && (typeof data.slice === 'function');\n\n    if (isBuffer || data instanceof Uint8Array) {\n      // read binary format\n      let uncompressedLength;\n      if (isBuffer) {\n        this.highStart = data.readUInt32BE(0);\n        this.errorValue = data.readUInt32BE(4);\n        uncompressedLength = data.readUInt32BE(8);\n        data = data.slice(12);\n      } else {\n        const view = new DataView(data.buffer);\n        this.highStart = view.getUint32(0);\n        this.errorValue = view.getUint32(4);\n        uncompressedLength = view.getUint32(8);\n        data = data.subarray(12);\n      }\n\n      // double inflate the actual trie data\n      data = inflate(data, new Uint8Array(uncompressedLength));\n      data = inflate(data, new Uint8Array(uncompressedLength));\n      this.data = new Uint32Array(data.buffer);\n\n    } else {\n      // pre-parsed data\n      ({ data: this.data, highStart: this.highStart, errorValue: this.errorValue } = data);\n    }\n  }\n\n  get(codePoint) {\n    let index;\n    if ((codePoint < 0) || (codePoint > 0x10ffff)) {\n      return this.errorValue;\n    }\n\n    if ((codePoint < 0xd800) || ((codePoint > 0xdbff) && (codePoint <= 0xffff))) {\n      // Ordinary BMP code point, excluding leading surrogates.\n      // BMP uses a single level lookup.  BMP index starts at offset 0 in the index.\n      // data is stored in the index array itself.\n      index = (this.data[codePoint >> SHIFT_2] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n\n    if (codePoint <= 0xffff) {\n      // Lead Surrogate Code Point.  A Separate index section is stored for\n      // lead surrogate code units and code points.\n      //   The main index has the code unit data.\n      //   For this function, we need the code point data.\n      index = (this.data[LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> SHIFT_2)] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n\n    if (codePoint < this.highStart) {\n      // Supplemental code point, use two-level lookup.\n      index = this.data[(INDEX_1_OFFSET - OMITTED_BMP_INDEX_1_LENGTH) + (codePoint >> SHIFT_1)];\n      index = this.data[index + ((codePoint >> SHIFT_2) & INDEX_2_MASK)];\n      index = (index << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n\n    return this.data[this.data.length - DATA_GRANULARITY];\n  }\n}\n\nmodule.exports = UnicodeTrie;","/* Copyright 2013 Google Inc. All Rights Reserved.\n\n   Licensed under the Apache License, Version 2.0 (the \"License\");\n   you may not use this file except in compliance with the License.\n   You may obtain a copy of the License at\n\n   http://www.apache.org/licenses/LICENSE-2.0\n\n   Unless required by applicable law or agreed to in writing, software\n   distributed under the License is distributed on an \"AS IS\" BASIS,\n   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n   See the License for the specific language governing permissions and\n   limitations under the License.\n*/\n\nvar BrotliInput = require('./streams').BrotliInput;\nvar BrotliOutput = require('./streams').BrotliOutput;\nvar BrotliBitReader = require('./bit_reader');\nvar BrotliDictionary = require('./dictionary');\nvar HuffmanCode = require('./huffman').HuffmanCode;\nvar BrotliBuildHuffmanTable = require('./huffman').BrotliBuildHuffmanTable;\nvar Context = require('./context');\nvar Prefix = require('./prefix');\nvar Transform = require('./transform');\n\nvar kDefaultCodeLength = 8;\nvar kCodeLengthRepeatCode = 16;\nvar kNumLiteralCodes = 256;\nvar kNumInsertAndCopyCodes = 704;\nvar kNumBlockLengthCodes = 26;\nvar kLiteralContextBits = 6;\nvar kDistanceContextBits = 2;\n\nvar HUFFMAN_TABLE_BITS = 8;\nvar HUFFMAN_TABLE_MASK = 0xff;\n/* Maximum possible Huffman table size for an alphabet size of 704, max code\n * length 15 and root table bits 8. */\nvar HUFFMAN_MAX_TABLE_SIZE = 1080;\n\nvar CODE_LENGTH_CODES = 18;\nvar kCodeLengthCodeOrder = new Uint8Array([\n  1, 2, 3, 4, 0, 5, 17, 6, 16, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n]);\n\nvar NUM_DISTANCE_SHORT_CODES = 16;\nvar kDistanceShortCodeIndexOffset = new Uint8Array([\n  3, 2, 1, 0, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2\n]);\n\nvar kDistanceShortCodeValueOffset = new Int8Array([\n  0, 0, 0, 0, -1, 1, -2, 2, -3, 3, -1, 1, -2, 2, -3, 3\n]);\n\nvar kMaxHuffmanTableSize = new Uint16Array([\n  256, 402, 436, 468, 500, 534, 566, 598, 630, 662, 694, 726, 758, 790, 822,\n  854, 886, 920, 952, 984, 1016, 1048, 1080\n]);\n\nfunction DecodeWindowBits(br) {\n  var n;\n  if (br.readBits(1) === 0) {\n    return 16;\n  }\n  \n  n = br.readBits(3);\n  if (n > 0) {\n    return 17 + n;\n  }\n  \n  n = br.readBits(3);\n  if (n > 0) {\n    return 8 + n;\n  }\n  \n  return 17;\n}\n\n/* Decodes a number in the range [0..255], by reading 1 - 11 bits. */\nfunction DecodeVarLenUint8(br) {\n  if (br.readBits(1)) {\n    var nbits = br.readBits(3);\n    if (nbits === 0) {\n      return 1;\n    } else {\n      return br.readBits(nbits) + (1 << nbits);\n    }\n  }\n  return 0;\n}\n\nfunction MetaBlockLength() {\n  this.meta_block_length = 0;\n  this.input_end = 0;\n  this.is_uncompressed = 0;\n  this.is_metadata = false;\n}\n\nfunction DecodeMetaBlockLength(br) {\n  var out = new MetaBlockLength;  \n  var size_nibbles;\n  var size_bytes;\n  var i;\n  \n  out.input_end = br.readBits(1);\n  if (out.input_end && br.readBits(1)) {\n    return out;\n  }\n  \n  size_nibbles = br.readBits(2) + 4;\n  if (size_nibbles === 7) {\n    out.is_metadata = true;\n    \n    if (br.readBits(1) !== 0)\n      throw new Error('Invalid reserved bit');\n    \n    size_bytes = br.readBits(2);\n    if (size_bytes === 0)\n      return out;\n    \n    for (i = 0; i < size_bytes; i++) {\n      var next_byte = br.readBits(8);\n      if (i + 1 === size_bytes && size_bytes > 1 && next_byte === 0)\n        throw new Error('Invalid size byte');\n      \n      out.meta_block_length |= next_byte << (i * 8);\n    }\n  } else {\n    for (i = 0; i < size_nibbles; ++i) {\n      var next_nibble = br.readBits(4);\n      if (i + 1 === size_nibbles && size_nibbles > 4 && next_nibble === 0)\n        throw new Error('Invalid size nibble');\n      \n      out.meta_block_length |= next_nibble << (i * 4);\n    }\n  }\n  \n  ++out.meta_block_length;\n  \n  if (!out.input_end && !out.is_metadata) {\n    out.is_uncompressed = br.readBits(1);\n  }\n  \n  return out;\n}\n\n/* Decodes the next Huffman code from bit-stream. */\nfunction ReadSymbol(table, index, br) {\n  var start_index = index;\n  \n  var nbits;\n  br.fillBitWindow();\n  index += (br.val_ >>> br.bit_pos_) & HUFFMAN_TABLE_MASK;\n  nbits = table[index].bits - HUFFMAN_TABLE_BITS;\n  if (nbits > 0) {\n    br.bit_pos_ += HUFFMAN_TABLE_BITS;\n    index += table[index].value;\n    index += (br.val_ >>> br.bit_pos_) & ((1 << nbits) - 1);\n  }\n  br.bit_pos_ += table[index].bits;\n  return table[index].value;\n}\n\nfunction ReadHuffmanCodeLengths(code_length_code_lengths, num_symbols, code_lengths, br) {\n  var symbol = 0;\n  var prev_code_len = kDefaultCodeLength;\n  var repeat = 0;\n  var repeat_code_len = 0;\n  var space = 32768;\n  \n  var table = [];\n  for (var i = 0; i < 32; i++)\n    table.push(new HuffmanCode(0, 0));\n  \n  BrotliBuildHuffmanTable(table, 0, 5, code_length_code_lengths, CODE_LENGTH_CODES);\n\n  while (symbol < num_symbols && space > 0) {\n    var p = 0;\n    var code_len;\n    \n    br.readMoreInput();\n    br.fillBitWindow();\n    p += (br.val_ >>> br.bit_pos_) & 31;\n    br.bit_pos_ += table[p].bits;\n    code_len = table[p].value & 0xff;\n    if (code_len < kCodeLengthRepeatCode) {\n      repeat = 0;\n      code_lengths[symbol++] = code_len;\n      if (code_len !== 0) {\n        prev_code_len = code_len;\n        space -= 32768 >> code_len;\n      }\n    } else {\n      var extra_bits = code_len - 14;\n      var old_repeat;\n      var repeat_delta;\n      var new_len = 0;\n      if (code_len === kCodeLengthRepeatCode) {\n        new_len = prev_code_len;\n      }\n      if (repeat_code_len !== new_len) {\n        repeat = 0;\n        repeat_code_len = new_len;\n      }\n      old_repeat = repeat;\n      if (repeat > 0) {\n        repeat -= 2;\n        repeat <<= extra_bits;\n      }\n      repeat += br.readBits(extra_bits) + 3;\n      repeat_delta = repeat - old_repeat;\n      if (symbol + repeat_delta > num_symbols) {\n        throw new Error('[ReadHuffmanCodeLengths] symbol + repeat_delta > num_symbols');\n      }\n      \n      for (var x = 0; x < repeat_delta; x++)\n        code_lengths[symbol + x] = repeat_code_len;\n      \n      symbol += repeat_delta;\n      \n      if (repeat_code_len !== 0) {\n        space -= repeat_delta << (15 - repeat_code_len);\n      }\n    }\n  }\n  if (space !== 0) {\n    throw new Error(\"[ReadHuffmanCodeLengths] space = \" + space);\n  }\n  \n  for (; symbol < num_symbols; symbol++)\n    code_lengths[symbol] = 0;\n}\n\nfunction ReadHuffmanCode(alphabet_size, tables, table, br) {\n  var table_size = 0;\n  var simple_code_or_skip;\n  var code_lengths = new Uint8Array(alphabet_size);\n  \n  br.readMoreInput();\n  \n  /* simple_code_or_skip is used as follows:\n     1 for simple code;\n     0 for no skipping, 2 skips 2 code lengths, 3 skips 3 code lengths */\n  simple_code_or_skip = br.readBits(2);\n  if (simple_code_or_skip === 1) {\n    /* Read symbols, codes & code lengths directly. */\n    var i;\n    var max_bits_counter = alphabet_size - 1;\n    var max_bits = 0;\n    var symbols = new Int32Array(4);\n    var num_symbols = br.readBits(2) + 1;\n    while (max_bits_counter) {\n      max_bits_counter >>= 1;\n      ++max_bits;\n    }\n\n    for (i = 0; i < num_symbols; ++i) {\n      symbols[i] = br.readBits(max_bits) % alphabet_size;\n      code_lengths[symbols[i]] = 2;\n    }\n    code_lengths[symbols[0]] = 1;\n    switch (num_symbols) {\n      case 1:\n        break;\n      case 3:\n        if ((symbols[0] === symbols[1]) ||\n            (symbols[0] === symbols[2]) ||\n            (symbols[1] === symbols[2])) {\n          throw new Error('[ReadHuffmanCode] invalid symbols');\n        }\n        break;\n      case 2:\n        if (symbols[0] === symbols[1]) {\n          throw new Error('[ReadHuffmanCode] invalid symbols');\n        }\n        \n        code_lengths[symbols[1]] = 1;\n        break;\n      case 4:\n        if ((symbols[0] === symbols[1]) ||\n            (symbols[0] === symbols[2]) ||\n            (symbols[0] === symbols[3]) ||\n            (symbols[1] === symbols[2]) ||\n            (symbols[1] === symbols[3]) ||\n            (symbols[2] === symbols[3])) {\n          throw new Error('[ReadHuffmanCode] invalid symbols');\n        }\n        \n        if (br.readBits(1)) {\n          code_lengths[symbols[2]] = 3;\n          code_lengths[symbols[3]] = 3;\n        } else {\n          code_lengths[symbols[0]] = 2;\n        }\n        break;\n    }\n  } else {  /* Decode Huffman-coded code lengths. */\n    var i;\n    var code_length_code_lengths = new Uint8Array(CODE_LENGTH_CODES);\n    var space = 32;\n    var num_codes = 0;\n    /* Static Huffman code for the code length code lengths */\n    var huff = [\n      new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(3, 2), \n      new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(4, 1),\n      new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(3, 2), \n      new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(4, 5)\n    ];\n    for (i = simple_code_or_skip; i < CODE_LENGTH_CODES && space > 0; ++i) {\n      var code_len_idx = kCodeLengthCodeOrder[i];\n      var p = 0;\n      var v;\n      br.fillBitWindow();\n      p += (br.val_ >>> br.bit_pos_) & 15;\n      br.bit_pos_ += huff[p].bits;\n      v = huff[p].value;\n      code_length_code_lengths[code_len_idx] = v;\n      if (v !== 0) {\n        space -= (32 >> v);\n        ++num_codes;\n      }\n    }\n    \n    if (!(num_codes === 1 || space === 0))\n      throw new Error('[ReadHuffmanCode] invalid num_codes or space');\n    \n    ReadHuffmanCodeLengths(code_length_code_lengths, alphabet_size, code_lengths, br);\n  }\n  \n  table_size = BrotliBuildHuffmanTable(tables, table, HUFFMAN_TABLE_BITS, code_lengths, alphabet_size);\n  \n  if (table_size === 0) {\n    throw new Error(\"[ReadHuffmanCode] BuildHuffmanTable failed: \");\n  }\n  \n  return table_size;\n}\n\nfunction ReadBlockLength(table, index, br) {\n  var code;\n  var nbits;\n  code = ReadSymbol(table, index, br);\n  nbits = Prefix.kBlockLengthPrefixCode[code].nbits;\n  return Prefix.kBlockLengthPrefixCode[code].offset + br.readBits(nbits);\n}\n\nfunction TranslateShortCodes(code, ringbuffer, index) {\n  var val;\n  if (code < NUM_DISTANCE_SHORT_CODES) {\n    index += kDistanceShortCodeIndexOffset[code];\n    index &= 3;\n    val = ringbuffer[index] + kDistanceShortCodeValueOffset[code];\n  } else {\n    val = code - NUM_DISTANCE_SHORT_CODES + 1;\n  }\n  return val;\n}\n\nfunction MoveToFront(v, index) {\n  var value = v[index];\n  var i = index;\n  for (; i; --i) v[i] = v[i - 1];\n  v[0] = value;\n}\n\nfunction InverseMoveToFrontTransform(v, v_len) {\n  var mtf = new Uint8Array(256);\n  var i;\n  for (i = 0; i < 256; ++i) {\n    mtf[i] = i;\n  }\n  for (i = 0; i < v_len; ++i) {\n    var index = v[i];\n    v[i] = mtf[index];\n    if (index) MoveToFront(mtf, index);\n  }\n}\n\n/* Contains a collection of huffman trees with the same alphabet size. */\nfunction HuffmanTreeGroup(alphabet_size, num_htrees) {\n  this.alphabet_size = alphabet_size;\n  this.num_htrees = num_htrees;\n  this.codes = new Array(num_htrees + num_htrees * kMaxHuffmanTableSize[(alphabet_size + 31) >>> 5]);  \n  this.htrees = new Uint32Array(num_htrees);\n}\n\nHuffmanTreeGroup.prototype.decode = function(br) {\n  var i;\n  var table_size;\n  var next = 0;\n  for (i = 0; i < this.num_htrees; ++i) {\n    this.htrees[i] = next;\n    table_size = ReadHuffmanCode(this.alphabet_size, this.codes, next, br);\n    next += table_size;\n  }\n};\n\nfunction DecodeContextMap(context_map_size, br) {\n  var out = { num_htrees: null, context_map: null };\n  var use_rle_for_zeros;\n  var max_run_length_prefix = 0;\n  var table;\n  var i;\n  \n  br.readMoreInput();\n  var num_htrees = out.num_htrees = DecodeVarLenUint8(br) + 1;\n\n  var context_map = out.context_map = new Uint8Array(context_map_size);\n  if (num_htrees <= 1) {\n    return out;\n  }\n\n  use_rle_for_zeros = br.readBits(1);\n  if (use_rle_for_zeros) {\n    max_run_length_prefix = br.readBits(4) + 1;\n  }\n  \n  table = [];\n  for (i = 0; i < HUFFMAN_MAX_TABLE_SIZE; i++) {\n    table[i] = new HuffmanCode(0, 0);\n  }\n  \n  ReadHuffmanCode(num_htrees + max_run_length_prefix, table, 0, br);\n  \n  for (i = 0; i < context_map_size;) {\n    var code;\n\n    br.readMoreInput();\n    code = ReadSymbol(table, 0, br);\n    if (code === 0) {\n      context_map[i] = 0;\n      ++i;\n    } else if (code <= max_run_length_prefix) {\n      var reps = 1 + (1 << code) + br.readBits(code);\n      while (--reps) {\n        if (i >= context_map_size) {\n          throw new Error(\"[DecodeContextMap] i >= context_map_size\");\n        }\n        context_map[i] = 0;\n        ++i;\n      }\n    } else {\n      context_map[i] = code - max_run_length_prefix;\n      ++i;\n    }\n  }\n  if (br.readBits(1)) {\n    InverseMoveToFrontTransform(context_map, context_map_size);\n  }\n  \n  return out;\n}\n\nfunction DecodeBlockType(max_block_type, trees, tree_type, block_types, ringbuffers, indexes, br) {\n  var ringbuffer = tree_type * 2;\n  var index = tree_type;\n  var type_code = ReadSymbol(trees, tree_type * HUFFMAN_MAX_TABLE_SIZE, br);\n  var block_type;\n  if (type_code === 0) {\n    block_type = ringbuffers[ringbuffer + (indexes[index] & 1)];\n  } else if (type_code === 1) {\n    block_type = ringbuffers[ringbuffer + ((indexes[index] - 1) & 1)] + 1;\n  } else {\n    block_type = type_code - 2;\n  }\n  if (block_type >= max_block_type) {\n    block_type -= max_block_type;\n  }\n  block_types[tree_type] = block_type;\n  ringbuffers[ringbuffer + (indexes[index] & 1)] = block_type;\n  ++indexes[index];\n}\n\nfunction CopyUncompressedBlockToOutput(output, len, pos, ringbuffer, ringbuffer_mask, br) {\n  var rb_size = ringbuffer_mask + 1;\n  var rb_pos = pos & ringbuffer_mask;\n  var br_pos = br.pos_ & BrotliBitReader.IBUF_MASK;\n  var nbytes;\n\n  /* For short lengths copy byte-by-byte */\n  if (len < 8 || br.bit_pos_ + (len << 3) < br.bit_end_pos_) {\n    while (len-- > 0) {\n      br.readMoreInput();\n      ringbuffer[rb_pos++] = br.readBits(8);\n      if (rb_pos === rb_size) {\n        output.write(ringbuffer, rb_size);\n        rb_pos = 0;\n      }\n    }\n    return;\n  }\n\n  if (br.bit_end_pos_ < 32) {\n    throw new Error('[CopyUncompressedBlockToOutput] br.bit_end_pos_ < 32');\n  }\n\n  /* Copy remaining 0-4 bytes from br.val_ to ringbuffer. */\n  while (br.bit_pos_ < 32) {\n    ringbuffer[rb_pos] = (br.val_ >>> br.bit_pos_);\n    br.bit_pos_ += 8;\n    ++rb_pos;\n    --len;\n  }\n\n  /* Copy remaining bytes from br.buf_ to ringbuffer. */\n  nbytes = (br.bit_end_pos_ - br.bit_pos_) >> 3;\n  if (br_pos + nbytes > BrotliBitReader.IBUF_MASK) {\n    var tail = BrotliBitReader.IBUF_MASK + 1 - br_pos;\n    for (var x = 0; x < tail; x++)\n      ringbuffer[rb_pos + x] = br.buf_[br_pos + x];\n    \n    nbytes -= tail;\n    rb_pos += tail;\n    len -= tail;\n    br_pos = 0;\n  }\n\n  for (var x = 0; x < nbytes; x++)\n    ringbuffer[rb_pos + x] = br.buf_[br_pos + x];\n  \n  rb_pos += nbytes;\n  len -= nbytes;\n\n  /* If we wrote past the logical end of the ringbuffer, copy the tail of the\n     ringbuffer to its beginning and flush the ringbuffer to the output. */\n  if (rb_pos >= rb_size) {\n    output.write(ringbuffer, rb_size);\n    rb_pos -= rb_size;    \n    for (var x = 0; x < rb_pos; x++)\n      ringbuffer[x] = ringbuffer[rb_size + x];\n  }\n\n  /* If we have more to copy than the remaining size of the ringbuffer, then we\n     first fill the ringbuffer from the input and then flush the ringbuffer to\n     the output */\n  while (rb_pos + len >= rb_size) {\n    nbytes = rb_size - rb_pos;\n    if (br.input_.read(ringbuffer, rb_pos, nbytes) < nbytes) {\n      throw new Error('[CopyUncompressedBlockToOutput] not enough bytes');\n    }\n    output.write(ringbuffer, rb_size);\n    len -= nbytes;\n    rb_pos = 0;\n  }\n\n  /* Copy straight from the input onto the ringbuffer. The ringbuffer will be\n     flushed to the output at a later time. */\n  if (br.input_.read(ringbuffer, rb_pos, len) < len) {\n    throw new Error('[CopyUncompressedBlockToOutput] not enough bytes');\n  }\n\n  /* Restore the state of the bit reader. */\n  br.reset();\n}\n\n/* Advances the bit reader position to the next byte boundary and verifies\n   that any skipped bits are set to zero. */\nfunction JumpToByteBoundary(br) {\n  var new_bit_pos = (br.bit_pos_ + 7) & ~7;\n  var pad_bits = br.readBits(new_bit_pos - br.bit_pos_);\n  return pad_bits == 0;\n}\n\nfunction BrotliDecompressedSize(buffer) {\n  var input = new BrotliInput(buffer);\n  var br = new BrotliBitReader(input);\n  DecodeWindowBits(br);\n  var out = DecodeMetaBlockLength(br);\n  return out.meta_block_length;\n}\n\nexports.BrotliDecompressedSize = BrotliDecompressedSize;\n\nfunction BrotliDecompressBuffer(buffer, output_size) {\n  var input = new BrotliInput(buffer);\n  \n  if (output_size == null) {\n    output_size = BrotliDecompressedSize(buffer);\n  }\n  \n  var output_buffer = new Uint8Array(output_size);\n  var output = new BrotliOutput(output_buffer);\n  \n  BrotliDecompress(input, output);\n  \n  if (output.pos < output.buffer.length) {\n    output.buffer = output.buffer.subarray(0, output.pos);\n  }\n  \n  return output.buffer;\n}\n\nexports.BrotliDecompressBuffer = BrotliDecompressBuffer;\n\nfunction BrotliDecompress(input, output) {\n  var i;\n  var pos = 0;\n  var input_end = 0;\n  var window_bits = 0;\n  var max_backward_distance;\n  var max_distance = 0;\n  var ringbuffer_size;\n  var ringbuffer_mask;\n  var ringbuffer;\n  var ringbuffer_end;\n  /* This ring buffer holds a few past copy distances that will be used by */\n  /* some special distance codes. */\n  var dist_rb = [ 16, 15, 11, 4 ];\n  var dist_rb_idx = 0;\n  /* The previous 2 bytes used for context. */\n  var prev_byte1 = 0;\n  var prev_byte2 = 0;\n  var hgroup = [new HuffmanTreeGroup(0, 0), new HuffmanTreeGroup(0, 0), new HuffmanTreeGroup(0, 0)];\n  var block_type_trees;\n  var block_len_trees;\n  var br;\n\n  /* We need the slack region for the following reasons:\n       - always doing two 8-byte copies for fast backward copying\n       - transforms\n       - flushing the input ringbuffer when decoding uncompressed blocks */\n  var kRingBufferWriteAheadSlack = 128 + BrotliBitReader.READ_SIZE;\n\n  br = new BrotliBitReader(input);\n\n  /* Decode window size. */\n  window_bits = DecodeWindowBits(br);\n  max_backward_distance = (1 << window_bits) - 16;\n\n  ringbuffer_size = 1 << window_bits;\n  ringbuffer_mask = ringbuffer_size - 1;\n  ringbuffer = new Uint8Array(ringbuffer_size + kRingBufferWriteAheadSlack + BrotliDictionary.maxDictionaryWordLength);\n  ringbuffer_end = ringbuffer_size;\n\n  block_type_trees = [];\n  block_len_trees = [];\n  for (var x = 0; x < 3 * HUFFMAN_MAX_TABLE_SIZE; x++) {\n    block_type_trees[x] = new HuffmanCode(0, 0);\n    block_len_trees[x] = new HuffmanCode(0, 0);\n  }\n\n  while (!input_end) {\n    var meta_block_remaining_len = 0;\n    var is_uncompressed;\n    var block_length = [ 1 << 28, 1 << 28, 1 << 28 ];\n    var block_type = [ 0 ];\n    var num_block_types = [ 1, 1, 1 ];\n    var block_type_rb = [ 0, 1, 0, 1, 0, 1 ];\n    var block_type_rb_index = [ 0 ];\n    var distance_postfix_bits;\n    var num_direct_distance_codes;\n    var distance_postfix_mask;\n    var num_distance_codes;\n    var context_map = null;\n    var context_modes = null;\n    var num_literal_htrees;\n    var dist_context_map = null;\n    var num_dist_htrees;\n    var context_offset = 0;\n    var context_map_slice = null;\n    var literal_htree_index = 0;\n    var dist_context_offset = 0;\n    var dist_context_map_slice = null;\n    var dist_htree_index = 0;\n    var context_lookup_offset1 = 0;\n    var context_lookup_offset2 = 0;\n    var context_mode;\n    var htree_command;\n\n    for (i = 0; i < 3; ++i) {\n      hgroup[i].codes = null;\n      hgroup[i].htrees = null;\n    }\n\n    br.readMoreInput();\n    \n    var _out = DecodeMetaBlockLength(br);\n    meta_block_remaining_len = _out.meta_block_length;\n    if (pos + meta_block_remaining_len > output.buffer.length) {\n      /* We need to grow the output buffer to fit the additional data. */\n      var tmp = new Uint8Array( pos + meta_block_remaining_len );\n      tmp.set( output.buffer );\n      output.buffer = tmp;\n    }    \n    input_end = _out.input_end;\n    is_uncompressed = _out.is_uncompressed;\n    \n    if (_out.is_metadata) {\n      JumpToByteBoundary(br);\n      \n      for (; meta_block_remaining_len > 0; --meta_block_remaining_len) {\n        br.readMoreInput();\n        /* Read one byte and ignore it. */\n        br.readBits(8);\n      }\n      \n      continue;\n    }\n    \n    if (meta_block_remaining_len === 0) {\n      continue;\n    }\n    \n    if (is_uncompressed) {\n      br.bit_pos_ = (br.bit_pos_ + 7) & ~7;\n      CopyUncompressedBlockToOutput(output, meta_block_remaining_len, pos,\n                                    ringbuffer, ringbuffer_mask, br);\n      pos += meta_block_remaining_len;\n      continue;\n    }\n    \n    for (i = 0; i < 3; ++i) {\n      num_block_types[i] = DecodeVarLenUint8(br) + 1;\n      if (num_block_types[i] >= 2) {\n        ReadHuffmanCode(num_block_types[i] + 2, block_type_trees, i * HUFFMAN_MAX_TABLE_SIZE, br);\n        ReadHuffmanCode(kNumBlockLengthCodes, block_len_trees, i * HUFFMAN_MAX_TABLE_SIZE, br);\n        block_length[i] = ReadBlockLength(block_len_trees, i * HUFFMAN_MAX_TABLE_SIZE, br);\n        block_type_rb_index[i] = 1;\n      }\n    }\n    \n    br.readMoreInput();\n    \n    distance_postfix_bits = br.readBits(2);\n    num_direct_distance_codes = NUM_DISTANCE_SHORT_CODES + (br.readBits(4) << distance_postfix_bits);\n    distance_postfix_mask = (1 << distance_postfix_bits) - 1;\n    num_distance_codes = (num_direct_distance_codes + (48 << distance_postfix_bits));\n    context_modes = new Uint8Array(num_block_types[0]);\n\n    for (i = 0; i < num_block_types[0]; ++i) {\n       br.readMoreInput();\n       context_modes[i] = (br.readBits(2) << 1);\n    }\n    \n    var _o1 = DecodeContextMap(num_block_types[0] << kLiteralContextBits, br);\n    num_literal_htrees = _o1.num_htrees;\n    context_map = _o1.context_map;\n    \n    var _o2 = DecodeContextMap(num_block_types[2] << kDistanceContextBits, br);\n    num_dist_htrees = _o2.num_htrees;\n    dist_context_map = _o2.context_map;\n    \n    hgroup[0] = new HuffmanTreeGroup(kNumLiteralCodes, num_literal_htrees);\n    hgroup[1] = new HuffmanTreeGroup(kNumInsertAndCopyCodes, num_block_types[1]);\n    hgroup[2] = new HuffmanTreeGroup(num_distance_codes, num_dist_htrees);\n\n    for (i = 0; i < 3; ++i) {\n      hgroup[i].decode(br);\n    }\n\n    context_map_slice = 0;\n    dist_context_map_slice = 0;\n    context_mode = context_modes[block_type[0]];\n    context_lookup_offset1 = Context.lookupOffsets[context_mode];\n    context_lookup_offset2 = Context.lookupOffsets[context_mode + 1];\n    htree_command = hgroup[1].htrees[0];\n\n    while (meta_block_remaining_len > 0) {\n      var cmd_code;\n      var range_idx;\n      var insert_code;\n      var copy_code;\n      var insert_length;\n      var copy_length;\n      var distance_code;\n      var distance;\n      var context;\n      var j;\n      var copy_dst;\n\n      br.readMoreInput();\n      \n      if (block_length[1] === 0) {\n        DecodeBlockType(num_block_types[1],\n                        block_type_trees, 1, block_type, block_type_rb,\n                        block_type_rb_index, br);\n        block_length[1] = ReadBlockLength(block_len_trees, HUFFMAN_MAX_TABLE_SIZE, br);\n        htree_command = hgroup[1].htrees[block_type[1]];\n      }\n      --block_length[1];\n      cmd_code = ReadSymbol(hgroup[1].codes, htree_command, br);\n      range_idx = cmd_code >> 6;\n      if (range_idx >= 2) {\n        range_idx -= 2;\n        distance_code = -1;\n      } else {\n        distance_code = 0;\n      }\n      insert_code = Prefix.kInsertRangeLut[range_idx] + ((cmd_code >> 3) & 7);\n      copy_code = Prefix.kCopyRangeLut[range_idx] + (cmd_code & 7);\n      insert_length = Prefix.kInsertLengthPrefixCode[insert_code].offset +\n          br.readBits(Prefix.kInsertLengthPrefixCode[insert_code].nbits);\n      copy_length = Prefix.kCopyLengthPrefixCode[copy_code].offset +\n          br.readBits(Prefix.kCopyLengthPrefixCode[copy_code].nbits);\n      prev_byte1 = ringbuffer[pos-1 & ringbuffer_mask];\n      prev_byte2 = ringbuffer[pos-2 & ringbuffer_mask];\n      for (j = 0; j < insert_length; ++j) {\n        br.readMoreInput();\n\n        if (block_length[0] === 0) {\n          DecodeBlockType(num_block_types[0],\n                          block_type_trees, 0, block_type, block_type_rb,\n                          block_type_rb_index, br);\n          block_length[0] = ReadBlockLength(block_len_trees, 0, br);\n          context_offset = block_type[0] << kLiteralContextBits;\n          context_map_slice = context_offset;\n          context_mode = context_modes[block_type[0]];\n          context_lookup_offset1 = Context.lookupOffsets[context_mode];\n          context_lookup_offset2 = Context.lookupOffsets[context_mode + 1];\n        }\n        context = (Context.lookup[context_lookup_offset1 + prev_byte1] |\n                   Context.lookup[context_lookup_offset2 + prev_byte2]);\n        literal_htree_index = context_map[context_map_slice + context];\n        --block_length[0];\n        prev_byte2 = prev_byte1;\n        prev_byte1 = ReadSymbol(hgroup[0].codes, hgroup[0].htrees[literal_htree_index], br);\n        ringbuffer[pos & ringbuffer_mask] = prev_byte1;\n        if ((pos & ringbuffer_mask) === ringbuffer_mask) {\n          output.write(ringbuffer, ringbuffer_size);\n        }\n        ++pos;\n      }\n      meta_block_remaining_len -= insert_length;\n      if (meta_block_remaining_len <= 0) break;\n\n      if (distance_code < 0) {\n        var context;\n        \n        br.readMoreInput();\n        if (block_length[2] === 0) {\n          DecodeBlockType(num_block_types[2],\n                          block_type_trees, 2, block_type, block_type_rb,\n                          block_type_rb_index, br);\n          block_length[2] = ReadBlockLength(block_len_trees, 2 * HUFFMAN_MAX_TABLE_SIZE, br);\n          dist_context_offset = block_type[2] << kDistanceContextBits;\n          dist_context_map_slice = dist_context_offset;\n        }\n        --block_length[2];\n        context = (copy_length > 4 ? 3 : copy_length - 2) & 0xff;\n        dist_htree_index = dist_context_map[dist_context_map_slice + context];\n        distance_code = ReadSymbol(hgroup[2].codes, hgroup[2].htrees[dist_htree_index], br);\n        if (distance_code >= num_direct_distance_codes) {\n          var nbits;\n          var postfix;\n          var offset;\n          distance_code -= num_direct_distance_codes;\n          postfix = distance_code & distance_postfix_mask;\n          distance_code >>= distance_postfix_bits;\n          nbits = (distance_code >> 1) + 1;\n          offset = ((2 + (distance_code & 1)) << nbits) - 4;\n          distance_code = num_direct_distance_codes +\n              ((offset + br.readBits(nbits)) <<\n               distance_postfix_bits) + postfix;\n        }\n      }\n\n      /* Convert the distance code to the actual distance by possibly looking */\n      /* up past distnaces from the ringbuffer. */\n      distance = TranslateShortCodes(distance_code, dist_rb, dist_rb_idx);\n      if (distance < 0) {\n        throw new Error('[BrotliDecompress] invalid distance');\n      }\n\n      if (pos < max_backward_distance &&\n          max_distance !== max_backward_distance) {\n        max_distance = pos;\n      } else {\n        max_distance = max_backward_distance;\n      }\n\n      copy_dst = pos & ringbuffer_mask;\n\n      if (distance > max_distance) {\n        if (copy_length >= BrotliDictionary.minDictionaryWordLength &&\n            copy_length <= BrotliDictionary.maxDictionaryWordLength) {\n          var offset = BrotliDictionary.offsetsByLength[copy_length];\n          var word_id = distance - max_distance - 1;\n          var shift = BrotliDictionary.sizeBitsByLength[copy_length];\n          var mask = (1 << shift) - 1;\n          var word_idx = word_id & mask;\n          var transform_idx = word_id >> shift;\n          offset += word_idx * copy_length;\n          if (transform_idx < Transform.kNumTransforms) {\n            var len = Transform.transformDictionaryWord(ringbuffer, copy_dst, offset, copy_length, transform_idx);\n            copy_dst += len;\n            pos += len;\n            meta_block_remaining_len -= len;\n            if (copy_dst >= ringbuffer_end) {\n              output.write(ringbuffer, ringbuffer_size);\n              \n              for (var _x = 0; _x < (copy_dst - ringbuffer_end); _x++)\n                ringbuffer[_x] = ringbuffer[ringbuffer_end + _x];\n            }\n          } else {\n            throw new Error(\"Invalid backward reference. pos: \" + pos + \" distance: \" + distance +\n              \" len: \" + copy_length + \" bytes left: \" + meta_block_remaining_len);\n          }\n        } else {\n          throw new Error(\"Invalid backward reference. pos: \" + pos + \" distance: \" + distance +\n            \" len: \" + copy_length + \" bytes left: \" + meta_block_remaining_len);\n        }\n      } else {\n        if (distance_code > 0) {\n          dist_rb[dist_rb_idx & 3] = distance;\n          ++dist_rb_idx;\n        }\n\n        if (copy_length > meta_block_remaining_len) {\n          throw new Error(\"Invalid backward reference. pos: \" + pos + \" distance: \" + distance +\n            \" len: \" + copy_length + \" bytes left: \" + meta_block_remaining_len);\n        }\n\n        for (j = 0; j < copy_length; ++j) {\n          ringbuffer[pos & ringbuffer_mask] = ringbuffer[(pos - distance) & ringbuffer_mask];\n          if ((pos & ringbuffer_mask) === ringbuffer_mask) {\n            output.write(ringbuffer, ringbuffer_size);\n          }\n          ++pos;\n          --meta_block_remaining_len;\n        }\n      }\n\n      /* When we get here, we must have inserted at least one literal and */\n      /* made a copy of at least length two, therefore accessing the last 2 */\n      /* bytes is valid. */\n      prev_byte1 = ringbuffer[(pos - 1) & ringbuffer_mask];\n      prev_byte2 = ringbuffer[(pos - 2) & ringbuffer_mask];\n    }\n\n    /* Protect pos from overflow, wrap it around at every GB of input data */\n    pos &= 0x3fffffff;\n  }\n\n  output.write(ringbuffer, pos & ringbuffer_mask);\n}\n\nexports.BrotliDecompress = BrotliDecompress;\n\nBrotliDictionary.init();\n","function BrotliInput(buffer) {\n  this.buffer = buffer;\n  this.pos = 0;\n}\n\nBrotliInput.prototype.read = function(buf, i, count) {\n  if (this.pos + count > this.buffer.length) {\n    count = this.buffer.length - this.pos;\n  }\n  \n  for (var p = 0; p < count; p++)\n    buf[i + p] = this.buffer[this.pos + p];\n  \n  this.pos += count;\n  return count;\n}\n\nexports.BrotliInput = BrotliInput;\n\nfunction BrotliOutput(buf) {\n  this.buffer = buf;\n  this.pos = 0;\n}\n\nBrotliOutput.prototype.write = function(buf, count) {\n  if (this.pos + count > this.buffer.length)\n    throw new Error('Output buffer is not large enough');\n  \n  this.buffer.set(buf.subarray(0, count), this.pos);\n  this.pos += count;\n  return count;\n};\n\nexports.BrotliOutput = BrotliOutput;\n","/* Copyright 2013 Google Inc. All Rights Reserved.\n\n   Licensed under the Apache License, Version 2.0 (the \"License\");\n   you may not use this file except in compliance with the License.\n   You may obtain a copy of the License at\n\n   http://www.apache.org/licenses/LICENSE-2.0\n\n   Unless required by applicable law or agreed to in writing, software\n   distributed under the License is distributed on an \"AS IS\" BASIS,\n   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n   See the License for the specific language governing permissions and\n   limitations under the License.\n\n   Collection of static dictionary words.\n*/\n\nvar data = require('./dictionary-data');\nexports.init = function() {\n  exports.dictionary = data.init();\n};\n\nexports.offsetsByLength = new Uint32Array([\n     0,     0,     0,     0,     0,  4096,  9216, 21504, 35840, 44032,\n 53248, 63488, 74752, 87040, 93696, 100864, 104704, 106752, 108928, 113536,\n 115968, 118528, 119872, 121280, 122016,\n]);\n\nexports.sizeBitsByLength = new Uint8Array([\n  0,  0,  0,  0, 10, 10, 11, 11, 10, 10,\n 10, 10, 10,  9,  9,  8,  7,  7,  8,  7,\n  7,  6,  6,  5,  5,\n]);\n\nexports.minDictionaryWordLength = 4;\nexports.maxDictionaryWordLength = 24;\n","function HuffmanCode(bits, value) {\n  this.bits = bits;   /* number of bits used for this symbol */\n  this.value = value; /* symbol value or table offset */\n}\n\nexports.HuffmanCode = HuffmanCode;\n\nvar MAX_LENGTH = 15;\n\n/* Returns reverse(reverse(key, len) + 1, len), where reverse(key, len) is the\n   bit-wise reversal of the len least significant bits of key. */\nfunction GetNextKey(key, len) {\n  var step = 1 << (len - 1);\n  while (key & step) {\n    step >>= 1;\n  }\n  return (key & (step - 1)) + step;\n}\n\n/* Stores code in table[0], table[step], table[2*step], ..., table[end] */\n/* Assumes that end is an integer multiple of step */\nfunction ReplicateValue(table, i, step, end, code) {\n  do {\n    end -= step;\n    table[i + end] = new HuffmanCode(code.bits, code.value);\n  } while (end > 0);\n}\n\n/* Returns the table width of the next 2nd level table. count is the histogram\n   of bit lengths for the remaining symbols, len is the code length of the next\n   processed symbol */\nfunction NextTableBitSize(count, len, root_bits) {\n  var left = 1 << (len - root_bits);\n  while (len < MAX_LENGTH) {\n    left -= count[len];\n    if (left <= 0) break;\n    ++len;\n    left <<= 1;\n  }\n  return len - root_bits;\n}\n\nexports.BrotliBuildHuffmanTable = function(root_table, table, root_bits, code_lengths, code_lengths_size) {\n  var start_table = table;\n  var code;            /* current table entry */\n  var len;             /* current code length */\n  var symbol;          /* symbol index in original or sorted table */\n  var key;             /* reversed prefix code */\n  var step;            /* step size to replicate values in current table */\n  var low;             /* low bits for current root entry */\n  var mask;            /* mask for low bits */\n  var table_bits;      /* key length of current table */\n  var table_size;      /* size of current table */\n  var total_size;      /* sum of root table size and 2nd level table sizes */\n  var sorted;          /* symbols sorted by code length */\n  var count = new Int32Array(MAX_LENGTH + 1);  /* number of codes of each length */\n  var offset = new Int32Array(MAX_LENGTH + 1);  /* offsets in sorted table for each length */\n\n  sorted = new Int32Array(code_lengths_size);\n\n  /* build histogram of code lengths */\n  for (symbol = 0; symbol < code_lengths_size; symbol++) {\n    count[code_lengths[symbol]]++;\n  }\n\n  /* generate offsets into sorted symbol table by code length */\n  offset[1] = 0;\n  for (len = 1; len < MAX_LENGTH; len++) {\n    offset[len + 1] = offset[len] + count[len];\n  }\n\n  /* sort symbols by length, by symbol order within each length */\n  for (symbol = 0; symbol < code_lengths_size; symbol++) {\n    if (code_lengths[symbol] !== 0) {\n      sorted[offset[code_lengths[symbol]]++] = symbol;\n    }\n  }\n  \n  table_bits = root_bits;\n  table_size = 1 << table_bits;\n  total_size = table_size;\n\n  /* special case code with only one value */\n  if (offset[MAX_LENGTH] === 1) {\n    for (key = 0; key < total_size; ++key) {\n      root_table[table + key] = new HuffmanCode(0, sorted[0] & 0xffff);\n    }\n    \n    return total_size;\n  }\n\n  /* fill in root table */\n  key = 0;\n  symbol = 0;\n  for (len = 1, step = 2; len <= root_bits; ++len, step <<= 1) {\n    for (; count[len] > 0; --count[len]) {\n      code = new HuffmanCode(len & 0xff, sorted[symbol++] & 0xffff);\n      ReplicateValue(root_table, table + key, step, table_size, code);\n      key = GetNextKey(key, len);\n    }\n  }\n\n  /* fill in 2nd level tables and add pointers to root table */\n  mask = total_size - 1;\n  low = -1;\n  for (len = root_bits + 1, step = 2; len <= MAX_LENGTH; ++len, step <<= 1) {\n    for (; count[len] > 0; --count[len]) {\n      if ((key & mask) !== low) {\n        table += table_size;\n        table_bits = NextTableBitSize(count, len, root_bits);\n        table_size = 1 << table_bits;\n        total_size += table_size;\n        low = key & mask;\n        root_table[start_table + low] = new HuffmanCode((table_bits + root_bits) & 0xff, ((table - start_table) - low) & 0xffff);\n      }\n      code = new HuffmanCode((len - root_bits) & 0xff, sorted[symbol++] & 0xffff);\n      ReplicateValue(root_table, table + (key >> root_bits), step, table_size, code);\n      key = GetNextKey(key, len);\n    }\n  }\n  \n  return total_size;\n}\n","var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\n;(function (exports) {\n\t'use strict';\n\n  var Arr = (typeof Uint8Array !== 'undefined')\n    ? Uint8Array\n    : Array\n\n\tvar PLUS   = '+'.charCodeAt(0)\n\tvar SLASH  = '/'.charCodeAt(0)\n\tvar NUMBER = '0'.charCodeAt(0)\n\tvar LOWER  = 'a'.charCodeAt(0)\n\tvar UPPER  = 'A'.charCodeAt(0)\n\tvar PLUS_URL_SAFE = '-'.charCodeAt(0)\n\tvar SLASH_URL_SAFE = '_'.charCodeAt(0)\n\n\tfunction decode (elt) {\n\t\tvar code = elt.charCodeAt(0)\n\t\tif (code === PLUS ||\n\t\t    code === PLUS_URL_SAFE)\n\t\t\treturn 62 // '+'\n\t\tif (code === SLASH ||\n\t\t    code === SLASH_URL_SAFE)\n\t\t\treturn 63 // '/'\n\t\tif (code < NUMBER)\n\t\t\treturn -1 //no match\n\t\tif (code < NUMBER + 10)\n\t\t\treturn code - NUMBER + 26 + 26\n\t\tif (code < UPPER + 26)\n\t\t\treturn code - UPPER\n\t\tif (code < LOWER + 26)\n\t\t\treturn code - LOWER + 26\n\t}\n\n\tfunction b64ToByteArray (b64) {\n\t\tvar i, j, l, tmp, placeHolders, arr\n\n\t\tif (b64.length % 4 > 0) {\n\t\t\tthrow new Error('Invalid string. Length must be a multiple of 4')\n\t\t}\n\n\t\t// the number of equal signs (place holders)\n\t\t// if there are two placeholders, than the two characters before it\n\t\t// represent one byte\n\t\t// if there is only one, then the three characters before it represent 2 bytes\n\t\t// this is just a cheap hack to not do indexOf twice\n\t\tvar len = b64.length\n\t\tplaceHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0\n\n\t\t// base64 is 4/3 + up to two characters of the original data\n\t\tarr = new Arr(b64.length * 3 / 4 - placeHolders)\n\n\t\t// if there are placeholders, only get up to the last complete 4 chars\n\t\tl = placeHolders > 0 ? b64.length - 4 : b64.length\n\n\t\tvar L = 0\n\n\t\tfunction push (v) {\n\t\t\tarr[L++] = v\n\t\t}\n\n\t\tfor (i = 0, j = 0; i < l; i += 4, j += 3) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))\n\t\t\tpush((tmp & 0xFF0000) >> 16)\n\t\t\tpush((tmp & 0xFF00) >> 8)\n\t\t\tpush(tmp & 0xFF)\n\t\t}\n\n\t\tif (placeHolders === 2) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)\n\t\t\tpush(tmp & 0xFF)\n\t\t} else if (placeHolders === 1) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)\n\t\t\tpush((tmp >> 8) & 0xFF)\n\t\t\tpush(tmp & 0xFF)\n\t\t}\n\n\t\treturn arr\n\t}\n\n\tfunction uint8ToBase64 (uint8) {\n\t\tvar i,\n\t\t\textraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes\n\t\t\toutput = \"\",\n\t\t\ttemp, length\n\n\t\tfunction encode (num) {\n\t\t\treturn lookup.charAt(num)\n\t\t}\n\n\t\tfunction tripletToBase64 (num) {\n\t\t\treturn encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)\n\t\t}\n\n\t\t// go through the array every three bytes, we'll deal with trailing stuff later\n\t\tfor (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {\n\t\t\ttemp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n\t\t\toutput += tripletToBase64(temp)\n\t\t}\n\n\t\t// pad the end with zeros, but make sure to not forget the extra bytes\n\t\tswitch (extraBytes) {\n\t\t\tcase 1:\n\t\t\t\ttemp = uint8[uint8.length - 1]\n\t\t\t\toutput += encode(temp >> 2)\n\t\t\t\toutput += encode((temp << 4) & 0x3F)\n\t\t\t\toutput += '=='\n\t\t\t\tbreak\n\t\t\tcase 2:\n\t\t\t\ttemp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])\n\t\t\t\toutput += encode(temp >> 10)\n\t\t\t\toutput += encode((temp >> 4) & 0x3F)\n\t\t\t\toutput += encode((temp << 2) & 0x3F)\n\t\t\t\toutput += '='\n\t\t\t\tbreak\n\t\t}\n\n\t\treturn output\n\t}\n\n\texports.toByteArray = b64ToByteArray\n\texports.fromByteArray = uint8ToBase64\n}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))\n","'use strict';\r\n\r\nfunction TraversalTracker() {\r\n\tthis.events = {};\r\n}\r\n\r\nTraversalTracker.prototype.startTracking = function (event, callback) {\r\n\tvar callbacks = this.events[event] || (this.events[event] = []);\r\n\r\n\tif (callbacks.indexOf(callback) < 0) {\r\n\t\tcallbacks.push(callback);\r\n\t}\r\n};\r\n\r\nTraversalTracker.prototype.stopTracking = function (event, callback) {\r\n\tvar callbacks = this.events[event];\r\n\r\n\tif (!callbacks) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tvar index = callbacks.indexOf(callback);\r\n\tif (index >= 0) {\r\n\t\tcallbacks.splice(index, 1);\r\n\t}\r\n};\r\n\r\nTraversalTracker.prototype.emit = function (event) {\r\n\tvar args = Array.prototype.slice.call(arguments, 1);\r\n\tvar callbacks = this.events[event];\r\n\r\n\tif (!callbacks) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tcallbacks.forEach(function (callback) {\r\n\t\tcallback.apply(this, args);\r\n\t});\r\n};\r\n\r\nTraversalTracker.prototype.auto = function (event, callback, innerFunction) {\r\n\tthis.startTracking(event, callback);\r\n\tinnerFunction();\r\n\tthis.stopTracking(event, callback);\r\n};\r\n\r\nmodule.exports = TraversalTracker;\r\n","'use strict';\r\n\r\nvar isString = require('./helpers').isString;\r\nvar isArray = require('./helpers').isArray;\r\nvar isUndefined = require('./helpers').isUndefined;\r\nvar isNull = require('./helpers').isNull;\r\n\r\n/**\r\n * Creates an instance of StyleContextStack used for style inheritance and style overrides\r\n *\r\n * @constructor\r\n * @this {StyleContextStack}\r\n * @param {Object} named styles dictionary\r\n * @param {Object} optional default style definition\r\n */\r\nfunction StyleContextStack(styleDictionary, defaultStyle) {\r\n\tthis.defaultStyle = defaultStyle || {};\r\n\tthis.styleDictionary = styleDictionary;\r\n\tthis.styleOverrides = [];\r\n}\r\n\r\n/**\r\n * Creates cloned version of current stack\r\n * @return {StyleContextStack} current stack snapshot\r\n */\r\nStyleContextStack.prototype.clone = function () {\r\n\tvar stack = new StyleContextStack(this.styleDictionary, this.defaultStyle);\r\n\r\n\tthis.styleOverrides.forEach(function (item) {\r\n\t\tstack.styleOverrides.push(item);\r\n\t});\r\n\r\n\treturn stack;\r\n};\r\n\r\n/**\r\n * Pushes style-name or style-overrides-object onto the stack for future evaluation\r\n *\r\n * @param {String|Object} styleNameOrOverride style-name (referring to styleDictionary) or\r\n *                                            a new dictionary defining overriding properties\r\n */\r\nStyleContextStack.prototype.push = function (styleNameOrOverride) {\r\n\tthis.styleOverrides.push(styleNameOrOverride);\r\n};\r\n\r\n/**\r\n * Removes last style-name or style-overrides-object from the stack\r\n *\r\n * @param {Number} howMany - optional number of elements to be popped (if not specified,\r\n *                           one element will be removed from the stack)\r\n */\r\nStyleContextStack.prototype.pop = function (howMany) {\r\n\thowMany = howMany || 1;\r\n\r\n\twhile (howMany-- > 0) {\r\n\t\tthis.styleOverrides.pop();\r\n\t}\r\n};\r\n\r\n/**\r\n * Creates a set of named styles or/and a style-overrides-object based on the item,\r\n * pushes those elements onto the stack for future evaluation and returns the number\r\n * of elements pushed, so they can be easily poped then.\r\n *\r\n * @param {Object} item - an object with optional style property and/or style overrides\r\n * @return the number of items pushed onto the stack\r\n */\r\nStyleContextStack.prototype.autopush = function (item) {\r\n\tif (isString(item)) {\r\n\t\treturn 0;\r\n\t}\r\n\r\n\tvar styleNames = [];\r\n\r\n\tif (item.style) {\r\n\t\tif (isArray(item.style)) {\r\n\t\t\tstyleNames = item.style;\r\n\t\t} else {\r\n\t\t\tstyleNames = [item.style];\r\n\t\t}\r\n\t}\r\n\r\n\tfor (var i = 0, l = styleNames.length; i < l; i++) {\r\n\t\tthis.push(styleNames[i]);\r\n\t}\r\n\r\n\tvar styleProperties = [\r\n\t\t'font',\r\n\t\t'fontSize',\r\n\t\t'fontFeatures',\r\n\t\t'bold',\r\n\t\t'italics',\r\n\t\t'alignment',\r\n\t\t'color',\r\n\t\t'columnGap',\r\n\t\t'fillColor',\r\n\t\t'decoration',\r\n\t\t'decorationStyle',\r\n\t\t'decorationColor',\r\n\t\t'background',\r\n\t\t'lineHeight',\r\n\t\t'characterSpacing',\r\n\t\t'noWrap',\r\n\t\t'markerColor',\r\n\t\t'leadingIndent'\r\n\t\t//'tableCellPadding'\r\n\t\t// 'cellBorder',\r\n\t\t// 'headerCellBorder',\r\n\t\t// 'oddRowCellBorder',\r\n\t\t// 'evenRowCellBorder',\r\n\t\t// 'tableBorder'\r\n\t];\r\n\tvar styleOverrideObject = {};\r\n\tvar pushStyleOverrideObject = false;\r\n\r\n\tstyleProperties.forEach(function (key) {\r\n\t\tif (!isUndefined(item[key]) && !isNull(item[key])) {\r\n\t\t\tstyleOverrideObject[key] = item[key];\r\n\t\t\tpushStyleOverrideObject = true;\r\n\t\t}\r\n\t});\r\n\r\n\tif (pushStyleOverrideObject) {\r\n\t\tthis.push(styleOverrideObject);\r\n\t}\r\n\r\n\treturn styleNames.length + (pushStyleOverrideObject ? 1 : 0);\r\n};\r\n\r\n/**\r\n * Automatically pushes elements onto the stack, using autopush based on item,\r\n * executes callback and then pops elements back. Returns value returned by callback\r\n *\r\n * @param  {Object}   item - an object with optional style property and/or style overrides\r\n * @param  {Function} function to be called between autopush and pop\r\n * @return {Object} value returned by callback\r\n */\r\nStyleContextStack.prototype.auto = function (item, callback) {\r\n\tvar pushedItems = this.autopush(item);\r\n\tvar result = callback();\r\n\r\n\tif (pushedItems > 0) {\r\n\t\tthis.pop(pushedItems);\r\n\t}\r\n\r\n\treturn result;\r\n};\r\n\r\n/**\r\n * Evaluates stack and returns value of a named property\r\n *\r\n * @param {String} property - property name\r\n * @return property value or null if not found\r\n */\r\nStyleContextStack.prototype.getProperty = function (property) {\r\n\tif (this.styleOverrides) {\r\n\t\tfor (var i = this.styleOverrides.length - 1; i >= 0; i--) {\r\n\t\t\tvar item = this.styleOverrides[i];\r\n\r\n\t\t\tif (isString(item)) {\r\n\t\t\t\t// named-style-override\r\n\t\t\t\tvar style = this.styleDictionary[item];\r\n\t\t\t\tif (style && !isUndefined(style[property]) && !isNull(style[property])) {\r\n\t\t\t\t\treturn style[property];\r\n\t\t\t\t}\r\n\t\t\t} else if (!isUndefined(item[property]) && !isNull(item[property])) {\r\n\t\t\t\t// style-overrides-object\r\n\t\t\t\treturn item[property];\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn this.defaultStyle && this.defaultStyle[property];\r\n};\r\n\r\nmodule.exports = StyleContextStack;\r\n","'use strict';\r\n\r\nvar TraversalTracker = require('./traversalTracker');\r\nvar isString = require('./helpers').isString;\r\n\r\n/**\r\n * Creates an instance of DocumentContext - a store for current x, y positions and available width/height.\r\n * It facilitates column divisions and vertical sync\r\n */\r\nfunction DocumentContext(pageSize, pageMargins) {\r\n\tthis.pages = [];\r\n\r\n\tthis.pageMargins = pageMargins;\r\n\r\n\tthis.x = pageMargins.left;\r\n\tthis.availableWidth = pageSize.width - pageMargins.left - pageMargins.right;\r\n\tthis.availableHeight = 0;\r\n\tthis.page = -1;\r\n\r\n\tthis.snapshots = [];\r\n\r\n\tthis.endingCell = null;\r\n\r\n\tthis.tracker = new TraversalTracker();\r\n\r\n\tthis.backgroundLength = [];\r\n\r\n\tthis.addPage(pageSize);\r\n}\r\n\r\nDocumentContext.prototype.beginColumnGroup = function () {\r\n\tthis.snapshots.push({\r\n\t\tx: this.x,\r\n\t\ty: this.y,\r\n\t\tavailableHeight: this.availableHeight,\r\n\t\tavailableWidth: this.availableWidth,\r\n\t\tpage: this.page,\r\n\t\tbottomMost: {\r\n\t\t\tx: this.x,\r\n\t\t\ty: this.y,\r\n\t\t\tavailableHeight: this.availableHeight,\r\n\t\t\tavailableWidth: this.availableWidth,\r\n\t\t\tpage: this.page\r\n\t\t},\r\n\t\tendingCell: this.endingCell,\r\n\t\tlastColumnWidth: this.lastColumnWidth\r\n\t});\r\n\r\n\tthis.lastColumnWidth = 0;\r\n};\r\n\r\nDocumentContext.prototype.beginColumn = function (width, offset, endingCell) {\r\n\tvar saved = this.snapshots[this.snapshots.length - 1];\r\n\r\n\tthis.calculateBottomMost(saved);\r\n\r\n\tthis.endingCell = endingCell;\r\n\tthis.page = saved.page;\r\n\tthis.x = this.x + this.lastColumnWidth + (offset || 0);\r\n\tthis.y = saved.y;\r\n\tthis.availableWidth = width;\t//saved.availableWidth - offset;\r\n\tthis.availableHeight = saved.availableHeight;\r\n\r\n\tthis.lastColumnWidth = width;\r\n};\r\n\r\nDocumentContext.prototype.calculateBottomMost = function (destContext) {\r\n\tif (this.endingCell) {\r\n\t\tthis.saveContextInEndingCell(this.endingCell);\r\n\t\tthis.endingCell = null;\r\n\t} else {\r\n\t\tdestContext.bottomMost = bottomMostContext(this, destContext.bottomMost);\r\n\t}\r\n};\r\n\r\nDocumentContext.prototype.markEnding = function (endingCell) {\r\n\tthis.page = endingCell._columnEndingContext.page;\r\n\tthis.x = endingCell._columnEndingContext.x;\r\n\tthis.y = endingCell._columnEndingContext.y;\r\n\tthis.availableWidth = endingCell._columnEndingContext.availableWidth;\r\n\tthis.availableHeight = endingCell._columnEndingContext.availableHeight;\r\n\tthis.lastColumnWidth = endingCell._columnEndingContext.lastColumnWidth;\r\n};\r\n\r\nDocumentContext.prototype.saveContextInEndingCell = function (endingCell) {\r\n\tendingCell._columnEndingContext = {\r\n\t\tpage: this.page,\r\n\t\tx: this.x,\r\n\t\ty: this.y,\r\n\t\tavailableHeight: this.availableHeight,\r\n\t\tavailableWidth: this.availableWidth,\r\n\t\tlastColumnWidth: this.lastColumnWidth\r\n\t};\r\n};\r\n\r\nDocumentContext.prototype.completeColumnGroup = function (height) {\r\n\tvar saved = this.snapshots.pop();\r\n\r\n\tthis.calculateBottomMost(saved);\r\n\r\n\tthis.endingCell = null;\r\n\tthis.x = saved.x;\r\n\r\n\tvar y = saved.bottomMost.y;\r\n\tif (height) {\r\n\t\tif (saved.page === saved.bottomMost.page) {\r\n\t\t\tif ((saved.y + height) > y) {\r\n\t\t\t\ty = saved.y + height;\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\ty += height;\r\n\t\t}\r\n\t}\r\n\r\n\tthis.y = y;\r\n\tthis.page = saved.bottomMost.page;\r\n\tthis.availableWidth = saved.availableWidth;\r\n\tthis.availableHeight = saved.bottomMost.availableHeight;\r\n\tif (height) {\r\n\t\tthis.availableHeight -= (y - saved.bottomMost.y);\r\n\t}\r\n\tthis.lastColumnWidth = saved.lastColumnWidth;\r\n};\r\n\r\nDocumentContext.prototype.addMargin = function (left, right) {\r\n\tthis.x += left;\r\n\tthis.availableWidth -= left + (right || 0);\r\n};\r\n\r\nDocumentContext.prototype.moveDown = function (offset) {\r\n\tthis.y += offset;\r\n\tthis.availableHeight -= offset;\r\n\r\n\treturn this.availableHeight > 0;\r\n};\r\n\r\nDocumentContext.prototype.initializePage = function () {\r\n\tthis.y = this.pageMargins.top;\r\n\tthis.availableHeight = this.getCurrentPage().pageSize.height - this.pageMargins.top - this.pageMargins.bottom;\r\n\tthis.pageSnapshot().availableWidth = this.getCurrentPage().pageSize.width - this.pageMargins.left - this.pageMargins.right;\r\n};\r\n\r\nDocumentContext.prototype.pageSnapshot = function () {\r\n\tif (this.snapshots[0]) {\r\n\t\treturn this.snapshots[0];\r\n\t} else {\r\n\t\treturn this;\r\n\t}\r\n};\r\n\r\nDocumentContext.prototype.moveTo = function (x, y) {\r\n\tif (x !== undefined && x !== null) {\r\n\t\tthis.x = x;\r\n\t\tthis.availableWidth = this.getCurrentPage().pageSize.width - this.x - this.pageMargins.right;\r\n\t}\r\n\tif (y !== undefined && y !== null) {\r\n\t\tthis.y = y;\r\n\t\tthis.availableHeight = this.getCurrentPage().pageSize.height - this.y - this.pageMargins.bottom;\r\n\t}\r\n};\r\n\r\nDocumentContext.prototype.moveToRelative = function (x, y) {\r\n\tif (x !== undefined && x !== null) {\r\n\t\tthis.x = this.x + x;\r\n\t}\r\n\tif (y !== undefined && y !== null) {\r\n\t\tthis.y = this.y + y;\r\n\t}\r\n};\r\n\r\nDocumentContext.prototype.beginDetachedBlock = function () {\r\n\tthis.snapshots.push({\r\n\t\tx: this.x,\r\n\t\ty: this.y,\r\n\t\tavailableHeight: this.availableHeight,\r\n\t\tavailableWidth: this.availableWidth,\r\n\t\tpage: this.page,\r\n\t\tendingCell: this.endingCell,\r\n\t\tlastColumnWidth: this.lastColumnWidth\r\n\t});\r\n};\r\n\r\nDocumentContext.prototype.endDetachedBlock = function () {\r\n\tvar saved = this.snapshots.pop();\r\n\r\n\tthis.x = saved.x;\r\n\tthis.y = saved.y;\r\n\tthis.availableWidth = saved.availableWidth;\r\n\tthis.availableHeight = saved.availableHeight;\r\n\tthis.page = saved.page;\r\n\tthis.endingCell = saved.endingCell;\r\n\tthis.lastColumnWidth = saved.lastColumnWidth;\r\n};\r\n\r\nfunction pageOrientation(pageOrientationString, currentPageOrientation) {\r\n\tif (pageOrientationString === undefined) {\r\n\t\treturn currentPageOrientation;\r\n\t} else if (isString(pageOrientationString) && (pageOrientationString.toLowerCase() === 'landscape')) {\r\n\t\treturn 'landscape';\r\n\t} else {\r\n\t\treturn 'portrait';\r\n\t}\r\n}\r\n\r\nvar getPageSize = function (currentPage, newPageOrientation) {\r\n\r\n\tnewPageOrientation = pageOrientation(newPageOrientation, currentPage.pageSize.orientation);\r\n\r\n\tif (newPageOrientation !== currentPage.pageSize.orientation) {\r\n\t\treturn {\r\n\t\t\torientation: newPageOrientation,\r\n\t\t\twidth: currentPage.pageSize.height,\r\n\t\t\theight: currentPage.pageSize.width\r\n\t\t};\r\n\t} else {\r\n\t\treturn {\r\n\t\t\torientation: currentPage.pageSize.orientation,\r\n\t\t\twidth: currentPage.pageSize.width,\r\n\t\t\theight: currentPage.pageSize.height\r\n\t\t};\r\n\t}\r\n\r\n};\r\n\r\n\r\nDocumentContext.prototype.moveToNextPage = function (pageOrientation) {\r\n\tvar nextPageIndex = this.page + 1;\r\n\r\n\tvar prevPage = this.page;\r\n\tvar prevY = this.y;\r\n\r\n\tvar createNewPage = nextPageIndex >= this.pages.length;\r\n\tif (createNewPage) {\r\n\t\tvar currentAvailableWidth = this.availableWidth;\r\n\t\tvar currentPageOrientation = this.getCurrentPage().pageSize.orientation;\r\n\r\n\t\tvar pageSize = getPageSize(this.getCurrentPage(), pageOrientation);\r\n\t\tthis.addPage(pageSize);\r\n\r\n\t\tif (currentPageOrientation === pageSize.orientation) {\r\n\t\t\tthis.availableWidth = currentAvailableWidth;\r\n\t\t}\r\n\t} else {\r\n\t\tthis.page = nextPageIndex;\r\n\t\tthis.initializePage();\r\n\t}\r\n\r\n\treturn {\r\n\t\tnewPageCreated: createNewPage,\r\n\t\tprevPage: prevPage,\r\n\t\tprevY: prevY,\r\n\t\ty: this.y\r\n\t};\r\n};\r\n\r\n\r\nDocumentContext.prototype.addPage = function (pageSize) {\r\n\tvar page = { items: [], pageSize: pageSize };\r\n\tthis.pages.push(page);\r\n\tthis.backgroundLength.push(0);\r\n\tthis.page = this.pages.length - 1;\r\n\tthis.initializePage();\r\n\r\n\tthis.tracker.emit('pageAdded');\r\n\r\n\treturn page;\r\n};\r\n\r\nDocumentContext.prototype.getCurrentPage = function () {\r\n\tif (this.page < 0 || this.page >= this.pages.length) {\r\n\t\treturn null;\r\n\t}\r\n\r\n\treturn this.pages[this.page];\r\n};\r\n\r\nDocumentContext.prototype.getCurrentPosition = function () {\r\n\tvar pageSize = this.getCurrentPage().pageSize;\r\n\tvar innerHeight = pageSize.height - this.pageMargins.top - this.pageMargins.bottom;\r\n\tvar innerWidth = pageSize.width - this.pageMargins.left - this.pageMargins.right;\r\n\r\n\treturn {\r\n\t\tpageNumber: this.page + 1,\r\n\t\tpageOrientation: pageSize.orientation,\r\n\t\tpageInnerHeight: innerHeight,\r\n\t\tpageInnerWidth: innerWidth,\r\n\t\tleft: this.x,\r\n\t\ttop: this.y,\r\n\t\tverticalRatio: ((this.y - this.pageMargins.top) / innerHeight),\r\n\t\thorizontalRatio: ((this.x - this.pageMargins.left) / innerWidth)\r\n\t};\r\n};\r\n\r\nfunction bottomMostContext(c1, c2) {\r\n\tvar r;\r\n\r\n\tif (c1.page > c2.page) {\r\n\t\tr = c1;\r\n\t} else if (c2.page > c1.page) {\r\n\t\tr = c2;\r\n\t} else {\r\n\t\tr = (c1.y > c2.y) ? c1 : c2;\r\n\t}\r\n\r\n\treturn {\r\n\t\tpage: r.page,\r\n\t\tx: r.x,\r\n\t\ty: r.y,\r\n\t\tavailableHeight: r.availableHeight,\r\n\t\tavailableWidth: r.availableWidth\r\n\t};\r\n}\r\n\r\nmodule.exports = DocumentContext;\r\n","'use strict';\r\n\r\n/**\r\n * Creates an instance of Line\r\n *\r\n * @constructor\r\n * @this {Line}\r\n * @param {Number} Maximum width this line can have\r\n */\r\nfunction Line(maxWidth) {\r\n\tthis.maxWidth = maxWidth;\r\n\tthis.leadingCut = 0;\r\n\tthis.trailingCut = 0;\r\n\tthis.inlineWidths = 0;\r\n\tthis.inlines = [];\r\n}\r\n\r\nLine.prototype.getAscenderHeight = function () {\r\n\tvar y = 0;\r\n\r\n\tthis.inlines.forEach(function (inline) {\r\n\t\ty = Math.max(y, inline.font.ascender / 1000 * inline.fontSize);\r\n\t});\r\n\treturn y;\r\n};\r\n\r\nLine.prototype.hasEnoughSpaceForInline = function (inline, nextInlines) {\r\n\tnextInlines = nextInlines || [];\r\n\r\n\tif (this.inlines.length === 0) {\r\n\t\treturn true;\r\n\t}\r\n\tif (this.newLineForced) {\r\n\t\treturn false;\r\n\t}\r\n\r\n\tvar inlineWidth = inline.width;\r\n\tvar inlineTrailingCut = inline.trailingCut || 0;\r\n\tif (inline.noNewLine) {\r\n\t\tfor (var i = 0, l = nextInlines.length; i < l; i++) {\r\n\t\t\tvar nextInline = nextInlines[i];\r\n\t\t\tinlineWidth += nextInline.width;\r\n\t\t\tinlineTrailingCut += nextInline.trailingCut || 0;\r\n\t\t\tif (!nextInline.noNewLine) {\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn (this.inlineWidths + inlineWidth - this.leadingCut - inlineTrailingCut) <= this.maxWidth;\r\n};\r\n\r\nLine.prototype.addInline = function (inline) {\r\n\tif (this.inlines.length === 0) {\r\n\t\tthis.leadingCut = inline.leadingCut || 0;\r\n\t}\r\n\tthis.trailingCut = inline.trailingCut || 0;\r\n\r\n\tinline.x = this.inlineWidths - this.leadingCut;\r\n\r\n\tthis.inlines.push(inline);\r\n\tthis.inlineWidths += inline.width;\r\n\r\n\tif (inline.lineEnd) {\r\n\t\tthis.newLineForced = true;\r\n\t}\r\n};\r\n\r\nLine.prototype.getWidth = function () {\r\n\treturn this.inlineWidths - this.leadingCut - this.trailingCut;\r\n};\r\n\r\nLine.prototype.getAvailableWidth = function () {\r\n\treturn this.maxWidth - this.getWidth();\r\n};\r\n\r\n/**\r\n * Returns line height\r\n * @return {Number}\r\n */\r\nLine.prototype.getHeight = function () {\r\n\tvar max = 0;\r\n\r\n\tthis.inlines.forEach(function (item) {\r\n\t\tmax = Math.max(max, item.height || 0);\r\n\t});\r\n\r\n\treturn max;\r\n};\r\n\r\nmodule.exports = Line;\r\n","module.exports = global[\"pdfMake\"] = require(\"-!.\\\\pdfMake.js\");","'use strict';\r\n\r\nvar isFunction = require('../helpers').isFunction;\r\nvar isUndefined = require('../helpers').isUndefined;\r\nvar isNull = require('../helpers').isNull;\r\nvar FileSaver = require('file-saver');\r\nvar saveAs = FileSaver.saveAs;\r\n\r\nvar defaultClientFonts = {\r\n\tRoboto: {\r\n\t\tnormal: 'Roboto-Regular.ttf',\r\n\t\tbold: 'Roboto-Medium.ttf',\r\n\t\titalics: 'Roboto-Italic.ttf',\r\n\t\tbolditalics: 'Roboto-MediumItalic.ttf'\r\n\t}\r\n};\r\n\r\nfunction Document(docDefinition, tableLayouts, fonts, vfs) {\r\n\tthis.docDefinition = docDefinition;\r\n\tthis.tableLayouts = tableLayouts || null;\r\n\tthis.fonts = fonts || defaultClientFonts;\r\n\tthis.vfs = vfs;\r\n}\r\n\r\nfunction canCreatePdf() {\r\n\t// Ensure the browser provides the level of support needed\r\n\tif (!Object.keys || typeof Uint16Array === 'undefined') {\r\n\t\treturn false;\r\n\t}\r\n\treturn true;\r\n}\r\n\r\nDocument.prototype._createDoc = function (options) {\r\n\toptions = options || {};\r\n\tif (this.tableLayouts) {\r\n\t\toptions.tableLayouts = this.tableLayouts;\r\n\t}\r\n\r\n\tvar PdfPrinter = require('../printer');\r\n\r\n\tvar printer = new PdfPrinter(this.fonts);\r\n\trequire('fs').bindFS(this.vfs); // bind virtual file system to file system\r\n\r\n\tvar doc = printer.createPdfKitDocument(this.docDefinition, options);\r\n\r\n\treturn doc;\r\n};\r\n\r\nDocument.prototype._flushDoc = function (doc, callback) {\r\n\tvar chunks = [];\r\n\tvar result;\r\n\r\n\tdoc.on('readable', function () {\r\n\t\tvar chunk;\r\n\t\twhile ((chunk = doc.read(9007199254740991)) !== null) {\r\n\t\t\tchunks.push(chunk);\r\n\t\t}\r\n\t});\r\n\tdoc.on('end', function () {\r\n\t\tresult = Buffer.concat(chunks);\r\n\t\tcallback(result, doc._pdfMakePages);\r\n\t});\r\n\tdoc.end();\r\n};\r\n\r\nDocument.prototype._getPages = function (options, cb) {\r\n\tif (!cb) {\r\n\t\tthrow '_getPages is an async method and needs a callback argument';\r\n\t}\r\n\tvar doc = this._createDoc(options);\r\n\tthis._flushDoc(doc, function (ignoreBuffer, pages) {\r\n\t\tcb(pages);\r\n\t});\r\n};\r\n\r\nDocument.prototype._bufferToBlob = function (buffer) {\r\n\tvar blob;\r\n\ttry {\r\n\t\tblob = new Blob([buffer], { type: 'application/pdf' });\r\n\t} catch (e) {\r\n\t\t// Old browser which can't handle it without making it an byte array (ie10)\r\n\t\tif (e.name === 'InvalidStateError') {\r\n\t\t\tvar byteArray = new Uint8Array(buffer);\r\n\t\t\tblob = new Blob([byteArray.buffer], { type: 'application/pdf' });\r\n\t\t}\r\n\t}\r\n\r\n\tif (!blob) {\r\n\t\tthrow 'Could not generate blob';\r\n\t}\r\n\r\n\treturn blob;\r\n};\r\n\r\nDocument.prototype._openWindow = function () {\r\n\t// we have to open the window immediately and store the reference\r\n\t// otherwise popup blockers will stop us\r\n\tvar win = window.open('', '_blank');\r\n\tif (win === null) {\r\n\t\tthrow 'Open PDF in new window blocked by browser';\r\n\t}\r\n\r\n\treturn win;\r\n};\r\n\r\nDocument.prototype._openPdf = function (options, win) {\r\n\tif (!win) {\r\n\t\twin = this._openWindow();\r\n\t}\r\n\ttry {\r\n\t\tthis.getBlob(function (result) {\r\n\t\t\tvar urlCreator = window.URL || window.webkitURL;\r\n\t\t\tvar pdfUrl = urlCreator.createObjectURL(result);\r\n\t\t\twin.location.href = pdfUrl;\r\n\r\n\t\t\t/* temporarily disabled\r\n\t\t\tif (win !== window) {\r\n\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\tif (isNull(win.window)) { // is closed by AdBlock\r\n\t\t\t\t\t\twindow.location.href = pdfUrl; // open in actual window\r\n\t\t\t\t\t}\r\n\t\t\t\t}, 500);\r\n\t\t\t}\r\n\t\t\t*/\r\n\t\t}, options);\r\n\t} catch (e) {\r\n\t\twin.close();\r\n\t\tthrow e;\r\n\t}\r\n};\r\n\r\nDocument.prototype.open = function (options, win) {\r\n\toptions = options || {};\r\n\toptions.autoPrint = false;\r\n\twin = win || null;\r\n\r\n\tthis._openPdf(options, win);\r\n};\r\n\r\n\r\nDocument.prototype.print = function (options, win) {\r\n\toptions = options || {};\r\n\toptions.autoPrint = true;\r\n\twin = win || null;\r\n\r\n\tthis._openPdf(options, win);\r\n};\r\n\r\n/**\r\n * download(defaultFileName = 'file.pdf', cb = null, options = {})\r\n * or\r\n * download(cb, options = {})\r\n */\r\nDocument.prototype.download = function (defaultFileName, cb, options) {\r\n\tif (isFunction(defaultFileName)) {\r\n\t\tif (!isUndefined(cb)) {\r\n\t\t\toptions = cb;\r\n\t\t}\r\n\t\tcb = defaultFileName;\r\n\t\tdefaultFileName = null;\r\n\t}\r\n\r\n\tdefaultFileName = defaultFileName || 'file.pdf';\r\n\tthis.getBlob(function (result) {\r\n\t\tsaveAs(result, defaultFileName);\r\n\r\n\t\tif (isFunction(cb)) {\r\n\t\t\tcb();\r\n\t\t}\r\n\t}, options);\r\n};\r\n\r\nDocument.prototype.getBase64 = function (cb, options) {\r\n\tif (!cb) {\r\n\t\tthrow 'getBase64 is an async method and needs a callback argument';\r\n\t}\r\n\tthis.getBuffer(function (buffer) {\r\n\t\tcb(buffer.toString('base64'));\r\n\t}, options);\r\n};\r\n\r\nDocument.prototype.getDataUrl = function (cb, options) {\r\n\tif (!cb) {\r\n\t\tthrow 'getDataUrl is an async method and needs a callback argument';\r\n\t}\r\n\tthis.getBuffer(function (buffer) {\r\n\t\tcb('data:application/pdf;base64,' + buffer.toString('base64'));\r\n\t}, options);\r\n};\r\n\r\nDocument.prototype.getBlob = function (cb, options) {\r\n\tif (!cb) {\r\n\t\tthrow 'getBlob is an async method and needs a callback argument';\r\n\t}\r\n\tvar that = this;\r\n\tthis.getBuffer(function (result) {\r\n\t\tvar blob = that._bufferToBlob(result);\r\n\t\tcb(blob);\r\n\t}, options);\r\n};\r\n\r\nDocument.prototype.getBuffer = function (cb, options) {\r\n\tif (!cb) {\r\n\t\tthrow 'getBuffer is an async method and needs a callback argument';\r\n\t}\r\n\tvar doc = this._createDoc(options);\r\n\tthis._flushDoc(doc, function (buffer) {\r\n\t\tcb(buffer);\r\n\t});\r\n};\r\n\r\nDocument.prototype.getStream = function (options) {\r\n\tvar doc = this._createDoc(options);\r\n\treturn doc;\r\n};\r\n\r\nmodule.exports = {\r\n\tcreatePdf: function (docDefinition, tableLayouts, fonts, vfs) {\r\n\t\tif (!canCreatePdf()) {\r\n\t\t\tthrow 'Your browser does not provide the level of support needed';\r\n\t\t}\r\n\t\treturn new Document(\r\n\t\t\tdocDefinition,\r\n\t\t\ttableLayouts || global.pdfMake.tableLayouts,\r\n\t\t\tfonts || global.pdfMake.fonts,\r\n\t\t\tvfs || global.pdfMake.vfs\r\n\t\t);\r\n\t}\r\n};\r\n","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n  lookup[i] = code[i]\n  revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n  var len = b64.length\n\n  if (len % 4 > 0) {\n    throw new Error('Invalid string. Length must be a multiple of 4')\n  }\n\n  // Trim off extra bytes after placeholder bytes are found\n  // See: https://github.com/beatgammit/base64-js/issues/42\n  var validLen = b64.indexOf('=')\n  if (validLen === -1) validLen = len\n\n  var placeHoldersLen = validLen === len\n    ? 0\n    : 4 - (validLen % 4)\n\n  return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n  var lens = getLens(b64)\n  var validLen = lens[0]\n  var placeHoldersLen = lens[1]\n  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n  var tmp\n  var lens = getLens(b64)\n  var validLen = lens[0]\n  var placeHoldersLen = lens[1]\n\n  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n  var curByte = 0\n\n  // if there are placeholders, only get up to the last complete 4 chars\n  var len = placeHoldersLen > 0\n    ? validLen - 4\n    : validLen\n\n  var i\n  for (i = 0; i < len; i += 4) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 18) |\n      (revLookup[b64.charCodeAt(i + 1)] << 12) |\n      (revLookup[b64.charCodeAt(i + 2)] << 6) |\n      revLookup[b64.charCodeAt(i + 3)]\n    arr[curByte++] = (tmp >> 16) & 0xFF\n    arr[curByte++] = (tmp >> 8) & 0xFF\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  if (placeHoldersLen === 2) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 2) |\n      (revLookup[b64.charCodeAt(i + 1)] >> 4)\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  if (placeHoldersLen === 1) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 10) |\n      (revLookup[b64.charCodeAt(i + 1)] << 4) |\n      (revLookup[b64.charCodeAt(i + 2)] >> 2)\n    arr[curByte++] = (tmp >> 8) & 0xFF\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  return arr\n}\n\nfunction tripletToBase64 (num) {\n  return lookup[num >> 18 & 0x3F] +\n    lookup[num >> 12 & 0x3F] +\n    lookup[num >> 6 & 0x3F] +\n    lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n  var tmp\n  var output = []\n  for (var i = start; i < end; i += 3) {\n    tmp =\n      ((uint8[i] << 16) & 0xFF0000) +\n      ((uint8[i + 1] << 8) & 0xFF00) +\n      (uint8[i + 2] & 0xFF)\n    output.push(tripletToBase64(tmp))\n  }\n  return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n  var tmp\n  var len = uint8.length\n  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n  var parts = []\n  var maxChunkLength = 16383 // must be multiple of 3\n\n  // go through the array every three bytes, we'll deal with trailing stuff later\n  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n    parts.push(encodeChunk(\n      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)\n    ))\n  }\n\n  // pad the end with zeros, but make sure to not forget the extra bytes\n  if (extraBytes === 1) {\n    tmp = uint8[len - 1]\n    parts.push(\n      lookup[tmp >> 2] +\n      lookup[(tmp << 4) & 0x3F] +\n      '=='\n    )\n  } else if (extraBytes === 2) {\n    tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n    parts.push(\n      lookup[tmp >> 10] +\n      lookup[(tmp >> 4) & 0x3F] +\n      lookup[(tmp << 2) & 0x3F] +\n      '='\n    )\n  }\n\n  return parts.join('')\n}\n","exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n  var e, m\n  var eLen = (nBytes * 8) - mLen - 1\n  var eMax = (1 << eLen) - 1\n  var eBias = eMax >> 1\n  var nBits = -7\n  var i = isLE ? (nBytes - 1) : 0\n  var d = isLE ? -1 : 1\n  var s = buffer[offset + i]\n\n  i += d\n\n  e = s & ((1 << (-nBits)) - 1)\n  s >>= (-nBits)\n  nBits += eLen\n  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n  m = e & ((1 << (-nBits)) - 1)\n  e >>= (-nBits)\n  nBits += mLen\n  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n  if (e === 0) {\n    e = 1 - eBias\n  } else if (e === eMax) {\n    return m ? NaN : ((s ? -1 : 1) * Infinity)\n  } else {\n    m = m + Math.pow(2, mLen)\n    e = e - eBias\n  }\n  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n  var e, m, c\n  var eLen = (nBytes * 8) - mLen - 1\n  var eMax = (1 << eLen) - 1\n  var eBias = eMax >> 1\n  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n  var i = isLE ? 0 : (nBytes - 1)\n  var d = isLE ? 1 : -1\n  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n  value = Math.abs(value)\n\n  if (isNaN(value) || value === Infinity) {\n    m = isNaN(value) ? 1 : 0\n    e = eMax\n  } else {\n    e = Math.floor(Math.log(value) / Math.LN2)\n    if (value * (c = Math.pow(2, -e)) < 1) {\n      e--\n      c *= 2\n    }\n    if (e + eBias >= 1) {\n      value += rt / c\n    } else {\n      value += rt * Math.pow(2, 1 - eBias)\n    }\n    if (value * c >= 2) {\n      e++\n      c /= 2\n    }\n\n    if (e + eBias >= eMax) {\n      m = 0\n      e = eMax\n    } else if (e + eBias >= 1) {\n      m = ((value * c) - 1) * Math.pow(2, mLen)\n      e = e + eBias\n    } else {\n      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n      e = 0\n    }\n  }\n\n  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n  e = (e << mLen) | m\n  eLen += mLen\n  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n  buffer[offset + i - d] |= s * 128\n}\n","(function(a,b){if(\"function\"==typeof define&&define.amd)define([],b);else if(\"undefined\"!=typeof exports)b();else{b(),a.FileSaver={exports:{}}.exports}})(this,function(){\"use strict\";function b(a,b){return\"undefined\"==typeof b?b={autoBom:!1}:\"object\"!=typeof b&&(console.warn(\"Deprecated: Expected third argument to be a object\"),b={autoBom:!b}),b.autoBom&&/^\\s*(?:text\\/\\S*|application\\/xml|\\S*\\/\\S*\\+xml)\\s*;.*charset\\s*=\\s*utf-8/i.test(a.type)?new Blob([\"\\uFEFF\",a],{type:a.type}):a}function c(b,c,d){var e=new XMLHttpRequest;e.open(\"GET\",b),e.responseType=\"blob\",e.onload=function(){a(e.response,c,d)},e.onerror=function(){console.error(\"could not download file\")},e.send()}function d(a){var b=new XMLHttpRequest;b.open(\"HEAD\",a,!1);try{b.send()}catch(a){}return 200<=b.status&&299>=b.status}function e(a){try{a.dispatchEvent(new MouseEvent(\"click\"))}catch(c){var b=document.createEvent(\"MouseEvents\");b.initMouseEvent(\"click\",!0,!0,window,0,0,0,80,20,!1,!1,!1,!1,0,null),a.dispatchEvent(b)}}var f=\"object\"==typeof window&&window.window===window?window:\"object\"==typeof self&&self.self===self?self:\"object\"==typeof global&&global.global===global?global:void 0,a=f.saveAs||(\"object\"!=typeof window||window!==f?function(){}:(typeof HTMLAnchorElement !== \"undefined\" && \"download\" in HTMLAnchorElement.prototype)?function(b,g,h){var i=f.URL||f.webkitURL,j=document.createElement(\"a\");g=g||b.name||\"download\",j.download=g,j.rel=\"noopener\",\"string\"==typeof b?(j.href=b,j.origin===location.origin?e(j):d(j.href)?c(b,g,h):e(j,j.target=\"_blank\")):(j.href=i.createObjectURL(b),setTimeout(function(){i.revokeObjectURL(j.href)},4E4),setTimeout(function(){e(j)},0))}:\"msSaveOrOpenBlob\"in navigator?function(f,g,h){if(g=g||f.name||\"download\",\"string\"!=typeof f)navigator.msSaveOrOpenBlob(b(f,h),g);else if(d(f))c(f,g,h);else{var i=document.createElement(\"a\");i.href=f,i.target=\"_blank\",setTimeout(function(){e(i)})}}:function(a,b,d,e){if(e=e||open(\"\",\"_blank\"),e&&(e.document.title=e.document.body.innerText=\"downloading...\"),\"string\"==typeof a)return c(a,b,d);var g=\"application/octet-stream\"===a.type,h=/constructor/i.test(f.HTMLElement)||f.safari,i=/CriOS\\/[\\d]+/.test(navigator.userAgent);if((i||g&&h)&&\"object\"==typeof FileReader){var j=new FileReader;j.onloadend=function(){var a=j.result;a=i?a:a.replace(/^data:[^;]*;/,\"data:attachment/file;\"),e?e.location.href=a:location=a,e=null},j.readAsDataURL(a)}else{var k=f.URL||f.webkitURL,l=k.createObjectURL(a);e?e.location=l:location.href=l,e=null,setTimeout(function(){k.revokeObjectURL(l)},4E4)}});f.saveAs=a.saveAs=a,\"undefined\"!=typeof module&&(module.exports=a)});\n\n//# sourceMappingURL=FileSaver.min.js.map","/*eslint no-unused-vars: [\"error\", {\"args\": \"none\"}]*/\r\n'use strict';\r\n\r\nvar PdfKitEngine = require('./pdfKitEngine');\r\nvar FontProvider = require('./fontProvider');\r\nvar LayoutBuilder = require('./layoutBuilder');\r\nvar sizes = require('./standardPageSizes');\r\nvar ImageMeasure = require('./imageMeasure');\r\nvar SVGMeasure = require('./svgMeasure');\r\nvar textDecorator = require('./textDecorator');\r\nvar TextTools = require('./textTools');\r\nvar isFunction = require('./helpers').isFunction;\r\nvar isString = require('./helpers').isString;\r\nvar isNumber = require('./helpers').isNumber;\r\nvar isBoolean = require('./helpers').isBoolean;\r\nvar isArray = require('./helpers').isArray;\r\nvar isUndefined = require('./helpers').isUndefined;\r\n\r\nvar getSvgToPDF = function () {\r\n\ttry {\r\n\t\t// optional dependency to support svg nodes\r\n\t\treturn require('svg-to-pdfkit');\r\n\t} catch (e) {\r\n\t\tthrow new Error('Please install svg-to-pdfkit to enable svg nodes');\r\n\t}\r\n};\r\n\r\nvar findFont = function (fonts, requiredFonts, defaultFont) {\r\n\tfor (var i = 0; i < requiredFonts.length; i++) {\r\n\t\tvar requiredFont = requiredFonts[i].toLowerCase();\r\n\r\n\t\tfor (var font in fonts) {\r\n\t\t\tif (font.toLowerCase() === requiredFont) {\r\n\t\t\t\treturn font;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn defaultFont;\r\n};\r\n\r\n////////////////////////////////////////\r\n// PdfPrinter\r\n\r\n/**\r\n * @class Creates an instance of a PdfPrinter which turns document definition into a pdf\r\n *\r\n * @param {Object} fontDescriptors font definition dictionary\r\n *\r\n * @example\r\n * var fontDescriptors = {\r\n *\tRoboto: {\r\n *\t\tnormal: 'fonts/Roboto-Regular.ttf',\r\n *\t\tbold: 'fonts/Roboto-Medium.ttf',\r\n *\t\titalics: 'fonts/Roboto-Italic.ttf',\r\n *\t\tbolditalics: 'fonts/Roboto-MediumItalic.ttf'\r\n *\t}\r\n * };\r\n *\r\n * var printer = new PdfPrinter(fontDescriptors);\r\n */\r\nfunction PdfPrinter(fontDescriptors) {\r\n\tthis.fontDescriptors = fontDescriptors;\r\n}\r\n\r\n/**\r\n * Executes layout engine for the specified document and renders it into a pdfkit document\r\n * ready to be saved.\r\n *\r\n * @param {Object} docDefinition document definition\r\n * @param {Object} docDefinition.content an array describing the pdf structure (for more information take a look at the examples in the /examples folder)\r\n * @param {Object} [docDefinition.defaultStyle] default (implicit) style definition\r\n * @param {Object} [docDefinition.styles] dictionary defining all styles which can be used in the document\r\n * @param {Object} [docDefinition.pageSize] page size (pdfkit units, A4 dimensions by default)\r\n * @param {Number} docDefinition.pageSize.width width\r\n * @param {Number} docDefinition.pageSize.height height\r\n * @param {Object} [docDefinition.pageMargins] page margins (pdfkit units)\r\n * @param {Number} docDefinition.maxPagesNumber maximum number of pages to render\r\n *\r\n * @example\r\n *\r\n * var docDefinition = {\r\n * \tinfo: {\r\n *\t\ttitle: 'awesome Document',\r\n *\t\tauthor: 'john doe',\r\n *\t\tsubject: 'subject of document',\r\n *\t\tkeywords: 'keywords for document',\r\n * \t},\r\n *\tcontent: [\r\n *\t\t'First paragraph',\r\n *\t\t'Second paragraph, this time a little bit longer',\r\n *\t\t{ text: 'Third paragraph, slightly bigger font size', fontSize: 20 },\r\n *\t\t{ text: 'Another paragraph using a named style', style: 'header' },\r\n *\t\t{ text: ['playing with ', 'inlines' ] },\r\n *\t\t{ text: ['and ', { text: 'restyling ', bold: true }, 'them'] },\r\n *\t],\r\n *\tstyles: {\r\n *\t\theader: { fontSize: 30, bold: true }\r\n *\t}\r\n * }\r\n *\r\n * var pdfKitDoc = printer.createPdfKitDocument(docDefinition);\r\n *\r\n * pdfKitDoc.pipe(fs.createWriteStream('sample.pdf'));\r\n * pdfKitDoc.end();\r\n *\r\n * @return {Object} a pdfKit document object which can be saved or encode to data-url\r\n */\r\nPdfPrinter.prototype.createPdfKitDocument = function (docDefinition, options) {\r\n\toptions = options || {};\r\n\r\n\tdocDefinition.version = docDefinition.version || '1.3';\r\n\tdocDefinition.compress = isBoolean(docDefinition.compress) ? docDefinition.compress : true;\r\n\tdocDefinition.images = docDefinition.images || {};\r\n\r\n\tvar pageSize = fixPageSize(docDefinition.pageSize, docDefinition.pageOrientation);\r\n\r\n\tvar pdfOptions = {\r\n\t\tsize: [pageSize.width, pageSize.height],\r\n\t\tpdfVersion: docDefinition.version,\r\n\t\tcompress: docDefinition.compress,\r\n\t\tuserPassword: docDefinition.userPassword,\r\n\t\townerPassword: docDefinition.ownerPassword,\r\n\t\tpermissions: docDefinition.permissions,\r\n\t\tfontLayoutCache: isBoolean(options.fontLayoutCache) ? options.fontLayoutCache : true,\r\n\t\tbufferPages: options.bufferPages || false,\r\n\t\tautoFirstPage: false,\r\n\t\tfont: null\r\n\t};\r\n\r\n\tthis.pdfKitDoc = PdfKitEngine.createPdfDocument(pdfOptions);\r\n\tsetMetadata(docDefinition, this.pdfKitDoc);\r\n\r\n\tthis.fontProvider = new FontProvider(this.fontDescriptors, this.pdfKitDoc);\r\n\r\n\tvar builder = new LayoutBuilder(pageSize, fixPageMargins(docDefinition.pageMargins || 40), new ImageMeasure(this.pdfKitDoc, docDefinition.images), new SVGMeasure());\r\n\r\n\tregisterDefaultTableLayouts(builder);\r\n\tif (options.tableLayouts) {\r\n\t\tbuilder.registerTableLayouts(options.tableLayouts);\r\n\t}\r\n\r\n\tvar pages = builder.layoutDocument(docDefinition.content, this.fontProvider, docDefinition.styles || {}, docDefinition.defaultStyle || {\r\n\t\tfontSize: 12,\r\n\t\tfont: 'Roboto'\r\n\t}, docDefinition.background, docDefinition.header, docDefinition.footer, docDefinition.images, docDefinition.watermark, docDefinition.pageBreakBefore);\r\n\tvar maxNumberPages = docDefinition.maxPagesNumber || -1;\r\n\tif (isNumber(maxNumberPages) && maxNumberPages > -1) {\r\n\t\tpages = pages.slice(0, maxNumberPages);\r\n\t}\r\n\r\n\t// if pageSize.height is set to Infinity, calculate the actual height of the page that\r\n\t// was laid out using the height of each of the items in the page.\r\n\tif (pageSize.height === Infinity) {\r\n\t\tvar pageHeight = calculatePageHeight(pages, docDefinition.pageMargins);\r\n\t\tthis.pdfKitDoc.options.size = [pageSize.width, pageHeight];\r\n\t}\r\n\r\n\trenderPages(pages, this.fontProvider, this.pdfKitDoc, options.progressCallback);\r\n\r\n\tif (options.autoPrint) {\r\n\t\tvar printActionRef = this.pdfKitDoc.ref({\r\n\t\t\tType: 'Action',\r\n\t\t\tS: 'Named',\r\n\t\t\tN: 'Print'\r\n\t\t});\r\n\t\tthis.pdfKitDoc._root.data.OpenAction = printActionRef;\r\n\t\tprintActionRef.end();\r\n\t}\r\n\treturn this.pdfKitDoc;\r\n};\r\n\r\nfunction setMetadata(docDefinition, pdfKitDoc) {\r\n\t// PDF standard has these properties reserved: Title, Author, Subject, Keywords,\r\n\t// Creator, Producer, CreationDate, ModDate, Trapped.\r\n\t// To keep the pdfmake api consistent, the info field are defined lowercase.\r\n\t// Custom properties don't contain a space.\r\n\tfunction standardizePropertyKey(key) {\r\n\t\tvar standardProperties = ['Title', 'Author', 'Subject', 'Keywords',\r\n\t\t\t'Creator', 'Producer', 'CreationDate', 'ModDate', 'Trapped'];\r\n\t\tvar standardizedKey = key.charAt(0).toUpperCase() + key.slice(1);\r\n\t\tif (standardProperties.indexOf(standardizedKey) !== -1) {\r\n\t\t\treturn standardizedKey;\r\n\t\t}\r\n\r\n\t\treturn key.replace(/\\s+/g, '');\r\n\t}\r\n\r\n\tpdfKitDoc.info.Producer = 'pdfmake';\r\n\tpdfKitDoc.info.Creator = 'pdfmake';\r\n\r\n\tif (docDefinition.info) {\r\n\t\tfor (var key in docDefinition.info) {\r\n\t\t\tvar value = docDefinition.info[key];\r\n\t\t\tif (value) {\r\n\t\t\t\tkey = standardizePropertyKey(key);\r\n\t\t\t\tpdfKitDoc.info[key] = value;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}\r\n\r\nfunction calculatePageHeight(pages, margins) {\r\n\tfunction getItemHeight(item) {\r\n\t\tif (isFunction(item.item.getHeight)) {\r\n\t\t\treturn item.item.getHeight();\r\n\t\t} else if (item.item._height) {\r\n\t\t\treturn item.item._height;\r\n\t\t} else {\r\n\t\t\t// TODO: add support for next item types\r\n\t\t\treturn 0;\r\n\t\t}\r\n\t}\r\n\r\n\tfunction getBottomPosition(item) {\r\n\t\tvar top = item.item.y;\r\n\t\tvar height = getItemHeight(item);\r\n\t\treturn top + height;\r\n\t}\r\n\r\n\tvar fixedMargins = fixPageMargins(margins || 40);\r\n\tvar height = fixedMargins.top;\r\n\r\n\tpages.forEach(function (page) {\r\n\t\tpage.items.forEach(function (item) {\r\n\t\t\tvar bottomPosition = getBottomPosition(item);\r\n\t\t\tif (bottomPosition > height) {\r\n\t\t\t\theight = bottomPosition;\r\n\t\t\t}\r\n\t\t});\r\n\t});\r\n\r\n\theight += fixedMargins.bottom;\r\n\r\n\treturn height;\r\n}\r\n\r\nfunction fixPageSize(pageSize, pageOrientation) {\r\n\tfunction isNeedSwapPageSizes(pageOrientation) {\r\n\t\tif (isString(pageOrientation)) {\r\n\t\t\tpageOrientation = pageOrientation.toLowerCase();\r\n\t\t\treturn ((pageOrientation === 'portrait') && (size.width > size.height)) ||\r\n\t\t\t\t((pageOrientation === 'landscape') && (size.width < size.height));\r\n\t\t}\r\n\t\treturn false;\r\n\t}\r\n\r\n\t// if pageSize.height is set to auto, set the height to infinity so there are no page breaks.\r\n\tif (pageSize && pageSize.height === 'auto') {\r\n\t\tpageSize.height = Infinity;\r\n\t}\r\n\r\n\tvar size = pageSize2widthAndHeight(pageSize || 'A4');\r\n\tif (isNeedSwapPageSizes(pageOrientation)) { // swap page sizes\r\n\t\tsize = { width: size.height, height: size.width };\r\n\t}\r\n\tsize.orientation = size.width > size.height ? 'landscape' : 'portrait';\r\n\treturn size;\r\n}\r\n\r\nfunction fixPageMargins(margin) {\r\n\tif (!margin) {\r\n\t\treturn null;\r\n\t}\r\n\r\n\tif (isNumber(margin)) {\r\n\t\tmargin = { left: margin, right: margin, top: margin, bottom: margin };\r\n\t} else if (isArray(margin)) {\r\n\t\tif (margin.length === 2) {\r\n\t\t\tmargin = { left: margin[0], top: margin[1], right: margin[0], bottom: margin[1] };\r\n\t\t} else if (margin.length === 4) {\r\n\t\t\tmargin = { left: margin[0], top: margin[1], right: margin[2], bottom: margin[3] };\r\n\t\t} else {\r\n\t\t\tthrow 'Invalid pageMargins definition';\r\n\t\t}\r\n\t}\r\n\r\n\treturn margin;\r\n}\r\n\r\nfunction registerDefaultTableLayouts(layoutBuilder) {\r\n\tlayoutBuilder.registerTableLayouts({\r\n\t\tnoBorders: {\r\n\t\t\thLineWidth: function (i) {\r\n\t\t\t\treturn 0;\r\n\t\t\t},\r\n\t\t\tvLineWidth: function (i) {\r\n\t\t\t\treturn 0;\r\n\t\t\t},\r\n\t\t\tpaddingLeft: function (i) {\r\n\t\t\t\treturn i && 4 || 0;\r\n\t\t\t},\r\n\t\t\tpaddingRight: function (i, node) {\r\n\t\t\t\treturn (i < node.table.widths.length - 1) ? 4 : 0;\r\n\t\t\t}\r\n\t\t},\r\n\t\theaderLineOnly: {\r\n\t\t\thLineWidth: function (i, node) {\r\n\t\t\t\tif (i === 0 || i === node.table.body.length) {\r\n\t\t\t\t\treturn 0;\r\n\t\t\t\t}\r\n\t\t\t\treturn (i === node.table.headerRows) ? 2 : 0;\r\n\t\t\t},\r\n\t\t\tvLineWidth: function (i) {\r\n\t\t\t\treturn 0;\r\n\t\t\t},\r\n\t\t\tpaddingLeft: function (i) {\r\n\t\t\t\treturn i === 0 ? 0 : 8;\r\n\t\t\t},\r\n\t\t\tpaddingRight: function (i, node) {\r\n\t\t\t\treturn (i === node.table.widths.length - 1) ? 0 : 8;\r\n\t\t\t}\r\n\t\t},\r\n\t\tlightHorizontalLines: {\r\n\t\t\thLineWidth: function (i, node) {\r\n\t\t\t\tif (i === 0 || i === node.table.body.length) {\r\n\t\t\t\t\treturn 0;\r\n\t\t\t\t}\r\n\t\t\t\treturn (i === node.table.headerRows) ? 2 : 1;\r\n\t\t\t},\r\n\t\t\tvLineWidth: function (i) {\r\n\t\t\t\treturn 0;\r\n\t\t\t},\r\n\t\t\thLineColor: function (i) {\r\n\t\t\t\treturn i === 1 ? 'black' : '#aaa';\r\n\t\t\t},\r\n\t\t\tpaddingLeft: function (i) {\r\n\t\t\t\treturn i === 0 ? 0 : 8;\r\n\t\t\t},\r\n\t\t\tpaddingRight: function (i, node) {\r\n\t\t\t\treturn (i === node.table.widths.length - 1) ? 0 : 8;\r\n\t\t\t}\r\n\t\t}\r\n\t});\r\n}\r\n\r\nfunction pageSize2widthAndHeight(pageSize) {\r\n\tif (isString(pageSize)) {\r\n\t\tvar size = sizes[pageSize.toUpperCase()];\r\n\t\tif (!size) {\r\n\t\t\tthrow 'Page size ' + pageSize + ' not recognized';\r\n\t\t}\r\n\t\treturn { width: size[0], height: size[1] };\r\n\t}\r\n\r\n\treturn pageSize;\r\n}\r\n\r\nfunction updatePageOrientationInOptions(currentPage, pdfKitDoc) {\r\n\tvar previousPageOrientation = pdfKitDoc.options.size[0] > pdfKitDoc.options.size[1] ? 'landscape' : 'portrait';\r\n\r\n\tif (currentPage.pageSize.orientation !== previousPageOrientation) {\r\n\t\tvar width = pdfKitDoc.options.size[0];\r\n\t\tvar height = pdfKitDoc.options.size[1];\r\n\t\tpdfKitDoc.options.size = [height, width];\r\n\t}\r\n}\r\n\r\nfunction renderPages(pages, fontProvider, pdfKitDoc, progressCallback) {\r\n\tpdfKitDoc._pdfMakePages = pages;\r\n\tpdfKitDoc.addPage();\r\n\r\n\tvar totalItems = 0;\r\n\tif (progressCallback) {\r\n\t\tpages.forEach(function (page) {\r\n\t\t\ttotalItems += page.items.length;\r\n\t\t});\r\n\t}\r\n\r\n\tvar renderedItems = 0;\r\n\tprogressCallback = progressCallback || function () {\r\n\t};\r\n\r\n\tfor (var i = 0; i < pages.length; i++) {\r\n\t\tif (i > 0) {\r\n\t\t\tupdatePageOrientationInOptions(pages[i], pdfKitDoc);\r\n\t\t\tpdfKitDoc.addPage(pdfKitDoc.options);\r\n\t\t}\r\n\r\n\t\tvar page = pages[i];\r\n\t\tfor (var ii = 0, il = page.items.length; ii < il; ii++) {\r\n\t\t\tvar item = page.items[ii];\r\n\t\t\tswitch (item.type) {\r\n\t\t\t\tcase 'vector':\r\n\t\t\t\t\trenderVector(item.item, pdfKitDoc);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase 'line':\r\n\t\t\t\t\trenderLine(item.item, item.item.x, item.item.y, pdfKitDoc);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase 'image':\r\n\t\t\t\t\trenderImage(item.item, item.item.x, item.item.y, pdfKitDoc);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase 'svg':\r\n\t\t\t\t\trenderSVG(item.item, item.item.x, item.item.y, pdfKitDoc, fontProvider);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase 'beginClip':\r\n\t\t\t\t\tbeginClip(item.item, pdfKitDoc);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase 'endClip':\r\n\t\t\t\t\tendClip(pdfKitDoc);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\trenderedItems++;\r\n\t\t\tprogressCallback(renderedItems / totalItems);\r\n\t\t}\r\n\t\tif (page.watermark) {\r\n\t\t\trenderWatermark(page, pdfKitDoc);\r\n\t\t}\r\n\t}\r\n}\r\n\r\nfunction renderLine(line, x, y, pdfKitDoc) {\r\n\tfunction preparePageNodeRefLine(_pageNodeRef, inline) {\r\n\t\tvar newWidth;\r\n\t\tvar diffWidth;\r\n\t\tvar textTools = new TextTools(null);\r\n\r\n\t\tif (isUndefined(_pageNodeRef.positions)) {\r\n\t\t\tthrow 'Page reference id not found';\r\n\t\t}\r\n\r\n\t\tvar pageNumber = _pageNodeRef.positions[0].pageNumber.toString();\r\n\r\n\t\tinline.text = pageNumber;\r\n\t\tnewWidth = textTools.widthOfString(inline.text, inline.font, inline.fontSize, inline.characterSpacing, inline.fontFeatures);\r\n\t\tdiffWidth = inline.width - newWidth;\r\n\t\tinline.width = newWidth;\r\n\r\n\t\tswitch (inline.alignment) {\r\n\t\t\tcase 'right':\r\n\t\t\t\tinline.x += diffWidth;\r\n\t\t\t\tbreak;\r\n\t\t\tcase 'center':\r\n\t\t\t\tinline.x += diffWidth / 2;\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tif (line._pageNodeRef) {\r\n\t\tpreparePageNodeRefLine(line._pageNodeRef, line.inlines[0]);\r\n\t}\r\n\r\n\tx = x || 0;\r\n\ty = y || 0;\r\n\r\n\tvar lineHeight = line.getHeight();\r\n\tvar ascenderHeight = line.getAscenderHeight();\r\n\tvar descent = lineHeight - ascenderHeight;\r\n\r\n\ttextDecorator.drawBackground(line, x, y, pdfKitDoc);\r\n\r\n\t//TODO: line.optimizeInlines();\r\n\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\r\n\t\tvar inline = line.inlines[i];\r\n\t\tvar shiftToBaseline = lineHeight - ((inline.font.ascender / 1000) * inline.fontSize) - descent;\r\n\r\n\t\tif (inline._pageNodeRef) {\r\n\t\t\tpreparePageNodeRefLine(inline._pageNodeRef, inline);\r\n\t\t}\r\n\r\n\t\tvar options = {\r\n\t\t\tlineBreak: false,\r\n\t\t\ttextWidth: inline.width,\r\n\t\t\tcharacterSpacing: inline.characterSpacing,\r\n\t\t\twordCount: 1,\r\n\t\t\tlink: inline.link\r\n\t\t};\r\n\r\n\t\tif (inline.linkToDestination) {\r\n\t\t\toptions.goTo = inline.linkToDestination;\r\n\t\t}\r\n\r\n\t\tif (line.id && i === 0) {\r\n\t\t\toptions.destination = line.id;\r\n\t\t}\r\n\r\n\t\tif (inline.fontFeatures) {\r\n\t\t\toptions.features = inline.fontFeatures;\r\n\t\t}\r\n\r\n\t\tpdfKitDoc.opacity(inline.opacity || 1);\r\n\t\tpdfKitDoc.fill(inline.color || 'black');\r\n\r\n\t\tpdfKitDoc._font = inline.font;\r\n\t\tpdfKitDoc.fontSize(inline.fontSize);\r\n\t\tpdfKitDoc.text(inline.text, x + inline.x, y + shiftToBaseline, options);\r\n\r\n\t\tif (inline.linkToPage) {\r\n\t\t\tvar _ref = pdfKitDoc.ref({ Type: 'Action', S: 'GoTo', D: [inline.linkToPage, 0, 0] }).end();\r\n\t\t\tpdfKitDoc.annotate(x + inline.x, y + shiftToBaseline, inline.width, inline.height, {\r\n\t\t\t\tSubtype: 'Link',\r\n\t\t\t\tDest: [inline.linkToPage - 1, 'XYZ', null, null, null]\r\n\t\t\t});\r\n\t\t}\r\n\r\n\t}\r\n\r\n\ttextDecorator.drawDecorations(line, x, y, pdfKitDoc);\r\n}\r\n\r\nfunction renderWatermark(page, pdfKitDoc) {\r\n\tvar watermark = page.watermark;\r\n\r\n\tpdfKitDoc.fill(watermark.color);\r\n\tpdfKitDoc.opacity(watermark.opacity);\r\n\r\n\tpdfKitDoc.save();\r\n\r\n\tpdfKitDoc.rotate(watermark.angle, { origin: [pdfKitDoc.page.width / 2, pdfKitDoc.page.height / 2] });\r\n\r\n\tvar x = pdfKitDoc.page.width / 2 - watermark._size.size.width / 2;\r\n\tvar y = pdfKitDoc.page.height / 2 - watermark._size.size.height / 2;\r\n\r\n\tpdfKitDoc._font = watermark.font;\r\n\tpdfKitDoc.fontSize(watermark.fontSize);\r\n\tpdfKitDoc.text(watermark.text, x, y, { lineBreak: false });\r\n\r\n\tpdfKitDoc.restore();\r\n}\r\n\r\nfunction renderVector(vector, pdfKitDoc) {\r\n\t//TODO: pdf optimization (there's no need to write all properties everytime)\r\n\tpdfKitDoc.lineWidth(vector.lineWidth || 1);\r\n\tif (vector.dash) {\r\n\t\tpdfKitDoc.dash(vector.dash.length, { space: vector.dash.space || vector.dash.length, phase: vector.dash.phase || 0 });\r\n\t} else {\r\n\t\tpdfKitDoc.undash();\r\n\t}\r\n\tpdfKitDoc.lineJoin(vector.lineJoin || 'miter');\r\n\tpdfKitDoc.lineCap(vector.lineCap || 'butt');\r\n\r\n\t//TODO: clipping\r\n\r\n\tvar gradient = null;\r\n\r\n\tswitch (vector.type) {\r\n\t\tcase 'ellipse':\r\n\t\t\tpdfKitDoc.ellipse(vector.x, vector.y, vector.r1, vector.r2);\r\n\r\n\t\t\tif (vector.linearGradient) {\r\n\t\t\t\tgradient = pdfKitDoc.linearGradient(vector.x - vector.r1, vector.y, vector.x + vector.r1, vector.y);\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\t\tcase 'rect':\r\n\t\t\tif (vector.r) {\r\n\t\t\t\tpdfKitDoc.roundedRect(vector.x, vector.y, vector.w, vector.h, vector.r);\r\n\t\t\t} else {\r\n\t\t\t\tpdfKitDoc.rect(vector.x, vector.y, vector.w, vector.h);\r\n\t\t\t}\r\n\r\n\t\t\tif (vector.linearGradient) {\r\n\t\t\t\tgradient = pdfKitDoc.linearGradient(vector.x, vector.y, vector.x + vector.w, vector.y);\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\t\tcase 'line':\r\n\t\t\tpdfKitDoc.moveTo(vector.x1, vector.y1);\r\n\t\t\tpdfKitDoc.lineTo(vector.x2, vector.y2);\r\n\t\t\tbreak;\r\n\t\tcase 'polyline':\r\n\t\t\tif (vector.points.length === 0) {\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\r\n\t\t\tpdfKitDoc.moveTo(vector.points[0].x, vector.points[0].y);\r\n\t\t\tfor (var i = 1, l = vector.points.length; i < l; i++) {\r\n\t\t\t\tpdfKitDoc.lineTo(vector.points[i].x, vector.points[i].y);\r\n\t\t\t}\r\n\r\n\t\t\tif (vector.points.length > 1) {\r\n\t\t\t\tvar p1 = vector.points[0];\r\n\t\t\t\tvar pn = vector.points[vector.points.length - 1];\r\n\r\n\t\t\t\tif (vector.closePath || p1.x === pn.x && p1.y === pn.y) {\r\n\t\t\t\t\tpdfKitDoc.closePath();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\t\tcase 'path':\r\n\t\t\tpdfKitDoc.path(vector.d);\r\n\t\t\tbreak;\r\n\t}\r\n\r\n\tif (vector.linearGradient && gradient) {\r\n\t\tvar step = 1 / (vector.linearGradient.length - 1);\r\n\r\n\t\tfor (var i = 0; i < vector.linearGradient.length; i++) {\r\n\t\t\tgradient.stop(i * step, vector.linearGradient[i]);\r\n\t\t}\r\n\r\n\t\tvector.color = gradient;\r\n\t}\r\n\r\n\tif (vector.color && vector.lineColor) {\r\n\t\tpdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1);\r\n\t\tpdfKitDoc.strokeColor(vector.lineColor, vector.strokeOpacity || 1);\r\n\t\tpdfKitDoc.fillAndStroke();\r\n\t} else if (vector.color) {\r\n\t\tpdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1);\r\n\t\tpdfKitDoc.fill();\r\n\t} else {\r\n\t\tpdfKitDoc.strokeColor(vector.lineColor || 'black', vector.strokeOpacity || 1);\r\n\t\tpdfKitDoc.stroke();\r\n\t}\r\n}\r\n\r\nfunction renderImage(image, x, y, pdfKitDoc) {\r\n\tpdfKitDoc.opacity(image.opacity || 1);\r\n\tpdfKitDoc.image(image.image, image.x, image.y, { width: image._width, height: image._height });\r\n\tif (image.link) {\r\n\t\tpdfKitDoc.link(image.x, image.y, image._width, image._height, image.link);\r\n\t}\r\n}\r\n\r\nfunction renderSVG(svg, x, y, pdfKitDoc, fontProvider) {\r\n\tvar options = Object.assign({ width: svg._width, height: svg._height, assumePt: true }, svg.options);\r\n\toptions.fontCallback = function (family, bold, italic, fontOptions) {\r\n\t\tfontOptions.fauxBold = bold;\r\n\t\tfontOptions.fauxItalic = italic;\r\n\r\n\t\tvar fontsFamily = family.split(',').map(function (f) { return f.trim().replace(/('|\")/g, ''); });\r\n\t\tvar font = findFont(fontProvider.fonts, fontsFamily, svg.font || 'Roboto');\r\n\r\n\t\tvar fontFile = fontProvider.getFontFile(font, bold, italic);\r\n\t\tif (fontFile === null) {\r\n\t\t\tvar type = fontProvider.getFontType(bold, italic);\r\n\t\t\tthrow new Error('Font \\'' + font + '\\' in style \\'' + type + '\\' is not defined in the font section of the document definition.');\r\n\t\t}\r\n\r\n\t\treturn fontFile;\r\n\t};\r\n\r\n\tgetSvgToPDF()(pdfKitDoc, svg.svg, svg.x, svg.y, options);\r\n}\r\n\r\nfunction beginClip(rect, pdfKitDoc) {\r\n\tpdfKitDoc.save();\r\n\tpdfKitDoc.addContent('' + rect.x + ' ' + rect.y + ' ' + rect.width + ' ' + rect.height + ' re');\r\n\tpdfKitDoc.clip();\r\n}\r\n\r\nfunction endClip(pdfKitDoc) {\r\n\tpdfKitDoc.restore();\r\n}\r\n\r\nmodule.exports = PdfPrinter;\r\n","'use strict';\r\n\r\nfunction _interopDefault(ex) {\r\n\treturn (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex;\r\n}\r\n\r\nvar PdfKit = _interopDefault(require('pdfkit'));\r\n\r\nfunction getEngineInstance() {\r\n\treturn PdfKit;\r\n}\r\n\r\nfunction createPdfDocument(options) {\r\n\toptions = options || {};\r\n\treturn new PdfKit(options);\r\n}\r\n\r\nmodule.exports = {\r\n\tgetEngineInstance: getEngineInstance,\r\n\tcreatePdfDocument: createPdfDocument\r\n};\r\n","import stream from 'stream';\nvar fs = require('fs');\nimport zlib from 'zlib';\nimport CryptoJS from 'crypto-js';\nimport fontkit from 'fontkit';\nimport { EventEmitter } from 'events';\nimport LineBreaker from 'linebreak';\nimport PNG from 'png-js';\n\nfunction _classCallCheck(instance, Constructor) {\n  if (!(instance instanceof Constructor)) {\n    throw new TypeError(\"Cannot call a class as a function\");\n  }\n}\n\nfunction _defineProperties(target, props) {\n  for (var i = 0; i < props.length; i++) {\n    var descriptor = props[i];\n    descriptor.enumerable = descriptor.enumerable || false;\n    descriptor.configurable = true;\n    if (\"value\" in descriptor) descriptor.writable = true;\n    Object.defineProperty(target, descriptor.key, descriptor);\n  }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n  if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n  if (staticProps) _defineProperties(Constructor, staticProps);\n  return Constructor;\n}\n\nfunction _inherits(subClass, superClass) {\n  if (typeof superClass !== \"function\" && superClass !== null) {\n    throw new TypeError(\"Super expression must either be null or a function\");\n  }\n\n  subClass.prototype = Object.create(superClass && superClass.prototype, {\n    constructor: {\n      value: subClass,\n      writable: true,\n      configurable: true\n    }\n  });\n  if (superClass) _setPrototypeOf(subClass, superClass);\n}\n\nfunction _getPrototypeOf(o) {\n  _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {\n    return o.__proto__ || Object.getPrototypeOf(o);\n  };\n  return _getPrototypeOf(o);\n}\n\nfunction _setPrototypeOf(o, p) {\n  _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n    o.__proto__ = p;\n    return o;\n  };\n\n  return _setPrototypeOf(o, p);\n}\n\nfunction _assertThisInitialized(self) {\n  if (self === void 0) {\n    throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n  }\n\n  return self;\n}\n\nfunction _possibleConstructorReturn(self, call) {\n  if (call && (typeof call === \"object\" || typeof call === \"function\")) {\n    return call;\n  }\n\n  return _assertThisInitialized(self);\n}\n\nfunction _slicedToArray(arr, i) {\n  return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();\n}\n\nfunction _toConsumableArray(arr) {\n  return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n  if (Array.isArray(arr)) {\n    for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n    return arr2;\n  }\n}\n\nfunction _arrayWithHoles(arr) {\n  if (Array.isArray(arr)) return arr;\n}\n\nfunction _iterableToArray(iter) {\n  if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _iterableToArrayLimit(arr, i) {\n  var _arr = [];\n  var _n = true;\n  var _d = false;\n  var _e = undefined;\n\n  try {\n    for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {\n      _arr.push(_s.value);\n\n      if (i && _arr.length === i) break;\n    }\n  } catch (err) {\n    _d = true;\n    _e = err;\n  } finally {\n    try {\n      if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n    } finally {\n      if (_d) throw _e;\n    }\n  }\n\n  return _arr;\n}\n\nfunction _nonIterableSpread() {\n  throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nfunction _nonIterableRest() {\n  throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n}\n\n/*\r\nPDFAbstractReference - abstract class for PDF reference\r\n*/\nvar PDFAbstractReference =\n/*#__PURE__*/\nfunction () {\n  function PDFAbstractReference() {\n    _classCallCheck(this, PDFAbstractReference);\n  }\n\n  _createClass(PDFAbstractReference, [{\n    key: \"toString\",\n    value: function toString() {\n      throw new Error('Must be implemented by subclasses');\n    }\n  }]);\n\n  return PDFAbstractReference;\n}();\n\nvar PDFNameTree =\n/*#__PURE__*/\nfunction () {\n  function PDFNameTree() {\n    _classCallCheck(this, PDFNameTree);\n\n    this._items = {};\n  }\n\n  _createClass(PDFNameTree, [{\n    key: \"add\",\n    value: function add(key, val) {\n      return this._items[key] = val;\n    }\n  }, {\n    key: \"get\",\n    value: function get(key) {\n      return this._items[key];\n    }\n  }, {\n    key: \"toString\",\n    value: function toString() {\n      // Needs to be sorted by key\n      var sortedKeys = Object.keys(this._items).sort(function (a, b) {\n        return a.localeCompare(b);\n      });\n      var out = ['<<'];\n\n      if (sortedKeys.length > 1) {\n        var first = sortedKeys[0],\n            last = sortedKeys[sortedKeys.length - 1];\n        out.push(\"  /Limits \".concat(PDFObject.convert([new String(first), new String(last)])));\n      }\n\n      out.push('  /Names [');\n      var _iteratorNormalCompletion = true;\n      var _didIteratorError = false;\n      var _iteratorError = undefined;\n\n      try {\n        for (var _iterator = sortedKeys[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n          var key = _step.value;\n          out.push(\"    \".concat(PDFObject.convert(new String(key)), \" \").concat(PDFObject.convert(this._items[key])));\n        }\n      } catch (err) {\n        _didIteratorError = true;\n        _iteratorError = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion && _iterator.return != null) {\n            _iterator.return();\n          }\n        } finally {\n          if (_didIteratorError) {\n            throw _iteratorError;\n          }\n        }\n      }\n\n      out.push(']');\n      out.push('>>');\n      return out.join('\\n');\n    }\n  }]);\n\n  return PDFNameTree;\n}();\n\nvar pad = function pad(str, length) {\n  return (Array(length + 1).join('0') + str).slice(-length);\n};\n\nvar escapableRe = /[\\n\\r\\t\\b\\f\\(\\)\\\\]/g;\nvar escapable = {\n  '\\n': '\\\\n',\n  '\\r': '\\\\r',\n  '\\t': '\\\\t',\n  '\\b': '\\\\b',\n  '\\f': '\\\\f',\n  '\\\\': '\\\\\\\\',\n  '(': '\\\\(',\n  ')': '\\\\)'\n}; // Convert little endian UTF-16 to big endian\n\nvar swapBytes = function swapBytes(buff) {\n  var l = buff.length;\n\n  if (l & 0x01) {\n    throw new Error('Buffer length must be even');\n  } else {\n    for (var i = 0, end = l - 1; i < end; i += 2) {\n      var a = buff[i];\n      buff[i] = buff[i + 1];\n      buff[i + 1] = a;\n    }\n  }\n\n  return buff;\n};\n\nvar PDFObject =\n/*#__PURE__*/\nfunction () {\n  function PDFObject() {\n    _classCallCheck(this, PDFObject);\n  }\n\n  _createClass(PDFObject, null, [{\n    key: \"convert\",\n    value: function convert(object) {\n      var encryptFn = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n      // String literals are converted to the PDF name type\n      if (typeof object === 'string') {\n        return \"/\".concat(object); // String objects are converted to PDF strings (UTF-16)\n      } else if (object instanceof String) {\n        var string = object; // Detect if this is a unicode string\n\n        var isUnicode = false;\n\n        for (var i = 0, end = string.length; i < end; i++) {\n          if (string.charCodeAt(i) > 0x7f) {\n            isUnicode = true;\n            break;\n          }\n        } // If so, encode it as big endian UTF-16\n\n\n        var stringBuffer;\n\n        if (isUnicode) {\n          stringBuffer = swapBytes(Buffer.from(\"\\uFEFF\".concat(string), 'utf16le'));\n        } else {\n          stringBuffer = Buffer.from(string.valueOf(), 'ascii');\n        } // Encrypt the string when necessary\n\n\n        if (encryptFn) {\n          string = encryptFn(stringBuffer).toString('binary');\n        } else {\n          string = stringBuffer.toString('binary');\n        } // Escape characters as required by the spec\n\n\n        string = string.replace(escapableRe, function (c) {\n          return escapable[c];\n        });\n        return \"(\".concat(string, \")\"); // Buffers are converted to PDF hex strings\n      } else if (Buffer.isBuffer(object)) {\n        return \"<\".concat(object.toString('hex'), \">\");\n      } else if (object instanceof PDFAbstractReference || object instanceof PDFNameTree) {\n        return object.toString();\n      } else if (object instanceof Date) {\n        var _string = \"D:\".concat(pad(object.getUTCFullYear(), 4)) + pad(object.getUTCMonth() + 1, 2) + pad(object.getUTCDate(), 2) + pad(object.getUTCHours(), 2) + pad(object.getUTCMinutes(), 2) + pad(object.getUTCSeconds(), 2) + 'Z'; // Encrypt the string when necessary\n\n\n        if (encryptFn) {\n          _string = encryptFn(new Buffer(_string, 'ascii')).toString('binary'); // Escape characters as required by the spec\n\n          _string = _string.replace(escapableRe, function (c) {\n            return escapable[c];\n          });\n        }\n\n        return \"(\".concat(_string, \")\");\n      } else if (Array.isArray(object)) {\n        var items = object.map(function (e) {\n          return PDFObject.convert(e, encryptFn);\n        }).join(' ');\n        return \"[\".concat(items, \"]\");\n      } else if ({}.toString.call(object) === '[object Object]') {\n        var out = ['<<'];\n\n        for (var key in object) {\n          var val = object[key];\n          out.push(\"/\".concat(key, \" \").concat(PDFObject.convert(val, encryptFn)));\n        }\n\n        out.push('>>');\n        return out.join('\\n');\n      } else if (typeof object === 'number') {\n        return PDFObject.number(object);\n      } else {\n        return \"\".concat(object);\n      }\n    }\n  }, {\n    key: \"number\",\n    value: function number(n) {\n      if (n > -1e21 && n < 1e21) {\n        return Math.round(n * 1e6) / 1e6;\n      }\n\n      throw new Error(\"unsupported number: \".concat(n));\n    }\n  }]);\n\n  return PDFObject;\n}();\n\nvar PDFReference =\n/*#__PURE__*/\nfunction (_PDFAbstractReference) {\n  _inherits(PDFReference, _PDFAbstractReference);\n\n  function PDFReference(document, id) {\n    var _this;\n\n    var data = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n\n    _classCallCheck(this, PDFReference);\n\n    _this = _possibleConstructorReturn(this, _getPrototypeOf(PDFReference).call(this));\n    _this.document = document;\n    _this.id = id;\n    _this.data = data;\n    _this.gen = 0;\n    _this.compress = _this.document.compress && !_this.data.Filter;\n    _this.uncompressedLength = 0;\n    _this.buffer = [];\n    return _this;\n  }\n\n  _createClass(PDFReference, [{\n    key: \"write\",\n    value: function write(chunk) {\n      if (!Buffer.isBuffer(chunk)) {\n        chunk = new Buffer(chunk + '\\n', 'binary');\n      }\n\n      this.uncompressedLength += chunk.length;\n\n      if (this.data.Length == null) {\n        this.data.Length = 0;\n      }\n\n      this.buffer.push(chunk);\n      this.data.Length += chunk.length;\n\n      if (this.compress) {\n        return this.data.Filter = 'FlateDecode';\n      }\n    }\n  }, {\n    key: \"end\",\n    value: function end(chunk) {\n      if (chunk) {\n        this.write(chunk);\n      }\n\n      return this.finalize();\n    }\n  }, {\n    key: \"finalize\",\n    value: function finalize() {\n      this.offset = this.document._offset;\n      var encryptFn = this.document._security ? this.document._security.getEncryptFn(this.id, this.gen) : null;\n\n      if (this.buffer.length) {\n        this.buffer = Buffer.concat(this.buffer);\n\n        if (this.compress) {\n          this.buffer = zlib.deflateSync(this.buffer);\n        }\n\n        if (encryptFn) {\n          this.buffer = encryptFn(this.buffer);\n        }\n\n        this.data.Length = this.buffer.length;\n      }\n\n      this.document._write(\"\".concat(this.id, \" \").concat(this.gen, \" obj\"));\n\n      this.document._write(PDFObject.convert(this.data, encryptFn));\n\n      if (this.buffer.length) {\n        this.document._write('stream');\n\n        this.document._write(this.buffer);\n\n        this.buffer = []; // free up memory\n\n        this.document._write('\\nendstream');\n      }\n\n      this.document._write('endobj');\n\n      this.document._refEnd(this);\n    }\n  }, {\n    key: \"toString\",\n    value: function toString() {\n      return \"\".concat(this.id, \" \").concat(this.gen, \" R\");\n    }\n  }]);\n\n  return PDFReference;\n}(PDFAbstractReference);\n\n/*\r\nPDFPage - represents a single page in the PDF document\r\nBy Devon Govett\r\n*/\nvar DEFAULT_MARGINS = {\n  top: 72,\n  left: 72,\n  bottom: 72,\n  right: 72\n};\nvar SIZES = {\n  '4A0': [4767.87, 6740.79],\n  '2A0': [3370.39, 4767.87],\n  A0: [2383.94, 3370.39],\n  A1: [1683.78, 2383.94],\n  A2: [1190.55, 1683.78],\n  A3: [841.89, 1190.55],\n  A4: [595.28, 841.89],\n  A5: [419.53, 595.28],\n  A6: [297.64, 419.53],\n  A7: [209.76, 297.64],\n  A8: [147.4, 209.76],\n  A9: [104.88, 147.4],\n  A10: [73.7, 104.88],\n  B0: [2834.65, 4008.19],\n  B1: [2004.09, 2834.65],\n  B2: [1417.32, 2004.09],\n  B3: [1000.63, 1417.32],\n  B4: [708.66, 1000.63],\n  B5: [498.9, 708.66],\n  B6: [354.33, 498.9],\n  B7: [249.45, 354.33],\n  B8: [175.75, 249.45],\n  B9: [124.72, 175.75],\n  B10: [87.87, 124.72],\n  C0: [2599.37, 3676.54],\n  C1: [1836.85, 2599.37],\n  C2: [1298.27, 1836.85],\n  C3: [918.43, 1298.27],\n  C4: [649.13, 918.43],\n  C5: [459.21, 649.13],\n  C6: [323.15, 459.21],\n  C7: [229.61, 323.15],\n  C8: [161.57, 229.61],\n  C9: [113.39, 161.57],\n  C10: [79.37, 113.39],\n  RA0: [2437.8, 3458.27],\n  RA1: [1729.13, 2437.8],\n  RA2: [1218.9, 1729.13],\n  RA3: [864.57, 1218.9],\n  RA4: [609.45, 864.57],\n  SRA0: [2551.18, 3628.35],\n  SRA1: [1814.17, 2551.18],\n  SRA2: [1275.59, 1814.17],\n  SRA3: [907.09, 1275.59],\n  SRA4: [637.8, 907.09],\n  EXECUTIVE: [521.86, 756.0],\n  FOLIO: [612.0, 936.0],\n  LEGAL: [612.0, 1008.0],\n  LETTER: [612.0, 792.0],\n  TABLOID: [792.0, 1224.0]\n};\n\nvar PDFPage =\n/*#__PURE__*/\nfunction () {\n  function PDFPage(document) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    _classCallCheck(this, PDFPage);\n\n    this.document = document;\n    this.size = options.size || 'letter';\n    this.layout = options.layout || 'portrait'; // process margins\n\n    if (typeof options.margin === 'number') {\n      this.margins = {\n        top: options.margin,\n        left: options.margin,\n        bottom: options.margin,\n        right: options.margin\n      }; // default to 1 inch margins\n    } else {\n      this.margins = options.margins || DEFAULT_MARGINS;\n    } // calculate page dimensions\n\n\n    var dimensions = Array.isArray(this.size) ? this.size : SIZES[this.size.toUpperCase()];\n    this.width = dimensions[this.layout === 'portrait' ? 0 : 1];\n    this.height = dimensions[this.layout === 'portrait' ? 1 : 0];\n    this.content = this.document.ref(); // Initialize the Font, XObject, and ExtGState dictionaries\n\n    this.resources = this.document.ref({\n      ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI']\n    }); // The page dictionary\n\n    this.dictionary = this.document.ref({\n      Type: 'Page',\n      Parent: this.document._root.data.Pages,\n      MediaBox: [0, 0, this.width, this.height],\n      Contents: this.content,\n      Resources: this.resources\n    });\n  } // Lazily create these dictionaries\n\n\n  _createClass(PDFPage, [{\n    key: \"maxY\",\n    value: function maxY() {\n      return this.height - this.margins.bottom;\n    }\n  }, {\n    key: \"write\",\n    value: function write(chunk) {\n      return this.content.write(chunk);\n    }\n  }, {\n    key: \"end\",\n    value: function end() {\n      this.dictionary.end();\n      this.resources.end();\n      return this.content.end();\n    }\n  }, {\n    key: \"fonts\",\n    get: function get() {\n      var data = this.resources.data;\n      return data.Font != null ? data.Font : data.Font = {};\n    }\n  }, {\n    key: \"xobjects\",\n    get: function get() {\n      var data = this.resources.data;\n      return data.XObject != null ? data.XObject : data.XObject = {};\n    }\n  }, {\n    key: \"ext_gstates\",\n    get: function get() {\n      var data = this.resources.data;\n      return data.ExtGState != null ? data.ExtGState : data.ExtGState = {};\n    }\n  }, {\n    key: \"patterns\",\n    get: function get() {\n      var data = this.resources.data;\n      return data.Pattern != null ? data.Pattern : data.Pattern = {};\n    }\n  }, {\n    key: \"annotations\",\n    get: function get() {\n      var data = this.dictionary.data;\n      return data.Annots != null ? data.Annots : data.Annots = [];\n    }\n  }]);\n\n  return PDFPage;\n}();\n\n/**\r\n * Check if value is in a range group.\r\n * @param {number} value\r\n * @param {number[]} rangeGroup\r\n * @returns {boolean}\r\n */\nfunction inRange(value, rangeGroup) {\n  if (value < rangeGroup[0]) return false;\n  var startRange = 0;\n  var endRange = rangeGroup.length / 2;\n\n  while (startRange <= endRange) {\n    var middleRange = Math.floor((startRange + endRange) / 2); // actual array index\n\n    var arrayIndex = middleRange * 2; // Check if value is in range pointed by actual index\n\n    if (value >= rangeGroup[arrayIndex] && value <= rangeGroup[arrayIndex + 1]) {\n      return true;\n    }\n\n    if (value > rangeGroup[arrayIndex + 1]) {\n      // Search Right Side Of Array\n      startRange = middleRange + 1;\n    } else {\n      // Search Left Side Of Array\n      endRange = middleRange - 1;\n    }\n  }\n\n  return false;\n}\n\n/* eslint-disable prettier/prettier */\n\n/**\r\n * A.1 Unassigned code points in Unicode 3.2\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-A.1\r\n */\n\nvar unassigned_code_points = [0x0221, 0x0221, 0x0234, 0x024f, 0x02ae, 0x02af, 0x02ef, 0x02ff, 0x0350, 0x035f, 0x0370, 0x0373, 0x0376, 0x0379, 0x037b, 0x037d, 0x037f, 0x0383, 0x038b, 0x038b, 0x038d, 0x038d, 0x03a2, 0x03a2, 0x03cf, 0x03cf, 0x03f7, 0x03ff, 0x0487, 0x0487, 0x04cf, 0x04cf, 0x04f6, 0x04f7, 0x04fa, 0x04ff, 0x0510, 0x0530, 0x0557, 0x0558, 0x0560, 0x0560, 0x0588, 0x0588, 0x058b, 0x0590, 0x05a2, 0x05a2, 0x05ba, 0x05ba, 0x05c5, 0x05cf, 0x05eb, 0x05ef, 0x05f5, 0x060b, 0x060d, 0x061a, 0x061c, 0x061e, 0x0620, 0x0620, 0x063b, 0x063f, 0x0656, 0x065f, 0x06ee, 0x06ef, 0x06ff, 0x06ff, 0x070e, 0x070e, 0x072d, 0x072f, 0x074b, 0x077f, 0x07b2, 0x0900, 0x0904, 0x0904, 0x093a, 0x093b, 0x094e, 0x094f, 0x0955, 0x0957, 0x0971, 0x0980, 0x0984, 0x0984, 0x098d, 0x098e, 0x0991, 0x0992, 0x09a9, 0x09a9, 0x09b1, 0x09b1, 0x09b3, 0x09b5, 0x09ba, 0x09bb, 0x09bd, 0x09bd, 0x09c5, 0x09c6, 0x09c9, 0x09ca, 0x09ce, 0x09d6, 0x09d8, 0x09db, 0x09de, 0x09de, 0x09e4, 0x09e5, 0x09fb, 0x0a01, 0x0a03, 0x0a04, 0x0a0b, 0x0a0e, 0x0a11, 0x0a12, 0x0a29, 0x0a29, 0x0a31, 0x0a31, 0x0a34, 0x0a34, 0x0a37, 0x0a37, 0x0a3a, 0x0a3b, 0x0a3d, 0x0a3d, 0x0a43, 0x0a46, 0x0a49, 0x0a4a, 0x0a4e, 0x0a58, 0x0a5d, 0x0a5d, 0x0a5f, 0x0a65, 0x0a75, 0x0a80, 0x0a84, 0x0a84, 0x0a8c, 0x0a8c, 0x0a8e, 0x0a8e, 0x0a92, 0x0a92, 0x0aa9, 0x0aa9, 0x0ab1, 0x0ab1, 0x0ab4, 0x0ab4, 0x0aba, 0x0abb, 0x0ac6, 0x0ac6, 0x0aca, 0x0aca, 0x0ace, 0x0acf, 0x0ad1, 0x0adf, 0x0ae1, 0x0ae5, 0x0af0, 0x0b00, 0x0b04, 0x0b04, 0x0b0d, 0x0b0e, 0x0b11, 0x0b12, 0x0b29, 0x0b29, 0x0b31, 0x0b31, 0x0b34, 0x0b35, 0x0b3a, 0x0b3b, 0x0b44, 0x0b46, 0x0b49, 0x0b4a, 0x0b4e, 0x0b55, 0x0b58, 0x0b5b, 0x0b5e, 0x0b5e, 0x0b62, 0x0b65, 0x0b71, 0x0b81, 0x0b84, 0x0b84, 0x0b8b, 0x0b8d, 0x0b91, 0x0b91, 0x0b96, 0x0b98, 0x0b9b, 0x0b9b, 0x0b9d, 0x0b9d, 0x0ba0, 0x0ba2, 0x0ba5, 0x0ba7, 0x0bab, 0x0bad, 0x0bb6, 0x0bb6, 0x0bba, 0x0bbd, 0x0bc3, 0x0bc5, 0x0bc9, 0x0bc9, 0x0bce, 0x0bd6, 0x0bd8, 0x0be6, 0x0bf3, 0x0c00, 0x0c04, 0x0c04, 0x0c0d, 0x0c0d, 0x0c11, 0x0c11, 0x0c29, 0x0c29, 0x0c34, 0x0c34, 0x0c3a, 0x0c3d, 0x0c45, 0x0c45, 0x0c49, 0x0c49, 0x0c4e, 0x0c54, 0x0c57, 0x0c5f, 0x0c62, 0x0c65, 0x0c70, 0x0c81, 0x0c84, 0x0c84, 0x0c8d, 0x0c8d, 0x0c91, 0x0c91, 0x0ca9, 0x0ca9, 0x0cb4, 0x0cb4, 0x0cba, 0x0cbd, 0x0cc5, 0x0cc5, 0x0cc9, 0x0cc9, 0x0cce, 0x0cd4, 0x0cd7, 0x0cdd, 0x0cdf, 0x0cdf, 0x0ce2, 0x0ce5, 0x0cf0, 0x0d01, 0x0d04, 0x0d04, 0x0d0d, 0x0d0d, 0x0d11, 0x0d11, 0x0d29, 0x0d29, 0x0d3a, 0x0d3d, 0x0d44, 0x0d45, 0x0d49, 0x0d49, 0x0d4e, 0x0d56, 0x0d58, 0x0d5f, 0x0d62, 0x0d65, 0x0d70, 0x0d81, 0x0d84, 0x0d84, 0x0d97, 0x0d99, 0x0db2, 0x0db2, 0x0dbc, 0x0dbc, 0x0dbe, 0x0dbf, 0x0dc7, 0x0dc9, 0x0dcb, 0x0dce, 0x0dd5, 0x0dd5, 0x0dd7, 0x0dd7, 0x0de0, 0x0df1, 0x0df5, 0x0e00, 0x0e3b, 0x0e3e, 0x0e5c, 0x0e80, 0x0e83, 0x0e83, 0x0e85, 0x0e86, 0x0e89, 0x0e89, 0x0e8b, 0x0e8c, 0x0e8e, 0x0e93, 0x0e98, 0x0e98, 0x0ea0, 0x0ea0, 0x0ea4, 0x0ea4, 0x0ea6, 0x0ea6, 0x0ea8, 0x0ea9, 0x0eac, 0x0eac, 0x0eba, 0x0eba, 0x0ebe, 0x0ebf, 0x0ec5, 0x0ec5, 0x0ec7, 0x0ec7, 0x0ece, 0x0ecf, 0x0eda, 0x0edb, 0x0ede, 0x0eff, 0x0f48, 0x0f48, 0x0f6b, 0x0f70, 0x0f8c, 0x0f8f, 0x0f98, 0x0f98, 0x0fbd, 0x0fbd, 0x0fcd, 0x0fce, 0x0fd0, 0x0fff, 0x1022, 0x1022, 0x1028, 0x1028, 0x102b, 0x102b, 0x1033, 0x1035, 0x103a, 0x103f, 0x105a, 0x109f, 0x10c6, 0x10cf, 0x10f9, 0x10fa, 0x10fc, 0x10ff, 0x115a, 0x115e, 0x11a3, 0x11a7, 0x11fa, 0x11ff, 0x1207, 0x1207, 0x1247, 0x1247, 0x1249, 0x1249, 0x124e, 0x124f, 0x1257, 0x1257, 0x1259, 0x1259, 0x125e, 0x125f, 0x1287, 0x1287, 0x1289, 0x1289, 0x128e, 0x128f, 0x12af, 0x12af, 0x12b1, 0x12b1, 0x12b6, 0x12b7, 0x12bf, 0x12bf, 0x12c1, 0x12c1, 0x12c6, 0x12c7, 0x12cf, 0x12cf, 0x12d7, 0x12d7, 0x12ef, 0x12ef, 0x130f, 0x130f, 0x1311, 0x1311, 0x1316, 0x1317, 0x131f, 0x131f, 0x1347, 0x1347, 0x135b, 0x1360, 0x137d, 0x139f, 0x13f5, 0x1400, 0x1677, 0x167f, 0x169d, 0x169f, 0x16f1, 0x16ff, 0x170d, 0x170d, 0x1715, 0x171f, 0x1737, 0x173f, 0x1754, 0x175f, 0x176d, 0x176d, 0x1771, 0x1771, 0x1774, 0x177f, 0x17dd, 0x17df, 0x17ea, 0x17ff, 0x180f, 0x180f, 0x181a, 0x181f, 0x1878, 0x187f, 0x18aa, 0x1dff, 0x1e9c, 0x1e9f, 0x1efa, 0x1eff, 0x1f16, 0x1f17, 0x1f1e, 0x1f1f, 0x1f46, 0x1f47, 0x1f4e, 0x1f4f, 0x1f58, 0x1f58, 0x1f5a, 0x1f5a, 0x1f5c, 0x1f5c, 0x1f5e, 0x1f5e, 0x1f7e, 0x1f7f, 0x1fb5, 0x1fb5, 0x1fc5, 0x1fc5, 0x1fd4, 0x1fd5, 0x1fdc, 0x1fdc, 0x1ff0, 0x1ff1, 0x1ff5, 0x1ff5, 0x1fff, 0x1fff, 0x2053, 0x2056, 0x2058, 0x205e, 0x2064, 0x2069, 0x2072, 0x2073, 0x208f, 0x209f, 0x20b2, 0x20cf, 0x20eb, 0x20ff, 0x213b, 0x213c, 0x214c, 0x2152, 0x2184, 0x218f, 0x23cf, 0x23ff, 0x2427, 0x243f, 0x244b, 0x245f, 0x24ff, 0x24ff, 0x2614, 0x2615, 0x2618, 0x2618, 0x267e, 0x267f, 0x268a, 0x2700, 0x2705, 0x2705, 0x270a, 0x270b, 0x2728, 0x2728, 0x274c, 0x274c, 0x274e, 0x274e, 0x2753, 0x2755, 0x2757, 0x2757, 0x275f, 0x2760, 0x2795, 0x2797, 0x27b0, 0x27b0, 0x27bf, 0x27cf, 0x27ec, 0x27ef, 0x2b00, 0x2e7f, 0x2e9a, 0x2e9a, 0x2ef4, 0x2eff, 0x2fd6, 0x2fef, 0x2ffc, 0x2fff, 0x3040, 0x3040, 0x3097, 0x3098, 0x3100, 0x3104, 0x312d, 0x3130, 0x318f, 0x318f, 0x31b8, 0x31ef, 0x321d, 0x321f, 0x3244, 0x3250, 0x327c, 0x327e, 0x32cc, 0x32cf, 0x32ff, 0x32ff, 0x3377, 0x337a, 0x33de, 0x33df, 0x33ff, 0x33ff, 0x4db6, 0x4dff, 0x9fa6, 0x9fff, 0xa48d, 0xa48f, 0xa4c7, 0xabff, 0xd7a4, 0xd7ff, 0xfa2e, 0xfa2f, 0xfa6b, 0xfaff, 0xfb07, 0xfb12, 0xfb18, 0xfb1c, 0xfb37, 0xfb37, 0xfb3d, 0xfb3d, 0xfb3f, 0xfb3f, 0xfb42, 0xfb42, 0xfb45, 0xfb45, 0xfbb2, 0xfbd2, 0xfd40, 0xfd4f, 0xfd90, 0xfd91, 0xfdc8, 0xfdcf, 0xfdfd, 0xfdff, 0xfe10, 0xfe1f, 0xfe24, 0xfe2f, 0xfe47, 0xfe48, 0xfe53, 0xfe53, 0xfe67, 0xfe67, 0xfe6c, 0xfe6f, 0xfe75, 0xfe75, 0xfefd, 0xfefe, 0xff00, 0xff00, 0xffbf, 0xffc1, 0xffc8, 0xffc9, 0xffd0, 0xffd1, 0xffd8, 0xffd9, 0xffdd, 0xffdf, 0xffe7, 0xffe7, 0xffef, 0xfff8, 0x10000, 0x102ff, 0x1031f, 0x1031f, 0x10324, 0x1032f, 0x1034b, 0x103ff, 0x10426, 0x10427, 0x1044e, 0x1cfff, 0x1d0f6, 0x1d0ff, 0x1d127, 0x1d129, 0x1d1de, 0x1d3ff, 0x1d455, 0x1d455, 0x1d49d, 0x1d49d, 0x1d4a0, 0x1d4a1, 0x1d4a3, 0x1d4a4, 0x1d4a7, 0x1d4a8, 0x1d4ad, 0x1d4ad, 0x1d4ba, 0x1d4ba, 0x1d4bc, 0x1d4bc, 0x1d4c1, 0x1d4c1, 0x1d4c4, 0x1d4c4, 0x1d506, 0x1d506, 0x1d50b, 0x1d50c, 0x1d515, 0x1d515, 0x1d51d, 0x1d51d, 0x1d53a, 0x1d53a, 0x1d53f, 0x1d53f, 0x1d545, 0x1d545, 0x1d547, 0x1d549, 0x1d551, 0x1d551, 0x1d6a4, 0x1d6a7, 0x1d7ca, 0x1d7cd, 0x1d800, 0x1fffd, 0x2a6d7, 0x2f7ff, 0x2fa1e, 0x2fffd, 0x30000, 0x3fffd, 0x40000, 0x4fffd, 0x50000, 0x5fffd, 0x60000, 0x6fffd, 0x70000, 0x7fffd, 0x80000, 0x8fffd, 0x90000, 0x9fffd, 0xa0000, 0xafffd, 0xb0000, 0xbfffd, 0xc0000, 0xcfffd, 0xd0000, 0xdfffd, 0xe0000, 0xe0000, 0xe0002, 0xe001f, 0xe0080, 0xefffd];\n/* eslint-enable */\n\nvar isUnassignedCodePoint = function isUnassignedCodePoint(character) {\n  return inRange(character, unassigned_code_points);\n};\n/* eslint-disable prettier/prettier */\n\n/**\r\n * B.1 Commonly mapped to nothing\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-B.1\r\n */\n\n\nvar commonly_mapped_to_nothing = [0x00ad, 0x00ad, 0x034f, 0x034f, 0x1806, 0x1806, 0x180b, 0x180b, 0x180c, 0x180c, 0x180d, 0x180d, 0x200b, 0x200b, 0x200c, 0x200c, 0x200d, 0x200d, 0x2060, 0x2060, 0xfe00, 0xfe00, 0xfe01, 0xfe01, 0xfe02, 0xfe02, 0xfe03, 0xfe03, 0xfe04, 0xfe04, 0xfe05, 0xfe05, 0xfe06, 0xfe06, 0xfe07, 0xfe07, 0xfe08, 0xfe08, 0xfe09, 0xfe09, 0xfe0a, 0xfe0a, 0xfe0b, 0xfe0b, 0xfe0c, 0xfe0c, 0xfe0d, 0xfe0d, 0xfe0e, 0xfe0e, 0xfe0f, 0xfe0f, 0xfeff, 0xfeff];\n/* eslint-enable */\n\nvar isCommonlyMappedToNothing = function isCommonlyMappedToNothing(character) {\n  return inRange(character, commonly_mapped_to_nothing);\n};\n/* eslint-disable prettier/prettier */\n\n/**\r\n * C.1.2 Non-ASCII space characters\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.1.2\r\n */\n\n\nvar non_ASCII_space_characters = [0x00a0, 0x00a0\n/* NO-BREAK SPACE */\n, 0x1680, 0x1680\n/* OGHAM SPACE MARK */\n, 0x2000, 0x2000\n/* EN QUAD */\n, 0x2001, 0x2001\n/* EM QUAD */\n, 0x2002, 0x2002\n/* EN SPACE */\n, 0x2003, 0x2003\n/* EM SPACE */\n, 0x2004, 0x2004\n/* THREE-PER-EM SPACE */\n, 0x2005, 0x2005\n/* FOUR-PER-EM SPACE */\n, 0x2006, 0x2006\n/* SIX-PER-EM SPACE */\n, 0x2007, 0x2007\n/* FIGURE SPACE */\n, 0x2008, 0x2008\n/* PUNCTUATION SPACE */\n, 0x2009, 0x2009\n/* THIN SPACE */\n, 0x200a, 0x200a\n/* HAIR SPACE */\n, 0x200b, 0x200b\n/* ZERO WIDTH SPACE */\n, 0x202f, 0x202f\n/* NARROW NO-BREAK SPACE */\n, 0x205f, 0x205f\n/* MEDIUM MATHEMATICAL SPACE */\n, 0x3000, 0x3000\n/* IDEOGRAPHIC SPACE */\n];\n/* eslint-enable */\n\nvar isNonASCIISpaceCharacter = function isNonASCIISpaceCharacter(character) {\n  return inRange(character, non_ASCII_space_characters);\n};\n/* eslint-disable prettier/prettier */\n\n\nvar non_ASCII_controls_characters = [\n/**\r\n * C.2.2 Non-ASCII control characters\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.2.2\r\n */\n0x0080, 0x009f\n/* [CONTROL CHARACTERS] */\n, 0x06dd, 0x06dd\n/* ARABIC END OF AYAH */\n, 0x070f, 0x070f\n/* SYRIAC ABBREVIATION MARK */\n, 0x180e, 0x180e\n/* MONGOLIAN VOWEL SEPARATOR */\n, 0x200c, 0x200c\n/* ZERO WIDTH NON-JOINER */\n, 0x200d, 0x200d\n/* ZERO WIDTH JOINER */\n, 0x2028, 0x2028\n/* LINE SEPARATOR */\n, 0x2029, 0x2029\n/* PARAGRAPH SEPARATOR */\n, 0x2060, 0x2060\n/* WORD JOINER */\n, 0x2061, 0x2061\n/* FUNCTION APPLICATION */\n, 0x2062, 0x2062\n/* INVISIBLE TIMES */\n, 0x2063, 0x2063\n/* INVISIBLE SEPARATOR */\n, 0x206a, 0x206f\n/* [CONTROL CHARACTERS] */\n, 0xfeff, 0xfeff\n/* ZERO WIDTH NO-BREAK SPACE */\n, 0xfff9, 0xfffc\n/* [CONTROL CHARACTERS] */\n, 0x1d173, 0x1d17a\n/* [MUSICAL CONTROL CHARACTERS] */\n];\nvar non_character_codepoints = [\n/**\r\n * C.4 Non-character code points\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.4\r\n */\n0xfdd0, 0xfdef\n/* [NONCHARACTER CODE POINTS] */\n, 0xfffe, 0xffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x1fffe, 0x1ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x2fffe, 0x2ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x3fffe, 0x3ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x4fffe, 0x4ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x5fffe, 0x5ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x6fffe, 0x6ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x7fffe, 0x7ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x8fffe, 0x8ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x9fffe, 0x9ffff\n/* [NONCHARACTER CODE POINTS] */\n, 0xafffe, 0xaffff\n/* [NONCHARACTER CODE POINTS] */\n, 0xbfffe, 0xbffff\n/* [NONCHARACTER CODE POINTS] */\n, 0xcfffe, 0xcffff\n/* [NONCHARACTER CODE POINTS] */\n, 0xdfffe, 0xdffff\n/* [NONCHARACTER CODE POINTS] */\n, 0xefffe, 0xeffff\n/* [NONCHARACTER CODE POINTS] */\n, 0x10fffe, 0x10ffff\n/* [NONCHARACTER CODE POINTS] */\n];\n/**\r\n * 2.3.  Prohibited Output\r\n */\n\nvar prohibited_characters = [\n/**\r\n * C.2.1 ASCII control characters\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.2.1\r\n */\n0, 0x001f\n/* [CONTROL CHARACTERS] */\n, 0x007f, 0x007f\n/* DELETE */\n,\n/**\r\n * C.8 Change display properties or are deprecated\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.8\r\n */\n0x0340, 0x0340\n/* COMBINING GRAVE TONE MARK */\n, 0x0341, 0x0341\n/* COMBINING ACUTE TONE MARK */\n, 0x200e, 0x200e\n/* LEFT-TO-RIGHT MARK */\n, 0x200f, 0x200f\n/* RIGHT-TO-LEFT MARK */\n, 0x202a, 0x202a\n/* LEFT-TO-RIGHT EMBEDDING */\n, 0x202b, 0x202b\n/* RIGHT-TO-LEFT EMBEDDING */\n, 0x202c, 0x202c\n/* POP DIRECTIONAL FORMATTING */\n, 0x202d, 0x202d\n/* LEFT-TO-RIGHT OVERRIDE */\n, 0x202e, 0x202e\n/* RIGHT-TO-LEFT OVERRIDE */\n, 0x206a, 0x206a\n/* INHIBIT SYMMETRIC SWAPPING */\n, 0x206b, 0x206b\n/* ACTIVATE SYMMETRIC SWAPPING */\n, 0x206c, 0x206c\n/* INHIBIT ARABIC FORM SHAPING */\n, 0x206d, 0x206d\n/* ACTIVATE ARABIC FORM SHAPING */\n, 0x206e, 0x206e\n/* NATIONAL DIGIT SHAPES */\n, 0x206f, 0x206f\n/* NOMINAL DIGIT SHAPES */\n,\n/**\r\n * C.7 Inappropriate for canonical representation\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.7\r\n */\n0x2ff0, 0x2ffb\n/* [IDEOGRAPHIC DESCRIPTION CHARACTERS] */\n,\n/**\r\n * C.5 Surrogate codes\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.5\r\n */\n0xd800, 0xdfff,\n/**\r\n * C.3 Private use\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.3\r\n */\n0xe000, 0xf8ff\n/* [PRIVATE USE, PLANE 0] */\n,\n/**\r\n * C.6 Inappropriate for plain text\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.6\r\n */\n0xfff9, 0xfff9\n/* INTERLINEAR ANNOTATION ANCHOR */\n, 0xfffa, 0xfffa\n/* INTERLINEAR ANNOTATION SEPARATOR */\n, 0xfffb, 0xfffb\n/* INTERLINEAR ANNOTATION TERMINATOR */\n, 0xfffc, 0xfffc\n/* OBJECT REPLACEMENT CHARACTER */\n, 0xfffd, 0xfffd\n/* REPLACEMENT CHARACTER */\n,\n/**\r\n * C.9 Tagging characters\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.9\r\n */\n0xe0001, 0xe0001\n/* LANGUAGE TAG */\n, 0xe0020, 0xe007f\n/* [TAGGING CHARACTERS] */\n,\n/**\r\n * C.3 Private use\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-C.3\r\n */\n0xf0000, 0xffffd\n/* [PRIVATE USE, PLANE 15] */\n, 0x100000, 0x10fffd\n/* [PRIVATE USE, PLANE 16] */\n];\n/* eslint-enable */\n\nvar isProhibitedCharacter = function isProhibitedCharacter(character) {\n  return inRange(character, non_ASCII_space_characters) || inRange(character, prohibited_characters) || inRange(character, non_ASCII_controls_characters) || inRange(character, non_character_codepoints);\n};\n/* eslint-disable prettier/prettier */\n\n/**\r\n * D.1 Characters with bidirectional property \"R\" or \"AL\"\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-D.1\r\n */\n\n\nvar bidirectional_r_al = [0x05be, 0x05be, 0x05c0, 0x05c0, 0x05c3, 0x05c3, 0x05d0, 0x05ea, 0x05f0, 0x05f4, 0x061b, 0x061b, 0x061f, 0x061f, 0x0621, 0x063a, 0x0640, 0x064a, 0x066d, 0x066f, 0x0671, 0x06d5, 0x06dd, 0x06dd, 0x06e5, 0x06e6, 0x06fa, 0x06fe, 0x0700, 0x070d, 0x0710, 0x0710, 0x0712, 0x072c, 0x0780, 0x07a5, 0x07b1, 0x07b1, 0x200f, 0x200f, 0xfb1d, 0xfb1d, 0xfb1f, 0xfb28, 0xfb2a, 0xfb36, 0xfb38, 0xfb3c, 0xfb3e, 0xfb3e, 0xfb40, 0xfb41, 0xfb43, 0xfb44, 0xfb46, 0xfbb1, 0xfbd3, 0xfd3d, 0xfd50, 0xfd8f, 0xfd92, 0xfdc7, 0xfdf0, 0xfdfc, 0xfe70, 0xfe74, 0xfe76, 0xfefc];\n/* eslint-enable */\n\nvar isBidirectionalRAL = function isBidirectionalRAL(character) {\n  return inRange(character, bidirectional_r_al);\n};\n/* eslint-disable prettier/prettier */\n\n/**\r\n * D.2 Characters with bidirectional property \"L\"\r\n * @link https://tools.ietf.org/html/rfc3454#appendix-D.2\r\n */\n\n\nvar bidirectional_l = [0x0041, 0x005a, 0x0061, 0x007a, 0x00aa, 0x00aa, 0x00b5, 0x00b5, 0x00ba, 0x00ba, 0x00c0, 0x00d6, 0x00d8, 0x00f6, 0x00f8, 0x0220, 0x0222, 0x0233, 0x0250, 0x02ad, 0x02b0, 0x02b8, 0x02bb, 0x02c1, 0x02d0, 0x02d1, 0x02e0, 0x02e4, 0x02ee, 0x02ee, 0x037a, 0x037a, 0x0386, 0x0386, 0x0388, 0x038a, 0x038c, 0x038c, 0x038e, 0x03a1, 0x03a3, 0x03ce, 0x03d0, 0x03f5, 0x0400, 0x0482, 0x048a, 0x04ce, 0x04d0, 0x04f5, 0x04f8, 0x04f9, 0x0500, 0x050f, 0x0531, 0x0556, 0x0559, 0x055f, 0x0561, 0x0587, 0x0589, 0x0589, 0x0903, 0x0903, 0x0905, 0x0939, 0x093d, 0x0940, 0x0949, 0x094c, 0x0950, 0x0950, 0x0958, 0x0961, 0x0964, 0x0970, 0x0982, 0x0983, 0x0985, 0x098c, 0x098f, 0x0990, 0x0993, 0x09a8, 0x09aa, 0x09b0, 0x09b2, 0x09b2, 0x09b6, 0x09b9, 0x09be, 0x09c0, 0x09c7, 0x09c8, 0x09cb, 0x09cc, 0x09d7, 0x09d7, 0x09dc, 0x09dd, 0x09df, 0x09e1, 0x09e6, 0x09f1, 0x09f4, 0x09fa, 0x0a05, 0x0a0a, 0x0a0f, 0x0a10, 0x0a13, 0x0a28, 0x0a2a, 0x0a30, 0x0a32, 0x0a33, 0x0a35, 0x0a36, 0x0a38, 0x0a39, 0x0a3e, 0x0a40, 0x0a59, 0x0a5c, 0x0a5e, 0x0a5e, 0x0a66, 0x0a6f, 0x0a72, 0x0a74, 0x0a83, 0x0a83, 0x0a85, 0x0a8b, 0x0a8d, 0x0a8d, 0x0a8f, 0x0a91, 0x0a93, 0x0aa8, 0x0aaa, 0x0ab0, 0x0ab2, 0x0ab3, 0x0ab5, 0x0ab9, 0x0abd, 0x0ac0, 0x0ac9, 0x0ac9, 0x0acb, 0x0acc, 0x0ad0, 0x0ad0, 0x0ae0, 0x0ae0, 0x0ae6, 0x0aef, 0x0b02, 0x0b03, 0x0b05, 0x0b0c, 0x0b0f, 0x0b10, 0x0b13, 0x0b28, 0x0b2a, 0x0b30, 0x0b32, 0x0b33, 0x0b36, 0x0b39, 0x0b3d, 0x0b3e, 0x0b40, 0x0b40, 0x0b47, 0x0b48, 0x0b4b, 0x0b4c, 0x0b57, 0x0b57, 0x0b5c, 0x0b5d, 0x0b5f, 0x0b61, 0x0b66, 0x0b70, 0x0b83, 0x0b83, 0x0b85, 0x0b8a, 0x0b8e, 0x0b90, 0x0b92, 0x0b95, 0x0b99, 0x0b9a, 0x0b9c, 0x0b9c, 0x0b9e, 0x0b9f, 0x0ba3, 0x0ba4, 0x0ba8, 0x0baa, 0x0bae, 0x0bb5, 0x0bb7, 0x0bb9, 0x0bbe, 0x0bbf, 0x0bc1, 0x0bc2, 0x0bc6, 0x0bc8, 0x0bca, 0x0bcc, 0x0bd7, 0x0bd7, 0x0be7, 0x0bf2, 0x0c01, 0x0c03, 0x0c05, 0x0c0c, 0x0c0e, 0x0c10, 0x0c12, 0x0c28, 0x0c2a, 0x0c33, 0x0c35, 0x0c39, 0x0c41, 0x0c44, 0x0c60, 0x0c61, 0x0c66, 0x0c6f, 0x0c82, 0x0c83, 0x0c85, 0x0c8c, 0x0c8e, 0x0c90, 0x0c92, 0x0ca8, 0x0caa, 0x0cb3, 0x0cb5, 0x0cb9, 0x0cbe, 0x0cbe, 0x0cc0, 0x0cc4, 0x0cc7, 0x0cc8, 0x0cca, 0x0ccb, 0x0cd5, 0x0cd6, 0x0cde, 0x0cde, 0x0ce0, 0x0ce1, 0x0ce6, 0x0cef, 0x0d02, 0x0d03, 0x0d05, 0x0d0c, 0x0d0e, 0x0d10, 0x0d12, 0x0d28, 0x0d2a, 0x0d39, 0x0d3e, 0x0d40, 0x0d46, 0x0d48, 0x0d4a, 0x0d4c, 0x0d57, 0x0d57, 0x0d60, 0x0d61, 0x0d66, 0x0d6f, 0x0d82, 0x0d83, 0x0d85, 0x0d96, 0x0d9a, 0x0db1, 0x0db3, 0x0dbb, 0x0dbd, 0x0dbd, 0x0dc0, 0x0dc6, 0x0dcf, 0x0dd1, 0x0dd8, 0x0ddf, 0x0df2, 0x0df4, 0x0e01, 0x0e30, 0x0e32, 0x0e33, 0x0e40, 0x0e46, 0x0e4f, 0x0e5b, 0x0e81, 0x0e82, 0x0e84, 0x0e84, 0x0e87, 0x0e88, 0x0e8a, 0x0e8a, 0x0e8d, 0x0e8d, 0x0e94, 0x0e97, 0x0e99, 0x0e9f, 0x0ea1, 0x0ea3, 0x0ea5, 0x0ea5, 0x0ea7, 0x0ea7, 0x0eaa, 0x0eab, 0x0ead, 0x0eb0, 0x0eb2, 0x0eb3, 0x0ebd, 0x0ebd, 0x0ec0, 0x0ec4, 0x0ec6, 0x0ec6, 0x0ed0, 0x0ed9, 0x0edc, 0x0edd, 0x0f00, 0x0f17, 0x0f1a, 0x0f34, 0x0f36, 0x0f36, 0x0f38, 0x0f38, 0x0f3e, 0x0f47, 0x0f49, 0x0f6a, 0x0f7f, 0x0f7f, 0x0f85, 0x0f85, 0x0f88, 0x0f8b, 0x0fbe, 0x0fc5, 0x0fc7, 0x0fcc, 0x0fcf, 0x0fcf, 0x1000, 0x1021, 0x1023, 0x1027, 0x1029, 0x102a, 0x102c, 0x102c, 0x1031, 0x1031, 0x1038, 0x1038, 0x1040, 0x1057, 0x10a0, 0x10c5, 0x10d0, 0x10f8, 0x10fb, 0x10fb, 0x1100, 0x1159, 0x115f, 0x11a2, 0x11a8, 0x11f9, 0x1200, 0x1206, 0x1208, 0x1246, 0x1248, 0x1248, 0x124a, 0x124d, 0x1250, 0x1256, 0x1258, 0x1258, 0x125a, 0x125d, 0x1260, 0x1286, 0x1288, 0x1288, 0x128a, 0x128d, 0x1290, 0x12ae, 0x12b0, 0x12b0, 0x12b2, 0x12b5, 0x12b8, 0x12be, 0x12c0, 0x12c0, 0x12c2, 0x12c5, 0x12c8, 0x12ce, 0x12d0, 0x12d6, 0x12d8, 0x12ee, 0x12f0, 0x130e, 0x1310, 0x1310, 0x1312, 0x1315, 0x1318, 0x131e, 0x1320, 0x1346, 0x1348, 0x135a, 0x1361, 0x137c, 0x13a0, 0x13f4, 0x1401, 0x1676, 0x1681, 0x169a, 0x16a0, 0x16f0, 0x1700, 0x170c, 0x170e, 0x1711, 0x1720, 0x1731, 0x1735, 0x1736, 0x1740, 0x1751, 0x1760, 0x176c, 0x176e, 0x1770, 0x1780, 0x17b6, 0x17be, 0x17c5, 0x17c7, 0x17c8, 0x17d4, 0x17da, 0x17dc, 0x17dc, 0x17e0, 0x17e9, 0x1810, 0x1819, 0x1820, 0x1877, 0x1880, 0x18a8, 0x1e00, 0x1e9b, 0x1ea0, 0x1ef9, 0x1f00, 0x1f15, 0x1f18, 0x1f1d, 0x1f20, 0x1f45, 0x1f48, 0x1f4d, 0x1f50, 0x1f57, 0x1f59, 0x1f59, 0x1f5b, 0x1f5b, 0x1f5d, 0x1f5d, 0x1f5f, 0x1f7d, 0x1f80, 0x1fb4, 0x1fb6, 0x1fbc, 0x1fbe, 0x1fbe, 0x1fc2, 0x1fc4, 0x1fc6, 0x1fcc, 0x1fd0, 0x1fd3, 0x1fd6, 0x1fdb, 0x1fe0, 0x1fec, 0x1ff2, 0x1ff4, 0x1ff6, 0x1ffc, 0x200e, 0x200e, 0x2071, 0x2071, 0x207f, 0x207f, 0x2102, 0x2102, 0x2107, 0x2107, 0x210a, 0x2113, 0x2115, 0x2115, 0x2119, 0x211d, 0x2124, 0x2124, 0x2126, 0x2126, 0x2128, 0x2128, 0x212a, 0x212d, 0x212f, 0x2131, 0x2133, 0x2139, 0x213d, 0x213f, 0x2145, 0x2149, 0x2160, 0x2183, 0x2336, 0x237a, 0x2395, 0x2395, 0x249c, 0x24e9, 0x3005, 0x3007, 0x3021, 0x3029, 0x3031, 0x3035, 0x3038, 0x303c, 0x3041, 0x3096, 0x309d, 0x309f, 0x30a1, 0x30fa, 0x30fc, 0x30ff, 0x3105, 0x312c, 0x3131, 0x318e, 0x3190, 0x31b7, 0x31f0, 0x321c, 0x3220, 0x3243, 0x3260, 0x327b, 0x327f, 0x32b0, 0x32c0, 0x32cb, 0x32d0, 0x32fe, 0x3300, 0x3376, 0x337b, 0x33dd, 0x33e0, 0x33fe, 0x3400, 0x4db5, 0x4e00, 0x9fa5, 0xa000, 0xa48c, 0xac00, 0xd7a3, 0xd800, 0xfa2d, 0xfa30, 0xfa6a, 0xfb00, 0xfb06, 0xfb13, 0xfb17, 0xff21, 0xff3a, 0xff41, 0xff5a, 0xff66, 0xffbe, 0xffc2, 0xffc7, 0xffca, 0xffcf, 0xffd2, 0xffd7, 0xffda, 0xffdc, 0x10300, 0x1031e, 0x10320, 0x10323, 0x10330, 0x1034a, 0x10400, 0x10425, 0x10428, 0x1044d, 0x1d000, 0x1d0f5, 0x1d100, 0x1d126, 0x1d12a, 0x1d166, 0x1d16a, 0x1d172, 0x1d183, 0x1d184, 0x1d18c, 0x1d1a9, 0x1d1ae, 0x1d1dd, 0x1d400, 0x1d454, 0x1d456, 0x1d49c, 0x1d49e, 0x1d49f, 0x1d4a2, 0x1d4a2, 0x1d4a5, 0x1d4a6, 0x1d4a9, 0x1d4ac, 0x1d4ae, 0x1d4b9, 0x1d4bb, 0x1d4bb, 0x1d4bd, 0x1d4c0, 0x1d4c2, 0x1d4c3, 0x1d4c5, 0x1d505, 0x1d507, 0x1d50a, 0x1d50d, 0x1d514, 0x1d516, 0x1d51c, 0x1d51e, 0x1d539, 0x1d53b, 0x1d53e, 0x1d540, 0x1d544, 0x1d546, 0x1d546, 0x1d54a, 0x1d550, 0x1d552, 0x1d6a3, 0x1d6a8, 0x1d7c9, 0x20000, 0x2a6d6, 0x2f800, 0x2fa1d, 0xf0000, 0xffffd, 0x100000, 0x10fffd];\n/* eslint-enable */\n\nvar isBidirectionalL = function isBidirectionalL(character) {\n  return inRange(character, bidirectional_l);\n};\n\n/**\r\n * non-ASCII space characters [StringPrep, C.1.2] that can be\r\n * mapped to SPACE (U+0020)\r\n */\n\nvar mapping2space = isNonASCIISpaceCharacter;\n/**\r\n * the \"commonly mapped to nothing\" characters [StringPrep, B.1]\r\n * that can be mapped to nothing.\r\n */\n\nvar mapping2nothing = isCommonlyMappedToNothing; // utils\n\nvar getCodePoint = function getCodePoint(character) {\n  return character.codePointAt(0);\n};\n\nvar first = function first(x) {\n  return x[0];\n};\n\nvar last = function last(x) {\n  return x[x.length - 1];\n};\n/**\r\n * Convert provided string into an array of Unicode Code Points.\r\n * Based on https://stackoverflow.com/a/21409165/1556249\r\n * and https://www.npmjs.com/package/code-point-at.\r\n * @param {string} input\r\n * @returns {number[]}\r\n */\n\n\nfunction toCodePoints(input) {\n  var codepoints = [];\n  var size = input.length;\n\n  for (var i = 0; i < size; i += 1) {\n    var before = input.charCodeAt(i);\n\n    if (before >= 0xd800 && before <= 0xdbff && size > i + 1) {\n      var next = input.charCodeAt(i + 1);\n\n      if (next >= 0xdc00 && next <= 0xdfff) {\n        codepoints.push((before - 0xd800) * 0x400 + next - 0xdc00 + 0x10000);\n        i += 1;\n        continue;\n      }\n    }\n\n    codepoints.push(before);\n  }\n\n  return codepoints;\n}\n/**\r\n * SASLprep.\r\n * @param {string} input\r\n * @param {Object} opts\r\n * @param {boolean} opts.allowUnassigned\r\n * @returns {string}\r\n */\n\n\nfunction saslprep(input) {\n  var opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n  if (typeof input !== 'string') {\n    throw new TypeError('Expected string.');\n  }\n\n  if (input.length === 0) {\n    return '';\n  } // 1. Map\n\n\n  var mapped_input = toCodePoints(input) // 1.1 mapping to space\n  .map(function (character) {\n    return mapping2space(character) ? 0x20 : character;\n  }) // 1.2 mapping to nothing\n  .filter(function (character) {\n    return !mapping2nothing(character);\n  }); // 2. Normalize\n\n  var normalized_input = String.fromCodePoint.apply(null, mapped_input).normalize('NFKC');\n  var normalized_map = toCodePoints(normalized_input); // 3. Prohibit\n\n  var hasProhibited = normalized_map.some(isProhibitedCharacter);\n\n  if (hasProhibited) {\n    throw new Error('Prohibited character, see https://tools.ietf.org/html/rfc4013#section-2.3');\n  } // Unassigned Code Points\n\n\n  if (opts.allowUnassigned !== true) {\n    var hasUnassigned = normalized_map.some(isUnassignedCodePoint);\n\n    if (hasUnassigned) {\n      throw new Error('Unassigned code point, see https://tools.ietf.org/html/rfc4013#section-2.5');\n    }\n  } // 4. check bidi\n\n\n  var hasBidiRAL = normalized_map.some(isBidirectionalRAL);\n  var hasBidiL = normalized_map.some(isBidirectionalL); // 4.1 If a string contains any RandALCat character, the string MUST NOT\n  // contain any LCat character.\n\n  if (hasBidiRAL && hasBidiL) {\n    throw new Error('String must not contain RandALCat and LCat at the same time,' + ' see https://tools.ietf.org/html/rfc3454#section-6');\n  }\n  /**\r\n   * 4.2 If a string contains any RandALCat character, a RandALCat\r\n   * character MUST be the first character of the string, and a\r\n   * RandALCat character MUST be the last character of the string.\r\n   */\n\n\n  var isFirstBidiRAL = isBidirectionalRAL(getCodePoint(first(normalized_input)));\n  var isLastBidiRAL = isBidirectionalRAL(getCodePoint(last(normalized_input)));\n\n  if (hasBidiRAL && !(isFirstBidiRAL && isLastBidiRAL)) {\n    throw new Error('Bidirectional RandALCat character must be the first and the last' + ' character of the string, see https://tools.ietf.org/html/rfc3454#section-6');\n  }\n\n  return normalized_input;\n}\n\nvar PDFSecurity =\n/*#__PURE__*/\nfunction () {\n  _createClass(PDFSecurity, null, [{\n    key: \"generateFileID\",\n    value: function generateFileID() {\n      var info = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n      var infoStr = \"\".concat(info.CreationDate.getTime(), \"\\n\");\n\n      for (var key in info) {\n        if (!info.hasOwnProperty(key)) {\n          continue;\n        }\n\n        infoStr += \"\".concat(key, \": \").concat(info[key].toString(), \"\\n\");\n      }\n\n      return wordArrayToBuffer(CryptoJS.MD5(infoStr));\n    }\n  }, {\n    key: \"generateRandomWordArray\",\n    value: function generateRandomWordArray(bytes) {\n      return CryptoJS.lib.WordArray.random(bytes);\n    }\n  }, {\n    key: \"create\",\n    value: function create(document) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n      if (!options.ownerPassword && !options.userPassword) {\n        return null;\n      }\n\n      return new PDFSecurity(document, options);\n    }\n  }]);\n\n  function PDFSecurity(document) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    _classCallCheck(this, PDFSecurity);\n\n    if (!options.ownerPassword && !options.userPassword) {\n      throw new Error('None of owner password and user password is defined.');\n    }\n\n    this.document = document;\n\n    this._setupEncryption(options);\n  }\n\n  _createClass(PDFSecurity, [{\n    key: \"_setupEncryption\",\n    value: function _setupEncryption(options) {\n      switch (options.pdfVersion) {\n        case '1.4':\n        case '1.5':\n          this.version = 2;\n          break;\n\n        case '1.6':\n        case '1.7':\n          this.version = 4;\n          break;\n\n        case '1.7ext3':\n          this.version = 5;\n          break;\n\n        default:\n          this.version = 1;\n          break;\n      }\n\n      var encDict = {\n        Filter: 'Standard'\n      };\n\n      switch (this.version) {\n        case 1:\n        case 2:\n        case 4:\n          this._setupEncryptionV1V2V4(this.version, encDict, options);\n\n          break;\n\n        case 5:\n          this._setupEncryptionV5(encDict, options);\n\n          break;\n      }\n\n      this.dictionary = this.document.ref(encDict);\n    }\n  }, {\n    key: \"_setupEncryptionV1V2V4\",\n    value: function _setupEncryptionV1V2V4(v, encDict, options) {\n      var r, permissions;\n\n      switch (v) {\n        case 1:\n          r = 2;\n          this.keyBits = 40;\n          permissions = getPermissionsR2(options.permissions);\n          break;\n\n        case 2:\n          r = 3;\n          this.keyBits = 128;\n          permissions = getPermissionsR3(options.permissions);\n          break;\n\n        case 4:\n          r = 4;\n          this.keyBits = 128;\n          permissions = getPermissionsR3(options.permissions);\n          break;\n      }\n\n      var paddedUserPassword = processPasswordR2R3R4(options.userPassword);\n      var paddedOwnerPassword = options.ownerPassword ? processPasswordR2R3R4(options.ownerPassword) : paddedUserPassword;\n      var ownerPasswordEntry = getOwnerPasswordR2R3R4(r, this.keyBits, paddedUserPassword, paddedOwnerPassword);\n      this.encryptionKey = getEncryptionKeyR2R3R4(r, this.keyBits, this.document._id, paddedUserPassword, ownerPasswordEntry, permissions);\n      var userPasswordEntry;\n\n      if (r === 2) {\n        userPasswordEntry = getUserPasswordR2(this.encryptionKey);\n      } else {\n        userPasswordEntry = getUserPasswordR3R4(this.document._id, this.encryptionKey);\n      }\n\n      encDict.V = v;\n\n      if (v >= 2) {\n        encDict.Length = this.keyBits;\n      }\n\n      if (v === 4) {\n        encDict.CF = {\n          StdCF: {\n            AuthEvent: 'DocOpen',\n            CFM: 'AESV2',\n            Length: this.keyBits / 8\n          }\n        };\n        encDict.StmF = 'StdCF';\n        encDict.StrF = 'StdCF';\n      }\n\n      encDict.R = r;\n      encDict.O = wordArrayToBuffer(ownerPasswordEntry);\n      encDict.U = wordArrayToBuffer(userPasswordEntry);\n      encDict.P = permissions;\n    }\n  }, {\n    key: \"_setupEncryptionV5\",\n    value: function _setupEncryptionV5(encDict, options) {\n      this.keyBits = 256;\n      var permissions = getPermissionsR3(options);\n      var processedUserPassword = processPasswordR5(options.userPassword);\n      var processedOwnerPassword = options.ownerPassword ? processPasswordR5(options.ownerPassword) : processedUserPassword;\n      this.encryptionKey = getEncryptionKeyR5(PDFSecurity.generateRandomWordArray);\n      var userPasswordEntry = getUserPasswordR5(processedUserPassword, PDFSecurity.generateRandomWordArray);\n      var userKeySalt = CryptoJS.lib.WordArray.create(userPasswordEntry.words.slice(10, 12), 8);\n      var userEncryptionKeyEntry = getUserEncryptionKeyR5(processedUserPassword, userKeySalt, this.encryptionKey);\n      var ownerPasswordEntry = getOwnerPasswordR5(processedOwnerPassword, userPasswordEntry, PDFSecurity.generateRandomWordArray);\n      var ownerKeySalt = CryptoJS.lib.WordArray.create(ownerPasswordEntry.words.slice(10, 12), 8);\n      var ownerEncryptionKeyEntry = getOwnerEncryptionKeyR5(processedOwnerPassword, ownerKeySalt, userPasswordEntry, this.encryptionKey);\n      var permsEntry = getEncryptedPermissionsR5(permissions, this.encryptionKey, PDFSecurity.generateRandomWordArray);\n      encDict.V = 5;\n      encDict.Length = this.keyBits;\n      encDict.CF = {\n        StdCF: {\n          AuthEvent: 'DocOpen',\n          CFM: 'AESV3',\n          Length: this.keyBits / 8\n        }\n      };\n      encDict.StmF = 'StdCF';\n      encDict.StrF = 'StdCF';\n      encDict.R = 5;\n      encDict.O = wordArrayToBuffer(ownerPasswordEntry);\n      encDict.OE = wordArrayToBuffer(ownerEncryptionKeyEntry);\n      encDict.U = wordArrayToBuffer(userPasswordEntry);\n      encDict.UE = wordArrayToBuffer(userEncryptionKeyEntry);\n      encDict.P = permissions;\n      encDict.Perms = wordArrayToBuffer(permsEntry);\n    }\n  }, {\n    key: \"getEncryptFn\",\n    value: function getEncryptFn(obj, gen) {\n      var digest;\n\n      if (this.version < 5) {\n        digest = this.encryptionKey.clone().concat(CryptoJS.lib.WordArray.create([(obj & 0xff) << 24 | (obj & 0xff00) << 8 | obj >> 8 & 0xff00 | gen & 0xff, (gen & 0xff00) << 16], 5));\n      }\n\n      if (this.version === 1 || this.version === 2) {\n        var _key = CryptoJS.MD5(digest);\n\n        _key.sigBytes = Math.min(16, this.keyBits / 8 + 5);\n        return function (buffer) {\n          return wordArrayToBuffer(CryptoJS.RC4.encrypt(CryptoJS.lib.WordArray.create(buffer), _key).ciphertext);\n        };\n      }\n\n      var key;\n\n      if (this.version === 4) {\n        key = CryptoJS.MD5(digest.concat(CryptoJS.lib.WordArray.create([0x73416c54], 4)));\n      } else {\n        key = this.encryptionKey;\n      }\n\n      var iv = PDFSecurity.generateRandomWordArray(16);\n      var options = {\n        mode: CryptoJS.mode.CBC,\n        padding: CryptoJS.pad.Pkcs7,\n        iv: iv\n      };\n      return function (buffer) {\n        return wordArrayToBuffer(iv.clone().concat(CryptoJS.AES.encrypt(CryptoJS.lib.WordArray.create(buffer), key, options).ciphertext));\n      };\n    }\n  }, {\n    key: \"end\",\n    value: function end() {\n      this.dictionary.end();\n    }\n  }]);\n\n  return PDFSecurity;\n}();\n\nfunction getPermissionsR2() {\n  var permissionObject = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n  var permissions = 0xffffffc0 >> 0;\n\n  if (permissionObject.printing) {\n    permissions |= 4;\n  }\n\n  if (permissionObject.modifying) {\n    permissions |= 8;\n  }\n\n  if (permissionObject.copying) {\n    permissions |= 16;\n  }\n\n  if (permissionObject.annotating) {\n    permissions |= 32;\n  }\n\n  return permissions;\n}\n\nfunction getPermissionsR3() {\n  var permissionObject = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n  var permissions = 0xfffff0c0 >> 0;\n\n  if (permissionObject.printing === 'lowResolution') {\n    permissions |= 4;\n  }\n\n  if (permissionObject.printing === 'highResolution') {\n    permissions |= 2052;\n  }\n\n  if (permissionObject.modifying) {\n    permissions |= 8;\n  }\n\n  if (permissionObject.copying) {\n    permissions |= 16;\n  }\n\n  if (permissionObject.annotating) {\n    permissions |= 32;\n  }\n\n  if (permissionObject.fillingForms) {\n    permissions |= 256;\n  }\n\n  if (permissionObject.contentAccessibility) {\n    permissions |= 512;\n  }\n\n  if (permissionObject.documentAssembly) {\n    permissions |= 1024;\n  }\n\n  return permissions;\n}\n\nfunction getUserPasswordR2(encryptionKey) {\n  return CryptoJS.RC4.encrypt(processPasswordR2R3R4(), encryptionKey).ciphertext;\n}\n\nfunction getUserPasswordR3R4(documentId, encryptionKey) {\n  var key = encryptionKey.clone();\n  var cipher = CryptoJS.MD5(processPasswordR2R3R4().concat(CryptoJS.lib.WordArray.create(documentId)));\n\n  for (var i = 0; i < 20; i++) {\n    var xorRound = Math.ceil(key.sigBytes / 4);\n\n    for (var j = 0; j < xorRound; j++) {\n      key.words[j] = encryptionKey.words[j] ^ (i | i << 8 | i << 16 | i << 24);\n    }\n\n    cipher = CryptoJS.RC4.encrypt(cipher, key).ciphertext;\n  }\n\n  return cipher.concat(CryptoJS.lib.WordArray.create(null, 16));\n}\n\nfunction getOwnerPasswordR2R3R4(r, keyBits, paddedUserPassword, paddedOwnerPassword) {\n  var digest = paddedOwnerPassword;\n  var round = r >= 3 ? 51 : 1;\n\n  for (var i = 0; i < round; i++) {\n    digest = CryptoJS.MD5(digest);\n  }\n\n  var key = digest.clone();\n  key.sigBytes = keyBits / 8;\n  var cipher = paddedUserPassword;\n  round = r >= 3 ? 20 : 1;\n\n  for (var _i = 0; _i < round; _i++) {\n    var xorRound = Math.ceil(key.sigBytes / 4);\n\n    for (var j = 0; j < xorRound; j++) {\n      key.words[j] = digest.words[j] ^ (_i | _i << 8 | _i << 16 | _i << 24);\n    }\n\n    cipher = CryptoJS.RC4.encrypt(cipher, key).ciphertext;\n  }\n\n  return cipher;\n}\n\nfunction getEncryptionKeyR2R3R4(r, keyBits, documentId, paddedUserPassword, ownerPasswordEntry, permissions) {\n  var key = paddedUserPassword.clone().concat(ownerPasswordEntry).concat(CryptoJS.lib.WordArray.create([lsbFirstWord(permissions)], 4)).concat(CryptoJS.lib.WordArray.create(documentId));\n  var round = r >= 3 ? 51 : 1;\n\n  for (var i = 0; i < round; i++) {\n    key = CryptoJS.MD5(key);\n    key.sigBytes = keyBits / 8;\n  }\n\n  return key;\n}\n\nfunction getUserPasswordR5(processedUserPassword, generateRandomWordArray) {\n  var validationSalt = generateRandomWordArray(8);\n  var keySalt = generateRandomWordArray(8);\n  return CryptoJS.SHA256(processedUserPassword.clone().concat(validationSalt)).concat(validationSalt).concat(keySalt);\n}\n\nfunction getUserEncryptionKeyR5(processedUserPassword, userKeySalt, encryptionKey) {\n  var key = CryptoJS.SHA256(processedUserPassword.clone().concat(userKeySalt));\n  var options = {\n    mode: CryptoJS.mode.CBC,\n    padding: CryptoJS.pad.NoPadding,\n    iv: CryptoJS.lib.WordArray.create(null, 16)\n  };\n  return CryptoJS.AES.encrypt(encryptionKey, key, options).ciphertext;\n}\n\nfunction getOwnerPasswordR5(processedOwnerPassword, userPasswordEntry, generateRandomWordArray) {\n  var validationSalt = generateRandomWordArray(8);\n  var keySalt = generateRandomWordArray(8);\n  return CryptoJS.SHA256(processedOwnerPassword.clone().concat(validationSalt).concat(userPasswordEntry)).concat(validationSalt).concat(keySalt);\n}\n\nfunction getOwnerEncryptionKeyR5(processedOwnerPassword, ownerKeySalt, userPasswordEntry, encryptionKey) {\n  var key = CryptoJS.SHA256(processedOwnerPassword.clone().concat(ownerKeySalt).concat(userPasswordEntry));\n  var options = {\n    mode: CryptoJS.mode.CBC,\n    padding: CryptoJS.pad.NoPadding,\n    iv: CryptoJS.lib.WordArray.create(null, 16)\n  };\n  return CryptoJS.AES.encrypt(encryptionKey, key, options).ciphertext;\n}\n\nfunction getEncryptionKeyR5(generateRandomWordArray) {\n  return generateRandomWordArray(32);\n}\n\nfunction getEncryptedPermissionsR5(permissions, encryptionKey, generateRandomWordArray) {\n  var cipher = CryptoJS.lib.WordArray.create([lsbFirstWord(permissions), 0xffffffff, 0x54616462], 12).concat(generateRandomWordArray(4));\n  var options = {\n    mode: CryptoJS.mode.ECB,\n    padding: CryptoJS.pad.NoPadding\n  };\n  return CryptoJS.AES.encrypt(cipher, encryptionKey, options).ciphertext;\n}\n\nfunction processPasswordR2R3R4() {\n  var password = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n  var out = new Buffer(32);\n  var length = password.length;\n  var index = 0;\n\n  while (index < length && index < 32) {\n    var code = password.charCodeAt(index);\n\n    if (code > 0xff) {\n      throw new Error('Password contains one or more invalid characters.');\n    }\n\n    out[index] = code;\n    index++;\n  }\n\n  while (index < 32) {\n    out[index] = PASSWORD_PADDING[index - length];\n    index++;\n  }\n\n  return CryptoJS.lib.WordArray.create(out);\n}\n\nfunction processPasswordR5() {\n  var password = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n  password = unescape(encodeURIComponent(saslprep(password)));\n  var length = Math.min(127, password.length);\n  var out = new Buffer(length);\n\n  for (var i = 0; i < length; i++) {\n    out[i] = password.charCodeAt(i);\n  }\n\n  return CryptoJS.lib.WordArray.create(out);\n}\n\nfunction lsbFirstWord(data) {\n  return (data & 0xff) << 24 | (data & 0xff00) << 8 | data >> 8 & 0xff00 | data >> 24 & 0xff;\n}\n\nfunction wordArrayToBuffer(wordArray) {\n  var byteArray = [];\n\n  for (var i = 0; i < wordArray.sigBytes; i++) {\n    byteArray.push(wordArray.words[Math.floor(i / 4)] >> 8 * (3 - i % 4) & 0xff);\n  }\n\n  return Buffer.from(byteArray);\n}\n\nvar PASSWORD_PADDING = [0x28, 0xbf, 0x4e, 0x5e, 0x4e, 0x75, 0x8a, 0x41, 0x64, 0x00, 0x4e, 0x56, 0xff, 0xfa, 0x01, 0x08, 0x2e, 0x2e, 0x00, 0xb6, 0xd0, 0x68, 0x3e, 0x80, 0x2f, 0x0c, 0xa9, 0xfe, 0x64, 0x53, 0x69, 0x7a];\n\nvar number = PDFObject.number;\n\nvar PDFGradient =\n/*#__PURE__*/\nfunction () {\n  function PDFGradient(doc) {\n    _classCallCheck(this, PDFGradient);\n\n    this.doc = doc;\n    this.stops = [];\n    this.embedded = false;\n    this.transform = [1, 0, 0, 1, 0, 0];\n  }\n\n  _createClass(PDFGradient, [{\n    key: \"stop\",\n    value: function stop(pos, color, opacity) {\n      if (opacity == null) {\n        opacity = 1;\n      }\n\n      color = this.doc._normalizeColor(color);\n\n      if (this.stops.length === 0) {\n        if (color.length === 3) {\n          this._colorSpace = 'DeviceRGB';\n        } else if (color.length === 4) {\n          this._colorSpace = 'DeviceCMYK';\n        } else if (color.length === 1) {\n          this._colorSpace = 'DeviceGray';\n        } else {\n          throw new Error('Unknown color space');\n        }\n      } else if (this._colorSpace === 'DeviceRGB' && color.length !== 3 || this._colorSpace === 'DeviceCMYK' && color.length !== 4 || this._colorSpace === 'DeviceGray' && color.length !== 1) {\n        throw new Error('All gradient stops must use the same color space');\n      }\n\n      opacity = Math.max(0, Math.min(1, opacity));\n      this.stops.push([pos, color, opacity]);\n      return this;\n    }\n  }, {\n    key: \"setTransform\",\n    value: function setTransform(m11, m12, m21, m22, dx, dy) {\n      this.transform = [m11, m12, m21, m22, dx, dy];\n      return this;\n    }\n  }, {\n    key: \"embed\",\n    value: function embed(m) {\n      var fn;\n\n      if (this.stops.length === 0) {\n        return;\n      }\n\n      this.embedded = true;\n      this.matrix = m; // if the last stop comes before 100%, add a copy at 100%\n\n      var last = this.stops[this.stops.length - 1];\n\n      if (last[0] < 1) {\n        this.stops.push([1, last[1], last[2]]);\n      }\n\n      var bounds = [];\n      var encode = [];\n      var stops = [];\n\n      for (var i = 0, stopsLength = this.stops.length - 1; i < stopsLength; i++) {\n        encode.push(0, 1);\n\n        if (i + 2 !== stopsLength) {\n          bounds.push(this.stops[i + 1][0]);\n        }\n\n        fn = this.doc.ref({\n          FunctionType: 2,\n          Domain: [0, 1],\n          C0: this.stops[i + 0][1],\n          C1: this.stops[i + 1][1],\n          N: 1\n        });\n        stops.push(fn);\n        fn.end();\n      } // if there are only two stops, we don't need a stitching function\n\n\n      if (stops.length === 1) {\n        fn = stops[0];\n      } else {\n        fn = this.doc.ref({\n          FunctionType: 3,\n          // stitching function\n          Domain: [0, 1],\n          Functions: stops,\n          Bounds: bounds,\n          Encode: encode\n        });\n        fn.end();\n      }\n\n      this.id = \"Sh\".concat(++this.doc._gradCount);\n      var shader = this.shader(fn);\n      shader.end();\n      var pattern = this.doc.ref({\n        Type: 'Pattern',\n        PatternType: 2,\n        Shading: shader,\n        Matrix: this.matrix.map(function (v) {\n          return number(v);\n        })\n      });\n      pattern.end();\n\n      if (this.stops.some(function (stop) {\n        return stop[2] < 1;\n      })) {\n        var grad = this.opacityGradient();\n        grad._colorSpace = 'DeviceGray';\n        var _iteratorNormalCompletion = true;\n        var _didIteratorError = false;\n        var _iteratorError = undefined;\n\n        try {\n          for (var _iterator = this.stops[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n            var stop = _step.value;\n            grad.stop(stop[0], [stop[2]]);\n          }\n        } catch (err) {\n          _didIteratorError = true;\n          _iteratorError = err;\n        } finally {\n          try {\n            if (!_iteratorNormalCompletion && _iterator.return != null) {\n              _iterator.return();\n            }\n          } finally {\n            if (_didIteratorError) {\n              throw _iteratorError;\n            }\n          }\n        }\n\n        grad = grad.embed(this.matrix);\n        var pageBBox = [0, 0, this.doc.page.width, this.doc.page.height];\n        var form = this.doc.ref({\n          Type: 'XObject',\n          Subtype: 'Form',\n          FormType: 1,\n          BBox: pageBBox,\n          Group: {\n            Type: 'Group',\n            S: 'Transparency',\n            CS: 'DeviceGray'\n          },\n          Resources: {\n            ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI'],\n            Pattern: {\n              Sh1: grad\n            }\n          }\n        });\n        form.write('/Pattern cs /Sh1 scn');\n        form.end(\"\".concat(pageBBox.join(' '), \" re f\"));\n        var gstate = this.doc.ref({\n          Type: 'ExtGState',\n          SMask: {\n            Type: 'Mask',\n            S: 'Luminosity',\n            G: form\n          }\n        });\n        gstate.end();\n        var opacityPattern = this.doc.ref({\n          Type: 'Pattern',\n          PatternType: 1,\n          PaintType: 1,\n          TilingType: 2,\n          BBox: pageBBox,\n          XStep: pageBBox[2],\n          YStep: pageBBox[3],\n          Resources: {\n            ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI'],\n            Pattern: {\n              Sh1: pattern\n            },\n            ExtGState: {\n              Gs1: gstate\n            }\n          }\n        });\n        opacityPattern.write('/Gs1 gs /Pattern cs /Sh1 scn');\n        opacityPattern.end(\"\".concat(pageBBox.join(' '), \" re f\"));\n        this.doc.page.patterns[this.id] = opacityPattern;\n      } else {\n        this.doc.page.patterns[this.id] = pattern;\n      }\n\n      return pattern;\n    }\n  }, {\n    key: \"apply\",\n    value: function apply(op) {\n      // apply gradient transform to existing document ctm\n      var _this$doc$_ctm = _slicedToArray(this.doc._ctm, 6),\n          m0 = _this$doc$_ctm[0],\n          m1 = _this$doc$_ctm[1],\n          m2 = _this$doc$_ctm[2],\n          m3 = _this$doc$_ctm[3],\n          m4 = _this$doc$_ctm[4],\n          m5 = _this$doc$_ctm[5];\n\n      var _this$transform = _slicedToArray(this.transform, 6),\n          m11 = _this$transform[0],\n          m12 = _this$transform[1],\n          m21 = _this$transform[2],\n          m22 = _this$transform[3],\n          dx = _this$transform[4],\n          dy = _this$transform[5];\n\n      var m = [m0 * m11 + m2 * m12, m1 * m11 + m3 * m12, m0 * m21 + m2 * m22, m1 * m21 + m3 * m22, m0 * dx + m2 * dy + m4, m1 * dx + m3 * dy + m5];\n\n      if (!this.embedded || m.join(' ') !== this.matrix.join(' ')) {\n        this.embed(m);\n      }\n\n      return this.doc.addContent(\"/\".concat(this.id, \" \").concat(op));\n    }\n  }]);\n\n  return PDFGradient;\n}();\n\nvar PDFLinearGradient =\n/*#__PURE__*/\nfunction (_PDFGradient) {\n  _inherits(PDFLinearGradient, _PDFGradient);\n\n  function PDFLinearGradient(doc, x1, y1, x2, y2) {\n    var _this;\n\n    _classCallCheck(this, PDFLinearGradient);\n\n    _this = _possibleConstructorReturn(this, _getPrototypeOf(PDFLinearGradient).call(this, doc));\n    _this.x1 = x1;\n    _this.y1 = y1;\n    _this.x2 = x2;\n    _this.y2 = y2;\n    return _this;\n  }\n\n  _createClass(PDFLinearGradient, [{\n    key: \"shader\",\n    value: function shader(fn) {\n      return this.doc.ref({\n        ShadingType: 2,\n        ColorSpace: this._colorSpace,\n        Coords: [this.x1, this.y1, this.x2, this.y2],\n        Function: fn,\n        Extend: [true, true]\n      });\n    }\n  }, {\n    key: \"opacityGradient\",\n    value: function opacityGradient() {\n      return new PDFLinearGradient(this.doc, this.x1, this.y1, this.x2, this.y2);\n    }\n  }]);\n\n  return PDFLinearGradient;\n}(PDFGradient);\n\nvar PDFRadialGradient =\n/*#__PURE__*/\nfunction (_PDFGradient2) {\n  _inherits(PDFRadialGradient, _PDFGradient2);\n\n  function PDFRadialGradient(doc, x1, y1, r1, x2, y2, r2) {\n    var _this2;\n\n    _classCallCheck(this, PDFRadialGradient);\n\n    _this2 = _possibleConstructorReturn(this, _getPrototypeOf(PDFRadialGradient).call(this, doc));\n    _this2.doc = doc;\n    _this2.x1 = x1;\n    _this2.y1 = y1;\n    _this2.r1 = r1;\n    _this2.x2 = x2;\n    _this2.y2 = y2;\n    _this2.r2 = r2;\n    return _this2;\n  }\n\n  _createClass(PDFRadialGradient, [{\n    key: \"shader\",\n    value: function shader(fn) {\n      return this.doc.ref({\n        ShadingType: 3,\n        ColorSpace: this._colorSpace,\n        Coords: [this.x1, this.y1, this.r1, this.x2, this.y2, this.r2],\n        Function: fn,\n        Extend: [true, true]\n      });\n    }\n  }, {\n    key: \"opacityGradient\",\n    value: function opacityGradient() {\n      return new PDFRadialGradient(this.doc, this.x1, this.y1, this.r1, this.x2, this.y2, this.r2);\n    }\n  }]);\n\n  return PDFRadialGradient;\n}(PDFGradient);\n\nvar Gradient = {\n  PDFGradient: PDFGradient,\n  PDFLinearGradient: PDFLinearGradient,\n  PDFRadialGradient: PDFRadialGradient\n};\n\nvar PDFGradient$1 = Gradient.PDFGradient,\n    PDFLinearGradient$1 = Gradient.PDFLinearGradient,\n    PDFRadialGradient$1 = Gradient.PDFRadialGradient;\nvar ColorMixin = {\n  initColor: function initColor() {\n    // The opacity dictionaries\n    this._opacityRegistry = {};\n    this._opacityCount = 0;\n    return this._gradCount = 0;\n  },\n  _normalizeColor: function _normalizeColor(color) {\n    if (color instanceof PDFGradient$1) {\n      return color;\n    }\n\n    if (typeof color === 'string') {\n      if (color.charAt(0) === '#') {\n        if (color.length === 4) {\n          color = color.replace(/#([0-9A-F])([0-9A-F])([0-9A-F])/i, '#$1$1$2$2$3$3');\n        }\n\n        var hex = parseInt(color.slice(1), 16);\n        color = [hex >> 16, hex >> 8 & 0xff, hex & 0xff];\n      } else if (namedColors[color]) {\n        color = namedColors[color];\n      }\n    }\n\n    if (Array.isArray(color)) {\n      // RGB\n      if (color.length === 3) {\n        color = color.map(function (part) {\n          return part / 255;\n        }); // CMYK\n      } else if (color.length === 4) {\n        color = color.map(function (part) {\n          return part / 100;\n        });\n      }\n\n      return color;\n    }\n\n    return null;\n  },\n  _setColor: function _setColor(color, stroke) {\n    color = this._normalizeColor(color);\n\n    if (!color) {\n      return false;\n    }\n\n    var op = stroke ? 'SCN' : 'scn';\n\n    if (color instanceof PDFGradient$1) {\n      this._setColorSpace('Pattern', stroke);\n\n      color.apply(op);\n    } else {\n      var space = color.length === 4 ? 'DeviceCMYK' : 'DeviceRGB';\n\n      this._setColorSpace(space, stroke);\n\n      color = color.join(' ');\n      this.addContent(\"\".concat(color, \" \").concat(op));\n    }\n\n    return true;\n  },\n  _setColorSpace: function _setColorSpace(space, stroke) {\n    var op = stroke ? 'CS' : 'cs';\n    return this.addContent(\"/\".concat(space, \" \").concat(op));\n  },\n  fillColor: function fillColor(color, opacity) {\n    var set = this._setColor(color, false);\n\n    if (set) {\n      this.fillOpacity(opacity);\n    } // save this for text wrapper, which needs to reset\n    // the fill color on new pages\n\n\n    this._fillColor = [color, opacity];\n    return this;\n  },\n  strokeColor: function strokeColor(color, opacity) {\n    var set = this._setColor(color, true);\n\n    if (set) {\n      this.strokeOpacity(opacity);\n    }\n\n    return this;\n  },\n  opacity: function opacity(_opacity) {\n    this._doOpacity(_opacity, _opacity);\n\n    return this;\n  },\n  fillOpacity: function fillOpacity(opacity) {\n    this._doOpacity(opacity, null);\n\n    return this;\n  },\n  strokeOpacity: function strokeOpacity(opacity) {\n    this._doOpacity(null, opacity);\n\n    return this;\n  },\n  _doOpacity: function _doOpacity(fillOpacity, strokeOpacity) {\n    var dictionary, name;\n\n    if (fillOpacity == null && strokeOpacity == null) {\n      return;\n    }\n\n    if (fillOpacity != null) {\n      fillOpacity = Math.max(0, Math.min(1, fillOpacity));\n    }\n\n    if (strokeOpacity != null) {\n      strokeOpacity = Math.max(0, Math.min(1, strokeOpacity));\n    }\n\n    var key = \"\".concat(fillOpacity, \"_\").concat(strokeOpacity);\n\n    if (this._opacityRegistry[key]) {\n      var _this$_opacityRegistr = _slicedToArray(this._opacityRegistry[key], 2);\n\n      dictionary = _this$_opacityRegistr[0];\n      name = _this$_opacityRegistr[1];\n    } else {\n      dictionary = {\n        Type: 'ExtGState'\n      };\n\n      if (fillOpacity != null) {\n        dictionary.ca = fillOpacity;\n      }\n\n      if (strokeOpacity != null) {\n        dictionary.CA = strokeOpacity;\n      }\n\n      dictionary = this.ref(dictionary);\n      dictionary.end();\n      var id = ++this._opacityCount;\n      name = \"Gs\".concat(id);\n      this._opacityRegistry[key] = [dictionary, name];\n    }\n\n    this.page.ext_gstates[name] = dictionary;\n    return this.addContent(\"/\".concat(name, \" gs\"));\n  },\n  linearGradient: function linearGradient(x1, y1, x2, y2) {\n    return new PDFLinearGradient$1(this, x1, y1, x2, y2);\n  },\n  radialGradient: function radialGradient(x1, y1, r1, x2, y2, r2) {\n    return new PDFRadialGradient$1(this, x1, y1, r1, x2, y2, r2);\n  }\n};\nvar namedColors = {\n  aliceblue: [240, 248, 255],\n  antiquewhite: [250, 235, 215],\n  aqua: [0, 255, 255],\n  aquamarine: [127, 255, 212],\n  azure: [240, 255, 255],\n  beige: [245, 245, 220],\n  bisque: [255, 228, 196],\n  black: [0, 0, 0],\n  blanchedalmond: [255, 235, 205],\n  blue: [0, 0, 255],\n  blueviolet: [138, 43, 226],\n  brown: [165, 42, 42],\n  burlywood: [222, 184, 135],\n  cadetblue: [95, 158, 160],\n  chartreuse: [127, 255, 0],\n  chocolate: [210, 105, 30],\n  coral: [255, 127, 80],\n  cornflowerblue: [100, 149, 237],\n  cornsilk: [255, 248, 220],\n  crimson: [220, 20, 60],\n  cyan: [0, 255, 255],\n  darkblue: [0, 0, 139],\n  darkcyan: [0, 139, 139],\n  darkgoldenrod: [184, 134, 11],\n  darkgray: [169, 169, 169],\n  darkgreen: [0, 100, 0],\n  darkgrey: [169, 169, 169],\n  darkkhaki: [189, 183, 107],\n  darkmagenta: [139, 0, 139],\n  darkolivegreen: [85, 107, 47],\n  darkorange: [255, 140, 0],\n  darkorchid: [153, 50, 204],\n  darkred: [139, 0, 0],\n  darksalmon: [233, 150, 122],\n  darkseagreen: [143, 188, 143],\n  darkslateblue: [72, 61, 139],\n  darkslategray: [47, 79, 79],\n  darkslategrey: [47, 79, 79],\n  darkturquoise: [0, 206, 209],\n  darkviolet: [148, 0, 211],\n  deeppink: [255, 20, 147],\n  deepskyblue: [0, 191, 255],\n  dimgray: [105, 105, 105],\n  dimgrey: [105, 105, 105],\n  dodgerblue: [30, 144, 255],\n  firebrick: [178, 34, 34],\n  floralwhite: [255, 250, 240],\n  forestgreen: [34, 139, 34],\n  fuchsia: [255, 0, 255],\n  gainsboro: [220, 220, 220],\n  ghostwhite: [248, 248, 255],\n  gold: [255, 215, 0],\n  goldenrod: [218, 165, 32],\n  gray: [128, 128, 128],\n  grey: [128, 128, 128],\n  green: [0, 128, 0],\n  greenyellow: [173, 255, 47],\n  honeydew: [240, 255, 240],\n  hotpink: [255, 105, 180],\n  indianred: [205, 92, 92],\n  indigo: [75, 0, 130],\n  ivory: [255, 255, 240],\n  khaki: [240, 230, 140],\n  lavender: [230, 230, 250],\n  lavenderblush: [255, 240, 245],\n  lawngreen: [124, 252, 0],\n  lemonchiffon: [255, 250, 205],\n  lightblue: [173, 216, 230],\n  lightcoral: [240, 128, 128],\n  lightcyan: [224, 255, 255],\n  lightgoldenrodyellow: [250, 250, 210],\n  lightgray: [211, 211, 211],\n  lightgreen: [144, 238, 144],\n  lightgrey: [211, 211, 211],\n  lightpink: [255, 182, 193],\n  lightsalmon: [255, 160, 122],\n  lightseagreen: [32, 178, 170],\n  lightskyblue: [135, 206, 250],\n  lightslategray: [119, 136, 153],\n  lightslategrey: [119, 136, 153],\n  lightsteelblue: [176, 196, 222],\n  lightyellow: [255, 255, 224],\n  lime: [0, 255, 0],\n  limegreen: [50, 205, 50],\n  linen: [250, 240, 230],\n  magenta: [255, 0, 255],\n  maroon: [128, 0, 0],\n  mediumaquamarine: [102, 205, 170],\n  mediumblue: [0, 0, 205],\n  mediumorchid: [186, 85, 211],\n  mediumpurple: [147, 112, 219],\n  mediumseagreen: [60, 179, 113],\n  mediumslateblue: [123, 104, 238],\n  mediumspringgreen: [0, 250, 154],\n  mediumturquoise: [72, 209, 204],\n  mediumvioletred: [199, 21, 133],\n  midnightblue: [25, 25, 112],\n  mintcream: [245, 255, 250],\n  mistyrose: [255, 228, 225],\n  moccasin: [255, 228, 181],\n  navajowhite: [255, 222, 173],\n  navy: [0, 0, 128],\n  oldlace: [253, 245, 230],\n  olive: [128, 128, 0],\n  olivedrab: [107, 142, 35],\n  orange: [255, 165, 0],\n  orangered: [255, 69, 0],\n  orchid: [218, 112, 214],\n  palegoldenrod: [238, 232, 170],\n  palegreen: [152, 251, 152],\n  paleturquoise: [175, 238, 238],\n  palevioletred: [219, 112, 147],\n  papayawhip: [255, 239, 213],\n  peachpuff: [255, 218, 185],\n  peru: [205, 133, 63],\n  pink: [255, 192, 203],\n  plum: [221, 160, 221],\n  powderblue: [176, 224, 230],\n  purple: [128, 0, 128],\n  red: [255, 0, 0],\n  rosybrown: [188, 143, 143],\n  royalblue: [65, 105, 225],\n  saddlebrown: [139, 69, 19],\n  salmon: [250, 128, 114],\n  sandybrown: [244, 164, 96],\n  seagreen: [46, 139, 87],\n  seashell: [255, 245, 238],\n  sienna: [160, 82, 45],\n  silver: [192, 192, 192],\n  skyblue: [135, 206, 235],\n  slateblue: [106, 90, 205],\n  slategray: [112, 128, 144],\n  slategrey: [112, 128, 144],\n  snow: [255, 250, 250],\n  springgreen: [0, 255, 127],\n  steelblue: [70, 130, 180],\n  tan: [210, 180, 140],\n  teal: [0, 128, 128],\n  thistle: [216, 191, 216],\n  tomato: [255, 99, 71],\n  turquoise: [64, 224, 208],\n  violet: [238, 130, 238],\n  wheat: [245, 222, 179],\n  white: [255, 255, 255],\n  whitesmoke: [245, 245, 245],\n  yellow: [255, 255, 0],\n  yellowgreen: [154, 205, 50]\n};\n\nvar cx, cy, px, py, sx, sy;\ncx = cy = px = py = sx = sy = 0;\nvar parameters = {\n  A: 7,\n  a: 7,\n  C: 6,\n  c: 6,\n  H: 1,\n  h: 1,\n  L: 2,\n  l: 2,\n  M: 2,\n  m: 2,\n  Q: 4,\n  q: 4,\n  S: 4,\n  s: 4,\n  T: 2,\n  t: 2,\n  V: 1,\n  v: 1,\n  Z: 0,\n  z: 0\n};\n\nvar parse = function parse(path) {\n  var cmd;\n  var ret = [];\n  var args = [];\n  var curArg = '';\n  var foundDecimal = false;\n  var params = 0;\n  var _iteratorNormalCompletion = true;\n  var _didIteratorError = false;\n  var _iteratorError = undefined;\n\n  try {\n    for (var _iterator = path[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n      var c = _step.value;\n\n      if (parameters[c] != null) {\n        params = parameters[c];\n\n        if (cmd) {\n          // save existing command\n          if (curArg.length > 0) {\n            args[args.length] = +curArg;\n          }\n\n          ret[ret.length] = {\n            cmd: cmd,\n            args: args\n          };\n          args = [];\n          curArg = '';\n          foundDecimal = false;\n        }\n\n        cmd = c;\n      } else if ([' ', ','].includes(c) || c === '-' && curArg.length > 0 && curArg[curArg.length - 1] !== 'e' || c === '.' && foundDecimal) {\n        if (curArg.length === 0) {\n          continue;\n        }\n\n        if (args.length === params) {\n          // handle reused commands\n          ret[ret.length] = {\n            cmd: cmd,\n            args: args\n          };\n          args = [+curArg]; // handle assumed commands\n\n          if (cmd === 'M') {\n            cmd = 'L';\n          }\n\n          if (cmd === 'm') {\n            cmd = 'l';\n          }\n        } else {\n          args[args.length] = +curArg;\n        }\n\n        foundDecimal = c === '.'; // fix for negative numbers or repeated decimals with no delimeter between commands\n\n        curArg = ['-', '.'].includes(c) ? c : '';\n      } else {\n        curArg += c;\n\n        if (c === '.') {\n          foundDecimal = true;\n        }\n      }\n    } // add the last command\n\n  } catch (err) {\n    _didIteratorError = true;\n    _iteratorError = err;\n  } finally {\n    try {\n      if (!_iteratorNormalCompletion && _iterator.return != null) {\n        _iterator.return();\n      }\n    } finally {\n      if (_didIteratorError) {\n        throw _iteratorError;\n      }\n    }\n  }\n\n  if (curArg.length > 0) {\n    if (args.length === params) {\n      // handle reused commands\n      ret[ret.length] = {\n        cmd: cmd,\n        args: args\n      };\n      args = [+curArg]; // handle assumed commands\n\n      if (cmd === 'M') {\n        cmd = 'L';\n      }\n\n      if (cmd === 'm') {\n        cmd = 'l';\n      }\n    } else {\n      args[args.length] = +curArg;\n    }\n  }\n\n  ret[ret.length] = {\n    cmd: cmd,\n    args: args\n  };\n  return ret;\n};\n\nvar _apply = function apply(commands, doc) {\n  // current point, control point, and subpath starting point\n  cx = cy = px = py = sx = sy = 0; // run the commands\n\n  for (var i = 0; i < commands.length; i++) {\n    var c = commands[i];\n\n    if (typeof runners[c.cmd] === 'function') {\n      runners[c.cmd](doc, c.args);\n    }\n  }\n};\n\nvar runners = {\n  M: function M(doc, a) {\n    cx = a[0];\n    cy = a[1];\n    px = py = null;\n    sx = cx;\n    sy = cy;\n    return doc.moveTo(cx, cy);\n  },\n  m: function m(doc, a) {\n    cx += a[0];\n    cy += a[1];\n    px = py = null;\n    sx = cx;\n    sy = cy;\n    return doc.moveTo(cx, cy);\n  },\n  C: function C(doc, a) {\n    cx = a[4];\n    cy = a[5];\n    px = a[2];\n    py = a[3];\n    return doc.bezierCurveTo.apply(doc, _toConsumableArray(a || []));\n  },\n  c: function c(doc, a) {\n    doc.bezierCurveTo(a[0] + cx, a[1] + cy, a[2] + cx, a[3] + cy, a[4] + cx, a[5] + cy);\n    px = cx + a[2];\n    py = cy + a[3];\n    cx += a[4];\n    return cy += a[5];\n  },\n  S: function S(doc, a) {\n    if (px === null) {\n      px = cx;\n      py = cy;\n    }\n\n    doc.bezierCurveTo(cx - (px - cx), cy - (py - cy), a[0], a[1], a[2], a[3]);\n    px = a[0];\n    py = a[1];\n    cx = a[2];\n    return cy = a[3];\n  },\n  s: function s(doc, a) {\n    if (px === null) {\n      px = cx;\n      py = cy;\n    }\n\n    doc.bezierCurveTo(cx - (px - cx), cy - (py - cy), cx + a[0], cy + a[1], cx + a[2], cy + a[3]);\n    px = cx + a[0];\n    py = cy + a[1];\n    cx += a[2];\n    return cy += a[3];\n  },\n  Q: function Q(doc, a) {\n    px = a[0];\n    py = a[1];\n    cx = a[2];\n    cy = a[3];\n    return doc.quadraticCurveTo(a[0], a[1], cx, cy);\n  },\n  q: function q(doc, a) {\n    doc.quadraticCurveTo(a[0] + cx, a[1] + cy, a[2] + cx, a[3] + cy);\n    px = cx + a[0];\n    py = cy + a[1];\n    cx += a[2];\n    return cy += a[3];\n  },\n  T: function T(doc, a) {\n    if (px === null) {\n      px = cx;\n      py = cy;\n    } else {\n      px = cx - (px - cx);\n      py = cy - (py - cy);\n    }\n\n    doc.quadraticCurveTo(px, py, a[0], a[1]);\n    px = cx - (px - cx);\n    py = cy - (py - cy);\n    cx = a[0];\n    return cy = a[1];\n  },\n  t: function t(doc, a) {\n    if (px === null) {\n      px = cx;\n      py = cy;\n    } else {\n      px = cx - (px - cx);\n      py = cy - (py - cy);\n    }\n\n    doc.quadraticCurveTo(px, py, cx + a[0], cy + a[1]);\n    cx += a[0];\n    return cy += a[1];\n  },\n  A: function A(doc, a) {\n    solveArc(doc, cx, cy, a);\n    cx = a[5];\n    return cy = a[6];\n  },\n  a: function a(doc, _a) {\n    _a[5] += cx;\n    _a[6] += cy;\n    solveArc(doc, cx, cy, _a);\n    cx = _a[5];\n    return cy = _a[6];\n  },\n  L: function L(doc, a) {\n    cx = a[0];\n    cy = a[1];\n    px = py = null;\n    return doc.lineTo(cx, cy);\n  },\n  l: function l(doc, a) {\n    cx += a[0];\n    cy += a[1];\n    px = py = null;\n    return doc.lineTo(cx, cy);\n  },\n  H: function H(doc, a) {\n    cx = a[0];\n    px = py = null;\n    return doc.lineTo(cx, cy);\n  },\n  h: function h(doc, a) {\n    cx += a[0];\n    px = py = null;\n    return doc.lineTo(cx, cy);\n  },\n  V: function V(doc, a) {\n    cy = a[0];\n    px = py = null;\n    return doc.lineTo(cx, cy);\n  },\n  v: function v(doc, a) {\n    cy += a[0];\n    px = py = null;\n    return doc.lineTo(cx, cy);\n  },\n  Z: function Z(doc) {\n    doc.closePath();\n    cx = sx;\n    return cy = sy;\n  },\n  z: function z(doc) {\n    doc.closePath();\n    cx = sx;\n    return cy = sy;\n  }\n};\n\nvar solveArc = function solveArc(doc, x, y, coords) {\n  var _coords = _slicedToArray(coords, 7),\n      rx = _coords[0],\n      ry = _coords[1],\n      rot = _coords[2],\n      large = _coords[3],\n      sweep = _coords[4],\n      ex = _coords[5],\n      ey = _coords[6];\n\n  var segs = arcToSegments(ex, ey, rx, ry, large, sweep, rot, x, y);\n  var _iteratorNormalCompletion2 = true;\n  var _didIteratorError2 = false;\n  var _iteratorError2 = undefined;\n\n  try {\n    for (var _iterator2 = segs[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n      var seg = _step2.value;\n      var bez = segmentToBezier.apply(void 0, _toConsumableArray(seg || []));\n      doc.bezierCurveTo.apply(doc, _toConsumableArray(bez || []));\n    }\n  } catch (err) {\n    _didIteratorError2 = true;\n    _iteratorError2 = err;\n  } finally {\n    try {\n      if (!_iteratorNormalCompletion2 && _iterator2.return != null) {\n        _iterator2.return();\n      }\n    } finally {\n      if (_didIteratorError2) {\n        throw _iteratorError2;\n      }\n    }\n  }\n}; // from Inkscape svgtopdf, thanks!\n\n\nvar arcToSegments = function arcToSegments(x, y, rx, ry, large, sweep, rotateX, ox, oy) {\n  var th = rotateX * (Math.PI / 180);\n  var sin_th = Math.sin(th);\n  var cos_th = Math.cos(th);\n  rx = Math.abs(rx);\n  ry = Math.abs(ry);\n  px = cos_th * (ox - x) * 0.5 + sin_th * (oy - y) * 0.5;\n  py = cos_th * (oy - y) * 0.5 - sin_th * (ox - x) * 0.5;\n  var pl = px * px / (rx * rx) + py * py / (ry * ry);\n\n  if (pl > 1) {\n    pl = Math.sqrt(pl);\n    rx *= pl;\n    ry *= pl;\n  }\n\n  var a00 = cos_th / rx;\n  var a01 = sin_th / rx;\n  var a10 = -sin_th / ry;\n  var a11 = cos_th / ry;\n  var x0 = a00 * ox + a01 * oy;\n  var y0 = a10 * ox + a11 * oy;\n  var x1 = a00 * x + a01 * y;\n  var y1 = a10 * x + a11 * y;\n  var d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);\n  var sfactor_sq = 1 / d - 0.25;\n\n  if (sfactor_sq < 0) {\n    sfactor_sq = 0;\n  }\n\n  var sfactor = Math.sqrt(sfactor_sq);\n\n  if (sweep === large) {\n    sfactor = -sfactor;\n  }\n\n  var xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);\n  var yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);\n  var th0 = Math.atan2(y0 - yc, x0 - xc);\n  var th1 = Math.atan2(y1 - yc, x1 - xc);\n  var th_arc = th1 - th0;\n\n  if (th_arc < 0 && sweep === 1) {\n    th_arc += 2 * Math.PI;\n  } else if (th_arc > 0 && sweep === 0) {\n    th_arc -= 2 * Math.PI;\n  }\n\n  var segments = Math.ceil(Math.abs(th_arc / (Math.PI * 0.5 + 0.001)));\n  var result = [];\n\n  for (var i = 0; i < segments; i++) {\n    var th2 = th0 + i * th_arc / segments;\n    var th3 = th0 + (i + 1) * th_arc / segments;\n    result[i] = [xc, yc, th2, th3, rx, ry, sin_th, cos_th];\n  }\n\n  return result;\n};\n\nvar segmentToBezier = function segmentToBezier(cx, cy, th0, th1, rx, ry, sin_th, cos_th) {\n  var a00 = cos_th * rx;\n  var a01 = -sin_th * ry;\n  var a10 = sin_th * rx;\n  var a11 = cos_th * ry;\n  var th_half = 0.5 * (th1 - th0);\n  var t = 8 / 3 * Math.sin(th_half * 0.5) * Math.sin(th_half * 0.5) / Math.sin(th_half);\n  var x1 = cx + Math.cos(th0) - t * Math.sin(th0);\n  var y1 = cy + Math.sin(th0) + t * Math.cos(th0);\n  var x3 = cx + Math.cos(th1);\n  var y3 = cy + Math.sin(th1);\n  var x2 = x3 + t * Math.sin(th1);\n  var y2 = y3 - t * Math.cos(th1);\n  return [a00 * x1 + a01 * y1, a10 * x1 + a11 * y1, a00 * x2 + a01 * y2, a10 * x2 + a11 * y2, a00 * x3 + a01 * y3, a10 * x3 + a11 * y3];\n};\n\nvar SVGPath =\n/*#__PURE__*/\nfunction () {\n  function SVGPath() {\n    _classCallCheck(this, SVGPath);\n  }\n\n  _createClass(SVGPath, null, [{\n    key: \"apply\",\n    value: function apply(doc, path) {\n      var commands = parse(path);\n\n      _apply(commands, doc);\n    }\n  }]);\n\n  return SVGPath;\n}();\n\nvar number$1 = PDFObject.number; // This constant is used to approximate a symmetrical arc using a cubic\n// Bezier curve.\n\nvar KAPPA = 4.0 * ((Math.sqrt(2) - 1.0) / 3.0);\nvar VectorMixin = {\n  initVector: function initVector() {\n    this._ctm = [1, 0, 0, 1, 0, 0]; // current transformation matrix\n\n    return this._ctmStack = [];\n  },\n  save: function save() {\n    this._ctmStack.push(this._ctm.slice()); // TODO: save/restore colorspace and styles so not setting it unnessesarily all the time?\n\n\n    return this.addContent('q');\n  },\n  restore: function restore() {\n    this._ctm = this._ctmStack.pop() || [1, 0, 0, 1, 0, 0];\n    return this.addContent('Q');\n  },\n  closePath: function closePath() {\n    return this.addContent('h');\n  },\n  lineWidth: function lineWidth(w) {\n    return this.addContent(\"\".concat(number$1(w), \" w\"));\n  },\n  _CAP_STYLES: {\n    BUTT: 0,\n    ROUND: 1,\n    SQUARE: 2\n  },\n  lineCap: function lineCap(c) {\n    if (typeof c === 'string') {\n      c = this._CAP_STYLES[c.toUpperCase()];\n    }\n\n    return this.addContent(\"\".concat(c, \" J\"));\n  },\n  _JOIN_STYLES: {\n    MITER: 0,\n    ROUND: 1,\n    BEVEL: 2\n  },\n  lineJoin: function lineJoin(j) {\n    if (typeof j === 'string') {\n      j = this._JOIN_STYLES[j.toUpperCase()];\n    }\n\n    return this.addContent(\"\".concat(j, \" j\"));\n  },\n  miterLimit: function miterLimit(m) {\n    return this.addContent(\"\".concat(number$1(m), \" M\"));\n  },\n  dash: function dash(length) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n    var originalLength = length;\n\n    if (!Array.isArray(length)) {\n      length = [length, options.space || length];\n    }\n\n    var valid = length.every(function (x) {\n      return Number.isFinite(x) && x > 0;\n    });\n\n    if (!valid) {\n      throw new Error(\"dash(\".concat(JSON.stringify(originalLength), \", \").concat(JSON.stringify(options), \") invalid, lengths must be numeric and greater than zero\"));\n    }\n\n    length = length.map(number$1).join(' ');\n    return this.addContent(\"[\".concat(length, \"] \").concat(number$1(options.phase || 0), \" d\"));\n  },\n  undash: function undash() {\n    return this.addContent('[] 0 d');\n  },\n  moveTo: function moveTo(x, y) {\n    return this.addContent(\"\".concat(number$1(x), \" \").concat(number$1(y), \" m\"));\n  },\n  lineTo: function lineTo(x, y) {\n    return this.addContent(\"\".concat(number$1(x), \" \").concat(number$1(y), \" l\"));\n  },\n  bezierCurveTo: function bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y) {\n    return this.addContent(\"\".concat(number$1(cp1x), \" \").concat(number$1(cp1y), \" \").concat(number$1(cp2x), \" \").concat(number$1(cp2y), \" \").concat(number$1(x), \" \").concat(number$1(y), \" c\"));\n  },\n  quadraticCurveTo: function quadraticCurveTo(cpx, cpy, x, y) {\n    return this.addContent(\"\".concat(number$1(cpx), \" \").concat(number$1(cpy), \" \").concat(number$1(x), \" \").concat(number$1(y), \" v\"));\n  },\n  rect: function rect(x, y, w, h) {\n    return this.addContent(\"\".concat(number$1(x), \" \").concat(number$1(y), \" \").concat(number$1(w), \" \").concat(number$1(h), \" re\"));\n  },\n  roundedRect: function roundedRect(x, y, w, h, r) {\n    if (r == null) {\n      r = 0;\n    }\n\n    r = Math.min(r, 0.5 * w, 0.5 * h); // amount to inset control points from corners (see `ellipse`)\n\n    var c = r * (1.0 - KAPPA);\n    this.moveTo(x + r, y);\n    this.lineTo(x + w - r, y);\n    this.bezierCurveTo(x + w - c, y, x + w, y + c, x + w, y + r);\n    this.lineTo(x + w, y + h - r);\n    this.bezierCurveTo(x + w, y + h - c, x + w - c, y + h, x + w - r, y + h);\n    this.lineTo(x + r, y + h);\n    this.bezierCurveTo(x + c, y + h, x, y + h - c, x, y + h - r);\n    this.lineTo(x, y + r);\n    this.bezierCurveTo(x, y + c, x + c, y, x + r, y);\n    return this.closePath();\n  },\n  ellipse: function ellipse(x, y, r1, r2) {\n    // based on http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas/2173084#2173084\n    if (r2 == null) {\n      r2 = r1;\n    }\n\n    x -= r1;\n    y -= r2;\n    var ox = r1 * KAPPA;\n    var oy = r2 * KAPPA;\n    var xe = x + r1 * 2;\n    var ye = y + r2 * 2;\n    var xm = x + r1;\n    var ym = y + r2;\n    this.moveTo(x, ym);\n    this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y);\n    this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym);\n    this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye);\n    this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym);\n    return this.closePath();\n  },\n  circle: function circle(x, y, radius) {\n    return this.ellipse(x, y, radius);\n  },\n  arc: function arc(x, y, radius, startAngle, endAngle, anticlockwise) {\n    if (anticlockwise == null) {\n      anticlockwise = false;\n    }\n\n    var TWO_PI = 2.0 * Math.PI;\n    var HALF_PI = 0.5 * Math.PI;\n    var deltaAng = endAngle - startAngle;\n\n    if (Math.abs(deltaAng) > TWO_PI) {\n      // draw only full circle if more than that is specified\n      deltaAng = TWO_PI;\n    } else if (deltaAng !== 0 && anticlockwise !== deltaAng < 0) {\n      // necessary to flip direction of rendering\n      var dir = anticlockwise ? -1 : 1;\n      deltaAng = dir * TWO_PI + deltaAng;\n    }\n\n    var numSegs = Math.ceil(Math.abs(deltaAng) / HALF_PI);\n    var segAng = deltaAng / numSegs;\n    var handleLen = segAng / HALF_PI * KAPPA * radius;\n    var curAng = startAngle; // component distances between anchor point and control point\n\n    var deltaCx = -Math.sin(curAng) * handleLen;\n    var deltaCy = Math.cos(curAng) * handleLen; // anchor point\n\n    var ax = x + Math.cos(curAng) * radius;\n    var ay = y + Math.sin(curAng) * radius; // calculate and render segments\n\n    this.moveTo(ax, ay);\n\n    for (var segIdx = 0; segIdx < numSegs; segIdx++) {\n      // starting control point\n      var cp1x = ax + deltaCx;\n      var cp1y = ay + deltaCy; // step angle\n\n      curAng += segAng; // next anchor point\n\n      ax = x + Math.cos(curAng) * radius;\n      ay = y + Math.sin(curAng) * radius; // next control point delta\n\n      deltaCx = -Math.sin(curAng) * handleLen;\n      deltaCy = Math.cos(curAng) * handleLen; // ending control point\n\n      var cp2x = ax - deltaCx;\n      var cp2y = ay - deltaCy; // render segment\n\n      this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, ax, ay);\n    }\n\n    return this;\n  },\n  polygon: function polygon() {\n    for (var _len = arguments.length, points = new Array(_len), _key = 0; _key < _len; _key++) {\n      points[_key] = arguments[_key];\n    }\n\n    this.moveTo.apply(this, _toConsumableArray(points.shift() || []));\n\n    for (var _i = 0, _points = points; _i < _points.length; _i++) {\n      var point = _points[_i];\n      this.lineTo.apply(this, _toConsumableArray(point || []));\n    }\n\n    return this.closePath();\n  },\n  path: function path(_path) {\n    SVGPath.apply(this, _path);\n    return this;\n  },\n  _windingRule: function _windingRule(rule) {\n    if (/even-?odd/.test(rule)) {\n      return '*';\n    }\n\n    return '';\n  },\n  fill: function fill(color, rule) {\n    if (/(even-?odd)|(non-?zero)/.test(color)) {\n      rule = color;\n      color = null;\n    }\n\n    if (color) {\n      this.fillColor(color);\n    }\n\n    return this.addContent(\"f\".concat(this._windingRule(rule)));\n  },\n  stroke: function stroke(color) {\n    if (color) {\n      this.strokeColor(color);\n    }\n\n    return this.addContent('S');\n  },\n  fillAndStroke: function fillAndStroke(fillColor, strokeColor, rule) {\n    if (strokeColor == null) {\n      strokeColor = fillColor;\n    }\n\n    var isFillRule = /(even-?odd)|(non-?zero)/;\n\n    if (isFillRule.test(fillColor)) {\n      rule = fillColor;\n      fillColor = null;\n    }\n\n    if (isFillRule.test(strokeColor)) {\n      rule = strokeColor;\n      strokeColor = fillColor;\n    }\n\n    if (fillColor) {\n      this.fillColor(fillColor);\n      this.strokeColor(strokeColor);\n    }\n\n    return this.addContent(\"B\".concat(this._windingRule(rule)));\n  },\n  clip: function clip(rule) {\n    return this.addContent(\"W\".concat(this._windingRule(rule), \" n\"));\n  },\n  transform: function transform(m11, m12, m21, m22, dx, dy) {\n    // keep track of the current transformation matrix\n    var m = this._ctm;\n\n    var _m = _slicedToArray(m, 6),\n        m0 = _m[0],\n        m1 = _m[1],\n        m2 = _m[2],\n        m3 = _m[3],\n        m4 = _m[4],\n        m5 = _m[5];\n\n    m[0] = m0 * m11 + m2 * m12;\n    m[1] = m1 * m11 + m3 * m12;\n    m[2] = m0 * m21 + m2 * m22;\n    m[3] = m1 * m21 + m3 * m22;\n    m[4] = m0 * dx + m2 * dy + m4;\n    m[5] = m1 * dx + m3 * dy + m5;\n    var values = [m11, m12, m21, m22, dx, dy].map(function (v) {\n      return number$1(v);\n    }).join(' ');\n    return this.addContent(\"\".concat(values, \" cm\"));\n  },\n  translate: function translate(x, y) {\n    return this.transform(1, 0, 0, 1, x, y);\n  },\n  rotate: function rotate(angle) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n    var y;\n    var rad = angle * Math.PI / 180;\n    var cos = Math.cos(rad);\n    var sin = Math.sin(rad);\n    var x = y = 0;\n\n    if (options.origin != null) {\n      var _options$origin = _slicedToArray(options.origin, 2);\n\n      x = _options$origin[0];\n      y = _options$origin[1];\n      var x1 = x * cos - y * sin;\n      var y1 = x * sin + y * cos;\n      x -= x1;\n      y -= y1;\n    }\n\n    return this.transform(cos, sin, -sin, cos, x, y);\n  },\n  scale: function scale(xFactor, yFactor) {\n    var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n    var y;\n\n    if (yFactor == null) {\n      yFactor = xFactor;\n    }\n\n    if (typeof yFactor === 'object') {\n      options = yFactor;\n      yFactor = xFactor;\n    }\n\n    var x = y = 0;\n\n    if (options.origin != null) {\n      var _options$origin2 = _slicedToArray(options.origin, 2);\n\n      x = _options$origin2[0];\n      y = _options$origin2[1];\n      x -= xFactor * x;\n      y -= yFactor * y;\n    }\n\n    return this.transform(xFactor, 0, 0, yFactor, x, y);\n  }\n};\n\nvar WIN_ANSI_MAP = {\n  402: 131,\n  8211: 150,\n  8212: 151,\n  8216: 145,\n  8217: 146,\n  8218: 130,\n  8220: 147,\n  8221: 148,\n  8222: 132,\n  8224: 134,\n  8225: 135,\n  8226: 149,\n  8230: 133,\n  8364: 128,\n  8240: 137,\n  8249: 139,\n  8250: 155,\n  710: 136,\n  8482: 153,\n  338: 140,\n  339: 156,\n  732: 152,\n  352: 138,\n  353: 154,\n  376: 159,\n  381: 142,\n  382: 158\n};\nvar characters = \".notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n.notdef       .notdef        .notdef        .notdef\\n  \\nspace         exclam         quotedbl       numbersign\\ndollar        percent        ampersand      quotesingle\\nparenleft     parenright     asterisk       plus\\ncomma         hyphen         period         slash\\nzero          one            two            three\\nfour          five           six            seven\\neight         nine           colon          semicolon\\nless          equal          greater        question\\n  \\nat            A              B              C\\nD             E              F              G\\nH             I              J              K\\nL             M              N              O\\nP             Q              R              S\\nT             U              V              W\\nX             Y              Z              bracketleft\\nbackslash     bracketright   asciicircum    underscore\\n  \\ngrave         a              b              c\\nd             e              f              g\\nh             i              j              k\\nl             m              n              o\\np             q              r              s\\nt             u              v              w\\nx             y              z              braceleft\\nbar           braceright     asciitilde     .notdef\\n  \\nEuro          .notdef        quotesinglbase florin\\nquotedblbase  ellipsis       dagger         daggerdbl\\ncircumflex    perthousand    Scaron         guilsinglleft\\nOE            .notdef        Zcaron         .notdef\\n.notdef       quoteleft      quoteright     quotedblleft\\nquotedblright bullet         endash         emdash\\ntilde         trademark      scaron         guilsinglright\\noe            .notdef        zcaron         ydieresis\\n  \\nspace         exclamdown     cent           sterling\\ncurrency      yen            brokenbar      section\\ndieresis      copyright      ordfeminine    guillemotleft\\nlogicalnot    hyphen         registered     macron\\ndegree        plusminus      twosuperior    threesuperior\\nacute         mu             paragraph      periodcentered\\ncedilla       onesuperior    ordmasculine   guillemotright\\nonequarter    onehalf        threequarters  questiondown\\n  \\nAgrave        Aacute         Acircumflex    Atilde\\nAdieresis     Aring          AE             Ccedilla\\nEgrave        Eacute         Ecircumflex    Edieresis\\nIgrave        Iacute         Icircumflex    Idieresis\\nEth           Ntilde         Ograve         Oacute\\nOcircumflex   Otilde         Odieresis      multiply\\nOslash        Ugrave         Uacute         Ucircumflex\\nUdieresis     Yacute         Thorn          germandbls\\n  \\nagrave        aacute         acircumflex    atilde\\nadieresis     aring          ae             ccedilla\\negrave        eacute         ecircumflex    edieresis\\nigrave        iacute         icircumflex    idieresis\\neth           ntilde         ograve         oacute\\nocircumflex   otilde         odieresis      divide\\noslash        ugrave         uacute         ucircumflex\\nudieresis     yacute         thorn          ydieresis\".split(/\\s+/);\n\nvar AFMFont =\n/*#__PURE__*/\nfunction () {\n  _createClass(AFMFont, null, [{\n    key: \"open\",\n    value: function open(filename) {\n      return new AFMFont(fs.readFileSync(filename, 'utf8'));\n    }\n  }]);\n\n  function AFMFont(contents) {\n    _classCallCheck(this, AFMFont);\n\n    this.contents = contents;\n    this.attributes = {};\n    this.glyphWidths = {};\n    this.boundingBoxes = {};\n    this.kernPairs = {};\n    this.parse(); // todo: remove charWidths since appears to not be used\n\n    this.charWidths = new Array(256);\n\n    for (var char = 0; char <= 255; char++) {\n      this.charWidths[char] = this.glyphWidths[characters[char]];\n    }\n\n    this.bbox = this.attributes['FontBBox'].split(/\\s+/).map(function (e) {\n      return +e;\n    });\n    this.ascender = +(this.attributes['Ascender'] || 0);\n    this.descender = +(this.attributes['Descender'] || 0);\n    this.xHeight = +(this.attributes['XHeight'] || 0);\n    this.capHeight = +(this.attributes['CapHeight'] || 0);\n    this.lineGap = this.bbox[3] - this.bbox[1] - (this.ascender - this.descender);\n  }\n\n  _createClass(AFMFont, [{\n    key: \"parse\",\n    value: function parse() {\n      var section = '';\n      var _iteratorNormalCompletion = true;\n      var _didIteratorError = false;\n      var _iteratorError = undefined;\n\n      try {\n        for (var _iterator = this.contents.split('\\n')[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n          var line = _step.value;\n          var match;\n          var a;\n\n          if (match = line.match(/^Start(\\w+)/)) {\n            section = match[1];\n            continue;\n          } else if (match = line.match(/^End(\\w+)/)) {\n            section = '';\n            continue;\n          }\n\n          switch (section) {\n            case 'FontMetrics':\n              match = line.match(/(^\\w+)\\s+(.*)/);\n              var key = match[1];\n              var value = match[2];\n\n              if (a = this.attributes[key]) {\n                if (!Array.isArray(a)) {\n                  a = this.attributes[key] = [a];\n                }\n\n                a.push(value);\n              } else {\n                this.attributes[key] = value;\n              }\n\n              break;\n\n            case 'CharMetrics':\n              if (!/^CH?\\s/.test(line)) {\n                continue;\n              }\n\n              var name = line.match(/\\bN\\s+(\\.?\\w+)\\s*;/)[1];\n              this.glyphWidths[name] = +line.match(/\\bWX\\s+(\\d+)\\s*;/)[1];\n              break;\n\n            case 'KernPairs':\n              match = line.match(/^KPX\\s+(\\.?\\w+)\\s+(\\.?\\w+)\\s+(-?\\d+)/);\n\n              if (match) {\n                this.kernPairs[match[1] + '\\0' + match[2]] = parseInt(match[3]);\n              }\n\n              break;\n          }\n        }\n      } catch (err) {\n        _didIteratorError = true;\n        _iteratorError = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion && _iterator.return != null) {\n            _iterator.return();\n          }\n        } finally {\n          if (_didIteratorError) {\n            throw _iteratorError;\n          }\n        }\n      }\n    }\n  }, {\n    key: \"encodeText\",\n    value: function encodeText(text) {\n      var res = [];\n\n      for (var i = 0, len = text.length; i < len; i++) {\n        var char = text.charCodeAt(i);\n        char = WIN_ANSI_MAP[char] || char;\n        res.push(char.toString(16));\n      }\n\n      return res;\n    }\n  }, {\n    key: \"glyphsForString\",\n    value: function glyphsForString(string) {\n      var glyphs = [];\n\n      for (var i = 0, len = string.length; i < len; i++) {\n        var charCode = string.charCodeAt(i);\n        glyphs.push(this.characterToGlyph(charCode));\n      }\n\n      return glyphs;\n    }\n  }, {\n    key: \"characterToGlyph\",\n    value: function characterToGlyph(character) {\n      return characters[WIN_ANSI_MAP[character] || character] || '.notdef';\n    }\n  }, {\n    key: \"widthOfGlyph\",\n    value: function widthOfGlyph(glyph) {\n      return this.glyphWidths[glyph] || 0;\n    }\n  }, {\n    key: \"getKernPair\",\n    value: function getKernPair(left, right) {\n      return this.kernPairs[left + '\\0' + right] || 0;\n    }\n  }, {\n    key: \"advancesForGlyphs\",\n    value: function advancesForGlyphs(glyphs) {\n      var advances = [];\n\n      for (var index = 0; index < glyphs.length; index++) {\n        var left = glyphs[index];\n        var right = glyphs[index + 1];\n        advances.push(this.widthOfGlyph(left) + this.getKernPair(left, right));\n      }\n\n      return advances;\n    }\n  }]);\n\n  return AFMFont;\n}();\n\nvar PDFFont =\n/*#__PURE__*/\nfunction () {\n  function PDFFont() {\n    _classCallCheck(this, PDFFont);\n  }\n\n  _createClass(PDFFont, [{\n    key: \"encode\",\n    value: function encode() {\n      throw new Error('Must be implemented by subclasses');\n    }\n  }, {\n    key: \"widthOfString\",\n    value: function widthOfString() {\n      throw new Error('Must be implemented by subclasses');\n    }\n  }, {\n    key: \"ref\",\n    value: function ref() {\n      return this.dictionary != null ? this.dictionary : this.dictionary = this.document.ref();\n    }\n  }, {\n    key: \"finalize\",\n    value: function finalize() {\n      if (this.embedded || this.dictionary == null) {\n        return;\n      }\n\n      this.embed();\n      return this.embedded = true;\n    }\n  }, {\n    key: \"embed\",\n    value: function embed() {\n      throw new Error('Must be implemented by subclasses');\n    }\n  }, {\n    key: \"lineHeight\",\n    value: function lineHeight(size, includeGap) {\n      if (includeGap == null) {\n        includeGap = false;\n      }\n\n      var gap = includeGap ? this.lineGap : 0;\n      return (this.ascender + gap - this.descender) / 1000 * size;\n    }\n  }]);\n\n  return PDFFont;\n}();\n\nvar STANDARD_FONTS = {\n  Courier: function Courier() {\n    return fs.readFileSync(__dirname + '/data/Courier.afm', 'utf8');\n  },\n  'Courier-Bold': function CourierBold() {\n    return fs.readFileSync(__dirname + '/data/Courier-Bold.afm', 'utf8');\n  },\n  'Courier-Oblique': function CourierOblique() {\n    return fs.readFileSync(__dirname + '/data/Courier-Oblique.afm', 'utf8');\n  },\n  'Courier-BoldOblique': function CourierBoldOblique() {\n    return fs.readFileSync(__dirname + '/data/Courier-BoldOblique.afm', 'utf8');\n  },\n  Helvetica: function Helvetica() {\n    return fs.readFileSync(__dirname + '/data/Helvetica.afm', 'utf8');\n  },\n  'Helvetica-Bold': function HelveticaBold() {\n    return fs.readFileSync(__dirname + '/data/Helvetica-Bold.afm', 'utf8');\n  },\n  'Helvetica-Oblique': function HelveticaOblique() {\n    return fs.readFileSync(__dirname + '/data/Helvetica-Oblique.afm', 'utf8');\n  },\n  'Helvetica-BoldOblique': function HelveticaBoldOblique() {\n    return fs.readFileSync(__dirname + '/data/Helvetica-BoldOblique.afm', 'utf8');\n  },\n  'Times-Roman': function TimesRoman() {\n    return fs.readFileSync(__dirname + '/data/Times-Roman.afm', 'utf8');\n  },\n  'Times-Bold': function TimesBold() {\n    return fs.readFileSync(__dirname + '/data/Times-Bold.afm', 'utf8');\n  },\n  'Times-Italic': function TimesItalic() {\n    return fs.readFileSync(__dirname + '/data/Times-Italic.afm', 'utf8');\n  },\n  'Times-BoldItalic': function TimesBoldItalic() {\n    return fs.readFileSync(__dirname + '/data/Times-BoldItalic.afm', 'utf8');\n  },\n  Symbol: function Symbol() {\n    return fs.readFileSync(__dirname + '/data/Symbol.afm', 'utf8');\n  },\n  ZapfDingbats: function ZapfDingbats() {\n    return fs.readFileSync(__dirname + '/data/ZapfDingbats.afm', 'utf8');\n  }\n};\n\nvar StandardFont =\n/*#__PURE__*/\nfunction (_PDFFont) {\n  _inherits(StandardFont, _PDFFont);\n\n  function StandardFont(document, name, id) {\n    var _this;\n\n    _classCallCheck(this, StandardFont);\n\n    _this = _possibleConstructorReturn(this, _getPrototypeOf(StandardFont).call(this));\n    _this.document = document;\n    _this.name = name;\n    _this.id = id;\n    _this.font = new AFMFont(STANDARD_FONTS[_this.name]());\n    var _this$font = _this.font;\n    _this.ascender = _this$font.ascender;\n    _this.descender = _this$font.descender;\n    _this.bbox = _this$font.bbox;\n    _this.lineGap = _this$font.lineGap;\n    _this.xHeight = _this$font.xHeight;\n    _this.capHeight = _this$font.capHeight;\n    return _this;\n  }\n\n  _createClass(StandardFont, [{\n    key: \"embed\",\n    value: function embed() {\n      this.dictionary.data = {\n        Type: 'Font',\n        BaseFont: this.name,\n        Subtype: 'Type1',\n        Encoding: 'WinAnsiEncoding'\n      };\n      return this.dictionary.end();\n    }\n  }, {\n    key: \"encode\",\n    value: function encode(text) {\n      var encoded = this.font.encodeText(text);\n      var glyphs = this.font.glyphsForString(\"\".concat(text));\n      var advances = this.font.advancesForGlyphs(glyphs);\n      var positions = [];\n\n      for (var i = 0; i < glyphs.length; i++) {\n        var glyph = glyphs[i];\n        positions.push({\n          xAdvance: advances[i],\n          yAdvance: 0,\n          xOffset: 0,\n          yOffset: 0,\n          advanceWidth: this.font.widthOfGlyph(glyph)\n        });\n      }\n\n      return [encoded, positions];\n    }\n  }, {\n    key: \"widthOfString\",\n    value: function widthOfString(string, size) {\n      var glyphs = this.font.glyphsForString(\"\".concat(string));\n      var advances = this.font.advancesForGlyphs(glyphs);\n      var width = 0;\n      var _iteratorNormalCompletion = true;\n      var _didIteratorError = false;\n      var _iteratorError = undefined;\n\n      try {\n        for (var _iterator = advances[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n          var advance = _step.value;\n          width += advance;\n        }\n      } catch (err) {\n        _didIteratorError = true;\n        _iteratorError = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion && _iterator.return != null) {\n            _iterator.return();\n          }\n        } finally {\n          if (_didIteratorError) {\n            throw _iteratorError;\n          }\n        }\n      }\n\n      var scale = size / 1000;\n      return width * scale;\n    }\n  }], [{\n    key: \"isStandardFont\",\n    value: function isStandardFont(name) {\n      return name in STANDARD_FONTS;\n    }\n  }]);\n\n  return StandardFont;\n}(PDFFont);\n\nvar toHex = function toHex(num) {\n  return \"0000\".concat(num.toString(16)).slice(-4);\n};\n\nvar EmbeddedFont =\n/*#__PURE__*/\nfunction (_PDFFont) {\n  _inherits(EmbeddedFont, _PDFFont);\n\n  function EmbeddedFont(document, font, id) {\n    var _this;\n\n    _classCallCheck(this, EmbeddedFont);\n\n    _this = _possibleConstructorReturn(this, _getPrototypeOf(EmbeddedFont).call(this));\n    _this.document = document;\n    _this.font = font;\n    _this.id = id;\n    _this.subset = _this.font.createSubset();\n    _this.unicode = [[0]];\n    _this.widths = [_this.font.getGlyph(0).advanceWidth];\n    _this.name = _this.font.postscriptName;\n    _this.scale = 1000 / _this.font.unitsPerEm;\n    _this.ascender = _this.font.ascent * _this.scale;\n    _this.descender = _this.font.descent * _this.scale;\n    _this.xHeight = _this.font.xHeight * _this.scale;\n    _this.capHeight = _this.font.capHeight * _this.scale;\n    _this.lineGap = _this.font.lineGap * _this.scale;\n    _this.bbox = _this.font.bbox;\n\n    if (document.options.fontLayoutCache !== false) {\n      _this.layoutCache = Object.create(null);\n    }\n\n    return _this;\n  }\n\n  _createClass(EmbeddedFont, [{\n    key: \"layoutRun\",\n    value: function layoutRun(text, features) {\n      var run = this.font.layout(text, features); // Normalize position values\n\n      for (var i = 0; i < run.positions.length; i++) {\n        var position = run.positions[i];\n\n        for (var key in position) {\n          position[key] *= this.scale;\n        }\n\n        position.advanceWidth = run.glyphs[i].advanceWidth * this.scale;\n      }\n\n      return run;\n    }\n  }, {\n    key: \"layoutCached\",\n    value: function layoutCached(text) {\n      if (!this.layoutCache) {\n        return this.layoutRun(text);\n      }\n\n      var cached;\n\n      if (cached = this.layoutCache[text]) {\n        return cached;\n      }\n\n      var run = this.layoutRun(text);\n      this.layoutCache[text] = run;\n      return run;\n    }\n  }, {\n    key: \"layout\",\n    value: function layout(text, features, onlyWidth) {\n      // Skip the cache if any user defined features are applied\n      if (features) {\n        return this.layoutRun(text, features);\n      }\n\n      var glyphs = onlyWidth ? null : [];\n      var positions = onlyWidth ? null : [];\n      var advanceWidth = 0; // Split the string by words to increase cache efficiency.\n      // For this purpose, spaces and tabs are a good enough delimeter.\n\n      var last = 0;\n      var index = 0;\n\n      while (index <= text.length) {\n        var needle;\n\n        if (index === text.length && last < index || (needle = text.charAt(index), [' ', '\\t'].includes(needle))) {\n          var run = this.layoutCached(text.slice(last, ++index));\n\n          if (!onlyWidth) {\n            glyphs = glyphs.concat(run.glyphs);\n            positions = positions.concat(run.positions);\n          }\n\n          advanceWidth += run.advanceWidth;\n          last = index;\n        } else {\n          index++;\n        }\n      }\n\n      return {\n        glyphs: glyphs,\n        positions: positions,\n        advanceWidth: advanceWidth\n      };\n    }\n  }, {\n    key: \"encode\",\n    value: function encode(text, features) {\n      var _this$layout = this.layout(text, features),\n          glyphs = _this$layout.glyphs,\n          positions = _this$layout.positions;\n\n      var res = [];\n\n      for (var i = 0; i < glyphs.length; i++) {\n        var glyph = glyphs[i];\n        var gid = this.subset.includeGlyph(glyph.id);\n        res.push(\"0000\".concat(gid.toString(16)).slice(-4));\n\n        if (this.widths[gid] == null) {\n          this.widths[gid] = glyph.advanceWidth * this.scale;\n        }\n\n        if (this.unicode[gid] == null) {\n          this.unicode[gid] = glyph.codePoints;\n        }\n      }\n\n      return [res, positions];\n    }\n  }, {\n    key: \"widthOfString\",\n    value: function widthOfString(string, size, features) {\n      var width = this.layout(string, features, true).advanceWidth;\n      var scale = size / 1000;\n      return width * scale;\n    }\n  }, {\n    key: \"embed\",\n    value: function embed() {\n      var _this2 = this;\n\n      var isCFF = this.subset.cff != null;\n      var fontFile = this.document.ref();\n\n      if (isCFF) {\n        fontFile.data.Subtype = 'CIDFontType0C';\n      }\n\n      this.subset.encodeStream().on('data', function (data) {\n        return fontFile.write(data);\n      }).on('end', function () {\n        return fontFile.end();\n      });\n      var familyClass = ((this.font['OS/2'] != null ? this.font['OS/2'].sFamilyClass : undefined) || 0) >> 8;\n      var flags = 0;\n\n      if (this.font.post.isFixedPitch) {\n        flags |= 1 << 0;\n      }\n\n      if (1 <= familyClass && familyClass <= 7) {\n        flags |= 1 << 1;\n      }\n\n      flags |= 1 << 2; // assume the font uses non-latin characters\n\n      if (familyClass === 10) {\n        flags |= 1 << 3;\n      }\n\n      if (this.font.head.macStyle.italic) {\n        flags |= 1 << 6;\n      } // generate a tag (6 uppercase letters. 16 is the char code offset from '1' to 'A'. 74 will map to 'Z')\n\n\n      var tag = [1, 2, 3, 4, 5, 6].map(function (i) {\n        return String.fromCharCode((_this2.id.charCodeAt(i) || 74) + 16);\n      }).join('');\n      var name = tag + '+' + this.font.postscriptName;\n      var bbox = this.font.bbox;\n      var descriptor = this.document.ref({\n        Type: 'FontDescriptor',\n        FontName: name,\n        Flags: flags,\n        FontBBox: [bbox.minX * this.scale, bbox.minY * this.scale, bbox.maxX * this.scale, bbox.maxY * this.scale],\n        ItalicAngle: this.font.italicAngle,\n        Ascent: this.ascender,\n        Descent: this.descender,\n        CapHeight: (this.font.capHeight || this.font.ascent) * this.scale,\n        XHeight: (this.font.xHeight || 0) * this.scale,\n        StemV: 0\n      }); // not sure how to calculate this\n\n      if (isCFF) {\n        descriptor.data.FontFile3 = fontFile;\n      } else {\n        descriptor.data.FontFile2 = fontFile;\n      }\n\n      descriptor.end();\n      var descendantFont = this.document.ref({\n        Type: 'Font',\n        Subtype: isCFF ? 'CIDFontType0' : 'CIDFontType2',\n        BaseFont: name,\n        CIDSystemInfo: {\n          Registry: new String('Adobe'),\n          Ordering: new String('Identity'),\n          Supplement: 0\n        },\n        FontDescriptor: descriptor,\n        W: [0, this.widths]\n      });\n      descendantFont.end();\n      this.dictionary.data = {\n        Type: 'Font',\n        Subtype: 'Type0',\n        BaseFont: name,\n        Encoding: 'Identity-H',\n        DescendantFonts: [descendantFont],\n        ToUnicode: this.toUnicodeCmap()\n      };\n      return this.dictionary.end();\n    } // Maps the glyph ids encoded in the PDF back to unicode strings\n    // Because of ligature substitutions and the like, there may be one or more\n    // unicode characters represented by each glyph.\n\n  }, {\n    key: \"toUnicodeCmap\",\n    value: function toUnicodeCmap() {\n      var cmap = this.document.ref();\n      var entries = [];\n      var _iteratorNormalCompletion = true;\n      var _didIteratorError = false;\n      var _iteratorError = undefined;\n\n      try {\n        for (var _iterator = this.unicode[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n          var codePoints = _step.value;\n          var encoded = []; // encode codePoints to utf16\n\n          var _iteratorNormalCompletion2 = true;\n          var _didIteratorError2 = false;\n          var _iteratorError2 = undefined;\n\n          try {\n            for (var _iterator2 = codePoints[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n              var value = _step2.value;\n\n              if (value > 0xffff) {\n                value -= 0x10000;\n                encoded.push(toHex(value >>> 10 & 0x3ff | 0xd800));\n                value = 0xdc00 | value & 0x3ff;\n              }\n\n              encoded.push(toHex(value));\n            }\n          } catch (err) {\n            _didIteratorError2 = true;\n            _iteratorError2 = err;\n          } finally {\n            try {\n              if (!_iteratorNormalCompletion2 && _iterator2.return != null) {\n                _iterator2.return();\n              }\n            } finally {\n              if (_didIteratorError2) {\n                throw _iteratorError2;\n              }\n            }\n          }\n\n          entries.push(\"<\".concat(encoded.join(' '), \">\"));\n        }\n      } catch (err) {\n        _didIteratorError = true;\n        _iteratorError = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion && _iterator.return != null) {\n            _iterator.return();\n          }\n        } finally {\n          if (_didIteratorError) {\n            throw _iteratorError;\n          }\n        }\n      }\n\n      cmap.end(\"/CIDInit /ProcSet findresource begin\\n12 dict begin\\nbegincmap\\n/CIDSystemInfo <<\\n  /Registry (Adobe)\\n  /Ordering (UCS)\\n  /Supplement 0\\n>> def\\n/CMapName /Adobe-Identity-UCS def\\n/CMapType 2 def\\n1 begincodespacerange\\n<0000><ffff>\\nendcodespacerange\\n1 beginbfrange\\n<0000> <\".concat(toHex(entries.length - 1), \"> [\").concat(entries.join(' '), \"]\\nendbfrange\\nendcmap\\nCMapName currentdict /CMap defineresource pop\\nend\\nend\"));\n      return cmap;\n    }\n  }]);\n\n  return EmbeddedFont;\n}(PDFFont);\n\nvar PDFFontFactory =\n/*#__PURE__*/\nfunction () {\n  function PDFFontFactory() {\n    _classCallCheck(this, PDFFontFactory);\n  }\n\n  _createClass(PDFFontFactory, null, [{\n    key: \"open\",\n    value: function open(document, src, family, id) {\n      var font;\n\n      if (typeof src === 'string') {\n        if (StandardFont.isStandardFont(src)) {\n          return new StandardFont(document, src, id);\n        }\n\n        src = fs.readFileSync(src);\n      }\n\n      if (Buffer.isBuffer(src)) {\n        font = fontkit.create(src, family);\n      } else if (src instanceof Uint8Array) {\n        font = fontkit.create(new Buffer(src), family);\n      } else if (src instanceof ArrayBuffer) {\n        font = fontkit.create(new Buffer(new Uint8Array(src)), family);\n      }\n\n      if (font == null) {\n        throw new Error('Not a supported font format or standard PDF font.');\n      }\n\n      return new EmbeddedFont(document, font, id);\n    }\n  }]);\n\n  return PDFFontFactory;\n}();\n\nvar FontsMixin = {\n  initFonts: function initFonts() {\n    var defaultFont = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'Helvetica';\n    // Lookup table for embedded fonts\n    this._fontFamilies = {};\n    this._fontCount = 0; // Font state\n\n    this._fontSize = 12;\n    this._font = null;\n    this._registeredFonts = {}; // Set the default font\n\n    if (defaultFont) {\n      this.font(defaultFont);\n    }\n  },\n  font: function font(src, family, size) {\n    var cacheKey, font;\n\n    if (typeof family === 'number') {\n      size = family;\n      family = null;\n    } // check registered fonts if src is a string\n\n\n    if (typeof src === 'string' && this._registeredFonts[src]) {\n      cacheKey = src;\n      var _this$_registeredFont = this._registeredFonts[src];\n      src = _this$_registeredFont.src;\n      family = _this$_registeredFont.family;\n    } else {\n      cacheKey = family || src;\n\n      if (typeof cacheKey !== 'string') {\n        cacheKey = null;\n      }\n    }\n\n    if (size != null) {\n      this.fontSize(size);\n    } // fast path: check if the font is already in the PDF\n\n\n    if (font = this._fontFamilies[cacheKey]) {\n      this._font = font;\n      return this;\n    } // load the font\n\n\n    var id = \"F\".concat(++this._fontCount);\n    this._font = PDFFontFactory.open(this, src, family, id); // check for existing font familes with the same name already in the PDF\n    // useful if the font was passed as a buffer\n\n    if (font = this._fontFamilies[this._font.name]) {\n      this._font = font;\n      return this;\n    } // save the font for reuse later\n\n\n    if (cacheKey) {\n      this._fontFamilies[cacheKey] = this._font;\n    }\n\n    if (this._font.name) {\n      this._fontFamilies[this._font.name] = this._font;\n    }\n\n    return this;\n  },\n  fontSize: function fontSize(_fontSize) {\n    this._fontSize = _fontSize;\n    return this;\n  },\n  currentLineHeight: function currentLineHeight(includeGap) {\n    if (includeGap == null) {\n      includeGap = false;\n    }\n\n    return this._font.lineHeight(this._fontSize, includeGap);\n  },\n  registerFont: function registerFont(name, src, family) {\n    this._registeredFonts[name] = {\n      src: src,\n      family: family\n    };\n    return this;\n  }\n};\n\nvar LineWrapper =\n/*#__PURE__*/\nfunction (_EventEmitter) {\n  _inherits(LineWrapper, _EventEmitter);\n\n  function LineWrapper(document, options) {\n    var _this;\n\n    _classCallCheck(this, LineWrapper);\n\n    _this = _possibleConstructorReturn(this, _getPrototypeOf(LineWrapper).call(this));\n    _this.document = document;\n    _this.indent = options.indent || 0;\n    _this.characterSpacing = options.characterSpacing || 0;\n    _this.wordSpacing = options.wordSpacing === 0;\n    _this.columns = options.columns || 1;\n    _this.columnGap = options.columnGap != null ? options.columnGap : 18; // 1/4 inch\n\n    _this.lineWidth = (options.width - _this.columnGap * (_this.columns - 1)) / _this.columns;\n    _this.spaceLeft = _this.lineWidth;\n    _this.startX = _this.document.x;\n    _this.startY = _this.document.y;\n    _this.column = 1;\n    _this.ellipsis = options.ellipsis;\n    _this.continuedX = 0;\n    _this.features = options.features; // calculate the maximum Y position the text can appear at\n\n    if (options.height != null) {\n      _this.height = options.height;\n      _this.maxY = _this.startY + options.height;\n    } else {\n      _this.maxY = _this.document.page.maxY();\n    } // handle paragraph indents\n\n\n    _this.on('firstLine', function (options) {\n      // if this is the first line of the text segment, and\n      // we're continuing where we left off, indent that much\n      // otherwise use the user specified indent option\n      var indent = _this.continuedX || _this.indent;\n      _this.document.x += indent;\n      _this.lineWidth -= indent;\n      return _this.once('line', function () {\n        _this.document.x -= indent;\n        _this.lineWidth += indent;\n\n        if (options.continued && !_this.continuedX) {\n          _this.continuedX = _this.indent;\n        }\n\n        if (!options.continued) {\n          return _this.continuedX = 0;\n        }\n      });\n    }); // handle left aligning last lines of paragraphs\n\n\n    _this.on('lastLine', function (options) {\n      var align = options.align;\n\n      if (align === 'justify') {\n        options.align = 'left';\n      }\n\n      _this.lastLine = true;\n      return _this.once('line', function () {\n        _this.document.y += options.paragraphGap || 0;\n        options.align = align;\n        return _this.lastLine = false;\n      });\n    });\n\n    return _this;\n  }\n\n  _createClass(LineWrapper, [{\n    key: \"wordWidth\",\n    value: function wordWidth(word) {\n      return this.document.widthOfString(word, this) + this.characterSpacing + this.wordSpacing;\n    }\n  }, {\n    key: \"eachWord\",\n    value: function eachWord(text, fn) {\n      // setup a unicode line breaker\n      var bk;\n      var breaker = new LineBreaker(text);\n      var last = null;\n      var wordWidths = Object.create(null);\n\n      while (bk = breaker.nextBreak()) {\n        var shouldContinue;\n        var word = text.slice((last != null ? last.position : undefined) || 0, bk.position);\n        var w = wordWidths[word] != null ? wordWidths[word] : wordWidths[word] = this.wordWidth(word); // if the word is longer than the whole line, chop it up\n        // TODO: break by grapheme clusters, not JS string characters\n\n        if (w > this.lineWidth + this.continuedX) {\n          // make some fake break objects\n          var lbk = last;\n          var fbk = {};\n\n          while (word.length) {\n            // fit as much of the word as possible into the space we have\n            var l, mightGrow;\n\n            if (w > this.spaceLeft) {\n              // start our check at the end of our available space - this method is faster than a loop of each character and it resolves\n              // an issue with long loops when processing massive words, such as a huge number of spaces\n              l = Math.ceil(this.spaceLeft / (w / word.length));\n              w = this.wordWidth(word.slice(0, l));\n              mightGrow = w <= this.spaceLeft && l < word.length;\n            } else {\n              l = word.length;\n            }\n\n            var mustShrink = w > this.spaceLeft && l > 0; // shrink or grow word as necessary after our near-guess above\n\n            while (mustShrink || mightGrow) {\n              if (mustShrink) {\n                w = this.wordWidth(word.slice(0, --l));\n                mustShrink = w > this.spaceLeft && l > 0;\n              } else {\n                w = this.wordWidth(word.slice(0, ++l));\n                mustShrink = w > this.spaceLeft && l > 0;\n                mightGrow = w <= this.spaceLeft && l < word.length;\n              }\n            } // send a required break unless this is the last piece and a linebreak is not specified\n\n\n            fbk.required = bk.required || l < word.length;\n            shouldContinue = fn(word.slice(0, l), w, fbk, lbk);\n            lbk = {\n              required: false\n            }; // get the remaining piece of the word\n\n            word = word.slice(l);\n            w = this.wordWidth(word);\n\n            if (shouldContinue === false) {\n              break;\n            }\n          }\n        } else {\n          // otherwise just emit the break as it was given to us\n          shouldContinue = fn(word, w, bk, last);\n        }\n\n        if (shouldContinue === false) {\n          break;\n        }\n\n        last = bk;\n      }\n    }\n  }, {\n    key: \"wrap\",\n    value: function wrap(text, options) {\n      var _this2 = this;\n\n      // override options from previous continued fragments\n      if (options.indent != null) {\n        this.indent = options.indent;\n      }\n\n      if (options.characterSpacing != null) {\n        this.characterSpacing = options.characterSpacing;\n      }\n\n      if (options.wordSpacing != null) {\n        this.wordSpacing = options.wordSpacing;\n      }\n\n      if (options.ellipsis != null) {\n        this.ellipsis = options.ellipsis;\n      } // make sure we're actually on the page\n      // and that the first line of is never by\n      // itself at the bottom of a page (orphans)\n\n\n      var nextY = this.document.y + this.document.currentLineHeight(true);\n\n      if (this.document.y > this.maxY || nextY > this.maxY) {\n        this.nextSection();\n      }\n\n      var buffer = '';\n      var textWidth = 0;\n      var wc = 0;\n      var lc = 0;\n      var y = this.document.y; // used to reset Y pos if options.continued (below)\n\n      var emitLine = function emitLine() {\n        options.textWidth = textWidth + _this2.wordSpacing * (wc - 1);\n        options.wordCount = wc;\n        options.lineWidth = _this2.lineWidth;\n        y = _this2.document.y;\n\n        _this2.emit('line', buffer, options, _this2);\n\n        return lc++;\n      };\n\n      this.emit('sectionStart', options, this);\n      this.eachWord(text, function (word, w, bk, last) {\n        if (last == null || last.required) {\n          _this2.emit('firstLine', options, _this2);\n\n          _this2.spaceLeft = _this2.lineWidth;\n        }\n\n        if (w <= _this2.spaceLeft) {\n          buffer += word;\n          textWidth += w;\n          wc++;\n        }\n\n        if (bk.required || w > _this2.spaceLeft) {\n          // if the user specified a max height and an ellipsis, and is about to pass the\n          // max height and max columns after the next line, append the ellipsis\n          var lh = _this2.document.currentLineHeight(true);\n\n          if (_this2.height != null && _this2.ellipsis && _this2.document.y + lh * 2 > _this2.maxY && _this2.column >= _this2.columns) {\n            if (_this2.ellipsis === true) {\n              _this2.ellipsis = '…';\n            } // map default ellipsis character\n\n\n            buffer = buffer.replace(/\\s+$/, '');\n            textWidth = _this2.wordWidth(buffer + _this2.ellipsis); // remove characters from the buffer until the ellipsis fits\n            // to avoid inifinite loop need to stop while-loop if buffer is empty string\n\n            while (buffer && textWidth > _this2.lineWidth) {\n              buffer = buffer.slice(0, -1).replace(/\\s+$/, '');\n              textWidth = _this2.wordWidth(buffer + _this2.ellipsis);\n            } // need to add ellipsis only if there is enough space for it\n\n\n            if (textWidth <= _this2.lineWidth) {\n              buffer = buffer + _this2.ellipsis;\n            }\n\n            textWidth = _this2.wordWidth(buffer);\n          }\n\n          if (bk.required) {\n            if (w > _this2.spaceLeft) {\n              emitLine();\n              buffer = word;\n              textWidth = w;\n              wc = 1;\n            }\n\n            _this2.emit('lastLine', options, _this2);\n          }\n\n          emitLine(); // if we've reached the edge of the page,\n          // continue on a new page or column\n\n          if (_this2.document.y + lh > _this2.maxY) {\n            var shouldContinue = _this2.nextSection(); // stop if we reached the maximum height\n\n\n            if (!shouldContinue) {\n              wc = 0;\n              buffer = '';\n              return false;\n            }\n          } // reset the space left and buffer\n\n\n          if (bk.required) {\n            _this2.spaceLeft = _this2.lineWidth;\n            buffer = '';\n            textWidth = 0;\n            return wc = 0;\n          } else {\n            // reset the space left and buffer\n            _this2.spaceLeft = _this2.lineWidth - w;\n            buffer = word;\n            textWidth = w;\n            return wc = 1;\n          }\n        } else {\n          return _this2.spaceLeft -= w;\n        }\n      });\n\n      if (wc > 0) {\n        this.emit('lastLine', options, this);\n        emitLine();\n      }\n\n      this.emit('sectionEnd', options, this); // if the wrap is set to be continued, save the X position\n      // to start the first line of the next segment at, and reset\n      // the y position\n\n      if (options.continued === true) {\n        if (lc > 1) {\n          this.continuedX = 0;\n        }\n\n        this.continuedX += options.textWidth || 0;\n        return this.document.y = y;\n      } else {\n        return this.document.x = this.startX;\n      }\n    }\n  }, {\n    key: \"nextSection\",\n    value: function nextSection(options) {\n      this.emit('sectionEnd', options, this);\n\n      if (++this.column > this.columns) {\n        // if a max height was specified by the user, we're done.\n        // otherwise, the default is to make a new page at the bottom.\n        if (this.height != null) {\n          return false;\n        }\n\n        this.document.addPage();\n        this.column = 1;\n        this.startY = this.document.page.margins.top;\n        this.maxY = this.document.page.maxY();\n        this.document.x = this.startX;\n\n        if (this.document._fillColor) {\n          var _this$document;\n\n          (_this$document = this.document).fillColor.apply(_this$document, _toConsumableArray(this.document._fillColor || []));\n        }\n\n        this.emit('pageBreak', options, this);\n      } else {\n        this.document.x += this.lineWidth + this.columnGap;\n        this.document.y = this.startY;\n        this.emit('columnBreak', options, this);\n      }\n\n      this.emit('sectionStart', options, this);\n      return true;\n    }\n  }]);\n\n  return LineWrapper;\n}(EventEmitter);\n\nvar number$2 = PDFObject.number;\nvar TextMixin = {\n  initText: function initText() {\n    this._line = this._line.bind(this); // Current coordinates\n\n    this.x = 0;\n    this.y = 0;\n    return this._lineGap = 0;\n  },\n  lineGap: function lineGap(_lineGap) {\n    this._lineGap = _lineGap;\n    return this;\n  },\n  moveDown: function moveDown(lines) {\n    if (lines == null) {\n      lines = 1;\n    }\n\n    this.y += this.currentLineHeight(true) * lines + this._lineGap;\n    return this;\n  },\n  moveUp: function moveUp(lines) {\n    if (lines == null) {\n      lines = 1;\n    }\n\n    this.y -= this.currentLineHeight(true) * lines + this._lineGap;\n    return this;\n  },\n  _text: function _text(text, x, y, options, lineCallback) {\n    options = this._initOptions(x, y, options); // Convert text to a string\n\n    text = text == null ? '' : \"\".concat(text); // if the wordSpacing option is specified, remove multiple consecutive spaces\n\n    if (options.wordSpacing) {\n      text = text.replace(/\\s{2,}/g, ' ');\n    } // word wrapping\n\n\n    if (options.width) {\n      var wrapper = this._wrapper;\n\n      if (!wrapper) {\n        wrapper = new LineWrapper(this, options);\n        wrapper.on('line', lineCallback);\n      }\n\n      this._wrapper = options.continued ? wrapper : null;\n      this._textOptions = options.continued ? options : null;\n      wrapper.wrap(text, options); // render paragraphs as single lines\n    } else {\n      var _iteratorNormalCompletion = true;\n      var _didIteratorError = false;\n      var _iteratorError = undefined;\n\n      try {\n        for (var _iterator = text.split('\\n')[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n          var line = _step.value;\n          lineCallback(line, options);\n        }\n      } catch (err) {\n        _didIteratorError = true;\n        _iteratorError = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion && _iterator.return != null) {\n            _iterator.return();\n          }\n        } finally {\n          if (_didIteratorError) {\n            throw _iteratorError;\n          }\n        }\n      }\n    }\n\n    return this;\n  },\n  text: function text(_text2, x, y, options) {\n    return this._text(_text2, x, y, options, this._line);\n  },\n  widthOfString: function widthOfString(string) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n    return this._font.widthOfString(string, this._fontSize, options.features) + (options.characterSpacing || 0) * (string.length - 1);\n  },\n  heightOfString: function heightOfString(text, options) {\n    var _this = this;\n\n    var x = this.x,\n        y = this.y;\n    options = this._initOptions(options);\n    options.height = Infinity; // don't break pages\n\n    var lineGap = options.lineGap || this._lineGap || 0;\n\n    this._text(text, this.x, this.y, options, function () {\n      return _this.y += _this.currentLineHeight(true) + lineGap;\n    });\n\n    var height = this.y - y;\n    this.x = x;\n    this.y = y;\n    return height;\n  },\n  list: function list(_list, x, y, options, wrapper) {\n    var _this2 = this;\n\n    options = this._initOptions(x, y, options);\n    var listType = options.listType || 'bullet';\n    var unit = Math.round(this._font.ascender / 1000 * this._fontSize);\n    var midLine = unit / 2;\n    var r = options.bulletRadius || unit / 3;\n    var indent = options.textIndent || (listType === 'bullet' ? r * 5 : unit * 2);\n    var itemIndent = options.bulletIndent || (listType === 'bullet' ? r * 8 : unit * 2);\n    var level = 1;\n    var items = [];\n    var levels = [];\n    var numbers = [];\n\n    var flatten = function flatten(list) {\n      var n = 1;\n\n      for (var _i = 0; _i < list.length; _i++) {\n        var item = list[_i];\n\n        if (Array.isArray(item)) {\n          level++;\n          flatten(item);\n          level--;\n        } else {\n          items.push(item);\n          levels.push(level);\n\n          if (listType !== 'bullet') {\n            numbers.push(n++);\n          }\n        }\n      }\n    };\n\n    flatten(_list);\n\n    var label = function label(n) {\n      switch (listType) {\n        case 'numbered':\n          return \"\".concat(n, \".\");\n\n        case 'lettered':\n          var letter = String.fromCharCode((n - 1) % 26 + 65);\n          var times = Math.floor((n - 1) / 26 + 1);\n          var text = Array(times + 1).join(letter);\n          return \"\".concat(text, \".\");\n      }\n    };\n\n    wrapper = new LineWrapper(this, options);\n    wrapper.on('line', this._line);\n    level = 1;\n    var i = 0;\n    wrapper.on('firstLine', function () {\n      var l;\n\n      if ((l = levels[i++]) !== level) {\n        var diff = itemIndent * (l - level);\n        _this2.x += diff;\n        wrapper.lineWidth -= diff;\n        level = l;\n      }\n\n      switch (listType) {\n        case 'bullet':\n          _this2.circle(_this2.x - indent + r, _this2.y + midLine, r);\n\n          return _this2.fill();\n\n        case 'numbered':\n        case 'lettered':\n          var text = label(numbers[i - 1]);\n          return _this2._fragment(text, _this2.x - indent, _this2.y, options);\n      }\n    });\n    wrapper.on('sectionStart', function () {\n      var pos = indent + itemIndent * (level - 1);\n      _this2.x += pos;\n      return wrapper.lineWidth -= pos;\n    });\n    wrapper.on('sectionEnd', function () {\n      var pos = indent + itemIndent * (level - 1);\n      _this2.x -= pos;\n      return wrapper.lineWidth += pos;\n    });\n    wrapper.wrap(items.join('\\n'), options);\n    return this;\n  },\n  _initOptions: function _initOptions() {\n    var x = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n    var y = arguments.length > 1 ? arguments[1] : undefined;\n    var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n\n    if (typeof x === 'object') {\n      options = x;\n      x = null;\n    } // clone options object\n\n\n    var result = Object.assign({}, options); // extend options with previous values for continued text\n\n    if (this._textOptions) {\n      for (var key in this._textOptions) {\n        var val = this._textOptions[key];\n\n        if (key !== 'continued') {\n          if (result[key] == null) {\n            result[key] = val;\n          }\n        }\n      }\n    } // Update the current position\n\n\n    if (x != null) {\n      this.x = x;\n    }\n\n    if (y != null) {\n      this.y = y;\n    } // wrap to margins if no x or y position passed\n\n\n    if (result.lineBreak !== false) {\n      if (result.width == null) {\n        result.width = this.page.width - this.x - this.page.margins.right;\n      }\n    }\n\n    if (!result.columns) {\n      result.columns = 0;\n    }\n\n    if (result.columnGap == null) {\n      result.columnGap = 18;\n    } // 1/4 inch\n\n\n    return result;\n  },\n  _line: function _line(text) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n    var wrapper = arguments.length > 2 ? arguments[2] : undefined;\n\n    this._fragment(text, this.x, this.y, options);\n\n    var lineGap = options.lineGap || this._lineGap || 0;\n\n    if (!wrapper) {\n      return this.x += this.widthOfString(text);\n    } else {\n      return this.y += this.currentLineHeight(true) + lineGap;\n    }\n  },\n  _fragment: function _fragment(text, x, y, options) {\n    var _this3 = this;\n\n    var dy, encoded, i, positions, textWidth, words;\n    text = \"\".concat(text).replace(/\\n/g, '');\n\n    if (text.length === 0) {\n      return;\n    } // handle options\n\n\n    var align = options.align || 'left';\n    var wordSpacing = options.wordSpacing || 0;\n    var characterSpacing = options.characterSpacing || 0; // text alignments\n\n    if (options.width) {\n      switch (align) {\n        case 'right':\n          textWidth = this.widthOfString(text.replace(/\\s+$/, ''), options);\n          x += options.lineWidth - textWidth;\n          break;\n\n        case 'center':\n          x += options.lineWidth / 2 - options.textWidth / 2;\n          break;\n\n        case 'justify':\n          // calculate the word spacing value\n          words = text.trim().split(/\\s+/);\n          textWidth = this.widthOfString(text.replace(/\\s+/g, ''), options);\n          var spaceWidth = this.widthOfString(' ') + characterSpacing;\n          wordSpacing = Math.max(0, (options.lineWidth - textWidth) / Math.max(1, words.length - 1) - spaceWidth);\n          break;\n      }\n    } // text baseline alignments based on http://wiki.apache.org/xmlgraphics-fop/LineLayout/AlignmentHandling\n\n\n    if (typeof options.baseline === 'number') {\n      dy = -options.baseline;\n    } else {\n      switch (options.baseline) {\n        case 'svg-middle':\n          dy = 0.5 * this._font.xHeight;\n          break;\n\n        case 'middle':\n        case 'svg-central':\n          dy = 0.5 * (this._font.descender + this._font.ascender);\n          break;\n\n        case 'bottom':\n        case 'ideographic':\n          dy = this._font.descender;\n          break;\n\n        case 'alphabetic':\n          dy = 0;\n          break;\n\n        case 'mathematical':\n          dy = 0.5 * this._font.ascender;\n          break;\n\n        case 'hanging':\n          dy = 0.8 * this._font.ascender;\n          break;\n\n        case 'top':\n          dy = this._font.ascender;\n          break;\n\n        default:\n          dy = this._font.ascender;\n      }\n\n      dy = dy / 1000 * this._fontSize;\n    } // calculate the actual rendered width of the string after word and character spacing\n\n\n    var renderedWidth = options.textWidth + wordSpacing * (options.wordCount - 1) + characterSpacing * (text.length - 1); // create link annotations if the link option is given\n\n    if (options.link != null) {\n      this.link(x, y, renderedWidth, this.currentLineHeight(), options.link);\n    }\n\n    if (options.goTo != null) {\n      this.goTo(x, y, renderedWidth, this.currentLineHeight(), options.goTo);\n    }\n\n    if (options.destination != null) {\n      this.addNamedDestination(options.destination, 'XYZ', x, y, null);\n    } // create underline or strikethrough line\n\n\n    if (options.underline || options.strike) {\n      this.save();\n\n      if (!options.stroke) {\n        this.strokeColor.apply(this, _toConsumableArray(this._fillColor || []));\n      }\n\n      var lineWidth = this._fontSize < 10 ? 0.5 : Math.floor(this._fontSize / 10);\n      this.lineWidth(lineWidth);\n      var d = options.underline ? 1 : 2;\n      var lineY = y + this.currentLineHeight() / d;\n\n      if (options.underline) {\n        lineY -= lineWidth;\n      }\n\n      this.moveTo(x, lineY);\n      this.lineTo(x + renderedWidth, lineY);\n      this.stroke();\n      this.restore();\n    }\n\n    this.save(); // oblique (angle in degrees or boolean)\n\n    if (options.oblique) {\n      var skew;\n\n      if (typeof options.oblique === 'number') {\n        skew = -Math.tan(options.oblique * Math.PI / 180);\n      } else {\n        skew = -0.25;\n      }\n\n      this.transform(1, 0, 0, 1, x, y);\n      this.transform(1, 0, skew, 1, -skew * dy, 0);\n      this.transform(1, 0, 0, 1, -x, -y);\n    } // flip coordinate system\n\n\n    this.transform(1, 0, 0, -1, 0, this.page.height);\n    y = this.page.height - y - dy; // add current font to page if necessary\n\n    if (this.page.fonts[this._font.id] == null) {\n      this.page.fonts[this._font.id] = this._font.ref();\n    } // begin the text object\n\n\n    this.addContent('BT'); // text position\n\n    this.addContent(\"1 0 0 1 \".concat(number$2(x), \" \").concat(number$2(y), \" Tm\")); // font and font size\n\n    this.addContent(\"/\".concat(this._font.id, \" \").concat(number$2(this._fontSize), \" Tf\")); // rendering mode\n\n    var mode = options.fill && options.stroke ? 2 : options.stroke ? 1 : 0;\n\n    if (mode) {\n      this.addContent(\"\".concat(mode, \" Tr\"));\n    } // Character spacing\n\n\n    if (characterSpacing) {\n      this.addContent(\"\".concat(number$2(characterSpacing), \" Tc\"));\n    } // Add the actual text\n    // If we have a word spacing value, we need to encode each word separately\n    // since the normal Tw operator only works on character code 32, which isn't\n    // used for embedded fonts.\n\n\n    if (wordSpacing) {\n      words = text.trim().split(/\\s+/);\n      wordSpacing += this.widthOfString(' ') + characterSpacing;\n      wordSpacing *= 1000 / this._fontSize;\n      encoded = [];\n      positions = [];\n      var _iteratorNormalCompletion2 = true;\n      var _didIteratorError2 = false;\n      var _iteratorError2 = undefined;\n\n      try {\n        for (var _iterator2 = words[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n          var word = _step2.value;\n\n          var _this$_font$encode = this._font.encode(word, options.features),\n              _this$_font$encode2 = _slicedToArray(_this$_font$encode, 2),\n              encodedWord = _this$_font$encode2[0],\n              positionsWord = _this$_font$encode2[1];\n\n          encoded = encoded.concat(encodedWord);\n          positions = positions.concat(positionsWord); // add the word spacing to the end of the word\n          // clone object because of cache\n\n          var space = {};\n          var object = positions[positions.length - 1];\n\n          for (var key in object) {\n            var val = object[key];\n            space[key] = val;\n          }\n\n          space.xAdvance += wordSpacing;\n          positions[positions.length - 1] = space;\n        }\n      } catch (err) {\n        _didIteratorError2 = true;\n        _iteratorError2 = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion2 && _iterator2.return != null) {\n            _iterator2.return();\n          }\n        } finally {\n          if (_didIteratorError2) {\n            throw _iteratorError2;\n          }\n        }\n      }\n    } else {\n      var _this$_font$encode3 = this._font.encode(text, options.features);\n\n      var _this$_font$encode4 = _slicedToArray(_this$_font$encode3, 2);\n\n      encoded = _this$_font$encode4[0];\n      positions = _this$_font$encode4[1];\n    }\n\n    var scale = this._fontSize / 1000;\n    var commands = [];\n    var last = 0;\n    var hadOffset = false; // Adds a segment of text to the TJ command buffer\n\n    var addSegment = function addSegment(cur) {\n      if (last < cur) {\n        var hex = encoded.slice(last, cur).join('');\n        var advance = positions[cur - 1].xAdvance - positions[cur - 1].advanceWidth;\n        commands.push(\"<\".concat(hex, \"> \").concat(number$2(-advance)));\n      }\n\n      return last = cur;\n    }; // Flushes the current TJ commands to the output stream\n\n\n    var flush = function flush(i) {\n      addSegment(i);\n\n      if (commands.length > 0) {\n        _this3.addContent(\"[\".concat(commands.join(' '), \"] TJ\"));\n\n        return commands.length = 0;\n      }\n    };\n\n    for (i = 0; i < positions.length; i++) {\n      // If we have an x or y offset, we have to break out of the current TJ command\n      // so we can move the text position.\n      var pos = positions[i];\n\n      if (pos.xOffset || pos.yOffset) {\n        // Flush the current buffer\n        flush(i); // Move the text position and flush just the current character\n\n        this.addContent(\"1 0 0 1 \".concat(number$2(x + pos.xOffset * scale), \" \").concat(number$2(y + pos.yOffset * scale), \" Tm\"));\n        flush(i + 1);\n        hadOffset = true;\n      } else {\n        // If the last character had an offset, reset the text position\n        if (hadOffset) {\n          this.addContent(\"1 0 0 1 \".concat(number$2(x), \" \").concat(number$2(y), \" Tm\"));\n          hadOffset = false;\n        } // Group segments that don't have any advance adjustments\n\n\n        if (pos.xAdvance - pos.advanceWidth !== 0) {\n          addSegment(i + 1);\n        }\n      }\n\n      x += pos.xAdvance * scale;\n    } // Flush any remaining commands\n\n\n    flush(i); // end the text object\n\n    this.addContent('ET'); // restore flipped coordinate system\n\n    return this.restore();\n  }\n};\n\nvar MARKERS = [0xffc0, 0xffc1, 0xffc2, 0xffc3, 0xffc5, 0xffc6, 0xffc7, 0xffc8, 0xffc9, 0xffca, 0xffcb, 0xffcc, 0xffcd, 0xffce, 0xffcf];\nvar COLOR_SPACE_MAP = {\n  1: 'DeviceGray',\n  3: 'DeviceRGB',\n  4: 'DeviceCMYK'\n};\n\nvar JPEG =\n/*#__PURE__*/\nfunction () {\n  function JPEG(data, label) {\n    _classCallCheck(this, JPEG);\n\n    var marker;\n    this.data = data;\n    this.label = label;\n\n    if (this.data.readUInt16BE(0) !== 0xffd8) {\n      throw 'SOI not found in JPEG';\n    }\n\n    var pos = 2;\n\n    while (pos < this.data.length) {\n      marker = this.data.readUInt16BE(pos);\n      pos += 2;\n\n      if (MARKERS.includes(marker)) {\n        break;\n      }\n\n      pos += this.data.readUInt16BE(pos);\n    }\n\n    if (!MARKERS.includes(marker)) {\n      throw 'Invalid JPEG.';\n    }\n\n    pos += 2;\n    this.bits = this.data[pos++];\n    this.height = this.data.readUInt16BE(pos);\n    pos += 2;\n    this.width = this.data.readUInt16BE(pos);\n    pos += 2;\n    var channels = this.data[pos++];\n    this.colorSpace = COLOR_SPACE_MAP[channels];\n    this.obj = null;\n  }\n\n  _createClass(JPEG, [{\n    key: \"embed\",\n    value: function embed(document) {\n      if (this.obj) {\n        return;\n      }\n\n      this.obj = document.ref({\n        Type: 'XObject',\n        Subtype: 'Image',\n        BitsPerComponent: this.bits,\n        Width: this.width,\n        Height: this.height,\n        ColorSpace: this.colorSpace,\n        Filter: 'DCTDecode'\n      }); // add extra decode params for CMYK images. By swapping the\n      // min and max values from the default, we invert the colors. See\n      // section 4.8.4 of the spec.\n\n      if (this.colorSpace === 'DeviceCMYK') {\n        this.obj.data['Decode'] = [1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0];\n      }\n\n      this.obj.end(this.data); // free memory\n\n      return this.data = null;\n    }\n  }]);\n\n  return JPEG;\n}();\n\nvar PNGImage =\n/*#__PURE__*/\nfunction () {\n  function PNGImage(data, label) {\n    _classCallCheck(this, PNGImage);\n\n    this.label = label;\n    this.image = new PNG(data);\n    this.width = this.image.width;\n    this.height = this.image.height;\n    this.imgData = this.image.imgData;\n    this.obj = null;\n  }\n\n  _createClass(PNGImage, [{\n    key: \"embed\",\n    value: function embed(document) {\n      this.document = document;\n\n      if (this.obj) {\n        return;\n      }\n\n      var hasAlphaChannel = this.image.hasAlphaChannel;\n      this.obj = this.document.ref({\n        Type: 'XObject',\n        Subtype: 'Image',\n        BitsPerComponent: hasAlphaChannel ? 8 : this.image.bits,\n        Width: this.width,\n        Height: this.height,\n        Filter: 'FlateDecode'\n      });\n\n      if (!hasAlphaChannel) {\n        var params = this.document.ref({\n          Predictor: 15,\n          Colors: this.image.colors,\n          BitsPerComponent: this.image.bits,\n          Columns: this.width\n        });\n        this.obj.data['DecodeParms'] = params;\n        params.end();\n      }\n\n      if (this.image.palette.length === 0) {\n        this.obj.data['ColorSpace'] = this.image.colorSpace;\n      } else {\n        // embed the color palette in the PDF as an object stream\n        var palette = this.document.ref();\n        palette.end(new Buffer(this.image.palette)); // build the color space array for the image\n\n        this.obj.data['ColorSpace'] = ['Indexed', 'DeviceRGB', this.image.palette.length / 3 - 1, palette];\n      } // For PNG color types 0, 2 and 3, the transparency data is stored in\n      // a dedicated PNG chunk.\n\n\n      if (this.image.transparency.grayscale != null) {\n        // Use Color Key Masking (spec section 4.8.5)\n        // An array with N elements, where N is two times the number of color components.\n        var val = this.image.transparency.grayscale;\n        this.obj.data['Mask'] = [val, val];\n      } else if (this.image.transparency.rgb) {\n        // Use Color Key Masking (spec section 4.8.5)\n        // An array with N elements, where N is two times the number of color components.\n        var rgb = this.image.transparency.rgb;\n        var mask = [];\n        var _iteratorNormalCompletion = true;\n        var _didIteratorError = false;\n        var _iteratorError = undefined;\n\n        try {\n          for (var _iterator = rgb[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n            var x = _step.value;\n            mask.push(x, x);\n          }\n        } catch (err) {\n          _didIteratorError = true;\n          _iteratorError = err;\n        } finally {\n          try {\n            if (!_iteratorNormalCompletion && _iterator.return != null) {\n              _iterator.return();\n            }\n          } finally {\n            if (_didIteratorError) {\n              throw _iteratorError;\n            }\n          }\n        }\n\n        this.obj.data['Mask'] = mask;\n      } else if (this.image.transparency.indexed) {\n        // Create a transparency SMask for the image based on the data\n        // in the PLTE and tRNS sections. See below for details on SMasks.\n        return this.loadIndexedAlphaChannel();\n      } else if (hasAlphaChannel) {\n        // For PNG color types 4 and 6, the transparency data is stored as a alpha\n        // channel mixed in with the main image data. Separate this data out into an\n        // SMask object and store it separately in the PDF.\n        return this.splitAlphaChannel();\n      }\n\n      this.finalize();\n    }\n  }, {\n    key: \"finalize\",\n    value: function finalize() {\n      if (this.alphaChannel) {\n        var sMask = this.document.ref({\n          Type: 'XObject',\n          Subtype: 'Image',\n          Height: this.height,\n          Width: this.width,\n          BitsPerComponent: 8,\n          Filter: 'FlateDecode',\n          ColorSpace: 'DeviceGray',\n          Decode: [0, 1]\n        });\n        sMask.end(this.alphaChannel);\n        this.obj.data['SMask'] = sMask;\n      } // add the actual image data\n\n\n      this.obj.end(this.imgData); // free memory\n\n      this.image = null;\n      return this.imgData = null;\n    }\n  }, {\n    key: \"splitAlphaChannel\",\n    value: function splitAlphaChannel() {\n      var _this = this;\n\n      return this.image.decodePixels(function (pixels) {\n        var a, p;\n        var colorCount = _this.image.colors;\n        var pixelCount = _this.width * _this.height;\n        var imgData = new Buffer(pixelCount * colorCount);\n        var alphaChannel = new Buffer(pixelCount);\n        var i = p = a = 0;\n        var len = pixels.length; // For 16bit images copy only most significant byte (MSB) - PNG data is always stored in network byte order (MSB first)\n\n        var skipByteCount = _this.image.bits === 16 ? 1 : 0;\n\n        while (i < len) {\n          for (var colorIndex = 0; colorIndex < colorCount; colorIndex++) {\n            imgData[p++] = pixels[i++];\n            i += skipByteCount;\n          }\n\n          alphaChannel[a++] = pixels[i++];\n          i += skipByteCount;\n        }\n\n        _this.imgData = zlib.deflateSync(imgData);\n        _this.alphaChannel = zlib.deflateSync(alphaChannel);\n        return _this.finalize();\n      });\n    }\n  }, {\n    key: \"loadIndexedAlphaChannel\",\n    value: function loadIndexedAlphaChannel() {\n      var _this2 = this;\n\n      var transparency = this.image.transparency.indexed;\n      return this.image.decodePixels(function (pixels) {\n        var alphaChannel = new Buffer(_this2.width * _this2.height);\n        var i = 0;\n\n        for (var j = 0, end = pixels.length; j < end; j++) {\n          alphaChannel[i++] = transparency[pixels[j]];\n        }\n\n        _this2.alphaChannel = zlib.deflateSync(alphaChannel);\n        return _this2.finalize();\n      });\n    }\n  }]);\n\n  return PNGImage;\n}();\n\nvar PDFImage =\n/*#__PURE__*/\nfunction () {\n  function PDFImage() {\n    _classCallCheck(this, PDFImage);\n  }\n\n  _createClass(PDFImage, null, [{\n    key: \"open\",\n    value: function open(src, label) {\n      var data;\n\n      if (Buffer.isBuffer(src)) {\n        data = src;\n      } else if (src instanceof ArrayBuffer) {\n        data = new Buffer(new Uint8Array(src));\n      } else {\n        var match;\n\n        if (match = /^data:.+;base64,(.*)$/.exec(src)) {\n          data = new Buffer(match[1], 'base64');\n        } else {\n          data = fs.readFileSync(src);\n\n          if (!data) {\n            return;\n          }\n        }\n      }\n\n      if (data[0] === 0xff && data[1] === 0xd8) {\n        return new JPEG(data, label);\n      } else if (data[0] === 0x89 && data.toString('ascii', 1, 4) === 'PNG') {\n        return new PNGImage(data, label);\n      } else {\n        throw new Error('Unknown image format.');\n      }\n    }\n  }]);\n\n  return PDFImage;\n}();\n\nvar ImagesMixin = {\n  initImages: function initImages() {\n    this._imageRegistry = {};\n    return this._imageCount = 0;\n  },\n  image: function image(src, x, y) {\n    var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n    var bh, bp, bw, image, ip, left, left1;\n\n    if (typeof x === 'object') {\n      options = x;\n      x = null;\n    }\n\n    x = (left = x != null ? x : options.x) != null ? left : this.x;\n    y = (left1 = y != null ? y : options.y) != null ? left1 : this.y;\n\n    if (typeof src === 'string') {\n      image = this._imageRegistry[src];\n    }\n\n    if (!image) {\n      if (src.width && src.height) {\n        image = src;\n      } else {\n        image = this.openImage(src);\n      }\n    }\n\n    if (!image.obj) {\n      image.embed(this);\n    }\n\n    if (this.page.xobjects[image.label] == null) {\n      this.page.xobjects[image.label] = image.obj;\n    }\n\n    var w = options.width || image.width;\n    var h = options.height || image.height;\n\n    if (options.width && !options.height) {\n      var wp = w / image.width;\n      w = image.width * wp;\n      h = image.height * wp;\n    } else if (options.height && !options.width) {\n      var hp = h / image.height;\n      w = image.width * hp;\n      h = image.height * hp;\n    } else if (options.scale) {\n      w = image.width * options.scale;\n      h = image.height * options.scale;\n    } else if (options.fit) {\n      var _options$fit = _slicedToArray(options.fit, 2);\n\n      bw = _options$fit[0];\n      bh = _options$fit[1];\n      bp = bw / bh;\n      ip = image.width / image.height;\n\n      if (ip > bp) {\n        w = bw;\n        h = bw / ip;\n      } else {\n        h = bh;\n        w = bh * ip;\n      }\n    } else if (options.cover) {\n      var _options$cover = _slicedToArray(options.cover, 2);\n\n      bw = _options$cover[0];\n      bh = _options$cover[1];\n      bp = bw / bh;\n      ip = image.width / image.height;\n\n      if (ip > bp) {\n        h = bh;\n        w = bh * ip;\n      } else {\n        w = bw;\n        h = bw / ip;\n      }\n    }\n\n    if (options.fit || options.cover) {\n      if (options.align === 'center') {\n        x = x + bw / 2 - w / 2;\n      } else if (options.align === 'right') {\n        x = x + bw - w;\n      }\n\n      if (options.valign === 'center') {\n        y = y + bh / 2 - h / 2;\n      } else if (options.valign === 'bottom') {\n        y = y + bh - h;\n      }\n    } // create link annotations if the link option is given\n\n\n    if (options.link != null) {\n      this.link(x, y, w, h, options.link);\n    }\n\n    if (options.goTo != null) {\n      this.goTo(x, y, w, h, options.goTo);\n    }\n\n    if (options.destination != null) {\n      this.addNamedDestination(options.destination, 'XYZ', x, y, null);\n    } // Set the current y position to below the image if it is in the document flow\n\n\n    if (this.y === y) {\n      this.y += h;\n    }\n\n    this.save();\n    this.transform(w, 0, 0, -h, x, y + h);\n    this.addContent(\"/\".concat(image.label, \" Do\"));\n    this.restore();\n    return this;\n  },\n  openImage: function openImage(src) {\n    var image;\n\n    if (typeof src === 'string') {\n      image = this._imageRegistry[src];\n    }\n\n    if (!image) {\n      image = PDFImage.open(src, \"I\".concat(++this._imageCount));\n\n      if (typeof src === 'string') {\n        this._imageRegistry[src] = image;\n      }\n    }\n\n    return image;\n  }\n};\n\nvar AnnotationsMixin = {\n  annotate: function annotate(x, y, w, h, options) {\n    options.Type = 'Annot';\n    options.Rect = this._convertRect(x, y, w, h);\n    options.Border = [0, 0, 0];\n\n    if (options.Subtype !== 'Link') {\n      if (options.C == null) {\n        options.C = this._normalizeColor(options.color || [0, 0, 0]);\n      }\n    } // convert colors\n\n\n    delete options.color;\n\n    if (typeof options.Dest === 'string') {\n      options.Dest = new String(options.Dest);\n    } // Capitalize keys\n\n\n    for (var key in options) {\n      var val = options[key];\n      options[key[0].toUpperCase() + key.slice(1)] = val;\n    }\n\n    var ref = this.ref(options);\n    this.page.annotations.push(ref);\n    ref.end();\n    return this;\n  },\n  note: function note(x, y, w, h, contents) {\n    var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {};\n    options.Subtype = 'Text';\n    options.Contents = new String(contents);\n    options.Name = 'Comment';\n\n    if (options.color == null) {\n      options.color = [243, 223, 92];\n    }\n\n    return this.annotate(x, y, w, h, options);\n  },\n  goTo: function goTo(x, y, w, h, name) {\n    var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {};\n    options.Subtype = 'Link';\n    options.A = this.ref({\n      S: 'GoTo',\n      D: new String(name)\n    });\n    options.A.end();\n    return this.annotate(x, y, w, h, options);\n  },\n  link: function link(x, y, w, h, url) {\n    var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {};\n    options.Subtype = 'Link';\n\n    if (typeof url === 'number') {\n      // Link to a page in the document (the page must already exist)\n      var pages = this._root.data.Pages.data;\n\n      if (url >= 0 && url < pages.Kids.length) {\n        options.A = this.ref({\n          S: 'GoTo',\n          D: [pages.Kids[url], 'XYZ', null, null, null]\n        });\n        options.A.end();\n      } else {\n        throw new Error(\"The document has no page \".concat(url));\n      }\n    } else {\n      // Link to an external url\n      options.A = this.ref({\n        S: 'URI',\n        URI: new String(url)\n      });\n      options.A.end();\n    }\n\n    return this.annotate(x, y, w, h, options);\n  },\n  _markup: function _markup(x, y, w, h) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n\n    var _this$_convertRect = this._convertRect(x, y, w, h),\n        _this$_convertRect2 = _slicedToArray(_this$_convertRect, 4),\n        x1 = _this$_convertRect2[0],\n        y1 = _this$_convertRect2[1],\n        x2 = _this$_convertRect2[2],\n        y2 = _this$_convertRect2[3];\n\n    options.QuadPoints = [x1, y2, x2, y2, x1, y1, x2, y1];\n    options.Contents = new String();\n    return this.annotate(x, y, w, h, options);\n  },\n  highlight: function highlight(x, y, w, h) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n    options.Subtype = 'Highlight';\n\n    if (options.color == null) {\n      options.color = [241, 238, 148];\n    }\n\n    return this._markup(x, y, w, h, options);\n  },\n  underline: function underline(x, y, w, h) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n    options.Subtype = 'Underline';\n    return this._markup(x, y, w, h, options);\n  },\n  strike: function strike(x, y, w, h) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n    options.Subtype = 'StrikeOut';\n    return this._markup(x, y, w, h, options);\n  },\n  lineAnnotation: function lineAnnotation(x1, y1, x2, y2) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n    options.Subtype = 'Line';\n    options.Contents = new String();\n    options.L = [x1, this.page.height - y1, x2, this.page.height - y2];\n    return this.annotate(x1, y1, x2, y2, options);\n  },\n  rectAnnotation: function rectAnnotation(x, y, w, h) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n    options.Subtype = 'Square';\n    options.Contents = new String();\n    return this.annotate(x, y, w, h, options);\n  },\n  ellipseAnnotation: function ellipseAnnotation(x, y, w, h) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};\n    options.Subtype = 'Circle';\n    options.Contents = new String();\n    return this.annotate(x, y, w, h, options);\n  },\n  textAnnotation: function textAnnotation(x, y, w, h, text) {\n    var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {};\n    options.Subtype = 'FreeText';\n    options.Contents = new String(text);\n    options.DA = new String();\n    return this.annotate(x, y, w, h, options);\n  },\n  _convertRect: function _convertRect(x1, y1, w, h) {\n    // flip y1 and y2\n    var y2 = y1;\n    y1 += h; // make x2\n\n    var x2 = x1 + w; // apply current transformation matrix to points\n\n    var _this$_ctm = _slicedToArray(this._ctm, 6),\n        m0 = _this$_ctm[0],\n        m1 = _this$_ctm[1],\n        m2 = _this$_ctm[2],\n        m3 = _this$_ctm[3],\n        m4 = _this$_ctm[4],\n        m5 = _this$_ctm[5];\n\n    x1 = m0 * x1 + m2 * y1 + m4;\n    y1 = m1 * x1 + m3 * y1 + m5;\n    x2 = m0 * x2 + m2 * y2 + m4;\n    y2 = m1 * x2 + m3 * y2 + m5;\n    return [x1, y1, x2, y2];\n  }\n};\n\nvar PDFOutline =\n/*#__PURE__*/\nfunction () {\n  function PDFOutline(document, parent, title, dest) {\n    var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {\n      expanded: false\n    };\n\n    _classCallCheck(this, PDFOutline);\n\n    this.document = document;\n    this.options = options;\n    this.outlineData = {};\n\n    if (dest !== null) {\n      this.outlineData['Dest'] = [dest.dictionary, 'Fit'];\n    }\n\n    if (parent !== null) {\n      this.outlineData['Parent'] = parent;\n    }\n\n    if (title !== null) {\n      this.outlineData['Title'] = new String(title);\n    }\n\n    this.dictionary = this.document.ref(this.outlineData);\n    this.children = [];\n  }\n\n  _createClass(PDFOutline, [{\n    key: \"addItem\",\n    value: function addItem(title) {\n      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n        expanded: false\n      };\n      var result = new PDFOutline(this.document, this.dictionary, title, this.document.page, options);\n      this.children.push(result);\n      return result;\n    }\n  }, {\n    key: \"endOutline\",\n    value: function endOutline() {\n      if (this.children.length > 0) {\n        if (this.options.expanded) {\n          this.outlineData.Count = this.children.length;\n        }\n\n        var first = this.children[0],\n            last = this.children[this.children.length - 1];\n        this.outlineData.First = first.dictionary;\n        this.outlineData.Last = last.dictionary;\n\n        for (var i = 0, len = this.children.length; i < len; i++) {\n          var child = this.children[i];\n\n          if (i > 0) {\n            child.outlineData.Prev = this.children[i - 1].dictionary;\n          }\n\n          if (i < this.children.length - 1) {\n            child.outlineData.Next = this.children[i + 1].dictionary;\n          }\n\n          child.endOutline();\n        }\n      }\n\n      return this.dictionary.end();\n    }\n  }]);\n\n  return PDFOutline;\n}();\n\nvar OutlineMixin = {\n  initOutline: function initOutline() {\n    return this.outline = new PDFOutline(this, null, null, null);\n  },\n  endOutline: function endOutline() {\n    this.outline.endOutline();\n\n    if (this.outline.children.length > 0) {\n      this._root.data.Outlines = this.outline.dictionary;\n      return this._root.data.PageMode = 'UseOutlines';\n    }\n  }\n};\n\nvar PDFDocument =\n/*#__PURE__*/\nfunction (_stream$Readable) {\n  _inherits(PDFDocument, _stream$Readable);\n\n  function PDFDocument() {\n    var _this;\n\n    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n    _classCallCheck(this, PDFDocument);\n\n    _this = _possibleConstructorReturn(this, _getPrototypeOf(PDFDocument).call(this, options));\n    _this.options = options; // PDF version\n\n    switch (options.pdfVersion) {\n      case '1.4':\n        _this.version = 1.4;\n        break;\n\n      case '1.5':\n        _this.version = 1.5;\n        break;\n\n      case '1.6':\n        _this.version = 1.6;\n        break;\n\n      case '1.7':\n      case '1.7ext3':\n        _this.version = 1.7;\n        break;\n\n      default:\n        _this.version = 1.3;\n        break;\n    } // Whether streams should be compressed\n\n\n    _this.compress = _this.options.compress != null ? _this.options.compress : true;\n    _this._pageBuffer = [];\n    _this._pageBufferStart = 0; // The PDF object store\n\n    _this._offsets = [];\n    _this._waiting = 0;\n    _this._ended = false;\n    _this._offset = 0;\n\n    var Pages = _this.ref({\n      Type: 'Pages',\n      Count: 0,\n      Kids: []\n    });\n\n    var Names = _this.ref({\n      Dests: new PDFNameTree()\n    });\n\n    _this._root = _this.ref({\n      Type: 'Catalog',\n      Pages: Pages,\n      Names: Names\n    }); // The current page\n\n    _this.page = null; // Initialize mixins\n\n    _this.initColor();\n\n    _this.initVector();\n\n    _this.initFonts(options.font);\n\n    _this.initText();\n\n    _this.initImages();\n\n    _this.initOutline(); // Initialize the metadata\n\n\n    _this.info = {\n      Producer: 'PDFKit',\n      Creator: 'PDFKit',\n      CreationDate: new Date()\n    };\n\n    if (_this.options.info) {\n      for (var key in _this.options.info) {\n        var val = _this.options.info[key];\n        _this.info[key] = val;\n      }\n    } // Generate file ID\n\n\n    _this._id = PDFSecurity.generateFileID(_this.info); // Initialize security settings\n\n    _this._security = PDFSecurity.create(_assertThisInitialized(_this), options); // Write the header\n    // PDF version\n\n    _this._write(\"%PDF-\".concat(_this.version)); // 4 binary chars, as recommended by the spec\n\n\n    _this._write('%\\xFF\\xFF\\xFF\\xFF'); // Add the first page\n\n\n    if (_this.options.autoFirstPage !== false) {\n      _this.addPage();\n    }\n\n    return _this;\n  }\n\n  _createClass(PDFDocument, [{\n    key: \"addPage\",\n    value: function addPage(options) {\n      // end the current page if needed\n      if (options == null) {\n        options = this.options;\n      }\n\n      if (!this.options.bufferPages) {\n        this.flushPages();\n      } // create a page object\n\n\n      this.page = new PDFPage(this, options);\n\n      this._pageBuffer.push(this.page); // add the page to the object store\n\n\n      var pages = this._root.data.Pages.data;\n      pages.Kids.push(this.page.dictionary);\n      pages.Count++; // reset x and y coordinates\n\n      this.x = this.page.margins.left;\n      this.y = this.page.margins.top; // flip PDF coordinate system so that the origin is in\n      // the top left rather than the bottom left\n\n      this._ctm = [1, 0, 0, 1, 0, 0];\n      this.transform(1, 0, 0, -1, 0, this.page.height);\n      this.emit('pageAdded');\n      return this;\n    }\n  }, {\n    key: \"bufferedPageRange\",\n    value: function bufferedPageRange() {\n      return {\n        start: this._pageBufferStart,\n        count: this._pageBuffer.length\n      };\n    }\n  }, {\n    key: \"switchToPage\",\n    value: function switchToPage(n) {\n      var page;\n\n      if (!(page = this._pageBuffer[n - this._pageBufferStart])) {\n        throw new Error(\"switchToPage(\".concat(n, \") out of bounds, current buffer covers pages \").concat(this._pageBufferStart, \" to \").concat(this._pageBufferStart + this._pageBuffer.length - 1));\n      }\n\n      return this.page = page;\n    }\n  }, {\n    key: \"flushPages\",\n    value: function flushPages() {\n      // this local variable exists so we're future-proof against\n      // reentrant calls to flushPages.\n      var pages = this._pageBuffer;\n      this._pageBuffer = [];\n      this._pageBufferStart += pages.length;\n      var _iteratorNormalCompletion = true;\n      var _didIteratorError = false;\n      var _iteratorError = undefined;\n\n      try {\n        for (var _iterator = pages[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n          var page = _step.value;\n          page.end();\n        }\n      } catch (err) {\n        _didIteratorError = true;\n        _iteratorError = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion && _iterator.return != null) {\n            _iterator.return();\n          }\n        } finally {\n          if (_didIteratorError) {\n            throw _iteratorError;\n          }\n        }\n      }\n    }\n  }, {\n    key: \"addNamedDestination\",\n    value: function addNamedDestination(name) {\n      for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n        args[_key - 1] = arguments[_key];\n      }\n\n      if (args.length === 0) {\n        args = ['XYZ', null, null, null];\n      }\n\n      if (args[0] === 'XYZ' && args[2] !== null) {\n        args[2] = this.page.height - args[2];\n      }\n\n      args.unshift(this.page.dictionary);\n\n      this._root.data.Names.data.Dests.add(name, args);\n    }\n  }, {\n    key: \"ref\",\n    value: function ref(data) {\n      var ref = new PDFReference(this, this._offsets.length + 1, data);\n\n      this._offsets.push(null); // placeholder for this object's offset once it is finalized\n\n\n      this._waiting++;\n      return ref;\n    }\n  }, {\n    key: \"_read\",\n    value: function _read() {} // do nothing, but this method is required by node\n\n  }, {\n    key: \"_write\",\n    value: function _write(data) {\n      if (!Buffer.isBuffer(data)) {\n        data = new Buffer(data + '\\n', 'binary');\n      }\n\n      this.push(data);\n      return this._offset += data.length;\n    }\n  }, {\n    key: \"addContent\",\n    value: function addContent(data) {\n      this.page.write(data);\n      return this;\n    }\n  }, {\n    key: \"_refEnd\",\n    value: function _refEnd(ref) {\n      this._offsets[ref.id - 1] = ref.offset;\n\n      if (--this._waiting === 0 && this._ended) {\n        this._finalize();\n\n        return this._ended = false;\n      }\n    }\n  }, {\n    key: \"write\",\n    value: function write(filename, fn) {\n      // print a deprecation warning with a stacktrace\n      var err = new Error(\"PDFDocument#write is deprecated, and will be removed in a future version of PDFKit. Please pipe the document into a Node stream.\");\n      console.warn(err.stack);\n      this.pipe(fs.createWriteStream(filename));\n      this.end();\n      return this.once('end', fn);\n    }\n  }, {\n    key: \"end\",\n    value: function end() {\n      this.flushPages();\n      this._info = this.ref();\n\n      for (var key in this.info) {\n        var val = this.info[key];\n\n        if (typeof val === 'string') {\n          val = new String(val);\n        }\n\n        var entry = this.ref(val);\n        entry.end();\n        this._info.data[key] = entry;\n      }\n\n      this._info.end();\n\n      for (var name in this._fontFamilies) {\n        var font = this._fontFamilies[name];\n        font.finalize();\n      }\n\n      this.endOutline();\n\n      this._root.end();\n\n      this._root.data.Pages.end();\n\n      this._root.data.Names.end();\n\n      if (this._security) {\n        this._security.end();\n      }\n\n      if (this._waiting === 0) {\n        return this._finalize();\n      } else {\n        return this._ended = true;\n      }\n    }\n  }, {\n    key: \"_finalize\",\n    value: function _finalize(fn) {\n      // generate xref\n      var xRefOffset = this._offset;\n\n      this._write('xref');\n\n      this._write(\"0 \".concat(this._offsets.length + 1));\n\n      this._write('0000000000 65535 f ');\n\n      var _iteratorNormalCompletion2 = true;\n      var _didIteratorError2 = false;\n      var _iteratorError2 = undefined;\n\n      try {\n        for (var _iterator2 = this._offsets[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n          var offset = _step2.value;\n          offset = \"0000000000\".concat(offset).slice(-10);\n\n          this._write(offset + ' 00000 n ');\n        } // trailer\n\n      } catch (err) {\n        _didIteratorError2 = true;\n        _iteratorError2 = err;\n      } finally {\n        try {\n          if (!_iteratorNormalCompletion2 && _iterator2.return != null) {\n            _iterator2.return();\n          }\n        } finally {\n          if (_didIteratorError2) {\n            throw _iteratorError2;\n          }\n        }\n      }\n\n      var trailer = {\n        Size: this._offsets.length + 1,\n        Root: this._root,\n        Info: this._info,\n        ID: [this._id, this._id]\n      };\n\n      if (this._security) {\n        trailer.Encrypt = this._security.dictionary;\n      }\n\n      this._write('trailer');\n\n      this._write(PDFObject.convert(trailer));\n\n      this._write('startxref');\n\n      this._write(\"\".concat(xRefOffset));\n\n      this._write('%%EOF'); // end the stream\n\n\n      return this.push(null);\n    }\n  }, {\n    key: \"toString\",\n    value: function toString() {\n      return '[object PDFDocument]';\n    }\n  }]);\n\n  return PDFDocument;\n}(stream.Readable);\n\nvar mixin = function mixin(methods) {\n  Object.assign(PDFDocument.prototype, methods);\n};\n\nmixin(ColorMixin);\nmixin(VectorMixin);\nmixin(FontsMixin);\nmixin(TextMixin);\nmixin(ImagesMixin);\nmixin(AnnotationsMixin);\nmixin(OutlineMixin);\n\nexport default PDFDocument;\n//# sourceMappingURL=pdfkit.es5.js.map\n","'use strict';\n// B.2.3.12 String.prototype.strike()\nrequire('./_string-html')('strike', function (createHTML) {\n  return function strike() {\n    return createHTML(this, 'strike', '', '');\n  };\n});\n","module.exports = require('./_shared')('native-function-to-string', Function.toString);\n","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar DESCRIPTORS = require('./_descriptors');\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n  var A = {};\n  var B = {};\n  // eslint-disable-next-line no-undef\n  var S = Symbol();\n  var K = 'abcdefghijklmnopqrst';\n  A[S] = 7;\n  K.split('').forEach(function (k) { B[k] = k; });\n  return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n  var T = toObject(target);\n  var aLen = arguments.length;\n  var index = 1;\n  var getSymbols = gOPS.f;\n  var isEnum = pIE.f;\n  while (aLen > index) {\n    var S = IObject(arguments[index++]);\n    var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n    var length = keys.length;\n    var j = 0;\n    var key;\n    while (length > j) {\n      key = keys[j++];\n      if (!DESCRIPTORS || isEnum.call(S, key)) T[key] = S[key];\n    }\n  } return T;\n} : $assign;\n","'use strict';\nvar global = require('./_global');\nvar DESCRIPTORS = require('./_descriptors');\nvar LIBRARY = require('./_library');\nvar $typed = require('./_typed');\nvar hide = require('./_hide');\nvar redefineAll = require('./_redefine-all');\nvar fails = require('./_fails');\nvar anInstance = require('./_an-instance');\nvar toInteger = require('./_to-integer');\nvar toLength = require('./_to-length');\nvar toIndex = require('./_to-index');\nvar gOPN = require('./_object-gopn').f;\nvar dP = require('./_object-dp').f;\nvar arrayFill = require('./_array-fill');\nvar setToStringTag = require('./_set-to-string-tag');\nvar ARRAY_BUFFER = 'ArrayBuffer';\nvar DATA_VIEW = 'DataView';\nvar PROTOTYPE = 'prototype';\nvar WRONG_LENGTH = 'Wrong length!';\nvar WRONG_INDEX = 'Wrong index!';\nvar $ArrayBuffer = global[ARRAY_BUFFER];\nvar $DataView = global[DATA_VIEW];\nvar Math = global.Math;\nvar RangeError = global.RangeError;\n// eslint-disable-next-line no-shadow-restricted-names\nvar Infinity = global.Infinity;\nvar BaseBuffer = $ArrayBuffer;\nvar abs = Math.abs;\nvar pow = Math.pow;\nvar floor = Math.floor;\nvar log = Math.log;\nvar LN2 = Math.LN2;\nvar BUFFER = 'buffer';\nvar BYTE_LENGTH = 'byteLength';\nvar BYTE_OFFSET = 'byteOffset';\nvar $BUFFER = DESCRIPTORS ? '_b' : BUFFER;\nvar $LENGTH = DESCRIPTORS ? '_l' : BYTE_LENGTH;\nvar $OFFSET = DESCRIPTORS ? '_o' : BYTE_OFFSET;\n\n// IEEE754 conversions based on https://github.com/feross/ieee754\nfunction packIEEE754(value, mLen, nBytes) {\n  var buffer = new Array(nBytes);\n  var eLen = nBytes * 8 - mLen - 1;\n  var eMax = (1 << eLen) - 1;\n  var eBias = eMax >> 1;\n  var rt = mLen === 23 ? pow(2, -24) - pow(2, -77) : 0;\n  var i = 0;\n  var s = value < 0 || value === 0 && 1 / value < 0 ? 1 : 0;\n  var e, m, c;\n  value = abs(value);\n  // eslint-disable-next-line no-self-compare\n  if (value != value || value === Infinity) {\n    // eslint-disable-next-line no-self-compare\n    m = value != value ? 1 : 0;\n    e = eMax;\n  } else {\n    e = floor(log(value) / LN2);\n    if (value * (c = pow(2, -e)) < 1) {\n      e--;\n      c *= 2;\n    }\n    if (e + eBias >= 1) {\n      value += rt / c;\n    } else {\n      value += rt * pow(2, 1 - eBias);\n    }\n    if (value * c >= 2) {\n      e++;\n      c /= 2;\n    }\n    if (e + eBias >= eMax) {\n      m = 0;\n      e = eMax;\n    } else if (e + eBias >= 1) {\n      m = (value * c - 1) * pow(2, mLen);\n      e = e + eBias;\n    } else {\n      m = value * pow(2, eBias - 1) * pow(2, mLen);\n      e = 0;\n    }\n  }\n  for (; mLen >= 8; buffer[i++] = m & 255, m /= 256, mLen -= 8);\n  e = e << mLen | m;\n  eLen += mLen;\n  for (; eLen > 0; buffer[i++] = e & 255, e /= 256, eLen -= 8);\n  buffer[--i] |= s * 128;\n  return buffer;\n}\nfunction unpackIEEE754(buffer, mLen, nBytes) {\n  var eLen = nBytes * 8 - mLen - 1;\n  var eMax = (1 << eLen) - 1;\n  var eBias = eMax >> 1;\n  var nBits = eLen - 7;\n  var i = nBytes - 1;\n  var s = buffer[i--];\n  var e = s & 127;\n  var m;\n  s >>= 7;\n  for (; nBits > 0; e = e * 256 + buffer[i], i--, nBits -= 8);\n  m = e & (1 << -nBits) - 1;\n  e >>= -nBits;\n  nBits += mLen;\n  for (; nBits > 0; m = m * 256 + buffer[i], i--, nBits -= 8);\n  if (e === 0) {\n    e = 1 - eBias;\n  } else if (e === eMax) {\n    return m ? NaN : s ? -Infinity : Infinity;\n  } else {\n    m = m + pow(2, mLen);\n    e = e - eBias;\n  } return (s ? -1 : 1) * m * pow(2, e - mLen);\n}\n\nfunction unpackI32(bytes) {\n  return bytes[3] << 24 | bytes[2] << 16 | bytes[1] << 8 | bytes[0];\n}\nfunction packI8(it) {\n  return [it & 0xff];\n}\nfunction packI16(it) {\n  return [it & 0xff, it >> 8 & 0xff];\n}\nfunction packI32(it) {\n  return [it & 0xff, it >> 8 & 0xff, it >> 16 & 0xff, it >> 24 & 0xff];\n}\nfunction packF64(it) {\n  return packIEEE754(it, 52, 8);\n}\nfunction packF32(it) {\n  return packIEEE754(it, 23, 4);\n}\n\nfunction addGetter(C, key, internal) {\n  dP(C[PROTOTYPE], key, { get: function () { return this[internal]; } });\n}\n\nfunction get(view, bytes, index, isLittleEndian) {\n  var numIndex = +index;\n  var intIndex = toIndex(numIndex);\n  if (intIndex + bytes > view[$LENGTH]) throw RangeError(WRONG_INDEX);\n  var store = view[$BUFFER]._b;\n  var start = intIndex + view[$OFFSET];\n  var pack = store.slice(start, start + bytes);\n  return isLittleEndian ? pack : pack.reverse();\n}\nfunction set(view, bytes, index, conversion, value, isLittleEndian) {\n  var numIndex = +index;\n  var intIndex = toIndex(numIndex);\n  if (intIndex + bytes > view[$LENGTH]) throw RangeError(WRONG_INDEX);\n  var store = view[$BUFFER]._b;\n  var start = intIndex + view[$OFFSET];\n  var pack = conversion(+value);\n  for (var i = 0; i < bytes; i++) store[start + i] = pack[isLittleEndian ? i : bytes - i - 1];\n}\n\nif (!$typed.ABV) {\n  $ArrayBuffer = function ArrayBuffer(length) {\n    anInstance(this, $ArrayBuffer, ARRAY_BUFFER);\n    var byteLength = toIndex(length);\n    this._b = arrayFill.call(new Array(byteLength), 0);\n    this[$LENGTH] = byteLength;\n  };\n\n  $DataView = function DataView(buffer, byteOffset, byteLength) {\n    anInstance(this, $DataView, DATA_VIEW);\n    anInstance(buffer, $ArrayBuffer, DATA_VIEW);\n    var bufferLength = buffer[$LENGTH];\n    var offset = toInteger(byteOffset);\n    if (offset < 0 || offset > bufferLength) throw RangeError('Wrong offset!');\n    byteLength = byteLength === undefined ? bufferLength - offset : toLength(byteLength);\n    if (offset + byteLength > bufferLength) throw RangeError(WRONG_LENGTH);\n    this[$BUFFER] = buffer;\n    this[$OFFSET] = offset;\n    this[$LENGTH] = byteLength;\n  };\n\n  if (DESCRIPTORS) {\n    addGetter($ArrayBuffer, BYTE_LENGTH, '_l');\n    addGetter($DataView, BUFFER, '_b');\n    addGetter($DataView, BYTE_LENGTH, '_l');\n    addGetter($DataView, BYTE_OFFSET, '_o');\n  }\n\n  redefineAll($DataView[PROTOTYPE], {\n    getInt8: function getInt8(byteOffset) {\n      return get(this, 1, byteOffset)[0] << 24 >> 24;\n    },\n    getUint8: function getUint8(byteOffset) {\n      return get(this, 1, byteOffset)[0];\n    },\n    getInt16: function getInt16(byteOffset /* , littleEndian */) {\n      var bytes = get(this, 2, byteOffset, arguments[1]);\n      return (bytes[1] << 8 | bytes[0]) << 16 >> 16;\n    },\n    getUint16: function getUint16(byteOffset /* , littleEndian */) {\n      var bytes = get(this, 2, byteOffset, arguments[1]);\n      return bytes[1] << 8 | bytes[0];\n    },\n    getInt32: function getInt32(byteOffset /* , littleEndian */) {\n      return unpackI32(get(this, 4, byteOffset, arguments[1]));\n    },\n    getUint32: function getUint32(byteOffset /* , littleEndian */) {\n      return unpackI32(get(this, 4, byteOffset, arguments[1])) >>> 0;\n    },\n    getFloat32: function getFloat32(byteOffset /* , littleEndian */) {\n      return unpackIEEE754(get(this, 4, byteOffset, arguments[1]), 23, 4);\n    },\n    getFloat64: function getFloat64(byteOffset /* , littleEndian */) {\n      return unpackIEEE754(get(this, 8, byteOffset, arguments[1]), 52, 8);\n    },\n    setInt8: function setInt8(byteOffset, value) {\n      set(this, 1, byteOffset, packI8, value);\n    },\n    setUint8: function setUint8(byteOffset, value) {\n      set(this, 1, byteOffset, packI8, value);\n    },\n    setInt16: function setInt16(byteOffset, value /* , littleEndian */) {\n      set(this, 2, byteOffset, packI16, value, arguments[2]);\n    },\n    setUint16: function setUint16(byteOffset, value /* , littleEndian */) {\n      set(this, 2, byteOffset, packI16, value, arguments[2]);\n    },\n    setInt32: function setInt32(byteOffset, value /* , littleEndian */) {\n      set(this, 4, byteOffset, packI32, value, arguments[2]);\n    },\n    setUint32: function setUint32(byteOffset, value /* , littleEndian */) {\n      set(this, 4, byteOffset, packI32, value, arguments[2]);\n    },\n    setFloat32: function setFloat32(byteOffset, value /* , littleEndian */) {\n      set(this, 4, byteOffset, packF32, value, arguments[2]);\n    },\n    setFloat64: function setFloat64(byteOffset, value /* , littleEndian */) {\n      set(this, 8, byteOffset, packF64, value, arguments[2]);\n    }\n  });\n} else {\n  if (!fails(function () {\n    $ArrayBuffer(1);\n  }) || !fails(function () {\n    new $ArrayBuffer(-1); // eslint-disable-line no-new\n  }) || fails(function () {\n    new $ArrayBuffer(); // eslint-disable-line no-new\n    new $ArrayBuffer(1.5); // eslint-disable-line no-new\n    new $ArrayBuffer(NaN); // eslint-disable-line no-new\n    return $ArrayBuffer.name != ARRAY_BUFFER;\n  })) {\n    $ArrayBuffer = function ArrayBuffer(length) {\n      anInstance(this, $ArrayBuffer);\n      return new BaseBuffer(toIndex(length));\n    };\n    var ArrayBufferProto = $ArrayBuffer[PROTOTYPE] = BaseBuffer[PROTOTYPE];\n    for (var keys = gOPN(BaseBuffer), j = 0, key; keys.length > j;) {\n      if (!((key = keys[j++]) in $ArrayBuffer)) hide($ArrayBuffer, key, BaseBuffer[key]);\n    }\n    if (!LIBRARY) ArrayBufferProto.constructor = $ArrayBuffer;\n  }\n  // iOS Safari 7.x bug\n  var view = new $DataView(new $ArrayBuffer(2));\n  var $setInt8 = $DataView[PROTOTYPE].setInt8;\n  view.setInt8(0, 2147483648);\n  view.setInt8(1, 2147483649);\n  if (view.getInt8(0) || !view.getInt8(1)) redefineAll($DataView[PROTOTYPE], {\n    setInt8: function setInt8(byteOffset, value) {\n      $setInt8.call(this, byteOffset, value << 24 >> 24);\n    },\n    setUint8: function setUint8(byteOffset, value) {\n      $setInt8.call(this, byteOffset, value << 24 >> 24);\n    }\n  }, true);\n}\nsetToStringTag($ArrayBuffer, ARRAY_BUFFER);\nsetToStringTag($DataView, DATA_VIEW);\nhide($DataView[PROTOTYPE], $typed.VIEW, true);\nexports[ARRAY_BUFFER] = $ArrayBuffer;\nexports[DATA_VIEW] = $DataView;\n","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n  anObject(O);\n  var keys = getKeys(Properties);\n  var length = keys.length;\n  var i = 0;\n  var P;\n  while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n  return O;\n};\n","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n","// 0 -> Array#forEach\n// 1 -> Array#map\n// 2 -> Array#filter\n// 3 -> Array#some\n// 4 -> Array#every\n// 5 -> Array#find\n// 6 -> Array#findIndex\nvar ctx = require('./_ctx');\nvar IObject = require('./_iobject');\nvar toObject = require('./_to-object');\nvar toLength = require('./_to-length');\nvar asc = require('./_array-species-create');\nmodule.exports = function (TYPE, $create) {\n  var IS_MAP = TYPE == 1;\n  var IS_FILTER = TYPE == 2;\n  var IS_SOME = TYPE == 3;\n  var IS_EVERY = TYPE == 4;\n  var IS_FIND_INDEX = TYPE == 6;\n  var NO_HOLES = TYPE == 5 || IS_FIND_INDEX;\n  var create = $create || asc;\n  return function ($this, callbackfn, that) {\n    var O = toObject($this);\n    var self = IObject(O);\n    var f = ctx(callbackfn, that, 3);\n    var length = toLength(self.length);\n    var index = 0;\n    var result = IS_MAP ? create($this, length) : IS_FILTER ? create($this, 0) : undefined;\n    var val, res;\n    for (;length > index; index++) if (NO_HOLES || index in self) {\n      val = self[index];\n      res = f(val, index, O);\n      if (TYPE) {\n        if (IS_MAP) result[index] = res;   // map\n        else if (res) switch (TYPE) {\n          case 3: return true;             // some\n          case 5: return val;              // find\n          case 6: return index;            // findIndex\n          case 2: result.push(val);        // filter\n        } else if (IS_EVERY) return false; // every\n      }\n    }\n    return IS_FIND_INDEX ? -1 : IS_SOME || IS_EVERY ? IS_EVERY : result;\n  };\n};\n","// 9.4.2.3 ArraySpeciesCreate(originalArray, length)\nvar speciesConstructor = require('./_array-species-constructor');\n\nmodule.exports = function (original, length) {\n  return new (speciesConstructor(original))(length);\n};\n","var isObject = require('./_is-object');\nvar isArray = require('./_is-array');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (original) {\n  var C;\n  if (isArray(original)) {\n    C = original.constructor;\n    // cross-realm fallback\n    if (typeof C == 'function' && (C === Array || isArray(C.prototype))) C = undefined;\n    if (isObject(C)) {\n      C = C[SPECIES];\n      if (C === null) C = undefined;\n    }\n  } return C === undefined ? Array : C;\n};\n","module.exports = function (done, value) {\n  return { value: value, done: !!done };\n};\n","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n  Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n  setToStringTag(Constructor, NAME + ' Iterator');\n};\n","'use strict';\nvar global = require('./_global');\nvar dP = require('./_object-dp');\nvar DESCRIPTORS = require('./_descriptors');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (KEY) {\n  var C = global[KEY];\n  if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n    configurable: true,\n    get: function () { return this; }\n  });\n};\n","// 22.1.3.3 Array.prototype.copyWithin(target, start, end = this.length)\n'use strict';\nvar toObject = require('./_to-object');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar toLength = require('./_to-length');\n\nmodule.exports = [].copyWithin || function copyWithin(target /* = 0 */, start /* = 0, end = @length */) {\n  var O = toObject(this);\n  var len = toLength(O.length);\n  var to = toAbsoluteIndex(target, len);\n  var from = toAbsoluteIndex(start, len);\n  var end = arguments.length > 2 ? arguments[2] : undefined;\n  var count = Math.min((end === undefined ? len : toAbsoluteIndex(end, len)) - from, len - to);\n  var inc = 1;\n  if (from < to && to < from + count) {\n    inc = -1;\n    from += count - 1;\n    to += count - 1;\n  }\n  while (count-- > 0) {\n    if (from in O) O[to] = O[from];\n    else delete O[to];\n    to += inc;\n    from += inc;\n  } return O;\n};\n","'use strict';\nvar regexpExec = require('./_regexp-exec');\nrequire('./_export')({\n  target: 'RegExp',\n  proto: true,\n  forced: regexpExec !== /./.exec\n}, {\n  exec: regexpExec\n});\n","var isObject = require('./_is-object');\nvar setPrototypeOf = require('./_set-proto').set;\nmodule.exports = function (that, target, C) {\n  var S = target.constructor;\n  var P;\n  if (S !== C && typeof S == 'function' && (P = S.prototype) !== C.prototype && isObject(P) && setPrototypeOf) {\n    setPrototypeOf(that, P);\n  } return that;\n};\n","var $export = require('./_export');\nvar defined = require('./_defined');\nvar fails = require('./_fails');\nvar spaces = require('./_string-ws');\nvar space = '[' + spaces + ']';\nvar non = '\\u200b\\u0085';\nvar ltrim = RegExp('^' + space + space + '*');\nvar rtrim = RegExp(space + space + '*$');\n\nvar exporter = function (KEY, exec, ALIAS) {\n  var exp = {};\n  var FORCE = fails(function () {\n    return !!spaces[KEY]() || non[KEY]() != non;\n  });\n  var fn = exp[KEY] = FORCE ? exec(trim) : spaces[KEY];\n  if (ALIAS) exp[ALIAS] = fn;\n  $export($export.P + $export.F * FORCE, 'String', exp);\n};\n\n// 1 -> String#trimLeft\n// 2 -> String#trimRight\n// 3 -> String#trim\nvar trim = exporter.trim = function (string, TYPE) {\n  string = String(defined(string));\n  if (TYPE & 1) string = string.replace(ltrim, '');\n  if (TYPE & 2) string = string.replace(rtrim, '');\n  return string;\n};\n\nmodule.exports = exporter;\n","module.exports = '\\x09\\x0A\\x0B\\x0C\\x0D\\x20\\xA0\\u1680\\u180E\\u2000\\u2001\\u2002\\u2003' +\n  '\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200A\\u202F\\u205F\\u3000\\u2028\\u2029\\uFEFF';\n","// 20.1.2.2 Number.isFinite(number)\nvar $export = require('./_export');\nvar _isFinite = require('./_global').isFinite;\n\n$export($export.S, 'Number', {\n  isFinite: function isFinite(it) {\n    return typeof it == 'number' && _isFinite(it);\n  }\n});\n","'use strict';\n// https://github.com/tc39/Array.prototype.includes\nvar $export = require('./_export');\nvar $includes = require('./_array-includes')(true);\n\n$export($export.P, 'Array', {\n  includes: function includes(el /* , fromIndex = 0 */) {\n    return $includes(this, el, arguments.length > 1 ? arguments[1] : undefined);\n  }\n});\n\nrequire('./_add-to-unscopables')('includes');\n","// 21.1.3.7 String.prototype.includes(searchString, position = 0)\n'use strict';\nvar $export = require('./_export');\nvar context = require('./_string-context');\nvar INCLUDES = 'includes';\n\n$export($export.P + $export.F * require('./_fails-is-regexp')(INCLUDES), 'String', {\n  includes: function includes(searchString /* , position = 0 */) {\n    return !!~context(this, searchString, INCLUDES)\n      .indexOf(searchString, arguments.length > 1 ? arguments[1] : undefined);\n  }\n});\n","// helper for String#{startsWith, endsWith, includes}\nvar isRegExp = require('./_is-regexp');\nvar defined = require('./_defined');\n\nmodule.exports = function (that, searchString, NAME) {\n  if (isRegExp(searchString)) throw TypeError('String#' + NAME + \" doesn't accept regex!\");\n  return String(defined(that));\n};\n","var MATCH = require('./_wks')('match');\nmodule.exports = function (KEY) {\n  var re = /./;\n  try {\n    '/./'[KEY](re);\n  } catch (e) {\n    try {\n      re[MATCH] = false;\n      return !'/./'[KEY](re);\n    } catch (f) { /* empty */ }\n  } return true;\n};\n","var $export = require('./_export');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar fromCharCode = String.fromCharCode;\nvar $fromCodePoint = String.fromCodePoint;\n\n// length should be 1, old FF problem\n$export($export.S + $export.F * (!!$fromCodePoint && $fromCodePoint.length != 1), 'String', {\n  // 21.1.2.2 String.fromCodePoint(...codePoints)\n  fromCodePoint: function fromCodePoint(x) { // eslint-disable-line no-unused-vars\n    var res = [];\n    var aLen = arguments.length;\n    var i = 0;\n    var code;\n    while (aLen > i) {\n      code = +arguments[i++];\n      if (toAbsoluteIndex(code, 0x10ffff) !== code) throw RangeError(code + ' is not a valid code point');\n      res.push(code < 0x10000\n        ? fromCharCode(code)\n        : fromCharCode(((code -= 0x10000) >> 10) + 0xd800, code % 0x400 + 0xdc00)\n      );\n    } return res.join('');\n  }\n});\n","'use strict';\nvar $export = require('./_export');\nvar $at = require('./_string-at')(false);\n$export($export.P, 'String', {\n  // 21.1.3.3 String.prototype.codePointAt(pos)\n  codePointAt: function codePointAt(pos) {\n    return $at(this, pos);\n  }\n});\n","// most Object methods by ES6 should accept primitives\nvar $export = require('./_export');\nvar core = require('./_core');\nvar fails = require('./_fails');\nmodule.exports = function (KEY, exec) {\n  var fn = (core.Object || {})[KEY] || Object[KEY];\n  var exp = {};\n  exp[KEY] = exec(fn);\n  $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n  this._t = String(iterated); // target\n  this._i = 0;                // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n  var O = this._t;\n  var index = this._i;\n  var point;\n  if (index >= O.length) return { value: undefined, done: true };\n  point = $at(O, index);\n  this._i += point.length;\n  return { value: point, done: false };\n});\n","'use strict';\nvar ctx = require('./_ctx');\nvar $export = require('./_export');\nvar toObject = require('./_to-object');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar toLength = require('./_to-length');\nvar createProperty = require('./_create-property');\nvar getIterFn = require('./core.get-iterator-method');\n\n$export($export.S + $export.F * !require('./_iter-detect')(function (iter) { Array.from(iter); }), 'Array', {\n  // 22.1.2.1 Array.from(arrayLike, mapfn = undefined, thisArg = undefined)\n  from: function from(arrayLike /* , mapfn = undefined, thisArg = undefined */) {\n    var O = toObject(arrayLike);\n    var C = typeof this == 'function' ? this : Array;\n    var aLen = arguments.length;\n    var mapfn = aLen > 1 ? arguments[1] : undefined;\n    var mapping = mapfn !== undefined;\n    var index = 0;\n    var iterFn = getIterFn(O);\n    var length, result, step, iterator;\n    if (mapping) mapfn = ctx(mapfn, aLen > 2 ? arguments[2] : undefined, 2);\n    // if object isn't iterable or it's array with default iterator - use simple case\n    if (iterFn != undefined && !(C == Array && isArrayIter(iterFn))) {\n      for (iterator = iterFn.call(O), result = new C(); !(step = iterator.next()).done; index++) {\n        createProperty(result, index, mapping ? call(iterator, mapfn, [step.value, index], true) : step.value);\n      }\n    } else {\n      length = toLength(O.length);\n      for (result = new C(length); length > index; index++) {\n        createProperty(result, index, mapping ? mapfn(O[index], index) : O[index]);\n      }\n    }\n    result.length = index;\n    return result;\n  }\n});\n","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n  try {\n    return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n  // 7.4.6 IteratorClose(iterator, completion)\n  } catch (e) {\n    var ret = iterator['return'];\n    if (ret !== undefined) anObject(ret.call(iterator));\n    throw e;\n  }\n};\n","'use strict';\nvar $defineProperty = require('./_object-dp');\nvar createDesc = require('./_property-desc');\n\nmodule.exports = function (object, index, value) {\n  if (index in object) $defineProperty.f(object, index, createDesc(0, value));\n  else object[index] = value;\n};\n","'use strict';\nrequire('./es6.regexp.flags');\nvar anObject = require('./_an-object');\nvar $flags = require('./_flags');\nvar DESCRIPTORS = require('./_descriptors');\nvar TO_STRING = 'toString';\nvar $toString = /./[TO_STRING];\n\nvar define = function (fn) {\n  require('./_redefine')(RegExp.prototype, TO_STRING, fn, true);\n};\n\n// 21.2.5.14 RegExp.prototype.toString()\nif (require('./_fails')(function () { return $toString.call({ source: 'a', flags: 'b' }) != '/a/b'; })) {\n  define(function toString() {\n    var R = anObject(this);\n    return '/'.concat(R.source, '/',\n      'flags' in R ? R.flags : !DESCRIPTORS && R instanceof RegExp ? $flags.call(R) : undefined);\n  });\n// FF44- RegExp#toString has a wrong name\n} else if ($toString.name != TO_STRING) {\n  define(function toString() {\n    return $toString.call(this);\n  });\n}\n","// 21.2.5.3 get RegExp.prototype.flags()\nif (require('./_descriptors') && /./g.flags != 'g') require('./_object-dp').f(RegExp.prototype, 'flags', {\n  configurable: true,\n  get: require('./_flags')\n});\n","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n  return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n  return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n  setDesc(it, META, { value: {\n    i: 'O' + ++id, // object ID\n    w: {}          // weak collections IDs\n  } });\n};\nvar fastKey = function (it, create) {\n  // return primitive with prefix\n  if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n  if (!has(it, META)) {\n    // can't set metadata to uncaught frozen object\n    if (!isExtensible(it)) return 'F';\n    // not necessary to add metadata\n    if (!create) return 'E';\n    // add missing metadata\n    setMeta(it);\n  // return object ID\n  } return it[META].i;\n};\nvar getWeak = function (it, create) {\n  if (!has(it, META)) {\n    // can't set metadata to uncaught frozen object\n    if (!isExtensible(it)) return true;\n    // not necessary to add metadata\n    if (!create) return false;\n    // add missing metadata\n    setMeta(it);\n  // return hash weak collections IDs\n  } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n  if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n  return it;\n};\nvar meta = module.exports = {\n  KEY: META,\n  NEED: false,\n  fastKey: fastKey,\n  getWeak: getWeak,\n  onFreeze: onFreeze\n};\n","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n  var result = getKeys(it);\n  var getSymbols = gOPS.f;\n  if (getSymbols) {\n    var symbols = getSymbols(it);\n    var isEnum = pIE.f;\n    var i = 0;\n    var key;\n    while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n  } return result;\n};\n","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n  ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n  try {\n    return gOPN(it);\n  } catch (e) {\n    return windowNames.slice();\n  }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n  return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n","/* (ignored) */","'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = require('safe-buffer').Buffer;\nvar util = require('util');\n\nfunction copyBuffer(src, target, offset) {\n  src.copy(target, offset);\n}\n\nmodule.exports = function () {\n  function BufferList() {\n    _classCallCheck(this, BufferList);\n\n    this.head = null;\n    this.tail = null;\n    this.length = 0;\n  }\n\n  BufferList.prototype.push = function push(v) {\n    var entry = { data: v, next: null };\n    if (this.length > 0) this.tail.next = entry;else this.head = entry;\n    this.tail = entry;\n    ++this.length;\n  };\n\n  BufferList.prototype.unshift = function unshift(v) {\n    var entry = { data: v, next: this.head };\n    if (this.length === 0) this.tail = entry;\n    this.head = entry;\n    ++this.length;\n  };\n\n  BufferList.prototype.shift = function shift() {\n    if (this.length === 0) return;\n    var ret = this.head.data;\n    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n    --this.length;\n    return ret;\n  };\n\n  BufferList.prototype.clear = function clear() {\n    this.head = this.tail = null;\n    this.length = 0;\n  };\n\n  BufferList.prototype.join = function join(s) {\n    if (this.length === 0) return '';\n    var p = this.head;\n    var ret = '' + p.data;\n    while (p = p.next) {\n      ret += s + p.data;\n    }return ret;\n  };\n\n  BufferList.prototype.concat = function concat(n) {\n    if (this.length === 0) return Buffer.alloc(0);\n    if (this.length === 1) return this.head.data;\n    var ret = Buffer.allocUnsafe(n >>> 0);\n    var p = this.head;\n    var i = 0;\n    while (p) {\n      copyBuffer(p.data, ret, i);\n      i += p.data.length;\n      p = p.next;\n    }\n    return ret;\n  };\n\n  return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n  module.exports.prototype[util.inspect.custom] = function () {\n    var obj = util.inspect({ length: this.length });\n    return this.constructor.name + ' ' + obj;\n  };\n}","/* (ignored) */","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n  if (config('noDeprecation')) {\n    return fn;\n  }\n\n  var warned = false;\n  function deprecated() {\n    if (!warned) {\n      if (config('throwDeprecation')) {\n        throw new Error(msg);\n      } else if (config('traceDeprecation')) {\n        console.trace(msg);\n      } else {\n        console.warn(msg);\n      }\n      warned = true;\n    }\n    return fn.apply(this, arguments);\n  }\n\n  return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n  // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n  try {\n    if (!global.localStorage) return false;\n  } catch (_) {\n    return false;\n  }\n  var val = global.localStorage[name];\n  if (null == val) return false;\n  return String(val).toLowerCase() === 'true';\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n  if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n  Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n  cb(null, chunk);\n};","module.exports = require('./lib/_stream_writable.js');\n","module.exports = require('./lib/_stream_duplex.js');\n","module.exports = require('./readable').Transform\n","module.exports = require('./readable').PassThrough\n","'use strict';\n/* eslint camelcase: \"off\" */\n\nvar assert = require('assert');\n\nvar Zstream = require('pako/lib/zlib/zstream');\nvar zlib_deflate = require('pako/lib/zlib/deflate.js');\nvar zlib_inflate = require('pako/lib/zlib/inflate.js');\nvar constants = require('pako/lib/zlib/constants');\n\nfor (var key in constants) {\n  exports[key] = constants[key];\n}\n\n// zlib modes\nexports.NONE = 0;\nexports.DEFLATE = 1;\nexports.INFLATE = 2;\nexports.GZIP = 3;\nexports.GUNZIP = 4;\nexports.DEFLATERAW = 5;\nexports.INFLATERAW = 6;\nexports.UNZIP = 7;\n\nvar GZIP_HEADER_ID1 = 0x1f;\nvar GZIP_HEADER_ID2 = 0x8b;\n\n/**\n * Emulate Node's zlib C++ layer for use by the JS layer in index.js\n */\nfunction Zlib(mode) {\n  if (typeof mode !== 'number' || mode < exports.DEFLATE || mode > exports.UNZIP) {\n    throw new TypeError('Bad argument');\n  }\n\n  this.dictionary = null;\n  this.err = 0;\n  this.flush = 0;\n  this.init_done = false;\n  this.level = 0;\n  this.memLevel = 0;\n  this.mode = mode;\n  this.strategy = 0;\n  this.windowBits = 0;\n  this.write_in_progress = false;\n  this.pending_close = false;\n  this.gzip_id_bytes_read = 0;\n}\n\nZlib.prototype.close = function () {\n  if (this.write_in_progress) {\n    this.pending_close = true;\n    return;\n  }\n\n  this.pending_close = false;\n\n  assert(this.init_done, 'close before init');\n  assert(this.mode <= exports.UNZIP);\n\n  if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {\n    zlib_deflate.deflateEnd(this.strm);\n  } else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP) {\n    zlib_inflate.inflateEnd(this.strm);\n  }\n\n  this.mode = exports.NONE;\n\n  this.dictionary = null;\n};\n\nZlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {\n  return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);\n};\n\nZlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {\n  return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);\n};\n\nZlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {\n  assert.equal(arguments.length, 8);\n\n  assert(this.init_done, 'write before init');\n  assert(this.mode !== exports.NONE, 'already finalized');\n  assert.equal(false, this.write_in_progress, 'write already in progress');\n  assert.equal(false, this.pending_close, 'close is pending');\n\n  this.write_in_progress = true;\n\n  assert.equal(false, flush === undefined, 'must provide flush value');\n\n  this.write_in_progress = true;\n\n  if (flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK) {\n    throw new Error('Invalid flush value');\n  }\n\n  if (input == null) {\n    input = Buffer.alloc(0);\n    in_len = 0;\n    in_off = 0;\n  }\n\n  this.strm.avail_in = in_len;\n  this.strm.input = input;\n  this.strm.next_in = in_off;\n  this.strm.avail_out = out_len;\n  this.strm.output = out;\n  this.strm.next_out = out_off;\n  this.flush = flush;\n\n  if (!async) {\n    // sync version\n    this._process();\n\n    if (this._checkError()) {\n      return this._afterSync();\n    }\n    return;\n  }\n\n  // async version\n  var self = this;\n  process.nextTick(function () {\n    self._process();\n    self._after();\n  });\n\n  return this;\n};\n\nZlib.prototype._afterSync = function () {\n  var avail_out = this.strm.avail_out;\n  var avail_in = this.strm.avail_in;\n\n  this.write_in_progress = false;\n\n  return [avail_in, avail_out];\n};\n\nZlib.prototype._process = function () {\n  var next_expected_header_byte = null;\n\n  // If the avail_out is left at 0, then it means that it ran out\n  // of room.  If there was avail_out left over, then it means\n  // that all of the input was consumed.\n  switch (this.mode) {\n    case exports.DEFLATE:\n    case exports.GZIP:\n    case exports.DEFLATERAW:\n      this.err = zlib_deflate.deflate(this.strm, this.flush);\n      break;\n    case exports.UNZIP:\n      if (this.strm.avail_in > 0) {\n        next_expected_header_byte = this.strm.next_in;\n      }\n\n      switch (this.gzip_id_bytes_read) {\n        case 0:\n          if (next_expected_header_byte === null) {\n            break;\n          }\n\n          if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n            this.gzip_id_bytes_read = 1;\n            next_expected_header_byte++;\n\n            if (this.strm.avail_in === 1) {\n              // The only available byte was already read.\n              break;\n            }\n          } else {\n            this.mode = exports.INFLATE;\n            break;\n          }\n\n        // fallthrough\n        case 1:\n          if (next_expected_header_byte === null) {\n            break;\n          }\n\n          if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {\n            this.gzip_id_bytes_read = 2;\n            this.mode = exports.GUNZIP;\n          } else {\n            // There is no actual difference between INFLATE and INFLATERAW\n            // (after initialization).\n            this.mode = exports.INFLATE;\n          }\n\n          break;\n        default:\n          throw new Error('invalid number of gzip magic number bytes read');\n      }\n\n    // fallthrough\n    case exports.INFLATE:\n    case exports.GUNZIP:\n    case exports.INFLATERAW:\n      this.err = zlib_inflate.inflate(this.strm, this.flush\n\n      // If data was encoded with dictionary\n      );if (this.err === exports.Z_NEED_DICT && this.dictionary) {\n        // Load it\n        this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);\n        if (this.err === exports.Z_OK) {\n          // And try to decode again\n          this.err = zlib_inflate.inflate(this.strm, this.flush);\n        } else if (this.err === exports.Z_DATA_ERROR) {\n          // Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.\n          // Make it possible for After() to tell a bad dictionary from bad\n          // input.\n          this.err = exports.Z_NEED_DICT;\n        }\n      }\n      while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0x00) {\n        // Bytes remain in input buffer. Perhaps this is another compressed\n        // member in the same archive, or just trailing garbage.\n        // Trailing zero bytes are okay, though, since they are frequently\n        // used for padding.\n\n        this.reset();\n        this.err = zlib_inflate.inflate(this.strm, this.flush);\n      }\n      break;\n    default:\n      throw new Error('Unknown mode ' + this.mode);\n  }\n};\n\nZlib.prototype._checkError = function () {\n  // Acceptable error states depend on the type of zlib stream.\n  switch (this.err) {\n    case exports.Z_OK:\n    case exports.Z_BUF_ERROR:\n      if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {\n        this._error('unexpected end of file');\n        return false;\n      }\n      break;\n    case exports.Z_STREAM_END:\n      // normal statuses, not fatal\n      break;\n    case exports.Z_NEED_DICT:\n      if (this.dictionary == null) {\n        this._error('Missing dictionary');\n      } else {\n        this._error('Bad dictionary');\n      }\n      return false;\n    default:\n      // something else.\n      this._error('Zlib error');\n      return false;\n  }\n\n  return true;\n};\n\nZlib.prototype._after = function () {\n  if (!this._checkError()) {\n    return;\n  }\n\n  var avail_out = this.strm.avail_out;\n  var avail_in = this.strm.avail_in;\n\n  this.write_in_progress = false;\n\n  // call the write() cb\n  this.callback(avail_in, avail_out);\n\n  if (this.pending_close) {\n    this.close();\n  }\n};\n\nZlib.prototype._error = function (message) {\n  if (this.strm.msg) {\n    message = this.strm.msg;\n  }\n  this.onerror(message, this.err\n\n  // no hope of rescue.\n  );this.write_in_progress = false;\n  if (this.pending_close) {\n    this.close();\n  }\n};\n\nZlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {\n  assert(arguments.length === 4 || arguments.length === 5, 'init(windowBits, level, memLevel, strategy, [dictionary])');\n\n  assert(windowBits >= 8 && windowBits <= 15, 'invalid windowBits');\n  assert(level >= -1 && level <= 9, 'invalid compression level');\n\n  assert(memLevel >= 1 && memLevel <= 9, 'invalid memlevel');\n\n  assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, 'invalid strategy');\n\n  this._init(level, windowBits, memLevel, strategy, dictionary);\n  this._setDictionary();\n};\n\nZlib.prototype.params = function () {\n  throw new Error('deflateParams Not supported');\n};\n\nZlib.prototype.reset = function () {\n  this._reset();\n  this._setDictionary();\n};\n\nZlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {\n  this.level = level;\n  this.windowBits = windowBits;\n  this.memLevel = memLevel;\n  this.strategy = strategy;\n\n  this.flush = exports.Z_NO_FLUSH;\n\n  this.err = exports.Z_OK;\n\n  if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {\n    this.windowBits += 16;\n  }\n\n  if (this.mode === exports.UNZIP) {\n    this.windowBits += 32;\n  }\n\n  if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {\n    this.windowBits = -1 * this.windowBits;\n  }\n\n  this.strm = new Zstream();\n\n  switch (this.mode) {\n    case exports.DEFLATE:\n    case exports.GZIP:\n    case exports.DEFLATERAW:\n      this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n      break;\n    case exports.INFLATE:\n    case exports.GUNZIP:\n    case exports.INFLATERAW:\n    case exports.UNZIP:\n      this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n      break;\n    default:\n      throw new Error('Unknown mode ' + this.mode);\n  }\n\n  if (this.err !== exports.Z_OK) {\n    this._error('Init error');\n  }\n\n  this.dictionary = dictionary;\n\n  this.write_in_progress = false;\n  this.init_done = true;\n};\n\nZlib.prototype._setDictionary = function () {\n  if (this.dictionary == null) {\n    return;\n  }\n\n  this.err = exports.Z_OK;\n\n  switch (this.mode) {\n    case exports.DEFLATE:\n    case exports.DEFLATERAW:\n      this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n      break;\n    default:\n      break;\n  }\n\n  if (this.err !== exports.Z_OK) {\n    this._error('Failed to set dictionary');\n  }\n};\n\nZlib.prototype._reset = function () {\n  this.err = exports.Z_OK;\n\n  switch (this.mode) {\n    case exports.DEFLATE:\n    case exports.DEFLATERAW:\n    case exports.GZIP:\n      this.err = zlib_deflate.deflateReset(this.strm);\n      break;\n    case exports.INFLATE:\n    case exports.INFLATERAW:\n    case exports.GUNZIP:\n      this.err = zlib_inflate.inflateReset(this.strm);\n      break;\n    default:\n      break;\n  }\n\n  if (this.err !== exports.Z_OK) {\n    this._error('Failed to reset stream');\n  }\n};\n\nexports.Zlib = Zlib;","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc');  // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","module.exports = function isBuffer(arg) {\n  return arg && typeof arg === 'object'\n    && typeof arg.copy === 'function'\n    && typeof arg.fill === 'function'\n    && typeof arg.readUInt8 === 'function';\n}","if (typeof Object.create === 'function') {\n  // implementation from standard node.js 'util' module\n  module.exports = function inherits(ctor, superCtor) {\n    ctor.super_ = superCtor\n    ctor.prototype = Object.create(superCtor.prototype, {\n      constructor: {\n        value: ctor,\n        enumerable: false,\n        writable: true,\n        configurable: true\n      }\n    });\n  };\n} else {\n  // old school shim for old browsers\n  module.exports = function inherits(ctor, superCtor) {\n    ctor.super_ = superCtor\n    var TempCtor = function () {}\n    TempCtor.prototype = superCtor.prototype\n    ctor.prototype = new TempCtor()\n    ctor.prototype.constructor = ctor\n  }\n}\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction ZStream() {\n  /* next input byte */\n  this.input = null; // JS specific, because we have no pointers\n  this.next_in = 0;\n  /* number of bytes available at input */\n  this.avail_in = 0;\n  /* total number of input bytes read so far */\n  this.total_in = 0;\n  /* next output byte should be put there */\n  this.output = null; // JS specific, because we have no pointers\n  this.next_out = 0;\n  /* remaining free space at output */\n  this.avail_out = 0;\n  /* total number of bytes output so far */\n  this.total_out = 0;\n  /* last error message, NULL if no error */\n  this.msg = ''/*Z_NULL*/;\n  /* not visible by applications */\n  this.state = null;\n  /* best guess about the data type: binary or text */\n  this.data_type = 2/*Z_UNKNOWN*/;\n  /* adler32 value of the uncompressed data */\n  this.adler = 0;\n}\n\nmodule.exports = ZStream;\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils   = require('../utils/common');\nvar trees   = require('./trees');\nvar adler32 = require('./adler32');\nvar crc32   = require('./crc32');\nvar msg     = require('./messages');\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n/* Allowed flush values; see deflate() and inflate() below for details */\nvar Z_NO_FLUSH      = 0;\nvar Z_PARTIAL_FLUSH = 1;\n//var Z_SYNC_FLUSH    = 2;\nvar Z_FULL_FLUSH    = 3;\nvar Z_FINISH        = 4;\nvar Z_BLOCK         = 5;\n//var Z_TREES         = 6;\n\n\n/* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\nvar Z_OK            = 0;\nvar Z_STREAM_END    = 1;\n//var Z_NEED_DICT     = 2;\n//var Z_ERRNO         = -1;\nvar Z_STREAM_ERROR  = -2;\nvar Z_DATA_ERROR    = -3;\n//var Z_MEM_ERROR     = -4;\nvar Z_BUF_ERROR     = -5;\n//var Z_VERSION_ERROR = -6;\n\n\n/* compression levels */\n//var Z_NO_COMPRESSION      = 0;\n//var Z_BEST_SPEED          = 1;\n//var Z_BEST_COMPRESSION    = 9;\nvar Z_DEFAULT_COMPRESSION = -1;\n\n\nvar Z_FILTERED            = 1;\nvar Z_HUFFMAN_ONLY        = 2;\nvar Z_RLE                 = 3;\nvar Z_FIXED               = 4;\nvar Z_DEFAULT_STRATEGY    = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\n//var Z_BINARY              = 0;\n//var Z_TEXT                = 1;\n//var Z_ASCII               = 1; // = Z_TEXT\nvar Z_UNKNOWN             = 2;\n\n\n/* The deflate compression method */\nvar Z_DEFLATED  = 8;\n\n/*============================================================================*/\n\n\nvar MAX_MEM_LEVEL = 9;\n/* Maximum value for memLevel in deflateInit2 */\nvar MAX_WBITS = 15;\n/* 32K LZ77 window */\nvar DEF_MEM_LEVEL = 8;\n\n\nvar LENGTH_CODES  = 29;\n/* number of length codes, not counting the special END_BLOCK code */\nvar LITERALS      = 256;\n/* number of literal bytes 0..255 */\nvar L_CODES       = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\nvar D_CODES       = 30;\n/* number of distance codes */\nvar BL_CODES      = 19;\n/* number of codes used to transfer the bit lengths */\nvar HEAP_SIZE     = 2 * L_CODES + 1;\n/* maximum heap size */\nvar MAX_BITS  = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nvar MIN_MATCH = 3;\nvar MAX_MATCH = 258;\nvar MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);\n\nvar PRESET_DICT = 0x20;\n\nvar INIT_STATE = 42;\nvar EXTRA_STATE = 69;\nvar NAME_STATE = 73;\nvar COMMENT_STATE = 91;\nvar HCRC_STATE = 103;\nvar BUSY_STATE = 113;\nvar FINISH_STATE = 666;\n\nvar BS_NEED_MORE      = 1; /* block not completed, need more input or more output */\nvar BS_BLOCK_DONE     = 2; /* block flush performed */\nvar BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */\nvar BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */\n\nvar OS_CODE = 0x03; // Unix :) . Don't detect, use this default.\n\nfunction err(strm, errorCode) {\n  strm.msg = msg[errorCode];\n  return errorCode;\n}\n\nfunction rank(f) {\n  return ((f) << 1) - ((f) > 4 ? 9 : 0);\n}\n\nfunction zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n\n/* =========================================================================\n * Flush as much pending output as possible. All deflate() output goes\n * through this function so some applications may wish to modify it\n * to avoid allocating a large strm->output buffer and copying into it.\n * (See also read_buf()).\n */\nfunction flush_pending(strm) {\n  var s = strm.state;\n\n  //_tr_flush_bits(s);\n  var len = s.pending;\n  if (len > strm.avail_out) {\n    len = strm.avail_out;\n  }\n  if (len === 0) { return; }\n\n  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);\n  strm.next_out += len;\n  s.pending_out += len;\n  strm.total_out += len;\n  strm.avail_out -= len;\n  s.pending -= len;\n  if (s.pending === 0) {\n    s.pending_out = 0;\n  }\n}\n\n\nfunction flush_block_only(s, last) {\n  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);\n  s.block_start = s.strstart;\n  flush_pending(s.strm);\n}\n\n\nfunction put_byte(s, b) {\n  s.pending_buf[s.pending++] = b;\n}\n\n\n/* =========================================================================\n * Put a short in the pending buffer. The 16-bit value is put in MSB order.\n * IN assertion: the stream state is correct and there is enough room in\n * pending_buf.\n */\nfunction putShortMSB(s, b) {\n//  put_byte(s, (Byte)(b >> 8));\n//  put_byte(s, (Byte)(b & 0xff));\n  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;\n  s.pending_buf[s.pending++] = b & 0xff;\n}\n\n\n/* ===========================================================================\n * Read a new buffer from the current input stream, update the adler32\n * and total number of bytes read.  All deflate() input goes through\n * this function so some applications may wish to modify it to avoid\n * allocating a large strm->input buffer and copying from it.\n * (See also flush_pending()).\n */\nfunction read_buf(strm, buf, start, size) {\n  var len = strm.avail_in;\n\n  if (len > size) { len = size; }\n  if (len === 0) { return 0; }\n\n  strm.avail_in -= len;\n\n  // zmemcpy(buf, strm->next_in, len);\n  utils.arraySet(buf, strm.input, strm.next_in, len, start);\n  if (strm.state.wrap === 1) {\n    strm.adler = adler32(strm.adler, buf, len, start);\n  }\n\n  else if (strm.state.wrap === 2) {\n    strm.adler = crc32(strm.adler, buf, len, start);\n  }\n\n  strm.next_in += len;\n  strm.total_in += len;\n\n  return len;\n}\n\n\n/* ===========================================================================\n * Set match_start to the longest match starting at the given string and\n * return its length. Matches shorter or equal to prev_length are discarded,\n * in which case the result is equal to prev_length and match_start is\n * garbage.\n * IN assertions: cur_match is the head of the hash chain for the current\n *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1\n * OUT assertion: the match length is not greater than s->lookahead.\n */\nfunction longest_match(s, cur_match) {\n  var chain_length = s.max_chain_length;      /* max hash chain length */\n  var scan = s.strstart; /* current string */\n  var match;                       /* matched string */\n  var len;                           /* length of current match */\n  var best_len = s.prev_length;              /* best match length so far */\n  var nice_match = s.nice_match;             /* stop if match long enough */\n  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?\n      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;\n\n  var _win = s.window; // shortcut\n\n  var wmask = s.w_mask;\n  var prev  = s.prev;\n\n  /* Stop when cur_match becomes <= limit. To simplify the code,\n   * we prevent matches with the string of window index 0.\n   */\n\n  var strend = s.strstart + MAX_MATCH;\n  var scan_end1  = _win[scan + best_len - 1];\n  var scan_end   = _win[scan + best_len];\n\n  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.\n   * It is easy to get rid of this optimization if necessary.\n   */\n  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, \"Code too clever\");\n\n  /* Do not waste too much time if we already have a good match: */\n  if (s.prev_length >= s.good_match) {\n    chain_length >>= 2;\n  }\n  /* Do not look for matches beyond the end of the input. This is necessary\n   * to make deflate deterministic.\n   */\n  if (nice_match > s.lookahead) { nice_match = s.lookahead; }\n\n  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, \"need lookahead\");\n\n  do {\n    // Assert(cur_match < s->strstart, \"no future\");\n    match = cur_match;\n\n    /* Skip to next match if the match length cannot increase\n     * or if the match length is less than 2.  Note that the checks below\n     * for insufficient lookahead only occur occasionally for performance\n     * reasons.  Therefore uninitialized memory will be accessed, and\n     * conditional jumps will be made that depend on those values.\n     * However the length of the match is limited to the lookahead, so\n     * the output of deflate is not affected by the uninitialized values.\n     */\n\n    if (_win[match + best_len]     !== scan_end  ||\n        _win[match + best_len - 1] !== scan_end1 ||\n        _win[match]                !== _win[scan] ||\n        _win[++match]              !== _win[scan + 1]) {\n      continue;\n    }\n\n    /* The check at best_len-1 can be removed because it will be made\n     * again later. (This heuristic is not always a win.)\n     * It is not necessary to compare scan[2] and match[2] since they\n     * are always equal when the other bytes match, given that\n     * the hash keys are equal and that HASH_BITS >= 8.\n     */\n    scan += 2;\n    match++;\n    // Assert(*scan == *match, \"match[2]?\");\n\n    /* We check for insufficient lookahead only every 8th comparison;\n     * the 256th check will be made at strstart+258.\n     */\n    do {\n      /*jshint noempty:false*/\n    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n             scan < strend);\n\n    // Assert(scan <= s->window+(unsigned)(s->window_size-1), \"wild scan\");\n\n    len = MAX_MATCH - (strend - scan);\n    scan = strend - MAX_MATCH;\n\n    if (len > best_len) {\n      s.match_start = cur_match;\n      best_len = len;\n      if (len >= nice_match) {\n        break;\n      }\n      scan_end1  = _win[scan + best_len - 1];\n      scan_end   = _win[scan + best_len];\n    }\n  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n\n  if (best_len <= s.lookahead) {\n    return best_len;\n  }\n  return s.lookahead;\n}\n\n\n/* ===========================================================================\n * Fill the window when the lookahead becomes insufficient.\n * Updates strstart and lookahead.\n *\n * IN assertion: lookahead < MIN_LOOKAHEAD\n * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD\n *    At least one byte has been read, or avail_in == 0; reads are\n *    performed for at least two bytes (required for the zip translate_eol\n *    option -- not supported here).\n */\nfunction fill_window(s) {\n  var _w_size = s.w_size;\n  var p, n, m, more, str;\n\n  //Assert(s->lookahead < MIN_LOOKAHEAD, \"already enough lookahead\");\n\n  do {\n    more = s.window_size - s.lookahead - s.strstart;\n\n    // JS ints have 32 bit, block below not needed\n    /* Deal with !@#$% 64K limit: */\n    //if (sizeof(int) <= 2) {\n    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {\n    //        more = wsize;\n    //\n    //  } else if (more == (unsigned)(-1)) {\n    //        /* Very unlikely, but possible on 16 bit machine if\n    //         * strstart == 0 && lookahead == 1 (input done a byte at time)\n    //         */\n    //        more--;\n    //    }\n    //}\n\n\n    /* If the window is almost full and there is insufficient lookahead,\n     * move the upper half to the lower one to make room in the upper half.\n     */\n    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n\n      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);\n      s.match_start -= _w_size;\n      s.strstart -= _w_size;\n      /* we now have strstart >= MAX_DIST */\n      s.block_start -= _w_size;\n\n      /* Slide the hash table (could be avoided with 32 bit values\n       at the expense of memory usage). We slide even when level == 0\n       to keep the hash table consistent if we switch back to level > 0\n       later. (Using level 0 permanently is not an optimal usage of\n       zlib, so we don't care about this pathological case.)\n       */\n\n      n = s.hash_size;\n      p = n;\n      do {\n        m = s.head[--p];\n        s.head[p] = (m >= _w_size ? m - _w_size : 0);\n      } while (--n);\n\n      n = _w_size;\n      p = n;\n      do {\n        m = s.prev[--p];\n        s.prev[p] = (m >= _w_size ? m - _w_size : 0);\n        /* If n is not on any hash chain, prev[n] is garbage but\n         * its value will never be used.\n         */\n      } while (--n);\n\n      more += _w_size;\n    }\n    if (s.strm.avail_in === 0) {\n      break;\n    }\n\n    /* If there was no sliding:\n     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&\n     *    more == window_size - lookahead - strstart\n     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)\n     * => more >= window_size - 2*WSIZE + 2\n     * In the BIG_MEM or MMAP case (not yet supported),\n     *   window_size == input_size + MIN_LOOKAHEAD  &&\n     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.\n     * Otherwise, window_size == 2*WSIZE so more >= 2.\n     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.\n     */\n    //Assert(more >= 2, \"more < 2\");\n    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n    s.lookahead += n;\n\n    /* Initialize the hash value now that we have some input: */\n    if (s.lookahead + s.insert >= MIN_MATCH) {\n      str = s.strstart - s.insert;\n      s.ins_h = s.window[str];\n\n      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */\n      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;\n//#if MIN_MATCH != 3\n//        Call update_hash() MIN_MATCH-3 more times\n//#endif\n      while (s.insert) {\n        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n\n        s.prev[str & s.w_mask] = s.head[s.ins_h];\n        s.head[s.ins_h] = str;\n        str++;\n        s.insert--;\n        if (s.lookahead + s.insert < MIN_MATCH) {\n          break;\n        }\n      }\n    }\n    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,\n     * but this is not important since only literal bytes will be emitted.\n     */\n\n  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n\n  /* If the WIN_INIT bytes after the end of the current data have never been\n   * written, then zero those bytes in order to avoid memory check reports of\n   * the use of uninitialized (or uninitialised as Julian writes) bytes by\n   * the longest match routines.  Update the high water mark for the next\n   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match\n   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.\n   */\n//  if (s.high_water < s.window_size) {\n//    var curr = s.strstart + s.lookahead;\n//    var init = 0;\n//\n//    if (s.high_water < curr) {\n//      /* Previous high water mark below current data -- zero WIN_INIT\n//       * bytes or up to end of window, whichever is less.\n//       */\n//      init = s.window_size - curr;\n//      if (init > WIN_INIT)\n//        init = WIN_INIT;\n//      zmemzero(s->window + curr, (unsigned)init);\n//      s->high_water = curr + init;\n//    }\n//    else if (s->high_water < (ulg)curr + WIN_INIT) {\n//      /* High water mark at or above current data, but below current data\n//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up\n//       * to end of window, whichever is less.\n//       */\n//      init = (ulg)curr + WIN_INIT - s->high_water;\n//      if (init > s->window_size - s->high_water)\n//        init = s->window_size - s->high_water;\n//      zmemzero(s->window + s->high_water, (unsigned)init);\n//      s->high_water += init;\n//    }\n//  }\n//\n//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,\n//    \"not enough room for search\");\n}\n\n/* ===========================================================================\n * Copy without compression as much as possible from the input stream, return\n * the current block state.\n * This function does not insert new strings in the dictionary since\n * uncompressible data is probably not useful. This function is used\n * only for the level=0 compression option.\n * NOTE: this function should be optimized to avoid extra copying from\n * window to pending_buf.\n */\nfunction deflate_stored(s, flush) {\n  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited\n   * to pending_buf_size, and each stored block has a 5 byte header:\n   */\n  var max_block_size = 0xffff;\n\n  if (max_block_size > s.pending_buf_size - 5) {\n    max_block_size = s.pending_buf_size - 5;\n  }\n\n  /* Copy as much as possible from input to output: */\n  for (;;) {\n    /* Fill the window as much as possible: */\n    if (s.lookahead <= 1) {\n\n      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||\n      //  s->block_start >= (long)s->w_size, \"slide too late\");\n//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||\n//        s.block_start >= s.w_size)) {\n//        throw  new Error(\"slide too late\");\n//      }\n\n      fill_window(s);\n      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {\n        return BS_NEED_MORE;\n      }\n\n      if (s.lookahead === 0) {\n        break;\n      }\n      /* flush the current block */\n    }\n    //Assert(s->block_start >= 0L, \"block gone\");\n//    if (s.block_start < 0) throw new Error(\"block gone\");\n\n    s.strstart += s.lookahead;\n    s.lookahead = 0;\n\n    /* Emit a stored block if pending_buf will be full: */\n    var max_start = s.block_start + max_block_size;\n\n    if (s.strstart === 0 || s.strstart >= max_start) {\n      /* strstart == 0 is possible when wraparound on 16-bit machine */\n      s.lookahead = s.strstart - max_start;\n      s.strstart = max_start;\n      /*** FLUSH_BLOCK(s, 0); ***/\n      flush_block_only(s, false);\n      if (s.strm.avail_out === 0) {\n        return BS_NEED_MORE;\n      }\n      /***/\n\n\n    }\n    /* Flush if we may have to slide, otherwise block_start may become\n     * negative and the data will be gone:\n     */\n    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {\n      /*** FLUSH_BLOCK(s, 0); ***/\n      flush_block_only(s, false);\n      if (s.strm.avail_out === 0) {\n        return BS_NEED_MORE;\n      }\n      /***/\n    }\n  }\n\n  s.insert = 0;\n\n  if (flush === Z_FINISH) {\n    /*** FLUSH_BLOCK(s, 1); ***/\n    flush_block_only(s, true);\n    if (s.strm.avail_out === 0) {\n      return BS_FINISH_STARTED;\n    }\n    /***/\n    return BS_FINISH_DONE;\n  }\n\n  if (s.strstart > s.block_start) {\n    /*** FLUSH_BLOCK(s, 0); ***/\n    flush_block_only(s, false);\n    if (s.strm.avail_out === 0) {\n      return BS_NEED_MORE;\n    }\n    /***/\n  }\n\n  return BS_NEED_MORE;\n}\n\n/* ===========================================================================\n * Compress as much as possible from the input stream, return the current\n * block state.\n * This function does not perform lazy evaluation of matches and inserts\n * new strings in the dictionary only for unmatched strings or for short\n * matches. It is used only for the fast compression options.\n */\nfunction deflate_fast(s, flush) {\n  var hash_head;        /* head of the hash chain */\n  var bflush;           /* set if current block must be flushed */\n\n  for (;;) {\n    /* Make sure that we always have enough lookahead, except\n     * at the end of the input file. We need MAX_MATCH bytes\n     * for the next match, plus MIN_MATCH bytes to insert the\n     * string following the next match.\n     */\n    if (s.lookahead < MIN_LOOKAHEAD) {\n      fill_window(s);\n      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n        return BS_NEED_MORE;\n      }\n      if (s.lookahead === 0) {\n        break; /* flush the current block */\n      }\n    }\n\n    /* Insert the string window[strstart .. strstart+2] in the\n     * dictionary, and set hash_head to the head of the hash chain:\n     */\n    hash_head = 0/*NIL*/;\n    if (s.lookahead >= MIN_MATCH) {\n      /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n      s.head[s.ins_h] = s.strstart;\n      /***/\n    }\n\n    /* Find the longest match, discarding those <= prev_length.\n     * At this point we have always match_length < MIN_MATCH\n     */\n    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {\n      /* To simplify the code, we prevent matches with the string\n       * of window index 0 (in particular we have to avoid a match\n       * of the string with itself at the start of the input file).\n       */\n      s.match_length = longest_match(s, hash_head);\n      /* longest_match() sets match_start */\n    }\n    if (s.match_length >= MIN_MATCH) {\n      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only\n\n      /*** _tr_tally_dist(s, s.strstart - s.match_start,\n                     s.match_length - MIN_MATCH, bflush); ***/\n      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n\n      s.lookahead -= s.match_length;\n\n      /* Insert new strings in the hash table only if the match length\n       * is not too large. This saves time but degrades compression.\n       */\n      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {\n        s.match_length--; /* string at strstart already in table */\n        do {\n          s.strstart++;\n          /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n          s.head[s.ins_h] = s.strstart;\n          /***/\n          /* strstart never exceeds WSIZE-MAX_MATCH, so there are\n           * always MIN_MATCH bytes ahead.\n           */\n        } while (--s.match_length !== 0);\n        s.strstart++;\n      } else\n      {\n        s.strstart += s.match_length;\n        s.match_length = 0;\n        s.ins_h = s.window[s.strstart];\n        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */\n        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;\n\n//#if MIN_MATCH != 3\n//                Call UPDATE_HASH() MIN_MATCH-3 more times\n//#endif\n        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not\n         * matter since it will be recomputed at next deflate call.\n         */\n      }\n    } else {\n      /* No match, output a literal byte */\n      //Tracevv((stderr,\"%c\", s.window[s.strstart]));\n      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n\n      s.lookahead--;\n      s.strstart++;\n    }\n    if (bflush) {\n      /*** FLUSH_BLOCK(s, 0); ***/\n      flush_block_only(s, false);\n      if (s.strm.avail_out === 0) {\n        return BS_NEED_MORE;\n      }\n      /***/\n    }\n  }\n  s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);\n  if (flush === Z_FINISH) {\n    /*** FLUSH_BLOCK(s, 1); ***/\n    flush_block_only(s, true);\n    if (s.strm.avail_out === 0) {\n      return BS_FINISH_STARTED;\n    }\n    /***/\n    return BS_FINISH_DONE;\n  }\n  if (s.last_lit) {\n    /*** FLUSH_BLOCK(s, 0); ***/\n    flush_block_only(s, false);\n    if (s.strm.avail_out === 0) {\n      return BS_NEED_MORE;\n    }\n    /***/\n  }\n  return BS_BLOCK_DONE;\n}\n\n/* ===========================================================================\n * Same as above, but achieves better compression. We use a lazy\n * evaluation for matches: a match is finally adopted only if there is\n * no better match at the next window position.\n */\nfunction deflate_slow(s, flush) {\n  var hash_head;          /* head of hash chain */\n  var bflush;              /* set if current block must be flushed */\n\n  var max_insert;\n\n  /* Process the input block. */\n  for (;;) {\n    /* Make sure that we always have enough lookahead, except\n     * at the end of the input file. We need MAX_MATCH bytes\n     * for the next match, plus MIN_MATCH bytes to insert the\n     * string following the next match.\n     */\n    if (s.lookahead < MIN_LOOKAHEAD) {\n      fill_window(s);\n      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n        return BS_NEED_MORE;\n      }\n      if (s.lookahead === 0) { break; } /* flush the current block */\n    }\n\n    /* Insert the string window[strstart .. strstart+2] in the\n     * dictionary, and set hash_head to the head of the hash chain:\n     */\n    hash_head = 0/*NIL*/;\n    if (s.lookahead >= MIN_MATCH) {\n      /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n      s.head[s.ins_h] = s.strstart;\n      /***/\n    }\n\n    /* Find the longest match, discarding those <= prev_length.\n     */\n    s.prev_length = s.match_length;\n    s.prev_match = s.match_start;\n    s.match_length = MIN_MATCH - 1;\n\n    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&\n        s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {\n      /* To simplify the code, we prevent matches with the string\n       * of window index 0 (in particular we have to avoid a match\n       * of the string with itself at the start of the input file).\n       */\n      s.match_length = longest_match(s, hash_head);\n      /* longest_match() sets match_start */\n\n      if (s.match_length <= 5 &&\n         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {\n\n        /* If prev_match is also MIN_MATCH, match_start is garbage\n         * but we will ignore the current match anyway.\n         */\n        s.match_length = MIN_MATCH - 1;\n      }\n    }\n    /* If there was a match at the previous step and the current\n     * match is not better, output the previous match:\n     */\n    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n      max_insert = s.strstart + s.lookahead - MIN_MATCH;\n      /* Do not insert strings in hash table beyond this. */\n\n      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);\n\n      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,\n                     s.prev_length - MIN_MATCH, bflush);***/\n      bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n      /* Insert in hash table all strings up to the end of the match.\n       * strstart-1 and strstart are already inserted. If there is not\n       * enough lookahead, the last two strings are not inserted in\n       * the hash table.\n       */\n      s.lookahead -= s.prev_length - 1;\n      s.prev_length -= 2;\n      do {\n        if (++s.strstart <= max_insert) {\n          /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n          s.head[s.ins_h] = s.strstart;\n          /***/\n        }\n      } while (--s.prev_length !== 0);\n      s.match_available = 0;\n      s.match_length = MIN_MATCH - 1;\n      s.strstart++;\n\n      if (bflush) {\n        /*** FLUSH_BLOCK(s, 0); ***/\n        flush_block_only(s, false);\n        if (s.strm.avail_out === 0) {\n          return BS_NEED_MORE;\n        }\n        /***/\n      }\n\n    } else if (s.match_available) {\n      /* If there was no match at the previous position, output a\n       * single literal. If there was a match but the current match\n       * is longer, truncate the previous match to a single literal.\n       */\n      //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n      bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n\n      if (bflush) {\n        /*** FLUSH_BLOCK_ONLY(s, 0) ***/\n        flush_block_only(s, false);\n        /***/\n      }\n      s.strstart++;\n      s.lookahead--;\n      if (s.strm.avail_out === 0) {\n        return BS_NEED_MORE;\n      }\n    } else {\n      /* There is no previous match to compare with, wait for\n       * the next step to decide.\n       */\n      s.match_available = 1;\n      s.strstart++;\n      s.lookahead--;\n    }\n  }\n  //Assert (flush != Z_NO_FLUSH, \"no flush?\");\n  if (s.match_available) {\n    //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n    bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n\n    s.match_available = 0;\n  }\n  s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n  if (flush === Z_FINISH) {\n    /*** FLUSH_BLOCK(s, 1); ***/\n    flush_block_only(s, true);\n    if (s.strm.avail_out === 0) {\n      return BS_FINISH_STARTED;\n    }\n    /***/\n    return BS_FINISH_DONE;\n  }\n  if (s.last_lit) {\n    /*** FLUSH_BLOCK(s, 0); ***/\n    flush_block_only(s, false);\n    if (s.strm.avail_out === 0) {\n      return BS_NEED_MORE;\n    }\n    /***/\n  }\n\n  return BS_BLOCK_DONE;\n}\n\n\n/* ===========================================================================\n * For Z_RLE, simply look for runs of bytes, generate matches only of distance\n * one.  Do not maintain a hash table.  (It will be regenerated if this run of\n * deflate switches away from Z_RLE.)\n */\nfunction deflate_rle(s, flush) {\n  var bflush;            /* set if current block must be flushed */\n  var prev;              /* byte at distance one to match */\n  var scan, strend;      /* scan goes up to strend for length of run */\n\n  var _win = s.window;\n\n  for (;;) {\n    /* Make sure that we always have enough lookahead, except\n     * at the end of the input file. We need MAX_MATCH bytes\n     * for the longest run, plus one for the unrolled loop.\n     */\n    if (s.lookahead <= MAX_MATCH) {\n      fill_window(s);\n      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {\n        return BS_NEED_MORE;\n      }\n      if (s.lookahead === 0) { break; } /* flush the current block */\n    }\n\n    /* See how many times the previous byte repeats */\n    s.match_length = 0;\n    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n      scan = s.strstart - 1;\n      prev = _win[scan];\n      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n        strend = s.strstart + MAX_MATCH;\n        do {\n          /*jshint noempty:false*/\n        } while (prev === _win[++scan] && prev === _win[++scan] &&\n                 prev === _win[++scan] && prev === _win[++scan] &&\n                 prev === _win[++scan] && prev === _win[++scan] &&\n                 prev === _win[++scan] && prev === _win[++scan] &&\n                 scan < strend);\n        s.match_length = MAX_MATCH - (strend - scan);\n        if (s.match_length > s.lookahead) {\n          s.match_length = s.lookahead;\n        }\n      }\n      //Assert(scan <= s->window+(uInt)(s->window_size-1), \"wild scan\");\n    }\n\n    /* Emit match if have run of MIN_MATCH or longer, else emit literal */\n    if (s.match_length >= MIN_MATCH) {\n      //check_match(s, s.strstart, s.strstart - 1, s.match_length);\n\n      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/\n      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);\n\n      s.lookahead -= s.match_length;\n      s.strstart += s.match_length;\n      s.match_length = 0;\n    } else {\n      /* No match, output a literal byte */\n      //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n\n      s.lookahead--;\n      s.strstart++;\n    }\n    if (bflush) {\n      /*** FLUSH_BLOCK(s, 0); ***/\n      flush_block_only(s, false);\n      if (s.strm.avail_out === 0) {\n        return BS_NEED_MORE;\n      }\n      /***/\n    }\n  }\n  s.insert = 0;\n  if (flush === Z_FINISH) {\n    /*** FLUSH_BLOCK(s, 1); ***/\n    flush_block_only(s, true);\n    if (s.strm.avail_out === 0) {\n      return BS_FINISH_STARTED;\n    }\n    /***/\n    return BS_FINISH_DONE;\n  }\n  if (s.last_lit) {\n    /*** FLUSH_BLOCK(s, 0); ***/\n    flush_block_only(s, false);\n    if (s.strm.avail_out === 0) {\n      return BS_NEED_MORE;\n    }\n    /***/\n  }\n  return BS_BLOCK_DONE;\n}\n\n/* ===========================================================================\n * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.\n * (It will be regenerated if this run of deflate switches away from Huffman.)\n */\nfunction deflate_huff(s, flush) {\n  var bflush;             /* set if current block must be flushed */\n\n  for (;;) {\n    /* Make sure that we have a literal to write. */\n    if (s.lookahead === 0) {\n      fill_window(s);\n      if (s.lookahead === 0) {\n        if (flush === Z_NO_FLUSH) {\n          return BS_NEED_MORE;\n        }\n        break;      /* flush the current block */\n      }\n    }\n\n    /* Output a literal byte */\n    s.match_length = 0;\n    //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n    s.lookahead--;\n    s.strstart++;\n    if (bflush) {\n      /*** FLUSH_BLOCK(s, 0); ***/\n      flush_block_only(s, false);\n      if (s.strm.avail_out === 0) {\n        return BS_NEED_MORE;\n      }\n      /***/\n    }\n  }\n  s.insert = 0;\n  if (flush === Z_FINISH) {\n    /*** FLUSH_BLOCK(s, 1); ***/\n    flush_block_only(s, true);\n    if (s.strm.avail_out === 0) {\n      return BS_FINISH_STARTED;\n    }\n    /***/\n    return BS_FINISH_DONE;\n  }\n  if (s.last_lit) {\n    /*** FLUSH_BLOCK(s, 0); ***/\n    flush_block_only(s, false);\n    if (s.strm.avail_out === 0) {\n      return BS_NEED_MORE;\n    }\n    /***/\n  }\n  return BS_BLOCK_DONE;\n}\n\n/* Values for max_lazy_match, good_match and max_chain_length, depending on\n * the desired pack level (0..9). The values given below have been tuned to\n * exclude worst case performance for pathological files. Better values may be\n * found for specific files.\n */\nfunction Config(good_length, max_lazy, nice_length, max_chain, func) {\n  this.good_length = good_length;\n  this.max_lazy = max_lazy;\n  this.nice_length = nice_length;\n  this.max_chain = max_chain;\n  this.func = func;\n}\n\nvar configuration_table;\n\nconfiguration_table = [\n  /*      good lazy nice chain */\n  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */\n  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */\n  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */\n  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */\n\n  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */\n  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */\n  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */\n  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */\n  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */\n  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */\n];\n\n\n/* ===========================================================================\n * Initialize the \"longest match\" routines for a new zlib stream\n */\nfunction lm_init(s) {\n  s.window_size = 2 * s.w_size;\n\n  /*** CLEAR_HASH(s); ***/\n  zero(s.head); // Fill with NIL (= 0);\n\n  /* Set the default configuration parameters:\n   */\n  s.max_lazy_match = configuration_table[s.level].max_lazy;\n  s.good_match = configuration_table[s.level].good_length;\n  s.nice_match = configuration_table[s.level].nice_length;\n  s.max_chain_length = configuration_table[s.level].max_chain;\n\n  s.strstart = 0;\n  s.block_start = 0;\n  s.lookahead = 0;\n  s.insert = 0;\n  s.match_length = s.prev_length = MIN_MATCH - 1;\n  s.match_available = 0;\n  s.ins_h = 0;\n}\n\n\nfunction DeflateState() {\n  this.strm = null;            /* pointer back to this zlib stream */\n  this.status = 0;            /* as the name implies */\n  this.pending_buf = null;      /* output still pending */\n  this.pending_buf_size = 0;  /* size of pending_buf */\n  this.pending_out = 0;       /* next pending byte to output to the stream */\n  this.pending = 0;           /* nb of bytes in the pending buffer */\n  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */\n  this.gzhead = null;         /* gzip header information to write */\n  this.gzindex = 0;           /* where in extra, name, or comment */\n  this.method = Z_DEFLATED; /* can only be DEFLATED */\n  this.last_flush = -1;   /* value of flush param for previous deflate call */\n\n  this.w_size = 0;  /* LZ77 window size (32K by default) */\n  this.w_bits = 0;  /* log2(w_size)  (8..16) */\n  this.w_mask = 0;  /* w_size - 1 */\n\n  this.window = null;\n  /* Sliding window. Input bytes are read into the second half of the window,\n   * and move to the first half later to keep a dictionary of at least wSize\n   * bytes. With this organization, matches are limited to a distance of\n   * wSize-MAX_MATCH bytes, but this ensures that IO is always\n   * performed with a length multiple of the block size.\n   */\n\n  this.window_size = 0;\n  /* Actual size of window: 2*wSize, except when the user input buffer\n   * is directly used as sliding window.\n   */\n\n  this.prev = null;\n  /* Link to older string with same hash index. To limit the size of this\n   * array to 64K, this link is maintained only for the last 32K strings.\n   * An index in this array is thus a window index modulo 32K.\n   */\n\n  this.head = null;   /* Heads of the hash chains or NIL. */\n\n  this.ins_h = 0;       /* hash index of string to be inserted */\n  this.hash_size = 0;   /* number of elements in hash table */\n  this.hash_bits = 0;   /* log2(hash_size) */\n  this.hash_mask = 0;   /* hash_size-1 */\n\n  this.hash_shift = 0;\n  /* Number of bits by which ins_h must be shifted at each input\n   * step. It must be such that after MIN_MATCH steps, the oldest\n   * byte no longer takes part in the hash key, that is:\n   *   hash_shift * MIN_MATCH >= hash_bits\n   */\n\n  this.block_start = 0;\n  /* Window position at the beginning of the current output block. Gets\n   * negative when the window is moved backwards.\n   */\n\n  this.match_length = 0;      /* length of best match */\n  this.prev_match = 0;        /* previous match */\n  this.match_available = 0;   /* set if previous match exists */\n  this.strstart = 0;          /* start of string to insert */\n  this.match_start = 0;       /* start of matching string */\n  this.lookahead = 0;         /* number of valid bytes ahead in window */\n\n  this.prev_length = 0;\n  /* Length of the best match at previous step. Matches not greater than this\n   * are discarded. This is used in the lazy match evaluation.\n   */\n\n  this.max_chain_length = 0;\n  /* To speed up deflation, hash chains are never searched beyond this\n   * length.  A higher limit improves compression ratio but degrades the\n   * speed.\n   */\n\n  this.max_lazy_match = 0;\n  /* Attempt to find a better match only when the current match is strictly\n   * smaller than this value. This mechanism is used only for compression\n   * levels >= 4.\n   */\n  // That's alias to max_lazy_match, don't use directly\n  //this.max_insert_length = 0;\n  /* Insert new strings in the hash table only if the match length is not\n   * greater than this length. This saves time but degrades compression.\n   * max_insert_length is used only for compression levels <= 3.\n   */\n\n  this.level = 0;     /* compression level (1..9) */\n  this.strategy = 0;  /* favor or force Huffman coding*/\n\n  this.good_match = 0;\n  /* Use a faster search when the previous match is longer than this */\n\n  this.nice_match = 0; /* Stop searching when current match exceeds this */\n\n              /* used by trees.c: */\n\n  /* Didn't use ct_data typedef below to suppress compiler warning */\n\n  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */\n  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */\n  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */\n\n  // Use flat array of DOUBLE size, with interleaved fata,\n  // because JS does not support effective\n  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);\n  this.dyn_dtree  = new utils.Buf16((2 * D_CODES + 1) * 2);\n  this.bl_tree    = new utils.Buf16((2 * BL_CODES + 1) * 2);\n  zero(this.dyn_ltree);\n  zero(this.dyn_dtree);\n  zero(this.bl_tree);\n\n  this.l_desc   = null;         /* desc. for literal tree */\n  this.d_desc   = null;         /* desc. for distance tree */\n  this.bl_desc  = null;         /* desc. for bit length tree */\n\n  //ush bl_count[MAX_BITS+1];\n  this.bl_count = new utils.Buf16(MAX_BITS + 1);\n  /* number of codes at each bit length for an optimal tree */\n\n  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */\n  this.heap = new utils.Buf16(2 * L_CODES + 1);  /* heap used to build the Huffman trees */\n  zero(this.heap);\n\n  this.heap_len = 0;               /* number of elements in the heap */\n  this.heap_max = 0;               /* element of largest frequency */\n  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.\n   * The same heap array is used to build all trees.\n   */\n\n  this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];\n  zero(this.depth);\n  /* Depth of each subtree used as tie breaker for trees of equal frequency\n   */\n\n  this.l_buf = 0;          /* buffer index for literals or lengths */\n\n  this.lit_bufsize = 0;\n  /* Size of match buffer for literals/lengths.  There are 4 reasons for\n   * limiting lit_bufsize to 64K:\n   *   - frequencies can be kept in 16 bit counters\n   *   - if compression is not successful for the first block, all input\n   *     data is still in the window so we can still emit a stored block even\n   *     when input comes from standard input.  (This can also be done for\n   *     all blocks if lit_bufsize is not greater than 32K.)\n   *   - if compression is not successful for a file smaller than 64K, we can\n   *     even emit a stored file instead of a stored block (saving 5 bytes).\n   *     This is applicable only for zip (not gzip or zlib).\n   *   - creating new Huffman trees less frequently may not provide fast\n   *     adaptation to changes in the input data statistics. (Take for\n   *     example a binary file with poorly compressible code followed by\n   *     a highly compressible string table.) Smaller buffer sizes give\n   *     fast adaptation but have of course the overhead of transmitting\n   *     trees more frequently.\n   *   - I can't count above 4\n   */\n\n  this.last_lit = 0;      /* running index in l_buf */\n\n  this.d_buf = 0;\n  /* Buffer index for distances. To simplify the code, d_buf and l_buf have\n   * the same number of elements. To use different lengths, an extra flag\n   * array would be necessary.\n   */\n\n  this.opt_len = 0;       /* bit length of current block with optimal trees */\n  this.static_len = 0;    /* bit length of current block with static trees */\n  this.matches = 0;       /* number of string matches in current block */\n  this.insert = 0;        /* bytes at end of window left to insert */\n\n\n  this.bi_buf = 0;\n  /* Output buffer. bits are inserted starting at the bottom (least\n   * significant bits).\n   */\n  this.bi_valid = 0;\n  /* Number of valid bits in bi_buf.  All bits above the last valid bit\n   * are always zero.\n   */\n\n  // Used for window memory init. We safely ignore it for JS. That makes\n  // sense only for pointers and memory check tools.\n  //this.high_water = 0;\n  /* High water mark offset in window for initialized bytes -- bytes above\n   * this are set to zero in order to avoid memory check warnings when\n   * longest match routines access bytes past the input.  This is then\n   * updated to the new high water mark.\n   */\n}\n\n\nfunction deflateResetKeep(strm) {\n  var s;\n\n  if (!strm || !strm.state) {\n    return err(strm, Z_STREAM_ERROR);\n  }\n\n  strm.total_in = strm.total_out = 0;\n  strm.data_type = Z_UNKNOWN;\n\n  s = strm.state;\n  s.pending = 0;\n  s.pending_out = 0;\n\n  if (s.wrap < 0) {\n    s.wrap = -s.wrap;\n    /* was made negative by deflate(..., Z_FINISH); */\n  }\n  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);\n  strm.adler = (s.wrap === 2) ?\n    0  // crc32(0, Z_NULL, 0)\n  :\n    1; // adler32(0, Z_NULL, 0)\n  s.last_flush = Z_NO_FLUSH;\n  trees._tr_init(s);\n  return Z_OK;\n}\n\n\nfunction deflateReset(strm) {\n  var ret = deflateResetKeep(strm);\n  if (ret === Z_OK) {\n    lm_init(strm.state);\n  }\n  return ret;\n}\n\n\nfunction deflateSetHeader(strm, head) {\n  if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }\n  strm.state.gzhead = head;\n  return Z_OK;\n}\n\n\nfunction deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n  if (!strm) { // === Z_NULL\n    return Z_STREAM_ERROR;\n  }\n  var wrap = 1;\n\n  if (level === Z_DEFAULT_COMPRESSION) {\n    level = 6;\n  }\n\n  if (windowBits < 0) { /* suppress zlib wrapper */\n    wrap = 0;\n    windowBits = -windowBits;\n  }\n\n  else if (windowBits > 15) {\n    wrap = 2;           /* write gzip wrapper instead */\n    windowBits -= 16;\n  }\n\n\n  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||\n    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||\n    strategy < 0 || strategy > Z_FIXED) {\n    return err(strm, Z_STREAM_ERROR);\n  }\n\n\n  if (windowBits === 8) {\n    windowBits = 9;\n  }\n  /* until 256-byte window bug fixed */\n\n  var s = new DeflateState();\n\n  strm.state = s;\n  s.strm = strm;\n\n  s.wrap = wrap;\n  s.gzhead = null;\n  s.w_bits = windowBits;\n  s.w_size = 1 << s.w_bits;\n  s.w_mask = s.w_size - 1;\n\n  s.hash_bits = memLevel + 7;\n  s.hash_size = 1 << s.hash_bits;\n  s.hash_mask = s.hash_size - 1;\n  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n\n  s.window = new utils.Buf8(s.w_size * 2);\n  s.head = new utils.Buf16(s.hash_size);\n  s.prev = new utils.Buf16(s.w_size);\n\n  // Don't need mem init magic for JS.\n  //s.high_water = 0;  /* nothing written to s->window yet */\n\n  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */\n\n  s.pending_buf_size = s.lit_bufsize * 4;\n\n  //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);\n  //s->pending_buf = (uchf *) overlay;\n  s.pending_buf = new utils.Buf8(s.pending_buf_size);\n\n  // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)\n  //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);\n  s.d_buf = 1 * s.lit_bufsize;\n\n  //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;\n  s.l_buf = (1 + 2) * s.lit_bufsize;\n\n  s.level = level;\n  s.strategy = strategy;\n  s.method = method;\n\n  return deflateReset(strm);\n}\n\nfunction deflateInit(strm, level) {\n  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n}\n\n\nfunction deflate(strm, flush) {\n  var old_flush, s;\n  var beg, val; // for gzip header write only\n\n  if (!strm || !strm.state ||\n    flush > Z_BLOCK || flush < 0) {\n    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n  }\n\n  s = strm.state;\n\n  if (!strm.output ||\n      (!strm.input && strm.avail_in !== 0) ||\n      (s.status === FINISH_STATE && flush !== Z_FINISH)) {\n    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);\n  }\n\n  s.strm = strm; /* just in case */\n  old_flush = s.last_flush;\n  s.last_flush = flush;\n\n  /* Write the header */\n  if (s.status === INIT_STATE) {\n\n    if (s.wrap === 2) { // GZIP header\n      strm.adler = 0;  //crc32(0L, Z_NULL, 0);\n      put_byte(s, 31);\n      put_byte(s, 139);\n      put_byte(s, 8);\n      if (!s.gzhead) { // s->gzhead == Z_NULL\n        put_byte(s, 0);\n        put_byte(s, 0);\n        put_byte(s, 0);\n        put_byte(s, 0);\n        put_byte(s, 0);\n        put_byte(s, s.level === 9 ? 2 :\n                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n                     4 : 0));\n        put_byte(s, OS_CODE);\n        s.status = BUSY_STATE;\n      }\n      else {\n        put_byte(s, (s.gzhead.text ? 1 : 0) +\n                    (s.gzhead.hcrc ? 2 : 0) +\n                    (!s.gzhead.extra ? 0 : 4) +\n                    (!s.gzhead.name ? 0 : 8) +\n                    (!s.gzhead.comment ? 0 : 16)\n        );\n        put_byte(s, s.gzhead.time & 0xff);\n        put_byte(s, (s.gzhead.time >> 8) & 0xff);\n        put_byte(s, (s.gzhead.time >> 16) & 0xff);\n        put_byte(s, (s.gzhead.time >> 24) & 0xff);\n        put_byte(s, s.level === 9 ? 2 :\n                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n                     4 : 0));\n        put_byte(s, s.gzhead.os & 0xff);\n        if (s.gzhead.extra && s.gzhead.extra.length) {\n          put_byte(s, s.gzhead.extra.length & 0xff);\n          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);\n        }\n        if (s.gzhead.hcrc) {\n          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n        }\n        s.gzindex = 0;\n        s.status = EXTRA_STATE;\n      }\n    }\n    else // DEFLATE header\n    {\n      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;\n      var level_flags = -1;\n\n      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n        level_flags = 0;\n      } else if (s.level < 6) {\n        level_flags = 1;\n      } else if (s.level === 6) {\n        level_flags = 2;\n      } else {\n        level_flags = 3;\n      }\n      header |= (level_flags << 6);\n      if (s.strstart !== 0) { header |= PRESET_DICT; }\n      header += 31 - (header % 31);\n\n      s.status = BUSY_STATE;\n      putShortMSB(s, header);\n\n      /* Save the adler32 of the preset dictionary: */\n      if (s.strstart !== 0) {\n        putShortMSB(s, strm.adler >>> 16);\n        putShortMSB(s, strm.adler & 0xffff);\n      }\n      strm.adler = 1; // adler32(0L, Z_NULL, 0);\n    }\n  }\n\n//#ifdef GZIP\n  if (s.status === EXTRA_STATE) {\n    if (s.gzhead.extra/* != Z_NULL*/) {\n      beg = s.pending;  /* start of bytes to update crc */\n\n      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {\n        if (s.pending === s.pending_buf_size) {\n          if (s.gzhead.hcrc && s.pending > beg) {\n            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n          }\n          flush_pending(strm);\n          beg = s.pending;\n          if (s.pending === s.pending_buf_size) {\n            break;\n          }\n        }\n        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);\n        s.gzindex++;\n      }\n      if (s.gzhead.hcrc && s.pending > beg) {\n        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n      }\n      if (s.gzindex === s.gzhead.extra.length) {\n        s.gzindex = 0;\n        s.status = NAME_STATE;\n      }\n    }\n    else {\n      s.status = NAME_STATE;\n    }\n  }\n  if (s.status === NAME_STATE) {\n    if (s.gzhead.name/* != Z_NULL*/) {\n      beg = s.pending;  /* start of bytes to update crc */\n      //int val;\n\n      do {\n        if (s.pending === s.pending_buf_size) {\n          if (s.gzhead.hcrc && s.pending > beg) {\n            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n          }\n          flush_pending(strm);\n          beg = s.pending;\n          if (s.pending === s.pending_buf_size) {\n            val = 1;\n            break;\n          }\n        }\n        // JS specific: little magic to add zero terminator to end of string\n        if (s.gzindex < s.gzhead.name.length) {\n          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;\n        } else {\n          val = 0;\n        }\n        put_byte(s, val);\n      } while (val !== 0);\n\n      if (s.gzhead.hcrc && s.pending > beg) {\n        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n      }\n      if (val === 0) {\n        s.gzindex = 0;\n        s.status = COMMENT_STATE;\n      }\n    }\n    else {\n      s.status = COMMENT_STATE;\n    }\n  }\n  if (s.status === COMMENT_STATE) {\n    if (s.gzhead.comment/* != Z_NULL*/) {\n      beg = s.pending;  /* start of bytes to update crc */\n      //int val;\n\n      do {\n        if (s.pending === s.pending_buf_size) {\n          if (s.gzhead.hcrc && s.pending > beg) {\n            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n          }\n          flush_pending(strm);\n          beg = s.pending;\n          if (s.pending === s.pending_buf_size) {\n            val = 1;\n            break;\n          }\n        }\n        // JS specific: little magic to add zero terminator to end of string\n        if (s.gzindex < s.gzhead.comment.length) {\n          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;\n        } else {\n          val = 0;\n        }\n        put_byte(s, val);\n      } while (val !== 0);\n\n      if (s.gzhead.hcrc && s.pending > beg) {\n        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n      }\n      if (val === 0) {\n        s.status = HCRC_STATE;\n      }\n    }\n    else {\n      s.status = HCRC_STATE;\n    }\n  }\n  if (s.status === HCRC_STATE) {\n    if (s.gzhead.hcrc) {\n      if (s.pending + 2 > s.pending_buf_size) {\n        flush_pending(strm);\n      }\n      if (s.pending + 2 <= s.pending_buf_size) {\n        put_byte(s, strm.adler & 0xff);\n        put_byte(s, (strm.adler >> 8) & 0xff);\n        strm.adler = 0; //crc32(0L, Z_NULL, 0);\n        s.status = BUSY_STATE;\n      }\n    }\n    else {\n      s.status = BUSY_STATE;\n    }\n  }\n//#endif\n\n  /* Flush as much pending output as possible */\n  if (s.pending !== 0) {\n    flush_pending(strm);\n    if (strm.avail_out === 0) {\n      /* Since avail_out is 0, deflate will be called again with\n       * more output space, but possibly with both pending and\n       * avail_in equal to zero. There won't be anything to do,\n       * but this is not an error situation so make sure we\n       * return OK instead of BUF_ERROR at next call of deflate:\n       */\n      s.last_flush = -1;\n      return Z_OK;\n    }\n\n    /* Make sure there is something to do and avoid duplicate consecutive\n     * flushes. For repeated and useless calls with Z_FINISH, we keep\n     * returning Z_STREAM_END instead of Z_BUF_ERROR.\n     */\n  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&\n    flush !== Z_FINISH) {\n    return err(strm, Z_BUF_ERROR);\n  }\n\n  /* User must not provide more input after the first FINISH: */\n  if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n    return err(strm, Z_BUF_ERROR);\n  }\n\n  /* Start a new block or continue the current one.\n   */\n  if (strm.avail_in !== 0 || s.lookahead !== 0 ||\n    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {\n    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :\n      (s.strategy === Z_RLE ? deflate_rle(s, flush) :\n        configuration_table[s.level].func(s, flush));\n\n    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n      s.status = FINISH_STATE;\n    }\n    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n      if (strm.avail_out === 0) {\n        s.last_flush = -1;\n        /* avoid BUF_ERROR next call, see above */\n      }\n      return Z_OK;\n      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call\n       * of deflate should use the same flush parameter to make sure\n       * that the flush is complete. So we don't have to output an\n       * empty block here, this will be done at next call. This also\n       * ensures that for a very small output buffer, we emit at most\n       * one empty block.\n       */\n    }\n    if (bstate === BS_BLOCK_DONE) {\n      if (flush === Z_PARTIAL_FLUSH) {\n        trees._tr_align(s);\n      }\n      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */\n\n        trees._tr_stored_block(s, 0, 0, false);\n        /* For a full flush, this empty block will be recognized\n         * as a special marker by inflate_sync().\n         */\n        if (flush === Z_FULL_FLUSH) {\n          /*** CLEAR_HASH(s); ***/             /* forget history */\n          zero(s.head); // Fill with NIL (= 0);\n\n          if (s.lookahead === 0) {\n            s.strstart = 0;\n            s.block_start = 0;\n            s.insert = 0;\n          }\n        }\n      }\n      flush_pending(strm);\n      if (strm.avail_out === 0) {\n        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */\n        return Z_OK;\n      }\n    }\n  }\n  //Assert(strm->avail_out > 0, \"bug2\");\n  //if (strm.avail_out <= 0) { throw new Error(\"bug2\");}\n\n  if (flush !== Z_FINISH) { return Z_OK; }\n  if (s.wrap <= 0) { return Z_STREAM_END; }\n\n  /* Write the trailer */\n  if (s.wrap === 2) {\n    put_byte(s, strm.adler & 0xff);\n    put_byte(s, (strm.adler >> 8) & 0xff);\n    put_byte(s, (strm.adler >> 16) & 0xff);\n    put_byte(s, (strm.adler >> 24) & 0xff);\n    put_byte(s, strm.total_in & 0xff);\n    put_byte(s, (strm.total_in >> 8) & 0xff);\n    put_byte(s, (strm.total_in >> 16) & 0xff);\n    put_byte(s, (strm.total_in >> 24) & 0xff);\n  }\n  else\n  {\n    putShortMSB(s, strm.adler >>> 16);\n    putShortMSB(s, strm.adler & 0xffff);\n  }\n\n  flush_pending(strm);\n  /* If avail_out is zero, the application will call deflate again\n   * to flush the rest.\n   */\n  if (s.wrap > 0) { s.wrap = -s.wrap; }\n  /* write the trailer only once! */\n  return s.pending !== 0 ? Z_OK : Z_STREAM_END;\n}\n\nfunction deflateEnd(strm) {\n  var status;\n\n  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {\n    return Z_STREAM_ERROR;\n  }\n\n  status = strm.state.status;\n  if (status !== INIT_STATE &&\n    status !== EXTRA_STATE &&\n    status !== NAME_STATE &&\n    status !== COMMENT_STATE &&\n    status !== HCRC_STATE &&\n    status !== BUSY_STATE &&\n    status !== FINISH_STATE\n  ) {\n    return err(strm, Z_STREAM_ERROR);\n  }\n\n  strm.state = null;\n\n  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;\n}\n\n\n/* =========================================================================\n * Initializes the compression dictionary from the given byte\n * sequence without producing any compressed output.\n */\nfunction deflateSetDictionary(strm, dictionary) {\n  var dictLength = dictionary.length;\n\n  var s;\n  var str, n;\n  var wrap;\n  var avail;\n  var next;\n  var input;\n  var tmpDict;\n\n  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {\n    return Z_STREAM_ERROR;\n  }\n\n  s = strm.state;\n  wrap = s.wrap;\n\n  if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n    return Z_STREAM_ERROR;\n  }\n\n  /* when using zlib wrappers, compute Adler-32 for provided dictionary */\n  if (wrap === 1) {\n    /* adler32(strm->adler, dictionary, dictLength); */\n    strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n  }\n\n  s.wrap = 0;   /* avoid computing Adler-32 in read_buf */\n\n  /* if dictionary would fill window, just replace the history */\n  if (dictLength >= s.w_size) {\n    if (wrap === 0) {            /* already empty otherwise */\n      /*** CLEAR_HASH(s); ***/\n      zero(s.head); // Fill with NIL (= 0);\n      s.strstart = 0;\n      s.block_start = 0;\n      s.insert = 0;\n    }\n    /* use the tail */\n    // dictionary = dictionary.slice(dictLength - s.w_size);\n    tmpDict = new utils.Buf8(s.w_size);\n    utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);\n    dictionary = tmpDict;\n    dictLength = s.w_size;\n  }\n  /* insert dictionary into window and hash */\n  avail = strm.avail_in;\n  next = strm.next_in;\n  input = strm.input;\n  strm.avail_in = dictLength;\n  strm.next_in = 0;\n  strm.input = dictionary;\n  fill_window(s);\n  while (s.lookahead >= MIN_MATCH) {\n    str = s.strstart;\n    n = s.lookahead - (MIN_MATCH - 1);\n    do {\n      /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n\n      s.prev[str & s.w_mask] = s.head[s.ins_h];\n\n      s.head[s.ins_h] = str;\n      str++;\n    } while (--n);\n    s.strstart = str;\n    s.lookahead = MIN_MATCH - 1;\n    fill_window(s);\n  }\n  s.strstart += s.lookahead;\n  s.block_start = s.strstart;\n  s.insert = s.lookahead;\n  s.lookahead = 0;\n  s.match_length = s.prev_length = MIN_MATCH - 1;\n  s.match_available = 0;\n  strm.next_in = next;\n  strm.input = input;\n  strm.avail_in = avail;\n  s.wrap = wrap;\n  return Z_OK;\n}\n\n\nexports.deflateInit = deflateInit;\nexports.deflateInit2 = deflateInit2;\nexports.deflateReset = deflateReset;\nexports.deflateResetKeep = deflateResetKeep;\nexports.deflateSetHeader = deflateSetHeader;\nexports.deflate = deflate;\nexports.deflateEnd = deflateEnd;\nexports.deflateSetDictionary = deflateSetDictionary;\nexports.deflateInfo = 'pako deflate (from Nodeca project)';\n\n/* Not implemented\nexports.deflateBound = deflateBound;\nexports.deflateCopy = deflateCopy;\nexports.deflateParams = deflateParams;\nexports.deflatePending = deflatePending;\nexports.deflatePrime = deflatePrime;\nexports.deflateTune = deflateTune;\n*/\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n/* eslint-disable space-unary-ops */\n\nvar utils = require('../utils/common');\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n//var Z_FILTERED          = 1;\n//var Z_HUFFMAN_ONLY      = 2;\n//var Z_RLE               = 3;\nvar Z_FIXED               = 4;\n//var Z_DEFAULT_STRATEGY  = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\nvar Z_BINARY              = 0;\nvar Z_TEXT                = 1;\n//var Z_ASCII             = 1; // = Z_TEXT\nvar Z_UNKNOWN             = 2;\n\n/*============================================================================*/\n\n\nfunction zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n// From zutil.h\n\nvar STORED_BLOCK = 0;\nvar STATIC_TREES = 1;\nvar DYN_TREES    = 2;\n/* The three kinds of block type */\n\nvar MIN_MATCH    = 3;\nvar MAX_MATCH    = 258;\n/* The minimum and maximum match lengths */\n\n// From deflate.h\n/* ===========================================================================\n * Internal compression state.\n */\n\nvar LENGTH_CODES  = 29;\n/* number of length codes, not counting the special END_BLOCK code */\n\nvar LITERALS      = 256;\n/* number of literal bytes 0..255 */\n\nvar L_CODES       = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\n\nvar D_CODES       = 30;\n/* number of distance codes */\n\nvar BL_CODES      = 19;\n/* number of codes used to transfer the bit lengths */\n\nvar HEAP_SIZE     = 2 * L_CODES + 1;\n/* maximum heap size */\n\nvar MAX_BITS      = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nvar Buf_size      = 16;\n/* size of bit buffer in bi_buf */\n\n\n/* ===========================================================================\n * Constants\n */\n\nvar MAX_BL_BITS = 7;\n/* Bit length codes must not exceed MAX_BL_BITS bits */\n\nvar END_BLOCK   = 256;\n/* end of block literal code */\n\nvar REP_3_6     = 16;\n/* repeat previous bit length 3-6 times (2 bits of repeat count) */\n\nvar REPZ_3_10   = 17;\n/* repeat a zero length 3-10 times  (3 bits of repeat count) */\n\nvar REPZ_11_138 = 18;\n/* repeat a zero length 11-138 times  (7 bits of repeat count) */\n\n/* eslint-disable comma-spacing,array-bracket-spacing */\nvar extra_lbits =   /* extra bits for each length code */\n  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];\n\nvar extra_dbits =   /* extra bits for each distance code */\n  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];\n\nvar extra_blbits =  /* extra bits for each bit length code */\n  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];\n\nvar bl_order =\n  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];\n/* eslint-enable comma-spacing,array-bracket-spacing */\n\n/* The lengths of the bit length codes are sent in order of decreasing\n * probability, to avoid transmitting the lengths for unused bit length codes.\n */\n\n/* ===========================================================================\n * Local data. These are initialized only once.\n */\n\n// We pre-fill arrays with 0 to avoid uninitialized gaps\n\nvar DIST_CODE_LEN = 512; /* see definition of array dist_code below */\n\n// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1\nvar static_ltree  = new Array((L_CODES + 2) * 2);\nzero(static_ltree);\n/* The static literal tree. Since the bit lengths are imposed, there is no\n * need for the L_CODES extra codes used during heap construction. However\n * The codes 286 and 287 are needed to build a canonical tree (see _tr_init\n * below).\n */\n\nvar static_dtree  = new Array(D_CODES * 2);\nzero(static_dtree);\n/* The static distance tree. (Actually a trivial tree since all codes use\n * 5 bits.)\n */\n\nvar _dist_code    = new Array(DIST_CODE_LEN);\nzero(_dist_code);\n/* Distance codes. The first 256 values correspond to the distances\n * 3 .. 258, the last 256 values correspond to the top 8 bits of\n * the 15 bit distances.\n */\n\nvar _length_code  = new Array(MAX_MATCH - MIN_MATCH + 1);\nzero(_length_code);\n/* length code for each normalized match length (0 == MIN_MATCH) */\n\nvar base_length   = new Array(LENGTH_CODES);\nzero(base_length);\n/* First normalized length for each code (0 = MIN_MATCH) */\n\nvar base_dist     = new Array(D_CODES);\nzero(base_dist);\n/* First normalized distance for each code (0 = distance of 1) */\n\n\nfunction StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n\n  this.static_tree  = static_tree;  /* static tree or NULL */\n  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */\n  this.extra_base   = extra_base;   /* base index for extra_bits */\n  this.elems        = elems;        /* max number of elements in the tree */\n  this.max_length   = max_length;   /* max bit length for the codes */\n\n  // show if `static_tree` has data or dummy - needed for monomorphic objects\n  this.has_stree    = static_tree && static_tree.length;\n}\n\n\nvar static_l_desc;\nvar static_d_desc;\nvar static_bl_desc;\n\n\nfunction TreeDesc(dyn_tree, stat_desc) {\n  this.dyn_tree = dyn_tree;     /* the dynamic tree */\n  this.max_code = 0;            /* largest code with non zero frequency */\n  this.stat_desc = stat_desc;   /* the corresponding static tree */\n}\n\n\n\nfunction d_code(dist) {\n  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n}\n\n\n/* ===========================================================================\n * Output a short LSB first on the stream.\n * IN assertion: there is enough room in pendingBuf.\n */\nfunction put_short(s, w) {\n//    put_byte(s, (uch)((w) & 0xff));\n//    put_byte(s, (uch)((ush)(w) >> 8));\n  s.pending_buf[s.pending++] = (w) & 0xff;\n  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;\n}\n\n\n/* ===========================================================================\n * Send a value on a given number of bits.\n * IN assertion: length <= 16 and value fits in length bits.\n */\nfunction send_bits(s, value, length) {\n  if (s.bi_valid > (Buf_size - length)) {\n    s.bi_buf |= (value << s.bi_valid) & 0xffff;\n    put_short(s, s.bi_buf);\n    s.bi_buf = value >> (Buf_size - s.bi_valid);\n    s.bi_valid += length - Buf_size;\n  } else {\n    s.bi_buf |= (value << s.bi_valid) & 0xffff;\n    s.bi_valid += length;\n  }\n}\n\n\nfunction send_code(s, c, tree) {\n  send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);\n}\n\n\n/* ===========================================================================\n * Reverse the first len bits of a code, using straightforward code (a faster\n * method would use a table)\n * IN assertion: 1 <= len <= 15\n */\nfunction bi_reverse(code, len) {\n  var res = 0;\n  do {\n    res |= code & 1;\n    code >>>= 1;\n    res <<= 1;\n  } while (--len > 0);\n  return res >>> 1;\n}\n\n\n/* ===========================================================================\n * Flush the bit buffer, keeping at most 7 bits in it.\n */\nfunction bi_flush(s) {\n  if (s.bi_valid === 16) {\n    put_short(s, s.bi_buf);\n    s.bi_buf = 0;\n    s.bi_valid = 0;\n\n  } else if (s.bi_valid >= 8) {\n    s.pending_buf[s.pending++] = s.bi_buf & 0xff;\n    s.bi_buf >>= 8;\n    s.bi_valid -= 8;\n  }\n}\n\n\n/* ===========================================================================\n * Compute the optimal bit lengths for a tree and update the total bit length\n * for the current block.\n * IN assertion: the fields freq and dad are set, heap[heap_max] and\n *    above are the tree nodes sorted by increasing frequency.\n * OUT assertions: the field len is set to the optimal bit length, the\n *     array bl_count contains the frequencies for each bit length.\n *     The length opt_len is updated; static_len is also updated if stree is\n *     not null.\n */\nfunction gen_bitlen(s, desc)\n//    deflate_state *s;\n//    tree_desc *desc;    /* the tree descriptor */\n{\n  var tree            = desc.dyn_tree;\n  var max_code        = desc.max_code;\n  var stree           = desc.stat_desc.static_tree;\n  var has_stree       = desc.stat_desc.has_stree;\n  var extra           = desc.stat_desc.extra_bits;\n  var base            = desc.stat_desc.extra_base;\n  var max_length      = desc.stat_desc.max_length;\n  var h;              /* heap index */\n  var n, m;           /* iterate over the tree elements */\n  var bits;           /* bit length */\n  var xbits;          /* extra bits */\n  var f;              /* frequency */\n  var overflow = 0;   /* number of elements with bit length too large */\n\n  for (bits = 0; bits <= MAX_BITS; bits++) {\n    s.bl_count[bits] = 0;\n  }\n\n  /* In a first pass, compute the optimal bit lengths (which may\n   * overflow in the case of the bit length tree).\n   */\n  tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */\n\n  for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {\n    n = s.heap[h];\n    bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;\n    if (bits > max_length) {\n      bits = max_length;\n      overflow++;\n    }\n    tree[n * 2 + 1]/*.Len*/ = bits;\n    /* We overwrite tree[n].Dad which is no longer needed */\n\n    if (n > max_code) { continue; } /* not a leaf node */\n\n    s.bl_count[bits]++;\n    xbits = 0;\n    if (n >= base) {\n      xbits = extra[n - base];\n    }\n    f = tree[n * 2]/*.Freq*/;\n    s.opt_len += f * (bits + xbits);\n    if (has_stree) {\n      s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);\n    }\n  }\n  if (overflow === 0) { return; }\n\n  // Trace((stderr,\"\\nbit length overflow\\n\"));\n  /* This happens for example on obj2 and pic of the Calgary corpus */\n\n  /* Find the first bit length which could increase: */\n  do {\n    bits = max_length - 1;\n    while (s.bl_count[bits] === 0) { bits--; }\n    s.bl_count[bits]--;      /* move one leaf down the tree */\n    s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */\n    s.bl_count[max_length]--;\n    /* The brother of the overflow item also moves one step up,\n     * but this does not affect bl_count[max_length]\n     */\n    overflow -= 2;\n  } while (overflow > 0);\n\n  /* Now recompute all bit lengths, scanning in increasing frequency.\n   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all\n   * lengths instead of fixing only the wrong ones. This idea is taken\n   * from 'ar' written by Haruhiko Okumura.)\n   */\n  for (bits = max_length; bits !== 0; bits--) {\n    n = s.bl_count[bits];\n    while (n !== 0) {\n      m = s.heap[--h];\n      if (m > max_code) { continue; }\n      if (tree[m * 2 + 1]/*.Len*/ !== bits) {\n        // Trace((stderr,\"code %d bits %d->%d\\n\", m, tree[m].Len, bits));\n        s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;\n        tree[m * 2 + 1]/*.Len*/ = bits;\n      }\n      n--;\n    }\n  }\n}\n\n\n/* ===========================================================================\n * Generate the codes for a given tree and bit counts (which need not be\n * optimal).\n * IN assertion: the array bl_count contains the bit length statistics for\n * the given tree and the field len is set for all tree elements.\n * OUT assertion: the field code is set for all tree elements of non\n *     zero code length.\n */\nfunction gen_codes(tree, max_code, bl_count)\n//    ct_data *tree;             /* the tree to decorate */\n//    int max_code;              /* largest code with non zero frequency */\n//    ushf *bl_count;            /* number of codes at each bit length */\n{\n  var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */\n  var code = 0;              /* running code value */\n  var bits;                  /* bit index */\n  var n;                     /* code index */\n\n  /* The distribution counts are first used to generate the code values\n   * without bit reversal.\n   */\n  for (bits = 1; bits <= MAX_BITS; bits++) {\n    next_code[bits] = code = (code + bl_count[bits - 1]) << 1;\n  }\n  /* Check that the bit counts in bl_count are consistent. The last code\n   * must be all ones.\n   */\n  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,\n  //        \"inconsistent bit counts\");\n  //Tracev((stderr,\"\\ngen_codes: max_code %d \", max_code));\n\n  for (n = 0;  n <= max_code; n++) {\n    var len = tree[n * 2 + 1]/*.Len*/;\n    if (len === 0) { continue; }\n    /* Now reverse the bits */\n    tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);\n\n    //Tracecv(tree != static_ltree, (stderr,\"\\nn %3d %c l %2d c %4x (%x) \",\n    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));\n  }\n}\n\n\n/* ===========================================================================\n * Initialize the various 'constant' tables.\n */\nfunction tr_static_init() {\n  var n;        /* iterates over tree elements */\n  var bits;     /* bit counter */\n  var length;   /* length value */\n  var code;     /* code value */\n  var dist;     /* distance index */\n  var bl_count = new Array(MAX_BITS + 1);\n  /* number of codes at each bit length for an optimal tree */\n\n  // do check in _tr_init()\n  //if (static_init_done) return;\n\n  /* For some embedded targets, global variables are not initialized: */\n/*#ifdef NO_INIT_GLOBAL_POINTERS\n  static_l_desc.static_tree = static_ltree;\n  static_l_desc.extra_bits = extra_lbits;\n  static_d_desc.static_tree = static_dtree;\n  static_d_desc.extra_bits = extra_dbits;\n  static_bl_desc.extra_bits = extra_blbits;\n#endif*/\n\n  /* Initialize the mapping length (0..255) -> length code (0..28) */\n  length = 0;\n  for (code = 0; code < LENGTH_CODES - 1; code++) {\n    base_length[code] = length;\n    for (n = 0; n < (1 << extra_lbits[code]); n++) {\n      _length_code[length++] = code;\n    }\n  }\n  //Assert (length == 256, \"tr_static_init: length != 256\");\n  /* Note that the length 255 (match length 258) can be represented\n   * in two different ways: code 284 + 5 bits or code 285, so we\n   * overwrite length_code[255] to use the best encoding:\n   */\n  _length_code[length - 1] = code;\n\n  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */\n  dist = 0;\n  for (code = 0; code < 16; code++) {\n    base_dist[code] = dist;\n    for (n = 0; n < (1 << extra_dbits[code]); n++) {\n      _dist_code[dist++] = code;\n    }\n  }\n  //Assert (dist == 256, \"tr_static_init: dist != 256\");\n  dist >>= 7; /* from now on, all distances are divided by 128 */\n  for (; code < D_CODES; code++) {\n    base_dist[code] = dist << 7;\n    for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {\n      _dist_code[256 + dist++] = code;\n    }\n  }\n  //Assert (dist == 256, \"tr_static_init: 256+dist != 512\");\n\n  /* Construct the codes of the static literal tree */\n  for (bits = 0; bits <= MAX_BITS; bits++) {\n    bl_count[bits] = 0;\n  }\n\n  n = 0;\n  while (n <= 143) {\n    static_ltree[n * 2 + 1]/*.Len*/ = 8;\n    n++;\n    bl_count[8]++;\n  }\n  while (n <= 255) {\n    static_ltree[n * 2 + 1]/*.Len*/ = 9;\n    n++;\n    bl_count[9]++;\n  }\n  while (n <= 279) {\n    static_ltree[n * 2 + 1]/*.Len*/ = 7;\n    n++;\n    bl_count[7]++;\n  }\n  while (n <= 287) {\n    static_ltree[n * 2 + 1]/*.Len*/ = 8;\n    n++;\n    bl_count[8]++;\n  }\n  /* Codes 286 and 287 do not exist, but we must include them in the\n   * tree construction to get a canonical Huffman tree (longest code\n   * all ones)\n   */\n  gen_codes(static_ltree, L_CODES + 1, bl_count);\n\n  /* The static distance tree is trivial: */\n  for (n = 0; n < D_CODES; n++) {\n    static_dtree[n * 2 + 1]/*.Len*/ = 5;\n    static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);\n  }\n\n  // Now data ready and we can init static trees\n  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);\n  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);\n  static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);\n\n  //static_init_done = true;\n}\n\n\n/* ===========================================================================\n * Initialize a new block.\n */\nfunction init_block(s) {\n  var n; /* iterates over tree elements */\n\n  /* Initialize the trees. */\n  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }\n  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }\n  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }\n\n  s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;\n  s.opt_len = s.static_len = 0;\n  s.last_lit = s.matches = 0;\n}\n\n\n/* ===========================================================================\n * Flush the bit buffer and align the output on a byte boundary\n */\nfunction bi_windup(s)\n{\n  if (s.bi_valid > 8) {\n    put_short(s, s.bi_buf);\n  } else if (s.bi_valid > 0) {\n    //put_byte(s, (Byte)s->bi_buf);\n    s.pending_buf[s.pending++] = s.bi_buf;\n  }\n  s.bi_buf = 0;\n  s.bi_valid = 0;\n}\n\n/* ===========================================================================\n * Copy a stored block, storing first the length and its\n * one's complement if requested.\n */\nfunction copy_block(s, buf, len, header)\n//DeflateState *s;\n//charf    *buf;    /* the input data */\n//unsigned len;     /* its length */\n//int      header;  /* true if block header must be written */\n{\n  bi_windup(s);        /* align on byte boundary */\n\n  if (header) {\n    put_short(s, len);\n    put_short(s, ~len);\n  }\n//  while (len--) {\n//    put_byte(s, *buf++);\n//  }\n  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);\n  s.pending += len;\n}\n\n/* ===========================================================================\n * Compares to subtrees, using the tree depth as tie breaker when\n * the subtrees have equal frequency. This minimizes the worst case length.\n */\nfunction smaller(tree, n, m, depth) {\n  var _n2 = n * 2;\n  var _m2 = m * 2;\n  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||\n         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));\n}\n\n/* ===========================================================================\n * Restore the heap property by moving down the tree starting at node k,\n * exchanging a node with the smallest of its two sons if necessary, stopping\n * when the heap property is re-established (each father smaller than its\n * two sons).\n */\nfunction pqdownheap(s, tree, k)\n//    deflate_state *s;\n//    ct_data *tree;  /* the tree to restore */\n//    int k;               /* node to move down */\n{\n  var v = s.heap[k];\n  var j = k << 1;  /* left son of k */\n  while (j <= s.heap_len) {\n    /* Set j to the smallest of the two sons: */\n    if (j < s.heap_len &&\n      smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n      j++;\n    }\n    /* Exit if v is smaller than both sons */\n    if (smaller(tree, v, s.heap[j], s.depth)) { break; }\n\n    /* Exchange v with the smallest son */\n    s.heap[k] = s.heap[j];\n    k = j;\n\n    /* And continue down the tree, setting j to the left son of k */\n    j <<= 1;\n  }\n  s.heap[k] = v;\n}\n\n\n// inlined manually\n// var SMALLEST = 1;\n\n/* ===========================================================================\n * Send the block data compressed using the given Huffman trees\n */\nfunction compress_block(s, ltree, dtree)\n//    deflate_state *s;\n//    const ct_data *ltree; /* literal tree */\n//    const ct_data *dtree; /* distance tree */\n{\n  var dist;           /* distance of matched string */\n  var lc;             /* match length or unmatched char (if dist == 0) */\n  var lx = 0;         /* running index in l_buf */\n  var code;           /* the code to send */\n  var extra;          /* number of extra bits to send */\n\n  if (s.last_lit !== 0) {\n    do {\n      dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);\n      lc = s.pending_buf[s.l_buf + lx];\n      lx++;\n\n      if (dist === 0) {\n        send_code(s, lc, ltree); /* send a literal byte */\n        //Tracecv(isgraph(lc), (stderr,\" '%c' \", lc));\n      } else {\n        /* Here, lc is the match length - MIN_MATCH */\n        code = _length_code[lc];\n        send_code(s, code + LITERALS + 1, ltree); /* send the length code */\n        extra = extra_lbits[code];\n        if (extra !== 0) {\n          lc -= base_length[code];\n          send_bits(s, lc, extra);       /* send the extra length bits */\n        }\n        dist--; /* dist is now the match distance - 1 */\n        code = d_code(dist);\n        //Assert (code < D_CODES, \"bad d_code\");\n\n        send_code(s, code, dtree);       /* send the distance code */\n        extra = extra_dbits[code];\n        if (extra !== 0) {\n          dist -= base_dist[code];\n          send_bits(s, dist, extra);   /* send the extra distance bits */\n        }\n      } /* literal or match pair ? */\n\n      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */\n      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,\n      //       \"pendingBuf overflow\");\n\n    } while (lx < s.last_lit);\n  }\n\n  send_code(s, END_BLOCK, ltree);\n}\n\n\n/* ===========================================================================\n * Construct one Huffman tree and assigns the code bit strings and lengths.\n * Update the total bit length for the current block.\n * IN assertion: the field freq is set for all tree elements.\n * OUT assertions: the fields len and code are set to the optimal bit length\n *     and corresponding code. The length opt_len is updated; static_len is\n *     also updated if stree is not null. The field max_code is set.\n */\nfunction build_tree(s, desc)\n//    deflate_state *s;\n//    tree_desc *desc; /* the tree descriptor */\n{\n  var tree     = desc.dyn_tree;\n  var stree    = desc.stat_desc.static_tree;\n  var has_stree = desc.stat_desc.has_stree;\n  var elems    = desc.stat_desc.elems;\n  var n, m;          /* iterate over heap elements */\n  var max_code = -1; /* largest code with non zero frequency */\n  var node;          /* new node being created */\n\n  /* Construct the initial heap, with least frequent element in\n   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].\n   * heap[0] is not used.\n   */\n  s.heap_len = 0;\n  s.heap_max = HEAP_SIZE;\n\n  for (n = 0; n < elems; n++) {\n    if (tree[n * 2]/*.Freq*/ !== 0) {\n      s.heap[++s.heap_len] = max_code = n;\n      s.depth[n] = 0;\n\n    } else {\n      tree[n * 2 + 1]/*.Len*/ = 0;\n    }\n  }\n\n  /* The pkzip format requires that at least one distance code exists,\n   * and that at least one bit should be sent even if there is only one\n   * possible code. So to avoid special checks later on we force at least\n   * two codes of non zero frequency.\n   */\n  while (s.heap_len < 2) {\n    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);\n    tree[node * 2]/*.Freq*/ = 1;\n    s.depth[node] = 0;\n    s.opt_len--;\n\n    if (has_stree) {\n      s.static_len -= stree[node * 2 + 1]/*.Len*/;\n    }\n    /* node is 0 or 1 so it does not have extra bits */\n  }\n  desc.max_code = max_code;\n\n  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,\n   * establish sub-heaps of increasing lengths:\n   */\n  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }\n\n  /* Construct the Huffman tree by repeatedly combining the least two\n   * frequent nodes.\n   */\n  node = elems;              /* next internal node of the tree */\n  do {\n    //pqremove(s, tree, n);  /* n = node of least frequency */\n    /*** pqremove ***/\n    n = s.heap[1/*SMALLEST*/];\n    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];\n    pqdownheap(s, tree, 1/*SMALLEST*/);\n    /***/\n\n    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */\n\n    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */\n    s.heap[--s.heap_max] = m;\n\n    /* Create a new node father of n and m */\n    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;\n    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n    tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;\n\n    /* and insert the new node in the heap */\n    s.heap[1/*SMALLEST*/] = node++;\n    pqdownheap(s, tree, 1/*SMALLEST*/);\n\n  } while (s.heap_len >= 2);\n\n  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];\n\n  /* At this point, the fields freq and dad are set. We can now\n   * generate the bit lengths.\n   */\n  gen_bitlen(s, desc);\n\n  /* The field len is now set, we can generate the bit codes */\n  gen_codes(tree, max_code, s.bl_count);\n}\n\n\n/* ===========================================================================\n * Scan a literal or distance tree to determine the frequencies of the codes\n * in the bit length tree.\n */\nfunction scan_tree(s, tree, max_code)\n//    deflate_state *s;\n//    ct_data *tree;   /* the tree to be scanned */\n//    int max_code;    /* and its largest code of non zero frequency */\n{\n  var n;                     /* iterates over all tree elements */\n  var prevlen = -1;          /* last emitted length */\n  var curlen;                /* length of current code */\n\n  var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n  var count = 0;             /* repeat count of the current code */\n  var max_count = 7;         /* max repeat count */\n  var min_count = 4;         /* min repeat count */\n\n  if (nextlen === 0) {\n    max_count = 138;\n    min_count = 3;\n  }\n  tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */\n\n  for (n = 0; n <= max_code; n++) {\n    curlen = nextlen;\n    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n    if (++count < max_count && curlen === nextlen) {\n      continue;\n\n    } else if (count < min_count) {\n      s.bl_tree[curlen * 2]/*.Freq*/ += count;\n\n    } else if (curlen !== 0) {\n\n      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }\n      s.bl_tree[REP_3_6 * 2]/*.Freq*/++;\n\n    } else if (count <= 10) {\n      s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;\n\n    } else {\n      s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;\n    }\n\n    count = 0;\n    prevlen = curlen;\n\n    if (nextlen === 0) {\n      max_count = 138;\n      min_count = 3;\n\n    } else if (curlen === nextlen) {\n      max_count = 6;\n      min_count = 3;\n\n    } else {\n      max_count = 7;\n      min_count = 4;\n    }\n  }\n}\n\n\n/* ===========================================================================\n * Send a literal or distance tree in compressed form, using the codes in\n * bl_tree.\n */\nfunction send_tree(s, tree, max_code)\n//    deflate_state *s;\n//    ct_data *tree; /* the tree to be scanned */\n//    int max_code;       /* and its largest code of non zero frequency */\n{\n  var n;                     /* iterates over all tree elements */\n  var prevlen = -1;          /* last emitted length */\n  var curlen;                /* length of current code */\n\n  var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n  var count = 0;             /* repeat count of the current code */\n  var max_count = 7;         /* max repeat count */\n  var min_count = 4;         /* min repeat count */\n\n  /* tree[max_code+1].Len = -1; */  /* guard already set */\n  if (nextlen === 0) {\n    max_count = 138;\n    min_count = 3;\n  }\n\n  for (n = 0; n <= max_code; n++) {\n    curlen = nextlen;\n    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n    if (++count < max_count && curlen === nextlen) {\n      continue;\n\n    } else if (count < min_count) {\n      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);\n\n    } else if (curlen !== 0) {\n      if (curlen !== prevlen) {\n        send_code(s, curlen, s.bl_tree);\n        count--;\n      }\n      //Assert(count >= 3 && count <= 6, \" 3_6?\");\n      send_code(s, REP_3_6, s.bl_tree);\n      send_bits(s, count - 3, 2);\n\n    } else if (count <= 10) {\n      send_code(s, REPZ_3_10, s.bl_tree);\n      send_bits(s, count - 3, 3);\n\n    } else {\n      send_code(s, REPZ_11_138, s.bl_tree);\n      send_bits(s, count - 11, 7);\n    }\n\n    count = 0;\n    prevlen = curlen;\n    if (nextlen === 0) {\n      max_count = 138;\n      min_count = 3;\n\n    } else if (curlen === nextlen) {\n      max_count = 6;\n      min_count = 3;\n\n    } else {\n      max_count = 7;\n      min_count = 4;\n    }\n  }\n}\n\n\n/* ===========================================================================\n * Construct the Huffman tree for the bit lengths and return the index in\n * bl_order of the last bit length code to send.\n */\nfunction build_bl_tree(s) {\n  var max_blindex;  /* index of last bit length code of non zero freq */\n\n  /* Determine the bit length frequencies for literal and distance trees */\n  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n\n  /* Build the bit length tree: */\n  build_tree(s, s.bl_desc);\n  /* opt_len now includes the length of the tree representations, except\n   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.\n   */\n\n  /* Determine the number of bit length codes to send. The pkzip format\n   * requires that at least 4 bit length codes be sent. (appnote.txt says\n   * 3 but the actual value used is 4.)\n   */\n  for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {\n    if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {\n      break;\n    }\n  }\n  /* Update opt_len to include the bit length tree and counts */\n  s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n  //Tracev((stderr, \"\\ndyn trees: dyn %ld, stat %ld\",\n  //        s->opt_len, s->static_len));\n\n  return max_blindex;\n}\n\n\n/* ===========================================================================\n * Send the header for a block using dynamic Huffman trees: the counts, the\n * lengths of the bit length codes, the literal tree and the distance tree.\n * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.\n */\nfunction send_all_trees(s, lcodes, dcodes, blcodes)\n//    deflate_state *s;\n//    int lcodes, dcodes, blcodes; /* number of codes for each tree */\n{\n  var rank;                    /* index in bl_order */\n\n  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, \"not enough codes\");\n  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,\n  //        \"too many codes\");\n  //Tracev((stderr, \"\\nbl counts: \"));\n  send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */\n  send_bits(s, dcodes - 1,   5);\n  send_bits(s, blcodes - 4,  4); /* not -3 as stated in appnote.txt */\n  for (rank = 0; rank < blcodes; rank++) {\n    //Tracev((stderr, \"\\nbl code %2d \", bl_order[rank]));\n    send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);\n  }\n  //Tracev((stderr, \"\\nbl tree: sent %ld\", s->bits_sent));\n\n  send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */\n  //Tracev((stderr, \"\\nlit tree: sent %ld\", s->bits_sent));\n\n  send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */\n  //Tracev((stderr, \"\\ndist tree: sent %ld\", s->bits_sent));\n}\n\n\n/* ===========================================================================\n * Check if the data type is TEXT or BINARY, using the following algorithm:\n * - TEXT if the two conditions below are satisfied:\n *    a) There are no non-portable control characters belonging to the\n *       \"black list\" (0..6, 14..25, 28..31).\n *    b) There is at least one printable character belonging to the\n *       \"white list\" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).\n * - BINARY otherwise.\n * - The following partially-portable control characters form a\n *   \"gray list\" that is ignored in this detection algorithm:\n *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).\n * IN assertion: the fields Freq of dyn_ltree are set.\n */\nfunction detect_data_type(s) {\n  /* black_mask is the bit mask of black-listed bytes\n   * set bits 0..6, 14..25, and 28..31\n   * 0xf3ffc07f = binary 11110011111111111100000001111111\n   */\n  var black_mask = 0xf3ffc07f;\n  var n;\n\n  /* Check for non-textual (\"black-listed\") bytes. */\n  for (n = 0; n <= 31; n++, black_mask >>>= 1) {\n    if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {\n      return Z_BINARY;\n    }\n  }\n\n  /* Check for textual (\"white-listed\") bytes. */\n  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||\n      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {\n    return Z_TEXT;\n  }\n  for (n = 32; n < LITERALS; n++) {\n    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {\n      return Z_TEXT;\n    }\n  }\n\n  /* There are no \"black-listed\" or \"white-listed\" bytes:\n   * this stream either is empty or has tolerated (\"gray-listed\") bytes only.\n   */\n  return Z_BINARY;\n}\n\n\nvar static_init_done = false;\n\n/* ===========================================================================\n * Initialize the tree data structures for a new zlib stream.\n */\nfunction _tr_init(s)\n{\n\n  if (!static_init_done) {\n    tr_static_init();\n    static_init_done = true;\n  }\n\n  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);\n  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);\n  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n\n  s.bi_buf = 0;\n  s.bi_valid = 0;\n\n  /* Initialize the first block of the first file: */\n  init_block(s);\n}\n\n\n/* ===========================================================================\n * Send a stored block\n */\nfunction _tr_stored_block(s, buf, stored_len, last)\n//DeflateState *s;\n//charf *buf;       /* input block */\n//ulg stored_len;   /* length of input block */\n//int last;         /* one if this is the last block for a file */\n{\n  send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);    /* send block type */\n  copy_block(s, buf, stored_len, true); /* with header */\n}\n\n\n/* ===========================================================================\n * Send one empty static block to give enough lookahead for inflate.\n * This takes 10 bits, of which 7 may remain in the bit buffer.\n */\nfunction _tr_align(s) {\n  send_bits(s, STATIC_TREES << 1, 3);\n  send_code(s, END_BLOCK, static_ltree);\n  bi_flush(s);\n}\n\n\n/* ===========================================================================\n * Determine the best encoding for the current block: dynamic trees, static\n * trees or store, and output the encoded block to the zip file.\n */\nfunction _tr_flush_block(s, buf, stored_len, last)\n//DeflateState *s;\n//charf *buf;       /* input block, or NULL if too old */\n//ulg stored_len;   /* length of input block */\n//int last;         /* one if this is the last block for a file */\n{\n  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */\n  var max_blindex = 0;        /* index of last bit length code of non zero freq */\n\n  /* Build the Huffman trees unless a stored block is forced */\n  if (s.level > 0) {\n\n    /* Check if the file is binary or text */\n    if (s.strm.data_type === Z_UNKNOWN) {\n      s.strm.data_type = detect_data_type(s);\n    }\n\n    /* Construct the literal and distance trees */\n    build_tree(s, s.l_desc);\n    // Tracev((stderr, \"\\nlit data: dyn %ld, stat %ld\", s->opt_len,\n    //        s->static_len));\n\n    build_tree(s, s.d_desc);\n    // Tracev((stderr, \"\\ndist data: dyn %ld, stat %ld\", s->opt_len,\n    //        s->static_len));\n    /* At this point, opt_len and static_len are the total bit lengths of\n     * the compressed block data, excluding the tree representations.\n     */\n\n    /* Build the bit length tree for the above two trees, and get the index\n     * in bl_order of the last bit length code to send.\n     */\n    max_blindex = build_bl_tree(s);\n\n    /* Determine the best encoding. Compute the block lengths in bytes. */\n    opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n    static_lenb = (s.static_len + 3 + 7) >>> 3;\n\n    // Tracev((stderr, \"\\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u \",\n    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,\n    //        s->last_lit));\n\n    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }\n\n  } else {\n    // Assert(buf != (char*)0, \"lost buf\");\n    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */\n  }\n\n  if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {\n    /* 4: two words for the lengths */\n\n    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.\n     * Otherwise we can't have processed more than WSIZE input bytes since\n     * the last block flush, because compression would have been\n     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to\n     * transform a block into a stored block.\n     */\n    _tr_stored_block(s, buf, stored_len, last);\n\n  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {\n\n    send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n    compress_block(s, static_ltree, static_dtree);\n\n  } else {\n    send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n    send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n    compress_block(s, s.dyn_ltree, s.dyn_dtree);\n  }\n  // Assert (s->compressed_len == s->bits_sent, \"bad compressed size\");\n  /* The above check is made mod 2^32, for files larger than 512 MB\n   * and uLong implemented on 32 bits.\n   */\n  init_block(s);\n\n  if (last) {\n    bi_windup(s);\n  }\n  // Tracev((stderr,\"\\ncomprlen %lu(%lu) \", s->compressed_len>>3,\n  //       s->compressed_len-7*last));\n}\n\n/* ===========================================================================\n * Save the match info and tally the frequency counts. Return true if\n * the current block must be flushed.\n */\nfunction _tr_tally(s, dist, lc)\n//    deflate_state *s;\n//    unsigned dist;  /* distance of matched string */\n//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */\n{\n  //var out_length, in_length, dcode;\n\n  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;\n  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;\n\n  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;\n  s.last_lit++;\n\n  if (dist === 0) {\n    /* lc is the unmatched char */\n    s.dyn_ltree[lc * 2]/*.Freq*/++;\n  } else {\n    s.matches++;\n    /* Here, lc is the match length - MIN_MATCH */\n    dist--;             /* dist = match distance - 1 */\n    //Assert((ush)dist < (ush)MAX_DIST(s) &&\n    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&\n    //       (ush)d_code(dist) < (ush)D_CODES,  \"_tr_tally: bad match\");\n\n    s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;\n    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;\n  }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n\n//#ifdef TRUNCATE_BLOCK\n//  /* Try to guess if it is profitable to stop the current block here */\n//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {\n//    /* Compute an upper bound for the compressed length */\n//    out_length = s.last_lit*8;\n//    in_length = s.strstart - s.block_start;\n//\n//    for (dcode = 0; dcode < D_CODES; dcode++) {\n//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);\n//    }\n//    out_length >>>= 3;\n//    //Tracev((stderr,\"\\nlast_lit %u, in %ld, out ~%ld(%ld%%) \",\n//    //       s->last_lit, in_length, out_length,\n//    //       100L - out_length*100L/in_length));\n//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {\n//      return true;\n//    }\n//  }\n//#endif\n\n  return (s.last_lit === s.lit_bufsize - 1);\n  /* We avoid equality with lit_bufsize because of wraparound at 64K\n   * on 16 bit machines and because stored blocks are restricted to\n   * 64K-1 bytes.\n   */\n}\n\nexports._tr_init  = _tr_init;\nexports._tr_stored_block = _tr_stored_block;\nexports._tr_flush_block  = _tr_flush_block;\nexports._tr_tally = _tr_tally;\nexports._tr_align = _tr_align;\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n  2:      'need dictionary',     /* Z_NEED_DICT       2  */\n  1:      'stream end',          /* Z_STREAM_END      1  */\n  0:      '',                    /* Z_OK              0  */\n  '-1':   'file error',          /* Z_ERRNO         (-1) */\n  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */\n  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */\n  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */\n  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */\n  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */\n};\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils         = require('../utils/common');\nvar adler32       = require('./adler32');\nvar crc32         = require('./crc32');\nvar inflate_fast  = require('./inffast');\nvar inflate_table = require('./inftrees');\n\nvar CODES = 0;\nvar LENS = 1;\nvar DISTS = 2;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n/* Allowed flush values; see deflate() and inflate() below for details */\n//var Z_NO_FLUSH      = 0;\n//var Z_PARTIAL_FLUSH = 1;\n//var Z_SYNC_FLUSH    = 2;\n//var Z_FULL_FLUSH    = 3;\nvar Z_FINISH        = 4;\nvar Z_BLOCK         = 5;\nvar Z_TREES         = 6;\n\n\n/* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\nvar Z_OK            = 0;\nvar Z_STREAM_END    = 1;\nvar Z_NEED_DICT     = 2;\n//var Z_ERRNO         = -1;\nvar Z_STREAM_ERROR  = -2;\nvar Z_DATA_ERROR    = -3;\nvar Z_MEM_ERROR     = -4;\nvar Z_BUF_ERROR     = -5;\n//var Z_VERSION_ERROR = -6;\n\n/* The deflate compression method */\nvar Z_DEFLATED  = 8;\n\n\n/* STATES ====================================================================*/\n/* ===========================================================================*/\n\n\nvar    HEAD = 1;       /* i: waiting for magic header */\nvar    FLAGS = 2;      /* i: waiting for method and flags (gzip) */\nvar    TIME = 3;       /* i: waiting for modification time (gzip) */\nvar    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */\nvar    EXLEN = 5;      /* i: waiting for extra length (gzip) */\nvar    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */\nvar    NAME = 7;       /* i: waiting for end of file name (gzip) */\nvar    COMMENT = 8;    /* i: waiting for end of comment (gzip) */\nvar    HCRC = 9;       /* i: waiting for header crc (gzip) */\nvar    DICTID = 10;    /* i: waiting for dictionary check value */\nvar    DICT = 11;      /* waiting for inflateSetDictionary() call */\nvar        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */\nvar        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */\nvar        STORED = 14;    /* i: waiting for stored size (length and complement) */\nvar        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */\nvar        COPY = 16;      /* i/o: waiting for input or output to copy stored block */\nvar        TABLE = 17;     /* i: waiting for dynamic block table lengths */\nvar        LENLENS = 18;   /* i: waiting for code length code lengths */\nvar        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */\nvar            LEN_ = 20;      /* i: same as LEN below, but only first time in */\nvar            LEN = 21;       /* i: waiting for length/lit/eob code */\nvar            LENEXT = 22;    /* i: waiting for length extra bits */\nvar            DIST = 23;      /* i: waiting for distance code */\nvar            DISTEXT = 24;   /* i: waiting for distance extra bits */\nvar            MATCH = 25;     /* o: waiting for output space to copy string */\nvar            LIT = 26;       /* o: waiting for output space to write literal */\nvar    CHECK = 27;     /* i: waiting for 32-bit check value */\nvar    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */\nvar    DONE = 29;      /* finished check, done -- remain here until reset */\nvar    BAD = 30;       /* got a data error -- remain here until reset */\nvar    MEM = 31;       /* got an inflate() memory error -- remain here until reset */\nvar    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */\n\n/* ===========================================================================*/\n\n\n\nvar ENOUGH_LENS = 852;\nvar ENOUGH_DISTS = 592;\n//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);\n\nvar MAX_WBITS = 15;\n/* 32K LZ77 window */\nvar DEF_WBITS = MAX_WBITS;\n\n\nfunction zswap32(q) {\n  return  (((q >>> 24) & 0xff) +\n          ((q >>> 8) & 0xff00) +\n          ((q & 0xff00) << 8) +\n          ((q & 0xff) << 24));\n}\n\n\nfunction InflateState() {\n  this.mode = 0;             /* current inflate mode */\n  this.last = false;          /* true if processing last block */\n  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */\n  this.havedict = false;      /* true if dictionary provided */\n  this.flags = 0;             /* gzip header method and flags (0 if zlib) */\n  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */\n  this.check = 0;             /* protected copy of check value */\n  this.total = 0;             /* protected copy of output count */\n  // TODO: may be {}\n  this.head = null;           /* where to save gzip header information */\n\n  /* sliding window */\n  this.wbits = 0;             /* log base 2 of requested window size */\n  this.wsize = 0;             /* window size or zero if not using window */\n  this.whave = 0;             /* valid bytes in the window */\n  this.wnext = 0;             /* window write index */\n  this.window = null;         /* allocated sliding window, if needed */\n\n  /* bit accumulator */\n  this.hold = 0;              /* input bit accumulator */\n  this.bits = 0;              /* number of bits in \"in\" */\n\n  /* for string and stored block copying */\n  this.length = 0;            /* literal or length of data to copy */\n  this.offset = 0;            /* distance back to copy string from */\n\n  /* for table and code decoding */\n  this.extra = 0;             /* extra bits needed */\n\n  /* fixed and dynamic code tables */\n  this.lencode = null;          /* starting table for length/literal codes */\n  this.distcode = null;         /* starting table for distance codes */\n  this.lenbits = 0;           /* index bits for lencode */\n  this.distbits = 0;          /* index bits for distcode */\n\n  /* dynamic table building */\n  this.ncode = 0;             /* number of code length code lengths */\n  this.nlen = 0;              /* number of length code lengths */\n  this.ndist = 0;             /* number of distance code lengths */\n  this.have = 0;              /* number of code lengths in lens[] */\n  this.next = null;              /* next available space in codes[] */\n\n  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */\n  this.work = new utils.Buf16(288); /* work area for code table building */\n\n  /*\n   because we don't have pointers in js, we use lencode and distcode directly\n   as buffers so we don't need codes\n  */\n  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */\n  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */\n  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */\n  this.sane = 0;                   /* if false, allow invalid distance too far */\n  this.back = 0;                   /* bits back of last unprocessed length/lit */\n  this.was = 0;                    /* initial length of match */\n}\n\nfunction inflateResetKeep(strm) {\n  var state;\n\n  if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n  state = strm.state;\n  strm.total_in = strm.total_out = state.total = 0;\n  strm.msg = ''; /*Z_NULL*/\n  if (state.wrap) {       /* to support ill-conceived Java test suite */\n    strm.adler = state.wrap & 1;\n  }\n  state.mode = HEAD;\n  state.last = 0;\n  state.havedict = 0;\n  state.dmax = 32768;\n  state.head = null/*Z_NULL*/;\n  state.hold = 0;\n  state.bits = 0;\n  //state.lencode = state.distcode = state.next = state.codes;\n  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);\n  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);\n\n  state.sane = 1;\n  state.back = -1;\n  //Tracev((stderr, \"inflate: reset\\n\"));\n  return Z_OK;\n}\n\nfunction inflateReset(strm) {\n  var state;\n\n  if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n  state = strm.state;\n  state.wsize = 0;\n  state.whave = 0;\n  state.wnext = 0;\n  return inflateResetKeep(strm);\n\n}\n\nfunction inflateReset2(strm, windowBits) {\n  var wrap;\n  var state;\n\n  /* get the state */\n  if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n  state = strm.state;\n\n  /* extract wrap request from windowBits parameter */\n  if (windowBits < 0) {\n    wrap = 0;\n    windowBits = -windowBits;\n  }\n  else {\n    wrap = (windowBits >> 4) + 1;\n    if (windowBits < 48) {\n      windowBits &= 15;\n    }\n  }\n\n  /* set number of window bits, free window if different */\n  if (windowBits && (windowBits < 8 || windowBits > 15)) {\n    return Z_STREAM_ERROR;\n  }\n  if (state.window !== null && state.wbits !== windowBits) {\n    state.window = null;\n  }\n\n  /* update state and reset the rest of it */\n  state.wrap = wrap;\n  state.wbits = windowBits;\n  return inflateReset(strm);\n}\n\nfunction inflateInit2(strm, windowBits) {\n  var ret;\n  var state;\n\n  if (!strm) { return Z_STREAM_ERROR; }\n  //strm.msg = Z_NULL;                 /* in case we return an error */\n\n  state = new InflateState();\n\n  //if (state === Z_NULL) return Z_MEM_ERROR;\n  //Tracev((stderr, \"inflate: allocated\\n\"));\n  strm.state = state;\n  state.window = null/*Z_NULL*/;\n  ret = inflateReset2(strm, windowBits);\n  if (ret !== Z_OK) {\n    strm.state = null/*Z_NULL*/;\n  }\n  return ret;\n}\n\nfunction inflateInit(strm) {\n  return inflateInit2(strm, DEF_WBITS);\n}\n\n\n/*\n Return state with length and distance decoding tables and index sizes set to\n fixed code decoding.  Normally this returns fixed tables from inffixed.h.\n If BUILDFIXED is defined, then instead this routine builds the tables the\n first time it's called, and returns those tables the first time and\n thereafter.  This reduces the size of the code by about 2K bytes, in\n exchange for a little execution time.  However, BUILDFIXED should not be\n used for threaded applications, since the rewriting of the tables and virgin\n may not be thread-safe.\n */\nvar virgin = true;\n\nvar lenfix, distfix; // We have no pointers in JS, so keep tables separate\n\nfunction fixedtables(state) {\n  /* build fixed huffman tables if first call (may not be thread safe) */\n  if (virgin) {\n    var sym;\n\n    lenfix = new utils.Buf32(512);\n    distfix = new utils.Buf32(32);\n\n    /* literal/length table */\n    sym = 0;\n    while (sym < 144) { state.lens[sym++] = 8; }\n    while (sym < 256) { state.lens[sym++] = 9; }\n    while (sym < 280) { state.lens[sym++] = 7; }\n    while (sym < 288) { state.lens[sym++] = 8; }\n\n    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, { bits: 9 });\n\n    /* distance table */\n    sym = 0;\n    while (sym < 32) { state.lens[sym++] = 5; }\n\n    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, { bits: 5 });\n\n    /* do this just once */\n    virgin = false;\n  }\n\n  state.lencode = lenfix;\n  state.lenbits = 9;\n  state.distcode = distfix;\n  state.distbits = 5;\n}\n\n\n/*\n Update the window with the last wsize (normally 32K) bytes written before\n returning.  If window does not exist yet, create it.  This is only called\n when a window is already in use, or when output has been written during this\n inflate call, but the end of the deflate stream has not been reached yet.\n It is also called to create a window for dictionary data when a dictionary\n is loaded.\n\n Providing output buffers larger than 32K to inflate() should provide a speed\n advantage, since only the last 32K of output is copied to the sliding window\n upon return from inflate(), and since all distances after the first 32K of\n output will fall in the output data, making match copies simpler and faster.\n The advantage may be dependent on the size of the processor's data caches.\n */\nfunction updatewindow(strm, src, end, copy) {\n  var dist;\n  var state = strm.state;\n\n  /* if it hasn't been done already, allocate space for the window */\n  if (state.window === null) {\n    state.wsize = 1 << state.wbits;\n    state.wnext = 0;\n    state.whave = 0;\n\n    state.window = new utils.Buf8(state.wsize);\n  }\n\n  /* copy state->wsize or less output bytes into the circular window */\n  if (copy >= state.wsize) {\n    utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);\n    state.wnext = 0;\n    state.whave = state.wsize;\n  }\n  else {\n    dist = state.wsize - state.wnext;\n    if (dist > copy) {\n      dist = copy;\n    }\n    //zmemcpy(state->window + state->wnext, end - copy, dist);\n    utils.arraySet(state.window, src, end - copy, dist, state.wnext);\n    copy -= dist;\n    if (copy) {\n      //zmemcpy(state->window, end - copy, copy);\n      utils.arraySet(state.window, src, end - copy, copy, 0);\n      state.wnext = copy;\n      state.whave = state.wsize;\n    }\n    else {\n      state.wnext += dist;\n      if (state.wnext === state.wsize) { state.wnext = 0; }\n      if (state.whave < state.wsize) { state.whave += dist; }\n    }\n  }\n  return 0;\n}\n\nfunction inflate(strm, flush) {\n  var state;\n  var input, output;          // input/output buffers\n  var next;                   /* next input INDEX */\n  var put;                    /* next output INDEX */\n  var have, left;             /* available input and output */\n  var hold;                   /* bit buffer */\n  var bits;                   /* bits in bit buffer */\n  var _in, _out;              /* save starting available input and output */\n  var copy;                   /* number of stored or match bytes to copy */\n  var from;                   /* where to copy match bytes from */\n  var from_source;\n  var here = 0;               /* current decoding table entry */\n  var here_bits, here_op, here_val; // paked \"here\" denormalized (JS specific)\n  //var last;                   /* parent table entry */\n  var last_bits, last_op, last_val; // paked \"last\" denormalized (JS specific)\n  var len;                    /* length to copy for repeats, bits to drop */\n  var ret;                    /* return code */\n  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */\n  var opts;\n\n  var n; // temporary var for NEED_BITS\n\n  var order = /* permutation of code lengths */\n    [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];\n\n\n  if (!strm || !strm.state || !strm.output ||\n      (!strm.input && strm.avail_in !== 0)) {\n    return Z_STREAM_ERROR;\n  }\n\n  state = strm.state;\n  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */\n\n\n  //--- LOAD() ---\n  put = strm.next_out;\n  output = strm.output;\n  left = strm.avail_out;\n  next = strm.next_in;\n  input = strm.input;\n  have = strm.avail_in;\n  hold = state.hold;\n  bits = state.bits;\n  //---\n\n  _in = have;\n  _out = left;\n  ret = Z_OK;\n\n  inf_leave: // goto emulation\n  for (;;) {\n    switch (state.mode) {\n      case HEAD:\n        if (state.wrap === 0) {\n          state.mode = TYPEDO;\n          break;\n        }\n        //=== NEEDBITS(16);\n        while (bits < 16) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */\n          state.check = 0/*crc32(0L, Z_NULL, 0)*/;\n          //=== CRC2(state.check, hold);\n          hbuf[0] = hold & 0xff;\n          hbuf[1] = (hold >>> 8) & 0xff;\n          state.check = crc32(state.check, hbuf, 2, 0);\n          //===//\n\n          //=== INITBITS();\n          hold = 0;\n          bits = 0;\n          //===//\n          state.mode = FLAGS;\n          break;\n        }\n        state.flags = 0;           /* expect zlib header */\n        if (state.head) {\n          state.head.done = false;\n        }\n        if (!(state.wrap & 1) ||   /* check if zlib header allowed */\n          (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {\n          strm.msg = 'incorrect header check';\n          state.mode = BAD;\n          break;\n        }\n        if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {\n          strm.msg = 'unknown compression method';\n          state.mode = BAD;\n          break;\n        }\n        //--- DROPBITS(4) ---//\n        hold >>>= 4;\n        bits -= 4;\n        //---//\n        len = (hold & 0x0f)/*BITS(4)*/ + 8;\n        if (state.wbits === 0) {\n          state.wbits = len;\n        }\n        else if (len > state.wbits) {\n          strm.msg = 'invalid window size';\n          state.mode = BAD;\n          break;\n        }\n        state.dmax = 1 << len;\n        //Tracev((stderr, \"inflate:   zlib header ok\\n\"));\n        strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n        state.mode = hold & 0x200 ? DICTID : TYPE;\n        //=== INITBITS();\n        hold = 0;\n        bits = 0;\n        //===//\n        break;\n      case FLAGS:\n        //=== NEEDBITS(16); */\n        while (bits < 16) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        state.flags = hold;\n        if ((state.flags & 0xff) !== Z_DEFLATED) {\n          strm.msg = 'unknown compression method';\n          state.mode = BAD;\n          break;\n        }\n        if (state.flags & 0xe000) {\n          strm.msg = 'unknown header flags set';\n          state.mode = BAD;\n          break;\n        }\n        if (state.head) {\n          state.head.text = ((hold >> 8) & 1);\n        }\n        if (state.flags & 0x0200) {\n          //=== CRC2(state.check, hold);\n          hbuf[0] = hold & 0xff;\n          hbuf[1] = (hold >>> 8) & 0xff;\n          state.check = crc32(state.check, hbuf, 2, 0);\n          //===//\n        }\n        //=== INITBITS();\n        hold = 0;\n        bits = 0;\n        //===//\n        state.mode = TIME;\n        /* falls through */\n      case TIME:\n        //=== NEEDBITS(32); */\n        while (bits < 32) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        if (state.head) {\n          state.head.time = hold;\n        }\n        if (state.flags & 0x0200) {\n          //=== CRC4(state.check, hold)\n          hbuf[0] = hold & 0xff;\n          hbuf[1] = (hold >>> 8) & 0xff;\n          hbuf[2] = (hold >>> 16) & 0xff;\n          hbuf[3] = (hold >>> 24) & 0xff;\n          state.check = crc32(state.check, hbuf, 4, 0);\n          //===\n        }\n        //=== INITBITS();\n        hold = 0;\n        bits = 0;\n        //===//\n        state.mode = OS;\n        /* falls through */\n      case OS:\n        //=== NEEDBITS(16); */\n        while (bits < 16) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        if (state.head) {\n          state.head.xflags = (hold & 0xff);\n          state.head.os = (hold >> 8);\n        }\n        if (state.flags & 0x0200) {\n          //=== CRC2(state.check, hold);\n          hbuf[0] = hold & 0xff;\n          hbuf[1] = (hold >>> 8) & 0xff;\n          state.check = crc32(state.check, hbuf, 2, 0);\n          //===//\n        }\n        //=== INITBITS();\n        hold = 0;\n        bits = 0;\n        //===//\n        state.mode = EXLEN;\n        /* falls through */\n      case EXLEN:\n        if (state.flags & 0x0400) {\n          //=== NEEDBITS(16); */\n          while (bits < 16) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          state.length = hold;\n          if (state.head) {\n            state.head.extra_len = hold;\n          }\n          if (state.flags & 0x0200) {\n            //=== CRC2(state.check, hold);\n            hbuf[0] = hold & 0xff;\n            hbuf[1] = (hold >>> 8) & 0xff;\n            state.check = crc32(state.check, hbuf, 2, 0);\n            //===//\n          }\n          //=== INITBITS();\n          hold = 0;\n          bits = 0;\n          //===//\n        }\n        else if (state.head) {\n          state.head.extra = null/*Z_NULL*/;\n        }\n        state.mode = EXTRA;\n        /* falls through */\n      case EXTRA:\n        if (state.flags & 0x0400) {\n          copy = state.length;\n          if (copy > have) { copy = have; }\n          if (copy) {\n            if (state.head) {\n              len = state.head.extra_len - state.length;\n              if (!state.head.extra) {\n                // Use untyped array for more convenient processing later\n                state.head.extra = new Array(state.head.extra_len);\n              }\n              utils.arraySet(\n                state.head.extra,\n                input,\n                next,\n                // extra field is limited to 65536 bytes\n                // - no need for additional size check\n                copy,\n                /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/\n                len\n              );\n              //zmemcpy(state.head.extra + len, next,\n              //        len + copy > state.head.extra_max ?\n              //        state.head.extra_max - len : copy);\n            }\n            if (state.flags & 0x0200) {\n              state.check = crc32(state.check, input, copy, next);\n            }\n            have -= copy;\n            next += copy;\n            state.length -= copy;\n          }\n          if (state.length) { break inf_leave; }\n        }\n        state.length = 0;\n        state.mode = NAME;\n        /* falls through */\n      case NAME:\n        if (state.flags & 0x0800) {\n          if (have === 0) { break inf_leave; }\n          copy = 0;\n          do {\n            // TODO: 2 or 1 bytes?\n            len = input[next + copy++];\n            /* use constant limit because in js we should not preallocate memory */\n            if (state.head && len &&\n                (state.length < 65536 /*state.head.name_max*/)) {\n              state.head.name += String.fromCharCode(len);\n            }\n          } while (len && copy < have);\n\n          if (state.flags & 0x0200) {\n            state.check = crc32(state.check, input, copy, next);\n          }\n          have -= copy;\n          next += copy;\n          if (len) { break inf_leave; }\n        }\n        else if (state.head) {\n          state.head.name = null;\n        }\n        state.length = 0;\n        state.mode = COMMENT;\n        /* falls through */\n      case COMMENT:\n        if (state.flags & 0x1000) {\n          if (have === 0) { break inf_leave; }\n          copy = 0;\n          do {\n            len = input[next + copy++];\n            /* use constant limit because in js we should not preallocate memory */\n            if (state.head && len &&\n                (state.length < 65536 /*state.head.comm_max*/)) {\n              state.head.comment += String.fromCharCode(len);\n            }\n          } while (len && copy < have);\n          if (state.flags & 0x0200) {\n            state.check = crc32(state.check, input, copy, next);\n          }\n          have -= copy;\n          next += copy;\n          if (len) { break inf_leave; }\n        }\n        else if (state.head) {\n          state.head.comment = null;\n        }\n        state.mode = HCRC;\n        /* falls through */\n      case HCRC:\n        if (state.flags & 0x0200) {\n          //=== NEEDBITS(16); */\n          while (bits < 16) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          if (hold !== (state.check & 0xffff)) {\n            strm.msg = 'header crc mismatch';\n            state.mode = BAD;\n            break;\n          }\n          //=== INITBITS();\n          hold = 0;\n          bits = 0;\n          //===//\n        }\n        if (state.head) {\n          state.head.hcrc = ((state.flags >> 9) & 1);\n          state.head.done = true;\n        }\n        strm.adler = state.check = 0;\n        state.mode = TYPE;\n        break;\n      case DICTID:\n        //=== NEEDBITS(32); */\n        while (bits < 32) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        strm.adler = state.check = zswap32(hold);\n        //=== INITBITS();\n        hold = 0;\n        bits = 0;\n        //===//\n        state.mode = DICT;\n        /* falls through */\n      case DICT:\n        if (state.havedict === 0) {\n          //--- RESTORE() ---\n          strm.next_out = put;\n          strm.avail_out = left;\n          strm.next_in = next;\n          strm.avail_in = have;\n          state.hold = hold;\n          state.bits = bits;\n          //---\n          return Z_NEED_DICT;\n        }\n        strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n        state.mode = TYPE;\n        /* falls through */\n      case TYPE:\n        if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }\n        /* falls through */\n      case TYPEDO:\n        if (state.last) {\n          //--- BYTEBITS() ---//\n          hold >>>= bits & 7;\n          bits -= bits & 7;\n          //---//\n          state.mode = CHECK;\n          break;\n        }\n        //=== NEEDBITS(3); */\n        while (bits < 3) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        state.last = (hold & 0x01)/*BITS(1)*/;\n        //--- DROPBITS(1) ---//\n        hold >>>= 1;\n        bits -= 1;\n        //---//\n\n        switch ((hold & 0x03)/*BITS(2)*/) {\n          case 0:                             /* stored block */\n            //Tracev((stderr, \"inflate:     stored block%s\\n\",\n            //        state.last ? \" (last)\" : \"\"));\n            state.mode = STORED;\n            break;\n          case 1:                             /* fixed block */\n            fixedtables(state);\n            //Tracev((stderr, \"inflate:     fixed codes block%s\\n\",\n            //        state.last ? \" (last)\" : \"\"));\n            state.mode = LEN_;             /* decode codes */\n            if (flush === Z_TREES) {\n              //--- DROPBITS(2) ---//\n              hold >>>= 2;\n              bits -= 2;\n              //---//\n              break inf_leave;\n            }\n            break;\n          case 2:                             /* dynamic block */\n            //Tracev((stderr, \"inflate:     dynamic codes block%s\\n\",\n            //        state.last ? \" (last)\" : \"\"));\n            state.mode = TABLE;\n            break;\n          case 3:\n            strm.msg = 'invalid block type';\n            state.mode = BAD;\n        }\n        //--- DROPBITS(2) ---//\n        hold >>>= 2;\n        bits -= 2;\n        //---//\n        break;\n      case STORED:\n        //--- BYTEBITS() ---// /* go to byte boundary */\n        hold >>>= bits & 7;\n        bits -= bits & 7;\n        //---//\n        //=== NEEDBITS(32); */\n        while (bits < 32) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {\n          strm.msg = 'invalid stored block lengths';\n          state.mode = BAD;\n          break;\n        }\n        state.length = hold & 0xffff;\n        //Tracev((stderr, \"inflate:       stored length %u\\n\",\n        //        state.length));\n        //=== INITBITS();\n        hold = 0;\n        bits = 0;\n        //===//\n        state.mode = COPY_;\n        if (flush === Z_TREES) { break inf_leave; }\n        /* falls through */\n      case COPY_:\n        state.mode = COPY;\n        /* falls through */\n      case COPY:\n        copy = state.length;\n        if (copy) {\n          if (copy > have) { copy = have; }\n          if (copy > left) { copy = left; }\n          if (copy === 0) { break inf_leave; }\n          //--- zmemcpy(put, next, copy); ---\n          utils.arraySet(output, input, next, copy, put);\n          //---//\n          have -= copy;\n          next += copy;\n          left -= copy;\n          put += copy;\n          state.length -= copy;\n          break;\n        }\n        //Tracev((stderr, \"inflate:       stored end\\n\"));\n        state.mode = TYPE;\n        break;\n      case TABLE:\n        //=== NEEDBITS(14); */\n        while (bits < 14) {\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n        }\n        //===//\n        state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;\n        //--- DROPBITS(5) ---//\n        hold >>>= 5;\n        bits -= 5;\n        //---//\n        state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;\n        //--- DROPBITS(5) ---//\n        hold >>>= 5;\n        bits -= 5;\n        //---//\n        state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;\n        //--- DROPBITS(4) ---//\n        hold >>>= 4;\n        bits -= 4;\n        //---//\n//#ifndef PKZIP_BUG_WORKAROUND\n        if (state.nlen > 286 || state.ndist > 30) {\n          strm.msg = 'too many length or distance symbols';\n          state.mode = BAD;\n          break;\n        }\n//#endif\n        //Tracev((stderr, \"inflate:       table sizes ok\\n\"));\n        state.have = 0;\n        state.mode = LENLENS;\n        /* falls through */\n      case LENLENS:\n        while (state.have < state.ncode) {\n          //=== NEEDBITS(3);\n          while (bits < 3) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);\n          //--- DROPBITS(3) ---//\n          hold >>>= 3;\n          bits -= 3;\n          //---//\n        }\n        while (state.have < 19) {\n          state.lens[order[state.have++]] = 0;\n        }\n        // We have separate tables & no pointers. 2 commented lines below not needed.\n        //state.next = state.codes;\n        //state.lencode = state.next;\n        // Switch to use dynamic table\n        state.lencode = state.lendyn;\n        state.lenbits = 7;\n\n        opts = { bits: state.lenbits };\n        ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n        state.lenbits = opts.bits;\n\n        if (ret) {\n          strm.msg = 'invalid code lengths set';\n          state.mode = BAD;\n          break;\n        }\n        //Tracev((stderr, \"inflate:       code lengths ok\\n\"));\n        state.have = 0;\n        state.mode = CODELENS;\n        /* falls through */\n      case CODELENS:\n        while (state.have < state.nlen + state.ndist) {\n          for (;;) {\n            here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/\n            here_bits = here >>> 24;\n            here_op = (here >>> 16) & 0xff;\n            here_val = here & 0xffff;\n\n            if ((here_bits) <= bits) { break; }\n            //--- PULLBYTE() ---//\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n            //---//\n          }\n          if (here_val < 16) {\n            //--- DROPBITS(here.bits) ---//\n            hold >>>= here_bits;\n            bits -= here_bits;\n            //---//\n            state.lens[state.have++] = here_val;\n          }\n          else {\n            if (here_val === 16) {\n              //=== NEEDBITS(here.bits + 2);\n              n = here_bits + 2;\n              while (bits < n) {\n                if (have === 0) { break inf_leave; }\n                have--;\n                hold += input[next++] << bits;\n                bits += 8;\n              }\n              //===//\n              //--- DROPBITS(here.bits) ---//\n              hold >>>= here_bits;\n              bits -= here_bits;\n              //---//\n              if (state.have === 0) {\n                strm.msg = 'invalid bit length repeat';\n                state.mode = BAD;\n                break;\n              }\n              len = state.lens[state.have - 1];\n              copy = 3 + (hold & 0x03);//BITS(2);\n              //--- DROPBITS(2) ---//\n              hold >>>= 2;\n              bits -= 2;\n              //---//\n            }\n            else if (here_val === 17) {\n              //=== NEEDBITS(here.bits + 3);\n              n = here_bits + 3;\n              while (bits < n) {\n                if (have === 0) { break inf_leave; }\n                have--;\n                hold += input[next++] << bits;\n                bits += 8;\n              }\n              //===//\n              //--- DROPBITS(here.bits) ---//\n              hold >>>= here_bits;\n              bits -= here_bits;\n              //---//\n              len = 0;\n              copy = 3 + (hold & 0x07);//BITS(3);\n              //--- DROPBITS(3) ---//\n              hold >>>= 3;\n              bits -= 3;\n              //---//\n            }\n            else {\n              //=== NEEDBITS(here.bits + 7);\n              n = here_bits + 7;\n              while (bits < n) {\n                if (have === 0) { break inf_leave; }\n                have--;\n                hold += input[next++] << bits;\n                bits += 8;\n              }\n              //===//\n              //--- DROPBITS(here.bits) ---//\n              hold >>>= here_bits;\n              bits -= here_bits;\n              //---//\n              len = 0;\n              copy = 11 + (hold & 0x7f);//BITS(7);\n              //--- DROPBITS(7) ---//\n              hold >>>= 7;\n              bits -= 7;\n              //---//\n            }\n            if (state.have + copy > state.nlen + state.ndist) {\n              strm.msg = 'invalid bit length repeat';\n              state.mode = BAD;\n              break;\n            }\n            while (copy--) {\n              state.lens[state.have++] = len;\n            }\n          }\n        }\n\n        /* handle error breaks in while */\n        if (state.mode === BAD) { break; }\n\n        /* check for end-of-block code (better have one) */\n        if (state.lens[256] === 0) {\n          strm.msg = 'invalid code -- missing end-of-block';\n          state.mode = BAD;\n          break;\n        }\n\n        /* build code tables -- note: do not change the lenbits or distbits\n           values here (9 and 6) without reading the comments in inftrees.h\n           concerning the ENOUGH constants, which depend on those values */\n        state.lenbits = 9;\n\n        opts = { bits: state.lenbits };\n        ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n        // We have separate tables & no pointers. 2 commented lines below not needed.\n        // state.next_index = opts.table_index;\n        state.lenbits = opts.bits;\n        // state.lencode = state.next;\n\n        if (ret) {\n          strm.msg = 'invalid literal/lengths set';\n          state.mode = BAD;\n          break;\n        }\n\n        state.distbits = 6;\n        //state.distcode.copy(state.codes);\n        // Switch to use dynamic table\n        state.distcode = state.distdyn;\n        opts = { bits: state.distbits };\n        ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n        // We have separate tables & no pointers. 2 commented lines below not needed.\n        // state.next_index = opts.table_index;\n        state.distbits = opts.bits;\n        // state.distcode = state.next;\n\n        if (ret) {\n          strm.msg = 'invalid distances set';\n          state.mode = BAD;\n          break;\n        }\n        //Tracev((stderr, 'inflate:       codes ok\\n'));\n        state.mode = LEN_;\n        if (flush === Z_TREES) { break inf_leave; }\n        /* falls through */\n      case LEN_:\n        state.mode = LEN;\n        /* falls through */\n      case LEN:\n        if (have >= 6 && left >= 258) {\n          //--- RESTORE() ---\n          strm.next_out = put;\n          strm.avail_out = left;\n          strm.next_in = next;\n          strm.avail_in = have;\n          state.hold = hold;\n          state.bits = bits;\n          //---\n          inflate_fast(strm, _out);\n          //--- LOAD() ---\n          put = strm.next_out;\n          output = strm.output;\n          left = strm.avail_out;\n          next = strm.next_in;\n          input = strm.input;\n          have = strm.avail_in;\n          hold = state.hold;\n          bits = state.bits;\n          //---\n\n          if (state.mode === TYPE) {\n            state.back = -1;\n          }\n          break;\n        }\n        state.back = 0;\n        for (;;) {\n          here = state.lencode[hold & ((1 << state.lenbits) - 1)];  /*BITS(state.lenbits)*/\n          here_bits = here >>> 24;\n          here_op = (here >>> 16) & 0xff;\n          here_val = here & 0xffff;\n\n          if (here_bits <= bits) { break; }\n          //--- PULLBYTE() ---//\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n          //---//\n        }\n        if (here_op && (here_op & 0xf0) === 0) {\n          last_bits = here_bits;\n          last_op = here_op;\n          last_val = here_val;\n          for (;;) {\n            here = state.lencode[last_val +\n                    ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n            here_bits = here >>> 24;\n            here_op = (here >>> 16) & 0xff;\n            here_val = here & 0xffff;\n\n            if ((last_bits + here_bits) <= bits) { break; }\n            //--- PULLBYTE() ---//\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n            //---//\n          }\n          //--- DROPBITS(last.bits) ---//\n          hold >>>= last_bits;\n          bits -= last_bits;\n          //---//\n          state.back += last_bits;\n        }\n        //--- DROPBITS(here.bits) ---//\n        hold >>>= here_bits;\n        bits -= here_bits;\n        //---//\n        state.back += here_bits;\n        state.length = here_val;\n        if (here_op === 0) {\n          //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n          //        \"inflate:         literal '%c'\\n\" :\n          //        \"inflate:         literal 0x%02x\\n\", here.val));\n          state.mode = LIT;\n          break;\n        }\n        if (here_op & 32) {\n          //Tracevv((stderr, \"inflate:         end of block\\n\"));\n          state.back = -1;\n          state.mode = TYPE;\n          break;\n        }\n        if (here_op & 64) {\n          strm.msg = 'invalid literal/length code';\n          state.mode = BAD;\n          break;\n        }\n        state.extra = here_op & 15;\n        state.mode = LENEXT;\n        /* falls through */\n      case LENEXT:\n        if (state.extra) {\n          //=== NEEDBITS(state.extra);\n          n = state.extra;\n          while (bits < n) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n          //--- DROPBITS(state.extra) ---//\n          hold >>>= state.extra;\n          bits -= state.extra;\n          //---//\n          state.back += state.extra;\n        }\n        //Tracevv((stderr, \"inflate:         length %u\\n\", state.length));\n        state.was = state.length;\n        state.mode = DIST;\n        /* falls through */\n      case DIST:\n        for (;;) {\n          here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/\n          here_bits = here >>> 24;\n          here_op = (here >>> 16) & 0xff;\n          here_val = here & 0xffff;\n\n          if ((here_bits) <= bits) { break; }\n          //--- PULLBYTE() ---//\n          if (have === 0) { break inf_leave; }\n          have--;\n          hold += input[next++] << bits;\n          bits += 8;\n          //---//\n        }\n        if ((here_op & 0xf0) === 0) {\n          last_bits = here_bits;\n          last_op = here_op;\n          last_val = here_val;\n          for (;;) {\n            here = state.distcode[last_val +\n                    ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n            here_bits = here >>> 24;\n            here_op = (here >>> 16) & 0xff;\n            here_val = here & 0xffff;\n\n            if ((last_bits + here_bits) <= bits) { break; }\n            //--- PULLBYTE() ---//\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n            //---//\n          }\n          //--- DROPBITS(last.bits) ---//\n          hold >>>= last_bits;\n          bits -= last_bits;\n          //---//\n          state.back += last_bits;\n        }\n        //--- DROPBITS(here.bits) ---//\n        hold >>>= here_bits;\n        bits -= here_bits;\n        //---//\n        state.back += here_bits;\n        if (here_op & 64) {\n          strm.msg = 'invalid distance code';\n          state.mode = BAD;\n          break;\n        }\n        state.offset = here_val;\n        state.extra = (here_op) & 15;\n        state.mode = DISTEXT;\n        /* falls through */\n      case DISTEXT:\n        if (state.extra) {\n          //=== NEEDBITS(state.extra);\n          n = state.extra;\n          while (bits < n) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n          //--- DROPBITS(state.extra) ---//\n          hold >>>= state.extra;\n          bits -= state.extra;\n          //---//\n          state.back += state.extra;\n        }\n//#ifdef INFLATE_STRICT\n        if (state.offset > state.dmax) {\n          strm.msg = 'invalid distance too far back';\n          state.mode = BAD;\n          break;\n        }\n//#endif\n        //Tracevv((stderr, \"inflate:         distance %u\\n\", state.offset));\n        state.mode = MATCH;\n        /* falls through */\n      case MATCH:\n        if (left === 0) { break inf_leave; }\n        copy = _out - left;\n        if (state.offset > copy) {         /* copy from window */\n          copy = state.offset - copy;\n          if (copy > state.whave) {\n            if (state.sane) {\n              strm.msg = 'invalid distance too far back';\n              state.mode = BAD;\n              break;\n            }\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n//          Trace((stderr, \"inflate.c too far\\n\"));\n//          copy -= state.whave;\n//          if (copy > state.length) { copy = state.length; }\n//          if (copy > left) { copy = left; }\n//          left -= copy;\n//          state.length -= copy;\n//          do {\n//            output[put++] = 0;\n//          } while (--copy);\n//          if (state.length === 0) { state.mode = LEN; }\n//          break;\n//#endif\n          }\n          if (copy > state.wnext) {\n            copy -= state.wnext;\n            from = state.wsize - copy;\n          }\n          else {\n            from = state.wnext - copy;\n          }\n          if (copy > state.length) { copy = state.length; }\n          from_source = state.window;\n        }\n        else {                              /* copy from output */\n          from_source = output;\n          from = put - state.offset;\n          copy = state.length;\n        }\n        if (copy > left) { copy = left; }\n        left -= copy;\n        state.length -= copy;\n        do {\n          output[put++] = from_source[from++];\n        } while (--copy);\n        if (state.length === 0) { state.mode = LEN; }\n        break;\n      case LIT:\n        if (left === 0) { break inf_leave; }\n        output[put++] = state.length;\n        left--;\n        state.mode = LEN;\n        break;\n      case CHECK:\n        if (state.wrap) {\n          //=== NEEDBITS(32);\n          while (bits < 32) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            // Use '|' instead of '+' to make sure that result is signed\n            hold |= input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          _out -= left;\n          strm.total_out += _out;\n          state.total += _out;\n          if (_out) {\n            strm.adler = state.check =\n                /*UPDATE(state.check, put - _out, _out);*/\n                (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));\n\n          }\n          _out = left;\n          // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too\n          if ((state.flags ? hold : zswap32(hold)) !== state.check) {\n            strm.msg = 'incorrect data check';\n            state.mode = BAD;\n            break;\n          }\n          //=== INITBITS();\n          hold = 0;\n          bits = 0;\n          //===//\n          //Tracev((stderr, \"inflate:   check matches trailer\\n\"));\n        }\n        state.mode = LENGTH;\n        /* falls through */\n      case LENGTH:\n        if (state.wrap && state.flags) {\n          //=== NEEDBITS(32);\n          while (bits < 32) {\n            if (have === 0) { break inf_leave; }\n            have--;\n            hold += input[next++] << bits;\n            bits += 8;\n          }\n          //===//\n          if (hold !== (state.total & 0xffffffff)) {\n            strm.msg = 'incorrect length check';\n            state.mode = BAD;\n            break;\n          }\n          //=== INITBITS();\n          hold = 0;\n          bits = 0;\n          //===//\n          //Tracev((stderr, \"inflate:   length matches trailer\\n\"));\n        }\n        state.mode = DONE;\n        /* falls through */\n      case DONE:\n        ret = Z_STREAM_END;\n        break inf_leave;\n      case BAD:\n        ret = Z_DATA_ERROR;\n        break inf_leave;\n      case MEM:\n        return Z_MEM_ERROR;\n      case SYNC:\n        /* falls through */\n      default:\n        return Z_STREAM_ERROR;\n    }\n  }\n\n  // inf_leave <- here is real place for \"goto inf_leave\", emulated via \"break inf_leave\"\n\n  /*\n     Return from inflate(), updating the total counts and the check value.\n     If there was no progress during the inflate() call, return a buffer\n     error.  Call updatewindow() to create and/or update the window state.\n     Note: a memory error from inflate() is non-recoverable.\n   */\n\n  //--- RESTORE() ---\n  strm.next_out = put;\n  strm.avail_out = left;\n  strm.next_in = next;\n  strm.avail_in = have;\n  state.hold = hold;\n  state.bits = bits;\n  //---\n\n  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&\n                      (state.mode < CHECK || flush !== Z_FINISH))) {\n    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {\n      state.mode = MEM;\n      return Z_MEM_ERROR;\n    }\n  }\n  _in -= strm.avail_in;\n  _out -= strm.avail_out;\n  strm.total_in += _in;\n  strm.total_out += _out;\n  state.total += _out;\n  if (state.wrap && _out) {\n    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/\n      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));\n  }\n  strm.data_type = state.bits + (state.last ? 64 : 0) +\n                    (state.mode === TYPE ? 128 : 0) +\n                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {\n    ret = Z_BUF_ERROR;\n  }\n  return ret;\n}\n\nfunction inflateEnd(strm) {\n\n  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {\n    return Z_STREAM_ERROR;\n  }\n\n  var state = strm.state;\n  if (state.window) {\n    state.window = null;\n  }\n  strm.state = null;\n  return Z_OK;\n}\n\nfunction inflateGetHeader(strm, head) {\n  var state;\n\n  /* check state */\n  if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n  state = strm.state;\n  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }\n\n  /* save header structure */\n  state.head = head;\n  head.done = false;\n  return Z_OK;\n}\n\nfunction inflateSetDictionary(strm, dictionary) {\n  var dictLength = dictionary.length;\n\n  var state;\n  var dictid;\n  var ret;\n\n  /* check state */\n  if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }\n  state = strm.state;\n\n  if (state.wrap !== 0 && state.mode !== DICT) {\n    return Z_STREAM_ERROR;\n  }\n\n  /* check for correct dictionary identifier */\n  if (state.mode === DICT) {\n    dictid = 1; /* adler32(0, null, 0)*/\n    /* dictid = adler32(dictid, dictionary, dictLength); */\n    dictid = adler32(dictid, dictionary, dictLength, 0);\n    if (dictid !== state.check) {\n      return Z_DATA_ERROR;\n    }\n  }\n  /* copy dictionary to window using updatewindow(), which will amend the\n   existing dictionary if appropriate */\n  ret = updatewindow(strm, dictionary, dictLength, dictLength);\n  if (ret) {\n    state.mode = MEM;\n    return Z_MEM_ERROR;\n  }\n  state.havedict = 1;\n  // Tracev((stderr, \"inflate:   dictionary set\\n\"));\n  return Z_OK;\n}\n\nexports.inflateReset = inflateReset;\nexports.inflateReset2 = inflateReset2;\nexports.inflateResetKeep = inflateResetKeep;\nexports.inflateInit = inflateInit;\nexports.inflateInit2 = inflateInit2;\nexports.inflate = inflate;\nexports.inflateEnd = inflateEnd;\nexports.inflateGetHeader = inflateGetHeader;\nexports.inflateSetDictionary = inflateSetDictionary;\nexports.inflateInfo = 'pako inflate (from Nodeca project)';\n\n/* Not implemented\nexports.inflateCopy = inflateCopy;\nexports.inflateGetDictionary = inflateGetDictionary;\nexports.inflateMark = inflateMark;\nexports.inflatePrime = inflatePrime;\nexports.inflateSync = inflateSync;\nexports.inflateSyncPoint = inflateSyncPoint;\nexports.inflateUndermine = inflateUndermine;\n*/\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// See state defs from inflate.js\nvar BAD = 30;       /* got a data error -- remain here until reset */\nvar TYPE = 12;      /* i: waiting for type bits, including last-flag bit */\n\n/*\n   Decode literal, length, and distance codes and write out the resulting\n   literal and match bytes until either not enough input or output is\n   available, an end-of-block is encountered, or a data error is encountered.\n   When large enough input and output buffers are supplied to inflate(), for\n   example, a 16K input buffer and a 64K output buffer, more than 95% of the\n   inflate execution time is spent in this routine.\n\n   Entry assumptions:\n\n        state.mode === LEN\n        strm.avail_in >= 6\n        strm.avail_out >= 258\n        start >= strm.avail_out\n        state.bits < 8\n\n   On return, state.mode is one of:\n\n        LEN -- ran out of enough output space or enough available input\n        TYPE -- reached end of block code, inflate() to interpret next block\n        BAD -- error in block data\n\n   Notes:\n\n    - The maximum input bits used by a length/distance pair is 15 bits for the\n      length code, 5 bits for the length extra, 15 bits for the distance code,\n      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.\n      Therefore if strm.avail_in >= 6, then there is enough input to avoid\n      checking for available input while decoding.\n\n    - The maximum bytes that a single length/distance pair can output is 258\n      bytes, which is the maximum length that can be coded.  inflate_fast()\n      requires strm.avail_out >= 258 for each loop to avoid checking for\n      output space.\n */\nmodule.exports = function inflate_fast(strm, start) {\n  var state;\n  var _in;                    /* local strm.input */\n  var last;                   /* have enough input while in < last */\n  var _out;                   /* local strm.output */\n  var beg;                    /* inflate()'s initial strm.output */\n  var end;                    /* while out < end, enough space available */\n//#ifdef INFLATE_STRICT\n  var dmax;                   /* maximum distance from zlib header */\n//#endif\n  var wsize;                  /* window size or zero if not using window */\n  var whave;                  /* valid bytes in the window */\n  var wnext;                  /* window write index */\n  // Use `s_window` instead `window`, avoid conflict with instrumentation tools\n  var s_window;               /* allocated sliding window, if wsize != 0 */\n  var hold;                   /* local strm.hold */\n  var bits;                   /* local strm.bits */\n  var lcode;                  /* local strm.lencode */\n  var dcode;                  /* local strm.distcode */\n  var lmask;                  /* mask for first level of length codes */\n  var dmask;                  /* mask for first level of distance codes */\n  var here;                   /* retrieved table entry */\n  var op;                     /* code bits, operation, extra bits, or */\n                              /*  window position, window bytes to copy */\n  var len;                    /* match length, unused bytes */\n  var dist;                   /* match distance */\n  var from;                   /* where to copy match from */\n  var from_source;\n\n\n  var input, output; // JS specific, because we have no pointers\n\n  /* copy state to local variables */\n  state = strm.state;\n  //here = state.here;\n  _in = strm.next_in;\n  input = strm.input;\n  last = _in + (strm.avail_in - 5);\n  _out = strm.next_out;\n  output = strm.output;\n  beg = _out - (start - strm.avail_out);\n  end = _out + (strm.avail_out - 257);\n//#ifdef INFLATE_STRICT\n  dmax = state.dmax;\n//#endif\n  wsize = state.wsize;\n  whave = state.whave;\n  wnext = state.wnext;\n  s_window = state.window;\n  hold = state.hold;\n  bits = state.bits;\n  lcode = state.lencode;\n  dcode = state.distcode;\n  lmask = (1 << state.lenbits) - 1;\n  dmask = (1 << state.distbits) - 1;\n\n\n  /* decode literals and length/distances until end-of-block or not enough\n     input data or output space */\n\n  top:\n  do {\n    if (bits < 15) {\n      hold += input[_in++] << bits;\n      bits += 8;\n      hold += input[_in++] << bits;\n      bits += 8;\n    }\n\n    here = lcode[hold & lmask];\n\n    dolen:\n    for (;;) { // Goto emulation\n      op = here >>> 24/*here.bits*/;\n      hold >>>= op;\n      bits -= op;\n      op = (here >>> 16) & 0xff/*here.op*/;\n      if (op === 0) {                          /* literal */\n        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n        //        \"inflate:         literal '%c'\\n\" :\n        //        \"inflate:         literal 0x%02x\\n\", here.val));\n        output[_out++] = here & 0xffff/*here.val*/;\n      }\n      else if (op & 16) {                     /* length base */\n        len = here & 0xffff/*here.val*/;\n        op &= 15;                           /* number of extra bits */\n        if (op) {\n          if (bits < op) {\n            hold += input[_in++] << bits;\n            bits += 8;\n          }\n          len += hold & ((1 << op) - 1);\n          hold >>>= op;\n          bits -= op;\n        }\n        //Tracevv((stderr, \"inflate:         length %u\\n\", len));\n        if (bits < 15) {\n          hold += input[_in++] << bits;\n          bits += 8;\n          hold += input[_in++] << bits;\n          bits += 8;\n        }\n        here = dcode[hold & dmask];\n\n        dodist:\n        for (;;) { // goto emulation\n          op = here >>> 24/*here.bits*/;\n          hold >>>= op;\n          bits -= op;\n          op = (here >>> 16) & 0xff/*here.op*/;\n\n          if (op & 16) {                      /* distance base */\n            dist = here & 0xffff/*here.val*/;\n            op &= 15;                       /* number of extra bits */\n            if (bits < op) {\n              hold += input[_in++] << bits;\n              bits += 8;\n              if (bits < op) {\n                hold += input[_in++] << bits;\n                bits += 8;\n              }\n            }\n            dist += hold & ((1 << op) - 1);\n//#ifdef INFLATE_STRICT\n            if (dist > dmax) {\n              strm.msg = 'invalid distance too far back';\n              state.mode = BAD;\n              break top;\n            }\n//#endif\n            hold >>>= op;\n            bits -= op;\n            //Tracevv((stderr, \"inflate:         distance %u\\n\", dist));\n            op = _out - beg;                /* max distance in output */\n            if (dist > op) {                /* see if copy from window */\n              op = dist - op;               /* distance back in window */\n              if (op > whave) {\n                if (state.sane) {\n                  strm.msg = 'invalid distance too far back';\n                  state.mode = BAD;\n                  break top;\n                }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n//                if (len <= op - whave) {\n//                  do {\n//                    output[_out++] = 0;\n//                  } while (--len);\n//                  continue top;\n//                }\n//                len -= op - whave;\n//                do {\n//                  output[_out++] = 0;\n//                } while (--op > whave);\n//                if (op === 0) {\n//                  from = _out - dist;\n//                  do {\n//                    output[_out++] = output[from++];\n//                  } while (--len);\n//                  continue top;\n//                }\n//#endif\n              }\n              from = 0; // window index\n              from_source = s_window;\n              if (wnext === 0) {           /* very common case */\n                from += wsize - op;\n                if (op < len) {         /* some from window */\n                  len -= op;\n                  do {\n                    output[_out++] = s_window[from++];\n                  } while (--op);\n                  from = _out - dist;  /* rest from output */\n                  from_source = output;\n                }\n              }\n              else if (wnext < op) {      /* wrap around window */\n                from += wsize + wnext - op;\n                op -= wnext;\n                if (op < len) {         /* some from end of window */\n                  len -= op;\n                  do {\n                    output[_out++] = s_window[from++];\n                  } while (--op);\n                  from = 0;\n                  if (wnext < len) {  /* some from start of window */\n                    op = wnext;\n                    len -= op;\n                    do {\n                      output[_out++] = s_window[from++];\n                    } while (--op);\n                    from = _out - dist;      /* rest from output */\n                    from_source = output;\n                  }\n                }\n              }\n              else {                      /* contiguous in window */\n                from += wnext - op;\n                if (op < len) {         /* some from window */\n                  len -= op;\n                  do {\n                    output[_out++] = s_window[from++];\n                  } while (--op);\n                  from = _out - dist;  /* rest from output */\n                  from_source = output;\n                }\n              }\n              while (len > 2) {\n                output[_out++] = from_source[from++];\n                output[_out++] = from_source[from++];\n                output[_out++] = from_source[from++];\n                len -= 3;\n              }\n              if (len) {\n                output[_out++] = from_source[from++];\n                if (len > 1) {\n                  output[_out++] = from_source[from++];\n                }\n              }\n            }\n            else {\n              from = _out - dist;          /* copy direct from output */\n              do {                        /* minimum length is three */\n                output[_out++] = output[from++];\n                output[_out++] = output[from++];\n                output[_out++] = output[from++];\n                len -= 3;\n              } while (len > 2);\n              if (len) {\n                output[_out++] = output[from++];\n                if (len > 1) {\n                  output[_out++] = output[from++];\n                }\n              }\n            }\n          }\n          else if ((op & 64) === 0) {          /* 2nd level distance code */\n            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n            continue dodist;\n          }\n          else {\n            strm.msg = 'invalid distance code';\n            state.mode = BAD;\n            break top;\n          }\n\n          break; // need to emulate goto via \"continue\"\n        }\n      }\n      else if ((op & 64) === 0) {              /* 2nd level length code */\n        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n        continue dolen;\n      }\n      else if (op & 32) {                     /* end-of-block */\n        //Tracevv((stderr, \"inflate:         end of block\\n\"));\n        state.mode = TYPE;\n        break top;\n      }\n      else {\n        strm.msg = 'invalid literal/length code';\n        state.mode = BAD;\n        break top;\n      }\n\n      break; // need to emulate goto via \"continue\"\n    }\n  } while (_in < last && _out < end);\n\n  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */\n  len = bits >> 3;\n  _in -= len;\n  bits -= len << 3;\n  hold &= (1 << bits) - 1;\n\n  /* update state and return */\n  strm.next_in = _in;\n  strm.next_out = _out;\n  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));\n  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));\n  state.hold = hold;\n  state.bits = bits;\n  return;\n};\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = require('../utils/common');\n\nvar MAXBITS = 15;\nvar ENOUGH_LENS = 852;\nvar ENOUGH_DISTS = 592;\n//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nvar CODES = 0;\nvar LENS = 1;\nvar DISTS = 2;\n\nvar lbase = [ /* Length codes 257..285 base */\n  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,\n  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0\n];\n\nvar lext = [ /* Length codes 257..285 extra */\n  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,\n  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78\n];\n\nvar dbase = [ /* Distance codes 0..29 base */\n  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,\n  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n  8193, 12289, 16385, 24577, 0, 0\n];\n\nvar dext = [ /* Distance codes 0..29 extra */\n  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,\n  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,\n  28, 28, 29, 29, 64, 64\n];\n\nmodule.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)\n{\n  var bits = opts.bits;\n      //here = opts.here; /* table entry for duplication */\n\n  var len = 0;               /* a code's length in bits */\n  var sym = 0;               /* index of code symbols */\n  var min = 0, max = 0;          /* minimum and maximum code lengths */\n  var root = 0;              /* number of index bits for root table */\n  var curr = 0;              /* number of index bits for current table */\n  var drop = 0;              /* code bits to drop for sub-table */\n  var left = 0;                   /* number of prefix codes available */\n  var used = 0;              /* code entries in table used */\n  var huff = 0;              /* Huffman code */\n  var incr;              /* for incrementing code, index */\n  var fill;              /* index for replicating entries */\n  var low;               /* low bits for current root entry */\n  var mask;              /* mask for low root bits */\n  var next;             /* next available space in table */\n  var base = null;     /* base value table to use */\n  var base_index = 0;\n//  var shoextra;    /* extra bits table to use */\n  var end;                    /* use base and extra for symbol > end */\n  var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */\n  var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */\n  var extra = null;\n  var extra_index = 0;\n\n  var here_bits, here_op, here_val;\n\n  /*\n   Process a set of code lengths to create a canonical Huffman code.  The\n   code lengths are lens[0..codes-1].  Each length corresponds to the\n   symbols 0..codes-1.  The Huffman code is generated by first sorting the\n   symbols by length from short to long, and retaining the symbol order\n   for codes with equal lengths.  Then the code starts with all zero bits\n   for the first code of the shortest length, and the codes are integer\n   increments for the same length, and zeros are appended as the length\n   increases.  For the deflate format, these bits are stored backwards\n   from their more natural integer increment ordering, and so when the\n   decoding tables are built in the large loop below, the integer codes\n   are incremented backwards.\n\n   This routine assumes, but does not check, that all of the entries in\n   lens[] are in the range 0..MAXBITS.  The caller must assure this.\n   1..MAXBITS is interpreted as that code length.  zero means that that\n   symbol does not occur in this code.\n\n   The codes are sorted by computing a count of codes for each length,\n   creating from that a table of starting indices for each length in the\n   sorted table, and then entering the symbols in order in the sorted\n   table.  The sorted table is work[], with that space being provided by\n   the caller.\n\n   The length counts are used for other purposes as well, i.e. finding\n   the minimum and maximum length codes, determining if there are any\n   codes at all, checking for a valid set of lengths, and looking ahead\n   at length counts to determine sub-table sizes when building the\n   decoding tables.\n   */\n\n  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */\n  for (len = 0; len <= MAXBITS; len++) {\n    count[len] = 0;\n  }\n  for (sym = 0; sym < codes; sym++) {\n    count[lens[lens_index + sym]]++;\n  }\n\n  /* bound code lengths, force root to be within code lengths */\n  root = bits;\n  for (max = MAXBITS; max >= 1; max--) {\n    if (count[max] !== 0) { break; }\n  }\n  if (root > max) {\n    root = max;\n  }\n  if (max === 0) {                     /* no symbols to code at all */\n    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */\n    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;\n    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;\n    table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n\n    //table.op[opts.table_index] = 64;\n    //table.bits[opts.table_index] = 1;\n    //table.val[opts.table_index++] = 0;\n    table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n    opts.bits = 1;\n    return 0;     /* no symbols, but wait for decoding to report error */\n  }\n  for (min = 1; min < max; min++) {\n    if (count[min] !== 0) { break; }\n  }\n  if (root < min) {\n    root = min;\n  }\n\n  /* check for an over-subscribed or incomplete set of lengths */\n  left = 1;\n  for (len = 1; len <= MAXBITS; len++) {\n    left <<= 1;\n    left -= count[len];\n    if (left < 0) {\n      return -1;\n    }        /* over-subscribed */\n  }\n  if (left > 0 && (type === CODES || max !== 1)) {\n    return -1;                      /* incomplete set */\n  }\n\n  /* generate offsets into symbol table for each length for sorting */\n  offs[1] = 0;\n  for (len = 1; len < MAXBITS; len++) {\n    offs[len + 1] = offs[len] + count[len];\n  }\n\n  /* sort symbols by length, by symbol order within each length */\n  for (sym = 0; sym < codes; sym++) {\n    if (lens[lens_index + sym] !== 0) {\n      work[offs[lens[lens_index + sym]]++] = sym;\n    }\n  }\n\n  /*\n   Create and fill in decoding tables.  In this loop, the table being\n   filled is at next and has curr index bits.  The code being used is huff\n   with length len.  That code is converted to an index by dropping drop\n   bits off of the bottom.  For codes where len is less than drop + curr,\n   those top drop + curr - len bits are incremented through all values to\n   fill the table with replicated entries.\n\n   root is the number of index bits for the root table.  When len exceeds\n   root, sub-tables are created pointed to by the root entry with an index\n   of the low root bits of huff.  This is saved in low to check for when a\n   new sub-table should be started.  drop is zero when the root table is\n   being filled, and drop is root when sub-tables are being filled.\n\n   When a new sub-table is needed, it is necessary to look ahead in the\n   code lengths to determine what size sub-table is needed.  The length\n   counts are used for this, and so count[] is decremented as codes are\n   entered in the tables.\n\n   used keeps track of how many table entries have been allocated from the\n   provided *table space.  It is checked for LENS and DIST tables against\n   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in\n   the initial root table size constants.  See the comments in inftrees.h\n   for more information.\n\n   sym increments through all symbols, and the loop terminates when\n   all codes of length max, i.e. all codes, have been processed.  This\n   routine permits incomplete codes, so another loop after this one fills\n   in the rest of the decoding tables with invalid code markers.\n   */\n\n  /* set up for code type */\n  // poor man optimization - use if-else instead of switch,\n  // to avoid deopts in old v8\n  if (type === CODES) {\n    base = extra = work;    /* dummy value--not used */\n    end = 19;\n\n  } else if (type === LENS) {\n    base = lbase;\n    base_index -= 257;\n    extra = lext;\n    extra_index -= 257;\n    end = 256;\n\n  } else {                    /* DISTS */\n    base = dbase;\n    extra = dext;\n    end = -1;\n  }\n\n  /* initialize opts for loop */\n  huff = 0;                   /* starting code */\n  sym = 0;                    /* starting code symbol */\n  len = min;                  /* starting code length */\n  next = table_index;              /* current table to fill in */\n  curr = root;                /* current table index bits */\n  drop = 0;                   /* current bits to drop from code for index */\n  low = -1;                   /* trigger new sub-table when len > root */\n  used = 1 << root;          /* use root table entries */\n  mask = used - 1;            /* mask for comparing low */\n\n  /* check available table space */\n  if ((type === LENS && used > ENOUGH_LENS) ||\n    (type === DISTS && used > ENOUGH_DISTS)) {\n    return 1;\n  }\n\n  /* process all codes and make table entries */\n  for (;;) {\n    /* create table entry */\n    here_bits = len - drop;\n    if (work[sym] < end) {\n      here_op = 0;\n      here_val = work[sym];\n    }\n    else if (work[sym] > end) {\n      here_op = extra[extra_index + work[sym]];\n      here_val = base[base_index + work[sym]];\n    }\n    else {\n      here_op = 32 + 64;         /* end of block */\n      here_val = 0;\n    }\n\n    /* replicate for those indices with low len bits equal to huff */\n    incr = 1 << (len - drop);\n    fill = 1 << curr;\n    min = fill;                 /* save offset to next table */\n    do {\n      fill -= incr;\n      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;\n    } while (fill !== 0);\n\n    /* backwards increment the len-bit code huff */\n    incr = 1 << (len - 1);\n    while (huff & incr) {\n      incr >>= 1;\n    }\n    if (incr !== 0) {\n      huff &= incr - 1;\n      huff += incr;\n    } else {\n      huff = 0;\n    }\n\n    /* go to next symbol, update count, len */\n    sym++;\n    if (--count[len] === 0) {\n      if (len === max) { break; }\n      len = lens[lens_index + work[sym]];\n    }\n\n    /* create new sub-table if needed */\n    if (len > root && (huff & mask) !== low) {\n      /* if first time, transition to sub-tables */\n      if (drop === 0) {\n        drop = root;\n      }\n\n      /* increment past last table */\n      next += min;            /* here min is 1 << curr */\n\n      /* determine length of next table */\n      curr = len - drop;\n      left = 1 << curr;\n      while (curr + drop < max) {\n        left -= count[curr + drop];\n        if (left <= 0) { break; }\n        curr++;\n        left <<= 1;\n      }\n\n      /* check for enough space */\n      used += 1 << curr;\n      if ((type === LENS && used > ENOUGH_LENS) ||\n        (type === DISTS && used > ENOUGH_DISTS)) {\n        return 1;\n      }\n\n      /* point entry in root table to sub-table */\n      low = huff & mask;\n      /*table.op[low] = curr;\n      table.bits[low] = root;\n      table.val[low] = next - opts.table_index;*/\n      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;\n    }\n  }\n\n  /* fill in remaining table entry if code is incomplete (guaranteed to have\n   at most one remaining entry, since if the code is incomplete, the\n   maximum code length that was allowed to get this far is one bit) */\n  if (huff !== 0) {\n    //table.op[next + huff] = 64;            /* invalid code marker */\n    //table.bits[next + huff] = len - drop;\n    //table.val[next + huff] = 0;\n    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;\n  }\n\n  /* set return parameters */\n  //opts.table_index += used;\n  opts.bits = root;\n  return 0;\n};\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n//   claim that you wrote the original software. If you use this software\n//   in a product, an acknowledgment in the product documentation would be\n//   appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n//   misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n\n  /* Allowed flush values; see deflate() and inflate() below for details */\n  Z_NO_FLUSH:         0,\n  Z_PARTIAL_FLUSH:    1,\n  Z_SYNC_FLUSH:       2,\n  Z_FULL_FLUSH:       3,\n  Z_FINISH:           4,\n  Z_BLOCK:            5,\n  Z_TREES:            6,\n\n  /* Return codes for the compression/decompression functions. Negative values\n  * are errors, positive values are used for special but normal events.\n  */\n  Z_OK:               0,\n  Z_STREAM_END:       1,\n  Z_NEED_DICT:        2,\n  Z_ERRNO:           -1,\n  Z_STREAM_ERROR:    -2,\n  Z_DATA_ERROR:      -3,\n  //Z_MEM_ERROR:     -4,\n  Z_BUF_ERROR:       -5,\n  //Z_VERSION_ERROR: -6,\n\n  /* compression levels */\n  Z_NO_COMPRESSION:         0,\n  Z_BEST_SPEED:             1,\n  Z_BEST_COMPRESSION:       9,\n  Z_DEFAULT_COMPRESSION:   -1,\n\n\n  Z_FILTERED:               1,\n  Z_HUFFMAN_ONLY:           2,\n  Z_RLE:                    3,\n  Z_FIXED:                  4,\n  Z_DEFAULT_STRATEGY:       0,\n\n  /* Possible values of the data_type field (though see inflate()) */\n  Z_BINARY:                 0,\n  Z_TEXT:                   1,\n  //Z_ASCII:                1, // = Z_TEXT (deprecated)\n  Z_UNKNOWN:                2,\n\n  /* The deflate compression method */\n  Z_DEFLATED:               8\n  //Z_NULL:                 null // Use -1 or null inline, depending on var type\n};\n",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"), require(\"./lib-typedarrays\"), require(\"./enc-utf16\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./sha1\"), require(\"./sha256\"), require(\"./sha224\"), require(\"./sha512\"), require(\"./sha384\"), require(\"./sha3\"), require(\"./ripemd160\"), require(\"./hmac\"), require(\"./pbkdf2\"), require(\"./evpkdf\"), require(\"./cipher-core\"), require(\"./mode-cfb\"), require(\"./mode-ctr\"), require(\"./mode-ctr-gladman\"), require(\"./mode-ofb\"), require(\"./mode-ecb\"), require(\"./pad-ansix923\"), require(\"./pad-iso10126\"), require(\"./pad-iso97971\"), require(\"./pad-zeropadding\"), require(\"./pad-nopadding\"), require(\"./format-hex\"), require(\"./aes\"), require(\"./tripledes\"), require(\"./rc4\"), require(\"./rabbit\"), require(\"./rabbit-legacy\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\", \"./lib-typedarrays\", \"./enc-utf16\", \"./enc-base64\", \"./md5\", \"./sha1\", \"./sha256\", \"./sha224\", \"./sha512\", \"./sha384\", \"./sha3\", \"./ripemd160\", \"./hmac\", \"./pbkdf2\", \"./evpkdf\", \"./cipher-core\", \"./mode-cfb\", \"./mode-ctr\", \"./mode-ctr-gladman\", \"./mode-ofb\", \"./mode-ecb\", \"./pad-ansix923\", \"./pad-iso10126\", \"./pad-iso97971\", \"./pad-zeropadding\", \"./pad-nopadding\", \"./format-hex\", \"./aes\", \"./tripledes\", \"./rc4\", \"./rabbit\", \"./rabbit-legacy\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\treturn CryptoJS;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Check if typed arrays are supported\n\t    if (typeof ArrayBuffer != 'function') {\n\t        return;\n\t    }\n\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\n\t    // Reference original init\n\t    var superInit = WordArray.init;\n\n\t    // Augment WordArray.init to handle typed arrays\n\t    var subInit = WordArray.init = function (typedArray) {\n\t        // Convert buffers to uint8\n\t        if (typedArray instanceof ArrayBuffer) {\n\t            typedArray = new Uint8Array(typedArray);\n\t        }\n\n\t        // Convert other array views to uint8\n\t        if (\n\t            typedArray instanceof Int8Array ||\n\t            (typeof Uint8ClampedArray !== \"undefined\" && typedArray instanceof Uint8ClampedArray) ||\n\t            typedArray instanceof Int16Array ||\n\t            typedArray instanceof Uint16Array ||\n\t            typedArray instanceof Int32Array ||\n\t            typedArray instanceof Uint32Array ||\n\t            typedArray instanceof Float32Array ||\n\t            typedArray instanceof Float64Array\n\t        ) {\n\t            typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength);\n\t        }\n\n\t        // Handle Uint8Array\n\t        if (typedArray instanceof Uint8Array) {\n\t            // Shortcut\n\t            var typedArrayByteLength = typedArray.byteLength;\n\n\t            // Extract bytes\n\t            var words = [];\n\t            for (var i = 0; i < typedArrayByteLength; i++) {\n\t                words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8);\n\t            }\n\n\t            // Initialize this word array\n\t            superInit.call(this, words, typedArrayByteLength);\n\t        } else {\n\t            // Else call normal init\n\t            superInit.apply(this, arguments);\n\t        }\n\t    };\n\n\t    subInit.prototype = WordArray;\n\t}());\n\n\n\treturn CryptoJS.lib.WordArray;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var C_enc = C.enc;\n\n\t    /**\n\t     * UTF-16 BE encoding strategy.\n\t     */\n\t    var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = {\n\t        /**\n\t         * Converts a word array to a UTF-16 BE string.\n\t         *\n\t         * @param {WordArray} wordArray The word array.\n\t         *\n\t         * @return {string} The UTF-16 BE string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var utf16String = CryptoJS.enc.Utf16.stringify(wordArray);\n\t         */\n\t        stringify: function (wordArray) {\n\t            // Shortcuts\n\t            var words = wordArray.words;\n\t            var sigBytes = wordArray.sigBytes;\n\n\t            // Convert\n\t            var utf16Chars = [];\n\t            for (var i = 0; i < sigBytes; i += 2) {\n\t                var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff;\n\t                utf16Chars.push(String.fromCharCode(codePoint));\n\t            }\n\n\t            return utf16Chars.join('');\n\t        },\n\n\t        /**\n\t         * Converts a UTF-16 BE string to a word array.\n\t         *\n\t         * @param {string} utf16Str The UTF-16 BE string.\n\t         *\n\t         * @return {WordArray} The word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.enc.Utf16.parse(utf16String);\n\t         */\n\t        parse: function (utf16Str) {\n\t            // Shortcut\n\t            var utf16StrLength = utf16Str.length;\n\n\t            // Convert\n\t            var words = [];\n\t            for (var i = 0; i < utf16StrLength; i++) {\n\t                words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16);\n\t            }\n\n\t            return WordArray.create(words, utf16StrLength * 2);\n\t        }\n\t    };\n\n\t    /**\n\t     * UTF-16 LE encoding strategy.\n\t     */\n\t    C_enc.Utf16LE = {\n\t        /**\n\t         * Converts a word array to a UTF-16 LE string.\n\t         *\n\t         * @param {WordArray} wordArray The word array.\n\t         *\n\t         * @return {string} The UTF-16 LE string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray);\n\t         */\n\t        stringify: function (wordArray) {\n\t            // Shortcuts\n\t            var words = wordArray.words;\n\t            var sigBytes = wordArray.sigBytes;\n\n\t            // Convert\n\t            var utf16Chars = [];\n\t            for (var i = 0; i < sigBytes; i += 2) {\n\t                var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff);\n\t                utf16Chars.push(String.fromCharCode(codePoint));\n\t            }\n\n\t            return utf16Chars.join('');\n\t        },\n\n\t        /**\n\t         * Converts a UTF-16 LE string to a word array.\n\t         *\n\t         * @param {string} utf16Str The UTF-16 LE string.\n\t         *\n\t         * @return {WordArray} The word array.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str);\n\t         */\n\t        parse: function (utf16Str) {\n\t            // Shortcut\n\t            var utf16StrLength = utf16Str.length;\n\n\t            // Convert\n\t            var words = [];\n\t            for (var i = 0; i < utf16StrLength; i++) {\n\t                words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16));\n\t            }\n\n\t            return WordArray.create(words, utf16StrLength * 2);\n\t        }\n\t    };\n\n\t    function swapEndian(word) {\n\t        return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff);\n\t    }\n\t}());\n\n\n\treturn CryptoJS.enc.Utf16;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./sha256\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./sha256\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var C_algo = C.algo;\n\t    var SHA256 = C_algo.SHA256;\n\n\t    /**\n\t     * SHA-224 hash algorithm.\n\t     */\n\t    var SHA224 = C_algo.SHA224 = SHA256.extend({\n\t        _doReset: function () {\n\t            this._hash = new WordArray.init([\n\t                0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939,\n\t                0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4\n\t            ]);\n\t        },\n\n\t        _doFinalize: function () {\n\t            var hash = SHA256._doFinalize.call(this);\n\n\t            hash.sigBytes -= 4;\n\n\t            return hash;\n\t        }\n\t    });\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.SHA224('message');\n\t     *     var hash = CryptoJS.SHA224(wordArray);\n\t     */\n\t    C.SHA224 = SHA256._createHelper(SHA224);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacSHA224(message, key);\n\t     */\n\t    C.HmacSHA224 = SHA256._createHmacHelper(SHA224);\n\t}());\n\n\n\treturn CryptoJS.SHA224;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"), require(\"./sha512\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\", \"./sha512\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_x64 = C.x64;\n\t    var X64Word = C_x64.Word;\n\t    var X64WordArray = C_x64.WordArray;\n\t    var C_algo = C.algo;\n\t    var SHA512 = C_algo.SHA512;\n\n\t    /**\n\t     * SHA-384 hash algorithm.\n\t     */\n\t    var SHA384 = C_algo.SHA384 = SHA512.extend({\n\t        _doReset: function () {\n\t            this._hash = new X64WordArray.init([\n\t                new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507),\n\t                new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939),\n\t                new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511),\n\t                new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4)\n\t            ]);\n\t        },\n\n\t        _doFinalize: function () {\n\t            var hash = SHA512._doFinalize.call(this);\n\n\t            hash.sigBytes -= 16;\n\n\t            return hash;\n\t        }\n\t    });\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.SHA384('message');\n\t     *     var hash = CryptoJS.SHA384(wordArray);\n\t     */\n\t    C.SHA384 = SHA512._createHelper(SHA384);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacSHA384(message, key);\n\t     */\n\t    C.HmacSHA384 = SHA512._createHmacHelper(SHA384);\n\t}());\n\n\n\treturn CryptoJS.SHA384;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var Hasher = C_lib.Hasher;\n\t    var C_x64 = C.x64;\n\t    var X64Word = C_x64.Word;\n\t    var C_algo = C.algo;\n\n\t    // Constants tables\n\t    var RHO_OFFSETS = [];\n\t    var PI_INDEXES  = [];\n\t    var ROUND_CONSTANTS = [];\n\n\t    // Compute Constants\n\t    (function () {\n\t        // Compute rho offset constants\n\t        var x = 1, y = 0;\n\t        for (var t = 0; t < 24; t++) {\n\t            RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64;\n\n\t            var newX = y % 5;\n\t            var newY = (2 * x + 3 * y) % 5;\n\t            x = newX;\n\t            y = newY;\n\t        }\n\n\t        // Compute pi index constants\n\t        for (var x = 0; x < 5; x++) {\n\t            for (var y = 0; y < 5; y++) {\n\t                PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5;\n\t            }\n\t        }\n\n\t        // Compute round constants\n\t        var LFSR = 0x01;\n\t        for (var i = 0; i < 24; i++) {\n\t            var roundConstantMsw = 0;\n\t            var roundConstantLsw = 0;\n\n\t            for (var j = 0; j < 7; j++) {\n\t                if (LFSR & 0x01) {\n\t                    var bitPosition = (1 << j) - 1;\n\t                    if (bitPosition < 32) {\n\t                        roundConstantLsw ^= 1 << bitPosition;\n\t                    } else /* if (bitPosition >= 32) */ {\n\t                        roundConstantMsw ^= 1 << (bitPosition - 32);\n\t                    }\n\t                }\n\n\t                // Compute next LFSR\n\t                if (LFSR & 0x80) {\n\t                    // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1\n\t                    LFSR = (LFSR << 1) ^ 0x71;\n\t                } else {\n\t                    LFSR <<= 1;\n\t                }\n\t            }\n\n\t            ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw);\n\t        }\n\t    }());\n\n\t    // Reusable objects for temporary values\n\t    var T = [];\n\t    (function () {\n\t        for (var i = 0; i < 25; i++) {\n\t            T[i] = X64Word.create();\n\t        }\n\t    }());\n\n\t    /**\n\t     * SHA-3 hash algorithm.\n\t     */\n\t    var SHA3 = C_algo.SHA3 = Hasher.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {number} outputLength\n\t         *   The desired number of bits in the output hash.\n\t         *   Only values permitted are: 224, 256, 384, 512.\n\t         *   Default: 512\n\t         */\n\t        cfg: Hasher.cfg.extend({\n\t            outputLength: 512\n\t        }),\n\n\t        _doReset: function () {\n\t            var state = this._state = []\n\t            for (var i = 0; i < 25; i++) {\n\t                state[i] = new X64Word.init();\n\t            }\n\n\t            this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32;\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Shortcuts\n\t            var state = this._state;\n\t            var nBlockSizeLanes = this.blockSize / 2;\n\n\t            // Absorb\n\t            for (var i = 0; i < nBlockSizeLanes; i++) {\n\t                // Shortcuts\n\t                var M2i  = M[offset + 2 * i];\n\t                var M2i1 = M[offset + 2 * i + 1];\n\n\t                // Swap endian\n\t                M2i = (\n\t                    (((M2i << 8)  | (M2i >>> 24)) & 0x00ff00ff) |\n\t                    (((M2i << 24) | (M2i >>> 8))  & 0xff00ff00)\n\t                );\n\t                M2i1 = (\n\t                    (((M2i1 << 8)  | (M2i1 >>> 24)) & 0x00ff00ff) |\n\t                    (((M2i1 << 24) | (M2i1 >>> 8))  & 0xff00ff00)\n\t                );\n\n\t                // Absorb message into state\n\t                var lane = state[i];\n\t                lane.high ^= M2i1;\n\t                lane.low  ^= M2i;\n\t            }\n\n\t            // Rounds\n\t            for (var round = 0; round < 24; round++) {\n\t                // Theta\n\t                for (var x = 0; x < 5; x++) {\n\t                    // Mix column lanes\n\t                    var tMsw = 0, tLsw = 0;\n\t                    for (var y = 0; y < 5; y++) {\n\t                        var lane = state[x + 5 * y];\n\t                        tMsw ^= lane.high;\n\t                        tLsw ^= lane.low;\n\t                    }\n\n\t                    // Temporary values\n\t                    var Tx = T[x];\n\t                    Tx.high = tMsw;\n\t                    Tx.low  = tLsw;\n\t                }\n\t                for (var x = 0; x < 5; x++) {\n\t                    // Shortcuts\n\t                    var Tx4 = T[(x + 4) % 5];\n\t                    var Tx1 = T[(x + 1) % 5];\n\t                    var Tx1Msw = Tx1.high;\n\t                    var Tx1Lsw = Tx1.low;\n\n\t                    // Mix surrounding columns\n\t                    var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31));\n\t                    var tLsw = Tx4.low  ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31));\n\t                    for (var y = 0; y < 5; y++) {\n\t                        var lane = state[x + 5 * y];\n\t                        lane.high ^= tMsw;\n\t                        lane.low  ^= tLsw;\n\t                    }\n\t                }\n\n\t                // Rho Pi\n\t                for (var laneIndex = 1; laneIndex < 25; laneIndex++) {\n\t                    // Shortcuts\n\t                    var lane = state[laneIndex];\n\t                    var laneMsw = lane.high;\n\t                    var laneLsw = lane.low;\n\t                    var rhoOffset = RHO_OFFSETS[laneIndex];\n\n\t                    // Rotate lanes\n\t                    if (rhoOffset < 32) {\n\t                        var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset));\n\t                        var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset));\n\t                    } else /* if (rhoOffset >= 32) */ {\n\t                        var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset));\n\t                        var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset));\n\t                    }\n\n\t                    // Transpose lanes\n\t                    var TPiLane = T[PI_INDEXES[laneIndex]];\n\t                    TPiLane.high = tMsw;\n\t                    TPiLane.low  = tLsw;\n\t                }\n\n\t                // Rho pi at x = y = 0\n\t                var T0 = T[0];\n\t                var state0 = state[0];\n\t                T0.high = state0.high;\n\t                T0.low  = state0.low;\n\n\t                // Chi\n\t                for (var x = 0; x < 5; x++) {\n\t                    for (var y = 0; y < 5; y++) {\n\t                        // Shortcuts\n\t                        var laneIndex = x + 5 * y;\n\t                        var lane = state[laneIndex];\n\t                        var TLane = T[laneIndex];\n\t                        var Tx1Lane = T[((x + 1) % 5) + 5 * y];\n\t                        var Tx2Lane = T[((x + 2) % 5) + 5 * y];\n\n\t                        // Mix rows\n\t                        lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high);\n\t                        lane.low  = TLane.low  ^ (~Tx1Lane.low  & Tx2Lane.low);\n\t                    }\n\t                }\n\n\t                // Iota\n\t                var lane = state[0];\n\t                var roundConstant = ROUND_CONSTANTS[round];\n\t                lane.high ^= roundConstant.high;\n\t                lane.low  ^= roundConstant.low;;\n\t            }\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\t            var nBitsTotal = this._nDataBytes * 8;\n\t            var nBitsLeft = data.sigBytes * 8;\n\t            var blockSizeBits = this.blockSize * 32;\n\n\t            // Add padding\n\t            dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32);\n\t            dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80;\n\t            data.sigBytes = dataWords.length * 4;\n\n\t            // Hash final blocks\n\t            this._process();\n\n\t            // Shortcuts\n\t            var state = this._state;\n\t            var outputLengthBytes = this.cfg.outputLength / 8;\n\t            var outputLengthLanes = outputLengthBytes / 8;\n\n\t            // Squeeze\n\t            var hashWords = [];\n\t            for (var i = 0; i < outputLengthLanes; i++) {\n\t                // Shortcuts\n\t                var lane = state[i];\n\t                var laneMsw = lane.high;\n\t                var laneLsw = lane.low;\n\n\t                // Swap endian\n\t                laneMsw = (\n\t                    (((laneMsw << 8)  | (laneMsw >>> 24)) & 0x00ff00ff) |\n\t                    (((laneMsw << 24) | (laneMsw >>> 8))  & 0xff00ff00)\n\t                );\n\t                laneLsw = (\n\t                    (((laneLsw << 8)  | (laneLsw >>> 24)) & 0x00ff00ff) |\n\t                    (((laneLsw << 24) | (laneLsw >>> 8))  & 0xff00ff00)\n\t                );\n\n\t                // Squeeze state to retrieve hash\n\t                hashWords.push(laneLsw);\n\t                hashWords.push(laneMsw);\n\t            }\n\n\t            // Return final computed hash\n\t            return new WordArray.init(hashWords, outputLengthBytes);\n\t        },\n\n\t        clone: function () {\n\t            var clone = Hasher.clone.call(this);\n\n\t            var state = clone._state = this._state.slice(0);\n\t            for (var i = 0; i < 25; i++) {\n\t                state[i] = state[i].clone();\n\t            }\n\n\t            return clone;\n\t        }\n\t    });\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.SHA3('message');\n\t     *     var hash = CryptoJS.SHA3(wordArray);\n\t     */\n\t    C.SHA3 = Hasher._createHelper(SHA3);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacSHA3(message, key);\n\t     */\n\t    C.HmacSHA3 = Hasher._createHmacHelper(SHA3);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA3;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/** @preserve\n\t(c) 2012 by Cédric Mesnil. All rights reserved.\n\n\tRedistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:\n\n\t    - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.\n\t    - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.\n\n\tTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\t*/\n\n\t(function (Math) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var Hasher = C_lib.Hasher;\n\t    var C_algo = C.algo;\n\n\t    // Constants table\n\t    var _zl = WordArray.create([\n\t        0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,\n\t        7,  4, 13,  1, 10,  6, 15,  3, 12,  0,  9,  5,  2, 14, 11,  8,\n\t        3, 10, 14,  4,  9, 15,  8,  1,  2,  7,  0,  6, 13, 11,  5, 12,\n\t        1,  9, 11, 10,  0,  8, 12,  4, 13,  3,  7, 15, 14,  5,  6,  2,\n\t        4,  0,  5,  9,  7, 12,  2, 10, 14,  1,  3,  8, 11,  6, 15, 13]);\n\t    var _zr = WordArray.create([\n\t        5, 14,  7,  0,  9,  2, 11,  4, 13,  6, 15,  8,  1, 10,  3, 12,\n\t        6, 11,  3,  7,  0, 13,  5, 10, 14, 15,  8, 12,  4,  9,  1,  2,\n\t        15,  5,  1,  3,  7, 14,  6,  9, 11,  8, 12,  2, 10,  0,  4, 13,\n\t        8,  6,  4,  1,  3, 11, 15,  0,  5, 12,  2, 13,  9,  7, 10, 14,\n\t        12, 15, 10,  4,  1,  5,  8,  7,  6,  2, 13, 14,  0,  3,  9, 11]);\n\t    var _sl = WordArray.create([\n\t         11, 14, 15, 12,  5,  8,  7,  9, 11, 13, 14, 15,  6,  7,  9,  8,\n\t        7, 6,   8, 13, 11,  9,  7, 15,  7, 12, 15,  9, 11,  7, 13, 12,\n\t        11, 13,  6,  7, 14,  9, 13, 15, 14,  8, 13,  6,  5, 12,  7,  5,\n\t          11, 12, 14, 15, 14, 15,  9,  8,  9, 14,  5,  6,  8,  6,  5, 12,\n\t        9, 15,  5, 11,  6,  8, 13, 12,  5, 12, 13, 14, 11,  8,  5,  6 ]);\n\t    var _sr = WordArray.create([\n\t        8,  9,  9, 11, 13, 15, 15,  5,  7,  7,  8, 11, 14, 14, 12,  6,\n\t        9, 13, 15,  7, 12,  8,  9, 11,  7,  7, 12,  7,  6, 15, 13, 11,\n\t        9,  7, 15, 11,  8,  6,  6, 14, 12, 13,  5, 14, 13, 13,  7,  5,\n\t        15,  5,  8, 11, 14, 14,  6, 14,  6,  9, 12,  9, 12,  5, 15,  8,\n\t        8,  5, 12,  9, 12,  5, 14,  6,  8, 13,  6,  5, 15, 13, 11, 11 ]);\n\n\t    var _hl =  WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]);\n\t    var _hr =  WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]);\n\n\t    /**\n\t     * RIPEMD160 hash algorithm.\n\t     */\n\t    var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({\n\t        _doReset: function () {\n\t            this._hash  = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]);\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\n\t            // Swap endian\n\t            for (var i = 0; i < 16; i++) {\n\t                // Shortcuts\n\t                var offset_i = offset + i;\n\t                var M_offset_i = M[offset_i];\n\n\t                // Swap\n\t                M[offset_i] = (\n\t                    (((M_offset_i << 8)  | (M_offset_i >>> 24)) & 0x00ff00ff) |\n\t                    (((M_offset_i << 24) | (M_offset_i >>> 8))  & 0xff00ff00)\n\t                );\n\t            }\n\t            // Shortcut\n\t            var H  = this._hash.words;\n\t            var hl = _hl.words;\n\t            var hr = _hr.words;\n\t            var zl = _zl.words;\n\t            var zr = _zr.words;\n\t            var sl = _sl.words;\n\t            var sr = _sr.words;\n\n\t            // Working variables\n\t            var al, bl, cl, dl, el;\n\t            var ar, br, cr, dr, er;\n\n\t            ar = al = H[0];\n\t            br = bl = H[1];\n\t            cr = cl = H[2];\n\t            dr = dl = H[3];\n\t            er = el = H[4];\n\t            // Computation\n\t            var t;\n\t            for (var i = 0; i < 80; i += 1) {\n\t                t = (al +  M[offset+zl[i]])|0;\n\t                if (i<16){\n\t\t            t +=  f1(bl,cl,dl) + hl[0];\n\t                } else if (i<32) {\n\t\t            t +=  f2(bl,cl,dl) + hl[1];\n\t                } else if (i<48) {\n\t\t            t +=  f3(bl,cl,dl) + hl[2];\n\t                } else if (i<64) {\n\t\t            t +=  f4(bl,cl,dl) + hl[3];\n\t                } else {// if (i<80) {\n\t\t            t +=  f5(bl,cl,dl) + hl[4];\n\t                }\n\t                t = t|0;\n\t                t =  rotl(t,sl[i]);\n\t                t = (t+el)|0;\n\t                al = el;\n\t                el = dl;\n\t                dl = rotl(cl, 10);\n\t                cl = bl;\n\t                bl = t;\n\n\t                t = (ar + M[offset+zr[i]])|0;\n\t                if (i<16){\n\t\t            t +=  f5(br,cr,dr) + hr[0];\n\t                } else if (i<32) {\n\t\t            t +=  f4(br,cr,dr) + hr[1];\n\t                } else if (i<48) {\n\t\t            t +=  f3(br,cr,dr) + hr[2];\n\t                } else if (i<64) {\n\t\t            t +=  f2(br,cr,dr) + hr[3];\n\t                } else {// if (i<80) {\n\t\t            t +=  f1(br,cr,dr) + hr[4];\n\t                }\n\t                t = t|0;\n\t                t =  rotl(t,sr[i]) ;\n\t                t = (t+er)|0;\n\t                ar = er;\n\t                er = dr;\n\t                dr = rotl(cr, 10);\n\t                cr = br;\n\t                br = t;\n\t            }\n\t            // Intermediate hash value\n\t            t    = (H[1] + cl + dr)|0;\n\t            H[1] = (H[2] + dl + er)|0;\n\t            H[2] = (H[3] + el + ar)|0;\n\t            H[3] = (H[4] + al + br)|0;\n\t            H[4] = (H[0] + bl + cr)|0;\n\t            H[0] =  t;\n\t        },\n\n\t        _doFinalize: function () {\n\t            // Shortcuts\n\t            var data = this._data;\n\t            var dataWords = data.words;\n\n\t            var nBitsTotal = this._nDataBytes * 8;\n\t            var nBitsLeft = data.sigBytes * 8;\n\n\t            // Add padding\n\t            dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t            dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = (\n\t                (((nBitsTotal << 8)  | (nBitsTotal >>> 24)) & 0x00ff00ff) |\n\t                (((nBitsTotal << 24) | (nBitsTotal >>> 8))  & 0xff00ff00)\n\t            );\n\t            data.sigBytes = (dataWords.length + 1) * 4;\n\n\t            // Hash final blocks\n\t            this._process();\n\n\t            // Shortcuts\n\t            var hash = this._hash;\n\t            var H = hash.words;\n\n\t            // Swap endian\n\t            for (var i = 0; i < 5; i++) {\n\t                // Shortcut\n\t                var H_i = H[i];\n\n\t                // Swap\n\t                H[i] = (((H_i << 8)  | (H_i >>> 24)) & 0x00ff00ff) |\n\t                       (((H_i << 24) | (H_i >>> 8))  & 0xff00ff00);\n\t            }\n\n\t            // Return final computed hash\n\t            return hash;\n\t        },\n\n\t        clone: function () {\n\t            var clone = Hasher.clone.call(this);\n\t            clone._hash = this._hash.clone();\n\n\t            return clone;\n\t        }\n\t    });\n\n\n\t    function f1(x, y, z) {\n\t        return ((x) ^ (y) ^ (z));\n\n\t    }\n\n\t    function f2(x, y, z) {\n\t        return (((x)&(y)) | ((~x)&(z)));\n\t    }\n\n\t    function f3(x, y, z) {\n\t        return (((x) | (~(y))) ^ (z));\n\t    }\n\n\t    function f4(x, y, z) {\n\t        return (((x) & (z)) | ((y)&(~(z))));\n\t    }\n\n\t    function f5(x, y, z) {\n\t        return ((x) ^ ((y) |(~(z))));\n\n\t    }\n\n\t    function rotl(x,n) {\n\t        return (x<<n) | (x>>>(32-n));\n\t    }\n\n\n\t    /**\n\t     * Shortcut function to the hasher's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     *\n\t     * @return {WordArray} The hash.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hash = CryptoJS.RIPEMD160('message');\n\t     *     var hash = CryptoJS.RIPEMD160(wordArray);\n\t     */\n\t    C.RIPEMD160 = Hasher._createHelper(RIPEMD160);\n\n\t    /**\n\t     * Shortcut function to the HMAC's object interface.\n\t     *\n\t     * @param {WordArray|string} message The message to hash.\n\t     * @param {WordArray|string} key The secret key.\n\t     *\n\t     * @return {WordArray} The HMAC.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var hmac = CryptoJS.HmacRIPEMD160(message, key);\n\t     */\n\t    C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160);\n\t}(Math));\n\n\n\treturn CryptoJS.RIPEMD160;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./sha1\"), require(\"./hmac\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./sha1\", \"./hmac\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var Base = C_lib.Base;\n\t    var WordArray = C_lib.WordArray;\n\t    var C_algo = C.algo;\n\t    var SHA1 = C_algo.SHA1;\n\t    var HMAC = C_algo.HMAC;\n\n\t    /**\n\t     * Password-Based Key Derivation Function 2 algorithm.\n\t     */\n\t    var PBKDF2 = C_algo.PBKDF2 = Base.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {number} keySize The key size in words to generate. Default: 4 (128 bits)\n\t         * @property {Hasher} hasher The hasher to use. Default: SHA1\n\t         * @property {number} iterations The number of iterations to perform. Default: 1\n\t         */\n\t        cfg: Base.extend({\n\t            keySize: 128/32,\n\t            hasher: SHA1,\n\t            iterations: 1\n\t        }),\n\n\t        /**\n\t         * Initializes a newly created key derivation function.\n\t         *\n\t         * @param {Object} cfg (Optional) The configuration options to use for the derivation.\n\t         *\n\t         * @example\n\t         *\n\t         *     var kdf = CryptoJS.algo.PBKDF2.create();\n\t         *     var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 });\n\t         *     var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 });\n\t         */\n\t        init: function (cfg) {\n\t            this.cfg = this.cfg.extend(cfg);\n\t        },\n\n\t        /**\n\t         * Computes the Password-Based Key Derivation Function 2.\n\t         *\n\t         * @param {WordArray|string} password The password.\n\t         * @param {WordArray|string} salt A salt.\n\t         *\n\t         * @return {WordArray} The derived key.\n\t         *\n\t         * @example\n\t         *\n\t         *     var key = kdf.compute(password, salt);\n\t         */\n\t        compute: function (password, salt) {\n\t            // Shortcut\n\t            var cfg = this.cfg;\n\n\t            // Init HMAC\n\t            var hmac = HMAC.create(cfg.hasher, password);\n\n\t            // Initial values\n\t            var derivedKey = WordArray.create();\n\t            var blockIndex = WordArray.create([0x00000001]);\n\n\t            // Shortcuts\n\t            var derivedKeyWords = derivedKey.words;\n\t            var blockIndexWords = blockIndex.words;\n\t            var keySize = cfg.keySize;\n\t            var iterations = cfg.iterations;\n\n\t            // Generate key\n\t            while (derivedKeyWords.length < keySize) {\n\t                var block = hmac.update(salt).finalize(blockIndex);\n\t                hmac.reset();\n\n\t                // Shortcuts\n\t                var blockWords = block.words;\n\t                var blockWordsLength = blockWords.length;\n\n\t                // Iterations\n\t                var intermediate = block;\n\t                for (var i = 1; i < iterations; i++) {\n\t                    intermediate = hmac.finalize(intermediate);\n\t                    hmac.reset();\n\n\t                    // Shortcut\n\t                    var intermediateWords = intermediate.words;\n\n\t                    // XOR intermediate with block\n\t                    for (var j = 0; j < blockWordsLength; j++) {\n\t                        blockWords[j] ^= intermediateWords[j];\n\t                    }\n\t                }\n\n\t                derivedKey.concat(block);\n\t                blockIndexWords[0]++;\n\t            }\n\t            derivedKey.sigBytes = keySize * 4;\n\n\t            return derivedKey;\n\t        }\n\t    });\n\n\t    /**\n\t     * Computes the Password-Based Key Derivation Function 2.\n\t     *\n\t     * @param {WordArray|string} password The password.\n\t     * @param {WordArray|string} salt A salt.\n\t     * @param {Object} cfg (Optional) The configuration options to use for this computation.\n\t     *\n\t     * @return {WordArray} The derived key.\n\t     *\n\t     * @static\n\t     *\n\t     * @example\n\t     *\n\t     *     var key = CryptoJS.PBKDF2(password, salt);\n\t     *     var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 });\n\t     *     var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 });\n\t     */\n\t    C.PBKDF2 = function (password, salt, cfg) {\n\t        return PBKDF2.create(cfg).compute(password, salt);\n\t    };\n\t}());\n\n\n\treturn CryptoJS.PBKDF2;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Cipher Feedback block mode.\n\t */\n\tCryptoJS.mode.CFB = (function () {\n\t    var CFB = CryptoJS.lib.BlockCipherMode.extend();\n\n\t    CFB.Encryptor = CFB.extend({\n\t        processBlock: function (words, offset) {\n\t            // Shortcuts\n\t            var cipher = this._cipher;\n\t            var blockSize = cipher.blockSize;\n\n\t            generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher);\n\n\t            // Remember this block to use with next block\n\t            this._prevBlock = words.slice(offset, offset + blockSize);\n\t        }\n\t    });\n\n\t    CFB.Decryptor = CFB.extend({\n\t        processBlock: function (words, offset) {\n\t            // Shortcuts\n\t            var cipher = this._cipher;\n\t            var blockSize = cipher.blockSize;\n\n\t            // Remember this block to use with next block\n\t            var thisBlock = words.slice(offset, offset + blockSize);\n\n\t            generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher);\n\n\t            // This block becomes the previous block\n\t            this._prevBlock = thisBlock;\n\t        }\n\t    });\n\n\t    function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) {\n\t        // Shortcut\n\t        var iv = this._iv;\n\n\t        // Generate keystream\n\t        if (iv) {\n\t            var keystream = iv.slice(0);\n\n\t            // Remove IV for subsequent blocks\n\t            this._iv = undefined;\n\t        } else {\n\t            var keystream = this._prevBlock;\n\t        }\n\t        cipher.encryptBlock(keystream, 0);\n\n\t        // Encrypt\n\t        for (var i = 0; i < blockSize; i++) {\n\t            words[offset + i] ^= keystream[i];\n\t        }\n\t    }\n\n\t    return CFB;\n\t}());\n\n\n\treturn CryptoJS.mode.CFB;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Counter block mode.\n\t */\n\tCryptoJS.mode.CTR = (function () {\n\t    var CTR = CryptoJS.lib.BlockCipherMode.extend();\n\n\t    var Encryptor = CTR.Encryptor = CTR.extend({\n\t        processBlock: function (words, offset) {\n\t            // Shortcuts\n\t            var cipher = this._cipher\n\t            var blockSize = cipher.blockSize;\n\t            var iv = this._iv;\n\t            var counter = this._counter;\n\n\t            // Generate keystream\n\t            if (iv) {\n\t                counter = this._counter = iv.slice(0);\n\n\t                // Remove IV for subsequent blocks\n\t                this._iv = undefined;\n\t            }\n\t            var keystream = counter.slice(0);\n\t            cipher.encryptBlock(keystream, 0);\n\n\t            // Increment counter\n\t            counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0\n\n\t            // Encrypt\n\t            for (var i = 0; i < blockSize; i++) {\n\t                words[offset + i] ^= keystream[i];\n\t            }\n\t        }\n\t    });\n\n\t    CTR.Decryptor = Encryptor;\n\n\t    return CTR;\n\t}());\n\n\n\treturn CryptoJS.mode.CTR;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/** @preserve\n\t * Counter block mode compatible with  Dr Brian Gladman fileenc.c\n\t * derived from CryptoJS.mode.CTR\n\t * Jan Hruby jhruby.web@gmail.com\n\t */\n\tCryptoJS.mode.CTRGladman = (function () {\n\t    var CTRGladman = CryptoJS.lib.BlockCipherMode.extend();\n\n\t\tfunction incWord(word)\n\t\t{\n\t\t\tif (((word >> 24) & 0xff) === 0xff) { //overflow\n\t\t\tvar b1 = (word >> 16)&0xff;\n\t\t\tvar b2 = (word >> 8)&0xff;\n\t\t\tvar b3 = word & 0xff;\n\n\t\t\tif (b1 === 0xff) // overflow b1\n\t\t\t{\n\t\t\tb1 = 0;\n\t\t\tif (b2 === 0xff)\n\t\t\t{\n\t\t\t\tb2 = 0;\n\t\t\t\tif (b3 === 0xff)\n\t\t\t\t{\n\t\t\t\t\tb3 = 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t++b3;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t++b2;\n\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t++b1;\n\t\t\t}\n\n\t\t\tword = 0;\n\t\t\tword += (b1 << 16);\n\t\t\tword += (b2 << 8);\n\t\t\tword += b3;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\tword += (0x01 << 24);\n\t\t\t}\n\t\t\treturn word;\n\t\t}\n\n\t\tfunction incCounter(counter)\n\t\t{\n\t\t\tif ((counter[0] = incWord(counter[0])) === 0)\n\t\t\t{\n\t\t\t\t// encr_data in fileenc.c from  Dr Brian Gladman's counts only with DWORD j < 8\n\t\t\t\tcounter[1] = incWord(counter[1]);\n\t\t\t}\n\t\t\treturn counter;\n\t\t}\n\n\t    var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({\n\t        processBlock: function (words, offset) {\n\t            // Shortcuts\n\t            var cipher = this._cipher\n\t            var blockSize = cipher.blockSize;\n\t            var iv = this._iv;\n\t            var counter = this._counter;\n\n\t            // Generate keystream\n\t            if (iv) {\n\t                counter = this._counter = iv.slice(0);\n\n\t                // Remove IV for subsequent blocks\n\t                this._iv = undefined;\n\t            }\n\n\t\t\t\tincCounter(counter);\n\n\t\t\t\tvar keystream = counter.slice(0);\n\t            cipher.encryptBlock(keystream, 0);\n\n\t            // Encrypt\n\t            for (var i = 0; i < blockSize; i++) {\n\t                words[offset + i] ^= keystream[i];\n\t            }\n\t        }\n\t    });\n\n\t    CTRGladman.Decryptor = Encryptor;\n\n\t    return CTRGladman;\n\t}());\n\n\n\n\n\treturn CryptoJS.mode.CTRGladman;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Output Feedback block mode.\n\t */\n\tCryptoJS.mode.OFB = (function () {\n\t    var OFB = CryptoJS.lib.BlockCipherMode.extend();\n\n\t    var Encryptor = OFB.Encryptor = OFB.extend({\n\t        processBlock: function (words, offset) {\n\t            // Shortcuts\n\t            var cipher = this._cipher\n\t            var blockSize = cipher.blockSize;\n\t            var iv = this._iv;\n\t            var keystream = this._keystream;\n\n\t            // Generate keystream\n\t            if (iv) {\n\t                keystream = this._keystream = iv.slice(0);\n\n\t                // Remove IV for subsequent blocks\n\t                this._iv = undefined;\n\t            }\n\t            cipher.encryptBlock(keystream, 0);\n\n\t            // Encrypt\n\t            for (var i = 0; i < blockSize; i++) {\n\t                words[offset + i] ^= keystream[i];\n\t            }\n\t        }\n\t    });\n\n\t    OFB.Decryptor = Encryptor;\n\n\t    return OFB;\n\t}());\n\n\n\treturn CryptoJS.mode.OFB;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Electronic Codebook block mode.\n\t */\n\tCryptoJS.mode.ECB = (function () {\n\t    var ECB = CryptoJS.lib.BlockCipherMode.extend();\n\n\t    ECB.Encryptor = ECB.extend({\n\t        processBlock: function (words, offset) {\n\t            this._cipher.encryptBlock(words, offset);\n\t        }\n\t    });\n\n\t    ECB.Decryptor = ECB.extend({\n\t        processBlock: function (words, offset) {\n\t            this._cipher.decryptBlock(words, offset);\n\t        }\n\t    });\n\n\t    return ECB;\n\t}());\n\n\n\treturn CryptoJS.mode.ECB;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * ANSI X.923 padding strategy.\n\t */\n\tCryptoJS.pad.AnsiX923 = {\n\t    pad: function (data, blockSize) {\n\t        // Shortcuts\n\t        var dataSigBytes = data.sigBytes;\n\t        var blockSizeBytes = blockSize * 4;\n\n\t        // Count padding bytes\n\t        var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes;\n\n\t        // Compute last byte position\n\t        var lastBytePos = dataSigBytes + nPaddingBytes - 1;\n\n\t        // Pad\n\t        data.clamp();\n\t        data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8);\n\t        data.sigBytes += nPaddingBytes;\n\t    },\n\n\t    unpad: function (data) {\n\t        // Get number of padding bytes from last byte\n\t        var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff;\n\n\t        // Remove padding\n\t        data.sigBytes -= nPaddingBytes;\n\t    }\n\t};\n\n\n\treturn CryptoJS.pad.Ansix923;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * ISO 10126 padding strategy.\n\t */\n\tCryptoJS.pad.Iso10126 = {\n\t    pad: function (data, blockSize) {\n\t        // Shortcut\n\t        var blockSizeBytes = blockSize * 4;\n\n\t        // Count padding bytes\n\t        var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes;\n\n\t        // Pad\n\t        data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)).\n\t             concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1));\n\t    },\n\n\t    unpad: function (data) {\n\t        // Get number of padding bytes from last byte\n\t        var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff;\n\n\t        // Remove padding\n\t        data.sigBytes -= nPaddingBytes;\n\t    }\n\t};\n\n\n\treturn CryptoJS.pad.Iso10126;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * ISO/IEC 9797-1 Padding Method 2.\n\t */\n\tCryptoJS.pad.Iso97971 = {\n\t    pad: function (data, blockSize) {\n\t        // Add 0x80 byte\n\t        data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1));\n\n\t        // Zero pad the rest\n\t        CryptoJS.pad.ZeroPadding.pad(data, blockSize);\n\t    },\n\n\t    unpad: function (data) {\n\t        // Remove zero padding\n\t        CryptoJS.pad.ZeroPadding.unpad(data);\n\n\t        // Remove one more byte -- the 0x80 byte\n\t        data.sigBytes--;\n\t    }\n\t};\n\n\n\treturn CryptoJS.pad.Iso97971;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Zero padding strategy.\n\t */\n\tCryptoJS.pad.ZeroPadding = {\n\t    pad: function (data, blockSize) {\n\t        // Shortcut\n\t        var blockSizeBytes = blockSize * 4;\n\n\t        // Pad\n\t        data.clamp();\n\t        data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes);\n\t    },\n\n\t    unpad: function (data) {\n\t        // Shortcut\n\t        var dataWords = data.words;\n\n\t        // Unpad\n\t        var i = data.sigBytes - 1;\n\t        while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) {\n\t            i--;\n\t        }\n\t        data.sigBytes = i + 1;\n\t    }\n\t};\n\n\n\treturn CryptoJS.pad.ZeroPadding;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * A noop padding strategy.\n\t */\n\tCryptoJS.pad.NoPadding = {\n\t    pad: function () {\n\t    },\n\n\t    unpad: function () {\n\t    }\n\t};\n\n\n\treturn CryptoJS.pad.NoPadding;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (undefined) {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var CipherParams = C_lib.CipherParams;\n\t    var C_enc = C.enc;\n\t    var Hex = C_enc.Hex;\n\t    var C_format = C.format;\n\n\t    var HexFormatter = C_format.Hex = {\n\t        /**\n\t         * Converts the ciphertext of a cipher params object to a hexadecimally encoded string.\n\t         *\n\t         * @param {CipherParams} cipherParams The cipher params object.\n\t         *\n\t         * @return {string} The hexadecimally encoded string.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var hexString = CryptoJS.format.Hex.stringify(cipherParams);\n\t         */\n\t        stringify: function (cipherParams) {\n\t            return cipherParams.ciphertext.toString(Hex);\n\t        },\n\n\t        /**\n\t         * Converts a hexadecimally encoded ciphertext string to a cipher params object.\n\t         *\n\t         * @param {string} input The hexadecimally encoded string.\n\t         *\n\t         * @return {CipherParams} The cipher params object.\n\t         *\n\t         * @static\n\t         *\n\t         * @example\n\t         *\n\t         *     var cipherParams = CryptoJS.format.Hex.parse(hexString);\n\t         */\n\t        parse: function (input) {\n\t            var ciphertext = Hex.parse(input);\n\t            return CipherParams.create({ ciphertext: ciphertext });\n\t        }\n\t    };\n\t}());\n\n\n\treturn CryptoJS.format.Hex;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var BlockCipher = C_lib.BlockCipher;\n\t    var C_algo = C.algo;\n\n\t    // Lookup tables\n\t    var SBOX = [];\n\t    var INV_SBOX = [];\n\t    var SUB_MIX_0 = [];\n\t    var SUB_MIX_1 = [];\n\t    var SUB_MIX_2 = [];\n\t    var SUB_MIX_3 = [];\n\t    var INV_SUB_MIX_0 = [];\n\t    var INV_SUB_MIX_1 = [];\n\t    var INV_SUB_MIX_2 = [];\n\t    var INV_SUB_MIX_3 = [];\n\n\t    // Compute lookup tables\n\t    (function () {\n\t        // Compute double table\n\t        var d = [];\n\t        for (var i = 0; i < 256; i++) {\n\t            if (i < 128) {\n\t                d[i] = i << 1;\n\t            } else {\n\t                d[i] = (i << 1) ^ 0x11b;\n\t            }\n\t        }\n\n\t        // Walk GF(2^8)\n\t        var x = 0;\n\t        var xi = 0;\n\t        for (var i = 0; i < 256; i++) {\n\t            // Compute sbox\n\t            var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4);\n\t            sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63;\n\t            SBOX[x] = sx;\n\t            INV_SBOX[sx] = x;\n\n\t            // Compute multiplication\n\t            var x2 = d[x];\n\t            var x4 = d[x2];\n\t            var x8 = d[x4];\n\n\t            // Compute sub bytes, mix columns tables\n\t            var t = (d[sx] * 0x101) ^ (sx * 0x1010100);\n\t            SUB_MIX_0[x] = (t << 24) | (t >>> 8);\n\t            SUB_MIX_1[x] = (t << 16) | (t >>> 16);\n\t            SUB_MIX_2[x] = (t << 8)  | (t >>> 24);\n\t            SUB_MIX_3[x] = t;\n\n\t            // Compute inv sub bytes, inv mix columns tables\n\t            var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100);\n\t            INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8);\n\t            INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16);\n\t            INV_SUB_MIX_2[sx] = (t << 8)  | (t >>> 24);\n\t            INV_SUB_MIX_3[sx] = t;\n\n\t            // Compute next counter\n\t            if (!x) {\n\t                x = xi = 1;\n\t            } else {\n\t                x = x2 ^ d[d[d[x8 ^ x2]]];\n\t                xi ^= d[d[xi]];\n\t            }\n\t        }\n\t    }());\n\n\t    // Precomputed Rcon lookup\n\t    var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36];\n\n\t    /**\n\t     * AES block cipher algorithm.\n\t     */\n\t    var AES = C_algo.AES = BlockCipher.extend({\n\t        _doReset: function () {\n\t            // Skip reset of nRounds has been set before and key did not change\n\t            if (this._nRounds && this._keyPriorReset === this._key) {\n\t                return;\n\t            }\n\n\t            // Shortcuts\n\t            var key = this._keyPriorReset = this._key;\n\t            var keyWords = key.words;\n\t            var keySize = key.sigBytes / 4;\n\n\t            // Compute number of rounds\n\t            var nRounds = this._nRounds = keySize + 6;\n\n\t            // Compute number of key schedule rows\n\t            var ksRows = (nRounds + 1) * 4;\n\n\t            // Compute key schedule\n\t            var keySchedule = this._keySchedule = [];\n\t            for (var ksRow = 0; ksRow < ksRows; ksRow++) {\n\t                if (ksRow < keySize) {\n\t                    keySchedule[ksRow] = keyWords[ksRow];\n\t                } else {\n\t                    var t = keySchedule[ksRow - 1];\n\n\t                    if (!(ksRow % keySize)) {\n\t                        // Rot word\n\t                        t = (t << 8) | (t >>> 24);\n\n\t                        // Sub word\n\t                        t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff];\n\n\t                        // Mix Rcon\n\t                        t ^= RCON[(ksRow / keySize) | 0] << 24;\n\t                    } else if (keySize > 6 && ksRow % keySize == 4) {\n\t                        // Sub word\n\t                        t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff];\n\t                    }\n\n\t                    keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t;\n\t                }\n\t            }\n\n\t            // Compute inv key schedule\n\t            var invKeySchedule = this._invKeySchedule = [];\n\t            for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) {\n\t                var ksRow = ksRows - invKsRow;\n\n\t                if (invKsRow % 4) {\n\t                    var t = keySchedule[ksRow];\n\t                } else {\n\t                    var t = keySchedule[ksRow - 4];\n\t                }\n\n\t                if (invKsRow < 4 || ksRow <= 4) {\n\t                    invKeySchedule[invKsRow] = t;\n\t                } else {\n\t                    invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^\n\t                                               INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]];\n\t                }\n\t            }\n\t        },\n\n\t        encryptBlock: function (M, offset) {\n\t            this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX);\n\t        },\n\n\t        decryptBlock: function (M, offset) {\n\t            // Swap 2nd and 4th rows\n\t            var t = M[offset + 1];\n\t            M[offset + 1] = M[offset + 3];\n\t            M[offset + 3] = t;\n\n\t            this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX);\n\n\t            // Inv swap 2nd and 4th rows\n\t            var t = M[offset + 1];\n\t            M[offset + 1] = M[offset + 3];\n\t            M[offset + 3] = t;\n\t        },\n\n\t        _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) {\n\t            // Shortcut\n\t            var nRounds = this._nRounds;\n\n\t            // Get input, add round key\n\t            var s0 = M[offset]     ^ keySchedule[0];\n\t            var s1 = M[offset + 1] ^ keySchedule[1];\n\t            var s2 = M[offset + 2] ^ keySchedule[2];\n\t            var s3 = M[offset + 3] ^ keySchedule[3];\n\n\t            // Key schedule row counter\n\t            var ksRow = 4;\n\n\t            // Rounds\n\t            for (var round = 1; round < nRounds; round++) {\n\t                // Shift rows, sub bytes, mix columns, add round key\n\t                var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++];\n\t                var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++];\n\t                var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++];\n\t                var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++];\n\n\t                // Update state\n\t                s0 = t0;\n\t                s1 = t1;\n\t                s2 = t2;\n\t                s3 = t3;\n\t            }\n\n\t            // Shift rows, sub bytes, add round key\n\t            var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++];\n\t            var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++];\n\t            var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++];\n\t            var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++];\n\n\t            // Set output\n\t            M[offset]     = t0;\n\t            M[offset + 1] = t1;\n\t            M[offset + 2] = t2;\n\t            M[offset + 3] = t3;\n\t        },\n\n\t        keySize: 256/32\n\t    });\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.AES.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.AES.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.AES = BlockCipher._createHelper(AES);\n\t}());\n\n\n\treturn CryptoJS.AES;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var WordArray = C_lib.WordArray;\n\t    var BlockCipher = C_lib.BlockCipher;\n\t    var C_algo = C.algo;\n\n\t    // Permuted Choice 1 constants\n\t    var PC1 = [\n\t        57, 49, 41, 33, 25, 17, 9,  1,\n\t        58, 50, 42, 34, 26, 18, 10, 2,\n\t        59, 51, 43, 35, 27, 19, 11, 3,\n\t        60, 52, 44, 36, 63, 55, 47, 39,\n\t        31, 23, 15, 7,  62, 54, 46, 38,\n\t        30, 22, 14, 6,  61, 53, 45, 37,\n\t        29, 21, 13, 5,  28, 20, 12, 4\n\t    ];\n\n\t    // Permuted Choice 2 constants\n\t    var PC2 = [\n\t        14, 17, 11, 24, 1,  5,\n\t        3,  28, 15, 6,  21, 10,\n\t        23, 19, 12, 4,  26, 8,\n\t        16, 7,  27, 20, 13, 2,\n\t        41, 52, 31, 37, 47, 55,\n\t        30, 40, 51, 45, 33, 48,\n\t        44, 49, 39, 56, 34, 53,\n\t        46, 42, 50, 36, 29, 32\n\t    ];\n\n\t    // Cumulative bit shift constants\n\t    var BIT_SHIFTS = [1,  2,  4,  6,  8,  10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28];\n\n\t    // SBOXes and round permutation constants\n\t    var SBOX_P = [\n\t        {\n\t            0x0: 0x808200,\n\t            0x10000000: 0x8000,\n\t            0x20000000: 0x808002,\n\t            0x30000000: 0x2,\n\t            0x40000000: 0x200,\n\t            0x50000000: 0x808202,\n\t            0x60000000: 0x800202,\n\t            0x70000000: 0x800000,\n\t            0x80000000: 0x202,\n\t            0x90000000: 0x800200,\n\t            0xa0000000: 0x8200,\n\t            0xb0000000: 0x808000,\n\t            0xc0000000: 0x8002,\n\t            0xd0000000: 0x800002,\n\t            0xe0000000: 0x0,\n\t            0xf0000000: 0x8202,\n\t            0x8000000: 0x0,\n\t            0x18000000: 0x808202,\n\t            0x28000000: 0x8202,\n\t            0x38000000: 0x8000,\n\t            0x48000000: 0x808200,\n\t            0x58000000: 0x200,\n\t            0x68000000: 0x808002,\n\t            0x78000000: 0x2,\n\t            0x88000000: 0x800200,\n\t            0x98000000: 0x8200,\n\t            0xa8000000: 0x808000,\n\t            0xb8000000: 0x800202,\n\t            0xc8000000: 0x800002,\n\t            0xd8000000: 0x8002,\n\t            0xe8000000: 0x202,\n\t            0xf8000000: 0x800000,\n\t            0x1: 0x8000,\n\t            0x10000001: 0x2,\n\t            0x20000001: 0x808200,\n\t            0x30000001: 0x800000,\n\t            0x40000001: 0x808002,\n\t            0x50000001: 0x8200,\n\t            0x60000001: 0x200,\n\t            0x70000001: 0x800202,\n\t            0x80000001: 0x808202,\n\t            0x90000001: 0x808000,\n\t            0xa0000001: 0x800002,\n\t            0xb0000001: 0x8202,\n\t            0xc0000001: 0x202,\n\t            0xd0000001: 0x800200,\n\t            0xe0000001: 0x8002,\n\t            0xf0000001: 0x0,\n\t            0x8000001: 0x808202,\n\t            0x18000001: 0x808000,\n\t            0x28000001: 0x800000,\n\t            0x38000001: 0x200,\n\t            0x48000001: 0x8000,\n\t            0x58000001: 0x800002,\n\t            0x68000001: 0x2,\n\t            0x78000001: 0x8202,\n\t            0x88000001: 0x8002,\n\t            0x98000001: 0x800202,\n\t            0xa8000001: 0x202,\n\t            0xb8000001: 0x808200,\n\t            0xc8000001: 0x800200,\n\t            0xd8000001: 0x0,\n\t            0xe8000001: 0x8200,\n\t            0xf8000001: 0x808002\n\t        },\n\t        {\n\t            0x0: 0x40084010,\n\t            0x1000000: 0x4000,\n\t            0x2000000: 0x80000,\n\t            0x3000000: 0x40080010,\n\t            0x4000000: 0x40000010,\n\t            0x5000000: 0x40084000,\n\t            0x6000000: 0x40004000,\n\t            0x7000000: 0x10,\n\t            0x8000000: 0x84000,\n\t            0x9000000: 0x40004010,\n\t            0xa000000: 0x40000000,\n\t            0xb000000: 0x84010,\n\t            0xc000000: 0x80010,\n\t            0xd000000: 0x0,\n\t            0xe000000: 0x4010,\n\t            0xf000000: 0x40080000,\n\t            0x800000: 0x40004000,\n\t            0x1800000: 0x84010,\n\t            0x2800000: 0x10,\n\t            0x3800000: 0x40004010,\n\t            0x4800000: 0x40084010,\n\t            0x5800000: 0x40000000,\n\t            0x6800000: 0x80000,\n\t            0x7800000: 0x40080010,\n\t            0x8800000: 0x80010,\n\t            0x9800000: 0x0,\n\t            0xa800000: 0x4000,\n\t            0xb800000: 0x40080000,\n\t            0xc800000: 0x40000010,\n\t            0xd800000: 0x84000,\n\t            0xe800000: 0x40084000,\n\t            0xf800000: 0x4010,\n\t            0x10000000: 0x0,\n\t            0x11000000: 0x40080010,\n\t            0x12000000: 0x40004010,\n\t            0x13000000: 0x40084000,\n\t            0x14000000: 0x40080000,\n\t            0x15000000: 0x10,\n\t            0x16000000: 0x84010,\n\t            0x17000000: 0x4000,\n\t            0x18000000: 0x4010,\n\t            0x19000000: 0x80000,\n\t            0x1a000000: 0x80010,\n\t            0x1b000000: 0x40000010,\n\t            0x1c000000: 0x84000,\n\t            0x1d000000: 0x40004000,\n\t            0x1e000000: 0x40000000,\n\t            0x1f000000: 0x40084010,\n\t            0x10800000: 0x84010,\n\t            0x11800000: 0x80000,\n\t            0x12800000: 0x40080000,\n\t            0x13800000: 0x4000,\n\t            0x14800000: 0x40004000,\n\t            0x15800000: 0x40084010,\n\t            0x16800000: 0x10,\n\t            0x17800000: 0x40000000,\n\t            0x18800000: 0x40084000,\n\t            0x19800000: 0x40000010,\n\t            0x1a800000: 0x40004010,\n\t            0x1b800000: 0x80010,\n\t            0x1c800000: 0x0,\n\t            0x1d800000: 0x4010,\n\t            0x1e800000: 0x40080010,\n\t            0x1f800000: 0x84000\n\t        },\n\t        {\n\t            0x0: 0x104,\n\t            0x100000: 0x0,\n\t            0x200000: 0x4000100,\n\t            0x300000: 0x10104,\n\t            0x400000: 0x10004,\n\t            0x500000: 0x4000004,\n\t            0x600000: 0x4010104,\n\t            0x700000: 0x4010000,\n\t            0x800000: 0x4000000,\n\t            0x900000: 0x4010100,\n\t            0xa00000: 0x10100,\n\t            0xb00000: 0x4010004,\n\t            0xc00000: 0x4000104,\n\t            0xd00000: 0x10000,\n\t            0xe00000: 0x4,\n\t            0xf00000: 0x100,\n\t            0x80000: 0x4010100,\n\t            0x180000: 0x4010004,\n\t            0x280000: 0x0,\n\t            0x380000: 0x4000100,\n\t            0x480000: 0x4000004,\n\t            0x580000: 0x10000,\n\t            0x680000: 0x10004,\n\t            0x780000: 0x104,\n\t            0x880000: 0x4,\n\t            0x980000: 0x100,\n\t            0xa80000: 0x4010000,\n\t            0xb80000: 0x10104,\n\t            0xc80000: 0x10100,\n\t            0xd80000: 0x4000104,\n\t            0xe80000: 0x4010104,\n\t            0xf80000: 0x4000000,\n\t            0x1000000: 0x4010100,\n\t            0x1100000: 0x10004,\n\t            0x1200000: 0x10000,\n\t            0x1300000: 0x4000100,\n\t            0x1400000: 0x100,\n\t            0x1500000: 0x4010104,\n\t            0x1600000: 0x4000004,\n\t            0x1700000: 0x0,\n\t            0x1800000: 0x4000104,\n\t            0x1900000: 0x4000000,\n\t            0x1a00000: 0x4,\n\t            0x1b00000: 0x10100,\n\t            0x1c00000: 0x4010000,\n\t            0x1d00000: 0x104,\n\t            0x1e00000: 0x10104,\n\t            0x1f00000: 0x4010004,\n\t            0x1080000: 0x4000000,\n\t            0x1180000: 0x104,\n\t            0x1280000: 0x4010100,\n\t            0x1380000: 0x0,\n\t            0x1480000: 0x10004,\n\t            0x1580000: 0x4000100,\n\t            0x1680000: 0x100,\n\t            0x1780000: 0x4010004,\n\t            0x1880000: 0x10000,\n\t            0x1980000: 0x4010104,\n\t            0x1a80000: 0x10104,\n\t            0x1b80000: 0x4000004,\n\t            0x1c80000: 0x4000104,\n\t            0x1d80000: 0x4010000,\n\t            0x1e80000: 0x4,\n\t            0x1f80000: 0x10100\n\t        },\n\t        {\n\t            0x0: 0x80401000,\n\t            0x10000: 0x80001040,\n\t            0x20000: 0x401040,\n\t            0x30000: 0x80400000,\n\t            0x40000: 0x0,\n\t            0x50000: 0x401000,\n\t            0x60000: 0x80000040,\n\t            0x70000: 0x400040,\n\t            0x80000: 0x80000000,\n\t            0x90000: 0x400000,\n\t            0xa0000: 0x40,\n\t            0xb0000: 0x80001000,\n\t            0xc0000: 0x80400040,\n\t            0xd0000: 0x1040,\n\t            0xe0000: 0x1000,\n\t            0xf0000: 0x80401040,\n\t            0x8000: 0x80001040,\n\t            0x18000: 0x40,\n\t            0x28000: 0x80400040,\n\t            0x38000: 0x80001000,\n\t            0x48000: 0x401000,\n\t            0x58000: 0x80401040,\n\t            0x68000: 0x0,\n\t            0x78000: 0x80400000,\n\t            0x88000: 0x1000,\n\t            0x98000: 0x80401000,\n\t            0xa8000: 0x400000,\n\t            0xb8000: 0x1040,\n\t            0xc8000: 0x80000000,\n\t            0xd8000: 0x400040,\n\t            0xe8000: 0x401040,\n\t            0xf8000: 0x80000040,\n\t            0x100000: 0x400040,\n\t            0x110000: 0x401000,\n\t            0x120000: 0x80000040,\n\t            0x130000: 0x0,\n\t            0x140000: 0x1040,\n\t            0x150000: 0x80400040,\n\t            0x160000: 0x80401000,\n\t            0x170000: 0x80001040,\n\t            0x180000: 0x80401040,\n\t            0x190000: 0x80000000,\n\t            0x1a0000: 0x80400000,\n\t            0x1b0000: 0x401040,\n\t            0x1c0000: 0x80001000,\n\t            0x1d0000: 0x400000,\n\t            0x1e0000: 0x40,\n\t            0x1f0000: 0x1000,\n\t            0x108000: 0x80400000,\n\t            0x118000: 0x80401040,\n\t            0x128000: 0x0,\n\t            0x138000: 0x401000,\n\t            0x148000: 0x400040,\n\t            0x158000: 0x80000000,\n\t            0x168000: 0x80001040,\n\t            0x178000: 0x40,\n\t            0x188000: 0x80000040,\n\t            0x198000: 0x1000,\n\t            0x1a8000: 0x80001000,\n\t            0x1b8000: 0x80400040,\n\t            0x1c8000: 0x1040,\n\t            0x1d8000: 0x80401000,\n\t            0x1e8000: 0x400000,\n\t            0x1f8000: 0x401040\n\t        },\n\t        {\n\t            0x0: 0x80,\n\t            0x1000: 0x1040000,\n\t            0x2000: 0x40000,\n\t            0x3000: 0x20000000,\n\t            0x4000: 0x20040080,\n\t            0x5000: 0x1000080,\n\t            0x6000: 0x21000080,\n\t            0x7000: 0x40080,\n\t            0x8000: 0x1000000,\n\t            0x9000: 0x20040000,\n\t            0xa000: 0x20000080,\n\t            0xb000: 0x21040080,\n\t            0xc000: 0x21040000,\n\t            0xd000: 0x0,\n\t            0xe000: 0x1040080,\n\t            0xf000: 0x21000000,\n\t            0x800: 0x1040080,\n\t            0x1800: 0x21000080,\n\t            0x2800: 0x80,\n\t            0x3800: 0x1040000,\n\t            0x4800: 0x40000,\n\t            0x5800: 0x20040080,\n\t            0x6800: 0x21040000,\n\t            0x7800: 0x20000000,\n\t            0x8800: 0x20040000,\n\t            0x9800: 0x0,\n\t            0xa800: 0x21040080,\n\t            0xb800: 0x1000080,\n\t            0xc800: 0x20000080,\n\t            0xd800: 0x21000000,\n\t            0xe800: 0x1000000,\n\t            0xf800: 0x40080,\n\t            0x10000: 0x40000,\n\t            0x11000: 0x80,\n\t            0x12000: 0x20000000,\n\t            0x13000: 0x21000080,\n\t            0x14000: 0x1000080,\n\t            0x15000: 0x21040000,\n\t            0x16000: 0x20040080,\n\t            0x17000: 0x1000000,\n\t            0x18000: 0x21040080,\n\t            0x19000: 0x21000000,\n\t            0x1a000: 0x1040000,\n\t            0x1b000: 0x20040000,\n\t            0x1c000: 0x40080,\n\t            0x1d000: 0x20000080,\n\t            0x1e000: 0x0,\n\t            0x1f000: 0x1040080,\n\t            0x10800: 0x21000080,\n\t            0x11800: 0x1000000,\n\t            0x12800: 0x1040000,\n\t            0x13800: 0x20040080,\n\t            0x14800: 0x20000000,\n\t            0x15800: 0x1040080,\n\t            0x16800: 0x80,\n\t            0x17800: 0x21040000,\n\t            0x18800: 0x40080,\n\t            0x19800: 0x21040080,\n\t            0x1a800: 0x0,\n\t            0x1b800: 0x21000000,\n\t            0x1c800: 0x1000080,\n\t            0x1d800: 0x40000,\n\t            0x1e800: 0x20040000,\n\t            0x1f800: 0x20000080\n\t        },\n\t        {\n\t            0x0: 0x10000008,\n\t            0x100: 0x2000,\n\t            0x200: 0x10200000,\n\t            0x300: 0x10202008,\n\t            0x400: 0x10002000,\n\t            0x500: 0x200000,\n\t            0x600: 0x200008,\n\t            0x700: 0x10000000,\n\t            0x800: 0x0,\n\t            0x900: 0x10002008,\n\t            0xa00: 0x202000,\n\t            0xb00: 0x8,\n\t            0xc00: 0x10200008,\n\t            0xd00: 0x202008,\n\t            0xe00: 0x2008,\n\t            0xf00: 0x10202000,\n\t            0x80: 0x10200000,\n\t            0x180: 0x10202008,\n\t            0x280: 0x8,\n\t            0x380: 0x200000,\n\t            0x480: 0x202008,\n\t            0x580: 0x10000008,\n\t            0x680: 0x10002000,\n\t            0x780: 0x2008,\n\t            0x880: 0x200008,\n\t            0x980: 0x2000,\n\t            0xa80: 0x10002008,\n\t            0xb80: 0x10200008,\n\t            0xc80: 0x0,\n\t            0xd80: 0x10202000,\n\t            0xe80: 0x202000,\n\t            0xf80: 0x10000000,\n\t            0x1000: 0x10002000,\n\t            0x1100: 0x10200008,\n\t            0x1200: 0x10202008,\n\t            0x1300: 0x2008,\n\t            0x1400: 0x200000,\n\t            0x1500: 0x10000000,\n\t            0x1600: 0x10000008,\n\t            0x1700: 0x202000,\n\t            0x1800: 0x202008,\n\t            0x1900: 0x0,\n\t            0x1a00: 0x8,\n\t            0x1b00: 0x10200000,\n\t            0x1c00: 0x2000,\n\t            0x1d00: 0x10002008,\n\t            0x1e00: 0x10202000,\n\t            0x1f00: 0x200008,\n\t            0x1080: 0x8,\n\t            0x1180: 0x202000,\n\t            0x1280: 0x200000,\n\t            0x1380: 0x10000008,\n\t            0x1480: 0x10002000,\n\t            0x1580: 0x2008,\n\t            0x1680: 0x10202008,\n\t            0x1780: 0x10200000,\n\t            0x1880: 0x10202000,\n\t            0x1980: 0x10200008,\n\t            0x1a80: 0x2000,\n\t            0x1b80: 0x202008,\n\t            0x1c80: 0x200008,\n\t            0x1d80: 0x0,\n\t            0x1e80: 0x10000000,\n\t            0x1f80: 0x10002008\n\t        },\n\t        {\n\t            0x0: 0x100000,\n\t            0x10: 0x2000401,\n\t            0x20: 0x400,\n\t            0x30: 0x100401,\n\t            0x40: 0x2100401,\n\t            0x50: 0x0,\n\t            0x60: 0x1,\n\t            0x70: 0x2100001,\n\t            0x80: 0x2000400,\n\t            0x90: 0x100001,\n\t            0xa0: 0x2000001,\n\t            0xb0: 0x2100400,\n\t            0xc0: 0x2100000,\n\t            0xd0: 0x401,\n\t            0xe0: 0x100400,\n\t            0xf0: 0x2000000,\n\t            0x8: 0x2100001,\n\t            0x18: 0x0,\n\t            0x28: 0x2000401,\n\t            0x38: 0x2100400,\n\t            0x48: 0x100000,\n\t            0x58: 0x2000001,\n\t            0x68: 0x2000000,\n\t            0x78: 0x401,\n\t            0x88: 0x100401,\n\t            0x98: 0x2000400,\n\t            0xa8: 0x2100000,\n\t            0xb8: 0x100001,\n\t            0xc8: 0x400,\n\t            0xd8: 0x2100401,\n\t            0xe8: 0x1,\n\t            0xf8: 0x100400,\n\t            0x100: 0x2000000,\n\t            0x110: 0x100000,\n\t            0x120: 0x2000401,\n\t            0x130: 0x2100001,\n\t            0x140: 0x100001,\n\t            0x150: 0x2000400,\n\t            0x160: 0x2100400,\n\t            0x170: 0x100401,\n\t            0x180: 0x401,\n\t            0x190: 0x2100401,\n\t            0x1a0: 0x100400,\n\t            0x1b0: 0x1,\n\t            0x1c0: 0x0,\n\t            0x1d0: 0x2100000,\n\t            0x1e0: 0x2000001,\n\t            0x1f0: 0x400,\n\t            0x108: 0x100400,\n\t            0x118: 0x2000401,\n\t            0x128: 0x2100001,\n\t            0x138: 0x1,\n\t            0x148: 0x2000000,\n\t            0x158: 0x100000,\n\t            0x168: 0x401,\n\t            0x178: 0x2100400,\n\t            0x188: 0x2000001,\n\t            0x198: 0x2100000,\n\t            0x1a8: 0x0,\n\t            0x1b8: 0x2100401,\n\t            0x1c8: 0x100401,\n\t            0x1d8: 0x400,\n\t            0x1e8: 0x2000400,\n\t            0x1f8: 0x100001\n\t        },\n\t        {\n\t            0x0: 0x8000820,\n\t            0x1: 0x20000,\n\t            0x2: 0x8000000,\n\t            0x3: 0x20,\n\t            0x4: 0x20020,\n\t            0x5: 0x8020820,\n\t            0x6: 0x8020800,\n\t            0x7: 0x800,\n\t            0x8: 0x8020000,\n\t            0x9: 0x8000800,\n\t            0xa: 0x20800,\n\t            0xb: 0x8020020,\n\t            0xc: 0x820,\n\t            0xd: 0x0,\n\t            0xe: 0x8000020,\n\t            0xf: 0x20820,\n\t            0x80000000: 0x800,\n\t            0x80000001: 0x8020820,\n\t            0x80000002: 0x8000820,\n\t            0x80000003: 0x8000000,\n\t            0x80000004: 0x8020000,\n\t            0x80000005: 0x20800,\n\t            0x80000006: 0x20820,\n\t            0x80000007: 0x20,\n\t            0x80000008: 0x8000020,\n\t            0x80000009: 0x820,\n\t            0x8000000a: 0x20020,\n\t            0x8000000b: 0x8020800,\n\t            0x8000000c: 0x0,\n\t            0x8000000d: 0x8020020,\n\t            0x8000000e: 0x8000800,\n\t            0x8000000f: 0x20000,\n\t            0x10: 0x20820,\n\t            0x11: 0x8020800,\n\t            0x12: 0x20,\n\t            0x13: 0x800,\n\t            0x14: 0x8000800,\n\t            0x15: 0x8000020,\n\t            0x16: 0x8020020,\n\t            0x17: 0x20000,\n\t            0x18: 0x0,\n\t            0x19: 0x20020,\n\t            0x1a: 0x8020000,\n\t            0x1b: 0x8000820,\n\t            0x1c: 0x8020820,\n\t            0x1d: 0x20800,\n\t            0x1e: 0x820,\n\t            0x1f: 0x8000000,\n\t            0x80000010: 0x20000,\n\t            0x80000011: 0x800,\n\t            0x80000012: 0x8020020,\n\t            0x80000013: 0x20820,\n\t            0x80000014: 0x20,\n\t            0x80000015: 0x8020000,\n\t            0x80000016: 0x8000000,\n\t            0x80000017: 0x8000820,\n\t            0x80000018: 0x8020820,\n\t            0x80000019: 0x8000020,\n\t            0x8000001a: 0x8000800,\n\t            0x8000001b: 0x0,\n\t            0x8000001c: 0x20800,\n\t            0x8000001d: 0x820,\n\t            0x8000001e: 0x20020,\n\t            0x8000001f: 0x8020800\n\t        }\n\t    ];\n\n\t    // Masks that select the SBOX input\n\t    var SBOX_MASK = [\n\t        0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000,\n\t        0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f\n\t    ];\n\n\t    /**\n\t     * DES block cipher algorithm.\n\t     */\n\t    var DES = C_algo.DES = BlockCipher.extend({\n\t        _doReset: function () {\n\t            // Shortcuts\n\t            var key = this._key;\n\t            var keyWords = key.words;\n\n\t            // Select 56 bits according to PC1\n\t            var keyBits = [];\n\t            for (var i = 0; i < 56; i++) {\n\t                var keyBitPos = PC1[i] - 1;\n\t                keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1;\n\t            }\n\n\t            // Assemble 16 subkeys\n\t            var subKeys = this._subKeys = [];\n\t            for (var nSubKey = 0; nSubKey < 16; nSubKey++) {\n\t                // Create subkey\n\t                var subKey = subKeys[nSubKey] = [];\n\n\t                // Shortcut\n\t                var bitShift = BIT_SHIFTS[nSubKey];\n\n\t                // Select 48 bits according to PC2\n\t                for (var i = 0; i < 24; i++) {\n\t                    // Select from the left 28 key bits\n\t                    subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6);\n\n\t                    // Select from the right 28 key bits\n\t                    subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6);\n\t                }\n\n\t                // Since each subkey is applied to an expanded 32-bit input,\n\t                // the subkey can be broken into 8 values scaled to 32-bits,\n\t                // which allows the key to be used without expansion\n\t                subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31);\n\t                for (var i = 1; i < 7; i++) {\n\t                    subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3);\n\t                }\n\t                subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27);\n\t            }\n\n\t            // Compute inverse subkeys\n\t            var invSubKeys = this._invSubKeys = [];\n\t            for (var i = 0; i < 16; i++) {\n\t                invSubKeys[i] = subKeys[15 - i];\n\t            }\n\t        },\n\n\t        encryptBlock: function (M, offset) {\n\t            this._doCryptBlock(M, offset, this._subKeys);\n\t        },\n\n\t        decryptBlock: function (M, offset) {\n\t            this._doCryptBlock(M, offset, this._invSubKeys);\n\t        },\n\n\t        _doCryptBlock: function (M, offset, subKeys) {\n\t            // Get input\n\t            this._lBlock = M[offset];\n\t            this._rBlock = M[offset + 1];\n\n\t            // Initial permutation\n\t            exchangeLR.call(this, 4,  0x0f0f0f0f);\n\t            exchangeLR.call(this, 16, 0x0000ffff);\n\t            exchangeRL.call(this, 2,  0x33333333);\n\t            exchangeRL.call(this, 8,  0x00ff00ff);\n\t            exchangeLR.call(this, 1,  0x55555555);\n\n\t            // Rounds\n\t            for (var round = 0; round < 16; round++) {\n\t                // Shortcuts\n\t                var subKey = subKeys[round];\n\t                var lBlock = this._lBlock;\n\t                var rBlock = this._rBlock;\n\n\t                // Feistel function\n\t                var f = 0;\n\t                for (var i = 0; i < 8; i++) {\n\t                    f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0];\n\t                }\n\t                this._lBlock = rBlock;\n\t                this._rBlock = lBlock ^ f;\n\t            }\n\n\t            // Undo swap from last round\n\t            var t = this._lBlock;\n\t            this._lBlock = this._rBlock;\n\t            this._rBlock = t;\n\n\t            // Final permutation\n\t            exchangeLR.call(this, 1,  0x55555555);\n\t            exchangeRL.call(this, 8,  0x00ff00ff);\n\t            exchangeRL.call(this, 2,  0x33333333);\n\t            exchangeLR.call(this, 16, 0x0000ffff);\n\t            exchangeLR.call(this, 4,  0x0f0f0f0f);\n\n\t            // Set output\n\t            M[offset] = this._lBlock;\n\t            M[offset + 1] = this._rBlock;\n\t        },\n\n\t        keySize: 64/32,\n\n\t        ivSize: 64/32,\n\n\t        blockSize: 64/32\n\t    });\n\n\t    // Swap bits across the left and right words\n\t    function exchangeLR(offset, mask) {\n\t        var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask;\n\t        this._rBlock ^= t;\n\t        this._lBlock ^= t << offset;\n\t    }\n\n\t    function exchangeRL(offset, mask) {\n\t        var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask;\n\t        this._lBlock ^= t;\n\t        this._rBlock ^= t << offset;\n\t    }\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.DES.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.DES.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.DES = BlockCipher._createHelper(DES);\n\n\t    /**\n\t     * Triple-DES block cipher algorithm.\n\t     */\n\t    var TripleDES = C_algo.TripleDES = BlockCipher.extend({\n\t        _doReset: function () {\n\t            // Shortcuts\n\t            var key = this._key;\n\t            var keyWords = key.words;\n\n\t            // Create DES instances\n\t            this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2)));\n\t            this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4)));\n\t            this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6)));\n\t        },\n\n\t        encryptBlock: function (M, offset) {\n\t            this._des1.encryptBlock(M, offset);\n\t            this._des2.decryptBlock(M, offset);\n\t            this._des3.encryptBlock(M, offset);\n\t        },\n\n\t        decryptBlock: function (M, offset) {\n\t            this._des3.decryptBlock(M, offset);\n\t            this._des2.encryptBlock(M, offset);\n\t            this._des1.decryptBlock(M, offset);\n\t        },\n\n\t        keySize: 192/32,\n\n\t        ivSize: 64/32,\n\n\t        blockSize: 64/32\n\t    });\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.TripleDES = BlockCipher._createHelper(TripleDES);\n\t}());\n\n\n\treturn CryptoJS.TripleDES;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var StreamCipher = C_lib.StreamCipher;\n\t    var C_algo = C.algo;\n\n\t    /**\n\t     * RC4 stream cipher algorithm.\n\t     */\n\t    var RC4 = C_algo.RC4 = StreamCipher.extend({\n\t        _doReset: function () {\n\t            // Shortcuts\n\t            var key = this._key;\n\t            var keyWords = key.words;\n\t            var keySigBytes = key.sigBytes;\n\n\t            // Init sbox\n\t            var S = this._S = [];\n\t            for (var i = 0; i < 256; i++) {\n\t                S[i] = i;\n\t            }\n\n\t            // Key setup\n\t            for (var i = 0, j = 0; i < 256; i++) {\n\t                var keyByteIndex = i % keySigBytes;\n\t                var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff;\n\n\t                j = (j + S[i] + keyByte) % 256;\n\n\t                // Swap\n\t                var t = S[i];\n\t                S[i] = S[j];\n\t                S[j] = t;\n\t            }\n\n\t            // Counters\n\t            this._i = this._j = 0;\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            M[offset] ^= generateKeystreamWord.call(this);\n\t        },\n\n\t        keySize: 256/32,\n\n\t        ivSize: 0\n\t    });\n\n\t    function generateKeystreamWord() {\n\t        // Shortcuts\n\t        var S = this._S;\n\t        var i = this._i;\n\t        var j = this._j;\n\n\t        // Generate keystream word\n\t        var keystreamWord = 0;\n\t        for (var n = 0; n < 4; n++) {\n\t            i = (i + 1) % 256;\n\t            j = (j + S[i]) % 256;\n\n\t            // Swap\n\t            var t = S[i];\n\t            S[i] = S[j];\n\t            S[j] = t;\n\n\t            keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8);\n\t        }\n\n\t        // Update counters\n\t        this._i = i;\n\t        this._j = j;\n\n\t        return keystreamWord;\n\t    }\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.RC4.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.RC4 = StreamCipher._createHelper(RC4);\n\n\t    /**\n\t     * Modified RC4 stream cipher algorithm.\n\t     */\n\t    var RC4Drop = C_algo.RC4Drop = RC4.extend({\n\t        /**\n\t         * Configuration options.\n\t         *\n\t         * @property {number} drop The number of keystream words to drop. Default 192\n\t         */\n\t        cfg: RC4.cfg.extend({\n\t            drop: 192\n\t        }),\n\n\t        _doReset: function () {\n\t            RC4._doReset.call(this);\n\n\t            // Drop\n\t            for (var i = this.cfg.drop; i > 0; i--) {\n\t                generateKeystreamWord.call(this);\n\t            }\n\t        }\n\t    });\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.RC4Drop = StreamCipher._createHelper(RC4Drop);\n\t}());\n\n\n\treturn CryptoJS.RC4;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var StreamCipher = C_lib.StreamCipher;\n\t    var C_algo = C.algo;\n\n\t    // Reusable objects\n\t    var S  = [];\n\t    var C_ = [];\n\t    var G  = [];\n\n\t    /**\n\t     * Rabbit stream cipher algorithm\n\t     */\n\t    var Rabbit = C_algo.Rabbit = StreamCipher.extend({\n\t        _doReset: function () {\n\t            // Shortcuts\n\t            var K = this._key.words;\n\t            var iv = this.cfg.iv;\n\n\t            // Swap endian\n\t            for (var i = 0; i < 4; i++) {\n\t                K[i] = (((K[i] << 8)  | (K[i] >>> 24)) & 0x00ff00ff) |\n\t                       (((K[i] << 24) | (K[i] >>> 8))  & 0xff00ff00);\n\t            }\n\n\t            // Generate initial state values\n\t            var X = this._X = [\n\t                K[0], (K[3] << 16) | (K[2] >>> 16),\n\t                K[1], (K[0] << 16) | (K[3] >>> 16),\n\t                K[2], (K[1] << 16) | (K[0] >>> 16),\n\t                K[3], (K[2] << 16) | (K[1] >>> 16)\n\t            ];\n\n\t            // Generate initial counter values\n\t            var C = this._C = [\n\t                (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff),\n\t                (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff),\n\t                (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff),\n\t                (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff)\n\t            ];\n\n\t            // Carry bit\n\t            this._b = 0;\n\n\t            // Iterate the system four times\n\t            for (var i = 0; i < 4; i++) {\n\t                nextState.call(this);\n\t            }\n\n\t            // Modify the counters\n\t            for (var i = 0; i < 8; i++) {\n\t                C[i] ^= X[(i + 4) & 7];\n\t            }\n\n\t            // IV setup\n\t            if (iv) {\n\t                // Shortcuts\n\t                var IV = iv.words;\n\t                var IV_0 = IV[0];\n\t                var IV_1 = IV[1];\n\n\t                // Generate four subvectors\n\t                var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00);\n\t                var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00);\n\t                var i1 = (i0 >>> 16) | (i2 & 0xffff0000);\n\t                var i3 = (i2 << 16)  | (i0 & 0x0000ffff);\n\n\t                // Modify counter values\n\t                C[0] ^= i0;\n\t                C[1] ^= i1;\n\t                C[2] ^= i2;\n\t                C[3] ^= i3;\n\t                C[4] ^= i0;\n\t                C[5] ^= i1;\n\t                C[6] ^= i2;\n\t                C[7] ^= i3;\n\n\t                // Iterate the system four times\n\t                for (var i = 0; i < 4; i++) {\n\t                    nextState.call(this);\n\t                }\n\t            }\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Shortcut\n\t            var X = this._X;\n\n\t            // Iterate the system\n\t            nextState.call(this);\n\n\t            // Generate four keystream words\n\t            S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16);\n\t            S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16);\n\t            S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16);\n\t            S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16);\n\n\t            for (var i = 0; i < 4; i++) {\n\t                // Swap endian\n\t                S[i] = (((S[i] << 8)  | (S[i] >>> 24)) & 0x00ff00ff) |\n\t                       (((S[i] << 24) | (S[i] >>> 8))  & 0xff00ff00);\n\n\t                // Encrypt\n\t                M[offset + i] ^= S[i];\n\t            }\n\t        },\n\n\t        blockSize: 128/32,\n\n\t        ivSize: 64/32\n\t    });\n\n\t    function nextState() {\n\t        // Shortcuts\n\t        var X = this._X;\n\t        var C = this._C;\n\n\t        // Save old counter values\n\t        for (var i = 0; i < 8; i++) {\n\t            C_[i] = C[i];\n\t        }\n\n\t        // Calculate new counter values\n\t        C[0] = (C[0] + 0x4d34d34d + this._b) | 0;\n\t        C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0;\n\t        C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0;\n\t        C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0;\n\t        C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0;\n\t        C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0;\n\t        C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0;\n\t        C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0;\n\t        this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0;\n\n\t        // Calculate the g-values\n\t        for (var i = 0; i < 8; i++) {\n\t            var gx = X[i] + C[i];\n\n\t            // Construct high and low argument for squaring\n\t            var ga = gx & 0xffff;\n\t            var gb = gx >>> 16;\n\n\t            // Calculate high and low result of squaring\n\t            var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb;\n\t            var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0);\n\n\t            // High XOR low\n\t            G[i] = gh ^ gl;\n\t        }\n\n\t        // Calculate new state values\n\t        X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0;\n\t        X[1] = (G[1] + ((G[0] << 8)  | (G[0] >>> 24)) + G[7]) | 0;\n\t        X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0;\n\t        X[3] = (G[3] + ((G[2] << 8)  | (G[2] >>> 24)) + G[1]) | 0;\n\t        X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0;\n\t        X[5] = (G[5] + ((G[4] << 8)  | (G[4] >>> 24)) + G[3]) | 0;\n\t        X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0;\n\t        X[7] = (G[7] + ((G[6] << 8)  | (G[6] >>> 24)) + G[5]) | 0;\n\t    }\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.Rabbit = StreamCipher._createHelper(Rabbit);\n\t}());\n\n\n\treturn CryptoJS.Rabbit;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t    // Shortcuts\n\t    var C = CryptoJS;\n\t    var C_lib = C.lib;\n\t    var StreamCipher = C_lib.StreamCipher;\n\t    var C_algo = C.algo;\n\n\t    // Reusable objects\n\t    var S  = [];\n\t    var C_ = [];\n\t    var G  = [];\n\n\t    /**\n\t     * Rabbit stream cipher algorithm.\n\t     *\n\t     * This is a legacy version that neglected to convert the key to little-endian.\n\t     * This error doesn't affect the cipher's security,\n\t     * but it does affect its compatibility with other implementations.\n\t     */\n\t    var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({\n\t        _doReset: function () {\n\t            // Shortcuts\n\t            var K = this._key.words;\n\t            var iv = this.cfg.iv;\n\n\t            // Generate initial state values\n\t            var X = this._X = [\n\t                K[0], (K[3] << 16) | (K[2] >>> 16),\n\t                K[1], (K[0] << 16) | (K[3] >>> 16),\n\t                K[2], (K[1] << 16) | (K[0] >>> 16),\n\t                K[3], (K[2] << 16) | (K[1] >>> 16)\n\t            ];\n\n\t            // Generate initial counter values\n\t            var C = this._C = [\n\t                (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff),\n\t                (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff),\n\t                (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff),\n\t                (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff)\n\t            ];\n\n\t            // Carry bit\n\t            this._b = 0;\n\n\t            // Iterate the system four times\n\t            for (var i = 0; i < 4; i++) {\n\t                nextState.call(this);\n\t            }\n\n\t            // Modify the counters\n\t            for (var i = 0; i < 8; i++) {\n\t                C[i] ^= X[(i + 4) & 7];\n\t            }\n\n\t            // IV setup\n\t            if (iv) {\n\t                // Shortcuts\n\t                var IV = iv.words;\n\t                var IV_0 = IV[0];\n\t                var IV_1 = IV[1];\n\n\t                // Generate four subvectors\n\t                var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00);\n\t                var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00);\n\t                var i1 = (i0 >>> 16) | (i2 & 0xffff0000);\n\t                var i3 = (i2 << 16)  | (i0 & 0x0000ffff);\n\n\t                // Modify counter values\n\t                C[0] ^= i0;\n\t                C[1] ^= i1;\n\t                C[2] ^= i2;\n\t                C[3] ^= i3;\n\t                C[4] ^= i0;\n\t                C[5] ^= i1;\n\t                C[6] ^= i2;\n\t                C[7] ^= i3;\n\n\t                // Iterate the system four times\n\t                for (var i = 0; i < 4; i++) {\n\t                    nextState.call(this);\n\t                }\n\t            }\n\t        },\n\n\t        _doProcessBlock: function (M, offset) {\n\t            // Shortcut\n\t            var X = this._X;\n\n\t            // Iterate the system\n\t            nextState.call(this);\n\n\t            // Generate four keystream words\n\t            S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16);\n\t            S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16);\n\t            S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16);\n\t            S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16);\n\n\t            for (var i = 0; i < 4; i++) {\n\t                // Swap endian\n\t                S[i] = (((S[i] << 8)  | (S[i] >>> 24)) & 0x00ff00ff) |\n\t                       (((S[i] << 24) | (S[i] >>> 8))  & 0xff00ff00);\n\n\t                // Encrypt\n\t                M[offset + i] ^= S[i];\n\t            }\n\t        },\n\n\t        blockSize: 128/32,\n\n\t        ivSize: 64/32\n\t    });\n\n\t    function nextState() {\n\t        // Shortcuts\n\t        var X = this._X;\n\t        var C = this._C;\n\n\t        // Save old counter values\n\t        for (var i = 0; i < 8; i++) {\n\t            C_[i] = C[i];\n\t        }\n\n\t        // Calculate new counter values\n\t        C[0] = (C[0] + 0x4d34d34d + this._b) | 0;\n\t        C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0;\n\t        C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0;\n\t        C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0;\n\t        C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0;\n\t        C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0;\n\t        C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0;\n\t        C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0;\n\t        this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0;\n\n\t        // Calculate the g-values\n\t        for (var i = 0; i < 8; i++) {\n\t            var gx = X[i] + C[i];\n\n\t            // Construct high and low argument for squaring\n\t            var ga = gx & 0xffff;\n\t            var gb = gx >>> 16;\n\n\t            // Calculate high and low result of squaring\n\t            var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb;\n\t            var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0);\n\n\t            // High XOR low\n\t            G[i] = gh ^ gl;\n\t        }\n\n\t        // Calculate new state values\n\t        X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0;\n\t        X[1] = (G[1] + ((G[0] << 8)  | (G[0] >>> 24)) + G[7]) | 0;\n\t        X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0;\n\t        X[3] = (G[3] + ((G[2] << 8)  | (G[2] >>> 24)) + G[1]) | 0;\n\t        X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0;\n\t        X[5] = (G[5] + ((G[4] << 8)  | (G[4] >>> 24)) + G[3]) | 0;\n\t        X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0;\n\t        X[7] = (G[7] + ((G[6] << 8)  | (G[6] >>> 24)) + G[5]) | 0;\n\t    }\n\n\t    /**\n\t     * Shortcut functions to the cipher's object interface.\n\t     *\n\t     * @example\n\t     *\n\t     *     var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg);\n\t     *     var plaintext  = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg);\n\t     */\n\t    C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy);\n\t}());\n\n\n\treturn CryptoJS.RabbitLegacy;\n\n}));","'use strict';\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar r = _interopDefault(require('restructure'));\nvar _Object$getOwnPropertyDescriptor = _interopDefault(require('babel-runtime/core-js/object/get-own-property-descriptor'));\nvar _getIterator = _interopDefault(require('babel-runtime/core-js/get-iterator'));\nvar _Object$freeze = _interopDefault(require('babel-runtime/core-js/object/freeze'));\nvar _typeof = _interopDefault(require('babel-runtime/helpers/typeof'));\nvar _Object$keys = _interopDefault(require('babel-runtime/core-js/object/keys'));\nvar _Object$defineProperty = _interopDefault(require('babel-runtime/core-js/object/define-property'));\nvar _classCallCheck = _interopDefault(require('babel-runtime/helpers/classCallCheck'));\nvar _createClass = _interopDefault(require('babel-runtime/helpers/createClass'));\nvar _Map = _interopDefault(require('babel-runtime/core-js/map'));\nvar _possibleConstructorReturn = _interopDefault(require('babel-runtime/helpers/possibleConstructorReturn'));\nvar _inherits = _interopDefault(require('babel-runtime/helpers/inherits'));\nvar restructure_src_utils = require('restructure/src/utils');\nvar _Object$defineProperties = _interopDefault(require('babel-runtime/core-js/object/define-properties'));\nvar isEqual = _interopDefault(require('deep-equal'));\nvar _Object$assign = _interopDefault(require('babel-runtime/core-js/object/assign'));\nvar _String$fromCodePoint = _interopDefault(require('babel-runtime/core-js/string/from-code-point'));\nvar _Array$from = _interopDefault(require('babel-runtime/core-js/array/from'));\nvar _Set = _interopDefault(require('babel-runtime/core-js/set'));\nvar unicode = _interopDefault(require('unicode-properties'));\nvar UnicodeTrie = _interopDefault(require('unicode-trie'));\nvar StateMachine = _interopDefault(require('dfa'));\nvar _Number$EPSILON = _interopDefault(require('babel-runtime/core-js/number/epsilon'));\nvar cloneDeep = _interopDefault(require('clone'));\nvar inflate = _interopDefault(require('tiny-inflate'));\nvar brotli = _interopDefault(require('brotli/decompress'));\n\n\n\nvar fontkit = {};\nfontkit.logErrors = false;\n\nvar formats = [];\nfontkit.registerFormat = function (format) {\n  formats.push(format);\n};\n\nfontkit.openSync = function (filename, postscriptName) {\n  var buffer = fs.readFileSync(filename);\n  return fontkit.create(buffer, postscriptName);\n};\n\nfontkit.open = function (filename, postscriptName, callback) {\n  if (typeof postscriptName === 'function') {\n    callback = postscriptName;\n    postscriptName = null;\n  }\n\n  fs.readFile(filename, function (err, buffer) {\n    if (err) {\n      return callback(err);\n    }\n\n    try {\n      var font = fontkit.create(buffer, postscriptName);\n    } catch (e) {\n      return callback(e);\n    }\n\n    return callback(null, font);\n  });\n\n  return;\n};\n\nfontkit.create = function (buffer, postscriptName) {\n  for (var i = 0; i < formats.length; i++) {\n    var format = formats[i];\n    if (format.probe(buffer)) {\n      var font = new format(new r.DecodeStream(buffer));\n      if (postscriptName) {\n        return font.getFont(postscriptName);\n      }\n\n      return font;\n    }\n  }\n\n  throw new Error('Unknown font format');\n};\n\nfontkit.defaultLanguage = 'en';\nfontkit.setDefaultLanguage = function () {\n  var lang = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'en';\n\n  fontkit.defaultLanguage = lang;\n};\n\n/**\n * This decorator caches the results of a getter or method such that\n * the results are lazily computed once, and then cached.\n * @private\n */\nfunction cache(target, key, descriptor) {\n  if (descriptor.get) {\n    var get = descriptor.get;\n    descriptor.get = function () {\n      var value = get.call(this);\n      _Object$defineProperty(this, key, { value: value });\n      return value;\n    };\n  } else if (typeof descriptor.value === 'function') {\n    var fn = descriptor.value;\n\n    return {\n      get: function get() {\n        var cache = new _Map();\n        function memoized() {\n          for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n            args[_key] = arguments[_key];\n          }\n\n          var key = args.length > 0 ? args[0] : 'value';\n          if (cache.has(key)) {\n            return cache.get(key);\n          }\n\n          var result = fn.apply(this, args);\n          cache.set(key, result);\n          return result;\n        };\n\n        _Object$defineProperty(this, key, { value: memoized });\n        return memoized;\n      }\n    };\n  }\n}\n\nvar SubHeader = new r.Struct({\n  firstCode: r.uint16,\n  entryCount: r.uint16,\n  idDelta: r.int16,\n  idRangeOffset: r.uint16\n});\n\nvar CmapGroup = new r.Struct({\n  startCharCode: r.uint32,\n  endCharCode: r.uint32,\n  glyphID: r.uint32\n});\n\nvar UnicodeValueRange = new r.Struct({\n  startUnicodeValue: r.uint24,\n  additionalCount: r.uint8\n});\n\nvar UVSMapping = new r.Struct({\n  unicodeValue: r.uint24,\n  glyphID: r.uint16\n});\n\nvar DefaultUVS = new r.Array(UnicodeValueRange, r.uint32);\nvar NonDefaultUVS = new r.Array(UVSMapping, r.uint32);\n\nvar VarSelectorRecord = new r.Struct({\n  varSelector: r.uint24,\n  defaultUVS: new r.Pointer(r.uint32, DefaultUVS, { type: 'parent' }),\n  nonDefaultUVS: new r.Pointer(r.uint32, NonDefaultUVS, { type: 'parent' })\n});\n\nvar CmapSubtable = new r.VersionedStruct(r.uint16, {\n  0: { // Byte encoding\n    length: r.uint16, // Total table length in bytes (set to 262 for format 0)\n    language: r.uint16, // Language code for this encoding subtable, or zero if language-independent\n    codeMap: new r.LazyArray(r.uint8, 256)\n  },\n\n  2: { // High-byte mapping (CJK)\n    length: r.uint16,\n    language: r.uint16,\n    subHeaderKeys: new r.Array(r.uint16, 256),\n    subHeaderCount: function subHeaderCount(t) {\n      return Math.max.apply(Math, t.subHeaderKeys);\n    },\n    subHeaders: new r.LazyArray(SubHeader, 'subHeaderCount'),\n    glyphIndexArray: new r.LazyArray(r.uint16, 'subHeaderCount')\n  },\n\n  4: { // Segment mapping to delta values\n    length: r.uint16, // Total table length in bytes\n    language: r.uint16, // Language code\n    segCountX2: r.uint16,\n    segCount: function segCount(t) {\n      return t.segCountX2 >> 1;\n    },\n    searchRange: r.uint16,\n    entrySelector: r.uint16,\n    rangeShift: r.uint16,\n    endCode: new r.LazyArray(r.uint16, 'segCount'),\n    reservedPad: new r.Reserved(r.uint16), // This value should be zero\n    startCode: new r.LazyArray(r.uint16, 'segCount'),\n    idDelta: new r.LazyArray(r.int16, 'segCount'),\n    idRangeOffset: new r.LazyArray(r.uint16, 'segCount'),\n    glyphIndexArray: new r.LazyArray(r.uint16, function (t) {\n      return (t.length - t._currentOffset) / 2;\n    })\n  },\n\n  6: { // Trimmed table\n    length: r.uint16,\n    language: r.uint16,\n    firstCode: r.uint16,\n    entryCount: r.uint16,\n    glyphIndices: new r.LazyArray(r.uint16, 'entryCount')\n  },\n\n  8: { // mixed 16-bit and 32-bit coverage\n    reserved: new r.Reserved(r.uint16),\n    length: r.uint32,\n    language: r.uint16,\n    is32: new r.LazyArray(r.uint8, 8192),\n    nGroups: r.uint32,\n    groups: new r.LazyArray(CmapGroup, 'nGroups')\n  },\n\n  10: { // Trimmed Array\n    reserved: new r.Reserved(r.uint16),\n    length: r.uint32,\n    language: r.uint32,\n    firstCode: r.uint32,\n    entryCount: r.uint32,\n    glyphIndices: new r.LazyArray(r.uint16, 'numChars')\n  },\n\n  12: { // Segmented coverage\n    reserved: new r.Reserved(r.uint16),\n    length: r.uint32,\n    language: r.uint32,\n    nGroups: r.uint32,\n    groups: new r.LazyArray(CmapGroup, 'nGroups')\n  },\n\n  13: { // Many-to-one range mappings (same as 12 except for group.startGlyphID)\n    reserved: new r.Reserved(r.uint16),\n    length: r.uint32,\n    language: r.uint32,\n    nGroups: r.uint32,\n    groups: new r.LazyArray(CmapGroup, 'nGroups')\n  },\n\n  14: { // Unicode Variation Sequences\n    length: r.uint32,\n    numRecords: r.uint32,\n    varSelectors: new r.LazyArray(VarSelectorRecord, 'numRecords')\n  }\n});\n\nvar CmapEntry = new r.Struct({\n  platformID: r.uint16, // Platform identifier\n  encodingID: r.uint16, // Platform-specific encoding identifier\n  table: new r.Pointer(r.uint32, CmapSubtable, { type: 'parent', lazy: true })\n});\n\n// character to glyph mapping\nvar cmap = new r.Struct({\n  version: r.uint16,\n  numSubtables: r.uint16,\n  tables: new r.Array(CmapEntry, 'numSubtables')\n});\n\n// font header\nvar head = new r.Struct({\n  version: r.int32, // 0x00010000 (version 1.0)\n  revision: r.int32, // set by font manufacturer\n  checkSumAdjustment: r.uint32,\n  magicNumber: r.uint32, // set to 0x5F0F3CF5\n  flags: r.uint16,\n  unitsPerEm: r.uint16, // range from 64 to 16384\n  created: new r.Array(r.int32, 2),\n  modified: new r.Array(r.int32, 2),\n  xMin: r.int16, // for all glyph bounding boxes\n  yMin: r.int16, // for all glyph bounding boxes\n  xMax: r.int16, // for all glyph bounding boxes\n  yMax: r.int16, // for all glyph bounding boxes\n  macStyle: new r.Bitfield(r.uint16, ['bold', 'italic', 'underline', 'outline', 'shadow', 'condensed', 'extended']),\n  lowestRecPPEM: r.uint16, // smallest readable size in pixels\n  fontDirectionHint: r.int16,\n  indexToLocFormat: r.int16, // 0 for short offsets, 1 for long\n  glyphDataFormat: r.int16 // 0 for current format\n});\n\n// horizontal header\nvar hhea = new r.Struct({\n  version: r.int32,\n  ascent: r.int16, // Distance from baseline of highest ascender\n  descent: r.int16, // Distance from baseline of lowest descender\n  lineGap: r.int16, // Typographic line gap\n  advanceWidthMax: r.uint16, // Maximum advance width value in 'hmtx' table\n  minLeftSideBearing: r.int16, // Maximum advance width value in 'hmtx' table\n  minRightSideBearing: r.int16, // Minimum right sidebearing value\n  xMaxExtent: r.int16,\n  caretSlopeRise: r.int16, // Used to calculate the slope of the cursor (rise/run); 1 for vertical\n  caretSlopeRun: r.int16, // 0 for vertical\n  caretOffset: r.int16, // Set to 0 for non-slanted fonts\n  reserved: new r.Reserved(r.int16, 4),\n  metricDataFormat: r.int16, // 0 for current format\n  numberOfMetrics: r.uint16 // Number of advance widths in 'hmtx' table\n});\n\nvar HmtxEntry = new r.Struct({\n  advance: r.uint16,\n  bearing: r.int16\n});\n\nvar hmtx = new r.Struct({\n  metrics: new r.LazyArray(HmtxEntry, function (t) {\n    return t.parent.hhea.numberOfMetrics;\n  }),\n  bearings: new r.LazyArray(r.int16, function (t) {\n    return t.parent.maxp.numGlyphs - t.parent.hhea.numberOfMetrics;\n  })\n});\n\n// maxiumum profile\nvar maxp = new r.Struct({\n  version: r.int32,\n  numGlyphs: r.uint16, // The number of glyphs in the font\n  maxPoints: r.uint16, // Maximum points in a non-composite glyph\n  maxContours: r.uint16, // Maximum contours in a non-composite glyph\n  maxComponentPoints: r.uint16, // Maximum points in a composite glyph\n  maxComponentContours: r.uint16, // Maximum contours in a composite glyph\n  maxZones: r.uint16, // 1 if instructions do not use the twilight zone, 2 otherwise\n  maxTwilightPoints: r.uint16, // Maximum points used in Z0\n  maxStorage: r.uint16, // Number of Storage Area locations\n  maxFunctionDefs: r.uint16, // Number of FDEFs\n  maxInstructionDefs: r.uint16, // Number of IDEFs\n  maxStackElements: r.uint16, // Maximum stack depth\n  maxSizeOfInstructions: r.uint16, // Maximum byte count for glyph instructions\n  maxComponentElements: r.uint16, // Maximum number of components referenced at “top level” for any composite glyph\n  maxComponentDepth: r.uint16 // Maximum levels of recursion; 1 for simple components\n});\n\n/**\n * Gets an encoding name from platform, encoding, and language ids.\n * Returned encoding names can be used in iconv-lite to decode text.\n */\nfunction getEncoding(platformID, encodingID) {\n  var languageID = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n\n  if (platformID === 1 && MAC_LANGUAGE_ENCODINGS[languageID]) {\n    return MAC_LANGUAGE_ENCODINGS[languageID];\n  }\n\n  return ENCODINGS[platformID][encodingID];\n}\n\n// Map of platform ids to encoding ids.\nvar ENCODINGS = [\n// unicode\n['utf16be', 'utf16be', 'utf16be', 'utf16be', 'utf16be', 'utf16be'],\n\n// macintosh\n// Mappings available at http://unicode.org/Public/MAPPINGS/VENDORS/APPLE/\n// 0\tRoman                 17\tMalayalam\n// 1\tJapanese\t            18\tSinhalese\n// 2\tTraditional Chinese\t  19\tBurmese\n// 3\tKorean\t              20\tKhmer\n// 4\tArabic\t              21\tThai\n// 5\tHebrew\t              22\tLaotian\n// 6\tGreek\t                23\tGeorgian\n// 7\tRussian\t              24\tArmenian\n// 8\tRSymbol\t              25\tSimplified Chinese\n// 9\tDevanagari\t          26\tTibetan\n// 10\tGurmukhi\t            27\tMongolian\n// 11\tGujarati\t            28\tGeez\n// 12\tOriya\t                29\tSlavic\n// 13\tBengali\t              30\tVietnamese\n// 14\tTamil\t                31\tSindhi\n// 15\tTelugu\t              32\t(Uninterpreted)\n// 16\tKannada\n['macroman', 'shift-jis', 'big5', 'euc-kr', 'iso-8859-6', 'iso-8859-8', 'macgreek', 'maccyrillic', 'symbol', 'Devanagari', 'Gurmukhi', 'Gujarati', 'Oriya', 'Bengali', 'Tamil', 'Telugu', 'Kannada', 'Malayalam', 'Sinhalese', 'Burmese', 'Khmer', 'macthai', 'Laotian', 'Georgian', 'Armenian', 'gb-2312-80', 'Tibetan', 'Mongolian', 'Geez', 'maccenteuro', 'Vietnamese', 'Sindhi'],\n\n// ISO (deprecated)\n['ascii'],\n\n// windows\n// Docs here: http://msdn.microsoft.com/en-us/library/system.text.encoding(v=vs.110).aspx\n['symbol', 'utf16be', 'shift-jis', 'gb18030', 'big5', 'wansung', 'johab', null, null, null, 'utf16be']];\n\n// Overrides for Mac scripts by language id.\n// See http://unicode.org/Public/MAPPINGS/VENDORS/APPLE/Readme.txt\nvar MAC_LANGUAGE_ENCODINGS = {\n  15: 'maciceland',\n  17: 'macturkish',\n  18: 'maccroatian',\n  24: 'maccenteuro',\n  25: 'maccenteuro',\n  26: 'maccenteuro',\n  27: 'maccenteuro',\n  28: 'maccenteuro',\n  30: 'maciceland',\n  37: 'macromania',\n  38: 'maccenteuro',\n  39: 'maccenteuro',\n  40: 'maccenteuro',\n  143: 'macinuit', // Unsupported by iconv-lite\n  146: 'macgaelic' // Unsupported by iconv-lite\n};\n\n// Map of platform ids to BCP-47 language codes.\nvar LANGUAGES = [\n// unicode\n[], { // macintosh\n  0: 'en', 30: 'fo', 60: 'ks', 90: 'rw',\n  1: 'fr', 31: 'fa', 61: 'ku', 91: 'rn',\n  2: 'de', 32: 'ru', 62: 'sd', 92: 'ny',\n  3: 'it', 33: 'zh', 63: 'bo', 93: 'mg',\n  4: 'nl', 34: 'nl-BE', 64: 'ne', 94: 'eo',\n  5: 'sv', 35: 'ga', 65: 'sa', 128: 'cy',\n  6: 'es', 36: 'sq', 66: 'mr', 129: 'eu',\n  7: 'da', 37: 'ro', 67: 'bn', 130: 'ca',\n  8: 'pt', 38: 'cz', 68: 'as', 131: 'la',\n  9: 'no', 39: 'sk', 69: 'gu', 132: 'qu',\n  10: 'he', 40: 'si', 70: 'pa', 133: 'gn',\n  11: 'ja', 41: 'yi', 71: 'or', 134: 'ay',\n  12: 'ar', 42: 'sr', 72: 'ml', 135: 'tt',\n  13: 'fi', 43: 'mk', 73: 'kn', 136: 'ug',\n  14: 'el', 44: 'bg', 74: 'ta', 137: 'dz',\n  15: 'is', 45: 'uk', 75: 'te', 138: 'jv',\n  16: 'mt', 46: 'be', 76: 'si', 139: 'su',\n  17: 'tr', 47: 'uz', 77: 'my', 140: 'gl',\n  18: 'hr', 48: 'kk', 78: 'km', 141: 'af',\n  19: 'zh-Hant', 49: 'az-Cyrl', 79: 'lo', 142: 'br',\n  20: 'ur', 50: 'az-Arab', 80: 'vi', 143: 'iu',\n  21: 'hi', 51: 'hy', 81: 'id', 144: 'gd',\n  22: 'th', 52: 'ka', 82: 'tl', 145: 'gv',\n  23: 'ko', 53: 'mo', 83: 'ms', 146: 'ga',\n  24: 'lt', 54: 'ky', 84: 'ms-Arab', 147: 'to',\n  25: 'pl', 55: 'tg', 85: 'am', 148: 'el-polyton',\n  26: 'hu', 56: 'tk', 86: 'ti', 149: 'kl',\n  27: 'es', 57: 'mn-CN', 87: 'om', 150: 'az',\n  28: 'lv', 58: 'mn', 88: 'so', 151: 'nn',\n  29: 'se', 59: 'ps', 89: 'sw'\n},\n\n// ISO (deprecated)\n[], { // windows                                        \n  0x0436: 'af', 0x4009: 'en-IN', 0x0487: 'rw', 0x0432: 'tn',\n  0x041C: 'sq', 0x1809: 'en-IE', 0x0441: 'sw', 0x045B: 'si',\n  0x0484: 'gsw', 0x2009: 'en-JM', 0x0457: 'kok', 0x041B: 'sk',\n  0x045E: 'am', 0x4409: 'en-MY', 0x0412: 'ko', 0x0424: 'sl',\n  0x1401: 'ar-DZ', 0x1409: 'en-NZ', 0x0440: 'ky', 0x2C0A: 'es-AR',\n  0x3C01: 'ar-BH', 0x3409: 'en-PH', 0x0454: 'lo', 0x400A: 'es-BO',\n  0x0C01: 'ar', 0x4809: 'en-SG', 0x0426: 'lv', 0x340A: 'es-CL',\n  0x0801: 'ar-IQ', 0x1C09: 'en-ZA', 0x0427: 'lt', 0x240A: 'es-CO',\n  0x2C01: 'ar-JO', 0x2C09: 'en-TT', 0x082E: 'dsb', 0x140A: 'es-CR',\n  0x3401: 'ar-KW', 0x0809: 'en-GB', 0x046E: 'lb', 0x1C0A: 'es-DO',\n  0x3001: 'ar-LB', 0x0409: 'en', 0x042F: 'mk', 0x300A: 'es-EC',\n  0x1001: 'ar-LY', 0x3009: 'en-ZW', 0x083E: 'ms-BN', 0x440A: 'es-SV',\n  0x1801: 'ary', 0x0425: 'et', 0x043E: 'ms', 0x100A: 'es-GT',\n  0x2001: 'ar-OM', 0x0438: 'fo', 0x044C: 'ml', 0x480A: 'es-HN',\n  0x4001: 'ar-QA', 0x0464: 'fil', 0x043A: 'mt', 0x080A: 'es-MX',\n  0x0401: 'ar-SA', 0x040B: 'fi', 0x0481: 'mi', 0x4C0A: 'es-NI',\n  0x2801: 'ar-SY', 0x080C: 'fr-BE', 0x047A: 'arn', 0x180A: 'es-PA',\n  0x1C01: 'aeb', 0x0C0C: 'fr-CA', 0x044E: 'mr', 0x3C0A: 'es-PY',\n  0x3801: 'ar-AE', 0x040C: 'fr', 0x047C: 'moh', 0x280A: 'es-PE',\n  0x2401: 'ar-YE', 0x140C: 'fr-LU', 0x0450: 'mn', 0x500A: 'es-PR',\n  0x042B: 'hy', 0x180C: 'fr-MC', 0x0850: 'mn-CN', 0x0C0A: 'es',\n  0x044D: 'as', 0x100C: 'fr-CH', 0x0461: 'ne', 0x040A: 'es',\n  0x082C: 'az-Cyrl', 0x0462: 'fy', 0x0414: 'nb', 0x540A: 'es-US',\n  0x042C: 'az', 0x0456: 'gl', 0x0814: 'nn', 0x380A: 'es-UY',\n  0x046D: 'ba', 0x0437: 'ka', 0x0482: 'oc', 0x200A: 'es-VE',\n  0x042D: 'eu', 0x0C07: 'de-AT', 0x0448: 'or', 0x081D: 'sv-FI',\n  0x0423: 'be', 0x0407: 'de', 0x0463: 'ps', 0x041D: 'sv',\n  0x0845: 'bn', 0x1407: 'de-LI', 0x0415: 'pl', 0x045A: 'syr',\n  0x0445: 'bn-IN', 0x1007: 'de-LU', 0x0416: 'pt', 0x0428: 'tg',\n  0x201A: 'bs-Cyrl', 0x0807: 'de-CH', 0x0816: 'pt-PT', 0x085F: 'tzm',\n  0x141A: 'bs', 0x0408: 'el', 0x0446: 'pa', 0x0449: 'ta',\n  0x047E: 'br', 0x046F: 'kl', 0x046B: 'qu-BO', 0x0444: 'tt',\n  0x0402: 'bg', 0x0447: 'gu', 0x086B: 'qu-EC', 0x044A: 'te',\n  0x0403: 'ca', 0x0468: 'ha', 0x0C6B: 'qu', 0x041E: 'th',\n  0x0C04: 'zh-HK', 0x040D: 'he', 0x0418: 'ro', 0x0451: 'bo',\n  0x1404: 'zh-MO', 0x0439: 'hi', 0x0417: 'rm', 0x041F: 'tr',\n  0x0804: 'zh', 0x040E: 'hu', 0x0419: 'ru', 0x0442: 'tk',\n  0x1004: 'zh-SG', 0x040F: 'is', 0x243B: 'smn', 0x0480: 'ug',\n  0x0404: 'zh-TW', 0x0470: 'ig', 0x103B: 'smj-NO', 0x0422: 'uk',\n  0x0483: 'co', 0x0421: 'id', 0x143B: 'smj', 0x042E: 'hsb',\n  0x041A: 'hr', 0x045D: 'iu', 0x0C3B: 'se-FI', 0x0420: 'ur',\n  0x101A: 'hr-BA', 0x085D: 'iu-Latn', 0x043B: 'se', 0x0843: 'uz-Cyrl',\n  0x0405: 'cs', 0x083C: 'ga', 0x083B: 'se-SE', 0x0443: 'uz',\n  0x0406: 'da', 0x0434: 'xh', 0x203B: 'sms', 0x042A: 'vi',\n  0x048C: 'prs', 0x0435: 'zu', 0x183B: 'sma-NO', 0x0452: 'cy',\n  0x0465: 'dv', 0x0410: 'it', 0x1C3B: 'sms', 0x0488: 'wo',\n  0x0813: 'nl-BE', 0x0810: 'it-CH', 0x044F: 'sa', 0x0485: 'sah',\n  0x0413: 'nl', 0x0411: 'ja', 0x1C1A: 'sr-Cyrl-BA', 0x0478: 'ii',\n  0x0C09: 'en-AU', 0x044B: 'kn', 0x0C1A: 'sr', 0x046A: 'yo',\n  0x2809: 'en-BZ', 0x043F: 'kk', 0x181A: 'sr-Latn-BA',\n  0x1009: 'en-CA', 0x0453: 'km', 0x081A: 'sr-Latn',\n  0x2409: 'en-029', 0x0486: 'quc', 0x046C: 'nso'\n}];\n\nvar NameRecord = new r.Struct({\n  platformID: r.uint16,\n  encodingID: r.uint16,\n  languageID: r.uint16,\n  nameID: r.uint16,\n  length: r.uint16,\n  string: new r.Pointer(r.uint16, new r.String('length', function (t) {\n    return getEncoding(t.platformID, t.encodingID, t.languageID);\n  }), { type: 'parent', relativeTo: 'parent.stringOffset', allowNull: false })\n});\n\nvar LangTagRecord = new r.Struct({\n  length: r.uint16,\n  tag: new r.Pointer(r.uint16, new r.String('length', 'utf16be'), { type: 'parent', relativeTo: 'stringOffset' })\n});\n\nvar NameTable = new r.VersionedStruct(r.uint16, {\n  0: {\n    count: r.uint16,\n    stringOffset: r.uint16,\n    records: new r.Array(NameRecord, 'count')\n  },\n  1: {\n    count: r.uint16,\n    stringOffset: r.uint16,\n    records: new r.Array(NameRecord, 'count'),\n    langTagCount: r.uint16,\n    langTags: new r.Array(LangTagRecord, 'langTagCount')\n  }\n});\n\nvar NAMES = ['copyright', 'fontFamily', 'fontSubfamily', 'uniqueSubfamily', 'fullName', 'version', 'postscriptName', // Note: A font may have only one PostScript name and that name must be ASCII.\n'trademark', 'manufacturer', 'designer', 'description', 'vendorURL', 'designerURL', 'license', 'licenseURL', null, // reserved\n'preferredFamily', 'preferredSubfamily', 'compatibleFull', 'sampleText', 'postscriptCIDFontName', 'wwsFamilyName', 'wwsSubfamilyName'];\n\nNameTable.process = function (stream) {\n  var records = {};\n  for (var _iterator = this.records, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n    var _ref;\n\n    if (_isArray) {\n      if (_i >= _iterator.length) break;\n      _ref = _iterator[_i++];\n    } else {\n      _i = _iterator.next();\n      if (_i.done) break;\n      _ref = _i.value;\n    }\n\n    var record = _ref;\n\n    // find out what language this is for\n    var language = LANGUAGES[record.platformID][record.languageID];\n\n    if (language == null && this.langTags != null && record.languageID >= 0x8000) {\n      language = this.langTags[record.languageID - 0x8000].tag;\n    }\n\n    if (language == null) {\n      language = record.platformID + '-' + record.languageID;\n    }\n\n    // if the nameID is >= 256, it is a font feature record (AAT)\n    var key = record.nameID >= 256 ? 'fontFeatures' : NAMES[record.nameID] || record.nameID;\n    if (records[key] == null) {\n      records[key] = {};\n    }\n\n    var obj = records[key];\n    if (record.nameID >= 256) {\n      obj = obj[record.nameID] || (obj[record.nameID] = {});\n    }\n\n    if (typeof record.string === 'string' || typeof obj[language] !== 'string') {\n      obj[language] = record.string;\n    }\n  }\n\n  this.records = records;\n};\n\nNameTable.preEncode = function () {\n  if (Array.isArray(this.records)) return;\n  this.version = 0;\n\n  var records = [];\n  for (var key in this.records) {\n    var val = this.records[key];\n    if (key === 'fontFeatures') continue;\n\n    records.push({\n      platformID: 3,\n      encodingID: 1,\n      languageID: 0x409,\n      nameID: NAMES.indexOf(key),\n      length: Buffer.byteLength(val.en, 'utf16le'),\n      string: val.en\n    });\n\n    if (key === 'postscriptName') {\n      records.push({\n        platformID: 1,\n        encodingID: 0,\n        languageID: 0,\n        nameID: NAMES.indexOf(key),\n        length: val.en.length,\n        string: val.en\n      });\n    }\n  }\n\n  this.records = records;\n  this.count = records.length;\n  this.stringOffset = NameTable.size(this, null, false);\n};\n\nvar OS2 = new r.VersionedStruct(r.uint16, {\n  header: {\n    xAvgCharWidth: r.int16, // average weighted advance width of lower case letters and space\n    usWeightClass: r.uint16, // visual weight of stroke in glyphs\n    usWidthClass: r.uint16, // relative change from the normal aspect ratio (width to height ratio)\n    fsType: new r.Bitfield(r.uint16, [// Indicates font embedding licensing rights\n    null, 'noEmbedding', 'viewOnly', 'editable', null, null, null, null, 'noSubsetting', 'bitmapOnly']),\n    ySubscriptXSize: r.int16, // recommended horizontal size in pixels for subscripts\n    ySubscriptYSize: r.int16, // recommended vertical size in pixels for subscripts\n    ySubscriptXOffset: r.int16, // recommended horizontal offset for subscripts\n    ySubscriptYOffset: r.int16, // recommended vertical offset form the baseline for subscripts\n    ySuperscriptXSize: r.int16, // recommended horizontal size in pixels for superscripts\n    ySuperscriptYSize: r.int16, // recommended vertical size in pixels for superscripts\n    ySuperscriptXOffset: r.int16, // recommended horizontal offset for superscripts\n    ySuperscriptYOffset: r.int16, // recommended vertical offset from the baseline for superscripts\n    yStrikeoutSize: r.int16, // width of the strikeout stroke\n    yStrikeoutPosition: r.int16, // position of the strikeout stroke relative to the baseline\n    sFamilyClass: r.int16, // classification of font-family design\n    panose: new r.Array(r.uint8, 10), // describe the visual characteristics of a given typeface\n    ulCharRange: new r.Array(r.uint32, 4),\n    vendorID: new r.String(4), // four character identifier for the font vendor\n    fsSelection: new r.Bitfield(r.uint16, [// bit field containing information about the font\n    'italic', 'underscore', 'negative', 'outlined', 'strikeout', 'bold', 'regular', 'useTypoMetrics', 'wws', 'oblique']),\n    usFirstCharIndex: r.uint16, // The minimum Unicode index in this font\n    usLastCharIndex: r.uint16 // The maximum Unicode index in this font\n  },\n\n  // The Apple version of this table ends here, but the Microsoft one continues on...\n  0: {},\n\n  1: {\n    typoAscender: r.int16,\n    typoDescender: r.int16,\n    typoLineGap: r.int16,\n    winAscent: r.uint16,\n    winDescent: r.uint16,\n    codePageRange: new r.Array(r.uint32, 2)\n  },\n\n  2: {\n    // these should be common with version 1 somehow\n    typoAscender: r.int16,\n    typoDescender: r.int16,\n    typoLineGap: r.int16,\n    winAscent: r.uint16,\n    winDescent: r.uint16,\n    codePageRange: new r.Array(r.uint32, 2),\n\n    xHeight: r.int16,\n    capHeight: r.int16,\n    defaultChar: r.uint16,\n    breakChar: r.uint16,\n    maxContent: r.uint16\n  },\n\n  5: {\n    typoAscender: r.int16,\n    typoDescender: r.int16,\n    typoLineGap: r.int16,\n    winAscent: r.uint16,\n    winDescent: r.uint16,\n    codePageRange: new r.Array(r.uint32, 2),\n\n    xHeight: r.int16,\n    capHeight: r.int16,\n    defaultChar: r.uint16,\n    breakChar: r.uint16,\n    maxContent: r.uint16,\n\n    usLowerOpticalPointSize: r.uint16,\n    usUpperOpticalPointSize: r.uint16\n  }\n});\n\nvar versions = OS2.versions;\nversions[3] = versions[4] = versions[2];\n\n// PostScript information\nvar post = new r.VersionedStruct(r.fixed32, {\n  header: { // these fields exist at the top of all versions\n    italicAngle: r.fixed32, // Italic angle in counter-clockwise degrees from the vertical.\n    underlinePosition: r.int16, // Suggested distance of the top of the underline from the baseline\n    underlineThickness: r.int16, // Suggested values for the underline thickness\n    isFixedPitch: r.uint32, // Whether the font is monospaced\n    minMemType42: r.uint32, // Minimum memory usage when a TrueType font is downloaded as a Type 42 font\n    maxMemType42: r.uint32, // Maximum memory usage when a TrueType font is downloaded as a Type 42 font\n    minMemType1: r.uint32, // Minimum memory usage when a TrueType font is downloaded as a Type 1 font\n    maxMemType1: r.uint32 // Maximum memory usage when a TrueType font is downloaded as a Type 1 font\n  },\n\n  1: {}, // version 1 has no additional fields\n\n  2: {\n    numberOfGlyphs: r.uint16,\n    glyphNameIndex: new r.Array(r.uint16, 'numberOfGlyphs'),\n    names: new r.Array(new r.String(r.uint8))\n  },\n\n  2.5: {\n    numberOfGlyphs: r.uint16,\n    offsets: new r.Array(r.uint8, 'numberOfGlyphs')\n  },\n\n  3: {}, // version 3 has no additional fields\n\n  4: {\n    map: new r.Array(r.uint32, function (t) {\n      return t.parent.maxp.numGlyphs;\n    })\n  }\n});\n\n// An array of predefined values accessible by instructions\nvar cvt = new r.Struct({\n  controlValues: new r.Array(r.int16)\n});\n\n// A list of instructions that are executed once when a font is first used.\n// These instructions are known as the font program. The main use of this table\n// is for the definition of functions that are used in many different glyph programs.\nvar fpgm = new r.Struct({\n  instructions: new r.Array(r.uint8)\n});\n\nvar loca = new r.VersionedStruct('head.indexToLocFormat', {\n  0: {\n    offsets: new r.Array(r.uint16)\n  },\n  1: {\n    offsets: new r.Array(r.uint32)\n  }\n});\n\nloca.process = function () {\n  if (this.version === 0) {\n    for (var i = 0; i < this.offsets.length; i++) {\n      this.offsets[i] <<= 1;\n    }\n  }\n};\n\nloca.preEncode = function () {\n  if (this.version === 0) {\n    for (var i = 0; i < this.offsets.length; i++) {\n      this.offsets[i] >>>= 1;\n    }\n  }\n};\n\n// Set of instructions executed whenever the point size or font transformation change\nvar prep = new r.Struct({\n  controlValueProgram: new r.Array(r.uint8)\n});\n\n// only used for encoding\nvar glyf = new r.Array(new r.Buffer());\n\nvar CFFIndex = function () {\n  function CFFIndex(type) {\n    _classCallCheck(this, CFFIndex);\n\n    this.type = type;\n  }\n\n  CFFIndex.prototype.getCFFVersion = function getCFFVersion(ctx) {\n    while (ctx && !ctx.hdrSize) {\n      ctx = ctx.parent;\n    }\n\n    return ctx ? ctx.version : -1;\n  };\n\n  CFFIndex.prototype.decode = function decode(stream, parent) {\n    var version = this.getCFFVersion(parent);\n    var count = version >= 2 ? stream.readUInt32BE() : stream.readUInt16BE();\n\n    if (count === 0) {\n      return [];\n    }\n\n    var offSize = stream.readUInt8();\n    var offsetType = void 0;\n    if (offSize === 1) {\n      offsetType = r.uint8;\n    } else if (offSize === 2) {\n      offsetType = r.uint16;\n    } else if (offSize === 3) {\n      offsetType = r.uint24;\n    } else if (offSize === 4) {\n      offsetType = r.uint32;\n    } else {\n      throw new Error(\"Bad offset size in CFFIndex: \" + offSize + \" \" + stream.pos);\n    }\n\n    var ret = [];\n    var startPos = stream.pos + (count + 1) * offSize - 1;\n\n    var start = offsetType.decode(stream);\n    for (var i = 0; i < count; i++) {\n      var end = offsetType.decode(stream);\n\n      if (this.type != null) {\n        var pos = stream.pos;\n        stream.pos = startPos + start;\n\n        parent.length = end - start;\n        ret.push(this.type.decode(stream, parent));\n        stream.pos = pos;\n      } else {\n        ret.push({\n          offset: startPos + start,\n          length: end - start\n        });\n      }\n\n      start = end;\n    }\n\n    stream.pos = startPos + start;\n    return ret;\n  };\n\n  CFFIndex.prototype.size = function size(arr, parent) {\n    var size = 2;\n    if (arr.length === 0) {\n      return size;\n    }\n\n    var type = this.type || new r.Buffer();\n\n    // find maximum offset to detminine offset type\n    var offset = 1;\n    for (var i = 0; i < arr.length; i++) {\n      var item = arr[i];\n      offset += type.size(item, parent);\n    }\n\n    var offsetType = void 0;\n    if (offset <= 0xff) {\n      offsetType = r.uint8;\n    } else if (offset <= 0xffff) {\n      offsetType = r.uint16;\n    } else if (offset <= 0xffffff) {\n      offsetType = r.uint24;\n    } else if (offset <= 0xffffffff) {\n      offsetType = r.uint32;\n    } else {\n      throw new Error(\"Bad offset in CFFIndex\");\n    }\n\n    size += 1 + offsetType.size() * (arr.length + 1);\n    size += offset - 1;\n\n    return size;\n  };\n\n  CFFIndex.prototype.encode = function encode(stream, arr, parent) {\n    stream.writeUInt16BE(arr.length);\n    if (arr.length === 0) {\n      return;\n    }\n\n    var type = this.type || new r.Buffer();\n\n    // find maximum offset to detminine offset type\n    var sizes = [];\n    var offset = 1;\n    for (var _iterator = arr, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var item = _ref;\n\n      var s = type.size(item, parent);\n      sizes.push(s);\n      offset += s;\n    }\n\n    var offsetType = void 0;\n    if (offset <= 0xff) {\n      offsetType = r.uint8;\n    } else if (offset <= 0xffff) {\n      offsetType = r.uint16;\n    } else if (offset <= 0xffffff) {\n      offsetType = r.uint24;\n    } else if (offset <= 0xffffffff) {\n      offsetType = r.uint32;\n    } else {\n      throw new Error(\"Bad offset in CFFIndex\");\n    }\n\n    // write offset size\n    stream.writeUInt8(offsetType.size());\n\n    // write elements\n    offset = 1;\n    offsetType.encode(stream, offset);\n\n    for (var _iterator2 = sizes, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var size = _ref2;\n\n      offset += size;\n      offsetType.encode(stream, offset);\n    }\n\n    for (var _iterator3 = arr, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n      var _ref3;\n\n      if (_isArray3) {\n        if (_i3 >= _iterator3.length) break;\n        _ref3 = _iterator3[_i3++];\n      } else {\n        _i3 = _iterator3.next();\n        if (_i3.done) break;\n        _ref3 = _i3.value;\n      }\n\n      var _item = _ref3;\n\n      type.encode(stream, _item, parent);\n    }\n\n    return;\n  };\n\n  return CFFIndex;\n}();\n\nvar FLOAT_EOF = 0xf;\nvar FLOAT_LOOKUP = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.', 'E', 'E-', null, '-'];\n\nvar FLOAT_ENCODE_LOOKUP = {\n  '.': 10,\n  'E': 11,\n  'E-': 12,\n  '-': 14\n};\n\nvar CFFOperand = function () {\n  function CFFOperand() {\n    _classCallCheck(this, CFFOperand);\n  }\n\n  CFFOperand.decode = function decode(stream, value) {\n    if (32 <= value && value <= 246) {\n      return value - 139;\n    }\n\n    if (247 <= value && value <= 250) {\n      return (value - 247) * 256 + stream.readUInt8() + 108;\n    }\n\n    if (251 <= value && value <= 254) {\n      return -(value - 251) * 256 - stream.readUInt8() - 108;\n    }\n\n    if (value === 28) {\n      return stream.readInt16BE();\n    }\n\n    if (value === 29) {\n      return stream.readInt32BE();\n    }\n\n    if (value === 30) {\n      var str = '';\n      while (true) {\n        var b = stream.readUInt8();\n\n        var n1 = b >> 4;\n        if (n1 === FLOAT_EOF) {\n          break;\n        }\n        str += FLOAT_LOOKUP[n1];\n\n        var n2 = b & 15;\n        if (n2 === FLOAT_EOF) {\n          break;\n        }\n        str += FLOAT_LOOKUP[n2];\n      }\n\n      return parseFloat(str);\n    }\n\n    return null;\n  };\n\n  CFFOperand.size = function size(value) {\n    // if the value needs to be forced to the largest size (32 bit)\n    // e.g. for unknown pointers, set to 32768\n    if (value.forceLarge) {\n      value = 32768;\n    }\n\n    if ((value | 0) !== value) {\n      // floating point\n      var str = '' + value;\n      return 1 + Math.ceil((str.length + 1) / 2);\n    } else if (-107 <= value && value <= 107) {\n      return 1;\n    } else if (108 <= value && value <= 1131 || -1131 <= value && value <= -108) {\n      return 2;\n    } else if (-32768 <= value && value <= 32767) {\n      return 3;\n    } else {\n      return 5;\n    }\n  };\n\n  CFFOperand.encode = function encode(stream, value) {\n    // if the value needs to be forced to the largest size (32 bit)\n    // e.g. for unknown pointers, save the old value and set to 32768\n    var val = Number(value);\n\n    if (value.forceLarge) {\n      stream.writeUInt8(29);\n      return stream.writeInt32BE(val);\n    } else if ((val | 0) !== val) {\n      // floating point\n      stream.writeUInt8(30);\n\n      var str = '' + val;\n      for (var i = 0; i < str.length; i += 2) {\n        var c1 = str[i];\n        var n1 = FLOAT_ENCODE_LOOKUP[c1] || +c1;\n\n        if (i === str.length - 1) {\n          var n2 = FLOAT_EOF;\n        } else {\n          var c2 = str[i + 1];\n          var n2 = FLOAT_ENCODE_LOOKUP[c2] || +c2;\n        }\n\n        stream.writeUInt8(n1 << 4 | n2 & 15);\n      }\n\n      if (n2 !== FLOAT_EOF) {\n        return stream.writeUInt8(FLOAT_EOF << 4);\n      }\n    } else if (-107 <= val && val <= 107) {\n      return stream.writeUInt8(val + 139);\n    } else if (108 <= val && val <= 1131) {\n      val -= 108;\n      stream.writeUInt8((val >> 8) + 247);\n      return stream.writeUInt8(val & 0xff);\n    } else if (-1131 <= val && val <= -108) {\n      val = -val - 108;\n      stream.writeUInt8((val >> 8) + 251);\n      return stream.writeUInt8(val & 0xff);\n    } else if (-32768 <= val && val <= 32767) {\n      stream.writeUInt8(28);\n      return stream.writeInt16BE(val);\n    } else {\n      stream.writeUInt8(29);\n      return stream.writeInt32BE(val);\n    }\n  };\n\n  return CFFOperand;\n}();\n\nvar CFFDict = function () {\n  function CFFDict() {\n    var ops = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n\n    _classCallCheck(this, CFFDict);\n\n    this.ops = ops;\n    this.fields = {};\n    for (var _iterator = ops, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var field = _ref;\n\n      var key = Array.isArray(field[0]) ? field[0][0] << 8 | field[0][1] : field[0];\n      this.fields[key] = field;\n    }\n  }\n\n  CFFDict.prototype.decodeOperands = function decodeOperands(type, stream, ret, operands) {\n    var _this = this;\n\n    if (Array.isArray(type)) {\n      return operands.map(function (op, i) {\n        return _this.decodeOperands(type[i], stream, ret, [op]);\n      });\n    } else if (type.decode != null) {\n      return type.decode(stream, ret, operands);\n    } else {\n      switch (type) {\n        case 'number':\n        case 'offset':\n        case 'sid':\n          return operands[0];\n        case 'boolean':\n          return !!operands[0];\n        default:\n          return operands;\n      }\n    }\n  };\n\n  CFFDict.prototype.encodeOperands = function encodeOperands(type, stream, ctx, operands) {\n    var _this2 = this;\n\n    if (Array.isArray(type)) {\n      return operands.map(function (op, i) {\n        return _this2.encodeOperands(type[i], stream, ctx, op)[0];\n      });\n    } else if (type.encode != null) {\n      return type.encode(stream, operands, ctx);\n    } else if (typeof operands === 'number') {\n      return [operands];\n    } else if (typeof operands === 'boolean') {\n      return [+operands];\n    } else if (Array.isArray(operands)) {\n      return operands;\n    } else {\n      return [operands];\n    }\n  };\n\n  CFFDict.prototype.decode = function decode(stream, parent) {\n    var end = stream.pos + parent.length;\n    var ret = {};\n    var operands = [];\n\n    // define hidden properties\n    _Object$defineProperties(ret, {\n      parent: { value: parent },\n      _startOffset: { value: stream.pos }\n    });\n\n    // fill in defaults\n    for (var key in this.fields) {\n      var field = this.fields[key];\n      ret[field[1]] = field[3];\n    }\n\n    while (stream.pos < end) {\n      var b = stream.readUInt8();\n      if (b < 28) {\n        if (b === 12) {\n          b = b << 8 | stream.readUInt8();\n        }\n\n        var _field = this.fields[b];\n        if (!_field) {\n          throw new Error('Unknown operator ' + b);\n        }\n\n        var val = this.decodeOperands(_field[2], stream, ret, operands);\n        if (val != null) {\n          if (val instanceof restructure_src_utils.PropertyDescriptor) {\n            _Object$defineProperty(ret, _field[1], val);\n          } else {\n            ret[_field[1]] = val;\n          }\n        }\n\n        operands = [];\n      } else {\n        operands.push(CFFOperand.decode(stream, b));\n      }\n    }\n\n    return ret;\n  };\n\n  CFFDict.prototype.size = function size(dict, parent) {\n    var includePointers = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;\n\n    var ctx = {\n      parent: parent,\n      val: dict,\n      pointerSize: 0,\n      startOffset: parent.startOffset || 0\n    };\n\n    var len = 0;\n\n    for (var k in this.fields) {\n      var field = this.fields[k];\n      var val = dict[field[1]];\n      if (val == null || isEqual(val, field[3])) {\n        continue;\n      }\n\n      var operands = this.encodeOperands(field[2], null, ctx, val);\n      for (var _iterator2 = operands, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n        var _ref2;\n\n        if (_isArray2) {\n          if (_i2 >= _iterator2.length) break;\n          _ref2 = _iterator2[_i2++];\n        } else {\n          _i2 = _iterator2.next();\n          if (_i2.done) break;\n          _ref2 = _i2.value;\n        }\n\n        var op = _ref2;\n\n        len += CFFOperand.size(op);\n      }\n\n      var key = Array.isArray(field[0]) ? field[0] : [field[0]];\n      len += key.length;\n    }\n\n    if (includePointers) {\n      len += ctx.pointerSize;\n    }\n\n    return len;\n  };\n\n  CFFDict.prototype.encode = function encode(stream, dict, parent) {\n    var ctx = {\n      pointers: [],\n      startOffset: stream.pos,\n      parent: parent,\n      val: dict,\n      pointerSize: 0\n    };\n\n    ctx.pointerOffset = stream.pos + this.size(dict, ctx, false);\n\n    for (var _iterator3 = this.ops, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n      var _ref3;\n\n      if (_isArray3) {\n        if (_i3 >= _iterator3.length) break;\n        _ref3 = _iterator3[_i3++];\n      } else {\n        _i3 = _iterator3.next();\n        if (_i3.done) break;\n        _ref3 = _i3.value;\n      }\n\n      var field = _ref3;\n\n      var val = dict[field[1]];\n      if (val == null || isEqual(val, field[3])) {\n        continue;\n      }\n\n      var operands = this.encodeOperands(field[2], stream, ctx, val);\n      for (var _iterator4 = operands, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n        var _ref4;\n\n        if (_isArray4) {\n          if (_i4 >= _iterator4.length) break;\n          _ref4 = _iterator4[_i4++];\n        } else {\n          _i4 = _iterator4.next();\n          if (_i4.done) break;\n          _ref4 = _i4.value;\n        }\n\n        var op = _ref4;\n\n        CFFOperand.encode(stream, op);\n      }\n\n      var key = Array.isArray(field[0]) ? field[0] : [field[0]];\n      for (var _iterator5 = key, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n        var _ref5;\n\n        if (_isArray5) {\n          if (_i5 >= _iterator5.length) break;\n          _ref5 = _iterator5[_i5++];\n        } else {\n          _i5 = _iterator5.next();\n          if (_i5.done) break;\n          _ref5 = _i5.value;\n        }\n\n        var _op = _ref5;\n\n        stream.writeUInt8(_op);\n      }\n    }\n\n    var i = 0;\n    while (i < ctx.pointers.length) {\n      var ptr = ctx.pointers[i++];\n      ptr.type.encode(stream, ptr.val, ptr.parent);\n    }\n\n    return;\n  };\n\n  return CFFDict;\n}();\n\nvar CFFPointer = function (_r$Pointer) {\n  _inherits(CFFPointer, _r$Pointer);\n\n  function CFFPointer(type) {\n    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    _classCallCheck(this, CFFPointer);\n\n    if (options.type == null) {\n      options.type = 'global';\n    }\n\n    return _possibleConstructorReturn(this, _r$Pointer.call(this, null, type, options));\n  }\n\n  CFFPointer.prototype.decode = function decode(stream, parent, operands) {\n    this.offsetType = {\n      decode: function decode() {\n        return operands[0];\n      }\n    };\n\n    return _r$Pointer.prototype.decode.call(this, stream, parent, operands);\n  };\n\n  CFFPointer.prototype.encode = function encode(stream, value, ctx) {\n    if (!stream) {\n      // compute the size (so ctx.pointerSize is correct)\n      this.offsetType = {\n        size: function size() {\n          return 0;\n        }\n      };\n\n      this.size(value, ctx);\n      return [new Ptr(0)];\n    }\n\n    var ptr = null;\n    this.offsetType = {\n      encode: function encode(stream, val) {\n        return ptr = val;\n      }\n    };\n\n    _r$Pointer.prototype.encode.call(this, stream, value, ctx);\n    return [new Ptr(ptr)];\n  };\n\n  return CFFPointer;\n}(r.Pointer);\n\nvar Ptr = function () {\n  function Ptr(val) {\n    _classCallCheck(this, Ptr);\n\n    this.val = val;\n    this.forceLarge = true;\n  }\n\n  Ptr.prototype.valueOf = function valueOf() {\n    return this.val;\n  };\n\n  return Ptr;\n}();\n\nvar CFFBlendOp = function () {\n  function CFFBlendOp() {\n    _classCallCheck(this, CFFBlendOp);\n  }\n\n  CFFBlendOp.decode = function decode(stream, parent, operands) {\n    var numBlends = operands.pop();\n\n    // TODO: actually blend. For now just consume the deltas\n    // since we don't use any of the values anyway.\n    while (operands.length > numBlends) {\n      operands.pop();\n    }\n  };\n\n  return CFFBlendOp;\n}();\n\nvar CFFPrivateDict = new CFFDict([\n// key       name                    type                                          default\n[6, 'BlueValues', 'delta', null], [7, 'OtherBlues', 'delta', null], [8, 'FamilyBlues', 'delta', null], [9, 'FamilyOtherBlues', 'delta', null], [[12, 9], 'BlueScale', 'number', 0.039625], [[12, 10], 'BlueShift', 'number', 7], [[12, 11], 'BlueFuzz', 'number', 1], [10, 'StdHW', 'number', null], [11, 'StdVW', 'number', null], [[12, 12], 'StemSnapH', 'delta', null], [[12, 13], 'StemSnapV', 'delta', null], [[12, 14], 'ForceBold', 'boolean', false], [[12, 17], 'LanguageGroup', 'number', 0], [[12, 18], 'ExpansionFactor', 'number', 0.06], [[12, 19], 'initialRandomSeed', 'number', 0], [20, 'defaultWidthX', 'number', 0], [21, 'nominalWidthX', 'number', 0], [22, 'vsindex', 'number', 0], [23, 'blend', CFFBlendOp, null], [19, 'Subrs', new CFFPointer(new CFFIndex(), { type: 'local' }), null]]);\n\n// Automatically generated from Appendix A of the CFF specification; do\n// not edit. Length should be 391.\nvar standardStrings = [\".notdef\", \"space\", \"exclam\", \"quotedbl\", \"numbersign\", \"dollar\", \"percent\", \"ampersand\", \"quoteright\", \"parenleft\", \"parenright\", \"asterisk\", \"plus\", \"comma\", \"hyphen\", \"period\", \"slash\", \"zero\", \"one\", \"two\", \"three\", \"four\", \"five\", \"six\", \"seven\", \"eight\", \"nine\", \"colon\", \"semicolon\", \"less\", \"equal\", \"greater\", \"question\", \"at\", \"A\", \"B\", \"C\", \"D\", \"E\", \"F\", \"G\", \"H\", \"I\", \"J\", \"K\", \"L\", \"M\", \"N\", \"O\", \"P\", \"Q\", \"R\", \"S\", \"T\", \"U\", \"V\", \"W\", \"X\", \"Y\", \"Z\", \"bracketleft\", \"backslash\", \"bracketright\", \"asciicircum\", \"underscore\", \"quoteleft\", \"a\", \"b\", \"c\", \"d\", \"e\", \"f\", \"g\", \"h\", \"i\", \"j\", \"k\", \"l\", \"m\", \"n\", \"o\", \"p\", \"q\", \"r\", \"s\", \"t\", \"u\", \"v\", \"w\", \"x\", \"y\", \"z\", \"braceleft\", \"bar\", \"braceright\", \"asciitilde\", \"exclamdown\", \"cent\", \"sterling\", \"fraction\", \"yen\", \"florin\", \"section\", \"currency\", \"quotesingle\", \"quotedblleft\", \"guillemotleft\", \"guilsinglleft\", \"guilsinglright\", \"fi\", \"fl\", \"endash\", \"dagger\", \"daggerdbl\", \"periodcentered\", \"paragraph\", \"bullet\", \"quotesinglbase\", \"quotedblbase\", \"quotedblright\", \"guillemotright\", \"ellipsis\", \"perthousand\", \"questiondown\", \"grave\", \"acute\", \"circumflex\", \"tilde\", \"macron\", \"breve\", \"dotaccent\", \"dieresis\", \"ring\", \"cedilla\", \"hungarumlaut\", \"ogonek\", \"caron\", \"emdash\", \"AE\", \"ordfeminine\", \"Lslash\", \"Oslash\", \"OE\", \"ordmasculine\", \"ae\", \"dotlessi\", \"lslash\", \"oslash\", \"oe\", \"germandbls\", \"onesuperior\", \"logicalnot\", \"mu\", \"trademark\", \"Eth\", \"onehalf\", \"plusminus\", \"Thorn\", \"onequarter\", \"divide\", \"brokenbar\", \"degree\", \"thorn\", \"threequarters\", \"twosuperior\", \"registered\", \"minus\", \"eth\", \"multiply\", \"threesuperior\", \"copyright\", \"Aacute\", \"Acircumflex\", \"Adieresis\", \"Agrave\", \"Aring\", \"Atilde\", \"Ccedilla\", \"Eacute\", \"Ecircumflex\", \"Edieresis\", \"Egrave\", \"Iacute\", \"Icircumflex\", \"Idieresis\", \"Igrave\", \"Ntilde\", \"Oacute\", \"Ocircumflex\", \"Odieresis\", \"Ograve\", \"Otilde\", \"Scaron\", \"Uacute\", \"Ucircumflex\", \"Udieresis\", \"Ugrave\", \"Yacute\", \"Ydieresis\", \"Zcaron\", \"aacute\", \"acircumflex\", \"adieresis\", \"agrave\", \"aring\", \"atilde\", \"ccedilla\", \"eacute\", \"ecircumflex\", \"edieresis\", \"egrave\", \"iacute\", \"icircumflex\", \"idieresis\", \"igrave\", \"ntilde\", \"oacute\", \"ocircumflex\", \"odieresis\", \"ograve\", \"otilde\", \"scaron\", \"uacute\", \"ucircumflex\", \"udieresis\", \"ugrave\", \"yacute\", \"ydieresis\", \"zcaron\", \"exclamsmall\", \"Hungarumlautsmall\", \"dollaroldstyle\", \"dollarsuperior\", \"ampersandsmall\", \"Acutesmall\", \"parenleftsuperior\", \"parenrightsuperior\", \"twodotenleader\", \"onedotenleader\", \"zerooldstyle\", \"oneoldstyle\", \"twooldstyle\", \"threeoldstyle\", \"fouroldstyle\", \"fiveoldstyle\", \"sixoldstyle\", \"sevenoldstyle\", \"eightoldstyle\", \"nineoldstyle\", \"commasuperior\", \"threequartersemdash\", \"periodsuperior\", \"questionsmall\", \"asuperior\", \"bsuperior\", \"centsuperior\", \"dsuperior\", \"esuperior\", \"isuperior\", \"lsuperior\", \"msuperior\", \"nsuperior\", \"osuperior\", \"rsuperior\", \"ssuperior\", \"tsuperior\", \"ff\", \"ffi\", \"ffl\", \"parenleftinferior\", \"parenrightinferior\", \"Circumflexsmall\", \"hyphensuperior\", \"Gravesmall\", \"Asmall\", \"Bsmall\", \"Csmall\", \"Dsmall\", \"Esmall\", \"Fsmall\", \"Gsmall\", \"Hsmall\", \"Ismall\", \"Jsmall\", \"Ksmall\", \"Lsmall\", \"Msmall\", \"Nsmall\", \"Osmall\", \"Psmall\", \"Qsmall\", \"Rsmall\", \"Ssmall\", \"Tsmall\", \"Usmall\", \"Vsmall\", \"Wsmall\", \"Xsmall\", \"Ysmall\", \"Zsmall\", \"colonmonetary\", \"onefitted\", \"rupiah\", \"Tildesmall\", \"exclamdownsmall\", \"centoldstyle\", \"Lslashsmall\", \"Scaronsmall\", \"Zcaronsmall\", \"Dieresissmall\", \"Brevesmall\", \"Caronsmall\", \"Dotaccentsmall\", \"Macronsmall\", \"figuredash\", \"hypheninferior\", \"Ogoneksmall\", \"Ringsmall\", \"Cedillasmall\", \"questiondownsmall\", \"oneeighth\", \"threeeighths\", \"fiveeighths\", \"seveneighths\", \"onethird\", \"twothirds\", \"zerosuperior\", \"foursuperior\", \"fivesuperior\", \"sixsuperior\", \"sevensuperior\", \"eightsuperior\", \"ninesuperior\", \"zeroinferior\", \"oneinferior\", \"twoinferior\", \"threeinferior\", \"fourinferior\", \"fiveinferior\", \"sixinferior\", \"seveninferior\", \"eightinferior\", \"nineinferior\", \"centinferior\", \"dollarinferior\", \"periodinferior\", \"commainferior\", \"Agravesmall\", \"Aacutesmall\", \"Acircumflexsmall\", \"Atildesmall\", \"Adieresissmall\", \"Aringsmall\", \"AEsmall\", \"Ccedillasmall\", \"Egravesmall\", \"Eacutesmall\", \"Ecircumflexsmall\", \"Edieresissmall\", \"Igravesmall\", \"Iacutesmall\", \"Icircumflexsmall\", \"Idieresissmall\", \"Ethsmall\", \"Ntildesmall\", \"Ogravesmall\", \"Oacutesmall\", \"Ocircumflexsmall\", \"Otildesmall\", \"Odieresissmall\", \"OEsmall\", \"Oslashsmall\", \"Ugravesmall\", \"Uacutesmall\", \"Ucircumflexsmall\", \"Udieresissmall\", \"Yacutesmall\", \"Thornsmall\", \"Ydieresissmall\", \"001.000\", \"001.001\", \"001.002\", \"001.003\", \"Black\", \"Bold\", \"Book\", \"Light\", \"Medium\", \"Regular\", \"Roman\", \"Semibold\"];\n\nvar StandardEncoding = ['', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'space', 'exclam', 'quotedbl', 'numbersign', 'dollar', 'percent', 'ampersand', 'quoteright', 'parenleft', 'parenright', 'asterisk', 'plus', 'comma', 'hyphen', 'period', 'slash', 'zero', 'one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'colon', 'semicolon', 'less', 'equal', 'greater', 'question', 'at', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'bracketleft', 'backslash', 'bracketright', 'asciicircum', 'underscore', 'quoteleft', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'braceleft', 'bar', 'braceright', 'asciitilde', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'exclamdown', 'cent', 'sterling', 'fraction', 'yen', 'florin', 'section', 'currency', 'quotesingle', 'quotedblleft', 'guillemotleft', 'guilsinglleft', 'guilsinglright', 'fi', 'fl', '', 'endash', 'dagger', 'daggerdbl', 'periodcentered', '', 'paragraph', 'bullet', 'quotesinglbase', 'quotedblbase', 'quotedblright', 'guillemotright', 'ellipsis', 'perthousand', '', 'questiondown', '', 'grave', 'acute', 'circumflex', 'tilde', 'macron', 'breve', 'dotaccent', 'dieresis', '', 'ring', 'cedilla', '', 'hungarumlaut', 'ogonek', 'caron', 'emdash', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'AE', '', 'ordfeminine', '', '', '', '', 'Lslash', 'Oslash', 'OE', 'ordmasculine', '', '', '', '', '', 'ae', '', '', '', 'dotlessi', '', '', 'lslash', 'oslash', 'oe', 'germandbls'];\n\nvar ExpertEncoding = ['', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'space', 'exclamsmall', 'Hungarumlautsmall', '', 'dollaroldstyle', 'dollarsuperior', 'ampersandsmall', 'Acutesmall', 'parenleftsuperior', 'parenrightsuperior', 'twodotenleader', 'onedotenleader', 'comma', 'hyphen', 'period', 'fraction', 'zerooldstyle', 'oneoldstyle', 'twooldstyle', 'threeoldstyle', 'fouroldstyle', 'fiveoldstyle', 'sixoldstyle', 'sevenoldstyle', 'eightoldstyle', 'nineoldstyle', 'colon', 'semicolon', 'commasuperior', 'threequartersemdash', 'periodsuperior', 'questionsmall', '', 'asuperior', 'bsuperior', 'centsuperior', 'dsuperior', 'esuperior', '', '', 'isuperior', '', '', 'lsuperior', 'msuperior', 'nsuperior', 'osuperior', '', '', 'rsuperior', 'ssuperior', 'tsuperior', '', 'ff', 'fi', 'fl', 'ffi', 'ffl', 'parenleftinferior', '', 'parenrightinferior', 'Circumflexsmall', 'hyphensuperior', 'Gravesmall', 'Asmall', 'Bsmall', 'Csmall', 'Dsmall', 'Esmall', 'Fsmall', 'Gsmall', 'Hsmall', 'Ismall', 'Jsmall', 'Ksmall', 'Lsmall', 'Msmall', 'Nsmall', 'Osmall', 'Psmall', 'Qsmall', 'Rsmall', 'Ssmall', 'Tsmall', 'Usmall', 'Vsmall', 'Wsmall', 'Xsmall', 'Ysmall', 'Zsmall', 'colonmonetary', 'onefitted', 'rupiah', 'Tildesmall', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'exclamdownsmall', 'centoldstyle', 'Lslashsmall', '', '', 'Scaronsmall', 'Zcaronsmall', 'Dieresissmall', 'Brevesmall', 'Caronsmall', '', 'Dotaccentsmall', '', '', 'Macronsmall', '', '', 'figuredash', 'hypheninferior', '', '', 'Ogoneksmall', 'Ringsmall', 'Cedillasmall', '', '', '', 'onequarter', 'onehalf', 'threequarters', 'questiondownsmall', 'oneeighth', 'threeeighths', 'fiveeighths', 'seveneighths', 'onethird', 'twothirds', '', '', 'zerosuperior', 'onesuperior', 'twosuperior', 'threesuperior', 'foursuperior', 'fivesuperior', 'sixsuperior', 'sevensuperior', 'eightsuperior', 'ninesuperior', 'zeroinferior', 'oneinferior', 'twoinferior', 'threeinferior', 'fourinferior', 'fiveinferior', 'sixinferior', 'seveninferior', 'eightinferior', 'nineinferior', 'centinferior', 'dollarinferior', 'periodinferior', 'commainferior', 'Agravesmall', 'Aacutesmall', 'Acircumflexsmall', 'Atildesmall', 'Adieresissmall', 'Aringsmall', 'AEsmall', 'Ccedillasmall', 'Egravesmall', 'Eacutesmall', 'Ecircumflexsmall', 'Edieresissmall', 'Igravesmall', 'Iacutesmall', 'Icircumflexsmall', 'Idieresissmall', 'Ethsmall', 'Ntildesmall', 'Ogravesmall', 'Oacutesmall', 'Ocircumflexsmall', 'Otildesmall', 'Odieresissmall', 'OEsmall', 'Oslashsmall', 'Ugravesmall', 'Uacutesmall', 'Ucircumflexsmall', 'Udieresissmall', 'Yacutesmall', 'Thornsmall', 'Ydieresissmall'];\n\nvar ISOAdobeCharset = ['.notdef', 'space', 'exclam', 'quotedbl', 'numbersign', 'dollar', 'percent', 'ampersand', 'quoteright', 'parenleft', 'parenright', 'asterisk', 'plus', 'comma', 'hyphen', 'period', 'slash', 'zero', 'one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'colon', 'semicolon', 'less', 'equal', 'greater', 'question', 'at', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'bracketleft', 'backslash', 'bracketright', 'asciicircum', 'underscore', 'quoteleft', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'braceleft', 'bar', 'braceright', 'asciitilde', 'exclamdown', 'cent', 'sterling', 'fraction', 'yen', 'florin', 'section', 'currency', 'quotesingle', 'quotedblleft', 'guillemotleft', 'guilsinglleft', 'guilsinglright', 'fi', 'fl', 'endash', 'dagger', 'daggerdbl', 'periodcentered', 'paragraph', 'bullet', 'quotesinglbase', 'quotedblbase', 'quotedblright', 'guillemotright', 'ellipsis', 'perthousand', 'questiondown', 'grave', 'acute', 'circumflex', 'tilde', 'macron', 'breve', 'dotaccent', 'dieresis', 'ring', 'cedilla', 'hungarumlaut', 'ogonek', 'caron', 'emdash', 'AE', 'ordfeminine', 'Lslash', 'Oslash', 'OE', 'ordmasculine', 'ae', 'dotlessi', 'lslash', 'oslash', 'oe', 'germandbls', 'onesuperior', 'logicalnot', 'mu', 'trademark', 'Eth', 'onehalf', 'plusminus', 'Thorn', 'onequarter', 'divide', 'brokenbar', 'degree', 'thorn', 'threequarters', 'twosuperior', 'registered', 'minus', 'eth', 'multiply', 'threesuperior', 'copyright', 'Aacute', 'Acircumflex', 'Adieresis', 'Agrave', 'Aring', 'Atilde', 'Ccedilla', 'Eacute', 'Ecircumflex', 'Edieresis', 'Egrave', 'Iacute', 'Icircumflex', 'Idieresis', 'Igrave', 'Ntilde', 'Oacute', 'Ocircumflex', 'Odieresis', 'Ograve', 'Otilde', 'Scaron', 'Uacute', 'Ucircumflex', 'Udieresis', 'Ugrave', 'Yacute', 'Ydieresis', 'Zcaron', 'aacute', 'acircumflex', 'adieresis', 'agrave', 'aring', 'atilde', 'ccedilla', 'eacute', 'ecircumflex', 'edieresis', 'egrave', 'iacute', 'icircumflex', 'idieresis', 'igrave', 'ntilde', 'oacute', 'ocircumflex', 'odieresis', 'ograve', 'otilde', 'scaron', 'uacute', 'ucircumflex', 'udieresis', 'ugrave', 'yacute', 'ydieresis', 'zcaron'];\n\nvar ExpertCharset = ['.notdef', 'space', 'exclamsmall', 'Hungarumlautsmall', 'dollaroldstyle', 'dollarsuperior', 'ampersandsmall', 'Acutesmall', 'parenleftsuperior', 'parenrightsuperior', 'twodotenleader', 'onedotenleader', 'comma', 'hyphen', 'period', 'fraction', 'zerooldstyle', 'oneoldstyle', 'twooldstyle', 'threeoldstyle', 'fouroldstyle', 'fiveoldstyle', 'sixoldstyle', 'sevenoldstyle', 'eightoldstyle', 'nineoldstyle', 'colon', 'semicolon', 'commasuperior', 'threequartersemdash', 'periodsuperior', 'questionsmall', 'asuperior', 'bsuperior', 'centsuperior', 'dsuperior', 'esuperior', 'isuperior', 'lsuperior', 'msuperior', 'nsuperior', 'osuperior', 'rsuperior', 'ssuperior', 'tsuperior', 'ff', 'fi', 'fl', 'ffi', 'ffl', 'parenleftinferior', 'parenrightinferior', 'Circumflexsmall', 'hyphensuperior', 'Gravesmall', 'Asmall', 'Bsmall', 'Csmall', 'Dsmall', 'Esmall', 'Fsmall', 'Gsmall', 'Hsmall', 'Ismall', 'Jsmall', 'Ksmall', 'Lsmall', 'Msmall', 'Nsmall', 'Osmall', 'Psmall', 'Qsmall', 'Rsmall', 'Ssmall', 'Tsmall', 'Usmall', 'Vsmall', 'Wsmall', 'Xsmall', 'Ysmall', 'Zsmall', 'colonmonetary', 'onefitted', 'rupiah', 'Tildesmall', 'exclamdownsmall', 'centoldstyle', 'Lslashsmall', 'Scaronsmall', 'Zcaronsmall', 'Dieresissmall', 'Brevesmall', 'Caronsmall', 'Dotaccentsmall', 'Macronsmall', 'figuredash', 'hypheninferior', 'Ogoneksmall', 'Ringsmall', 'Cedillasmall', 'onequarter', 'onehalf', 'threequarters', 'questiondownsmall', 'oneeighth', 'threeeighths', 'fiveeighths', 'seveneighths', 'onethird', 'twothirds', 'zerosuperior', 'onesuperior', 'twosuperior', 'threesuperior', 'foursuperior', 'fivesuperior', 'sixsuperior', 'sevensuperior', 'eightsuperior', 'ninesuperior', 'zeroinferior', 'oneinferior', 'twoinferior', 'threeinferior', 'fourinferior', 'fiveinferior', 'sixinferior', 'seveninferior', 'eightinferior', 'nineinferior', 'centinferior', 'dollarinferior', 'periodinferior', 'commainferior', 'Agravesmall', 'Aacutesmall', 'Acircumflexsmall', 'Atildesmall', 'Adieresissmall', 'Aringsmall', 'AEsmall', 'Ccedillasmall', 'Egravesmall', 'Eacutesmall', 'Ecircumflexsmall', 'Edieresissmall', 'Igravesmall', 'Iacutesmall', 'Icircumflexsmall', 'Idieresissmall', 'Ethsmall', 'Ntildesmall', 'Ogravesmall', 'Oacutesmall', 'Ocircumflexsmall', 'Otildesmall', 'Odieresissmall', 'OEsmall', 'Oslashsmall', 'Ugravesmall', 'Uacutesmall', 'Ucircumflexsmall', 'Udieresissmall', 'Yacutesmall', 'Thornsmall', 'Ydieresissmall'];\n\nvar ExpertSubsetCharset = ['.notdef', 'space', 'dollaroldstyle', 'dollarsuperior', 'parenleftsuperior', 'parenrightsuperior', 'twodotenleader', 'onedotenleader', 'comma', 'hyphen', 'period', 'fraction', 'zerooldstyle', 'oneoldstyle', 'twooldstyle', 'threeoldstyle', 'fouroldstyle', 'fiveoldstyle', 'sixoldstyle', 'sevenoldstyle', 'eightoldstyle', 'nineoldstyle', 'colon', 'semicolon', 'commasuperior', 'threequartersemdash', 'periodsuperior', 'asuperior', 'bsuperior', 'centsuperior', 'dsuperior', 'esuperior', 'isuperior', 'lsuperior', 'msuperior', 'nsuperior', 'osuperior', 'rsuperior', 'ssuperior', 'tsuperior', 'ff', 'fi', 'fl', 'ffi', 'ffl', 'parenleftinferior', 'parenrightinferior', 'hyphensuperior', 'colonmonetary', 'onefitted', 'rupiah', 'centoldstyle', 'figuredash', 'hypheninferior', 'onequarter', 'onehalf', 'threequarters', 'oneeighth', 'threeeighths', 'fiveeighths', 'seveneighths', 'onethird', 'twothirds', 'zerosuperior', 'onesuperior', 'twosuperior', 'threesuperior', 'foursuperior', 'fivesuperior', 'sixsuperior', 'sevensuperior', 'eightsuperior', 'ninesuperior', 'zeroinferior', 'oneinferior', 'twoinferior', 'threeinferior', 'fourinferior', 'fiveinferior', 'sixinferior', 'seveninferior', 'eightinferior', 'nineinferior', 'centinferior', 'dollarinferior', 'periodinferior', 'commainferior'];\n\n//########################\n// Scripts and Languages #\n//########################\n\nvar LangSysTable = new r.Struct({\n  reserved: new r.Reserved(r.uint16),\n  reqFeatureIndex: r.uint16,\n  featureCount: r.uint16,\n  featureIndexes: new r.Array(r.uint16, 'featureCount')\n});\n\nvar LangSysRecord = new r.Struct({\n  tag: new r.String(4),\n  langSys: new r.Pointer(r.uint16, LangSysTable, { type: 'parent' })\n});\n\nvar Script = new r.Struct({\n  defaultLangSys: new r.Pointer(r.uint16, LangSysTable),\n  count: r.uint16,\n  langSysRecords: new r.Array(LangSysRecord, 'count')\n});\n\nvar ScriptRecord = new r.Struct({\n  tag: new r.String(4),\n  script: new r.Pointer(r.uint16, Script, { type: 'parent' })\n});\n\nvar ScriptList = new r.Array(ScriptRecord, r.uint16);\n\n//#######################\n// Features and Lookups #\n//#######################\n\nvar Feature = new r.Struct({\n  featureParams: r.uint16, // pointer\n  lookupCount: r.uint16,\n  lookupListIndexes: new r.Array(r.uint16, 'lookupCount')\n});\n\nvar FeatureRecord = new r.Struct({\n  tag: new r.String(4),\n  feature: new r.Pointer(r.uint16, Feature, { type: 'parent' })\n});\n\nvar FeatureList = new r.Array(FeatureRecord, r.uint16);\n\nvar LookupFlags = new r.Struct({\n  markAttachmentType: r.uint8,\n  flags: new r.Bitfield(r.uint8, ['rightToLeft', 'ignoreBaseGlyphs', 'ignoreLigatures', 'ignoreMarks', 'useMarkFilteringSet'])\n});\n\nfunction LookupList(SubTable) {\n  var Lookup = new r.Struct({\n    lookupType: r.uint16,\n    flags: LookupFlags,\n    subTableCount: r.uint16,\n    subTables: new r.Array(new r.Pointer(r.uint16, SubTable), 'subTableCount'),\n    markFilteringSet: new r.Optional(r.uint16, function (t) {\n      return t.flags.flags.useMarkFilteringSet;\n    })\n  });\n\n  return new r.LazyArray(new r.Pointer(r.uint16, Lookup), r.uint16);\n}\n\n//#################\n// Coverage Table #\n//#################\n\nvar RangeRecord = new r.Struct({\n  start: r.uint16,\n  end: r.uint16,\n  startCoverageIndex: r.uint16\n});\n\nvar Coverage = new r.VersionedStruct(r.uint16, {\n  1: {\n    glyphCount: r.uint16,\n    glyphs: new r.Array(r.uint16, 'glyphCount')\n  },\n  2: {\n    rangeCount: r.uint16,\n    rangeRecords: new r.Array(RangeRecord, 'rangeCount')\n  }\n});\n\n//#########################\n// Class Definition Table #\n//#########################\n\nvar ClassRangeRecord = new r.Struct({\n  start: r.uint16,\n  end: r.uint16,\n  class: r.uint16\n});\n\nvar ClassDef = new r.VersionedStruct(r.uint16, {\n  1: { // Class array\n    startGlyph: r.uint16,\n    glyphCount: r.uint16,\n    classValueArray: new r.Array(r.uint16, 'glyphCount')\n  },\n  2: { // Class ranges\n    classRangeCount: r.uint16,\n    classRangeRecord: new r.Array(ClassRangeRecord, 'classRangeCount')\n  }\n});\n\n//###############\n// Device Table #\n//###############\n\nvar Device = new r.Struct({\n  a: r.uint16, // startSize for hinting Device, outerIndex for VariationIndex\n  b: r.uint16, // endSize for Device, innerIndex for VariationIndex\n  deltaFormat: r.uint16\n});\n\n//#############################################\n// Contextual Substitution/Positioning Tables #\n//#############################################\n\nvar LookupRecord = new r.Struct({\n  sequenceIndex: r.uint16,\n  lookupListIndex: r.uint16\n});\n\nvar Rule = new r.Struct({\n  glyphCount: r.uint16,\n  lookupCount: r.uint16,\n  input: new r.Array(r.uint16, function (t) {\n    return t.glyphCount - 1;\n  }),\n  lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n});\n\nvar RuleSet = new r.Array(new r.Pointer(r.uint16, Rule), r.uint16);\n\nvar ClassRule = new r.Struct({\n  glyphCount: r.uint16,\n  lookupCount: r.uint16,\n  classes: new r.Array(r.uint16, function (t) {\n    return t.glyphCount - 1;\n  }),\n  lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n});\n\nvar ClassSet = new r.Array(new r.Pointer(r.uint16, ClassRule), r.uint16);\n\nvar Context = new r.VersionedStruct(r.uint16, {\n  1: { // Simple context\n    coverage: new r.Pointer(r.uint16, Coverage),\n    ruleSetCount: r.uint16,\n    ruleSets: new r.Array(new r.Pointer(r.uint16, RuleSet), 'ruleSetCount')\n  },\n  2: { // Class-based context\n    coverage: new r.Pointer(r.uint16, Coverage),\n    classDef: new r.Pointer(r.uint16, ClassDef),\n    classSetCnt: r.uint16,\n    classSet: new r.Array(new r.Pointer(r.uint16, ClassSet), 'classSetCnt')\n  },\n  3: {\n    glyphCount: r.uint16,\n    lookupCount: r.uint16,\n    coverages: new r.Array(new r.Pointer(r.uint16, Coverage), 'glyphCount'),\n    lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n  }\n});\n\n//######################################################\n// Chaining Contextual Substitution/Positioning Tables #\n//######################################################\n\nvar ChainRule = new r.Struct({\n  backtrackGlyphCount: r.uint16,\n  backtrack: new r.Array(r.uint16, 'backtrackGlyphCount'),\n  inputGlyphCount: r.uint16,\n  input: new r.Array(r.uint16, function (t) {\n    return t.inputGlyphCount - 1;\n  }),\n  lookaheadGlyphCount: r.uint16,\n  lookahead: new r.Array(r.uint16, 'lookaheadGlyphCount'),\n  lookupCount: r.uint16,\n  lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n});\n\nvar ChainRuleSet = new r.Array(new r.Pointer(r.uint16, ChainRule), r.uint16);\n\nvar ChainingContext = new r.VersionedStruct(r.uint16, {\n  1: { // Simple context glyph substitution\n    coverage: new r.Pointer(r.uint16, Coverage),\n    chainCount: r.uint16,\n    chainRuleSets: new r.Array(new r.Pointer(r.uint16, ChainRuleSet), 'chainCount')\n  },\n\n  2: { // Class-based chaining context\n    coverage: new r.Pointer(r.uint16, Coverage),\n    backtrackClassDef: new r.Pointer(r.uint16, ClassDef),\n    inputClassDef: new r.Pointer(r.uint16, ClassDef),\n    lookaheadClassDef: new r.Pointer(r.uint16, ClassDef),\n    chainCount: r.uint16,\n    chainClassSet: new r.Array(new r.Pointer(r.uint16, ChainRuleSet), 'chainCount')\n  },\n\n  3: { // Coverage-based chaining context\n    backtrackGlyphCount: r.uint16,\n    backtrackCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'backtrackGlyphCount'),\n    inputGlyphCount: r.uint16,\n    inputCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'inputGlyphCount'),\n    lookaheadGlyphCount: r.uint16,\n    lookaheadCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'lookaheadGlyphCount'),\n    lookupCount: r.uint16,\n    lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n  }\n});\n\nvar _;\n\n/*******************\n * Variation Store *\n *******************/\n\nvar F2DOT14 = new r.Fixed(16, 'BE', 14);\nvar RegionAxisCoordinates = new r.Struct({\n  startCoord: F2DOT14,\n  peakCoord: F2DOT14,\n  endCoord: F2DOT14\n});\n\nvar VariationRegionList = new r.Struct({\n  axisCount: r.uint16,\n  regionCount: r.uint16,\n  variationRegions: new r.Array(new r.Array(RegionAxisCoordinates, 'axisCount'), 'regionCount')\n});\n\nvar DeltaSet = new r.Struct({\n  shortDeltas: new r.Array(r.int16, function (t) {\n    return t.parent.shortDeltaCount;\n  }),\n  regionDeltas: new r.Array(r.int8, function (t) {\n    return t.parent.regionIndexCount - t.parent.shortDeltaCount;\n  }),\n  deltas: function deltas(t) {\n    return t.shortDeltas.concat(t.regionDeltas);\n  }\n});\n\nvar ItemVariationData = new r.Struct({\n  itemCount: r.uint16,\n  shortDeltaCount: r.uint16,\n  regionIndexCount: r.uint16,\n  regionIndexes: new r.Array(r.uint16, 'regionIndexCount'),\n  deltaSets: new r.Array(DeltaSet, 'itemCount')\n});\n\nvar ItemVariationStore = new r.Struct({\n  format: r.uint16,\n  variationRegionList: new r.Pointer(r.uint32, VariationRegionList),\n  variationDataCount: r.uint16,\n  itemVariationData: new r.Array(new r.Pointer(r.uint32, ItemVariationData), 'variationDataCount')\n});\n\n/**********************\n * Feature Variations *\n **********************/\n\nvar ConditionTable = new r.VersionedStruct(r.uint16, {\n  1: (_ = {\n    axisIndex: r.uint16\n  }, _['axisIndex'] = r.uint16, _.filterRangeMinValue = F2DOT14, _.filterRangeMaxValue = F2DOT14, _)\n});\n\nvar ConditionSet = new r.Struct({\n  conditionCount: r.uint16,\n  conditionTable: new r.Array(new r.Pointer(r.uint32, ConditionTable), 'conditionCount')\n});\n\nvar FeatureTableSubstitutionRecord = new r.Struct({\n  featureIndex: r.uint16,\n  alternateFeatureTable: new r.Pointer(r.uint32, Feature, { type: 'parent' })\n});\n\nvar FeatureTableSubstitution = new r.Struct({\n  version: r.fixed32,\n  substitutionCount: r.uint16,\n  substitutions: new r.Array(FeatureTableSubstitutionRecord, 'substitutionCount')\n});\n\nvar FeatureVariationRecord = new r.Struct({\n  conditionSet: new r.Pointer(r.uint32, ConditionSet, { type: 'parent' }),\n  featureTableSubstitution: new r.Pointer(r.uint32, FeatureTableSubstitution, { type: 'parent' })\n});\n\nvar FeatureVariations = new r.Struct({\n  majorVersion: r.uint16,\n  minorVersion: r.uint16,\n  featureVariationRecordCount: r.uint32,\n  featureVariationRecords: new r.Array(FeatureVariationRecord, 'featureVariationRecordCount')\n});\n\n// Checks if an operand is an index of a predefined value,\n// otherwise delegates to the provided type.\n\nvar PredefinedOp = function () {\n  function PredefinedOp(predefinedOps, type) {\n    _classCallCheck(this, PredefinedOp);\n\n    this.predefinedOps = predefinedOps;\n    this.type = type;\n  }\n\n  PredefinedOp.prototype.decode = function decode(stream, parent, operands) {\n    if (this.predefinedOps[operands[0]]) {\n      return this.predefinedOps[operands[0]];\n    }\n\n    return this.type.decode(stream, parent, operands);\n  };\n\n  PredefinedOp.prototype.size = function size(value, ctx) {\n    return this.type.size(value, ctx);\n  };\n\n  PredefinedOp.prototype.encode = function encode(stream, value, ctx) {\n    var index = this.predefinedOps.indexOf(value);\n    if (index !== -1) {\n      return index;\n    }\n\n    return this.type.encode(stream, value, ctx);\n  };\n\n  return PredefinedOp;\n}();\n\nvar CFFEncodingVersion = function (_r$Number) {\n  _inherits(CFFEncodingVersion, _r$Number);\n\n  function CFFEncodingVersion() {\n    _classCallCheck(this, CFFEncodingVersion);\n\n    return _possibleConstructorReturn(this, _r$Number.call(this, 'UInt8'));\n  }\n\n  CFFEncodingVersion.prototype.decode = function decode(stream) {\n    return r.uint8.decode(stream) & 0x7f;\n  };\n\n  return CFFEncodingVersion;\n}(r.Number);\n\nvar Range1 = new r.Struct({\n  first: r.uint16,\n  nLeft: r.uint8\n});\n\nvar Range2 = new r.Struct({\n  first: r.uint16,\n  nLeft: r.uint16\n});\n\nvar CFFCustomEncoding = new r.VersionedStruct(new CFFEncodingVersion(), {\n  0: {\n    nCodes: r.uint8,\n    codes: new r.Array(r.uint8, 'nCodes')\n  },\n\n  1: {\n    nRanges: r.uint8,\n    ranges: new r.Array(Range1, 'nRanges')\n\n    // TODO: supplement?\n  } });\n\nvar CFFEncoding = new PredefinedOp([StandardEncoding, ExpertEncoding], new CFFPointer(CFFCustomEncoding, { lazy: true }));\n\n// Decodes an array of ranges until the total\n// length is equal to the provided length.\n\nvar RangeArray = function (_r$Array) {\n  _inherits(RangeArray, _r$Array);\n\n  function RangeArray() {\n    _classCallCheck(this, RangeArray);\n\n    return _possibleConstructorReturn(this, _r$Array.apply(this, arguments));\n  }\n\n  RangeArray.prototype.decode = function decode(stream, parent) {\n    var length = restructure_src_utils.resolveLength(this.length, stream, parent);\n    var count = 0;\n    var res = [];\n    while (count < length) {\n      var range = this.type.decode(stream, parent);\n      range.offset = count;\n      count += range.nLeft + 1;\n      res.push(range);\n    }\n\n    return res;\n  };\n\n  return RangeArray;\n}(r.Array);\n\nvar CFFCustomCharset = new r.VersionedStruct(r.uint8, {\n  0: {\n    glyphs: new r.Array(r.uint16, function (t) {\n      return t.parent.CharStrings.length - 1;\n    })\n  },\n\n  1: {\n    ranges: new RangeArray(Range1, function (t) {\n      return t.parent.CharStrings.length - 1;\n    })\n  },\n\n  2: {\n    ranges: new RangeArray(Range2, function (t) {\n      return t.parent.CharStrings.length - 1;\n    })\n  }\n});\n\nvar CFFCharset = new PredefinedOp([ISOAdobeCharset, ExpertCharset, ExpertSubsetCharset], new CFFPointer(CFFCustomCharset, { lazy: true }));\n\nvar FDRange3 = new r.Struct({\n  first: r.uint16,\n  fd: r.uint8\n});\n\nvar FDRange4 = new r.Struct({\n  first: r.uint32,\n  fd: r.uint16\n});\n\nvar FDSelect = new r.VersionedStruct(r.uint8, {\n  0: {\n    fds: new r.Array(r.uint8, function (t) {\n      return t.parent.CharStrings.length;\n    })\n  },\n\n  3: {\n    nRanges: r.uint16,\n    ranges: new r.Array(FDRange3, 'nRanges'),\n    sentinel: r.uint16\n  },\n\n  4: {\n    nRanges: r.uint32,\n    ranges: new r.Array(FDRange4, 'nRanges'),\n    sentinel: r.uint32\n  }\n});\n\nvar ptr = new CFFPointer(CFFPrivateDict);\n\nvar CFFPrivateOp = function () {\n  function CFFPrivateOp() {\n    _classCallCheck(this, CFFPrivateOp);\n  }\n\n  CFFPrivateOp.prototype.decode = function decode(stream, parent, operands) {\n    parent.length = operands[0];\n    return ptr.decode(stream, parent, [operands[1]]);\n  };\n\n  CFFPrivateOp.prototype.size = function size(dict, ctx) {\n    return [CFFPrivateDict.size(dict, ctx, false), ptr.size(dict, ctx)[0]];\n  };\n\n  CFFPrivateOp.prototype.encode = function encode(stream, dict, ctx) {\n    return [CFFPrivateDict.size(dict, ctx, false), ptr.encode(stream, dict, ctx)[0]];\n  };\n\n  return CFFPrivateOp;\n}();\n\nvar FontDict = new CFFDict([\n// key       name                   type(s)                                 default\n[18, 'Private', new CFFPrivateOp(), null], [[12, 38], 'FontName', 'sid', null]]);\n\nvar CFFTopDict = new CFFDict([\n// key       name                   type(s)                                 default\n[[12, 30], 'ROS', ['sid', 'sid', 'number'], null], [0, 'version', 'sid', null], [1, 'Notice', 'sid', null], [[12, 0], 'Copyright', 'sid', null], [2, 'FullName', 'sid', null], [3, 'FamilyName', 'sid', null], [4, 'Weight', 'sid', null], [[12, 1], 'isFixedPitch', 'boolean', false], [[12, 2], 'ItalicAngle', 'number', 0], [[12, 3], 'UnderlinePosition', 'number', -100], [[12, 4], 'UnderlineThickness', 'number', 50], [[12, 5], 'PaintType', 'number', 0], [[12, 6], 'CharstringType', 'number', 2], [[12, 7], 'FontMatrix', 'array', [0.001, 0, 0, 0.001, 0, 0]], [13, 'UniqueID', 'number', null], [5, 'FontBBox', 'array', [0, 0, 0, 0]], [[12, 8], 'StrokeWidth', 'number', 0], [14, 'XUID', 'array', null], [15, 'charset', CFFCharset, ISOAdobeCharset], [16, 'Encoding', CFFEncoding, StandardEncoding], [17, 'CharStrings', new CFFPointer(new CFFIndex()), null], [18, 'Private', new CFFPrivateOp(), null], [[12, 20], 'SyntheticBase', 'number', null], [[12, 21], 'PostScript', 'sid', null], [[12, 22], 'BaseFontName', 'sid', null], [[12, 23], 'BaseFontBlend', 'delta', null],\n\n// CID font specific\n[[12, 31], 'CIDFontVersion', 'number', 0], [[12, 32], 'CIDFontRevision', 'number', 0], [[12, 33], 'CIDFontType', 'number', 0], [[12, 34], 'CIDCount', 'number', 8720], [[12, 35], 'UIDBase', 'number', null], [[12, 37], 'FDSelect', new CFFPointer(FDSelect), null], [[12, 36], 'FDArray', new CFFPointer(new CFFIndex(FontDict)), null], [[12, 38], 'FontName', 'sid', null]]);\n\nvar VariationStore = new r.Struct({\n  length: r.uint16,\n  itemVariationStore: ItemVariationStore\n});\n\nvar CFF2TopDict = new CFFDict([[[12, 7], 'FontMatrix', 'array', [0.001, 0, 0, 0.001, 0, 0]], [17, 'CharStrings', new CFFPointer(new CFFIndex()), null], [[12, 37], 'FDSelect', new CFFPointer(FDSelect), null], [[12, 36], 'FDArray', new CFFPointer(new CFFIndex(FontDict)), null], [24, 'vstore', new CFFPointer(VariationStore), null], [25, 'maxstack', 'number', 193]]);\n\nvar CFFTop = new r.VersionedStruct(r.fixed16, {\n  1: {\n    hdrSize: r.uint8,\n    offSize: r.uint8,\n    nameIndex: new CFFIndex(new r.String('length')),\n    topDictIndex: new CFFIndex(CFFTopDict),\n    stringIndex: new CFFIndex(new r.String('length')),\n    globalSubrIndex: new CFFIndex()\n  },\n\n  2: {\n    hdrSize: r.uint8,\n    length: r.uint16,\n    topDict: CFF2TopDict,\n    globalSubrIndex: new CFFIndex()\n  }\n});\n\nvar CFFFont = function () {\n  function CFFFont(stream) {\n    _classCallCheck(this, CFFFont);\n\n    this.stream = stream;\n    this.decode();\n  }\n\n  CFFFont.decode = function decode(stream) {\n    return new CFFFont(stream);\n  };\n\n  CFFFont.prototype.decode = function decode() {\n    var start = this.stream.pos;\n    var top = CFFTop.decode(this.stream);\n    for (var key in top) {\n      var val = top[key];\n      this[key] = val;\n    }\n\n    if (this.version < 2) {\n      if (this.topDictIndex.length !== 1) {\n        throw new Error(\"Only a single font is allowed in CFF\");\n      }\n\n      this.topDict = this.topDictIndex[0];\n    }\n\n    this.isCIDFont = this.topDict.ROS != null;\n    return this;\n  };\n\n  CFFFont.prototype.string = function string(sid) {\n    if (this.version >= 2) {\n      return null;\n    }\n\n    if (sid < standardStrings.length) {\n      return standardStrings[sid];\n    }\n\n    return this.stringIndex[sid - standardStrings.length];\n  };\n\n  CFFFont.prototype.getCharString = function getCharString(glyph) {\n    this.stream.pos = this.topDict.CharStrings[glyph].offset;\n    return this.stream.readBuffer(this.topDict.CharStrings[glyph].length);\n  };\n\n  CFFFont.prototype.getGlyphName = function getGlyphName(gid) {\n    // CFF2 glyph names are in the post table.\n    if (this.version >= 2) {\n      return null;\n    }\n\n    // CID-keyed fonts don't have glyph names\n    if (this.isCIDFont) {\n      return null;\n    }\n\n    var charset = this.topDict.charset;\n\n    if (Array.isArray(charset)) {\n      return charset[gid];\n    }\n\n    if (gid === 0) {\n      return '.notdef';\n    }\n\n    gid -= 1;\n\n    switch (charset.version) {\n      case 0:\n        return this.string(charset.glyphs[gid]);\n\n      case 1:\n      case 2:\n        for (var i = 0; i < charset.ranges.length; i++) {\n          var range = charset.ranges[i];\n          if (range.offset <= gid && gid <= range.offset + range.nLeft) {\n            return this.string(range.first + (gid - range.offset));\n          }\n        }\n        break;\n    }\n\n    return null;\n  };\n\n  CFFFont.prototype.fdForGlyph = function fdForGlyph(gid) {\n    if (!this.topDict.FDSelect) {\n      return null;\n    }\n\n    switch (this.topDict.FDSelect.version) {\n      case 0:\n        return this.topDict.FDSelect.fds[gid];\n\n      case 3:\n      case 4:\n        var ranges = this.topDict.FDSelect.ranges;\n\n        var low = 0;\n        var high = ranges.length - 1;\n\n        while (low <= high) {\n          var mid = low + high >> 1;\n\n          if (gid < ranges[mid].first) {\n            high = mid - 1;\n          } else if (mid < high && gid > ranges[mid + 1].first) {\n            low = mid + 1;\n          } else {\n            return ranges[mid].fd;\n          }\n        }\n      default:\n        throw new Error('Unknown FDSelect version: ' + this.topDict.FDSelect.version);\n    }\n  };\n\n  CFFFont.prototype.privateDictForGlyph = function privateDictForGlyph(gid) {\n    if (this.topDict.FDSelect) {\n      var fd = this.fdForGlyph(gid);\n      if (this.topDict.FDArray[fd]) {\n        return this.topDict.FDArray[fd].Private;\n      }\n\n      return null;\n    }\n\n    if (this.version < 2) {\n      return this.topDict.Private;\n    }\n\n    return this.topDict.FDArray[0].Private;\n  };\n\n  _createClass(CFFFont, [{\n    key: 'postscriptName',\n    get: function get() {\n      if (this.version < 2) {\n        return this.nameIndex[0];\n      }\n\n      return null;\n    }\n  }, {\n    key: 'fullName',\n    get: function get() {\n      return this.string(this.topDict.FullName);\n    }\n  }, {\n    key: 'familyName',\n    get: function get() {\n      return this.string(this.topDict.FamilyName);\n    }\n  }]);\n\n  return CFFFont;\n}();\n\nvar VerticalOrigin = new r.Struct({\n  glyphIndex: r.uint16,\n  vertOriginY: r.int16\n});\n\nvar VORG = new r.Struct({\n  majorVersion: r.uint16,\n  minorVersion: r.uint16,\n  defaultVertOriginY: r.int16,\n  numVertOriginYMetrics: r.uint16,\n  metrics: new r.Array(VerticalOrigin, 'numVertOriginYMetrics')\n});\n\nvar BigMetrics = new r.Struct({\n  height: r.uint8,\n  width: r.uint8,\n  horiBearingX: r.int8,\n  horiBearingY: r.int8,\n  horiAdvance: r.uint8,\n  vertBearingX: r.int8,\n  vertBearingY: r.int8,\n  vertAdvance: r.uint8\n});\n\nvar SmallMetrics = new r.Struct({\n  height: r.uint8,\n  width: r.uint8,\n  bearingX: r.int8,\n  bearingY: r.int8,\n  advance: r.uint8\n});\n\nvar EBDTComponent = new r.Struct({\n  glyph: r.uint16,\n  xOffset: r.int8,\n  yOffset: r.int8\n});\n\nvar ByteAligned = function ByteAligned() {\n  _classCallCheck(this, ByteAligned);\n};\n\nvar BitAligned = function BitAligned() {\n  _classCallCheck(this, BitAligned);\n};\n\nvar glyph = new r.VersionedStruct('version', {\n  1: {\n    metrics: SmallMetrics,\n    data: ByteAligned\n  },\n\n  2: {\n    metrics: SmallMetrics,\n    data: BitAligned\n  },\n\n  // format 3 is deprecated\n  // format 4 is not supported by Microsoft\n\n  5: {\n    data: BitAligned\n  },\n\n  6: {\n    metrics: BigMetrics,\n    data: ByteAligned\n  },\n\n  7: {\n    metrics: BigMetrics,\n    data: BitAligned\n  },\n\n  8: {\n    metrics: SmallMetrics,\n    pad: new r.Reserved(r.uint8),\n    numComponents: r.uint16,\n    components: new r.Array(EBDTComponent, 'numComponents')\n  },\n\n  9: {\n    metrics: BigMetrics,\n    pad: new r.Reserved(r.uint8),\n    numComponents: r.uint16,\n    components: new r.Array(EBDTComponent, 'numComponents')\n  },\n\n  17: {\n    metrics: SmallMetrics,\n    dataLen: r.uint32,\n    data: new r.Buffer('dataLen')\n  },\n\n  18: {\n    metrics: BigMetrics,\n    dataLen: r.uint32,\n    data: new r.Buffer('dataLen')\n  },\n\n  19: {\n    dataLen: r.uint32,\n    data: new r.Buffer('dataLen')\n  }\n});\n\nvar SBitLineMetrics = new r.Struct({\n  ascender: r.int8,\n  descender: r.int8,\n  widthMax: r.uint8,\n  caretSlopeNumerator: r.int8,\n  caretSlopeDenominator: r.int8,\n  caretOffset: r.int8,\n  minOriginSB: r.int8,\n  minAdvanceSB: r.int8,\n  maxBeforeBL: r.int8,\n  minAfterBL: r.int8,\n  pad: new r.Reserved(r.int8, 2)\n});\n\nvar CodeOffsetPair = new r.Struct({\n  glyphCode: r.uint16,\n  offset: r.uint16\n});\n\nvar IndexSubtable = new r.VersionedStruct(r.uint16, {\n  header: {\n    imageFormat: r.uint16,\n    imageDataOffset: r.uint32\n  },\n\n  1: {\n    offsetArray: new r.Array(r.uint32, function (t) {\n      return t.parent.lastGlyphIndex - t.parent.firstGlyphIndex + 1;\n    })\n  },\n\n  2: {\n    imageSize: r.uint32,\n    bigMetrics: BigMetrics\n  },\n\n  3: {\n    offsetArray: new r.Array(r.uint16, function (t) {\n      return t.parent.lastGlyphIndex - t.parent.firstGlyphIndex + 1;\n    })\n  },\n\n  4: {\n    numGlyphs: r.uint32,\n    glyphArray: new r.Array(CodeOffsetPair, function (t) {\n      return t.numGlyphs + 1;\n    })\n  },\n\n  5: {\n    imageSize: r.uint32,\n    bigMetrics: BigMetrics,\n    numGlyphs: r.uint32,\n    glyphCodeArray: new r.Array(r.uint16, 'numGlyphs')\n  }\n});\n\nvar IndexSubtableArray = new r.Struct({\n  firstGlyphIndex: r.uint16,\n  lastGlyphIndex: r.uint16,\n  subtable: new r.Pointer(r.uint32, IndexSubtable)\n});\n\nvar BitmapSizeTable = new r.Struct({\n  indexSubTableArray: new r.Pointer(r.uint32, new r.Array(IndexSubtableArray, 1), { type: 'parent' }),\n  indexTablesSize: r.uint32,\n  numberOfIndexSubTables: r.uint32,\n  colorRef: r.uint32,\n  hori: SBitLineMetrics,\n  vert: SBitLineMetrics,\n  startGlyphIndex: r.uint16,\n  endGlyphIndex: r.uint16,\n  ppemX: r.uint8,\n  ppemY: r.uint8,\n  bitDepth: r.uint8,\n  flags: new r.Bitfield(r.uint8, ['horizontal', 'vertical'])\n});\n\nvar EBLC = new r.Struct({\n  version: r.uint32, // 0x00020000\n  numSizes: r.uint32,\n  sizes: new r.Array(BitmapSizeTable, 'numSizes')\n});\n\nvar ImageTable = new r.Struct({\n  ppem: r.uint16,\n  resolution: r.uint16,\n  imageOffsets: new r.Array(new r.Pointer(r.uint32, 'void'), function (t) {\n    return t.parent.parent.maxp.numGlyphs + 1;\n  })\n});\n\n// This is the Apple sbix table, used by the \"Apple Color Emoji\" font.\n// It includes several image tables with images for each bitmap glyph\n// of several different sizes.\nvar sbix = new r.Struct({\n  version: r.uint16,\n  flags: new r.Bitfield(r.uint16, ['renderOutlines']),\n  numImgTables: r.uint32,\n  imageTables: new r.Array(new r.Pointer(r.uint32, ImageTable), 'numImgTables')\n});\n\nvar LayerRecord = new r.Struct({\n  gid: r.uint16, // Glyph ID of layer glyph (must be in z-order from bottom to top).\n  paletteIndex: r.uint16 // Index value to use in the appropriate palette. This value must\n}); // be less than numPaletteEntries in the CPAL table, except for\n// the special case noted below. Each palette entry is 16 bits.\n// A palette index of 0xFFFF is a special case indicating that\n// the text foreground color should be used.\n\nvar BaseGlyphRecord = new r.Struct({\n  gid: r.uint16, // Glyph ID of reference glyph. This glyph is for reference only\n  // and is not rendered for color.\n  firstLayerIndex: r.uint16, // Index (from beginning of the Layer Records) to the layer record.\n  // There will be numLayers consecutive entries for this base glyph.\n  numLayers: r.uint16\n});\n\nvar COLR = new r.Struct({\n  version: r.uint16,\n  numBaseGlyphRecords: r.uint16,\n  baseGlyphRecord: new r.Pointer(r.uint32, new r.Array(BaseGlyphRecord, 'numBaseGlyphRecords')),\n  layerRecords: new r.Pointer(r.uint32, new r.Array(LayerRecord, 'numLayerRecords'), { lazy: true }),\n  numLayerRecords: r.uint16\n});\n\nvar ColorRecord = new r.Struct({\n  blue: r.uint8,\n  green: r.uint8,\n  red: r.uint8,\n  alpha: r.uint8\n});\n\nvar CPAL = new r.VersionedStruct(r.uint16, {\n  header: {\n    numPaletteEntries: r.uint16,\n    numPalettes: r.uint16,\n    numColorRecords: r.uint16,\n    colorRecords: new r.Pointer(r.uint32, new r.Array(ColorRecord, 'numColorRecords')),\n    colorRecordIndices: new r.Array(r.uint16, 'numPalettes')\n  },\n  0: {},\n  1: {\n    offsetPaletteTypeArray: new r.Pointer(r.uint32, new r.Array(r.uint32, 'numPalettes')),\n    offsetPaletteLabelArray: new r.Pointer(r.uint32, new r.Array(r.uint16, 'numPalettes')),\n    offsetPaletteEntryLabelArray: new r.Pointer(r.uint32, new r.Array(r.uint16, 'numPaletteEntries'))\n  }\n});\n\nvar BaseCoord = new r.VersionedStruct(r.uint16, {\n  1: { // Design units only\n    coordinate: r.int16 // X or Y value, in design units\n  },\n\n  2: { // Design units plus contour point\n    coordinate: r.int16, // X or Y value, in design units\n    referenceGlyph: r.uint16, // GlyphID of control glyph\n    baseCoordPoint: r.uint16 // Index of contour point on the referenceGlyph\n  },\n\n  3: { // Design units plus Device table\n    coordinate: r.int16, // X or Y value, in design units\n    deviceTable: new r.Pointer(r.uint16, Device) // Device table for X or Y value\n  }\n});\n\nvar BaseValues = new r.Struct({\n  defaultIndex: r.uint16, // Index of default baseline for this script-same index in the BaseTagList\n  baseCoordCount: r.uint16,\n  baseCoords: new r.Array(new r.Pointer(r.uint16, BaseCoord), 'baseCoordCount')\n});\n\nvar FeatMinMaxRecord = new r.Struct({\n  tag: new r.String(4), // 4-byte feature identification tag-must match FeatureTag in FeatureList\n  minCoord: new r.Pointer(r.uint16, BaseCoord, { type: 'parent' }), // May be NULL\n  maxCoord: new r.Pointer(r.uint16, BaseCoord, { type: 'parent' }) // May be NULL\n});\n\nvar MinMax = new r.Struct({\n  minCoord: new r.Pointer(r.uint16, BaseCoord), // May be NULL\n  maxCoord: new r.Pointer(r.uint16, BaseCoord), // May be NULL\n  featMinMaxCount: r.uint16, // May be 0\n  featMinMaxRecords: new r.Array(FeatMinMaxRecord, 'featMinMaxCount') // In alphabetical order\n});\n\nvar BaseLangSysRecord = new r.Struct({\n  tag: new r.String(4), // 4-byte language system identification tag\n  minMax: new r.Pointer(r.uint16, MinMax, { type: 'parent' })\n});\n\nvar BaseScript = new r.Struct({\n  baseValues: new r.Pointer(r.uint16, BaseValues), // May be NULL\n  defaultMinMax: new r.Pointer(r.uint16, MinMax), // May be NULL\n  baseLangSysCount: r.uint16, // May be 0\n  baseLangSysRecords: new r.Array(BaseLangSysRecord, 'baseLangSysCount') // in alphabetical order by BaseLangSysTag\n});\n\nvar BaseScriptRecord = new r.Struct({\n  tag: new r.String(4), // 4-byte script identification tag\n  script: new r.Pointer(r.uint16, BaseScript, { type: 'parent' })\n});\n\nvar BaseScriptList = new r.Array(BaseScriptRecord, r.uint16);\n\n// Array of 4-byte baseline identification tags-must be in alphabetical order\nvar BaseTagList = new r.Array(new r.String(4), r.uint16);\n\nvar Axis = new r.Struct({\n  baseTagList: new r.Pointer(r.uint16, BaseTagList), // May be NULL\n  baseScriptList: new r.Pointer(r.uint16, BaseScriptList)\n});\n\nvar BASE = new r.VersionedStruct(r.uint32, {\n  header: {\n    horizAxis: new r.Pointer(r.uint16, Axis), // May be NULL\n    vertAxis: new r.Pointer(r.uint16, Axis) // May be NULL\n  },\n\n  0x00010000: {},\n  0x00010001: {\n    itemVariationStore: new r.Pointer(r.uint32, ItemVariationStore)\n  }\n});\n\nvar AttachPoint = new r.Array(r.uint16, r.uint16);\nvar AttachList = new r.Struct({\n  coverage: new r.Pointer(r.uint16, Coverage),\n  glyphCount: r.uint16,\n  attachPoints: new r.Array(new r.Pointer(r.uint16, AttachPoint), 'glyphCount')\n});\n\nvar CaretValue = new r.VersionedStruct(r.uint16, {\n  1: { // Design units only\n    coordinate: r.int16\n  },\n\n  2: { // Contour point\n    caretValuePoint: r.uint16\n  },\n\n  3: { // Design units plus Device table\n    coordinate: r.int16,\n    deviceTable: new r.Pointer(r.uint16, Device)\n  }\n});\n\nvar LigGlyph = new r.Array(new r.Pointer(r.uint16, CaretValue), r.uint16);\n\nvar LigCaretList = new r.Struct({\n  coverage: new r.Pointer(r.uint16, Coverage),\n  ligGlyphCount: r.uint16,\n  ligGlyphs: new r.Array(new r.Pointer(r.uint16, LigGlyph), 'ligGlyphCount')\n});\n\nvar MarkGlyphSetsDef = new r.Struct({\n  markSetTableFormat: r.uint16,\n  markSetCount: r.uint16,\n  coverage: new r.Array(new r.Pointer(r.uint32, Coverage), 'markSetCount')\n});\n\nvar GDEF = new r.VersionedStruct(r.uint32, {\n  header: {\n    glyphClassDef: new r.Pointer(r.uint16, ClassDef),\n    attachList: new r.Pointer(r.uint16, AttachList),\n    ligCaretList: new r.Pointer(r.uint16, LigCaretList),\n    markAttachClassDef: new r.Pointer(r.uint16, ClassDef)\n  },\n\n  0x00010000: {},\n  0x00010002: {\n    markGlyphSetsDef: new r.Pointer(r.uint16, MarkGlyphSetsDef)\n  },\n  0x00010003: {\n    markGlyphSetsDef: new r.Pointer(r.uint16, MarkGlyphSetsDef),\n    itemVariationStore: new r.Pointer(r.uint32, ItemVariationStore)\n  }\n});\n\nvar ValueFormat = new r.Bitfield(r.uint16, ['xPlacement', 'yPlacement', 'xAdvance', 'yAdvance', 'xPlaDevice', 'yPlaDevice', 'xAdvDevice', 'yAdvDevice']);\n\nvar types = {\n  xPlacement: r.int16,\n  yPlacement: r.int16,\n  xAdvance: r.int16,\n  yAdvance: r.int16,\n  xPlaDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' }),\n  yPlaDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' }),\n  xAdvDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' }),\n  yAdvDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' })\n};\n\nvar ValueRecord = function () {\n  function ValueRecord() {\n    var key = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'valueFormat';\n\n    _classCallCheck(this, ValueRecord);\n\n    this.key = key;\n  }\n\n  ValueRecord.prototype.buildStruct = function buildStruct(parent) {\n    var struct = parent;\n    while (!struct[this.key] && struct.parent) {\n      struct = struct.parent;\n    }\n\n    if (!struct[this.key]) return;\n\n    var fields = {};\n    fields.rel = function () {\n      return struct._startOffset;\n    };\n\n    var format = struct[this.key];\n    for (var key in format) {\n      if (format[key]) {\n        fields[key] = types[key];\n      }\n    }\n\n    return new r.Struct(fields);\n  };\n\n  ValueRecord.prototype.size = function size(val, ctx) {\n    return this.buildStruct(ctx).size(val, ctx);\n  };\n\n  ValueRecord.prototype.decode = function decode(stream, parent) {\n    var res = this.buildStruct(parent).decode(stream, parent);\n    delete res.rel;\n    return res;\n  };\n\n  return ValueRecord;\n}();\n\nvar PairValueRecord = new r.Struct({\n  secondGlyph: r.uint16,\n  value1: new ValueRecord('valueFormat1'),\n  value2: new ValueRecord('valueFormat2')\n});\n\nvar PairSet = new r.Array(PairValueRecord, r.uint16);\n\nvar Class2Record = new r.Struct({\n  value1: new ValueRecord('valueFormat1'),\n  value2: new ValueRecord('valueFormat2')\n});\n\nvar Anchor = new r.VersionedStruct(r.uint16, {\n  1: { // Design units only\n    xCoordinate: r.int16,\n    yCoordinate: r.int16\n  },\n\n  2: { // Design units plus contour point\n    xCoordinate: r.int16,\n    yCoordinate: r.int16,\n    anchorPoint: r.uint16\n  },\n\n  3: { // Design units plus Device tables\n    xCoordinate: r.int16,\n    yCoordinate: r.int16,\n    xDeviceTable: new r.Pointer(r.uint16, Device),\n    yDeviceTable: new r.Pointer(r.uint16, Device)\n  }\n});\n\nvar EntryExitRecord = new r.Struct({\n  entryAnchor: new r.Pointer(r.uint16, Anchor, { type: 'parent' }),\n  exitAnchor: new r.Pointer(r.uint16, Anchor, { type: 'parent' })\n});\n\nvar MarkRecord = new r.Struct({\n  class: r.uint16,\n  markAnchor: new r.Pointer(r.uint16, Anchor, { type: 'parent' })\n});\n\nvar MarkArray = new r.Array(MarkRecord, r.uint16);\n\nvar BaseRecord = new r.Array(new r.Pointer(r.uint16, Anchor), function (t) {\n  return t.parent.classCount;\n});\nvar BaseArray = new r.Array(BaseRecord, r.uint16);\n\nvar ComponentRecord = new r.Array(new r.Pointer(r.uint16, Anchor), function (t) {\n  return t.parent.parent.classCount;\n});\nvar LigatureAttach = new r.Array(ComponentRecord, r.uint16);\nvar LigatureArray = new r.Array(new r.Pointer(r.uint16, LigatureAttach), r.uint16);\n\nvar GPOSLookup = new r.VersionedStruct('lookupType', {\n  1: new r.VersionedStruct(r.uint16, { // Single Adjustment\n    1: { // Single positioning value\n      coverage: new r.Pointer(r.uint16, Coverage),\n      valueFormat: ValueFormat,\n      value: new ValueRecord()\n    },\n    2: {\n      coverage: new r.Pointer(r.uint16, Coverage),\n      valueFormat: ValueFormat,\n      valueCount: r.uint16,\n      values: new r.LazyArray(new ValueRecord(), 'valueCount')\n    }\n  }),\n\n  2: new r.VersionedStruct(r.uint16, { // Pair Adjustment Positioning\n    1: { // Adjustments for glyph pairs\n      coverage: new r.Pointer(r.uint16, Coverage),\n      valueFormat1: ValueFormat,\n      valueFormat2: ValueFormat,\n      pairSetCount: r.uint16,\n      pairSets: new r.LazyArray(new r.Pointer(r.uint16, PairSet), 'pairSetCount')\n    },\n\n    2: { // Class pair adjustment\n      coverage: new r.Pointer(r.uint16, Coverage),\n      valueFormat1: ValueFormat,\n      valueFormat2: ValueFormat,\n      classDef1: new r.Pointer(r.uint16, ClassDef),\n      classDef2: new r.Pointer(r.uint16, ClassDef),\n      class1Count: r.uint16,\n      class2Count: r.uint16,\n      classRecords: new r.LazyArray(new r.LazyArray(Class2Record, 'class2Count'), 'class1Count')\n    }\n  }),\n\n  3: { // Cursive Attachment Positioning\n    format: r.uint16,\n    coverage: new r.Pointer(r.uint16, Coverage),\n    entryExitCount: r.uint16,\n    entryExitRecords: new r.Array(EntryExitRecord, 'entryExitCount')\n  },\n\n  4: { // MarkToBase Attachment Positioning\n    format: r.uint16,\n    markCoverage: new r.Pointer(r.uint16, Coverage),\n    baseCoverage: new r.Pointer(r.uint16, Coverage),\n    classCount: r.uint16,\n    markArray: new r.Pointer(r.uint16, MarkArray),\n    baseArray: new r.Pointer(r.uint16, BaseArray)\n  },\n\n  5: { // MarkToLigature Attachment Positioning\n    format: r.uint16,\n    markCoverage: new r.Pointer(r.uint16, Coverage),\n    ligatureCoverage: new r.Pointer(r.uint16, Coverage),\n    classCount: r.uint16,\n    markArray: new r.Pointer(r.uint16, MarkArray),\n    ligatureArray: new r.Pointer(r.uint16, LigatureArray)\n  },\n\n  6: { // MarkToMark Attachment Positioning\n    format: r.uint16,\n    mark1Coverage: new r.Pointer(r.uint16, Coverage),\n    mark2Coverage: new r.Pointer(r.uint16, Coverage),\n    classCount: r.uint16,\n    mark1Array: new r.Pointer(r.uint16, MarkArray),\n    mark2Array: new r.Pointer(r.uint16, BaseArray)\n  },\n\n  7: Context, // Contextual positioning\n  8: ChainingContext, // Chaining contextual positioning\n\n  9: { // Extension Positioning\n    posFormat: r.uint16,\n    lookupType: r.uint16, // cannot also be 9\n    extension: new r.Pointer(r.uint32, GPOSLookup)\n  }\n});\n\n// Fix circular reference\nGPOSLookup.versions[9].extension.type = GPOSLookup;\n\nvar GPOS = new r.VersionedStruct(r.uint32, {\n  header: {\n    scriptList: new r.Pointer(r.uint16, ScriptList),\n    featureList: new r.Pointer(r.uint16, FeatureList),\n    lookupList: new r.Pointer(r.uint16, new LookupList(GPOSLookup))\n  },\n\n  0x00010000: {},\n  0x00010001: {\n    featureVariations: new r.Pointer(r.uint32, FeatureVariations)\n  }\n});\n\nvar Sequence = new r.Array(r.uint16, r.uint16);\nvar AlternateSet = Sequence;\n\nvar Ligature = new r.Struct({\n  glyph: r.uint16,\n  compCount: r.uint16,\n  components: new r.Array(r.uint16, function (t) {\n    return t.compCount - 1;\n  })\n});\n\nvar LigatureSet = new r.Array(new r.Pointer(r.uint16, Ligature), r.uint16);\n\nvar GSUBLookup = new r.VersionedStruct('lookupType', {\n  1: new r.VersionedStruct(r.uint16, { // Single Substitution\n    1: {\n      coverage: new r.Pointer(r.uint16, Coverage),\n      deltaGlyphID: r.int16\n    },\n    2: {\n      coverage: new r.Pointer(r.uint16, Coverage),\n      glyphCount: r.uint16,\n      substitute: new r.LazyArray(r.uint16, 'glyphCount')\n    }\n  }),\n\n  2: { // Multiple Substitution\n    substFormat: r.uint16,\n    coverage: new r.Pointer(r.uint16, Coverage),\n    count: r.uint16,\n    sequences: new r.LazyArray(new r.Pointer(r.uint16, Sequence), 'count')\n  },\n\n  3: { // Alternate Substitution\n    substFormat: r.uint16,\n    coverage: new r.Pointer(r.uint16, Coverage),\n    count: r.uint16,\n    alternateSet: new r.LazyArray(new r.Pointer(r.uint16, AlternateSet), 'count')\n  },\n\n  4: { // Ligature Substitution\n    substFormat: r.uint16,\n    coverage: new r.Pointer(r.uint16, Coverage),\n    count: r.uint16,\n    ligatureSets: new r.LazyArray(new r.Pointer(r.uint16, LigatureSet), 'count')\n  },\n\n  5: Context, // Contextual Substitution\n  6: ChainingContext, // Chaining Contextual Substitution\n\n  7: { // Extension Substitution\n    substFormat: r.uint16,\n    lookupType: r.uint16, // cannot also be 7\n    extension: new r.Pointer(r.uint32, GSUBLookup)\n  },\n\n  8: { // Reverse Chaining Contextual Single Substitution\n    substFormat: r.uint16,\n    coverage: new r.Pointer(r.uint16, Coverage),\n    backtrackCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'backtrackGlyphCount'),\n    lookaheadGlyphCount: r.uint16,\n    lookaheadCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'lookaheadGlyphCount'),\n    glyphCount: r.uint16,\n    substitutes: new r.Array(r.uint16, 'glyphCount')\n  }\n});\n\n// Fix circular reference\nGSUBLookup.versions[7].extension.type = GSUBLookup;\n\nvar GSUB = new r.VersionedStruct(r.uint32, {\n  header: {\n    scriptList: new r.Pointer(r.uint16, ScriptList),\n    featureList: new r.Pointer(r.uint16, FeatureList),\n    lookupList: new r.Pointer(r.uint16, new LookupList(GSUBLookup))\n  },\n\n  0x00010000: {},\n  0x00010001: {\n    featureVariations: new r.Pointer(r.uint32, FeatureVariations)\n  }\n});\n\nvar JstfGSUBModList = new r.Array(r.uint16, r.uint16);\n\nvar JstfPriority = new r.Struct({\n  shrinkageEnableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n  shrinkageDisableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n  shrinkageEnableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n  shrinkageDisableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n  shrinkageJstfMax: new r.Pointer(r.uint16, new LookupList(GPOSLookup)),\n  extensionEnableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n  extensionDisableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n  extensionEnableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n  extensionDisableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n  extensionJstfMax: new r.Pointer(r.uint16, new LookupList(GPOSLookup))\n});\n\nvar JstfLangSys = new r.Array(new r.Pointer(r.uint16, JstfPriority), r.uint16);\n\nvar JstfLangSysRecord = new r.Struct({\n  tag: new r.String(4),\n  jstfLangSys: new r.Pointer(r.uint16, JstfLangSys)\n});\n\nvar JstfScript = new r.Struct({\n  extenderGlyphs: new r.Pointer(r.uint16, new r.Array(r.uint16, r.uint16)), // array of glyphs to extend line length\n  defaultLangSys: new r.Pointer(r.uint16, JstfLangSys),\n  langSysCount: r.uint16,\n  langSysRecords: new r.Array(JstfLangSysRecord, 'langSysCount')\n});\n\nvar JstfScriptRecord = new r.Struct({\n  tag: new r.String(4),\n  script: new r.Pointer(r.uint16, JstfScript, { type: 'parent' })\n});\n\nvar JSTF = new r.Struct({\n  version: r.uint32, // should be 0x00010000\n  scriptCount: r.uint16,\n  scriptList: new r.Array(JstfScriptRecord, 'scriptCount')\n});\n\n// TODO: add this to restructure\n\nvar VariableSizeNumber = function () {\n  function VariableSizeNumber(size) {\n    _classCallCheck(this, VariableSizeNumber);\n\n    this._size = size;\n  }\n\n  VariableSizeNumber.prototype.decode = function decode(stream, parent) {\n    switch (this.size(0, parent)) {\n      case 1:\n        return stream.readUInt8();\n      case 2:\n        return stream.readUInt16BE();\n      case 3:\n        return stream.readUInt24BE();\n      case 4:\n        return stream.readUInt32BE();\n    }\n  };\n\n  VariableSizeNumber.prototype.size = function size(val, parent) {\n    return restructure_src_utils.resolveLength(this._size, null, parent);\n  };\n\n  return VariableSizeNumber;\n}();\n\nvar MapDataEntry = new r.Struct({\n  entry: new VariableSizeNumber(function (t) {\n    return ((t.parent.entryFormat & 0x0030) >> 4) + 1;\n  }),\n  outerIndex: function outerIndex(t) {\n    return t.entry >> (t.parent.entryFormat & 0x000F) + 1;\n  },\n  innerIndex: function innerIndex(t) {\n    return t.entry & (1 << (t.parent.entryFormat & 0x000F) + 1) - 1;\n  }\n});\n\nvar DeltaSetIndexMap = new r.Struct({\n  entryFormat: r.uint16,\n  mapCount: r.uint16,\n  mapData: new r.Array(MapDataEntry, 'mapCount')\n});\n\nvar HVAR = new r.Struct({\n  majorVersion: r.uint16,\n  minorVersion: r.uint16,\n  itemVariationStore: new r.Pointer(r.uint32, ItemVariationStore),\n  advanceWidthMapping: new r.Pointer(r.uint32, DeltaSetIndexMap),\n  LSBMapping: new r.Pointer(r.uint32, DeltaSetIndexMap),\n  RSBMapping: new r.Pointer(r.uint32, DeltaSetIndexMap)\n});\n\nvar Signature = new r.Struct({\n  format: r.uint32,\n  length: r.uint32,\n  offset: r.uint32\n});\n\nvar SignatureBlock = new r.Struct({\n  reserved: new r.Reserved(r.uint16, 2),\n  cbSignature: r.uint32, // Length (in bytes) of the PKCS#7 packet in pbSignature\n  signature: new r.Buffer('cbSignature')\n});\n\nvar DSIG = new r.Struct({\n  ulVersion: r.uint32, // Version number of the DSIG table (0x00000001)\n  usNumSigs: r.uint16, // Number of signatures in the table\n  usFlag: r.uint16, // Permission flags\n  signatures: new r.Array(Signature, 'usNumSigs'),\n  signatureBlocks: new r.Array(SignatureBlock, 'usNumSigs')\n});\n\nvar GaspRange = new r.Struct({\n  rangeMaxPPEM: r.uint16, // Upper limit of range, in ppem\n  rangeGaspBehavior: new r.Bitfield(r.uint16, [// Flags describing desired rasterizer behavior\n  'grayscale', 'gridfit', 'symmetricSmoothing', 'symmetricGridfit' // only in version 1, for ClearType\n  ])\n});\n\nvar gasp = new r.Struct({\n  version: r.uint16, // set to 0\n  numRanges: r.uint16,\n  gaspRanges: new r.Array(GaspRange, 'numRanges') // Sorted by ppem\n});\n\nvar DeviceRecord = new r.Struct({\n  pixelSize: r.uint8,\n  maximumWidth: r.uint8,\n  widths: new r.Array(r.uint8, function (t) {\n    return t.parent.parent.maxp.numGlyphs;\n  })\n});\n\n// The Horizontal Device Metrics table stores integer advance widths scaled to particular pixel sizes\nvar hdmx = new r.Struct({\n  version: r.uint16,\n  numRecords: r.int16,\n  sizeDeviceRecord: r.int32,\n  records: new r.Array(DeviceRecord, 'numRecords')\n});\n\nvar KernPair = new r.Struct({\n  left: r.uint16,\n  right: r.uint16,\n  value: r.int16\n});\n\nvar ClassTable = new r.Struct({\n  firstGlyph: r.uint16,\n  nGlyphs: r.uint16,\n  offsets: new r.Array(r.uint16, 'nGlyphs'),\n  max: function max(t) {\n    return t.offsets.length && Math.max.apply(Math, t.offsets);\n  }\n});\n\nvar Kern2Array = new r.Struct({\n  off: function off(t) {\n    return t._startOffset - t.parent.parent._startOffset;\n  },\n  len: function len(t) {\n    return ((t.parent.leftTable.max - t.off) / t.parent.rowWidth + 1) * (t.parent.rowWidth / 2);\n  },\n  values: new r.LazyArray(r.int16, 'len')\n});\n\nvar KernSubtable = new r.VersionedStruct('format', {\n  0: {\n    nPairs: r.uint16,\n    searchRange: r.uint16,\n    entrySelector: r.uint16,\n    rangeShift: r.uint16,\n    pairs: new r.Array(KernPair, 'nPairs')\n  },\n\n  2: {\n    rowWidth: r.uint16,\n    leftTable: new r.Pointer(r.uint16, ClassTable, { type: 'parent' }),\n    rightTable: new r.Pointer(r.uint16, ClassTable, { type: 'parent' }),\n    array: new r.Pointer(r.uint16, Kern2Array, { type: 'parent' })\n  },\n\n  3: {\n    glyphCount: r.uint16,\n    kernValueCount: r.uint8,\n    leftClassCount: r.uint8,\n    rightClassCount: r.uint8,\n    flags: r.uint8,\n    kernValue: new r.Array(r.int16, 'kernValueCount'),\n    leftClass: new r.Array(r.uint8, 'glyphCount'),\n    rightClass: new r.Array(r.uint8, 'glyphCount'),\n    kernIndex: new r.Array(r.uint8, function (t) {\n      return t.leftClassCount * t.rightClassCount;\n    })\n  }\n});\n\nvar KernTable = new r.VersionedStruct('version', {\n  0: { // Microsoft uses this format\n    subVersion: r.uint16, // Microsoft has an extra sub-table version number\n    length: r.uint16, // Length of the subtable, in bytes\n    format: r.uint8, // Format of subtable\n    coverage: new r.Bitfield(r.uint8, ['horizontal', // 1 if table has horizontal data, 0 if vertical\n    'minimum', // If set to 1, the table has minimum values. If set to 0, the table has kerning values.\n    'crossStream', // If set to 1, kerning is perpendicular to the flow of the text\n    'override' // If set to 1 the value in this table replaces the accumulated value\n    ]),\n    subtable: KernSubtable,\n    padding: new r.Reserved(r.uint8, function (t) {\n      return t.length - t._currentOffset;\n    })\n  },\n  1: { // Apple uses this format\n    length: r.uint32,\n    coverage: new r.Bitfield(r.uint8, [null, null, null, null, null, 'variation', // Set if table has variation kerning values\n    'crossStream', // Set if table has cross-stream kerning values\n    'vertical' // Set if table has vertical kerning values\n    ]),\n    format: r.uint8,\n    tupleIndex: r.uint16,\n    subtable: KernSubtable,\n    padding: new r.Reserved(r.uint8, function (t) {\n      return t.length - t._currentOffset;\n    })\n  }\n});\n\nvar kern = new r.VersionedStruct(r.uint16, {\n  0: { // Microsoft Version\n    nTables: r.uint16,\n    tables: new r.Array(KernTable, 'nTables')\n  },\n\n  1: { // Apple Version\n    reserved: new r.Reserved(r.uint16), // the other half of the version number\n    nTables: r.uint32,\n    tables: new r.Array(KernTable, 'nTables')\n  }\n});\n\n// Linear Threshold table\n// Records the ppem for each glyph at which the scaling becomes linear again,\n// despite instructions effecting the advance width\nvar LTSH = new r.Struct({\n  version: r.uint16,\n  numGlyphs: r.uint16,\n  yPels: new r.Array(r.uint8, 'numGlyphs')\n});\n\n// PCL 5 Table\n// NOTE: The PCLT table is strongly discouraged for OpenType fonts with TrueType outlines\nvar PCLT = new r.Struct({\n  version: r.uint16,\n  fontNumber: r.uint32,\n  pitch: r.uint16,\n  xHeight: r.uint16,\n  style: r.uint16,\n  typeFamily: r.uint16,\n  capHeight: r.uint16,\n  symbolSet: r.uint16,\n  typeface: new r.String(16),\n  characterComplement: new r.String(8),\n  fileName: new r.String(6),\n  strokeWeight: new r.String(1),\n  widthType: new r.String(1),\n  serifStyle: r.uint8,\n  reserved: new r.Reserved(r.uint8)\n});\n\n// VDMX tables contain ascender/descender overrides for certain (usually small)\n// sizes. This is needed in order to match font metrics on Windows.\n\nvar Ratio = new r.Struct({\n  bCharSet: r.uint8, // Character set\n  xRatio: r.uint8, // Value to use for x-Ratio\n  yStartRatio: r.uint8, // Starting y-Ratio value\n  yEndRatio: r.uint8 // Ending y-Ratio value\n});\n\nvar vTable = new r.Struct({\n  yPelHeight: r.uint16, // yPelHeight to which values apply\n  yMax: r.int16, // Maximum value (in pels) for this yPelHeight\n  yMin: r.int16 // Minimum value (in pels) for this yPelHeight\n});\n\nvar VdmxGroup = new r.Struct({\n  recs: r.uint16, // Number of height records in this group\n  startsz: r.uint8, // Starting yPelHeight\n  endsz: r.uint8, // Ending yPelHeight\n  entries: new r.Array(vTable, 'recs') // The VDMX records\n});\n\nvar VDMX = new r.Struct({\n  version: r.uint16, // Version number (0 or 1)\n  numRecs: r.uint16, // Number of VDMX groups present\n  numRatios: r.uint16, // Number of aspect ratio groupings\n  ratioRanges: new r.Array(Ratio, 'numRatios'), // Ratio ranges\n  offsets: new r.Array(r.uint16, 'numRatios'), // Offset to the VDMX group for this ratio range\n  groups: new r.Array(VdmxGroup, 'numRecs') // The actual VDMX groupings\n});\n\n// Vertical Header Table\nvar vhea = new r.Struct({\n  version: r.uint16, // Version number of the Vertical Header Table\n  ascent: r.int16, // The vertical typographic ascender for this font\n  descent: r.int16, // The vertical typographic descender for this font\n  lineGap: r.int16, // The vertical typographic line gap for this font\n  advanceHeightMax: r.int16, // The maximum advance height measurement found in the font\n  minTopSideBearing: r.int16, // The minimum top side bearing measurement found in the font\n  minBottomSideBearing: r.int16, // The minimum bottom side bearing measurement found in the font\n  yMaxExtent: r.int16,\n  caretSlopeRise: r.int16, // Caret slope (rise/run)\n  caretSlopeRun: r.int16,\n  caretOffset: r.int16, // Set value equal to 0 for nonslanted fonts\n  reserved: new r.Reserved(r.int16, 4),\n  metricDataFormat: r.int16, // Set to 0\n  numberOfMetrics: r.uint16 // Number of advance heights in the Vertical Metrics table\n});\n\nvar VmtxEntry = new r.Struct({\n  advance: r.uint16, // The advance height of the glyph\n  bearing: r.int16 // The top sidebearing of the glyph\n});\n\n// Vertical Metrics Table\nvar vmtx = new r.Struct({\n  metrics: new r.LazyArray(VmtxEntry, function (t) {\n    return t.parent.vhea.numberOfMetrics;\n  }),\n  bearings: new r.LazyArray(r.int16, function (t) {\n    return t.parent.maxp.numGlyphs - t.parent.vhea.numberOfMetrics;\n  })\n});\n\nvar shortFrac = new r.Fixed(16, 'BE', 14);\n\nvar Correspondence = new r.Struct({\n  fromCoord: shortFrac,\n  toCoord: shortFrac\n});\n\nvar Segment = new r.Struct({\n  pairCount: r.uint16,\n  correspondence: new r.Array(Correspondence, 'pairCount')\n});\n\nvar avar = new r.Struct({\n  version: r.fixed32,\n  axisCount: r.uint32,\n  segment: new r.Array(Segment, 'axisCount')\n});\n\nvar UnboundedArrayAccessor = function () {\n  function UnboundedArrayAccessor(type, stream, parent) {\n    _classCallCheck(this, UnboundedArrayAccessor);\n\n    this.type = type;\n    this.stream = stream;\n    this.parent = parent;\n    this.base = this.stream.pos;\n    this._items = [];\n  }\n\n  UnboundedArrayAccessor.prototype.getItem = function getItem(index) {\n    if (this._items[index] == null) {\n      var pos = this.stream.pos;\n      this.stream.pos = this.base + this.type.size(null, this.parent) * index;\n      this._items[index] = this.type.decode(this.stream, this.parent);\n      this.stream.pos = pos;\n    }\n\n    return this._items[index];\n  };\n\n  UnboundedArrayAccessor.prototype.inspect = function inspect() {\n    return '[UnboundedArray ' + this.type.constructor.name + ']';\n  };\n\n  return UnboundedArrayAccessor;\n}();\n\nvar UnboundedArray = function (_r$Array) {\n  _inherits(UnboundedArray, _r$Array);\n\n  function UnboundedArray(type) {\n    _classCallCheck(this, UnboundedArray);\n\n    return _possibleConstructorReturn(this, _r$Array.call(this, type, 0));\n  }\n\n  UnboundedArray.prototype.decode = function decode(stream, parent) {\n    return new UnboundedArrayAccessor(this.type, stream, parent);\n  };\n\n  return UnboundedArray;\n}(r.Array);\n\nvar LookupTable = function LookupTable() {\n  var ValueType = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : r.uint16;\n\n  // Helper class that makes internal structures invisible to pointers\n  var Shadow = function () {\n    function Shadow(type) {\n      _classCallCheck(this, Shadow);\n\n      this.type = type;\n    }\n\n    Shadow.prototype.decode = function decode(stream, ctx) {\n      ctx = ctx.parent.parent;\n      return this.type.decode(stream, ctx);\n    };\n\n    Shadow.prototype.size = function size(val, ctx) {\n      ctx = ctx.parent.parent;\n      return this.type.size(val, ctx);\n    };\n\n    Shadow.prototype.encode = function encode(stream, val, ctx) {\n      ctx = ctx.parent.parent;\n      return this.type.encode(stream, val, ctx);\n    };\n\n    return Shadow;\n  }();\n\n  ValueType = new Shadow(ValueType);\n\n  var BinarySearchHeader = new r.Struct({\n    unitSize: r.uint16,\n    nUnits: r.uint16,\n    searchRange: r.uint16,\n    entrySelector: r.uint16,\n    rangeShift: r.uint16\n  });\n\n  var LookupSegmentSingle = new r.Struct({\n    lastGlyph: r.uint16,\n    firstGlyph: r.uint16,\n    value: ValueType\n  });\n\n  var LookupSegmentArray = new r.Struct({\n    lastGlyph: r.uint16,\n    firstGlyph: r.uint16,\n    values: new r.Pointer(r.uint16, new r.Array(ValueType, function (t) {\n      return t.lastGlyph - t.firstGlyph + 1;\n    }), { type: 'parent' })\n  });\n\n  var LookupSingle = new r.Struct({\n    glyph: r.uint16,\n    value: ValueType\n  });\n\n  return new r.VersionedStruct(r.uint16, {\n    0: {\n      values: new UnboundedArray(ValueType) // length == number of glyphs maybe?\n    },\n    2: {\n      binarySearchHeader: BinarySearchHeader,\n      segments: new r.Array(LookupSegmentSingle, function (t) {\n        return t.binarySearchHeader.nUnits;\n      })\n    },\n    4: {\n      binarySearchHeader: BinarySearchHeader,\n      segments: new r.Array(LookupSegmentArray, function (t) {\n        return t.binarySearchHeader.nUnits;\n      })\n    },\n    6: {\n      binarySearchHeader: BinarySearchHeader,\n      segments: new r.Array(LookupSingle, function (t) {\n        return t.binarySearchHeader.nUnits;\n      })\n    },\n    8: {\n      firstGlyph: r.uint16,\n      count: r.uint16,\n      values: new r.Array(ValueType, 'count')\n    }\n  });\n};\n\nfunction StateTable() {\n  var entryData = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n  var lookupType = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : r.uint16;\n\n  var entry = _Object$assign({\n    newState: r.uint16,\n    flags: r.uint16\n  }, entryData);\n\n  var Entry = new r.Struct(entry);\n  var StateArray = new UnboundedArray(new r.Array(r.uint16, function (t) {\n    return t.nClasses;\n  }));\n\n  var StateHeader = new r.Struct({\n    nClasses: r.uint32,\n    classTable: new r.Pointer(r.uint32, new LookupTable(lookupType)),\n    stateArray: new r.Pointer(r.uint32, StateArray),\n    entryTable: new r.Pointer(r.uint32, new UnboundedArray(Entry))\n  });\n\n  return StateHeader;\n}\n\n// This is the old version of the StateTable structure\nfunction StateTable1() {\n  var entryData = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n  var lookupType = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : r.uint16;\n\n  var ClassLookupTable = new r.Struct({\n    version: function version() {\n      return 8;\n    },\n    // simulate LookupTable\n    firstGlyph: r.uint16,\n    values: new r.Array(r.uint8, r.uint16)\n  });\n\n  var entry = _Object$assign({\n    newStateOffset: r.uint16,\n    // convert offset to stateArray index\n    newState: function newState(t) {\n      return (t.newStateOffset - (t.parent.stateArray.base - t.parent._startOffset)) / t.parent.nClasses;\n    },\n    flags: r.uint16\n  }, entryData);\n\n  var Entry = new r.Struct(entry);\n  var StateArray = new UnboundedArray(new r.Array(r.uint8, function (t) {\n    return t.nClasses;\n  }));\n\n  var StateHeader1 = new r.Struct({\n    nClasses: r.uint16,\n    classTable: new r.Pointer(r.uint16, ClassLookupTable),\n    stateArray: new r.Pointer(r.uint16, StateArray),\n    entryTable: new r.Pointer(r.uint16, new UnboundedArray(Entry))\n  });\n\n  return StateHeader1;\n}\n\nvar BslnSubtable = new r.VersionedStruct('format', {\n  0: { // Distance-based, no mapping\n    deltas: new r.Array(r.int16, 32)\n  },\n\n  1: { // Distance-based, with mapping\n    deltas: new r.Array(r.int16, 32),\n    mappingData: new LookupTable(r.uint16)\n  },\n\n  2: { // Control point-based, no mapping\n    standardGlyph: r.uint16,\n    controlPoints: new r.Array(r.uint16, 32)\n  },\n\n  3: { // Control point-based, with mapping\n    standardGlyph: r.uint16,\n    controlPoints: new r.Array(r.uint16, 32),\n    mappingData: new LookupTable(r.uint16)\n  }\n});\n\nvar bsln = new r.Struct({\n  version: r.fixed32,\n  format: r.uint16,\n  defaultBaseline: r.uint16,\n  subtable: BslnSubtable\n});\n\nvar Setting = new r.Struct({\n  setting: r.uint16,\n  nameIndex: r.int16,\n  name: function name(t) {\n    return t.parent.parent.parent.name.records.fontFeatures[t.nameIndex];\n  }\n});\n\nvar FeatureName = new r.Struct({\n  feature: r.uint16,\n  nSettings: r.uint16,\n  settingTable: new r.Pointer(r.uint32, new r.Array(Setting, 'nSettings'), { type: 'parent' }),\n  featureFlags: new r.Bitfield(r.uint8, [null, null, null, null, null, null, 'hasDefault', 'exclusive']),\n  defaultSetting: r.uint8,\n  nameIndex: r.int16,\n  name: function name(t) {\n    return t.parent.parent.name.records.fontFeatures[t.nameIndex];\n  }\n});\n\nvar feat = new r.Struct({\n  version: r.fixed32,\n  featureNameCount: r.uint16,\n  reserved1: new r.Reserved(r.uint16),\n  reserved2: new r.Reserved(r.uint32),\n  featureNames: new r.Array(FeatureName, 'featureNameCount')\n});\n\nvar Axis$1 = new r.Struct({\n  axisTag: new r.String(4),\n  minValue: r.fixed32,\n  defaultValue: r.fixed32,\n  maxValue: r.fixed32,\n  flags: r.uint16,\n  nameID: r.uint16,\n  name: function name(t) {\n    return t.parent.parent.name.records.fontFeatures[t.nameID];\n  }\n});\n\nvar Instance = new r.Struct({\n  nameID: r.uint16,\n  name: function name(t) {\n    return t.parent.parent.name.records.fontFeatures[t.nameID];\n  },\n  flags: r.uint16,\n  coord: new r.Array(r.fixed32, function (t) {\n    return t.parent.axisCount;\n  }),\n  postscriptNameID: new r.Optional(r.uint16, function (t) {\n    return t.parent.instanceSize - t._currentOffset > 0;\n  })\n});\n\nvar fvar = new r.Struct({\n  version: r.fixed32,\n  offsetToData: r.uint16,\n  countSizePairs: r.uint16,\n  axisCount: r.uint16,\n  axisSize: r.uint16,\n  instanceCount: r.uint16,\n  instanceSize: r.uint16,\n  axis: new r.Array(Axis$1, 'axisCount'),\n  instance: new r.Array(Instance, 'instanceCount')\n});\n\nvar shortFrac$1 = new r.Fixed(16, 'BE', 14);\n\nvar Offset = function () {\n  function Offset() {\n    _classCallCheck(this, Offset);\n  }\n\n  Offset.decode = function decode(stream, parent) {\n    // In short format, offsets are multiplied by 2.\n    // This doesn't seem to be documented by Apple, but it\n    // is implemented this way in Freetype.\n    return parent.flags ? stream.readUInt32BE() : stream.readUInt16BE() * 2;\n  };\n\n  return Offset;\n}();\n\nvar gvar = new r.Struct({\n  version: r.uint16,\n  reserved: new r.Reserved(r.uint16),\n  axisCount: r.uint16,\n  globalCoordCount: r.uint16,\n  globalCoords: new r.Pointer(r.uint32, new r.Array(new r.Array(shortFrac$1, 'axisCount'), 'globalCoordCount')),\n  glyphCount: r.uint16,\n  flags: r.uint16,\n  offsetToData: r.uint32,\n  offsets: new r.Array(new r.Pointer(Offset, 'void', { relativeTo: 'offsetToData', allowNull: false }), function (t) {\n    return t.glyphCount + 1;\n  })\n});\n\nvar ClassTable$1 = new r.Struct({\n  length: r.uint16,\n  coverage: r.uint16,\n  subFeatureFlags: r.uint32,\n  stateTable: new StateTable1()\n});\n\nvar WidthDeltaRecord = new r.Struct({\n  justClass: r.uint32,\n  beforeGrowLimit: r.fixed32,\n  beforeShrinkLimit: r.fixed32,\n  afterGrowLimit: r.fixed32,\n  afterShrinkLimit: r.fixed32,\n  growFlags: r.uint16,\n  shrinkFlags: r.uint16\n});\n\nvar WidthDeltaCluster = new r.Array(WidthDeltaRecord, r.uint32);\n\nvar ActionData = new r.VersionedStruct('actionType', {\n  0: { // Decomposition action\n    lowerLimit: r.fixed32,\n    upperLimit: r.fixed32,\n    order: r.uint16,\n    glyphs: new r.Array(r.uint16, r.uint16)\n  },\n\n  1: { // Unconditional add glyph action\n    addGlyph: r.uint16\n  },\n\n  2: { // Conditional add glyph action\n    substThreshold: r.fixed32,\n    addGlyph: r.uint16,\n    substGlyph: r.uint16\n  },\n\n  3: {}, // Stretch glyph action (no data, not supported by CoreText)\n\n  4: { // Ductile glyph action (not supported by CoreText)\n    variationAxis: r.uint32,\n    minimumLimit: r.fixed32,\n    noStretchValue: r.fixed32,\n    maximumLimit: r.fixed32\n  },\n\n  5: { // Repeated add glyph action\n    flags: r.uint16,\n    glyph: r.uint16\n  }\n});\n\nvar Action = new r.Struct({\n  actionClass: r.uint16,\n  actionType: r.uint16,\n  actionLength: r.uint32,\n  actionData: ActionData,\n  padding: new r.Reserved(r.uint8, function (t) {\n    return t.actionLength - t._currentOffset;\n  })\n});\n\nvar PostcompensationAction = new r.Array(Action, r.uint32);\nvar PostCompensationTable = new r.Struct({\n  lookupTable: new LookupTable(new r.Pointer(r.uint16, PostcompensationAction))\n});\n\nvar JustificationTable = new r.Struct({\n  classTable: new r.Pointer(r.uint16, ClassTable$1, { type: 'parent' }),\n  wdcOffset: r.uint16,\n  postCompensationTable: new r.Pointer(r.uint16, PostCompensationTable, { type: 'parent' }),\n  widthDeltaClusters: new LookupTable(new r.Pointer(r.uint16, WidthDeltaCluster, { type: 'parent', relativeTo: 'wdcOffset' }))\n});\n\nvar just = new r.Struct({\n  version: r.uint32,\n  format: r.uint16,\n  horizontal: new r.Pointer(r.uint16, JustificationTable),\n  vertical: new r.Pointer(r.uint16, JustificationTable)\n});\n\nvar LigatureData = {\n  action: r.uint16\n};\n\nvar ContextualData = {\n  markIndex: r.uint16,\n  currentIndex: r.uint16\n};\n\nvar InsertionData = {\n  currentInsertIndex: r.uint16,\n  markedInsertIndex: r.uint16\n};\n\nvar SubstitutionTable = new r.Struct({\n  items: new UnboundedArray(new r.Pointer(r.uint32, new LookupTable()))\n});\n\nvar SubtableData = new r.VersionedStruct('type', {\n  0: { // Indic Rearrangement Subtable\n    stateTable: new StateTable()\n  },\n\n  1: { // Contextual Glyph Substitution Subtable\n    stateTable: new StateTable(ContextualData),\n    substitutionTable: new r.Pointer(r.uint32, SubstitutionTable)\n  },\n\n  2: { // Ligature subtable\n    stateTable: new StateTable(LigatureData),\n    ligatureActions: new r.Pointer(r.uint32, new UnboundedArray(r.uint32)),\n    components: new r.Pointer(r.uint32, new UnboundedArray(r.uint16)),\n    ligatureList: new r.Pointer(r.uint32, new UnboundedArray(r.uint16))\n  },\n\n  4: { // Non-contextual Glyph Substitution Subtable\n    lookupTable: new LookupTable()\n  },\n\n  5: { // Glyph Insertion Subtable\n    stateTable: new StateTable(InsertionData),\n    insertionActions: new r.Pointer(r.uint32, new UnboundedArray(r.uint16))\n  }\n});\n\nvar Subtable = new r.Struct({\n  length: r.uint32,\n  coverage: r.uint24,\n  type: r.uint8,\n  subFeatureFlags: r.uint32,\n  table: SubtableData,\n  padding: new r.Reserved(r.uint8, function (t) {\n    return t.length - t._currentOffset;\n  })\n});\n\nvar FeatureEntry = new r.Struct({\n  featureType: r.uint16,\n  featureSetting: r.uint16,\n  enableFlags: r.uint32,\n  disableFlags: r.uint32\n});\n\nvar MorxChain = new r.Struct({\n  defaultFlags: r.uint32,\n  chainLength: r.uint32,\n  nFeatureEntries: r.uint32,\n  nSubtables: r.uint32,\n  features: new r.Array(FeatureEntry, 'nFeatureEntries'),\n  subtables: new r.Array(Subtable, 'nSubtables')\n});\n\nvar morx = new r.Struct({\n  version: r.uint16,\n  unused: new r.Reserved(r.uint16),\n  nChains: r.uint32,\n  chains: new r.Array(MorxChain, 'nChains')\n});\n\nvar OpticalBounds = new r.Struct({\n  left: r.int16,\n  top: r.int16,\n  right: r.int16,\n  bottom: r.int16\n});\n\nvar opbd = new r.Struct({\n  version: r.fixed32,\n  format: r.uint16,\n  lookupTable: new LookupTable(OpticalBounds)\n});\n\nvar tables = {};\n// Required Tables\ntables.cmap = cmap;\ntables.head = head;\ntables.hhea = hhea;\ntables.hmtx = hmtx;\ntables.maxp = maxp;\ntables.name = NameTable;\ntables['OS/2'] = OS2;\ntables.post = post;\n\n// TrueType Outlines\ntables.fpgm = fpgm;\ntables.loca = loca;\ntables.prep = prep;\ntables['cvt '] = cvt;\ntables.glyf = glyf;\n\n// PostScript Outlines\ntables['CFF '] = CFFFont;\ntables['CFF2'] = CFFFont;\ntables.VORG = VORG;\n\n// Bitmap Glyphs\ntables.EBLC = EBLC;\ntables.CBLC = tables.EBLC;\ntables.sbix = sbix;\ntables.COLR = COLR;\ntables.CPAL = CPAL;\n\n// Advanced OpenType Tables\ntables.BASE = BASE;\ntables.GDEF = GDEF;\ntables.GPOS = GPOS;\ntables.GSUB = GSUB;\ntables.JSTF = JSTF;\n\n// OpenType variations tables\ntables.HVAR = HVAR;\n\n// Other OpenType Tables\ntables.DSIG = DSIG;\ntables.gasp = gasp;\ntables.hdmx = hdmx;\ntables.kern = kern;\ntables.LTSH = LTSH;\ntables.PCLT = PCLT;\ntables.VDMX = VDMX;\ntables.vhea = vhea;\ntables.vmtx = vmtx;\n\n// Apple Advanced Typography Tables\ntables.avar = avar;\ntables.bsln = bsln;\ntables.feat = feat;\ntables.fvar = fvar;\ntables.gvar = gvar;\ntables.just = just;\ntables.morx = morx;\ntables.opbd = opbd;\n\nvar TableEntry = new r.Struct({\n  tag: new r.String(4),\n  checkSum: r.uint32,\n  offset: new r.Pointer(r.uint32, 'void', { type: 'global' }),\n  length: r.uint32\n});\n\nvar Directory = new r.Struct({\n  tag: new r.String(4),\n  numTables: r.uint16,\n  searchRange: r.uint16,\n  entrySelector: r.uint16,\n  rangeShift: r.uint16,\n  tables: new r.Array(TableEntry, 'numTables')\n});\n\nDirectory.process = function () {\n  var tables = {};\n  for (var _iterator = this.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n    var _ref;\n\n    if (_isArray) {\n      if (_i >= _iterator.length) break;\n      _ref = _iterator[_i++];\n    } else {\n      _i = _iterator.next();\n      if (_i.done) break;\n      _ref = _i.value;\n    }\n\n    var table = _ref;\n\n    tables[table.tag] = table;\n  }\n\n  this.tables = tables;\n};\n\nDirectory.preEncode = function (stream) {\n  var tables$$ = [];\n  for (var tag in this.tables) {\n    var table = this.tables[tag];\n    if (table) {\n      tables$$.push({\n        tag: tag,\n        checkSum: 0,\n        offset: new r.VoidPointer(tables[tag], table),\n        length: tables[tag].size(table)\n      });\n    }\n  }\n\n  this.tag = 'true';\n  this.numTables = tables$$.length;\n  this.tables = tables$$;\n\n  var maxExponentFor2 = Math.floor(Math.log(this.numTables) / Math.LN2);\n  var maxPowerOf2 = Math.pow(2, maxExponentFor2);\n\n  this.searchRange = maxPowerOf2 * 16;\n  this.entrySelector = Math.log(maxPowerOf2) / Math.LN2;\n  this.rangeShift = this.numTables * 16 - this.searchRange;\n};\n\nfunction binarySearch(arr, cmp) {\n  var min = 0;\n  var max = arr.length - 1;\n  while (min <= max) {\n    var mid = min + max >> 1;\n    var res = cmp(arr[mid]);\n\n    if (res < 0) {\n      max = mid - 1;\n    } else if (res > 0) {\n      min = mid + 1;\n    } else {\n      return mid;\n    }\n  }\n\n  return -1;\n}\n\nfunction range(index, end) {\n  var range = [];\n  while (index < end) {\n    range.push(index++);\n  }\n  return range;\n}\n\nvar _class$1;\nfunction _applyDecoratedDescriptor$1(target, property, decorators, descriptor, context) {\n  var desc = {};\n  Object['ke' + 'ys'](descriptor).forEach(function (key) {\n    desc[key] = descriptor[key];\n  });\n  desc.enumerable = !!desc.enumerable;\n  desc.configurable = !!desc.configurable;\n\n  if ('value' in desc || desc.initializer) {\n    desc.writable = true;\n  }\n\n  desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n    return decorator(target, property, desc) || desc;\n  }, desc);\n\n  if (context && desc.initializer !== void 0) {\n    desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n    desc.initializer = undefined;\n  }\n\n  if (desc.initializer === void 0) {\n    Object['define' + 'Property'](target, property, desc);\n    desc = null;\n  }\n\n  return desc;\n}\n\n// iconv-lite is an optional dependency.\ntry {\n  var iconv = require('iconv-lite');\n} catch (err) {}\n\nvar CmapProcessor = (_class$1 = function () {\n  function CmapProcessor(cmapTable) {\n    _classCallCheck(this, CmapProcessor);\n\n    // Attempt to find a Unicode cmap first\n    this.encoding = null;\n    this.cmap = this.findSubtable(cmapTable, [\n    // 32-bit subtables\n    [3, 10], [0, 6], [0, 4],\n\n    // 16-bit subtables\n    [3, 1], [0, 3], [0, 2], [0, 1], [0, 0]]);\n\n    // If not unicode cmap was found, and iconv-lite is installed,\n    // take the first table with a supported encoding.\n    if (!this.cmap && iconv) {\n      for (var _iterator = cmapTable.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n        var _ref;\n\n        if (_isArray) {\n          if (_i >= _iterator.length) break;\n          _ref = _iterator[_i++];\n        } else {\n          _i = _iterator.next();\n          if (_i.done) break;\n          _ref = _i.value;\n        }\n\n        var cmap = _ref;\n\n        var encoding = getEncoding(cmap.platformID, cmap.encodingID, cmap.table.language - 1);\n        if (iconv.encodingExists(encoding)) {\n          this.cmap = cmap.table;\n          this.encoding = encoding;\n        }\n      }\n    }\n\n    if (!this.cmap) {\n      throw new Error(\"Could not find a supported cmap table\");\n    }\n\n    this.uvs = this.findSubtable(cmapTable, [[0, 5]]);\n    if (this.uvs && this.uvs.version !== 14) {\n      this.uvs = null;\n    }\n  }\n\n  CmapProcessor.prototype.findSubtable = function findSubtable(cmapTable, pairs) {\n    for (var _iterator2 = pairs, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var _ref3 = _ref2,\n          platformID = _ref3[0],\n          encodingID = _ref3[1];\n\n      for (var _iterator3 = cmapTable.tables, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref4;\n\n        if (_isArray3) {\n          if (_i3 >= _iterator3.length) break;\n          _ref4 = _iterator3[_i3++];\n        } else {\n          _i3 = _iterator3.next();\n          if (_i3.done) break;\n          _ref4 = _i3.value;\n        }\n\n        var cmap = _ref4;\n\n        if (cmap.platformID === platformID && cmap.encodingID === encodingID) {\n          return cmap.table;\n        }\n      }\n    }\n\n    return null;\n  };\n\n  CmapProcessor.prototype.lookup = function lookup(codepoint, variationSelector) {\n    // If there is no Unicode cmap in this font, we need to re-encode\n    // the codepoint in the encoding that the cmap supports.\n    if (this.encoding) {\n      var buf = iconv.encode(_String$fromCodePoint(codepoint), this.encoding);\n      codepoint = 0;\n      for (var i = 0; i < buf.length; i++) {\n        codepoint = codepoint << 8 | buf[i];\n      }\n\n      // Otherwise, try to get a Unicode variation selector for this codepoint if one is provided.\n    } else if (variationSelector) {\n      var gid = this.getVariationSelector(codepoint, variationSelector);\n      if (gid) {\n        return gid;\n      }\n    }\n\n    var cmap = this.cmap;\n    switch (cmap.version) {\n      case 0:\n        return cmap.codeMap.get(codepoint) || 0;\n\n      case 4:\n        {\n          var min = 0;\n          var max = cmap.segCount - 1;\n          while (min <= max) {\n            var mid = min + max >> 1;\n\n            if (codepoint < cmap.startCode.get(mid)) {\n              max = mid - 1;\n            } else if (codepoint > cmap.endCode.get(mid)) {\n              min = mid + 1;\n            } else {\n              var rangeOffset = cmap.idRangeOffset.get(mid);\n              var _gid = void 0;\n\n              if (rangeOffset === 0) {\n                _gid = codepoint + cmap.idDelta.get(mid);\n              } else {\n                var index = rangeOffset / 2 + (codepoint - cmap.startCode.get(mid)) - (cmap.segCount - mid);\n                _gid = cmap.glyphIndexArray.get(index) || 0;\n                if (_gid !== 0) {\n                  _gid += cmap.idDelta.get(mid);\n                }\n              }\n\n              return _gid & 0xffff;\n            }\n          }\n\n          return 0;\n        }\n\n      case 8:\n        throw new Error('TODO: cmap format 8');\n\n      case 6:\n      case 10:\n        return cmap.glyphIndices.get(codepoint - cmap.firstCode) || 0;\n\n      case 12:\n      case 13:\n        {\n          var _min = 0;\n          var _max = cmap.nGroups - 1;\n          while (_min <= _max) {\n            var _mid = _min + _max >> 1;\n            var group = cmap.groups.get(_mid);\n\n            if (codepoint < group.startCharCode) {\n              _max = _mid - 1;\n            } else if (codepoint > group.endCharCode) {\n              _min = _mid + 1;\n            } else {\n              if (cmap.version === 12) {\n                return group.glyphID + (codepoint - group.startCharCode);\n              } else {\n                return group.glyphID;\n              }\n            }\n          }\n\n          return 0;\n        }\n\n      case 14:\n        throw new Error('TODO: cmap format 14');\n\n      default:\n        throw new Error('Unknown cmap format ' + cmap.version);\n    }\n  };\n\n  CmapProcessor.prototype.getVariationSelector = function getVariationSelector(codepoint, variationSelector) {\n    if (!this.uvs) {\n      return 0;\n    }\n\n    var selectors = this.uvs.varSelectors.toArray();\n    var i = binarySearch(selectors, function (x) {\n      return variationSelector - x.varSelector;\n    });\n    var sel = selectors[i];\n\n    if (i !== -1 && sel.defaultUVS) {\n      i = binarySearch(sel.defaultUVS, function (x) {\n        return codepoint < x.startUnicodeValue ? -1 : codepoint > x.startUnicodeValue + x.additionalCount ? +1 : 0;\n      });\n    }\n\n    if (i !== -1 && sel.nonDefaultUVS) {\n      i = binarySearch(sel.nonDefaultUVS, function (x) {\n        return codepoint - x.unicodeValue;\n      });\n      if (i !== -1) {\n        return sel.nonDefaultUVS[i].glyphID;\n      }\n    }\n\n    return 0;\n  };\n\n  CmapProcessor.prototype.getCharacterSet = function getCharacterSet() {\n    var cmap = this.cmap;\n    switch (cmap.version) {\n      case 0:\n        return range(0, cmap.codeMap.length);\n\n      case 4:\n        {\n          var res = [];\n          var endCodes = cmap.endCode.toArray();\n          for (var i = 0; i < endCodes.length; i++) {\n            var tail = endCodes[i] + 1;\n            var start = cmap.startCode.get(i);\n            res.push.apply(res, range(start, tail));\n          }\n\n          return res;\n        }\n\n      case 8:\n        throw new Error('TODO: cmap format 8');\n\n      case 6:\n      case 10:\n        return range(cmap.firstCode, cmap.firstCode + cmap.glyphIndices.length);\n\n      case 12:\n      case 13:\n        {\n          var _res = [];\n          for (var _iterator4 = cmap.groups.toArray(), _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n            var _ref5;\n\n            if (_isArray4) {\n              if (_i4 >= _iterator4.length) break;\n              _ref5 = _iterator4[_i4++];\n            } else {\n              _i4 = _iterator4.next();\n              if (_i4.done) break;\n              _ref5 = _i4.value;\n            }\n\n            var group = _ref5;\n\n            _res.push.apply(_res, range(group.startCharCode, group.endCharCode + 1));\n          }\n\n          return _res;\n        }\n\n      case 14:\n        throw new Error('TODO: cmap format 14');\n\n      default:\n        throw new Error('Unknown cmap format ' + cmap.version);\n    }\n  };\n\n  CmapProcessor.prototype.codePointsForGlyph = function codePointsForGlyph(gid) {\n    var cmap = this.cmap;\n    switch (cmap.version) {\n      case 0:\n        {\n          var res = [];\n          for (var i = 0; i < 256; i++) {\n            if (cmap.codeMap.get(i) === gid) {\n              res.push(i);\n            }\n          }\n\n          return res;\n        }\n\n      case 4:\n        {\n          var _res2 = [];\n          for (var _i5 = 0; _i5 < cmap.segCount; _i5++) {\n            var end = cmap.endCode.get(_i5);\n            var start = cmap.startCode.get(_i5);\n            var rangeOffset = cmap.idRangeOffset.get(_i5);\n            var delta = cmap.idDelta.get(_i5);\n\n            for (var c = start; c <= end; c++) {\n              var g = 0;\n              if (rangeOffset === 0) {\n                g = c + delta;\n              } else {\n                var index = rangeOffset / 2 + (c - start) - (cmap.segCount - _i5);\n                g = cmap.glyphIndexArray.get(index) || 0;\n                if (g !== 0) {\n                  g += delta;\n                }\n              }\n\n              if (g === gid) {\n                _res2.push(c);\n              }\n            }\n          }\n\n          return _res2;\n        }\n\n      case 12:\n        {\n          var _res3 = [];\n          for (var _iterator5 = cmap.groups.toArray(), _isArray5 = Array.isArray(_iterator5), _i6 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n            var _ref6;\n\n            if (_isArray5) {\n              if (_i6 >= _iterator5.length) break;\n              _ref6 = _iterator5[_i6++];\n            } else {\n              _i6 = _iterator5.next();\n              if (_i6.done) break;\n              _ref6 = _i6.value;\n            }\n\n            var group = _ref6;\n\n            if (gid >= group.glyphID && gid <= group.glyphID + (group.endCharCode - group.startCharCode)) {\n              _res3.push(group.startCharCode + (gid - group.glyphID));\n            }\n          }\n\n          return _res3;\n        }\n\n      case 13:\n        {\n          var _res4 = [];\n          for (var _iterator6 = cmap.groups.toArray(), _isArray6 = Array.isArray(_iterator6), _i7 = 0, _iterator6 = _isArray6 ? _iterator6 : _getIterator(_iterator6);;) {\n            var _ref7;\n\n            if (_isArray6) {\n              if (_i7 >= _iterator6.length) break;\n              _ref7 = _iterator6[_i7++];\n            } else {\n              _i7 = _iterator6.next();\n              if (_i7.done) break;\n              _ref7 = _i7.value;\n            }\n\n            var _group = _ref7;\n\n            if (gid === _group.glyphID) {\n              _res4.push.apply(_res4, range(_group.startCharCode, _group.endCharCode + 1));\n            }\n          }\n\n          return _res4;\n        }\n\n      default:\n        throw new Error('Unknown cmap format ' + cmap.version);\n    }\n  };\n\n  return CmapProcessor;\n}(), (_applyDecoratedDescriptor$1(_class$1.prototype, 'getCharacterSet', [cache], _Object$getOwnPropertyDescriptor(_class$1.prototype, 'getCharacterSet'), _class$1.prototype), _applyDecoratedDescriptor$1(_class$1.prototype, 'codePointsForGlyph', [cache], _Object$getOwnPropertyDescriptor(_class$1.prototype, 'codePointsForGlyph'), _class$1.prototype)), _class$1);\n\nvar KernProcessor = function () {\n  function KernProcessor(font) {\n    _classCallCheck(this, KernProcessor);\n\n    this.kern = font.kern;\n  }\n\n  KernProcessor.prototype.process = function process(glyphs, positions) {\n    for (var glyphIndex = 0; glyphIndex < glyphs.length - 1; glyphIndex++) {\n      var left = glyphs[glyphIndex].id;\n      var right = glyphs[glyphIndex + 1].id;\n      positions[glyphIndex].xAdvance += this.getKerning(left, right);\n    }\n  };\n\n  KernProcessor.prototype.getKerning = function getKerning(left, right) {\n    var res = 0;\n\n    for (var _iterator = this.kern.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var table = _ref;\n\n      if (table.coverage.crossStream) {\n        continue;\n      }\n\n      switch (table.version) {\n        case 0:\n          if (!table.coverage.horizontal) {\n            continue;\n          }\n\n          break;\n        case 1:\n          if (table.coverage.vertical || table.coverage.variation) {\n            continue;\n          }\n\n          break;\n        default:\n          throw new Error('Unsupported kerning table version ' + table.version);\n      }\n\n      var val = 0;\n      var s = table.subtable;\n      switch (table.format) {\n        case 0:\n          var pairIdx = binarySearch(s.pairs, function (pair) {\n            return left - pair.left || right - pair.right;\n          });\n\n          if (pairIdx >= 0) {\n            val = s.pairs[pairIdx].value;\n          }\n\n          break;\n\n        case 2:\n          var leftOffset = 0,\n              rightOffset = 0;\n          if (left >= s.leftTable.firstGlyph && left < s.leftTable.firstGlyph + s.leftTable.nGlyphs) {\n            leftOffset = s.leftTable.offsets[left - s.leftTable.firstGlyph];\n          } else {\n            leftOffset = s.array.off;\n          }\n\n          if (right >= s.rightTable.firstGlyph && right < s.rightTable.firstGlyph + s.rightTable.nGlyphs) {\n            rightOffset = s.rightTable.offsets[right - s.rightTable.firstGlyph];\n          }\n\n          var index = (leftOffset + rightOffset - s.array.off) / 2;\n          val = s.array.values.get(index);\n          break;\n\n        case 3:\n          if (left >= s.glyphCount || right >= s.glyphCount) {\n            return 0;\n          }\n\n          val = s.kernValue[s.kernIndex[s.leftClass[left] * s.rightClassCount + s.rightClass[right]]];\n          break;\n\n        default:\n          throw new Error('Unsupported kerning sub-table format ' + table.format);\n      }\n\n      // Microsoft supports the override flag, which resets the result\n      // Otherwise, the sum of the results from all subtables is returned\n      if (table.coverage.override) {\n        res = val;\n      } else {\n        res += val;\n      }\n    }\n\n    return res;\n  };\n\n  return KernProcessor;\n}();\n\n/**\n * This class is used when GPOS does not define 'mark' or 'mkmk' features\n * for positioning marks relative to base glyphs. It uses the unicode\n * combining class property to position marks.\n *\n * Based on code from Harfbuzz, thanks!\n * https://github.com/behdad/harfbuzz/blob/master/src/hb-ot-shape-fallback.cc\n */\n\nvar UnicodeLayoutEngine = function () {\n  function UnicodeLayoutEngine(font) {\n    _classCallCheck(this, UnicodeLayoutEngine);\n\n    this.font = font;\n  }\n\n  UnicodeLayoutEngine.prototype.positionGlyphs = function positionGlyphs(glyphs, positions) {\n    // find each base + mark cluster, and position the marks relative to the base\n    var clusterStart = 0;\n    var clusterEnd = 0;\n    for (var index = 0; index < glyphs.length; index++) {\n      var glyph = glyphs[index];\n      if (glyph.isMark) {\n        // TODO: handle ligatures\n        clusterEnd = index;\n      } else {\n        if (clusterStart !== clusterEnd) {\n          this.positionCluster(glyphs, positions, clusterStart, clusterEnd);\n        }\n\n        clusterStart = clusterEnd = index;\n      }\n    }\n\n    if (clusterStart !== clusterEnd) {\n      this.positionCluster(glyphs, positions, clusterStart, clusterEnd);\n    }\n\n    return positions;\n  };\n\n  UnicodeLayoutEngine.prototype.positionCluster = function positionCluster(glyphs, positions, clusterStart, clusterEnd) {\n    var base = glyphs[clusterStart];\n    var baseBox = base.cbox.copy();\n\n    // adjust bounding box for ligature glyphs\n    if (base.codePoints.length > 1) {\n      // LTR. TODO: RTL support.\n      baseBox.minX += (base.codePoints.length - 1) * baseBox.width / base.codePoints.length;\n    }\n\n    var xOffset = -positions[clusterStart].xAdvance;\n    var yOffset = 0;\n    var yGap = this.font.unitsPerEm / 16;\n\n    // position each of the mark glyphs relative to the base glyph\n    for (var index = clusterStart + 1; index <= clusterEnd; index++) {\n      var mark = glyphs[index];\n      var markBox = mark.cbox;\n      var position = positions[index];\n\n      var combiningClass = this.getCombiningClass(mark.codePoints[0]);\n\n      if (combiningClass !== 'Not_Reordered') {\n        position.xOffset = position.yOffset = 0;\n\n        // x positioning\n        switch (combiningClass) {\n          case 'Double_Above':\n          case 'Double_Below':\n            // LTR. TODO: RTL support.\n            position.xOffset += baseBox.minX - markBox.width / 2 - markBox.minX;\n            break;\n\n          case 'Attached_Below_Left':\n          case 'Below_Left':\n          case 'Above_Left':\n            // left align\n            position.xOffset += baseBox.minX - markBox.minX;\n            break;\n\n          case 'Attached_Above_Right':\n          case 'Below_Right':\n          case 'Above_Right':\n            // right align\n            position.xOffset += baseBox.maxX - markBox.width - markBox.minX;\n            break;\n\n          default:\n            // Attached_Below, Attached_Above, Below, Above, other\n            // center align\n            position.xOffset += baseBox.minX + (baseBox.width - markBox.width) / 2 - markBox.minX;\n        }\n\n        // y positioning\n        switch (combiningClass) {\n          case 'Double_Below':\n          case 'Below_Left':\n          case 'Below':\n          case 'Below_Right':\n          case 'Attached_Below_Left':\n          case 'Attached_Below':\n            // add a small gap between the glyphs if they are not attached\n            if (combiningClass === 'Attached_Below_Left' || combiningClass === 'Attached_Below') {\n              baseBox.minY += yGap;\n            }\n\n            position.yOffset = -baseBox.minY - markBox.maxY;\n            baseBox.minY += markBox.height;\n            break;\n\n          case 'Double_Above':\n          case 'Above_Left':\n          case 'Above':\n          case 'Above_Right':\n          case 'Attached_Above':\n          case 'Attached_Above_Right':\n            // add a small gap between the glyphs if they are not attached\n            if (combiningClass === 'Attached_Above' || combiningClass === 'Attached_Above_Right') {\n              baseBox.maxY += yGap;\n            }\n\n            position.yOffset = baseBox.maxY - markBox.minY;\n            baseBox.maxY += markBox.height;\n            break;\n        }\n\n        position.xAdvance = position.yAdvance = 0;\n        position.xOffset += xOffset;\n        position.yOffset += yOffset;\n      } else {\n        xOffset -= position.xAdvance;\n        yOffset -= position.yAdvance;\n      }\n    }\n\n    return;\n  };\n\n  UnicodeLayoutEngine.prototype.getCombiningClass = function getCombiningClass(codePoint) {\n    var combiningClass = unicode.getCombiningClass(codePoint);\n\n    // Thai / Lao need some per-character work\n    if ((codePoint & ~0xff) === 0x0e00) {\n      if (combiningClass === 'Not_Reordered') {\n        switch (codePoint) {\n          case 0x0e31:\n          case 0x0e34:\n          case 0x0e35:\n          case 0x0e36:\n          case 0x0e37:\n          case 0x0e47:\n          case 0x0e4c:\n          case 0x0e3d:\n          case 0x0e4e:\n            return 'Above_Right';\n\n          case 0x0eb1:\n          case 0x0eb4:\n          case 0x0eb5:\n          case 0x0eb6:\n          case 0x0eb7:\n          case 0x0ebb:\n          case 0x0ecc:\n          case 0x0ecd:\n            return 'Above';\n\n          case 0x0ebc:\n            return 'Below';\n        }\n      } else if (codePoint === 0x0e3a) {\n        // virama\n        return 'Below_Right';\n      }\n    }\n\n    switch (combiningClass) {\n      // Hebrew\n\n      case 'CCC10': // sheva\n      case 'CCC11': // hataf segol\n      case 'CCC12': // hataf patah\n      case 'CCC13': // hataf qamats\n      case 'CCC14': // hiriq\n      case 'CCC15': // tsere\n      case 'CCC16': // segol\n      case 'CCC17': // patah\n      case 'CCC18': // qamats\n      case 'CCC20': // qubuts\n      case 'CCC22':\n        // meteg\n        return 'Below';\n\n      case 'CCC23':\n        // rafe\n        return 'Attached_Above';\n\n      case 'CCC24':\n        // shin dot\n        return 'Above_Right';\n\n      case 'CCC25': // sin dot\n      case 'CCC19':\n        // holam\n        return 'Above_Left';\n\n      case 'CCC26':\n        // point varika\n        return 'Above';\n\n      case 'CCC21':\n        // dagesh\n        break;\n\n      // Arabic and Syriac\n\n      case 'CCC27': // fathatan\n      case 'CCC28': // dammatan\n      case 'CCC30': // fatha\n      case 'CCC31': // damma\n      case 'CCC33': // shadda\n      case 'CCC34': // sukun\n      case 'CCC35': // superscript alef\n      case 'CCC36':\n        // superscript alaph\n        return 'Above';\n\n      case 'CCC29': // kasratan\n      case 'CCC32':\n        // kasra\n        return 'Below';\n\n      // Thai\n\n      case 'CCC103':\n        // sara u / sara uu\n        return 'Below_Right';\n\n      case 'CCC107':\n        // mai\n        return 'Above_Right';\n\n      // Lao\n\n      case 'CCC118':\n        // sign u / sign uu\n        return 'Below';\n\n      case 'CCC122':\n        // mai\n        return 'Above';\n\n      // Tibetan\n\n      case 'CCC129': // sign aa\n      case 'CCC132':\n        // sign u\n        return 'Below';\n\n      case 'CCC130':\n        // sign i\n        return 'Above';\n    }\n\n    return combiningClass;\n  };\n\n  return UnicodeLayoutEngine;\n}();\n\n/**\n * Represents a glyph bounding box\n */\nvar BBox = function () {\n  function BBox() {\n    var minX = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Infinity;\n    var minY = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Infinity;\n    var maxX = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : -Infinity;\n    var maxY = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : -Infinity;\n\n    _classCallCheck(this, BBox);\n\n    /**\n     * The minimum X position in the bounding box\n     * @type {number}\n     */\n    this.minX = minX;\n\n    /**\n     * The minimum Y position in the bounding box\n     * @type {number}\n     */\n    this.minY = minY;\n\n    /**\n     * The maxmimum X position in the bounding box\n     * @type {number}\n     */\n    this.maxX = maxX;\n\n    /**\n     * The maxmimum Y position in the bounding box\n     * @type {number}\n     */\n    this.maxY = maxY;\n  }\n\n  /**\n   * The width of the bounding box\n   * @type {number}\n   */\n\n\n  BBox.prototype.addPoint = function addPoint(x, y) {\n    if (Math.abs(x) !== Infinity) {\n      if (x < this.minX) {\n        this.minX = x;\n      }\n\n      if (x > this.maxX) {\n        this.maxX = x;\n      }\n    }\n\n    if (Math.abs(y) !== Infinity) {\n      if (y < this.minY) {\n        this.minY = y;\n      }\n\n      if (y > this.maxY) {\n        this.maxY = y;\n      }\n    }\n  };\n\n  BBox.prototype.copy = function copy() {\n    return new BBox(this.minX, this.minY, this.maxX, this.maxY);\n  };\n\n  _createClass(BBox, [{\n    key: \"width\",\n    get: function get() {\n      return this.maxX - this.minX;\n    }\n\n    /**\n     * The height of the bounding box\n     * @type {number}\n     */\n\n  }, {\n    key: \"height\",\n    get: function get() {\n      return this.maxY - this.minY;\n    }\n  }]);\n\n  return BBox;\n}();\n\n// This maps the Unicode Script property to an OpenType script tag\n// Data from http://www.microsoft.com/typography/otspec/scripttags.htm\n// and http://www.unicode.org/Public/UNIDATA/PropertyValueAliases.txt.\nvar UNICODE_SCRIPTS = {\n  Caucasian_Albanian: 'aghb',\n  Arabic: 'arab',\n  Imperial_Aramaic: 'armi',\n  Armenian: 'armn',\n  Avestan: 'avst',\n  Balinese: 'bali',\n  Bamum: 'bamu',\n  Bassa_Vah: 'bass',\n  Batak: 'batk',\n  Bengali: ['bng2', 'beng'],\n  Bopomofo: 'bopo',\n  Brahmi: 'brah',\n  Braille: 'brai',\n  Buginese: 'bugi',\n  Buhid: 'buhd',\n  Chakma: 'cakm',\n  Canadian_Aboriginal: 'cans',\n  Carian: 'cari',\n  Cham: 'cham',\n  Cherokee: 'cher',\n  Coptic: 'copt',\n  Cypriot: 'cprt',\n  Cyrillic: 'cyrl',\n  Devanagari: ['dev2', 'deva'],\n  Deseret: 'dsrt',\n  Duployan: 'dupl',\n  Egyptian_Hieroglyphs: 'egyp',\n  Elbasan: 'elba',\n  Ethiopic: 'ethi',\n  Georgian: 'geor',\n  Glagolitic: 'glag',\n  Gothic: 'goth',\n  Grantha: 'gran',\n  Greek: 'grek',\n  Gujarati: ['gjr2', 'gujr'],\n  Gurmukhi: ['gur2', 'guru'],\n  Hangul: 'hang',\n  Han: 'hani',\n  Hanunoo: 'hano',\n  Hebrew: 'hebr',\n  Hiragana: 'hira',\n  Pahawh_Hmong: 'hmng',\n  Katakana_Or_Hiragana: 'hrkt',\n  Old_Italic: 'ital',\n  Javanese: 'java',\n  Kayah_Li: 'kali',\n  Katakana: 'kana',\n  Kharoshthi: 'khar',\n  Khmer: 'khmr',\n  Khojki: 'khoj',\n  Kannada: ['knd2', 'knda'],\n  Kaithi: 'kthi',\n  Tai_Tham: 'lana',\n  Lao: 'lao ',\n  Latin: 'latn',\n  Lepcha: 'lepc',\n  Limbu: 'limb',\n  Linear_A: 'lina',\n  Linear_B: 'linb',\n  Lisu: 'lisu',\n  Lycian: 'lyci',\n  Lydian: 'lydi',\n  Mahajani: 'mahj',\n  Mandaic: 'mand',\n  Manichaean: 'mani',\n  Mende_Kikakui: 'mend',\n  Meroitic_Cursive: 'merc',\n  Meroitic_Hieroglyphs: 'mero',\n  Malayalam: ['mlm2', 'mlym'],\n  Modi: 'modi',\n  Mongolian: 'mong',\n  Mro: 'mroo',\n  Meetei_Mayek: 'mtei',\n  Myanmar: ['mym2', 'mymr'],\n  Old_North_Arabian: 'narb',\n  Nabataean: 'nbat',\n  Nko: 'nko ',\n  Ogham: 'ogam',\n  Ol_Chiki: 'olck',\n  Old_Turkic: 'orkh',\n  Oriya: ['ory2', 'orya'],\n  Osmanya: 'osma',\n  Palmyrene: 'palm',\n  Pau_Cin_Hau: 'pauc',\n  Old_Permic: 'perm',\n  Phags_Pa: 'phag',\n  Inscriptional_Pahlavi: 'phli',\n  Psalter_Pahlavi: 'phlp',\n  Phoenician: 'phnx',\n  Miao: 'plrd',\n  Inscriptional_Parthian: 'prti',\n  Rejang: 'rjng',\n  Runic: 'runr',\n  Samaritan: 'samr',\n  Old_South_Arabian: 'sarb',\n  Saurashtra: 'saur',\n  Shavian: 'shaw',\n  Sharada: 'shrd',\n  Siddham: 'sidd',\n  Khudawadi: 'sind',\n  Sinhala: 'sinh',\n  Sora_Sompeng: 'sora',\n  Sundanese: 'sund',\n  Syloti_Nagri: 'sylo',\n  Syriac: 'syrc',\n  Tagbanwa: 'tagb',\n  Takri: 'takr',\n  Tai_Le: 'tale',\n  New_Tai_Lue: 'talu',\n  Tamil: ['tml2', 'taml'],\n  Tai_Viet: 'tavt',\n  Telugu: ['tel2', 'telu'],\n  Tifinagh: 'tfng',\n  Tagalog: 'tglg',\n  Thaana: 'thaa',\n  Thai: 'thai',\n  Tibetan: 'tibt',\n  Tirhuta: 'tirh',\n  Ugaritic: 'ugar',\n  Vai: 'vai ',\n  Warang_Citi: 'wara',\n  Old_Persian: 'xpeo',\n  Cuneiform: 'xsux',\n  Yi: 'yi  ',\n  Inherited: 'zinh',\n  Common: 'zyyy',\n  Unknown: 'zzzz'\n};\n\nvar OPENTYPE_SCRIPTS = {};\nfor (var script in UNICODE_SCRIPTS) {\n  var tag = UNICODE_SCRIPTS[script];\n  if (Array.isArray(tag)) {\n    for (var _iterator = tag, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var t = _ref;\n\n      OPENTYPE_SCRIPTS[t] = script;\n    }\n  } else {\n    OPENTYPE_SCRIPTS[tag] = script;\n  }\n}\n\nfunction fromOpenType(tag) {\n  return OPENTYPE_SCRIPTS[tag];\n}\n\nfunction forString(string) {\n  var len = string.length;\n  var idx = 0;\n  while (idx < len) {\n    var code = string.charCodeAt(idx++);\n\n    // Check if this is a high surrogate\n    if (0xd800 <= code && code <= 0xdbff && idx < len) {\n      var next = string.charCodeAt(idx);\n\n      // Check if this is a low surrogate\n      if (0xdc00 <= next && next <= 0xdfff) {\n        idx++;\n        code = ((code & 0x3FF) << 10) + (next & 0x3FF) + 0x10000;\n      }\n    }\n\n    var _script = unicode.getScript(code);\n    if (_script !== 'Common' && _script !== 'Inherited' && _script !== 'Unknown') {\n      return UNICODE_SCRIPTS[_script];\n    }\n  }\n\n  return UNICODE_SCRIPTS.Unknown;\n}\n\nfunction forCodePoints(codePoints) {\n  for (var i = 0; i < codePoints.length; i++) {\n    var codePoint = codePoints[i];\n    var _script2 = unicode.getScript(codePoint);\n    if (_script2 !== 'Common' && _script2 !== 'Inherited' && _script2 !== 'Unknown') {\n      return UNICODE_SCRIPTS[_script2];\n    }\n  }\n\n  return UNICODE_SCRIPTS.Unknown;\n}\n\n// The scripts in this map are written from right to left\nvar RTL = {\n  arab: true, // Arabic\n  hebr: true, // Hebrew\n  syrc: true, // Syriac\n  thaa: true, // Thaana\n  cprt: true, // Cypriot Syllabary\n  khar: true, // Kharosthi\n  phnx: true, // Phoenician\n  'nko ': true, // N'Ko\n  lydi: true, // Lydian\n  avst: true, // Avestan\n  armi: true, // Imperial Aramaic\n  phli: true, // Inscriptional Pahlavi\n  prti: true, // Inscriptional Parthian\n  sarb: true, // Old South Arabian\n  orkh: true, // Old Turkic, Orkhon Runic\n  samr: true, // Samaritan\n  mand: true, // Mandaic, Mandaean\n  merc: true, // Meroitic Cursive\n  mero: true, // Meroitic Hieroglyphs\n\n  // Unicode 7.0 (not listed on http://www.microsoft.com/typography/otspec/scripttags.htm)\n  mani: true, // Manichaean\n  mend: true, // Mende Kikakui\n  nbat: true, // Nabataean\n  narb: true, // Old North Arabian\n  palm: true, // Palmyrene\n  phlp: true // Psalter Pahlavi\n};\n\nfunction direction(script) {\n  if (RTL[script]) {\n    return 'rtl';\n  }\n\n  return 'ltr';\n}\n\n/**\n * Represents a run of Glyph and GlyphPosition objects.\n * Returned by the font layout method.\n */\n\nvar GlyphRun = function () {\n  function GlyphRun(glyphs, features, script, language, direction$$) {\n    _classCallCheck(this, GlyphRun);\n\n    /**\n     * An array of Glyph objects in the run\n     * @type {Glyph[]}\n     */\n    this.glyphs = glyphs;\n\n    /**\n     * An array of GlyphPosition objects for each glyph in the run\n     * @type {GlyphPosition[]}\n     */\n    this.positions = null;\n\n    /**\n     * The script that was requested for shaping. This was either passed in or detected automatically.\n     * @type {string}\n     */\n    this.script = script;\n\n    /**\n     * The language requested for shaping, as passed in. If `null`, the default language for the\n     * script was used.\n     * @type {string}\n     */\n    this.language = language || null;\n\n    /**\n     * The direction requested for shaping, as passed in (either ltr or rtl).\n     * If `null`, the default direction of the script is used.\n     * @type {string}\n     */\n    this.direction = direction$$ || direction(script);\n\n    /**\n     * The features requested during shaping. This is a combination of user\n     * specified features and features chosen by the shaper.\n     * @type {object}\n     */\n    this.features = {};\n\n    // Convert features to an object\n    if (Array.isArray(features)) {\n      for (var _iterator = features, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n        var _ref;\n\n        if (_isArray) {\n          if (_i >= _iterator.length) break;\n          _ref = _iterator[_i++];\n        } else {\n          _i = _iterator.next();\n          if (_i.done) break;\n          _ref = _i.value;\n        }\n\n        var tag = _ref;\n\n        this.features[tag] = true;\n      }\n    } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n      this.features = features;\n    }\n  }\n\n  /**\n   * The total advance width of the run.\n   * @type {number}\n   */\n\n\n  _createClass(GlyphRun, [{\n    key: 'advanceWidth',\n    get: function get() {\n      var width = 0;\n      for (var _iterator2 = this.positions, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n        var _ref2;\n\n        if (_isArray2) {\n          if (_i2 >= _iterator2.length) break;\n          _ref2 = _iterator2[_i2++];\n        } else {\n          _i2 = _iterator2.next();\n          if (_i2.done) break;\n          _ref2 = _i2.value;\n        }\n\n        var position = _ref2;\n\n        width += position.xAdvance;\n      }\n\n      return width;\n    }\n\n    /**\n     * The total advance height of the run.\n     * @type {number}\n     */\n\n  }, {\n    key: 'advanceHeight',\n    get: function get() {\n      var height = 0;\n      for (var _iterator3 = this.positions, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref3;\n\n        if (_isArray3) {\n          if (_i3 >= _iterator3.length) break;\n          _ref3 = _iterator3[_i3++];\n        } else {\n          _i3 = _iterator3.next();\n          if (_i3.done) break;\n          _ref3 = _i3.value;\n        }\n\n        var position = _ref3;\n\n        height += position.yAdvance;\n      }\n\n      return height;\n    }\n\n    /**\n     * The bounding box containing all glyphs in the run.\n     * @type {BBox}\n     */\n\n  }, {\n    key: 'bbox',\n    get: function get() {\n      var bbox = new BBox();\n\n      var x = 0;\n      var y = 0;\n      for (var index = 0; index < this.glyphs.length; index++) {\n        var glyph = this.glyphs[index];\n        var p = this.positions[index];\n        var b = glyph.bbox;\n\n        bbox.addPoint(b.minX + x + p.xOffset, b.minY + y + p.yOffset);\n        bbox.addPoint(b.maxX + x + p.xOffset, b.maxY + y + p.yOffset);\n\n        x += p.xAdvance;\n        y += p.yAdvance;\n      }\n\n      return bbox;\n    }\n  }]);\n\n  return GlyphRun;\n}();\n\n/**\n * Represents positioning information for a glyph in a GlyphRun.\n */\nvar GlyphPosition = function GlyphPosition() {\n  var xAdvance = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;\n  var yAdvance = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n  var xOffset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n  var yOffset = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;\n\n  _classCallCheck(this, GlyphPosition);\n\n  /**\n   * The amount to move the virtual pen in the X direction after rendering this glyph.\n   * @type {number}\n   */\n  this.xAdvance = xAdvance;\n\n  /**\n   * The amount to move the virtual pen in the Y direction after rendering this glyph.\n   * @type {number}\n   */\n  this.yAdvance = yAdvance;\n\n  /**\n   * The offset from the pen position in the X direction at which to render this glyph.\n   * @type {number}\n   */\n  this.xOffset = xOffset;\n\n  /**\n   * The offset from the pen position in the Y direction at which to render this glyph.\n   * @type {number}\n   */\n  this.yOffset = yOffset;\n};\n\n// see https://developer.apple.com/fonts/TrueType-Reference-Manual/RM09/AppendixF.html\n// and /System/Library/Frameworks/CoreText.framework/Versions/A/Headers/SFNTLayoutTypes.h on a Mac\nvar features = {\n  allTypographicFeatures: {\n    code: 0,\n    exclusive: false,\n    allTypeFeatures: 0\n  },\n  ligatures: {\n    code: 1,\n    exclusive: false,\n    requiredLigatures: 0,\n    commonLigatures: 2,\n    rareLigatures: 4,\n    // logos: 6\n    rebusPictures: 8,\n    diphthongLigatures: 10,\n    squaredLigatures: 12,\n    abbrevSquaredLigatures: 14,\n    symbolLigatures: 16,\n    contextualLigatures: 18,\n    historicalLigatures: 20\n  },\n  cursiveConnection: {\n    code: 2,\n    exclusive: true,\n    unconnected: 0,\n    partiallyConnected: 1,\n    cursive: 2\n  },\n  letterCase: {\n    code: 3,\n    exclusive: true\n  },\n  // upperAndLowerCase: 0          # deprecated\n  // allCaps: 1                    # deprecated\n  // allLowerCase: 2               # deprecated\n  // smallCaps: 3                  # deprecated\n  // initialCaps: 4                # deprecated\n  // initialCapsAndSmallCaps: 5    # deprecated\n  verticalSubstitution: {\n    code: 4,\n    exclusive: false,\n    substituteVerticalForms: 0\n  },\n  linguisticRearrangement: {\n    code: 5,\n    exclusive: false,\n    linguisticRearrangement: 0\n  },\n  numberSpacing: {\n    code: 6,\n    exclusive: true,\n    monospacedNumbers: 0,\n    proportionalNumbers: 1,\n    thirdWidthNumbers: 2,\n    quarterWidthNumbers: 3\n  },\n  smartSwash: {\n    code: 8,\n    exclusive: false,\n    wordInitialSwashes: 0,\n    wordFinalSwashes: 2,\n    // lineInitialSwashes: 4\n    // lineFinalSwashes: 6\n    nonFinalSwashes: 8\n  },\n  diacritics: {\n    code: 9,\n    exclusive: true,\n    showDiacritics: 0,\n    hideDiacritics: 1,\n    decomposeDiacritics: 2\n  },\n  verticalPosition: {\n    code: 10,\n    exclusive: true,\n    normalPosition: 0,\n    superiors: 1,\n    inferiors: 2,\n    ordinals: 3,\n    scientificInferiors: 4\n  },\n  fractions: {\n    code: 11,\n    exclusive: true,\n    noFractions: 0,\n    verticalFractions: 1,\n    diagonalFractions: 2\n  },\n  overlappingCharacters: {\n    code: 13,\n    exclusive: false,\n    preventOverlap: 0\n  },\n  typographicExtras: {\n    code: 14,\n    exclusive: false,\n    // hyphensToEmDash: 0\n    // hyphenToEnDash: 2\n    slashedZero: 4\n  },\n  // formInterrobang: 6\n  // smartQuotes: 8\n  // periodsToEllipsis: 10\n  mathematicalExtras: {\n    code: 15,\n    exclusive: false,\n    // hyphenToMinus: 0\n    // asteristoMultiply: 2\n    // slashToDivide: 4\n    // inequalityLigatures: 6\n    // exponents: 8\n    mathematicalGreek: 10\n  },\n  ornamentSets: {\n    code: 16,\n    exclusive: true,\n    noOrnaments: 0,\n    dingbats: 1,\n    piCharacters: 2,\n    fleurons: 3,\n    decorativeBorders: 4,\n    internationalSymbols: 5,\n    mathSymbols: 6\n  },\n  characterAlternatives: {\n    code: 17,\n    exclusive: true,\n    noAlternates: 0\n  },\n  // user defined options\n  designComplexity: {\n    code: 18,\n    exclusive: true,\n    designLevel1: 0,\n    designLevel2: 1,\n    designLevel3: 2,\n    designLevel4: 3,\n    designLevel5: 4\n  },\n  styleOptions: {\n    code: 19,\n    exclusive: true,\n    noStyleOptions: 0,\n    displayText: 1,\n    engravedText: 2,\n    illuminatedCaps: 3,\n    titlingCaps: 4,\n    tallCaps: 5\n  },\n  characterShape: {\n    code: 20,\n    exclusive: true,\n    traditionalCharacters: 0,\n    simplifiedCharacters: 1,\n    JIS1978Characters: 2,\n    JIS1983Characters: 3,\n    JIS1990Characters: 4,\n    traditionalAltOne: 5,\n    traditionalAltTwo: 6,\n    traditionalAltThree: 7,\n    traditionalAltFour: 8,\n    traditionalAltFive: 9,\n    expertCharacters: 10,\n    JIS2004Characters: 11,\n    hojoCharacters: 12,\n    NLCCharacters: 13,\n    traditionalNamesCharacters: 14\n  },\n  numberCase: {\n    code: 21,\n    exclusive: true,\n    lowerCaseNumbers: 0,\n    upperCaseNumbers: 1\n  },\n  textSpacing: {\n    code: 22,\n    exclusive: true,\n    proportionalText: 0,\n    monospacedText: 1,\n    halfWidthText: 2,\n    thirdWidthText: 3,\n    quarterWidthText: 4,\n    altProportionalText: 5,\n    altHalfWidthText: 6\n  },\n  transliteration: {\n    code: 23,\n    exclusive: true,\n    noTransliteration: 0\n  },\n  // hanjaToHangul: 1\n  // hiraganaToKatakana: 2\n  // katakanaToHiragana: 3\n  // kanaToRomanization: 4\n  // romanizationToHiragana: 5\n  // romanizationToKatakana: 6\n  // hanjaToHangulAltOne: 7\n  // hanjaToHangulAltTwo: 8\n  // hanjaToHangulAltThree: 9\n  annotation: {\n    code: 24,\n    exclusive: true,\n    noAnnotation: 0,\n    boxAnnotation: 1,\n    roundedBoxAnnotation: 2,\n    circleAnnotation: 3,\n    invertedCircleAnnotation: 4,\n    parenthesisAnnotation: 5,\n    periodAnnotation: 6,\n    romanNumeralAnnotation: 7,\n    diamondAnnotation: 8,\n    invertedBoxAnnotation: 9,\n    invertedRoundedBoxAnnotation: 10\n  },\n  kanaSpacing: {\n    code: 25,\n    exclusive: true,\n    fullWidthKana: 0,\n    proportionalKana: 1\n  },\n  ideographicSpacing: {\n    code: 26,\n    exclusive: true,\n    fullWidthIdeographs: 0,\n    proportionalIdeographs: 1,\n    halfWidthIdeographs: 2\n  },\n  unicodeDecomposition: {\n    code: 27,\n    exclusive: false,\n    canonicalComposition: 0,\n    compatibilityComposition: 2,\n    transcodingComposition: 4\n  },\n  rubyKana: {\n    code: 28,\n    exclusive: false,\n    // noRubyKana: 0     # deprecated - use rubyKanaOff instead\n    // rubyKana: 1     # deprecated - use rubyKanaOn instead\n    rubyKana: 2\n  },\n  CJKSymbolAlternatives: {\n    code: 29,\n    exclusive: true,\n    noCJKSymbolAlternatives: 0,\n    CJKSymbolAltOne: 1,\n    CJKSymbolAltTwo: 2,\n    CJKSymbolAltThree: 3,\n    CJKSymbolAltFour: 4,\n    CJKSymbolAltFive: 5\n  },\n  ideographicAlternatives: {\n    code: 30,\n    exclusive: true,\n    noIdeographicAlternatives: 0,\n    ideographicAltOne: 1,\n    ideographicAltTwo: 2,\n    ideographicAltThree: 3,\n    ideographicAltFour: 4,\n    ideographicAltFive: 5\n  },\n  CJKVerticalRomanPlacement: {\n    code: 31,\n    exclusive: true,\n    CJKVerticalRomanCentered: 0,\n    CJKVerticalRomanHBaseline: 1\n  },\n  italicCJKRoman: {\n    code: 32,\n    exclusive: false,\n    // noCJKItalicRoman: 0     # deprecated - use CJKItalicRomanOff instead\n    // CJKItalicRoman: 1     # deprecated - use CJKItalicRomanOn instead\n    CJKItalicRoman: 2\n  },\n  caseSensitiveLayout: {\n    code: 33,\n    exclusive: false,\n    caseSensitiveLayout: 0,\n    caseSensitiveSpacing: 2\n  },\n  alternateKana: {\n    code: 34,\n    exclusive: false,\n    alternateHorizKana: 0,\n    alternateVertKana: 2\n  },\n  stylisticAlternatives: {\n    code: 35,\n    exclusive: false,\n    noStylisticAlternates: 0,\n    stylisticAltOne: 2,\n    stylisticAltTwo: 4,\n    stylisticAltThree: 6,\n    stylisticAltFour: 8,\n    stylisticAltFive: 10,\n    stylisticAltSix: 12,\n    stylisticAltSeven: 14,\n    stylisticAltEight: 16,\n    stylisticAltNine: 18,\n    stylisticAltTen: 20,\n    stylisticAltEleven: 22,\n    stylisticAltTwelve: 24,\n    stylisticAltThirteen: 26,\n    stylisticAltFourteen: 28,\n    stylisticAltFifteen: 30,\n    stylisticAltSixteen: 32,\n    stylisticAltSeventeen: 34,\n    stylisticAltEighteen: 36,\n    stylisticAltNineteen: 38,\n    stylisticAltTwenty: 40\n  },\n  contextualAlternates: {\n    code: 36,\n    exclusive: false,\n    contextualAlternates: 0,\n    swashAlternates: 2,\n    contextualSwashAlternates: 4\n  },\n  lowerCase: {\n    code: 37,\n    exclusive: true,\n    defaultLowerCase: 0,\n    lowerCaseSmallCaps: 1,\n    lowerCasePetiteCaps: 2\n  },\n  upperCase: {\n    code: 38,\n    exclusive: true,\n    defaultUpperCase: 0,\n    upperCaseSmallCaps: 1,\n    upperCasePetiteCaps: 2\n  },\n  languageTag: { // indices into ltag table\n    code: 39,\n    exclusive: true\n  },\n  CJKRomanSpacing: {\n    code: 103,\n    exclusive: true,\n    halfWidthCJKRoman: 0,\n    proportionalCJKRoman: 1,\n    defaultCJKRoman: 2,\n    fullWidthCJKRoman: 3\n  }\n};\n\nvar feature = function feature(name, selector) {\n  return [features[name].code, features[name][selector]];\n};\n\nvar OTMapping = {\n  rlig: feature('ligatures', 'requiredLigatures'),\n  clig: feature('ligatures', 'contextualLigatures'),\n  dlig: feature('ligatures', 'rareLigatures'),\n  hlig: feature('ligatures', 'historicalLigatures'),\n  liga: feature('ligatures', 'commonLigatures'),\n  hist: feature('ligatures', 'historicalLigatures'), // ??\n\n  smcp: feature('lowerCase', 'lowerCaseSmallCaps'),\n  pcap: feature('lowerCase', 'lowerCasePetiteCaps'),\n\n  frac: feature('fractions', 'diagonalFractions'),\n  dnom: feature('fractions', 'diagonalFractions'), // ??\n  numr: feature('fractions', 'diagonalFractions'), // ??\n  afrc: feature('fractions', 'verticalFractions'),\n  // aalt\n  // abvf, abvm, abvs, akhn, blwf, blwm, blws, cfar, cjct, cpsp, falt, isol, jalt, ljmo, mset?\n  // ltra, ltrm, nukt, pref, pres, pstf, psts, rand, rkrf, rphf, rtla, rtlm, size, tjmo, tnum?\n  // unic, vatu, vhal, vjmo, vpal, vrt2\n  // dist -> trak table?\n  // kern, vkrn -> kern table\n  // lfbd + opbd + rtbd -> opbd table?\n  // mark, mkmk -> acnt table?\n  // locl -> languageTag + ltag table\n\n  case: feature('caseSensitiveLayout', 'caseSensitiveLayout'), // also caseSensitiveSpacing\n  ccmp: feature('unicodeDecomposition', 'canonicalComposition'), // compatibilityComposition?\n  cpct: feature('CJKVerticalRomanPlacement', 'CJKVerticalRomanCentered'), // guess..., probably not given below\n  valt: feature('CJKVerticalRomanPlacement', 'CJKVerticalRomanCentered'),\n  swsh: feature('contextualAlternates', 'swashAlternates'),\n  cswh: feature('contextualAlternates', 'contextualSwashAlternates'),\n  curs: feature('cursiveConnection', 'cursive'), // ??\n  c2pc: feature('upperCase', 'upperCasePetiteCaps'),\n  c2sc: feature('upperCase', 'upperCaseSmallCaps'),\n\n  init: feature('smartSwash', 'wordInitialSwashes'), // ??\n  fin2: feature('smartSwash', 'wordFinalSwashes'), // ??\n  medi: feature('smartSwash', 'nonFinalSwashes'), // ??\n  med2: feature('smartSwash', 'nonFinalSwashes'), // ??\n  fin3: feature('smartSwash', 'wordFinalSwashes'), // ??\n  fina: feature('smartSwash', 'wordFinalSwashes'), // ??\n\n  pkna: feature('kanaSpacing', 'proportionalKana'),\n  half: feature('textSpacing', 'halfWidthText'), // also HalfWidthCJKRoman, HalfWidthIdeographs?\n  halt: feature('textSpacing', 'altHalfWidthText'),\n\n  hkna: feature('alternateKana', 'alternateHorizKana'),\n  vkna: feature('alternateKana', 'alternateVertKana'),\n  // hngl: feature 'transliteration', 'hanjaToHangulSelector' # deprecated\n\n  ital: feature('italicCJKRoman', 'CJKItalicRoman'),\n  lnum: feature('numberCase', 'upperCaseNumbers'),\n  onum: feature('numberCase', 'lowerCaseNumbers'),\n  mgrk: feature('mathematicalExtras', 'mathematicalGreek'),\n\n  // nalt: not enough info. what type of annotation?\n  // ornm: ditto, which ornament style?\n\n  calt: feature('contextualAlternates', 'contextualAlternates'), // or more?\n  vrt2: feature('verticalSubstitution', 'substituteVerticalForms'), // oh... below?\n  vert: feature('verticalSubstitution', 'substituteVerticalForms'),\n  tnum: feature('numberSpacing', 'monospacedNumbers'),\n  pnum: feature('numberSpacing', 'proportionalNumbers'),\n  sups: feature('verticalPosition', 'superiors'),\n  subs: feature('verticalPosition', 'inferiors'),\n  ordn: feature('verticalPosition', 'ordinals'),\n  pwid: feature('textSpacing', 'proportionalText'),\n  hwid: feature('textSpacing', 'halfWidthText'),\n  qwid: feature('textSpacing', 'quarterWidthText'), // also QuarterWidthNumbers?\n  twid: feature('textSpacing', 'thirdWidthText'), // also ThirdWidthNumbers?\n  fwid: feature('textSpacing', 'proportionalText'), //??\n  palt: feature('textSpacing', 'altProportionalText'),\n  trad: feature('characterShape', 'traditionalCharacters'),\n  smpl: feature('characterShape', 'simplifiedCharacters'),\n  jp78: feature('characterShape', 'JIS1978Characters'),\n  jp83: feature('characterShape', 'JIS1983Characters'),\n  jp90: feature('characterShape', 'JIS1990Characters'),\n  jp04: feature('characterShape', 'JIS2004Characters'),\n  expt: feature('characterShape', 'expertCharacters'),\n  hojo: feature('characterShape', 'hojoCharacters'),\n  nlck: feature('characterShape', 'NLCCharacters'),\n  tnam: feature('characterShape', 'traditionalNamesCharacters'),\n  ruby: feature('rubyKana', 'rubyKana'),\n  titl: feature('styleOptions', 'titlingCaps'),\n  zero: feature('typographicExtras', 'slashedZero'),\n\n  ss01: feature('stylisticAlternatives', 'stylisticAltOne'),\n  ss02: feature('stylisticAlternatives', 'stylisticAltTwo'),\n  ss03: feature('stylisticAlternatives', 'stylisticAltThree'),\n  ss04: feature('stylisticAlternatives', 'stylisticAltFour'),\n  ss05: feature('stylisticAlternatives', 'stylisticAltFive'),\n  ss06: feature('stylisticAlternatives', 'stylisticAltSix'),\n  ss07: feature('stylisticAlternatives', 'stylisticAltSeven'),\n  ss08: feature('stylisticAlternatives', 'stylisticAltEight'),\n  ss09: feature('stylisticAlternatives', 'stylisticAltNine'),\n  ss10: feature('stylisticAlternatives', 'stylisticAltTen'),\n  ss11: feature('stylisticAlternatives', 'stylisticAltEleven'),\n  ss12: feature('stylisticAlternatives', 'stylisticAltTwelve'),\n  ss13: feature('stylisticAlternatives', 'stylisticAltThirteen'),\n  ss14: feature('stylisticAlternatives', 'stylisticAltFourteen'),\n  ss15: feature('stylisticAlternatives', 'stylisticAltFifteen'),\n  ss16: feature('stylisticAlternatives', 'stylisticAltSixteen'),\n  ss17: feature('stylisticAlternatives', 'stylisticAltSeventeen'),\n  ss18: feature('stylisticAlternatives', 'stylisticAltEighteen'),\n  ss19: feature('stylisticAlternatives', 'stylisticAltNineteen'),\n  ss20: feature('stylisticAlternatives', 'stylisticAltTwenty')\n};\n\n// salt: feature 'stylisticAlternatives', 'stylisticAltOne' # hmm, which one to choose\n\n// Add cv01-cv99 features\nfor (var i = 1; i <= 99; i++) {\n  OTMapping['cv' + ('00' + i).slice(-2)] = [features.characterAlternatives.code, i];\n}\n\n// create inverse mapping\nvar AATMapping = {};\nfor (var ot in OTMapping) {\n  var aat = OTMapping[ot];\n  if (AATMapping[aat[0]] == null) {\n    AATMapping[aat[0]] = {};\n  }\n\n  AATMapping[aat[0]][aat[1]] = ot;\n}\n\n// Maps an array of OpenType features to AAT features\n// in the form of {featureType:{featureSetting:true}}\nfunction mapOTToAAT(features) {\n  var res = {};\n  for (var k in features) {\n    var r = void 0;\n    if (r = OTMapping[k]) {\n      if (res[r[0]] == null) {\n        res[r[0]] = {};\n      }\n\n      res[r[0]][r[1]] = features[k];\n    }\n  }\n\n  return res;\n}\n\n// Maps strings in a [featureType, featureSetting]\n// to their equivalent number codes\nfunction mapFeatureStrings(f) {\n  var type = f[0],\n      setting = f[1];\n\n  if (isNaN(type)) {\n    var typeCode = features[type] && features[type].code;\n  } else {\n    var typeCode = type;\n  }\n\n  if (isNaN(setting)) {\n    var settingCode = features[type] && features[type][setting];\n  } else {\n    var settingCode = setting;\n  }\n\n  return [typeCode, settingCode];\n}\n\n// Maps AAT features to an array of OpenType features\n// Supports both arrays in the form of [[featureType, featureSetting]]\n// and objects in the form of {featureType:{featureSetting:true}}\n// featureTypes and featureSettings can be either strings or number codes\nfunction mapAATToOT(features) {\n  var res = {};\n  if (Array.isArray(features)) {\n    for (var k = 0; k < features.length; k++) {\n      var r = void 0;\n      var f = mapFeatureStrings(features[k]);\n      if (r = AATMapping[f[0]] && AATMapping[f[0]][f[1]]) {\n        res[r] = true;\n      }\n    }\n  } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n    for (var type in features) {\n      var _feature = features[type];\n      for (var setting in _feature) {\n        var _r = void 0;\n        var _f = mapFeatureStrings([type, setting]);\n        if (_feature[setting] && (_r = AATMapping[_f[0]] && AATMapping[_f[0]][_f[1]])) {\n          res[_r] = true;\n        }\n      }\n    }\n  }\n\n  return _Object$keys(res);\n}\n\nvar _class$3;\nfunction _applyDecoratedDescriptor$3(target, property, decorators, descriptor, context) {\n  var desc = {};\n  Object['ke' + 'ys'](descriptor).forEach(function (key) {\n    desc[key] = descriptor[key];\n  });\n  desc.enumerable = !!desc.enumerable;\n  desc.configurable = !!desc.configurable;\n\n  if ('value' in desc || desc.initializer) {\n    desc.writable = true;\n  }\n\n  desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n    return decorator(target, property, desc) || desc;\n  }, desc);\n\n  if (context && desc.initializer !== void 0) {\n    desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n    desc.initializer = undefined;\n  }\n\n  if (desc.initializer === void 0) {\n    Object['define' + 'Property'](target, property, desc);\n    desc = null;\n  }\n\n  return desc;\n}\n\nvar AATLookupTable = (_class$3 = function () {\n  function AATLookupTable(table) {\n    _classCallCheck(this, AATLookupTable);\n\n    this.table = table;\n  }\n\n  AATLookupTable.prototype.lookup = function lookup(glyph) {\n    switch (this.table.version) {\n      case 0:\n        // simple array format\n        return this.table.values.getItem(glyph);\n\n      case 2: // segment format\n      case 4:\n        {\n          var min = 0;\n          var max = this.table.binarySearchHeader.nUnits - 1;\n\n          while (min <= max) {\n            var mid = min + max >> 1;\n            var seg = this.table.segments[mid];\n\n            // special end of search value\n            if (seg.firstGlyph === 0xffff) {\n              return null;\n            }\n\n            if (glyph < seg.firstGlyph) {\n              max = mid - 1;\n            } else if (glyph > seg.lastGlyph) {\n              min = mid + 1;\n            } else {\n              if (this.table.version === 2) {\n                return seg.value;\n              } else {\n                return seg.values[glyph - seg.firstGlyph];\n              }\n            }\n          }\n\n          return null;\n        }\n\n      case 6:\n        {\n          // lookup single\n          var _min = 0;\n          var _max = this.table.binarySearchHeader.nUnits - 1;\n\n          while (_min <= _max) {\n            var mid = _min + _max >> 1;\n            var seg = this.table.segments[mid];\n\n            // special end of search value\n            if (seg.glyph === 0xffff) {\n              return null;\n            }\n\n            if (glyph < seg.glyph) {\n              _max = mid - 1;\n            } else if (glyph > seg.glyph) {\n              _min = mid + 1;\n            } else {\n              return seg.value;\n            }\n          }\n\n          return null;\n        }\n\n      case 8:\n        // lookup trimmed\n        return this.table.values[glyph - this.table.firstGlyph];\n\n      default:\n        throw new Error('Unknown lookup table format: ' + this.table.version);\n    }\n  };\n\n  AATLookupTable.prototype.glyphsForValue = function glyphsForValue(classValue) {\n    var res = [];\n\n    switch (this.table.version) {\n      case 2: // segment format\n      case 4:\n        {\n          for (var _iterator = this.table.segments, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n            var _ref;\n\n            if (_isArray) {\n              if (_i >= _iterator.length) break;\n              _ref = _iterator[_i++];\n            } else {\n              _i = _iterator.next();\n              if (_i.done) break;\n              _ref = _i.value;\n            }\n\n            var segment = _ref;\n\n            if (this.table.version === 2 && segment.value === classValue) {\n              res.push.apply(res, range(segment.firstGlyph, segment.lastGlyph + 1));\n            } else {\n              for (var index = 0; index < segment.values.length; index++) {\n                if (segment.values[index] === classValue) {\n                  res.push(segment.firstGlyph + index);\n                }\n              }\n            }\n          }\n\n          break;\n        }\n\n      case 6:\n        {\n          // lookup single\n          for (var _iterator2 = this.table.segments, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n            var _ref2;\n\n            if (_isArray2) {\n              if (_i2 >= _iterator2.length) break;\n              _ref2 = _iterator2[_i2++];\n            } else {\n              _i2 = _iterator2.next();\n              if (_i2.done) break;\n              _ref2 = _i2.value;\n            }\n\n            var _segment = _ref2;\n\n            if (_segment.value === classValue) {\n              res.push(_segment.glyph);\n            }\n          }\n\n          break;\n        }\n\n      case 8:\n        {\n          // lookup trimmed\n          for (var i = 0; i < this.table.values.length; i++) {\n            if (this.table.values[i] === classValue) {\n              res.push(this.table.firstGlyph + i);\n            }\n          }\n\n          break;\n        }\n\n      default:\n        throw new Error('Unknown lookup table format: ' + this.table.version);\n    }\n\n    return res;\n  };\n\n  return AATLookupTable;\n}(), (_applyDecoratedDescriptor$3(_class$3.prototype, 'glyphsForValue', [cache], _Object$getOwnPropertyDescriptor(_class$3.prototype, 'glyphsForValue'), _class$3.prototype)), _class$3);\n\nvar START_OF_TEXT_STATE = 0;\nvar END_OF_TEXT_CLASS = 0;\nvar OUT_OF_BOUNDS_CLASS = 1;\nvar DELETED_GLYPH_CLASS = 2;\nvar DONT_ADVANCE = 0x4000;\n\nvar AATStateMachine = function () {\n  function AATStateMachine(stateTable) {\n    _classCallCheck(this, AATStateMachine);\n\n    this.stateTable = stateTable;\n    this.lookupTable = new AATLookupTable(stateTable.classTable);\n  }\n\n  AATStateMachine.prototype.process = function process(glyphs, reverse, processEntry) {\n    var currentState = START_OF_TEXT_STATE; // START_OF_LINE_STATE is used for kashida glyph insertions sometimes I think?\n    var index = reverse ? glyphs.length - 1 : 0;\n    var dir = reverse ? -1 : 1;\n\n    while (dir === 1 && index <= glyphs.length || dir === -1 && index >= -1) {\n      var glyph = null;\n      var classCode = OUT_OF_BOUNDS_CLASS;\n      var shouldAdvance = true;\n\n      if (index === glyphs.length || index === -1) {\n        classCode = END_OF_TEXT_CLASS;\n      } else {\n        glyph = glyphs[index];\n        if (glyph.id === 0xffff) {\n          // deleted glyph\n          classCode = DELETED_GLYPH_CLASS;\n        } else {\n          classCode = this.lookupTable.lookup(glyph.id);\n          if (classCode == null) {\n            classCode = OUT_OF_BOUNDS_CLASS;\n          }\n        }\n      }\n\n      var row = this.stateTable.stateArray.getItem(currentState);\n      var entryIndex = row[classCode];\n      var entry = this.stateTable.entryTable.getItem(entryIndex);\n\n      if (classCode !== END_OF_TEXT_CLASS && classCode !== DELETED_GLYPH_CLASS) {\n        processEntry(glyph, entry, index);\n        shouldAdvance = !(entry.flags & DONT_ADVANCE);\n      }\n\n      currentState = entry.newState;\n      if (shouldAdvance) {\n        index += dir;\n      }\n    }\n\n    return glyphs;\n  };\n\n  /**\n   * Performs a depth-first traversal of the glyph strings\n   * represented by the state machine.\n   */\n\n\n  AATStateMachine.prototype.traverse = function traverse(opts) {\n    var state = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n    var visited = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : new _Set();\n\n    if (visited.has(state)) {\n      return;\n    }\n\n    visited.add(state);\n\n    var _stateTable = this.stateTable,\n        nClasses = _stateTable.nClasses,\n        stateArray = _stateTable.stateArray,\n        entryTable = _stateTable.entryTable;\n\n    var row = stateArray.getItem(state);\n\n    // Skip predefined classes\n    for (var classCode = 4; classCode < nClasses; classCode++) {\n      var entryIndex = row[classCode];\n      var entry = entryTable.getItem(entryIndex);\n\n      // Try all glyphs in the class\n      for (var _iterator = this.lookupTable.glyphsForValue(classCode), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n        var _ref;\n\n        if (_isArray) {\n          if (_i >= _iterator.length) break;\n          _ref = _iterator[_i++];\n        } else {\n          _i = _iterator.next();\n          if (_i.done) break;\n          _ref = _i.value;\n        }\n\n        var glyph = _ref;\n\n        if (opts.enter) {\n          opts.enter(glyph, entry);\n        }\n\n        if (entry.newState !== 0) {\n          this.traverse(opts, entry.newState, visited);\n        }\n\n        if (opts.exit) {\n          opts.exit(glyph, entry);\n        }\n      }\n    }\n  };\n\n  return AATStateMachine;\n}();\n\nvar _class$2;\nfunction _applyDecoratedDescriptor$2(target, property, decorators, descriptor, context) {\n  var desc = {};\n  Object['ke' + 'ys'](descriptor).forEach(function (key) {\n    desc[key] = descriptor[key];\n  });\n  desc.enumerable = !!desc.enumerable;\n  desc.configurable = !!desc.configurable;\n\n  if ('value' in desc || desc.initializer) {\n    desc.writable = true;\n  }\n\n  desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n    return decorator(target, property, desc) || desc;\n  }, desc);\n\n  if (context && desc.initializer !== void 0) {\n    desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n    desc.initializer = undefined;\n  }\n\n  if (desc.initializer === void 0) {\n    Object['define' + 'Property'](target, property, desc);\n    desc = null;\n  }\n\n  return desc;\n}\n\n// indic replacement flags\nvar MARK_FIRST = 0x8000;\nvar MARK_LAST = 0x2000;\nvar VERB = 0x000F;\n\n// contextual substitution and glyph insertion flag\nvar SET_MARK = 0x8000;\n\n// ligature entry flags\nvar SET_COMPONENT = 0x8000;\nvar PERFORM_ACTION = 0x2000;\n\n// ligature action masks\nvar LAST_MASK = 0x80000000;\nvar STORE_MASK = 0x40000000;\nvar OFFSET_MASK = 0x3FFFFFFF;\n\nvar REVERSE_DIRECTION = 0x400000;\nvar CURRENT_INSERT_BEFORE = 0x0800;\nvar MARKED_INSERT_BEFORE = 0x0400;\nvar CURRENT_INSERT_COUNT = 0x03E0;\nvar MARKED_INSERT_COUNT = 0x001F;\n\nvar AATMorxProcessor = (_class$2 = function () {\n  function AATMorxProcessor(font) {\n    _classCallCheck(this, AATMorxProcessor);\n\n    this.processIndicRearragement = this.processIndicRearragement.bind(this);\n    this.processContextualSubstitution = this.processContextualSubstitution.bind(this);\n    this.processLigature = this.processLigature.bind(this);\n    this.processNoncontextualSubstitutions = this.processNoncontextualSubstitutions.bind(this);\n    this.processGlyphInsertion = this.processGlyphInsertion.bind(this);\n    this.font = font;\n    this.morx = font.morx;\n    this.inputCache = null;\n  }\n\n  // Processes an array of glyphs and applies the specified features\n  // Features should be in the form of {featureType:{featureSetting:true}}\n\n\n  AATMorxProcessor.prototype.process = function process(glyphs) {\n    var features = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n    for (var _iterator = this.morx.chains, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var chain = _ref;\n\n      var flags = chain.defaultFlags;\n\n      // enable/disable the requested features\n      for (var _iterator2 = chain.features, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n        var _ref2;\n\n        if (_isArray2) {\n          if (_i2 >= _iterator2.length) break;\n          _ref2 = _iterator2[_i2++];\n        } else {\n          _i2 = _iterator2.next();\n          if (_i2.done) break;\n          _ref2 = _i2.value;\n        }\n\n        var feature = _ref2;\n\n        var f = void 0;\n        if ((f = features[feature.featureType]) && f[feature.featureSetting]) {\n          flags &= feature.disableFlags;\n          flags |= feature.enableFlags;\n        }\n      }\n\n      for (var _iterator3 = chain.subtables, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref3;\n\n        if (_isArray3) {\n          if (_i3 >= _iterator3.length) break;\n          _ref3 = _iterator3[_i3++];\n        } else {\n          _i3 = _iterator3.next();\n          if (_i3.done) break;\n          _ref3 = _i3.value;\n        }\n\n        var subtable = _ref3;\n\n        if (subtable.subFeatureFlags & flags) {\n          this.processSubtable(subtable, glyphs);\n        }\n      }\n    }\n\n    // remove deleted glyphs\n    var index = glyphs.length - 1;\n    while (index >= 0) {\n      if (glyphs[index].id === 0xffff) {\n        glyphs.splice(index, 1);\n      }\n\n      index--;\n    }\n\n    return glyphs;\n  };\n\n  AATMorxProcessor.prototype.processSubtable = function processSubtable(subtable, glyphs) {\n    this.subtable = subtable;\n    this.glyphs = glyphs;\n    if (this.subtable.type === 4) {\n      this.processNoncontextualSubstitutions(this.subtable, this.glyphs);\n      return;\n    }\n\n    this.ligatureStack = [];\n    this.markedGlyph = null;\n    this.firstGlyph = null;\n    this.lastGlyph = null;\n    this.markedIndex = null;\n\n    var stateMachine = this.getStateMachine(subtable);\n    var process = this.getProcessor();\n\n    var reverse = !!(this.subtable.coverage & REVERSE_DIRECTION);\n    return stateMachine.process(this.glyphs, reverse, process);\n  };\n\n  AATMorxProcessor.prototype.getStateMachine = function getStateMachine(subtable) {\n    return new AATStateMachine(subtable.table.stateTable);\n  };\n\n  AATMorxProcessor.prototype.getProcessor = function getProcessor() {\n    switch (this.subtable.type) {\n      case 0:\n        return this.processIndicRearragement;\n      case 1:\n        return this.processContextualSubstitution;\n      case 2:\n        return this.processLigature;\n      case 4:\n        return this.processNoncontextualSubstitutions;\n      case 5:\n        return this.processGlyphInsertion;\n      default:\n        throw new Error('Invalid morx subtable type: ' + this.subtable.type);\n    }\n  };\n\n  AATMorxProcessor.prototype.processIndicRearragement = function processIndicRearragement(glyph, entry, index) {\n    if (entry.flags & MARK_FIRST) {\n      this.firstGlyph = index;\n    }\n\n    if (entry.flags & MARK_LAST) {\n      this.lastGlyph = index;\n    }\n\n    reorderGlyphs(this.glyphs, entry.flags & VERB, this.firstGlyph, this.lastGlyph);\n  };\n\n  AATMorxProcessor.prototype.processContextualSubstitution = function processContextualSubstitution(glyph, entry, index) {\n    var subsitutions = this.subtable.table.substitutionTable.items;\n    if (entry.markIndex !== 0xffff) {\n      var lookup = subsitutions.getItem(entry.markIndex);\n      var lookupTable = new AATLookupTable(lookup);\n      glyph = this.glyphs[this.markedGlyph];\n      var gid = lookupTable.lookup(glyph.id);\n      if (gid) {\n        this.glyphs[this.markedGlyph] = this.font.getGlyph(gid, glyph.codePoints);\n      }\n    }\n\n    if (entry.currentIndex !== 0xffff) {\n      var _lookup = subsitutions.getItem(entry.currentIndex);\n      var _lookupTable = new AATLookupTable(_lookup);\n      glyph = this.glyphs[index];\n      var gid = _lookupTable.lookup(glyph.id);\n      if (gid) {\n        this.glyphs[index] = this.font.getGlyph(gid, glyph.codePoints);\n      }\n    }\n\n    if (entry.flags & SET_MARK) {\n      this.markedGlyph = index;\n    }\n  };\n\n  AATMorxProcessor.prototype.processLigature = function processLigature(glyph, entry, index) {\n    if (entry.flags & SET_COMPONENT) {\n      this.ligatureStack.push(index);\n    }\n\n    if (entry.flags & PERFORM_ACTION) {\n      var _ligatureStack;\n\n      var actions = this.subtable.table.ligatureActions;\n      var components = this.subtable.table.components;\n      var ligatureList = this.subtable.table.ligatureList;\n\n      var actionIndex = entry.action;\n      var last = false;\n      var ligatureIndex = 0;\n      var codePoints = [];\n      var ligatureGlyphs = [];\n\n      while (!last) {\n        var _codePoints;\n\n        var componentGlyph = this.ligatureStack.pop();\n        (_codePoints = codePoints).unshift.apply(_codePoints, this.glyphs[componentGlyph].codePoints);\n\n        var action = actions.getItem(actionIndex++);\n        last = !!(action & LAST_MASK);\n        var store = !!(action & STORE_MASK);\n        var offset = (action & OFFSET_MASK) << 2 >> 2; // sign extend 30 to 32 bits\n        offset += this.glyphs[componentGlyph].id;\n\n        var component = components.getItem(offset);\n        ligatureIndex += component;\n\n        if (last || store) {\n          var ligatureEntry = ligatureList.getItem(ligatureIndex);\n          this.glyphs[componentGlyph] = this.font.getGlyph(ligatureEntry, codePoints);\n          ligatureGlyphs.push(componentGlyph);\n          ligatureIndex = 0;\n          codePoints = [];\n        } else {\n          this.glyphs[componentGlyph] = this.font.getGlyph(0xffff);\n        }\n      }\n\n      // Put ligature glyph indexes back on the stack\n      (_ligatureStack = this.ligatureStack).push.apply(_ligatureStack, ligatureGlyphs);\n    }\n  };\n\n  AATMorxProcessor.prototype.processNoncontextualSubstitutions = function processNoncontextualSubstitutions(subtable, glyphs, index) {\n    var lookupTable = new AATLookupTable(subtable.table.lookupTable);\n\n    for (index = 0; index < glyphs.length; index++) {\n      var glyph = glyphs[index];\n      if (glyph.id !== 0xffff) {\n        var gid = lookupTable.lookup(glyph.id);\n        if (gid) {\n          // 0 means do nothing\n          glyphs[index] = this.font.getGlyph(gid, glyph.codePoints);\n        }\n      }\n    }\n  };\n\n  AATMorxProcessor.prototype._insertGlyphs = function _insertGlyphs(glyphIndex, insertionActionIndex, count, isBefore) {\n    var _glyphs;\n\n    var insertions = [];\n    while (count--) {\n      var gid = this.subtable.table.insertionActions.getItem(insertionActionIndex++);\n      insertions.push(this.font.getGlyph(gid));\n    }\n\n    if (!isBefore) {\n      glyphIndex++;\n    }\n\n    (_glyphs = this.glyphs).splice.apply(_glyphs, [glyphIndex, 0].concat(insertions));\n  };\n\n  AATMorxProcessor.prototype.processGlyphInsertion = function processGlyphInsertion(glyph, entry, index) {\n    if (entry.flags & SET_MARK) {\n      this.markedIndex = index;\n    }\n\n    if (entry.markedInsertIndex !== 0xffff) {\n      var count = (entry.flags & MARKED_INSERT_COUNT) >>> 5;\n      var isBefore = !!(entry.flags & MARKED_INSERT_BEFORE);\n      this._insertGlyphs(this.markedIndex, entry.markedInsertIndex, count, isBefore);\n    }\n\n    if (entry.currentInsertIndex !== 0xffff) {\n      var _count = (entry.flags & CURRENT_INSERT_COUNT) >>> 5;\n      var _isBefore = !!(entry.flags & CURRENT_INSERT_BEFORE);\n      this._insertGlyphs(index, entry.currentInsertIndex, _count, _isBefore);\n    }\n  };\n\n  AATMorxProcessor.prototype.getSupportedFeatures = function getSupportedFeatures() {\n    var features = [];\n    for (var _iterator4 = this.morx.chains, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n      var _ref4;\n\n      if (_isArray4) {\n        if (_i4 >= _iterator4.length) break;\n        _ref4 = _iterator4[_i4++];\n      } else {\n        _i4 = _iterator4.next();\n        if (_i4.done) break;\n        _ref4 = _i4.value;\n      }\n\n      var chain = _ref4;\n\n      for (var _iterator5 = chain.features, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n        var _ref5;\n\n        if (_isArray5) {\n          if (_i5 >= _iterator5.length) break;\n          _ref5 = _iterator5[_i5++];\n        } else {\n          _i5 = _iterator5.next();\n          if (_i5.done) break;\n          _ref5 = _i5.value;\n        }\n\n        var feature = _ref5;\n\n        features.push([feature.featureType, feature.featureSetting]);\n      }\n    }\n\n    return features;\n  };\n\n  AATMorxProcessor.prototype.generateInputs = function generateInputs(gid) {\n    if (!this.inputCache) {\n      this.generateInputCache();\n    }\n\n    return this.inputCache[gid] || [];\n  };\n\n  AATMorxProcessor.prototype.generateInputCache = function generateInputCache() {\n    this.inputCache = {};\n\n    for (var _iterator6 = this.morx.chains, _isArray6 = Array.isArray(_iterator6), _i6 = 0, _iterator6 = _isArray6 ? _iterator6 : _getIterator(_iterator6);;) {\n      var _ref6;\n\n      if (_isArray6) {\n        if (_i6 >= _iterator6.length) break;\n        _ref6 = _iterator6[_i6++];\n      } else {\n        _i6 = _iterator6.next();\n        if (_i6.done) break;\n        _ref6 = _i6.value;\n      }\n\n      var chain = _ref6;\n\n      var flags = chain.defaultFlags;\n\n      for (var _iterator7 = chain.subtables, _isArray7 = Array.isArray(_iterator7), _i7 = 0, _iterator7 = _isArray7 ? _iterator7 : _getIterator(_iterator7);;) {\n        var _ref7;\n\n        if (_isArray7) {\n          if (_i7 >= _iterator7.length) break;\n          _ref7 = _iterator7[_i7++];\n        } else {\n          _i7 = _iterator7.next();\n          if (_i7.done) break;\n          _ref7 = _i7.value;\n        }\n\n        var subtable = _ref7;\n\n        if (subtable.subFeatureFlags & flags) {\n          this.generateInputsForSubtable(subtable);\n        }\n      }\n    }\n  };\n\n  AATMorxProcessor.prototype.generateInputsForSubtable = function generateInputsForSubtable(subtable) {\n    var _this = this;\n\n    // Currently, only supporting ligature subtables.\n    if (subtable.type !== 2) {\n      return;\n    }\n\n    var reverse = !!(subtable.coverage & REVERSE_DIRECTION);\n    if (reverse) {\n      throw new Error('Reverse subtable, not supported.');\n    }\n\n    this.subtable = subtable;\n    this.ligatureStack = [];\n\n    var stateMachine = this.getStateMachine(subtable);\n    var process = this.getProcessor();\n\n    var input = [];\n    var stack = [];\n    this.glyphs = [];\n\n    stateMachine.traverse({\n      enter: function enter(glyph, entry) {\n        var glyphs = _this.glyphs;\n        stack.push({\n          glyphs: glyphs.slice(),\n          ligatureStack: _this.ligatureStack.slice()\n        });\n\n        // Add glyph to input and glyphs to process.\n        var g = _this.font.getGlyph(glyph);\n        input.push(g);\n        glyphs.push(input[input.length - 1]);\n\n        // Process ligature substitution\n        process(glyphs[glyphs.length - 1], entry, glyphs.length - 1);\n\n        // Add input to result if only one matching (non-deleted) glyph remains.\n        var count = 0;\n        var found = 0;\n        for (var i = 0; i < glyphs.length && count <= 1; i++) {\n          if (glyphs[i].id !== 0xffff) {\n            count++;\n            found = glyphs[i].id;\n          }\n        }\n\n        if (count === 1) {\n          var result = input.map(function (g) {\n            return g.id;\n          });\n          var _cache = _this.inputCache[found];\n          if (_cache) {\n            _cache.push(result);\n          } else {\n            _this.inputCache[found] = [result];\n          }\n        }\n      },\n\n      exit: function exit() {\n        var _stack$pop = stack.pop();\n\n        _this.glyphs = _stack$pop.glyphs;\n        _this.ligatureStack = _stack$pop.ligatureStack;\n\n        input.pop();\n      }\n    });\n  };\n\n  return AATMorxProcessor;\n}(), (_applyDecoratedDescriptor$2(_class$2.prototype, 'getStateMachine', [cache], _Object$getOwnPropertyDescriptor(_class$2.prototype, 'getStateMachine'), _class$2.prototype)), _class$2);\n\nfunction swap(glyphs, rangeA, rangeB) {\n  var reverseA = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;\n  var reverseB = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;\n\n  var end = glyphs.splice(rangeB[0] - (rangeB[1] - 1), rangeB[1]);\n  if (reverseB) {\n    end.reverse();\n  }\n\n  var start = glyphs.splice.apply(glyphs, [rangeA[0], rangeA[1]].concat(end));\n  if (reverseA) {\n    start.reverse();\n  }\n\n  glyphs.splice.apply(glyphs, [rangeB[0] - (rangeA[1] - 1), 0].concat(start));\n  return glyphs;\n}\n\nfunction reorderGlyphs(glyphs, verb, firstGlyph, lastGlyph) {\n  var length = lastGlyph - firstGlyph + 1;\n  switch (verb) {\n    case 0:\n      // no change\n      return glyphs;\n\n    case 1:\n      // Ax => xA\n      return swap(glyphs, [firstGlyph, 1], [lastGlyph, 0]);\n\n    case 2:\n      // xD => Dx\n      return swap(glyphs, [firstGlyph, 0], [lastGlyph, 1]);\n\n    case 3:\n      // AxD => DxA\n      return swap(glyphs, [firstGlyph, 1], [lastGlyph, 1]);\n\n    case 4:\n      // ABx => xAB\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 0]);\n\n    case 5:\n      // ABx => xBA\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 0], true, false);\n\n    case 6:\n      // xCD => CDx\n      return swap(glyphs, [firstGlyph, 0], [lastGlyph, 2]);\n\n    case 7:\n      // xCD => DCx\n      return swap(glyphs, [firstGlyph, 0], [lastGlyph, 2], false, true);\n\n    case 8:\n      // AxCD => CDxA\n      return swap(glyphs, [firstGlyph, 1], [lastGlyph, 2]);\n\n    case 9:\n      // AxCD => DCxA\n      return swap(glyphs, [firstGlyph, 1], [lastGlyph, 2], false, true);\n\n    case 10:\n      // ABxD => DxAB\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 1]);\n\n    case 11:\n      // ABxD => DxBA\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 1], true, false);\n\n    case 12:\n      // ABxCD => CDxAB\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2]);\n\n    case 13:\n      // ABxCD => CDxBA\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2], true, false);\n\n    case 14:\n      // ABxCD => DCxAB\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2], false, true);\n\n    case 15:\n      // ABxCD => DCxBA\n      return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2], true, true);\n\n    default:\n      throw new Error('Unknown verb: ' + verb);\n  }\n}\n\nvar AATLayoutEngine = function () {\n  function AATLayoutEngine(font) {\n    _classCallCheck(this, AATLayoutEngine);\n\n    this.font = font;\n    this.morxProcessor = new AATMorxProcessor(font);\n    this.fallbackPosition = false;\n  }\n\n  AATLayoutEngine.prototype.substitute = function substitute(glyphRun) {\n    // AAT expects the glyphs to be in visual order prior to morx processing,\n    // so reverse the glyphs if the script is right-to-left.\n    if (glyphRun.direction === 'rtl') {\n      glyphRun.glyphs.reverse();\n    }\n\n    this.morxProcessor.process(glyphRun.glyphs, mapOTToAAT(glyphRun.features));\n  };\n\n  AATLayoutEngine.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n    return mapAATToOT(this.morxProcessor.getSupportedFeatures());\n  };\n\n  AATLayoutEngine.prototype.stringsForGlyph = function stringsForGlyph(gid) {\n    var glyphStrings = this.morxProcessor.generateInputs(gid);\n    var result = new _Set();\n\n    for (var _iterator = glyphStrings, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var glyphs = _ref;\n\n      this._addStrings(glyphs, 0, result, '');\n    }\n\n    return result;\n  };\n\n  AATLayoutEngine.prototype._addStrings = function _addStrings(glyphs, index, strings, string) {\n    var codePoints = this.font._cmapProcessor.codePointsForGlyph(glyphs[index]);\n\n    for (var _iterator2 = codePoints, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var codePoint = _ref2;\n\n      var s = string + _String$fromCodePoint(codePoint);\n      if (index < glyphs.length - 1) {\n        this._addStrings(glyphs, index + 1, strings, s);\n      } else {\n        strings.add(s);\n      }\n    }\n  };\n\n  return AATLayoutEngine;\n}();\n\n/**\n * ShapingPlans are used by the OpenType shapers to store which\n * features should by applied, and in what order to apply them.\n * The features are applied in groups called stages. A feature\n * can be applied globally to all glyphs, or locally to only\n * specific glyphs.\n *\n * @private\n */\n\nvar ShapingPlan = function () {\n  function ShapingPlan(font, script, direction) {\n    _classCallCheck(this, ShapingPlan);\n\n    this.font = font;\n    this.script = script;\n    this.direction = direction;\n    this.stages = [];\n    this.globalFeatures = {};\n    this.allFeatures = {};\n  }\n\n  /**\n   * Adds the given features to the last stage.\n   * Ignores features that have already been applied.\n   */\n\n\n  ShapingPlan.prototype._addFeatures = function _addFeatures(features, global) {\n    var stageIndex = this.stages.length - 1;\n    var stage = this.stages[stageIndex];\n    for (var _iterator = features, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var feature = _ref;\n\n      if (this.allFeatures[feature] == null) {\n        stage.push(feature);\n        this.allFeatures[feature] = stageIndex;\n\n        if (global) {\n          this.globalFeatures[feature] = true;\n        }\n      }\n    }\n  };\n\n  /**\n   * Add features to the last stage\n   */\n\n\n  ShapingPlan.prototype.add = function add(arg) {\n    var global = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n\n    if (this.stages.length === 0) {\n      this.stages.push([]);\n    }\n\n    if (typeof arg === 'string') {\n      arg = [arg];\n    }\n\n    if (Array.isArray(arg)) {\n      this._addFeatures(arg, global);\n    } else if ((typeof arg === 'undefined' ? 'undefined' : _typeof(arg)) === 'object') {\n      this._addFeatures(arg.global || [], true);\n      this._addFeatures(arg.local || [], false);\n    } else {\n      throw new Error(\"Unsupported argument to ShapingPlan#add\");\n    }\n  };\n\n  /**\n   * Add a new stage\n   */\n\n\n  ShapingPlan.prototype.addStage = function addStage(arg, global) {\n    if (typeof arg === 'function') {\n      this.stages.push(arg, []);\n    } else {\n      this.stages.push([]);\n      this.add(arg, global);\n    }\n  };\n\n  ShapingPlan.prototype.setFeatureOverrides = function setFeatureOverrides(features) {\n    if (Array.isArray(features)) {\n      this.add(features);\n    } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n      for (var tag in features) {\n        if (features[tag]) {\n          this.add(tag);\n        } else if (this.allFeatures[tag] != null) {\n          var stage = this.stages[this.allFeatures[tag]];\n          stage.splice(stage.indexOf(tag), 1);\n          delete this.allFeatures[tag];\n          delete this.globalFeatures[tag];\n        }\n      }\n    }\n  };\n\n  /**\n   * Assigns the global features to the given glyphs\n   */\n\n\n  ShapingPlan.prototype.assignGlobalFeatures = function assignGlobalFeatures(glyphs) {\n    for (var _iterator2 = glyphs, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var glyph = _ref2;\n\n      for (var feature in this.globalFeatures) {\n        glyph.features[feature] = true;\n      }\n    }\n  };\n\n  /**\n   * Executes the planned stages using the given OTProcessor\n   */\n\n\n  ShapingPlan.prototype.process = function process(processor, glyphs, positions) {\n    for (var _iterator3 = this.stages, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n      var _ref3;\n\n      if (_isArray3) {\n        if (_i3 >= _iterator3.length) break;\n        _ref3 = _iterator3[_i3++];\n      } else {\n        _i3 = _iterator3.next();\n        if (_i3.done) break;\n        _ref3 = _i3.value;\n      }\n\n      var stage = _ref3;\n\n      if (typeof stage === 'function') {\n        if (!positions) {\n          stage(this.font, glyphs, this);\n        }\n      } else if (stage.length > 0) {\n        processor.applyFeatures(stage, glyphs, positions);\n      }\n    }\n  };\n\n  return ShapingPlan;\n}();\n\nvar _class$4;\nvar _temp;\nvar VARIATION_FEATURES = ['rvrn'];\nvar COMMON_FEATURES = ['ccmp', 'locl', 'rlig', 'mark', 'mkmk'];\nvar FRACTIONAL_FEATURES = ['frac', 'numr', 'dnom'];\nvar HORIZONTAL_FEATURES = ['calt', 'clig', 'liga', 'rclt', 'curs', 'kern'];\nvar DIRECTIONAL_FEATURES = {\n  ltr: ['ltra', 'ltrm'],\n  rtl: ['rtla', 'rtlm']\n};\n\nvar DefaultShaper = (_temp = _class$4 = function () {\n  function DefaultShaper() {\n    _classCallCheck(this, DefaultShaper);\n  }\n\n  DefaultShaper.plan = function plan(_plan, glyphs, features) {\n    // Plan the features we want to apply\n    this.planPreprocessing(_plan);\n    this.planFeatures(_plan);\n    this.planPostprocessing(_plan, features);\n\n    // Assign the global features to all the glyphs\n    _plan.assignGlobalFeatures(glyphs);\n\n    // Assign local features to glyphs\n    this.assignFeatures(_plan, glyphs);\n  };\n\n  DefaultShaper.planPreprocessing = function planPreprocessing(plan) {\n    plan.add({\n      global: [].concat(VARIATION_FEATURES, DIRECTIONAL_FEATURES[plan.direction]),\n      local: FRACTIONAL_FEATURES\n    });\n  };\n\n  DefaultShaper.planFeatures = function planFeatures(plan) {\n    // Do nothing by default. Let subclasses override this.\n  };\n\n  DefaultShaper.planPostprocessing = function planPostprocessing(plan, userFeatures) {\n    plan.add([].concat(COMMON_FEATURES, HORIZONTAL_FEATURES));\n    plan.setFeatureOverrides(userFeatures);\n  };\n\n  DefaultShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n    // Enable contextual fractions\n    for (var i = 0; i < glyphs.length; i++) {\n      var glyph = glyphs[i];\n      if (glyph.codePoints[0] === 0x2044) {\n        // fraction slash\n        var start = i;\n        var end = i + 1;\n\n        // Apply numerator\n        while (start > 0 && unicode.isDigit(glyphs[start - 1].codePoints[0])) {\n          glyphs[start - 1].features.numr = true;\n          glyphs[start - 1].features.frac = true;\n          start--;\n        }\n\n        // Apply denominator\n        while (end < glyphs.length && unicode.isDigit(glyphs[end].codePoints[0])) {\n          glyphs[end].features.dnom = true;\n          glyphs[end].features.frac = true;\n          end++;\n        }\n\n        // Apply fraction slash\n        glyph.features.frac = true;\n        i = end - 1;\n      }\n    }\n  };\n\n  return DefaultShaper;\n}(), _class$4.zeroMarkWidths = 'AFTER_GPOS', _temp);\n\nvar trie = new UnicodeTrie(Buffer(\"AAEQAAAAAAAAADGgAZUBav7t2CtPA0EUBeDZB00pin9AJZIEgyUEj0QhweDAgQOJxCBRBElQSBwSicLgkOAwnNKZ5GaY2c7uzj4o5yZfZrrbefbuIx2nSq3CGmzAWH/+K+UO7MIe7MMhHMMpnMMFXMIVXIt2t3CnP088iPqjqNN8e4Ij7Rle4LUH82rLm6i/92A+RERERERERERNmfz/89GDeRARERERzbN8ceps2Iwt9H0C9/AJ6yOlDkbTczcot5VSm8Pm1vcFWfb7+BKOLTuOd2UlTX4wGP85Eg953lWPFbnuN7PkjtLmalOWbNenkHOSa7T3KmR9MVTZ2zZkVj1kHa68MueVKH0R4zqQ44WEXLM8VjcWHP0PtKLfPzQnMtGn3W4QYf6qxFxceVI394r2xnV+1rih0fV1Vzf3fO1n3evL5J78ruvZ5ptX2Rwy92Tfb1wlEqut3U+sZ3HXOeJ7/zDrbyuP6+Zz0fqa6Nv3vhY7Yu1xWnGevmsvsUpTT/RYIe8waUH/rvHMWKFzLfN8L+rTfp645mfX7ftlnfDtYxN59w0=\",\"base64\"));\nvar FEATURES = ['isol', 'fina', 'fin2', 'fin3', 'medi', 'med2', 'init'];\n\nvar ShapingClasses = {\n  Non_Joining: 0,\n  Left_Joining: 1,\n  Right_Joining: 2,\n  Dual_Joining: 3,\n  Join_Causing: 3,\n  ALAPH: 4,\n  'DALATH RISH': 5,\n  Transparent: 6\n};\n\nvar ISOL = 'isol';\nvar FINA = 'fina';\nvar FIN2 = 'fin2';\nvar FIN3 = 'fin3';\nvar MEDI = 'medi';\nvar MED2 = 'med2';\nvar INIT = 'init';\nvar NONE = null;\n\n// Each entry is [prevAction, curAction, nextState]\nvar STATE_TABLE = [\n//   Non_Joining,        Left_Joining,       Right_Joining,     Dual_Joining,           ALAPH,            DALATH RISH\n// State 0: prev was U,  not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 6]],\n\n// State 1: prev was R or ISOL/ALAPH,  not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 2], [NONE, FIN2, 5], [NONE, ISOL, 6]],\n\n// State 2: prev was D/L in ISOL form,  willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [INIT, FINA, 1], [INIT, FINA, 3], [INIT, FINA, 4], [INIT, FINA, 6]],\n\n// State 3: prev was D in FINA form,  willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [MEDI, FINA, 1], [MEDI, FINA, 3], [MEDI, FINA, 4], [MEDI, FINA, 6]],\n\n// State 4: prev was FINA ALAPH,  not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [MED2, ISOL, 1], [MED2, ISOL, 2], [MED2, FIN2, 5], [MED2, ISOL, 6]],\n\n// State 5: prev was FIN2/FIN3 ALAPH,  not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [ISOL, ISOL, 1], [ISOL, ISOL, 2], [ISOL, FIN2, 5], [ISOL, ISOL, 6]],\n\n// State 6: prev was DALATH/RISH,  not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 2], [NONE, FIN3, 5], [NONE, ISOL, 6]]];\n\n/**\n * This is a shaper for Arabic, and other cursive scripts.\n * It uses data from ArabicShaping.txt in the Unicode database,\n * compiled to a UnicodeTrie by generate-data.coffee.\n *\n * The shaping state machine was ported from Harfbuzz.\n * https://github.com/behdad/harfbuzz/blob/master/src/hb-ot-shape-complex-arabic.cc\n */\n\nvar ArabicShaper = function (_DefaultShaper) {\n  _inherits(ArabicShaper, _DefaultShaper);\n\n  function ArabicShaper() {\n    _classCallCheck(this, ArabicShaper);\n\n    return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n  }\n\n  ArabicShaper.planFeatures = function planFeatures(plan) {\n    plan.add(['ccmp', 'locl']);\n    for (var i = 0; i < FEATURES.length; i++) {\n      var feature = FEATURES[i];\n      plan.addStage(feature, false);\n    }\n\n    plan.addStage('mset');\n  };\n\n  ArabicShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n    _DefaultShaper.assignFeatures.call(this, plan, glyphs);\n\n    var prev = -1;\n    var state = 0;\n    var actions = [];\n\n    // Apply the state machine to map glyphs to features\n    for (var i = 0; i < glyphs.length; i++) {\n      var curAction = void 0,\n          prevAction = void 0;\n      var glyph = glyphs[i];\n      var type = getShapingClass(glyph.codePoints[0]);\n      if (type === ShapingClasses.Transparent) {\n        actions[i] = NONE;\n        continue;\n      }\n\n      var _STATE_TABLE$state$ty = STATE_TABLE[state][type];\n      prevAction = _STATE_TABLE$state$ty[0];\n      curAction = _STATE_TABLE$state$ty[1];\n      state = _STATE_TABLE$state$ty[2];\n\n\n      if (prevAction !== NONE && prev !== -1) {\n        actions[prev] = prevAction;\n      }\n\n      actions[i] = curAction;\n      prev = i;\n    }\n\n    // Apply the chosen features to their respective glyphs\n    for (var index = 0; index < glyphs.length; index++) {\n      var feature = void 0;\n      var glyph = glyphs[index];\n      if (feature = actions[index]) {\n        glyph.features[feature] = true;\n      }\n    }\n  };\n\n  return ArabicShaper;\n}(DefaultShaper);\n\nfunction getShapingClass(codePoint) {\n  var res = trie.get(codePoint);\n  if (res) {\n    return res - 1;\n  }\n\n  var category = unicode.getCategory(codePoint);\n  if (category === 'Mn' || category === 'Me' || category === 'Cf') {\n    return ShapingClasses.Transparent;\n  }\n\n  return ShapingClasses.Non_Joining;\n}\n\nvar GlyphIterator = function () {\n  function GlyphIterator(glyphs, options) {\n    _classCallCheck(this, GlyphIterator);\n\n    this.glyphs = glyphs;\n    this.reset(options);\n  }\n\n  GlyphIterator.prototype.reset = function reset() {\n    var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n    var index = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n\n    this.options = options;\n    this.flags = options.flags || {};\n    this.markAttachmentType = options.markAttachmentType || 0;\n    this.index = index;\n  };\n\n  GlyphIterator.prototype.shouldIgnore = function shouldIgnore(glyph) {\n    return this.flags.ignoreMarks && glyph.isMark || this.flags.ignoreBaseGlyphs && glyph.isBase || this.flags.ignoreLigatures && glyph.isLigature || this.markAttachmentType && glyph.isMark && glyph.markAttachmentType !== this.markAttachmentType;\n  };\n\n  GlyphIterator.prototype.move = function move(dir) {\n    this.index += dir;\n    while (0 <= this.index && this.index < this.glyphs.length && this.shouldIgnore(this.glyphs[this.index])) {\n      this.index += dir;\n    }\n\n    if (0 > this.index || this.index >= this.glyphs.length) {\n      return null;\n    }\n\n    return this.glyphs[this.index];\n  };\n\n  GlyphIterator.prototype.next = function next() {\n    return this.move(+1);\n  };\n\n  GlyphIterator.prototype.prev = function prev() {\n    return this.move(-1);\n  };\n\n  GlyphIterator.prototype.peek = function peek() {\n    var count = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n\n    var idx = this.index;\n    var res = this.increment(count);\n    this.index = idx;\n    return res;\n  };\n\n  GlyphIterator.prototype.peekIndex = function peekIndex() {\n    var count = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n\n    var idx = this.index;\n    this.increment(count);\n    var res = this.index;\n    this.index = idx;\n    return res;\n  };\n\n  GlyphIterator.prototype.increment = function increment() {\n    var count = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n\n    var dir = count < 0 ? -1 : 1;\n    count = Math.abs(count);\n    while (count--) {\n      this.move(dir);\n    }\n\n    return this.glyphs[this.index];\n  };\n\n  _createClass(GlyphIterator, [{\n    key: \"cur\",\n    get: function get() {\n      return this.glyphs[this.index] || null;\n    }\n  }]);\n\n  return GlyphIterator;\n}();\n\nvar DEFAULT_SCRIPTS = ['DFLT', 'dflt', 'latn'];\n\nvar OTProcessor = function () {\n  function OTProcessor(font, table) {\n    _classCallCheck(this, OTProcessor);\n\n    this.font = font;\n    this.table = table;\n\n    this.script = null;\n    this.scriptTag = null;\n\n    this.language = null;\n    this.languageTag = null;\n\n    this.features = {};\n    this.lookups = {};\n\n    // Setup variation substitutions\n    this.variationsIndex = font._variationProcessor ? this.findVariationsIndex(font._variationProcessor.normalizedCoords) : -1;\n\n    // initialize to default script + language\n    this.selectScript();\n\n    // current context (set by applyFeatures)\n    this.glyphs = [];\n    this.positions = []; // only used by GPOS\n    this.ligatureID = 1;\n    this.currentFeature = null;\n  }\n\n  OTProcessor.prototype.findScript = function findScript(script) {\n    if (this.table.scriptList == null) {\n      return null;\n    }\n\n    if (!Array.isArray(script)) {\n      script = [script];\n    }\n\n    for (var _iterator = script, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var s = _ref;\n\n      for (var _iterator2 = this.table.scriptList, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n        var _ref2;\n\n        if (_isArray2) {\n          if (_i2 >= _iterator2.length) break;\n          _ref2 = _iterator2[_i2++];\n        } else {\n          _i2 = _iterator2.next();\n          if (_i2.done) break;\n          _ref2 = _i2.value;\n        }\n\n        var entry = _ref2;\n\n        if (entry.tag === s) {\n          return entry;\n        }\n      }\n    }\n\n    return null;\n  };\n\n  OTProcessor.prototype.selectScript = function selectScript(script, language, direction$$) {\n    var changed = false;\n    var entry = void 0;\n    if (!this.script || script !== this.scriptTag) {\n      entry = this.findScript(script);\n      if (!entry) {\n        entry = this.findScript(DEFAULT_SCRIPTS);\n      }\n\n      if (!entry) {\n        return this.scriptTag;\n      }\n\n      this.scriptTag = entry.tag;\n      this.script = entry.script;\n      this.language = null;\n      this.languageTag = null;\n      changed = true;\n    }\n\n    if (!direction$$ || direction$$ !== this.direction) {\n      this.direction = direction$$ || direction(script);\n    }\n\n    if (language && language.length < 4) {\n      language += ' '.repeat(4 - language.length);\n    }\n\n    if (!language || language !== this.languageTag) {\n      this.language = null;\n\n      for (var _iterator3 = this.script.langSysRecords, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref3;\n\n        if (_isArray3) {\n          if (_i3 >= _iterator3.length) break;\n          _ref3 = _iterator3[_i3++];\n        } else {\n          _i3 = _iterator3.next();\n          if (_i3.done) break;\n          _ref3 = _i3.value;\n        }\n\n        var lang = _ref3;\n\n        if (lang.tag === language) {\n          this.language = lang.langSys;\n          this.languageTag = lang.tag;\n          break;\n        }\n      }\n\n      if (!this.language) {\n        this.language = this.script.defaultLangSys;\n        this.languageTag = null;\n      }\n\n      changed = true;\n    }\n\n    // Build a feature lookup table\n    if (changed) {\n      this.features = {};\n      if (this.language) {\n        for (var _iterator4 = this.language.featureIndexes, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n          var _ref4;\n\n          if (_isArray4) {\n            if (_i4 >= _iterator4.length) break;\n            _ref4 = _iterator4[_i4++];\n          } else {\n            _i4 = _iterator4.next();\n            if (_i4.done) break;\n            _ref4 = _i4.value;\n          }\n\n          var featureIndex = _ref4;\n\n          var record = this.table.featureList[featureIndex];\n          var substituteFeature = this.substituteFeatureForVariations(featureIndex);\n          this.features[record.tag] = substituteFeature || record.feature;\n        }\n      }\n    }\n\n    return this.scriptTag;\n  };\n\n  OTProcessor.prototype.lookupsForFeatures = function lookupsForFeatures() {\n    var userFeatures = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n    var exclude = arguments[1];\n\n    var lookups = [];\n    for (var _iterator5 = userFeatures, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n      var _ref5;\n\n      if (_isArray5) {\n        if (_i5 >= _iterator5.length) break;\n        _ref5 = _iterator5[_i5++];\n      } else {\n        _i5 = _iterator5.next();\n        if (_i5.done) break;\n        _ref5 = _i5.value;\n      }\n\n      var tag = _ref5;\n\n      var feature = this.features[tag];\n      if (!feature) {\n        continue;\n      }\n\n      for (var _iterator6 = feature.lookupListIndexes, _isArray6 = Array.isArray(_iterator6), _i6 = 0, _iterator6 = _isArray6 ? _iterator6 : _getIterator(_iterator6);;) {\n        var _ref6;\n\n        if (_isArray6) {\n          if (_i6 >= _iterator6.length) break;\n          _ref6 = _iterator6[_i6++];\n        } else {\n          _i6 = _iterator6.next();\n          if (_i6.done) break;\n          _ref6 = _i6.value;\n        }\n\n        var lookupIndex = _ref6;\n\n        if (exclude && exclude.indexOf(lookupIndex) !== -1) {\n          continue;\n        }\n\n        lookups.push({\n          feature: tag,\n          index: lookupIndex,\n          lookup: this.table.lookupList.get(lookupIndex)\n        });\n      }\n    }\n\n    lookups.sort(function (a, b) {\n      return a.index - b.index;\n    });\n    return lookups;\n  };\n\n  OTProcessor.prototype.substituteFeatureForVariations = function substituteFeatureForVariations(featureIndex) {\n    if (this.variationsIndex === -1) {\n      return null;\n    }\n\n    var record = this.table.featureVariations.featureVariationRecords[this.variationsIndex];\n    var substitutions = record.featureTableSubstitution.substitutions;\n    for (var _iterator7 = substitutions, _isArray7 = Array.isArray(_iterator7), _i7 = 0, _iterator7 = _isArray7 ? _iterator7 : _getIterator(_iterator7);;) {\n      var _ref7;\n\n      if (_isArray7) {\n        if (_i7 >= _iterator7.length) break;\n        _ref7 = _iterator7[_i7++];\n      } else {\n        _i7 = _iterator7.next();\n        if (_i7.done) break;\n        _ref7 = _i7.value;\n      }\n\n      var substitution = _ref7;\n\n      if (substitution.featureIndex === featureIndex) {\n        return substitution.alternateFeatureTable;\n      }\n    }\n\n    return null;\n  };\n\n  OTProcessor.prototype.findVariationsIndex = function findVariationsIndex(coords) {\n    var variations = this.table.featureVariations;\n    if (!variations) {\n      return -1;\n    }\n\n    var records = variations.featureVariationRecords;\n    for (var i = 0; i < records.length; i++) {\n      var conditions = records[i].conditionSet.conditionTable;\n      if (this.variationConditionsMatch(conditions, coords)) {\n        return i;\n      }\n    }\n\n    return -1;\n  };\n\n  OTProcessor.prototype.variationConditionsMatch = function variationConditionsMatch(conditions, coords) {\n    return conditions.every(function (condition) {\n      var coord = condition.axisIndex < coords.length ? coords[condition.axisIndex] : 0;\n      return condition.filterRangeMinValue <= coord && coord <= condition.filterRangeMaxValue;\n    });\n  };\n\n  OTProcessor.prototype.applyFeatures = function applyFeatures(userFeatures, glyphs, advances) {\n    var lookups = this.lookupsForFeatures(userFeatures);\n    this.applyLookups(lookups, glyphs, advances);\n  };\n\n  OTProcessor.prototype.applyLookups = function applyLookups(lookups, glyphs, positions) {\n    this.glyphs = glyphs;\n    this.positions = positions;\n    this.glyphIterator = new GlyphIterator(glyphs);\n\n    for (var _iterator8 = lookups, _isArray8 = Array.isArray(_iterator8), _i8 = 0, _iterator8 = _isArray8 ? _iterator8 : _getIterator(_iterator8);;) {\n      var _ref8;\n\n      if (_isArray8) {\n        if (_i8 >= _iterator8.length) break;\n        _ref8 = _iterator8[_i8++];\n      } else {\n        _i8 = _iterator8.next();\n        if (_i8.done) break;\n        _ref8 = _i8.value;\n      }\n\n      var _ref9 = _ref8,\n          feature = _ref9.feature,\n          lookup = _ref9.lookup;\n\n      this.currentFeature = feature;\n      this.glyphIterator.reset(lookup.flags);\n\n      while (this.glyphIterator.index < glyphs.length) {\n        if (!(feature in this.glyphIterator.cur.features)) {\n          this.glyphIterator.next();\n          continue;\n        }\n\n        for (var _iterator9 = lookup.subTables, _isArray9 = Array.isArray(_iterator9), _i9 = 0, _iterator9 = _isArray9 ? _iterator9 : _getIterator(_iterator9);;) {\n          var _ref10;\n\n          if (_isArray9) {\n            if (_i9 >= _iterator9.length) break;\n            _ref10 = _iterator9[_i9++];\n          } else {\n            _i9 = _iterator9.next();\n            if (_i9.done) break;\n            _ref10 = _i9.value;\n          }\n\n          var table = _ref10;\n\n          var res = this.applyLookup(lookup.lookupType, table);\n          if (res) {\n            break;\n          }\n        }\n\n        this.glyphIterator.next();\n      }\n    }\n  };\n\n  OTProcessor.prototype.applyLookup = function applyLookup(lookup, table) {\n    throw new Error(\"applyLookup must be implemented by subclasses\");\n  };\n\n  OTProcessor.prototype.applyLookupList = function applyLookupList(lookupRecords) {\n    var options = this.glyphIterator.options;\n    var glyphIndex = this.glyphIterator.index;\n\n    for (var _iterator10 = lookupRecords, _isArray10 = Array.isArray(_iterator10), _i10 = 0, _iterator10 = _isArray10 ? _iterator10 : _getIterator(_iterator10);;) {\n      var _ref11;\n\n      if (_isArray10) {\n        if (_i10 >= _iterator10.length) break;\n        _ref11 = _iterator10[_i10++];\n      } else {\n        _i10 = _iterator10.next();\n        if (_i10.done) break;\n        _ref11 = _i10.value;\n      }\n\n      var lookupRecord = _ref11;\n\n      // Reset flags and find glyph index for this lookup record\n      this.glyphIterator.reset(options, glyphIndex);\n      this.glyphIterator.increment(lookupRecord.sequenceIndex);\n\n      // Get the lookup and setup flags for subtables\n      var lookup = this.table.lookupList.get(lookupRecord.lookupListIndex);\n      this.glyphIterator.reset(lookup.flags, this.glyphIterator.index);\n\n      // Apply lookup subtables until one matches\n      for (var _iterator11 = lookup.subTables, _isArray11 = Array.isArray(_iterator11), _i11 = 0, _iterator11 = _isArray11 ? _iterator11 : _getIterator(_iterator11);;) {\n        var _ref12;\n\n        if (_isArray11) {\n          if (_i11 >= _iterator11.length) break;\n          _ref12 = _iterator11[_i11++];\n        } else {\n          _i11 = _iterator11.next();\n          if (_i11.done) break;\n          _ref12 = _i11.value;\n        }\n\n        var table = _ref12;\n\n        if (this.applyLookup(lookup.lookupType, table)) {\n          break;\n        }\n      }\n    }\n\n    this.glyphIterator.reset(options, glyphIndex);\n    return true;\n  };\n\n  OTProcessor.prototype.coverageIndex = function coverageIndex(coverage, glyph) {\n    if (glyph == null) {\n      glyph = this.glyphIterator.cur.id;\n    }\n\n    switch (coverage.version) {\n      case 1:\n        return coverage.glyphs.indexOf(glyph);\n\n      case 2:\n        for (var _iterator12 = coverage.rangeRecords, _isArray12 = Array.isArray(_iterator12), _i12 = 0, _iterator12 = _isArray12 ? _iterator12 : _getIterator(_iterator12);;) {\n          var _ref13;\n\n          if (_isArray12) {\n            if (_i12 >= _iterator12.length) break;\n            _ref13 = _iterator12[_i12++];\n          } else {\n            _i12 = _iterator12.next();\n            if (_i12.done) break;\n            _ref13 = _i12.value;\n          }\n\n          var range = _ref13;\n\n          if (range.start <= glyph && glyph <= range.end) {\n            return range.startCoverageIndex + glyph - range.start;\n          }\n        }\n\n        break;\n    }\n\n    return -1;\n  };\n\n  OTProcessor.prototype.match = function match(sequenceIndex, sequence, fn, matched) {\n    var pos = this.glyphIterator.index;\n    var glyph = this.glyphIterator.increment(sequenceIndex);\n    var idx = 0;\n\n    while (idx < sequence.length && glyph && fn(sequence[idx], glyph)) {\n      if (matched) {\n        matched.push(this.glyphIterator.index);\n      }\n\n      idx++;\n      glyph = this.glyphIterator.next();\n    }\n\n    this.glyphIterator.index = pos;\n    if (idx < sequence.length) {\n      return false;\n    }\n\n    return matched || true;\n  };\n\n  OTProcessor.prototype.sequenceMatches = function sequenceMatches(sequenceIndex, sequence) {\n    return this.match(sequenceIndex, sequence, function (component, glyph) {\n      return component === glyph.id;\n    });\n  };\n\n  OTProcessor.prototype.sequenceMatchIndices = function sequenceMatchIndices(sequenceIndex, sequence) {\n    var _this = this;\n\n    return this.match(sequenceIndex, sequence, function (component, glyph) {\n      // If the current feature doesn't apply to this glyph,\n      if (!(_this.currentFeature in glyph.features)) {\n        return false;\n      }\n\n      return component === glyph.id;\n    }, []);\n  };\n\n  OTProcessor.prototype.coverageSequenceMatches = function coverageSequenceMatches(sequenceIndex, sequence) {\n    var _this2 = this;\n\n    return this.match(sequenceIndex, sequence, function (coverage, glyph) {\n      return _this2.coverageIndex(coverage, glyph.id) >= 0;\n    });\n  };\n\n  OTProcessor.prototype.getClassID = function getClassID(glyph, classDef) {\n    switch (classDef.version) {\n      case 1:\n        // Class array\n        var i = glyph - classDef.startGlyph;\n        if (i >= 0 && i < classDef.classValueArray.length) {\n          return classDef.classValueArray[i];\n        }\n\n        break;\n\n      case 2:\n        for (var _iterator13 = classDef.classRangeRecord, _isArray13 = Array.isArray(_iterator13), _i13 = 0, _iterator13 = _isArray13 ? _iterator13 : _getIterator(_iterator13);;) {\n          var _ref14;\n\n          if (_isArray13) {\n            if (_i13 >= _iterator13.length) break;\n            _ref14 = _iterator13[_i13++];\n          } else {\n            _i13 = _iterator13.next();\n            if (_i13.done) break;\n            _ref14 = _i13.value;\n          }\n\n          var range = _ref14;\n\n          if (range.start <= glyph && glyph <= range.end) {\n            return range.class;\n          }\n        }\n\n        break;\n    }\n\n    return 0;\n  };\n\n  OTProcessor.prototype.classSequenceMatches = function classSequenceMatches(sequenceIndex, sequence, classDef) {\n    var _this3 = this;\n\n    return this.match(sequenceIndex, sequence, function (classID, glyph) {\n      return classID === _this3.getClassID(glyph.id, classDef);\n    });\n  };\n\n  OTProcessor.prototype.applyContext = function applyContext(table) {\n    switch (table.version) {\n      case 1:\n        var index = this.coverageIndex(table.coverage);\n        if (index === -1) {\n          return false;\n        }\n\n        var set = table.ruleSets[index];\n        for (var _iterator14 = set, _isArray14 = Array.isArray(_iterator14), _i14 = 0, _iterator14 = _isArray14 ? _iterator14 : _getIterator(_iterator14);;) {\n          var _ref15;\n\n          if (_isArray14) {\n            if (_i14 >= _iterator14.length) break;\n            _ref15 = _iterator14[_i14++];\n          } else {\n            _i14 = _iterator14.next();\n            if (_i14.done) break;\n            _ref15 = _i14.value;\n          }\n\n          var rule = _ref15;\n\n          if (this.sequenceMatches(1, rule.input)) {\n            return this.applyLookupList(rule.lookupRecords);\n          }\n        }\n\n        break;\n\n      case 2:\n        if (this.coverageIndex(table.coverage) === -1) {\n          return false;\n        }\n\n        index = this.getClassID(this.glyphIterator.cur.id, table.classDef);\n        if (index === -1) {\n          return false;\n        }\n\n        set = table.classSet[index];\n        for (var _iterator15 = set, _isArray15 = Array.isArray(_iterator15), _i15 = 0, _iterator15 = _isArray15 ? _iterator15 : _getIterator(_iterator15);;) {\n          var _ref16;\n\n          if (_isArray15) {\n            if (_i15 >= _iterator15.length) break;\n            _ref16 = _iterator15[_i15++];\n          } else {\n            _i15 = _iterator15.next();\n            if (_i15.done) break;\n            _ref16 = _i15.value;\n          }\n\n          var _rule = _ref16;\n\n          if (this.classSequenceMatches(1, _rule.classes, table.classDef)) {\n            return this.applyLookupList(_rule.lookupRecords);\n          }\n        }\n\n        break;\n\n      case 3:\n        if (this.coverageSequenceMatches(0, table.coverages)) {\n          return this.applyLookupList(table.lookupRecords);\n        }\n\n        break;\n    }\n\n    return false;\n  };\n\n  OTProcessor.prototype.applyChainingContext = function applyChainingContext(table) {\n    switch (table.version) {\n      case 1:\n        var index = this.coverageIndex(table.coverage);\n        if (index === -1) {\n          return false;\n        }\n\n        var set = table.chainRuleSets[index];\n        for (var _iterator16 = set, _isArray16 = Array.isArray(_iterator16), _i16 = 0, _iterator16 = _isArray16 ? _iterator16 : _getIterator(_iterator16);;) {\n          var _ref17;\n\n          if (_isArray16) {\n            if (_i16 >= _iterator16.length) break;\n            _ref17 = _iterator16[_i16++];\n          } else {\n            _i16 = _iterator16.next();\n            if (_i16.done) break;\n            _ref17 = _i16.value;\n          }\n\n          var rule = _ref17;\n\n          if (this.sequenceMatches(-rule.backtrack.length, rule.backtrack) && this.sequenceMatches(1, rule.input) && this.sequenceMatches(1 + rule.input.length, rule.lookahead)) {\n            return this.applyLookupList(rule.lookupRecords);\n          }\n        }\n\n        break;\n\n      case 2:\n        if (this.coverageIndex(table.coverage) === -1) {\n          return false;\n        }\n\n        index = this.getClassID(this.glyphIterator.cur.id, table.inputClassDef);\n        var rules = table.chainClassSet[index];\n        if (!rules) {\n          return false;\n        }\n\n        for (var _iterator17 = rules, _isArray17 = Array.isArray(_iterator17), _i17 = 0, _iterator17 = _isArray17 ? _iterator17 : _getIterator(_iterator17);;) {\n          var _ref18;\n\n          if (_isArray17) {\n            if (_i17 >= _iterator17.length) break;\n            _ref18 = _iterator17[_i17++];\n          } else {\n            _i17 = _iterator17.next();\n            if (_i17.done) break;\n            _ref18 = _i17.value;\n          }\n\n          var _rule2 = _ref18;\n\n          if (this.classSequenceMatches(-_rule2.backtrack.length, _rule2.backtrack, table.backtrackClassDef) && this.classSequenceMatches(1, _rule2.input, table.inputClassDef) && this.classSequenceMatches(1 + _rule2.input.length, _rule2.lookahead, table.lookaheadClassDef)) {\n            return this.applyLookupList(_rule2.lookupRecords);\n          }\n        }\n\n        break;\n\n      case 3:\n        if (this.coverageSequenceMatches(-table.backtrackGlyphCount, table.backtrackCoverage) && this.coverageSequenceMatches(0, table.inputCoverage) && this.coverageSequenceMatches(table.inputGlyphCount, table.lookaheadCoverage)) {\n          return this.applyLookupList(table.lookupRecords);\n        }\n\n        break;\n    }\n\n    return false;\n  };\n\n  return OTProcessor;\n}();\n\nvar GlyphInfo = function () {\n  function GlyphInfo(font, id) {\n    var codePoints = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : [];\n    var features = arguments[3];\n\n    _classCallCheck(this, GlyphInfo);\n\n    this._font = font;\n    this.codePoints = codePoints;\n    this.id = id;\n\n    this.features = {};\n    if (Array.isArray(features)) {\n      for (var i = 0; i < features.length; i++) {\n        var feature = features[i];\n        this.features[feature] = true;\n      }\n    } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n      _Object$assign(this.features, features);\n    }\n\n    this.ligatureID = null;\n    this.ligatureComponent = null;\n    this.isLigated = false;\n    this.cursiveAttachment = null;\n    this.markAttachment = null;\n    this.shaperInfo = null;\n    this.substituted = false;\n    this.isMultiplied = false;\n  }\n\n  GlyphInfo.prototype.copy = function copy() {\n    return new GlyphInfo(this._font, this.id, this.codePoints, this.features);\n  };\n\n  _createClass(GlyphInfo, [{\n    key: 'id',\n    get: function get() {\n      return this._id;\n    },\n    set: function set(id) {\n      this._id = id;\n      this.substituted = true;\n\n      var GDEF = this._font.GDEF;\n      if (GDEF && GDEF.glyphClassDef) {\n        // TODO: clean this up\n        var classID = OTProcessor.prototype.getClassID(id, GDEF.glyphClassDef);\n        this.isBase = classID === 1;\n        this.isLigature = classID === 2;\n        this.isMark = classID === 3;\n        this.markAttachmentType = GDEF.markAttachClassDef ? OTProcessor.prototype.getClassID(id, GDEF.markAttachClassDef) : 0;\n      } else {\n        this.isMark = this.codePoints.length > 0 && this.codePoints.every(unicode.isMark);\n        this.isBase = !this.isMark;\n        this.isLigature = this.codePoints.length > 1;\n        this.markAttachmentType = 0;\n      }\n    }\n  }]);\n\n  return GlyphInfo;\n}();\n\nvar _class$5;\nvar _temp$1;\n/**\n * This is a shaper for the Hangul script, used by the Korean language.\n * It does the following:\n *   - decompose if unsupported by the font:\n *     <LV>   -> <L,V>\n *     <LVT>  -> <L,V,T>\n *     <LV,T> -> <L,V,T>\n *\n *   - compose if supported by the font:\n *     <L,V>   -> <LV>\n *     <L,V,T> -> <LVT>\n *     <LV,T>  -> <LVT>\n *\n *   - reorder tone marks (S is any valid syllable):\n *     <S, M> -> <M, S>\n *\n *   - apply ljmo, vjmo, and tjmo OpenType features to decomposed Jamo sequences.\n *\n * This logic is based on the following documents:\n *   - http://www.microsoft.com/typography/OpenTypeDev/hangul/intro.htm\n *   - http://ktug.org/~nomos/harfbuzz-hangul/hangulshaper.pdf\n */\nvar HangulShaper = (_temp$1 = _class$5 = function (_DefaultShaper) {\n  _inherits(HangulShaper, _DefaultShaper);\n\n  function HangulShaper() {\n    _classCallCheck(this, HangulShaper);\n\n    return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n  }\n\n  HangulShaper.planFeatures = function planFeatures(plan) {\n    plan.add(['ljmo', 'vjmo', 'tjmo'], false);\n  };\n\n  HangulShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n    var state = 0;\n    var i = 0;\n    while (i < glyphs.length) {\n      var action = void 0;\n      var glyph = glyphs[i];\n      var code = glyph.codePoints[0];\n      var type = getType(code);\n\n      var _STATE_TABLE$state$ty = STATE_TABLE$1[state][type];\n      action = _STATE_TABLE$state$ty[0];\n      state = _STATE_TABLE$state$ty[1];\n\n\n      switch (action) {\n        case DECOMPOSE:\n          // Decompose the composed syllable if it is not supported by the font.\n          if (!plan.font.hasGlyphForCodePoint(code)) {\n            i = decompose(glyphs, i, plan.font);\n          }\n          break;\n\n        case COMPOSE:\n          // Found a decomposed syllable. Try to compose if supported by the font.\n          i = compose(glyphs, i, plan.font);\n          break;\n\n        case TONE_MARK:\n          // Got a valid syllable, followed by a tone mark. Move the tone mark to the beginning of the syllable.\n          reorderToneMark(glyphs, i, plan.font);\n          break;\n\n        case INVALID:\n          // Tone mark has no valid syllable to attach to, so insert a dotted circle\n          i = insertDottedCircle(glyphs, i, plan.font);\n          break;\n      }\n\n      i++;\n    }\n  };\n\n  return HangulShaper;\n}(DefaultShaper), _class$5.zeroMarkWidths = 'NONE', _temp$1);\nvar HANGUL_BASE = 0xac00;\nvar HANGUL_END = 0xd7a4;\nvar HANGUL_COUNT = HANGUL_END - HANGUL_BASE + 1;\nvar L_BASE = 0x1100; // lead\nvar V_BASE = 0x1161; // vowel\nvar T_BASE = 0x11a7; // trail\nvar L_COUNT = 19;\nvar V_COUNT = 21;\nvar T_COUNT = 28;\nvar L_END = L_BASE + L_COUNT - 1;\nvar V_END = V_BASE + V_COUNT - 1;\nvar T_END = T_BASE + T_COUNT - 1;\nvar DOTTED_CIRCLE = 0x25cc;\n\nvar isL = function isL(code) {\n  return 0x1100 <= code && code <= 0x115f || 0xa960 <= code && code <= 0xa97c;\n};\nvar isV = function isV(code) {\n  return 0x1160 <= code && code <= 0x11a7 || 0xd7b0 <= code && code <= 0xd7c6;\n};\nvar isT = function isT(code) {\n  return 0x11a8 <= code && code <= 0x11ff || 0xd7cb <= code && code <= 0xd7fb;\n};\nvar isTone = function isTone(code) {\n  return 0x302e <= code && code <= 0x302f;\n};\nvar isLVT = function isLVT(code) {\n  return HANGUL_BASE <= code && code <= HANGUL_END;\n};\nvar isLV = function isLV(code) {\n  return code - HANGUL_BASE < HANGUL_COUNT && (code - HANGUL_BASE) % T_COUNT === 0;\n};\nvar isCombiningL = function isCombiningL(code) {\n  return L_BASE <= code && code <= L_END;\n};\nvar isCombiningV = function isCombiningV(code) {\n  return V_BASE <= code && code <= V_END;\n};\nvar isCombiningT = function isCombiningT(code) {\n  return T_BASE + 1 && 1 <= code && code <= T_END;\n};\n\n// Character categories\nvar X = 0; // Other character\nvar L = 1; // Leading consonant\nvar V = 2; // Medial vowel\nvar T = 3; // Trailing consonant\nvar LV = 4; // Composed <LV> syllable\nvar LVT = 5; // Composed <LVT> syllable\nvar M = 6; // Tone mark\n\n// This function classifies a character using the above categories.\nfunction getType(code) {\n  if (isL(code)) {\n    return L;\n  }\n  if (isV(code)) {\n    return V;\n  }\n  if (isT(code)) {\n    return T;\n  }\n  if (isLV(code)) {\n    return LV;\n  }\n  if (isLVT(code)) {\n    return LVT;\n  }\n  if (isTone(code)) {\n    return M;\n  }\n  return X;\n}\n\n// State machine actions\nvar NO_ACTION = 0;\nvar DECOMPOSE = 1;\nvar COMPOSE = 2;\nvar TONE_MARK = 4;\nvar INVALID = 5;\n\n// Build a state machine that accepts valid syllables, and applies actions along the way.\n// The logic this is implementing is documented at the top of the file.\nvar STATE_TABLE$1 = [\n//       X                 L                 V                T                  LV                LVT               M\n// State 0: start state\n[[NO_ACTION, 0], [NO_ACTION, 1], [NO_ACTION, 0], [NO_ACTION, 0], [DECOMPOSE, 2], [DECOMPOSE, 3], [INVALID, 0]],\n\n// State 1: <L>\n[[NO_ACTION, 0], [NO_ACTION, 1], [COMPOSE, 2], [NO_ACTION, 0], [DECOMPOSE, 2], [DECOMPOSE, 3], [INVALID, 0]],\n\n// State 2: <L,V> or <LV>\n[[NO_ACTION, 0], [NO_ACTION, 1], [NO_ACTION, 0], [COMPOSE, 3], [DECOMPOSE, 2], [DECOMPOSE, 3], [TONE_MARK, 0]],\n\n// State 3: <L,V,T> or <LVT>\n[[NO_ACTION, 0], [NO_ACTION, 1], [NO_ACTION, 0], [NO_ACTION, 0], [DECOMPOSE, 2], [DECOMPOSE, 3], [TONE_MARK, 0]]];\n\nfunction getGlyph(font, code, features) {\n  return new GlyphInfo(font, font.glyphForCodePoint(code).id, [code], features);\n}\n\nfunction decompose(glyphs, i, font) {\n  var glyph = glyphs[i];\n  var code = glyph.codePoints[0];\n\n  var s = code - HANGUL_BASE;\n  var t = T_BASE + s % T_COUNT;\n  s = s / T_COUNT | 0;\n  var l = L_BASE + s / V_COUNT | 0;\n  var v = V_BASE + s % V_COUNT;\n\n  // Don't decompose if all of the components are not available\n  if (!font.hasGlyphForCodePoint(l) || !font.hasGlyphForCodePoint(v) || t !== T_BASE && !font.hasGlyphForCodePoint(t)) {\n    return i;\n  }\n\n  // Replace the current glyph with decomposed L, V, and T glyphs,\n  // and apply the proper OpenType features to each component.\n  var ljmo = getGlyph(font, l, glyph.features);\n  ljmo.features.ljmo = true;\n\n  var vjmo = getGlyph(font, v, glyph.features);\n  vjmo.features.vjmo = true;\n\n  var insert = [ljmo, vjmo];\n\n  if (t > T_BASE) {\n    var tjmo = getGlyph(font, t, glyph.features);\n    tjmo.features.tjmo = true;\n    insert.push(tjmo);\n  }\n\n  glyphs.splice.apply(glyphs, [i, 1].concat(insert));\n  return i + insert.length - 1;\n}\n\nfunction compose(glyphs, i, font) {\n  var glyph = glyphs[i];\n  var code = glyphs[i].codePoints[0];\n  var type = getType(code);\n\n  var prev = glyphs[i - 1].codePoints[0];\n  var prevType = getType(prev);\n\n  // Figure out what type of syllable we're dealing with\n  var lv = void 0,\n      ljmo = void 0,\n      vjmo = void 0,\n      tjmo = void 0;\n  if (prevType === LV && type === T) {\n    // <LV,T>\n    lv = prev;\n    tjmo = glyph;\n  } else {\n    if (type === V) {\n      // <L,V>\n      ljmo = glyphs[i - 1];\n      vjmo = glyph;\n    } else {\n      // <L,V,T>\n      ljmo = glyphs[i - 2];\n      vjmo = glyphs[i - 1];\n      tjmo = glyph;\n    }\n\n    var l = ljmo.codePoints[0];\n    var v = vjmo.codePoints[0];\n\n    // Make sure L and V are combining characters\n    if (isCombiningL(l) && isCombiningV(v)) {\n      lv = HANGUL_BASE + ((l - L_BASE) * V_COUNT + (v - V_BASE)) * T_COUNT;\n    }\n  }\n\n  var t = tjmo && tjmo.codePoints[0] || T_BASE;\n  if (lv != null && (t === T_BASE || isCombiningT(t))) {\n    var s = lv + (t - T_BASE);\n\n    // Replace with a composed glyph if supported by the font,\n    // otherwise apply the proper OpenType features to each component.\n    if (font.hasGlyphForCodePoint(s)) {\n      var del = prevType === V ? 3 : 2;\n      glyphs.splice(i - del + 1, del, getGlyph(font, s, glyph.features));\n      return i - del + 1;\n    }\n  }\n\n  // Didn't compose (either a non-combining component or unsupported by font).\n  if (ljmo) {\n    ljmo.features.ljmo = true;\n  }\n  if (vjmo) {\n    vjmo.features.vjmo = true;\n  }\n  if (tjmo) {\n    tjmo.features.tjmo = true;\n  }\n\n  if (prevType === LV) {\n    // Sequence was originally <L,V>, which got combined earlier.\n    // Either the T was non-combining, or the LVT glyph wasn't supported.\n    // Decompose the glyph again and apply OT features.\n    decompose(glyphs, i - 1, font);\n    return i + 1;\n  }\n\n  return i;\n}\n\nfunction getLength(code) {\n  switch (getType(code)) {\n    case LV:\n    case LVT:\n      return 1;\n    case V:\n      return 2;\n    case T:\n      return 3;\n  }\n}\n\nfunction reorderToneMark(glyphs, i, font) {\n  var glyph = glyphs[i];\n  var code = glyphs[i].codePoints[0];\n\n  // Move tone mark to the beginning of the previous syllable, unless it is zero width\n  if (font.glyphForCodePoint(code).advanceWidth === 0) {\n    return;\n  }\n\n  var prev = glyphs[i - 1].codePoints[0];\n  var len = getLength(prev);\n\n  glyphs.splice(i, 1);\n  return glyphs.splice(i - len, 0, glyph);\n}\n\nfunction insertDottedCircle(glyphs, i, font) {\n  var glyph = glyphs[i];\n  var code = glyphs[i].codePoints[0];\n\n  if (font.hasGlyphForCodePoint(DOTTED_CIRCLE)) {\n    var dottedCircle = getGlyph(font, DOTTED_CIRCLE, glyph.features);\n\n    // If the tone mark is zero width, insert the dotted circle before, otherwise after\n    var idx = font.glyphForCodePoint(code).advanceWidth === 0 ? i : i + 1;\n    glyphs.splice(idx, 0, dottedCircle);\n    i++;\n  }\n\n  return i;\n}\n\nvar stateTable = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 3, 4, 5, 6, 7, 8, 9, 0, 10, 11, 11, 12, 13, 14, 15, 16, 17], [0, 0, 0, 18, 19, 20, 21, 22, 23, 0, 24, 0, 0, 25, 26, 0, 0, 27, 0], [0, 0, 0, 28, 29, 30, 31, 32, 33, 0, 34, 0, 0, 35, 36, 0, 0, 37, 0], [0, 0, 0, 38, 5, 7, 7, 8, 9, 0, 10, 0, 0, 0, 13, 0, 0, 16, 0], [0, 39, 0, 0, 0, 40, 41, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 43, 44, 44, 8, 9, 0, 0, 0, 0, 12, 43, 0, 0, 0, 0], [0, 0, 0, 0, 43, 44, 44, 8, 9, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0], [0, 0, 0, 45, 46, 47, 48, 49, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 50, 0, 0, 51, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 53, 54, 55, 56, 57, 58, 0, 59, 0, 0, 60, 61, 0, 0, 62, 0], [0, 0, 0, 4, 5, 7, 7, 8, 9, 0, 10, 0, 0, 0, 13, 0, 0, 16, 0], [0, 63, 64, 0, 0, 40, 41, 0, 9, 0, 10, 0, 0, 0, 42, 0, 63, 0, 0], [0, 2, 3, 4, 5, 6, 7, 8, 9, 0, 10, 11, 11, 12, 13, 0, 2, 16, 0], [0, 0, 0, 18, 65, 20, 21, 22, 23, 0, 24, 0, 0, 25, 26, 0, 0, 27, 0], [0, 0, 0, 0, 66, 67, 67, 8, 9, 0, 10, 0, 0, 0, 68, 0, 0, 0, 0], [0, 0, 0, 69, 0, 70, 70, 0, 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 73, 19, 74, 74, 22, 23, 0, 24, 0, 0, 0, 26, 0, 0, 27, 0], [0, 75, 0, 0, 0, 76, 77, 0, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 0, 0, 0, 79, 80, 80, 22, 23, 0, 0, 0, 0, 25, 79, 0, 0, 0, 0], [0, 0, 0, 18, 19, 20, 74, 22, 23, 0, 24, 0, 0, 25, 26, 0, 0, 27, 0], [0, 0, 0, 81, 82, 83, 84, 85, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 86, 0, 0, 87, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 18, 19, 74, 74, 22, 23, 0, 24, 0, 0, 0, 26, 0, 0, 27, 0], [0, 89, 90, 0, 0, 76, 77, 0, 23, 0, 24, 0, 0, 0, 78, 0, 89, 0, 0], [0, 0, 0, 0, 91, 92, 92, 22, 23, 0, 24, 0, 0, 0, 93, 0, 0, 0, 0], [0, 0, 0, 94, 29, 95, 31, 32, 33, 0, 34, 0, 0, 0, 36, 0, 0, 37, 0], [0, 96, 0, 0, 0, 97, 98, 0, 33, 0, 34, 0, 0, 0, 99, 0, 96, 0, 0], [0, 0, 0, 0, 100, 101, 101, 32, 33, 0, 0, 0, 0, 35, 100, 0, 0, 0, 0], [0, 0, 0, 0, 100, 101, 101, 32, 33, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0], [0, 0, 0, 102, 103, 104, 105, 106, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 107, 0, 0, 108, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 29, 95, 31, 32, 33, 0, 34, 0, 0, 0, 36, 0, 0, 37, 0], [0, 110, 111, 0, 0, 97, 98, 0, 33, 0, 34, 0, 0, 0, 99, 0, 110, 0, 0], [0, 0, 0, 0, 112, 113, 113, 32, 33, 0, 34, 0, 0, 0, 114, 0, 0, 0, 0], [0, 0, 0, 0, 5, 7, 7, 8, 9, 0, 10, 0, 0, 0, 13, 0, 0, 16, 0], [0, 0, 0, 115, 116, 117, 118, 8, 9, 0, 10, 0, 0, 119, 120, 0, 0, 16, 0], [0, 0, 0, 0, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 39, 0, 122, 0, 123, 123, 8, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 124, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 124, 0, 0], [0, 39, 0, 0, 0, 121, 125, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 0, 126, 126, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 46, 47, 48, 49, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 47, 47, 49, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 127, 127, 49, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 128, 127, 127, 49, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 129, 130, 131, 132, 133, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 135, 54, 56, 56, 57, 58, 0, 59, 0, 0, 0, 61, 0, 0, 62, 0], [0, 136, 0, 0, 0, 137, 138, 0, 58, 0, 59, 0, 0, 0, 139, 0, 136, 0, 0], [0, 0, 0, 0, 140, 141, 141, 57, 58, 0, 0, 0, 0, 60, 140, 0, 0, 0, 0], [0, 0, 0, 0, 140, 141, 141, 57, 58, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0], [0, 0, 0, 142, 143, 144, 145, 146, 58, 0, 59, 0, 0, 0, 139, 0, 0, 0, 0], [0, 0, 0, 0, 0, 147, 0, 0, 148, 0, 59, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 149, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 53, 54, 56, 56, 57, 58, 0, 59, 0, 0, 0, 61, 0, 0, 62, 0], [0, 150, 151, 0, 0, 137, 138, 0, 58, 0, 59, 0, 0, 0, 139, 0, 150, 0, 0], [0, 0, 0, 0, 152, 153, 153, 57, 58, 0, 59, 0, 0, 0, 154, 0, 0, 0, 0], [0, 0, 0, 155, 116, 156, 157, 8, 9, 0, 10, 0, 0, 158, 120, 0, 0, 16, 0], [0, 0, 0, 0, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 75, 3, 4, 5, 159, 160, 8, 161, 0, 162, 0, 11, 12, 163, 0, 75, 16, 0], [0, 0, 0, 0, 0, 40, 164, 0, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 165, 44, 44, 8, 9, 0, 0, 0, 0, 0, 165, 0, 0, 0, 0], [0, 124, 64, 0, 0, 40, 164, 0, 9, 0, 10, 0, 0, 0, 42, 0, 124, 0, 0], [0, 0, 0, 0, 0, 70, 70, 0, 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 166, 0, 0, 167, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 19, 74, 74, 22, 23, 0, 24, 0, 0, 0, 26, 0, 0, 27, 0], [0, 0, 0, 0, 79, 80, 80, 22, 23, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0], [0, 0, 0, 169, 170, 171, 172, 22, 23, 0, 24, 0, 0, 173, 174, 0, 0, 27, 0], [0, 0, 0, 0, 0, 175, 175, 0, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 75, 0, 176, 0, 177, 177, 22, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 178, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 178, 0, 0], [0, 75, 0, 0, 0, 175, 179, 0, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 0, 0, 0, 0, 180, 180, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 82, 83, 84, 85, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 83, 83, 85, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 181, 181, 85, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 182, 181, 181, 85, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 183, 184, 185, 186, 187, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 86, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 188, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 189, 170, 190, 191, 22, 23, 0, 24, 0, 0, 192, 174, 0, 0, 27, 0], [0, 0, 0, 0, 0, 175, 175, 0, 23, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 76, 193, 0, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 194, 80, 80, 22, 23, 0, 0, 0, 0, 0, 194, 0, 0, 0, 0], [0, 178, 90, 0, 0, 76, 193, 0, 23, 0, 24, 0, 0, 0, 78, 0, 178, 0, 0], [0, 0, 0, 0, 29, 95, 31, 32, 33, 0, 34, 0, 0, 0, 36, 0, 0, 37, 0], [0, 0, 0, 0, 100, 101, 101, 32, 33, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0], [0, 0, 0, 195, 196, 197, 198, 32, 33, 0, 34, 0, 0, 199, 200, 0, 0, 37, 0], [0, 0, 0, 0, 0, 201, 201, 0, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 96, 0, 202, 0, 203, 203, 32, 33, 0, 34, 0, 0, 0, 99, 0, 96, 0, 0], [0, 204, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 204, 0, 0], [0, 96, 0, 0, 0, 201, 205, 0, 33, 0, 34, 0, 0, 0, 99, 0, 96, 0, 0], [0, 0, 0, 0, 0, 206, 206, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 103, 104, 105, 106, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 104, 104, 106, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 207, 207, 106, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 208, 207, 207, 106, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 209, 210, 211, 212, 213, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 107, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 214, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 215, 196, 216, 217, 32, 33, 0, 34, 0, 0, 218, 200, 0, 0, 37, 0], [0, 0, 0, 0, 0, 201, 201, 0, 33, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 97, 219, 0, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 220, 101, 101, 32, 33, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0], [0, 204, 111, 0, 0, 97, 219, 0, 33, 0, 34, 0, 0, 0, 99, 0, 204, 0, 0], [0, 0, 0, 221, 116, 222, 222, 8, 9, 0, 10, 0, 0, 0, 120, 0, 0, 16, 0], [0, 223, 0, 0, 0, 40, 224, 0, 9, 0, 10, 0, 0, 0, 42, 0, 223, 0, 0], [0, 0, 0, 0, 225, 44, 44, 8, 9, 0, 0, 0, 0, 119, 225, 0, 0, 0, 0], [0, 0, 0, 115, 116, 117, 222, 8, 9, 0, 10, 0, 0, 119, 120, 0, 0, 16, 0], [0, 0, 0, 115, 116, 222, 222, 8, 9, 0, 10, 0, 0, 0, 120, 0, 0, 16, 0], [0, 226, 64, 0, 0, 40, 224, 0, 9, 0, 10, 0, 0, 0, 42, 0, 226, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 39, 0, 0, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 0, 44, 44, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 227, 0, 228, 229, 0, 9, 0, 10, 0, 0, 230, 0, 0, 0, 0, 0], [0, 39, 0, 122, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 0, 0, 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[\"consonant_syllable\", \"broken_cluster\"], [], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [], [], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"broken_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"consonant_syllable\"], [\"vowel_syllable\"], [\"standalone_cluster\"]];\nvar indicMachine = {\n\tstateTable: stateTable,\n\taccepting: accepting,\n\ttags: tags\n};\n\nvar categories = [\"O\", \"IND\", \"S\", \"GB\", \"B\", \"FM\", \"CGJ\", \"VMAbv\", \"VMPst\", \"VAbv\", \"VPst\", \"CMBlw\", \"VPre\", \"VBlw\", \"H\", \"VMBlw\", \"CMAbv\", \"MBlw\", \"CS\", \"R\", \"SUB\", \"MPst\", \"MPre\", \"FAbv\", \"FPst\", \"FBlw\", \"SMAbv\", \"SMBlw\", \"VMPre\", \"ZWNJ\", \"ZWJ\", \"WJ\", \"VS\", \"N\", \"HN\", \"MAbv\"];\nvar decompositions$1 = { \"2507\": [2503, 2494], \"2508\": [2503, 2519], \"2888\": [2887, 2902], \"2891\": [2887, 2878], \"2892\": [2887, 2903], \"3018\": [3014, 3006], \"3019\": [3015, 3006], \"3020\": [3014, 3031], \"3144\": [3142, 3158], \"3264\": [3263, 3285], \"3271\": [3270, 3285], \"3272\": [3270, 3286], \"3274\": [3270, 3266], \"3275\": [3270, 3266, 3285], \"3402\": [3398, 3390], \"3403\": [3399, 3390], \"3404\": [3398, 3415], \"3546\": [3545, 3530], \"3548\": [3545, 3535], \"3549\": [3545, 3535, 3530], \"3550\": [3545, 3551], \"3635\": [3661, 3634], \"3763\": [3789, 3762], \"3955\": [3953, 3954], \"3957\": [3953, 3956], \"3958\": [4018, 3968], \"3959\": [4018, 3953, 3968], \"3960\": [4019, 3968], \"3961\": [4019, 3953, 3968], \"3969\": [3953, 3968], \"6971\": [6970, 6965], \"6973\": [6972, 6965], \"6976\": [6974, 6965], \"6977\": [6975, 6965], \"6979\": [6978, 6965], \"69934\": [69937, 69927], \"69935\": [69938, 69927], \"70475\": [70471, 70462], \"70476\": [70471, 70487], \"70843\": [70841, 70842], \"70844\": [70841, 70832], \"70846\": [70841, 70845], \"71098\": [71096, 71087], \"71099\": [71097, 71087] };\nvar stateTable$1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 3, 4, 4, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 0, 17, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 2, 0, 24, 0, 25], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 0, 0, 0, 0, 27, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 39, 0, 0, 47], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 0, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 9, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 9, 0, 0, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 0, 0, 0, 0, 11, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 4, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 48, 11, 12, 13, 14, 48, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 49, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 16, 0, 0, 0, 11, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 51, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 16, 0, 0, 0, 11, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 0, 36, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 33, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 34, 35, 36, 37, 38, 0, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 33, 0, 0, 36, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 31, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 0, 0, 0, 0, 35, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 52, 35, 36, 37, 38, 52, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 53, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 40, 0, 0, 0, 35, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 40, 0, 0, 0, 35, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 48, 11, 12, 13, 14, 0, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 48, 11, 12, 13, 14, 48, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 52, 35, 36, 37, 38, 0, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 52, 35, 36, 37, 38, 52, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 51, 0]];\nvar accepting$1 = [false, true, true, true, true, true, true, true, true, true, true, true, true, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true];\nvar tags$1 = [[], [\"broken_cluster\"], [\"independent_cluster\"], [\"symbol_cluster\"], [\"standard_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"numeral_cluster\"], [\"broken_cluster\"], [\"independent_cluster\"], [\"symbol_cluster\"], [\"symbol_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"virama_terminated_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"numeral_cluster\"], [\"number_joiner_terminated_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"numeral_cluster\"]];\nvar useData = {\n\tcategories: categories,\n\tdecompositions: decompositions$1,\n\tstateTable: stateTable$1,\n\taccepting: accepting$1,\n\ttags: tags$1\n};\n\n// Cateories used in the OpenType spec:\n// https://www.microsoft.com/typography/otfntdev/devanot/shaping.aspx\nvar CATEGORIES = {\n  X: 1 << 0,\n  C: 1 << 1,\n  V: 1 << 2,\n  N: 1 << 3,\n  H: 1 << 4,\n  ZWNJ: 1 << 5,\n  ZWJ: 1 << 6,\n  M: 1 << 7,\n  SM: 1 << 8,\n  VD: 1 << 9,\n  A: 1 << 10,\n  Placeholder: 1 << 11,\n  Dotted_Circle: 1 << 12,\n  RS: 1 << 13, // Register Shifter, used in Khmer OT spec.\n  Coeng: 1 << 14, // Khmer-style Virama.\n  Repha: 1 << 15, // Atomically-encoded logical or visual repha.\n  Ra: 1 << 16,\n  CM: 1 << 17, // Consonant-Medial.\n  Symbol: 1 << 18 // Avagraha, etc that take marks (SM,A,VD).\n};\n\n// Visual positions in a syllable from left to right.\nvar POSITIONS = {\n  Start: 1 << 0,\n\n  Ra_To_Become_Reph: 1 << 1,\n  Pre_M: 1 << 2,\n  Pre_C: 1 << 3,\n\n  Base_C: 1 << 4,\n  After_Main: 1 << 5,\n\n  Above_C: 1 << 6,\n\n  Before_Sub: 1 << 7,\n  Below_C: 1 << 8,\n  After_Sub: 1 << 9,\n\n  Before_Post: 1 << 10,\n  Post_C: 1 << 11,\n  After_Post: 1 << 12,\n\n  Final_C: 1 << 13,\n  SMVD: 1 << 14,\n\n  End: 1 << 15\n};\n\nvar CONSONANT_FLAGS = CATEGORIES.C | CATEGORIES.Ra | CATEGORIES.CM | CATEGORIES.V | CATEGORIES.Placeholder | CATEGORIES.Dotted_Circle;\nvar JOINER_FLAGS = CATEGORIES.ZWJ | CATEGORIES.ZWNJ;\nvar HALANT_OR_COENG_FLAGS = CATEGORIES.H | CATEGORIES.Coeng;\n\nvar INDIC_CONFIGS = {\n  Default: {\n    hasOldSpec: false,\n    virama: 0,\n    basePos: 'Last',\n    rephPos: POSITIONS.Before_Post,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Devanagari: {\n    hasOldSpec: true,\n    virama: 0x094D,\n    basePos: 'Last',\n    rephPos: POSITIONS.Before_Post,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Bengali: {\n    hasOldSpec: true,\n    virama: 0x09CD,\n    basePos: 'Last',\n    rephPos: POSITIONS.After_Sub,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Gurmukhi: {\n    hasOldSpec: true,\n    virama: 0x0A4D,\n    basePos: 'Last',\n    rephPos: POSITIONS.Before_Sub,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Gujarati: {\n    hasOldSpec: true,\n    virama: 0x0ACD,\n    basePos: 'Last',\n    rephPos: POSITIONS.Before_Post,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Oriya: {\n    hasOldSpec: true,\n    virama: 0x0B4D,\n    basePos: 'Last',\n    rephPos: POSITIONS.After_Main,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Tamil: {\n    hasOldSpec: true,\n    virama: 0x0BCD,\n    basePos: 'Last',\n    rephPos: POSITIONS.After_Post,\n    rephMode: 'Implicit',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  Telugu: {\n    hasOldSpec: true,\n    virama: 0x0C4D,\n    basePos: 'Last',\n    rephPos: POSITIONS.After_Post,\n    rephMode: 'Explicit',\n    blwfMode: 'Post_Only'\n  },\n\n  Kannada: {\n    hasOldSpec: true,\n    virama: 0x0CCD,\n    basePos: 'Last',\n    rephPos: POSITIONS.After_Post,\n    rephMode: 'Implicit',\n    blwfMode: 'Post_Only'\n  },\n\n  Malayalam: {\n    hasOldSpec: true,\n    virama: 0x0D4D,\n    basePos: 'Last',\n    rephPos: POSITIONS.After_Main,\n    rephMode: 'Log_Repha',\n    blwfMode: 'Pre_And_Post'\n  },\n\n  // Handled by UniversalShaper\n  // Sinhala: {\n  //   hasOldSpec: false,\n  //   virama: 0x0DCA,\n  //   basePos: 'Last_Sinhala',\n  //   rephPos: POSITIONS.After_Main,\n  //   rephMode: 'Explicit',\n  //   blwfMode: 'Pre_And_Post'\n  // },\n\n  Khmer: {\n    hasOldSpec: false,\n    virama: 0x17D2,\n    basePos: 'First',\n    rephPos: POSITIONS.Ra_To_Become_Reph,\n    rephMode: 'Vis_Repha',\n    blwfMode: 'Pre_And_Post'\n  }\n};\n\n// Additional decompositions that aren't in Unicode\nvar INDIC_DECOMPOSITIONS = {\n  // Khmer\n  0x17BE: [0x17C1, 0x17BE],\n  0x17BF: [0x17C1, 0x17BF],\n  0x17C0: [0x17C1, 0x17C0],\n  0x17C4: [0x17C1, 0x17C4],\n  0x17C5: [0x17C1, 0x17C5]\n};\n\nvar _class$6;\nvar _temp$2;\nvar decompositions = useData.decompositions;\n\nvar trie$1 = new UnicodeTrie(Buffer(\"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\",\"base64\"));\nvar stateMachine = new StateMachine(indicMachine);\n\n/**\n * The IndicShaper supports indic scripts e.g. Devanagari, Kannada, etc.\n * Based on code from Harfbuzz: https://github.com/behdad/harfbuzz/blob/master/src/hb-ot-shape-complex-indic.cc\n */\nvar IndicShaper = (_temp$2 = _class$6 = function (_DefaultShaper) {\n  _inherits(IndicShaper, _DefaultShaper);\n\n  function IndicShaper() {\n    _classCallCheck(this, IndicShaper);\n\n    return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n  }\n\n  IndicShaper.planFeatures = function planFeatures(plan) {\n    plan.addStage(setupSyllables);\n\n    plan.addStage(['locl', 'ccmp']);\n\n    plan.addStage(initialReordering);\n\n    plan.addStage('nukt');\n    plan.addStage('akhn');\n    plan.addStage('rphf', false);\n    plan.addStage('rkrf');\n    plan.addStage('pref', false);\n    plan.addStage('blwf', false);\n    plan.addStage('abvf', false);\n    plan.addStage('half', false);\n    plan.addStage('pstf', false);\n    plan.addStage('vatu');\n    plan.addStage('cjct');\n    plan.addStage('cfar', false);\n\n    plan.addStage(finalReordering);\n\n    plan.addStage({\n      local: ['init'],\n      global: ['pres', 'abvs', 'blws', 'psts', 'haln', 'dist', 'abvm', 'blwm', 'calt', 'clig']\n    });\n\n    // Setup the indic config for the selected script\n    plan.unicodeScript = fromOpenType(plan.script);\n    plan.indicConfig = INDIC_CONFIGS[plan.unicodeScript] || INDIC_CONFIGS.Default;\n    plan.isOldSpec = plan.indicConfig.hasOldSpec && plan.script[plan.script.length - 1] !== '2';\n\n    // TODO: turn off kern (Khmer) and liga features.\n  };\n\n  IndicShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n    var _loop = function _loop(i) {\n      var codepoint = glyphs[i].codePoints[0];\n      var d = INDIC_DECOMPOSITIONS[codepoint] || decompositions[codepoint];\n      if (d) {\n        var decomposed = d.map(function (c) {\n          var g = plan.font.glyphForCodePoint(c);\n          return new GlyphInfo(plan.font, g.id, [c], glyphs[i].features);\n        });\n\n        glyphs.splice.apply(glyphs, [i, 1].concat(decomposed));\n      }\n    };\n\n    // Decompose split matras\n    // TODO: do this in a more general unicode normalizer\n    for (var i = glyphs.length - 1; i >= 0; i--) {\n      _loop(i);\n    }\n  };\n\n  return IndicShaper;\n}(DefaultShaper), _class$6.zeroMarkWidths = 'NONE', _temp$2);\nfunction indicCategory(glyph) {\n  return trie$1.get(glyph.codePoints[0]) >> 8;\n}\n\nfunction indicPosition(glyph) {\n  return 1 << (trie$1.get(glyph.codePoints[0]) & 0xff);\n}\n\nvar IndicInfo = function IndicInfo(category, position, syllableType, syllable) {\n  _classCallCheck(this, IndicInfo);\n\n  this.category = category;\n  this.position = position;\n  this.syllableType = syllableType;\n  this.syllable = syllable;\n};\n\nfunction setupSyllables(font, glyphs) {\n  var syllable = 0;\n  var last = 0;\n  for (var _iterator = stateMachine.match(glyphs.map(indicCategory)), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n    var _ref;\n\n    if (_isArray) {\n      if (_i >= _iterator.length) break;\n      _ref = _iterator[_i++];\n    } else {\n      _i = _iterator.next();\n      if (_i.done) break;\n      _ref = _i.value;\n    }\n\n    var _ref2 = _ref,\n        start = _ref2[0],\n        end = _ref2[1],\n        tags = _ref2[2];\n\n    if (start > last) {\n      ++syllable;\n      for (var _i2 = last; _i2 < start; _i2++) {\n        glyphs[_i2].shaperInfo = new IndicInfo(CATEGORIES.X, POSITIONS.End, 'non_indic_cluster', syllable);\n      }\n    }\n\n    ++syllable;\n\n    // Create shaper info\n    for (var _i3 = start; _i3 <= end; _i3++) {\n      glyphs[_i3].shaperInfo = new IndicInfo(1 << indicCategory(glyphs[_i3]), indicPosition(glyphs[_i3]), tags[0], syllable);\n    }\n\n    last = end + 1;\n  }\n\n  if (last < glyphs.length) {\n    ++syllable;\n    for (var i = last; i < glyphs.length; i++) {\n      glyphs[i].shaperInfo = new IndicInfo(CATEGORIES.X, POSITIONS.End, 'non_indic_cluster', syllable);\n    }\n  }\n}\n\nfunction isConsonant(glyph) {\n  return glyph.shaperInfo.category & CONSONANT_FLAGS;\n}\n\nfunction isJoiner(glyph) {\n  return glyph.shaperInfo.category & JOINER_FLAGS;\n}\n\nfunction isHalantOrCoeng(glyph) {\n  return glyph.shaperInfo.category & HALANT_OR_COENG_FLAGS;\n}\n\nfunction wouldSubstitute(glyphs, feature) {\n  for (var _iterator2 = glyphs, _isArray2 = Array.isArray(_iterator2), _i4 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n    var _glyph$features;\n\n    var _ref3;\n\n    if (_isArray2) {\n      if (_i4 >= _iterator2.length) break;\n      _ref3 = _iterator2[_i4++];\n    } else {\n      _i4 = _iterator2.next();\n      if (_i4.done) break;\n      _ref3 = _i4.value;\n    }\n\n    var glyph = _ref3;\n\n    glyph.features = (_glyph$features = {}, _glyph$features[feature] = true, _glyph$features);\n  }\n\n  var GSUB = glyphs[0]._font._layoutEngine.engine.GSUBProcessor;\n  GSUB.applyFeatures([feature], glyphs);\n\n  return glyphs.length === 1;\n}\n\nfunction consonantPosition(font, consonant, virama) {\n  var glyphs = [virama, consonant, virama];\n  if (wouldSubstitute(glyphs.slice(0, 2), 'blwf') || wouldSubstitute(glyphs.slice(1, 3), 'blwf')) {\n    return POSITIONS.Below_C;\n  } else if (wouldSubstitute(glyphs.slice(0, 2), 'pstf') || wouldSubstitute(glyphs.slice(1, 3), 'pstf')) {\n    return POSITIONS.Post_C;\n  } else if (wouldSubstitute(glyphs.slice(0, 2), 'pref') || wouldSubstitute(glyphs.slice(1, 3), 'pref')) {\n    return POSITIONS.Post_C;\n  }\n\n  return POSITIONS.Base_C;\n}\n\nfunction initialReordering(font, glyphs, plan) {\n  var indicConfig = plan.indicConfig;\n  var features = font._layoutEngine.engine.GSUBProcessor.features;\n\n  var dottedCircle = font.glyphForCodePoint(0x25cc).id;\n  var virama = font.glyphForCodePoint(indicConfig.virama).id;\n  if (virama) {\n    var info = new GlyphInfo(font, virama, [indicConfig.virama]);\n    for (var i = 0; i < glyphs.length; i++) {\n      if (glyphs[i].shaperInfo.position === POSITIONS.Base_C) {\n        glyphs[i].shaperInfo.position = consonantPosition(font, glyphs[i].copy(), info);\n      }\n    }\n  }\n\n  for (var start = 0, end = nextSyllable(glyphs, 0); start < glyphs.length; start = end, end = nextSyllable(glyphs, start)) {\n    var _glyphs$start$shaperI = glyphs[start].shaperInfo,\n        category = _glyphs$start$shaperI.category,\n        syllableType = _glyphs$start$shaperI.syllableType;\n\n\n    if (syllableType === 'symbol_cluster' || syllableType === 'non_indic_cluster') {\n      continue;\n    }\n\n    if (syllableType === 'broken_cluster' && dottedCircle) {\n      var g = new GlyphInfo(font, dottedCircle, [0x25cc]);\n      g.shaperInfo = new IndicInfo(1 << indicCategory(g), indicPosition(g), glyphs[start].shaperInfo.syllableType, glyphs[start].shaperInfo.syllable);\n\n      // Insert after possible Repha.\n      var _i5 = start;\n      while (_i5 < end && glyphs[_i5].shaperInfo.category === CATEGORIES.Repha) {\n        _i5++;\n      }\n\n      glyphs.splice(_i5++, 0, g);\n      end++;\n    }\n\n    // 1. Find base consonant:\n    //\n    // The shaping engine finds the base consonant of the syllable, using the\n    // following algorithm: starting from the end of the syllable, move backwards\n    // until a consonant is found that does not have a below-base or post-base\n    // form (post-base forms have to follow below-base forms), or that is not a\n    // pre-base reordering Ra, or arrive at the first consonant. The consonant\n    // stopped at will be the base.\n\n    var base = end;\n    var limit = start;\n    var hasReph = false;\n\n    // If the syllable starts with Ra + Halant (in a script that has Reph)\n    // and has more than one consonant, Ra is excluded from candidates for\n    // base consonants.\n    if (indicConfig.rephPos !== POSITIONS.Ra_To_Become_Reph && features.rphf && start + 3 <= end && (indicConfig.rephMode === 'Implicit' && !isJoiner(glyphs[start + 2]) || indicConfig.rephMode === 'Explicit' && glyphs[start + 2].shaperInfo.category === CATEGORIES.ZWJ)) {\n      // See if it matches the 'rphf' feature.\n      var _g = [glyphs[start].copy(), glyphs[start + 1].copy(), glyphs[start + 2].copy()];\n      if (wouldSubstitute(_g.slice(0, 2), 'rphf') || indicConfig.rephMode === 'Explicit' && wouldSubstitute(_g, 'rphf')) {\n        limit += 2;\n        while (limit < end && isJoiner(glyphs[limit])) {\n          limit++;\n        }\n        base = start;\n        hasReph = true;\n      }\n    } else if (indicConfig.rephMode === 'Log_Repha' && glyphs[start].shaperInfo.category === CATEGORIES.Repha) {\n      limit++;\n      while (limit < end && isJoiner(glyphs[limit])) {\n        limit++;\n      }\n      base = start;\n      hasReph = true;\n    }\n\n    switch (indicConfig.basePos) {\n      case 'Last':\n        {\n          // starting from the end of the syllable, move backwards\n          var _i6 = end;\n          var seenBelow = false;\n\n          do {\n            var _info = glyphs[--_i6].shaperInfo;\n\n            // until a consonant is found\n            if (isConsonant(glyphs[_i6])) {\n              // that does not have a below-base or post-base form\n              // (post-base forms have to follow below-base forms),\n              if (_info.position !== POSITIONS.Below_C && (_info.position !== POSITIONS.Post_C || seenBelow)) {\n                base = _i6;\n                break;\n              }\n\n              // or that is not a pre-base reordering Ra,\n              //\n              // IMPLEMENTATION NOTES:\n              //\n              // Our pre-base reordering Ra's are marked POS_POST_C, so will be skipped\n              // by the logic above already.\n              //\n\n              // or arrive at the first consonant. The consonant stopped at will\n              // be the base.\n              if (_info.position === POSITIONS.Below_C) {\n                seenBelow = true;\n              }\n\n              base = _i6;\n            } else if (start < _i6 && _info.category === CATEGORIES.ZWJ && glyphs[_i6 - 1].shaperInfo.category === CATEGORIES.H) {\n              // A ZWJ after a Halant stops the base search, and requests an explicit\n              // half form.\n              // A ZWJ before a Halant, requests a subjoined form instead, and hence\n              // search continues.  This is particularly important for Bengali\n              // sequence Ra,H,Ya that should form Ya-Phalaa by subjoining Ya.\n              break;\n            }\n          } while (_i6 > limit);\n          break;\n        }\n\n      case 'First':\n        {\n          // The first consonant is always the base.\n          base = start;\n\n          // Mark all subsequent consonants as below.\n          for (var _i7 = base + 1; _i7 < end; _i7++) {\n            if (isConsonant(glyphs[_i7])) {\n              glyphs[_i7].shaperInfo.position = POSITIONS.Below_C;\n            }\n          }\n        }\n    }\n\n    // If the syllable starts with Ra + Halant (in a script that has Reph)\n    // and has more than one consonant, Ra is excluded from candidates for\n    // base consonants.\n    //\n    //  Only do this for unforced Reph. (ie. not for Ra,H,ZWJ)\n    if (hasReph && base === start && limit - base <= 2) {\n      hasReph = false;\n    }\n\n    // 2. Decompose and reorder Matras:\n    //\n    // Each matra and any syllable modifier sign in the cluster are moved to the\n    // appropriate position relative to the consonant(s) in the cluster. The\n    // shaping engine decomposes two- or three-part matras into their constituent\n    // parts before any repositioning. Matra characters are classified by which\n    // consonant in a conjunct they have affinity for and are reordered to the\n    // following positions:\n    //\n    //   o Before first half form in the syllable\n    //   o After subjoined consonants\n    //   o After post-form consonant\n    //   o After main consonant (for above marks)\n    //\n    // IMPLEMENTATION NOTES:\n    //\n    // The normalize() routine has already decomposed matras for us, so we don't\n    // need to worry about that.\n\n    // 3.  Reorder marks to canonical order:\n    //\n    // Adjacent nukta and halant or nukta and vedic sign are always repositioned\n    // if necessary, so that the nukta is first.\n    //\n    // IMPLEMENTATION NOTES:\n    //\n    // We don't need to do this: the normalize() routine already did this for us.\n\n    // Reorder characters\n\n    for (var _i8 = start; _i8 < base; _i8++) {\n      var _info2 = glyphs[_i8].shaperInfo;\n      _info2.position = Math.min(POSITIONS.Pre_C, _info2.position);\n    }\n\n    if (base < end) {\n      glyphs[base].shaperInfo.position = POSITIONS.Base_C;\n    }\n\n    // Mark final consonants.  A final consonant is one appearing after a matra,\n    // like in Khmer.\n    for (var _i9 = base + 1; _i9 < end; _i9++) {\n      if (glyphs[_i9].shaperInfo.category === CATEGORIES.M) {\n        for (var j = _i9 + 1; j < end; j++) {\n          if (isConsonant(glyphs[j])) {\n            glyphs[j].shaperInfo.position = POSITIONS.Final_C;\n            break;\n          }\n        }\n        break;\n      }\n    }\n\n    // Handle beginning Ra\n    if (hasReph) {\n      glyphs[start].shaperInfo.position = POSITIONS.Ra_To_Become_Reph;\n    }\n\n    // For old-style Indic script tags, move the first post-base Halant after\n    // last consonant.\n    //\n    // Reports suggest that in some scripts Uniscribe does this only if there\n    // is *not* a Halant after last consonant already (eg. Kannada), while it\n    // does it unconditionally in other scripts (eg. Malayalam).  We don't\n    // currently know about other scripts, so we single out Malayalam for now.\n    //\n    // Kannada test case:\n    // U+0C9A,U+0CCD,U+0C9A,U+0CCD\n    // With some versions of Lohit Kannada.\n    // https://bugs.freedesktop.org/show_bug.cgi?id=59118\n    //\n    // Malayalam test case:\n    // U+0D38,U+0D4D,U+0D31,U+0D4D,U+0D31,U+0D4D\n    // With lohit-ttf-20121122/Lohit-Malayalam.ttf\n    if (plan.isOldSpec) {\n      var disallowDoubleHalants = plan.unicodeScript !== 'Malayalam';\n      for (var _i10 = base + 1; _i10 < end; _i10++) {\n        if (glyphs[_i10].shaperInfo.category === CATEGORIES.H) {\n          var _j = void 0;\n          for (_j = end - 1; _j > _i10; _j--) {\n            if (isConsonant(glyphs[_j]) || disallowDoubleHalants && glyphs[_j].shaperInfo.category === CATEGORIES.H) {\n              break;\n            }\n          }\n\n          if (glyphs[_j].shaperInfo.category !== CATEGORIES.H && _j > _i10) {\n            // Move Halant to after last consonant.\n            var t = glyphs[_i10];\n            glyphs.splice.apply(glyphs, [_i10, 0].concat(glyphs.splice(_i10 + 1, _j - _i10)));\n            glyphs[_j] = t;\n          }\n\n          break;\n        }\n      }\n    }\n\n    // Attach misc marks to previous char to move with them.\n    var lastPos = POSITIONS.Start;\n    for (var _i11 = start; _i11 < end; _i11++) {\n      var _info3 = glyphs[_i11].shaperInfo;\n      if (_info3.category & (JOINER_FLAGS | CATEGORIES.N | CATEGORIES.RS | CATEGORIES.CM | HALANT_OR_COENG_FLAGS & _info3.category)) {\n        _info3.position = lastPos;\n        if (_info3.category === CATEGORIES.H && _info3.position === POSITIONS.Pre_M) {\n          // Uniscribe doesn't move the Halant with Left Matra.\n          // TEST: U+092B,U+093F,U+094DE\n          // We follow.  This is important for the Sinhala\n          // U+0DDA split matra since it decomposes to U+0DD9,U+0DCA\n          // where U+0DD9 is a left matra and U+0DCA is the virama.\n          // We don't want to move the virama with the left matra.\n          // TEST: U+0D9A,U+0DDA\n          for (var _j2 = _i11; _j2 > start; _j2--) {\n            if (glyphs[_j2 - 1].shaperInfo.position !== POSITIONS.Pre_M) {\n              _info3.position = glyphs[_j2 - 1].shaperInfo.position;\n              break;\n            }\n          }\n        }\n      } else if (_info3.position !== POSITIONS.SMVD) {\n        lastPos = _info3.position;\n      }\n    }\n\n    // For post-base consonants let them own anything before them\n    // since the last consonant or matra.\n    var last = base;\n    for (var _i12 = base + 1; _i12 < end; _i12++) {\n      if (isConsonant(glyphs[_i12])) {\n        for (var _j3 = last + 1; _j3 < _i12; _j3++) {\n          if (glyphs[_j3].shaperInfo.position < POSITIONS.SMVD) {\n            glyphs[_j3].shaperInfo.position = glyphs[_i12].shaperInfo.position;\n          }\n        }\n        last = _i12;\n      } else if (glyphs[_i12].shaperInfo.category === CATEGORIES.M) {\n        last = _i12;\n      }\n    }\n\n    var arr = glyphs.slice(start, end);\n    arr.sort(function (a, b) {\n      return a.shaperInfo.position - b.shaperInfo.position;\n    });\n    glyphs.splice.apply(glyphs, [start, arr.length].concat(arr));\n\n    // Find base again\n    for (var _i13 = start; _i13 < end; _i13++) {\n      if (glyphs[_i13].shaperInfo.position === POSITIONS.Base_C) {\n        base = _i13;\n        break;\n      }\n    }\n\n    // Setup features now\n\n    // Reph\n    for (var _i14 = start; _i14 < end && glyphs[_i14].shaperInfo.position === POSITIONS.Ra_To_Become_Reph; _i14++) {\n      glyphs[_i14].features.rphf = true;\n    }\n\n    // Pre-base\n    var blwf = !plan.isOldSpec && indicConfig.blwfMode === 'Pre_And_Post';\n    for (var _i15 = start; _i15 < base; _i15++) {\n      glyphs[_i15].features.half = true;\n      if (blwf) {\n        glyphs[_i15].features.blwf = true;\n      }\n    }\n\n    // Post-base\n    for (var _i16 = base + 1; _i16 < end; _i16++) {\n      glyphs[_i16].features.abvf = true;\n      glyphs[_i16].features.pstf = true;\n      glyphs[_i16].features.blwf = true;\n    }\n\n    if (plan.isOldSpec && plan.unicodeScript === 'Devanagari') {\n      // Old-spec eye-lash Ra needs special handling.  From the\n      // spec:\n      //\n      // \"The feature 'below-base form' is applied to consonants\n      // having below-base forms and following the base consonant.\n      // The exception is vattu, which may appear below half forms\n      // as well as below the base glyph. The feature 'below-base\n      // form' will be applied to all such occurrences of Ra as well.\"\n      //\n      // Test case: U+0924,U+094D,U+0930,U+094d,U+0915\n      // with Sanskrit 2003 font.\n      //\n      // However, note that Ra,Halant,ZWJ is the correct way to\n      // request eyelash form of Ra, so we wouldbn't inhibit it\n      // in that sequence.\n      //\n      // Test case: U+0924,U+094D,U+0930,U+094d,U+200D,U+0915\n      for (var _i17 = start; _i17 + 1 < base; _i17++) {\n        if (glyphs[_i17].shaperInfo.category === CATEGORIES.Ra && glyphs[_i17 + 1].shaperInfo.category === CATEGORIES.H && (_i17 + 1 === base || glyphs[_i17 + 2].shaperInfo.category === CATEGORIES.ZWJ)) {\n          glyphs[_i17].features.blwf = true;\n          glyphs[_i17 + 1].features.blwf = true;\n        }\n      }\n    }\n\n    var prefLen = 2;\n    if (features.pref && base + prefLen < end) {\n      // Find a Halant,Ra sequence and mark it for pre-base reordering processing.\n      for (var _i18 = base + 1; _i18 + prefLen - 1 < end; _i18++) {\n        var _g2 = [glyphs[_i18].copy(), glyphs[_i18 + 1].copy()];\n        if (wouldSubstitute(_g2, 'pref')) {\n          for (var _j4 = 0; _j4 < prefLen; _j4++) {\n            glyphs[_i18++].features.pref = true;\n          }\n\n          // Mark the subsequent stuff with 'cfar'.  Used in Khmer.\n          // Read the feature spec.\n          // This allows distinguishing the following cases with MS Khmer fonts:\n          // U+1784,U+17D2,U+179A,U+17D2,U+1782\n          // U+1784,U+17D2,U+1782,U+17D2,U+179A\n          if (features.cfar) {\n            for (; _i18 < end; _i18++) {\n              glyphs[_i18].features.cfar = true;\n            }\n          }\n\n          break;\n        }\n      }\n    }\n\n    // Apply ZWJ/ZWNJ effects\n    for (var _i19 = start + 1; _i19 < end; _i19++) {\n      if (isJoiner(glyphs[_i19])) {\n        var nonJoiner = glyphs[_i19].shaperInfo.category === CATEGORIES.ZWNJ;\n        var _j5 = _i19;\n\n        do {\n          _j5--;\n\n          // ZWJ/ZWNJ should disable CJCT.  They do that by simply\n          // being there, since we don't skip them for the CJCT\n          // feature (ie. F_MANUAL_ZWJ)\n\n          // A ZWNJ disables HALF.\n          if (nonJoiner) {\n            delete glyphs[_j5].features.half;\n          }\n        } while (_j5 > start && !isConsonant(glyphs[_j5]));\n      }\n    }\n  }\n}\n\nfunction finalReordering(font, glyphs, plan) {\n  var indicConfig = plan.indicConfig;\n  var features = font._layoutEngine.engine.GSUBProcessor.features;\n\n  for (var start = 0, end = nextSyllable(glyphs, 0); start < glyphs.length; start = end, end = nextSyllable(glyphs, start)) {\n    // 4. Final reordering:\n    //\n    // After the localized forms and basic shaping forms GSUB features have been\n    // applied (see below), the shaping engine performs some final glyph\n    // reordering before applying all the remaining font features to the entire\n    // cluster.\n\n    var tryPref = !!features.pref;\n\n    // Find base again\n    var base = start;\n    for (; base < end; base++) {\n      if (glyphs[base].shaperInfo.position >= POSITIONS.Base_C) {\n        if (tryPref && base + 1 < end) {\n          for (var i = base + 1; i < end; i++) {\n            if (glyphs[i].features.pref) {\n              if (!(glyphs[i].substituted && glyphs[i].isLigated && !glyphs[i].isMultiplied)) {\n                // Ok, this was a 'pref' candidate but didn't form any.\n                // Base is around here...\n                base = i;\n                while (base < end && isHalantOrCoeng(glyphs[base])) {\n                  base++;\n                }\n                glyphs[base].shaperInfo.position = POSITIONS.BASE_C;\n                tryPref = false;\n              }\n              break;\n            }\n          }\n        }\n\n        // For Malayalam, skip over unformed below- (but NOT post-) forms.\n        if (plan.unicodeScript === 'Malayalam') {\n          for (var _i20 = base + 1; _i20 < end; _i20++) {\n            while (_i20 < end && isJoiner(glyphs[_i20])) {\n              _i20++;\n            }\n\n            if (_i20 === end || !isHalantOrCoeng(glyphs[_i20])) {\n              break;\n            }\n\n            _i20++; // Skip halant.\n            while (_i20 < end && isJoiner(glyphs[_i20])) {\n              _i20++;\n            }\n\n            if (_i20 < end && isConsonant(glyphs[_i20]) && glyphs[_i20].shaperInfo.position === POSITIONS.Below_C) {\n              base = _i20;\n              glyphs[base].shaperInfo.position = POSITIONS.Base_C;\n            }\n          }\n        }\n\n        if (start < base && glyphs[base].shaperInfo.position > POSITIONS.Base_C) {\n          base--;\n        }\n        break;\n      }\n    }\n\n    if (base === end && start < base && glyphs[base - 1].shaperInfo.category === CATEGORIES.ZWJ) {\n      base--;\n    }\n\n    if (base < end) {\n      while (start < base && glyphs[base].shaperInfo.category & (CATEGORIES.N | HALANT_OR_COENG_FLAGS)) {\n        base--;\n      }\n    }\n\n    // o Reorder matras:\n    //\n    // If a pre-base matra character had been reordered before applying basic\n    // features, the glyph can be moved closer to the main consonant based on\n    // whether half-forms had been formed. Actual position for the matra is\n    // defined as “after last standalone halant glyph, after initial matra\n    // position and before the main consonant”. If ZWJ or ZWNJ follow this\n    // halant, position is moved after it.\n    //\n\n    if (start + 1 < end && start < base) {\n      // Otherwise there can't be any pre-base matra characters.\n      // If we lost track of base, alas, position before last thingy.\n      var newPos = base === end ? base - 2 : base - 1;\n\n      // Malayalam / Tamil do not have \"half\" forms or explicit virama forms.\n      // The glyphs formed by 'half' are Chillus or ligated explicit viramas.\n      // We want to position matra after them.\n      if (plan.unicodeScript !== 'Malayalam' && plan.unicodeScript !== 'Tamil') {\n        while (newPos > start && !(glyphs[newPos].shaperInfo.category & (CATEGORIES.M | HALANT_OR_COENG_FLAGS))) {\n          newPos--;\n        }\n\n        // If we found no Halant we are done.\n        // Otherwise only proceed if the Halant does\n        // not belong to the Matra itself!\n        if (isHalantOrCoeng(glyphs[newPos]) && glyphs[newPos].shaperInfo.position !== POSITIONS.Pre_M) {\n          // If ZWJ or ZWNJ follow this halant, position is moved after it.\n          if (newPos + 1 < end && isJoiner(glyphs[newPos + 1])) {\n            newPos++;\n          }\n        } else {\n          newPos = start; // No move.\n        }\n      }\n\n      if (start < newPos && glyphs[newPos].shaperInfo.position !== POSITIONS.Pre_M) {\n        // Now go see if there's actually any matras...\n        for (var _i21 = newPos; _i21 > start; _i21--) {\n          if (glyphs[_i21 - 1].shaperInfo.position === POSITIONS.Pre_M) {\n            var oldPos = _i21 - 1;\n            if (oldPos < base && base <= newPos) {\n              // Shouldn't actually happen.\n              base--;\n            }\n\n            var tmp = glyphs[oldPos];\n            glyphs.splice.apply(glyphs, [oldPos, 0].concat(glyphs.splice(oldPos + 1, newPos - oldPos)));\n            glyphs[newPos] = tmp;\n\n            newPos--;\n          }\n        }\n      }\n    }\n\n    // o Reorder reph:\n    //\n    // Reph’s original position is always at the beginning of the syllable,\n    // (i.e. it is not reordered at the character reordering stage). However,\n    // it will be reordered according to the basic-forms shaping results.\n    // Possible positions for reph, depending on the script, are; after main,\n    // before post-base consonant forms, and after post-base consonant forms.\n\n    // Two cases:\n    //\n    // - If repha is encoded as a sequence of characters (Ra,H or Ra,H,ZWJ), then\n    //   we should only move it if the sequence ligated to the repha form.\n    //\n    // - If repha is encoded separately and in the logical position, we should only\n    //   move it if it did NOT ligate.  If it ligated, it's probably the font trying\n    //   to make it work without the reordering.\n    if (start + 1 < end && glyphs[start].shaperInfo.position === POSITIONS.Ra_To_Become_Reph && glyphs[start].shaperInfo.category === CATEGORIES.Repha !== (glyphs[start].isLigated && !glyphs[start].isMultiplied)) {\n      var newRephPos = void 0;\n      var rephPos = indicConfig.rephPos;\n      var found = false;\n\n      // 1. If reph should be positioned after post-base consonant forms,\n      //    proceed to step 5.\n      if (rephPos !== POSITIONS.After_Post) {\n        //  2. If the reph repositioning class is not after post-base: target\n        //     position is after the first explicit halant glyph between the\n        //     first post-reph consonant and last main consonant. If ZWJ or ZWNJ\n        //     are following this halant, position is moved after it. If such\n        //     position is found, this is the target position. Otherwise,\n        //     proceed to the next step.\n        //\n        //     Note: in old-implementation fonts, where classifications were\n        //     fixed in shaping engine, there was no case where reph position\n        //     will be found on this step.\n        newRephPos = start + 1;\n        while (newRephPos < base && !isHalantOrCoeng(glyphs[newRephPos])) {\n          newRephPos++;\n        }\n\n        if (newRephPos < base && isHalantOrCoeng(glyphs[newRephPos])) {\n          // ->If ZWJ or ZWNJ are following this halant, position is moved after it.\n          if (newRephPos + 1 < base && isJoiner(glyphs[newRephPos + 1])) {\n            newRephPos++;\n          }\n\n          found = true;\n        }\n\n        // 3. If reph should be repositioned after the main consonant: find the\n        //    first consonant not ligated with main, or find the first\n        //    consonant that is not a potential pre-base reordering Ra.\n        if (!found && rephPos === POSITIONS.After_Main) {\n          newRephPos = base;\n          while (newRephPos + 1 < end && glyphs[newRephPos + 1].shaperInfo.position <= POSITIONS.After_Main) {\n            newRephPos++;\n          }\n\n          found = newRephPos < end;\n        }\n\n        // 4. If reph should be positioned before post-base consonant, find\n        //    first post-base classified consonant not ligated with main. If no\n        //    consonant is found, the target position should be before the\n        //    first matra, syllable modifier sign or vedic sign.\n        //\n        // This is our take on what step 4 is trying to say (and failing, BADLY).\n        if (!found && rephPos === POSITIONS.After_Sub) {\n          newRephPos = base;\n          while (newRephPos + 1 < end && !(glyphs[newRephPos + 1].shaperInfo.position & (POSITIONS.Post_C | POSITIONS.After_Post | POSITIONS.SMVD))) {\n            newRephPos++;\n          }\n\n          found = newRephPos < end;\n        }\n      }\n\n      //  5. If no consonant is found in steps 3 or 4, move reph to a position\n      //     immediately before the first post-base matra, syllable modifier\n      //     sign or vedic sign that has a reordering class after the intended\n      //     reph position. For example, if the reordering position for reph\n      //     is post-main, it will skip above-base matras that also have a\n      //     post-main position.\n      if (!found) {\n        // Copied from step 2.\n        newRephPos = start + 1;\n        while (newRephPos < base && !isHalantOrCoeng(glyphs[newRephPos])) {\n          newRephPos++;\n        }\n\n        if (newRephPos < base && isHalantOrCoeng(glyphs[newRephPos])) {\n          // ->If ZWJ or ZWNJ are following this halant, position is moved after it.\n          if (newRephPos + 1 < base && isJoiner(glyphs[newRephPos + 1])) {\n            newRephPos++;\n          }\n\n          found = true;\n        }\n      }\n\n      // 6. Otherwise, reorder reph to the end of the syllable.\n      if (!found) {\n        newRephPos = end - 1;\n        while (newRephPos > start && glyphs[newRephPos].shaperInfo.position === POSITIONS.SMVD) {\n          newRephPos--;\n        }\n\n        // If the Reph is to be ending up after a Matra,Halant sequence,\n        // position it before that Halant so it can interact with the Matra.\n        // However, if it's a plain Consonant,Halant we shouldn't do that.\n        // Uniscribe doesn't do this.\n        // TEST: U+0930,U+094D,U+0915,U+094B,U+094D\n        if (isHalantOrCoeng(glyphs[newRephPos])) {\n          for (var _i22 = base + 1; _i22 < newRephPos; _i22++) {\n            if (glyphs[_i22].shaperInfo.category === CATEGORIES.M) {\n              newRephPos--;\n            }\n          }\n        }\n      }\n\n      var reph = glyphs[start];\n      glyphs.splice.apply(glyphs, [start, 0].concat(glyphs.splice(start + 1, newRephPos - start)));\n      glyphs[newRephPos] = reph;\n\n      if (start < base && base <= newRephPos) {\n        base--;\n      }\n    }\n\n    // o Reorder pre-base reordering consonants:\n    //\n    // If a pre-base reordering consonant is found, reorder it according to\n    // the following rules:\n    if (tryPref && base + 1 < end) {\n      for (var _i23 = base + 1; _i23 < end; _i23++) {\n        if (glyphs[_i23].features.pref) {\n          // 1. Only reorder a glyph produced by substitution during application\n          //    of the <pref> feature. (Note that a font may shape a Ra consonant with\n          //    the feature generally but block it in certain contexts.)\n\n          // Note: We just check that something got substituted.  We don't check that\n          // the <pref> feature actually did it...\n          //\n          // Reorder pref only if it ligated.\n          if (glyphs[_i23].isLigated && !glyphs[_i23].isMultiplied) {\n            // 2. Try to find a target position the same way as for pre-base matra.\n            //    If it is found, reorder pre-base consonant glyph.\n            //\n            // 3. If position is not found, reorder immediately before main\n            //    consonant.\n            var _newPos = base;\n\n            // Malayalam / Tamil do not have \"half\" forms or explicit virama forms.\n            // The glyphs formed by 'half' are Chillus or ligated explicit viramas.\n            // We want to position matra after them.\n            if (plan.unicodeScript !== 'Malayalam' && plan.unicodeScript !== 'Tamil') {\n              while (_newPos > start && !(glyphs[_newPos - 1].shaperInfo.category & (CATEGORIES.M | HALANT_OR_COENG_FLAGS))) {\n                _newPos--;\n              }\n\n              // In Khmer coeng model, a H,Ra can go *after* matras.  If it goes after a\n              // split matra, it should be reordered to *before* the left part of such matra.\n              if (_newPos > start && glyphs[_newPos - 1].shaperInfo.category === CATEGORIES.M) {\n                var _oldPos2 = _i23;\n                for (var j = base + 1; j < _oldPos2; j++) {\n                  if (glyphs[j].shaperInfo.category === CATEGORIES.M) {\n                    _newPos--;\n                    break;\n                  }\n                }\n              }\n            }\n\n            if (_newPos > start && isHalantOrCoeng(glyphs[_newPos - 1])) {\n              // -> If ZWJ or ZWNJ follow this halant, position is moved after it.\n              if (_newPos < end && isJoiner(glyphs[_newPos])) {\n                _newPos++;\n              }\n            }\n\n            var _oldPos = _i23;\n            var _tmp = glyphs[_oldPos];\n            glyphs.splice.apply(glyphs, [_newPos + 1, 0].concat(glyphs.splice(_newPos, _oldPos - _newPos)));\n            glyphs[_newPos] = _tmp;\n\n            if (_newPos <= base && base < _oldPos) {\n              base++;\n            }\n          }\n\n          break;\n        }\n      }\n    }\n\n    // Apply 'init' to the Left Matra if it's a word start.\n    if (glyphs[start].shaperInfo.position === POSITIONS.Pre_M && (!start || !/Cf|Mn/.test(unicode.getCategory(glyphs[start - 1].codePoints[0])))) {\n      glyphs[start].features.init = true;\n    }\n  }\n}\n\nfunction nextSyllable(glyphs, start) {\n  if (start >= glyphs.length) return start;\n  var syllable = glyphs[start].shaperInfo.syllable;\n  while (++start < glyphs.length && glyphs[start].shaperInfo.syllable === syllable) {}\n  return start;\n}\n\nvar _class$7;\nvar _temp$3;\nvar categories$1 = useData.categories;\nvar decompositions$2 = useData.decompositions;\nvar trie$2 = new UnicodeTrie(Buffer(\"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\",\"base64\"));\nvar stateMachine$1 = new StateMachine(useData);\n\n/**\n * This shaper is an implementation of the Universal Shaping Engine, which\n * uses Unicode data to shape a number of scripts without a dedicated shaping engine.\n * See https://www.microsoft.com/typography/OpenTypeDev/USE/intro.htm.\n */\nvar UniversalShaper = (_temp$3 = _class$7 = function (_DefaultShaper) {\n  _inherits(UniversalShaper, _DefaultShaper);\n\n  function UniversalShaper() {\n    _classCallCheck(this, UniversalShaper);\n\n    return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n  }\n\n  UniversalShaper.planFeatures = function planFeatures(plan) {\n    plan.addStage(setupSyllables$1);\n\n    // Default glyph pre-processing group\n    plan.addStage(['locl', 'ccmp', 'nukt', 'akhn']);\n\n    // Reordering group\n    plan.addStage(clearSubstitutionFlags);\n    plan.addStage(['rphf'], false);\n    plan.addStage(recordRphf);\n    plan.addStage(clearSubstitutionFlags);\n    plan.addStage(['pref']);\n    plan.addStage(recordPref);\n\n    // Orthographic unit shaping group\n    plan.addStage(['rkrf', 'abvf', 'blwf', 'half', 'pstf', 'vatu', 'cjct']);\n    plan.addStage(reorder);\n\n    // Topographical features\n    // Scripts that need this are handled by the Arabic shaper, not implemented here for now.\n    // plan.addStage(['isol', 'init', 'medi', 'fina', 'med2', 'fin2', 'fin3'], false);\n\n    // Standard topographic presentation and positional feature application\n    plan.addStage(['abvs', 'blws', 'pres', 'psts', 'dist', 'abvm', 'blwm']);\n  };\n\n  UniversalShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n    var _loop = function _loop(i) {\n      var codepoint = glyphs[i].codePoints[0];\n      if (decompositions$2[codepoint]) {\n        var decomposed = decompositions$2[codepoint].map(function (c) {\n          var g = plan.font.glyphForCodePoint(c);\n          return new GlyphInfo(plan.font, g.id, [c], glyphs[i].features);\n        });\n\n        glyphs.splice.apply(glyphs, [i, 1].concat(decomposed));\n      }\n    };\n\n    // Decompose split vowels\n    // TODO: do this in a more general unicode normalizer\n    for (var i = glyphs.length - 1; i >= 0; i--) {\n      _loop(i);\n    }\n  };\n\n  return UniversalShaper;\n}(DefaultShaper), _class$7.zeroMarkWidths = 'BEFORE_GPOS', _temp$3);\nfunction useCategory(glyph) {\n  return trie$2.get(glyph.codePoints[0]);\n}\n\nvar USEInfo = function USEInfo(category, syllableType, syllable) {\n  _classCallCheck(this, USEInfo);\n\n  this.category = category;\n  this.syllableType = syllableType;\n  this.syllable = syllable;\n};\n\nfunction setupSyllables$1(font, glyphs) {\n  var syllable = 0;\n  for (var _iterator = stateMachine$1.match(glyphs.map(useCategory)), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n    var _ref;\n\n    if (_isArray) {\n      if (_i >= _iterator.length) break;\n      _ref = _iterator[_i++];\n    } else {\n      _i = _iterator.next();\n      if (_i.done) break;\n      _ref = _i.value;\n    }\n\n    var _ref2 = _ref,\n        start = _ref2[0],\n        end = _ref2[1],\n        tags = _ref2[2];\n\n    ++syllable;\n\n    // Create shaper info\n    for (var i = start; i <= end; i++) {\n      glyphs[i].shaperInfo = new USEInfo(categories$1[useCategory(glyphs[i])], tags[0], syllable);\n    }\n\n    // Assign rphf feature\n    var limit = glyphs[start].shaperInfo.category === 'R' ? 1 : Math.min(3, end - start);\n    for (var _i2 = start; _i2 < start + limit; _i2++) {\n      glyphs[_i2].features.rphf = true;\n    }\n  }\n}\n\nfunction clearSubstitutionFlags(font, glyphs) {\n  for (var _iterator2 = glyphs, _isArray2 = Array.isArray(_iterator2), _i3 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n    var _ref3;\n\n    if (_isArray2) {\n      if (_i3 >= _iterator2.length) break;\n      _ref3 = _iterator2[_i3++];\n    } else {\n      _i3 = _iterator2.next();\n      if (_i3.done) break;\n      _ref3 = _i3.value;\n    }\n\n    var glyph = _ref3;\n\n    glyph.substituted = false;\n  }\n}\n\nfunction recordRphf(font, glyphs) {\n  for (var _iterator3 = glyphs, _isArray3 = Array.isArray(_iterator3), _i4 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n    var _ref4;\n\n    if (_isArray3) {\n      if (_i4 >= _iterator3.length) break;\n      _ref4 = _iterator3[_i4++];\n    } else {\n      _i4 = _iterator3.next();\n      if (_i4.done) break;\n      _ref4 = _i4.value;\n    }\n\n    var glyph = _ref4;\n\n    if (glyph.substituted && glyph.features.rphf) {\n      // Mark a substituted repha.\n      glyph.shaperInfo.category = 'R';\n    }\n  }\n}\n\nfunction recordPref(font, glyphs) {\n  for (var _iterator4 = glyphs, _isArray4 = Array.isArray(_iterator4), _i5 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n    var _ref5;\n\n    if (_isArray4) {\n      if (_i5 >= _iterator4.length) break;\n      _ref5 = _iterator4[_i5++];\n    } else {\n      _i5 = _iterator4.next();\n      if (_i5.done) break;\n      _ref5 = _i5.value;\n    }\n\n    var glyph = _ref5;\n\n    if (glyph.substituted) {\n      // Mark a substituted pref as VPre, as they behave the same way.\n      glyph.shaperInfo.category = 'VPre';\n    }\n  }\n}\n\nfunction reorder(font, glyphs) {\n  var dottedCircle = font.glyphForCodePoint(0x25cc).id;\n\n  for (var start = 0, end = nextSyllable$1(glyphs, 0); start < glyphs.length; start = end, end = nextSyllable$1(glyphs, start)) {\n    var i = void 0,\n        j = void 0;\n    var info = glyphs[start].shaperInfo;\n    var type = info.syllableType;\n\n    // Only a few syllable types need reordering.\n    if (type !== 'virama_terminated_cluster' && type !== 'standard_cluster' && type !== 'broken_cluster') {\n      continue;\n    }\n\n    // Insert a dotted circle glyph in broken clusters.\n    if (type === 'broken_cluster' && dottedCircle) {\n      var g = new GlyphInfo(font, dottedCircle, [0x25cc]);\n      g.shaperInfo = info;\n\n      // Insert after possible Repha.\n      for (i = start; i < end && glyphs[i].shaperInfo.category === 'R'; i++) {}\n      glyphs.splice(++i, 0, g);\n      end++;\n    }\n\n    // Move things forward.\n    if (info.category === 'R' && end - start > 1) {\n      // Got a repha. Reorder it to after first base, before first halant.\n      for (i = start + 1; i < end; i++) {\n        info = glyphs[i].shaperInfo;\n        if (isBase(info) || isHalant(glyphs[i])) {\n          // If we hit a halant, move before it; otherwise it's a base: move to it's\n          // place, and shift things in between backward.\n          if (isHalant(glyphs[i])) {\n            i--;\n          }\n\n          glyphs.splice.apply(glyphs, [start, 0].concat(glyphs.splice(start + 1, i - start), [glyphs[i]]));\n          break;\n        }\n      }\n    }\n\n    // Move things back.\n    for (i = start, j = end; i < end; i++) {\n      info = glyphs[i].shaperInfo;\n      if (isBase(info) || isHalant(glyphs[i])) {\n        // If we hit a halant, move after it; otherwise it's a base: move to it's\n        // place, and shift things in between backward.\n        j = isHalant(glyphs[i]) ? i + 1 : i;\n      } else if ((info.category === 'VPre' || info.category === 'VMPre') && j < i) {\n        glyphs.splice.apply(glyphs, [j, 1, glyphs[i]].concat(glyphs.splice(j, i - j)));\n      }\n    }\n  }\n}\n\nfunction nextSyllable$1(glyphs, start) {\n  if (start >= glyphs.length) return start;\n  var syllable = glyphs[start].shaperInfo.syllable;\n  while (++start < glyphs.length && glyphs[start].shaperInfo.syllable === syllable) {}\n  return start;\n}\n\nfunction isHalant(glyph) {\n  return glyph.shaperInfo.category === 'H' && !glyph.isLigated;\n}\n\nfunction isBase(info) {\n  return info.category === 'B' || info.category === 'GB';\n}\n\nvar SHAPERS = {\n  arab: ArabicShaper, // Arabic\n  mong: ArabicShaper, // Mongolian\n  syrc: ArabicShaper, // Syriac\n  'nko ': ArabicShaper, // N'Ko\n  phag: ArabicShaper, // Phags Pa\n  mand: ArabicShaper, // Mandaic\n  mani: ArabicShaper, // Manichaean\n  phlp: ArabicShaper, // Psalter Pahlavi\n\n  hang: HangulShaper, // Hangul\n\n  bng2: IndicShaper, // Bengali\n  beng: IndicShaper, // Bengali\n  dev2: IndicShaper, // Devanagari\n  deva: IndicShaper, // Devanagari\n  gjr2: IndicShaper, // Gujarati\n  gujr: IndicShaper, // Gujarati\n  guru: IndicShaper, // Gurmukhi\n  gur2: IndicShaper, // Gurmukhi\n  knda: IndicShaper, // Kannada\n  knd2: IndicShaper, // Kannada\n  mlm2: IndicShaper, // Malayalam\n  mlym: IndicShaper, // Malayalam\n  ory2: IndicShaper, // Oriya\n  orya: IndicShaper, // Oriya\n  taml: IndicShaper, // Tamil\n  tml2: IndicShaper, // Tamil\n  telu: IndicShaper, // Telugu\n  tel2: IndicShaper, // Telugu\n  khmr: IndicShaper, // Khmer\n\n  bali: UniversalShaper, // Balinese\n  batk: UniversalShaper, // Batak\n  brah: UniversalShaper, // Brahmi\n  bugi: UniversalShaper, // Buginese\n  buhd: UniversalShaper, // Buhid\n  cakm: UniversalShaper, // Chakma\n  cham: UniversalShaper, // Cham\n  dupl: UniversalShaper, // Duployan\n  egyp: UniversalShaper, // Egyptian Hieroglyphs\n  gran: UniversalShaper, // Grantha\n  hano: UniversalShaper, // Hanunoo\n  java: UniversalShaper, // Javanese\n  kthi: UniversalShaper, // Kaithi\n  kali: UniversalShaper, // Kayah Li\n  khar: UniversalShaper, // Kharoshthi\n  khoj: UniversalShaper, // Khojki\n  sind: UniversalShaper, // Khudawadi\n  lepc: UniversalShaper, // Lepcha\n  limb: UniversalShaper, // Limbu\n  mahj: UniversalShaper, // Mahajani\n  // mand: UniversalShaper, // Mandaic\n  // mani: UniversalShaper, // Manichaean\n  mtei: UniversalShaper, // Meitei Mayek\n  modi: UniversalShaper, // Modi\n  // mong: UniversalShaper, // Mongolian\n  // 'nko ': UniversalShaper, // N’Ko\n  hmng: UniversalShaper, // Pahawh Hmong\n  // phag: UniversalShaper, // Phags-pa\n  // phlp: UniversalShaper, // Psalter Pahlavi\n  rjng: UniversalShaper, // Rejang\n  saur: UniversalShaper, // Saurashtra\n  shrd: UniversalShaper, // Sharada\n  sidd: UniversalShaper, // Siddham\n  sinh: UniversalShaper, // Sinhala\n  sund: UniversalShaper, // Sundanese\n  sylo: UniversalShaper, // Syloti Nagri\n  tglg: UniversalShaper, // Tagalog\n  tagb: UniversalShaper, // Tagbanwa\n  tale: UniversalShaper, // Tai Le\n  lana: UniversalShaper, // Tai Tham\n  tavt: UniversalShaper, // Tai Viet\n  takr: UniversalShaper, // Takri\n  tibt: UniversalShaper, // Tibetan\n  tfng: UniversalShaper, // Tifinagh\n  tirh: UniversalShaper, // Tirhuta\n\n  latn: DefaultShaper, // Latin\n  DFLT: DefaultShaper // Default\n};\n\nfunction choose(script) {\n  if (!Array.isArray(script)) {\n    script = [script];\n  }\n\n  for (var _iterator = script, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n    var _ref;\n\n    if (_isArray) {\n      if (_i >= _iterator.length) break;\n      _ref = _iterator[_i++];\n    } else {\n      _i = _iterator.next();\n      if (_i.done) break;\n      _ref = _i.value;\n    }\n\n    var s = _ref;\n\n    var shaper = SHAPERS[s];\n    if (shaper) {\n      return shaper;\n    }\n  }\n\n  return DefaultShaper;\n}\n\nvar GSUBProcessor = function (_OTProcessor) {\n  _inherits(GSUBProcessor, _OTProcessor);\n\n  function GSUBProcessor() {\n    _classCallCheck(this, GSUBProcessor);\n\n    return _possibleConstructorReturn(this, _OTProcessor.apply(this, arguments));\n  }\n\n  GSUBProcessor.prototype.applyLookup = function applyLookup(lookupType, table) {\n    var _this2 = this;\n\n    switch (lookupType) {\n      case 1:\n        {\n          // Single Substitution\n          var index = this.coverageIndex(table.coverage);\n          if (index === -1) {\n            return false;\n          }\n\n          var glyph = this.glyphIterator.cur;\n          switch (table.version) {\n            case 1:\n              glyph.id = glyph.id + table.deltaGlyphID & 0xffff;\n              break;\n\n            case 2:\n              glyph.id = table.substitute.get(index);\n              break;\n          }\n\n          return true;\n        }\n\n      case 2:\n        {\n          // Multiple Substitution\n          var _index = this.coverageIndex(table.coverage);\n          if (_index !== -1) {\n            var _glyphs;\n\n            var sequence = table.sequences.get(_index);\n\n            if (sequence.length === 0) {\n              // If the sequence length is zero, delete the glyph.\n              // The OpenType spec disallows this, but seems like Harfbuzz and Uniscribe allow it.\n              this.glyphs.splice(this.glyphIterator.index, 1);\n              return true;\n            }\n\n            this.glyphIterator.cur.id = sequence[0];\n            this.glyphIterator.cur.ligatureComponent = 0;\n\n            var features = this.glyphIterator.cur.features;\n            var curGlyph = this.glyphIterator.cur;\n            var replacement = sequence.slice(1).map(function (gid, i) {\n              var glyph = new GlyphInfo(_this2.font, gid, undefined, features);\n              glyph.shaperInfo = curGlyph.shaperInfo;\n              glyph.isLigated = curGlyph.isLigated;\n              glyph.ligatureComponent = i + 1;\n              glyph.substituted = true;\n              glyph.isMultiplied = true;\n              return glyph;\n            });\n\n            (_glyphs = this.glyphs).splice.apply(_glyphs, [this.glyphIterator.index + 1, 0].concat(replacement));\n            return true;\n          }\n\n          return false;\n        }\n\n      case 3:\n        {\n          // Alternate Substitution\n          var _index2 = this.coverageIndex(table.coverage);\n          if (_index2 !== -1) {\n            var USER_INDEX = 0; // TODO\n            this.glyphIterator.cur.id = table.alternateSet.get(_index2)[USER_INDEX];\n            return true;\n          }\n\n          return false;\n        }\n\n      case 4:\n        {\n          // Ligature Substitution\n          var _index3 = this.coverageIndex(table.coverage);\n          if (_index3 === -1) {\n            return false;\n          }\n\n          for (var _iterator = table.ligatureSets.get(_index3), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n            var _ref;\n\n            if (_isArray) {\n              if (_i >= _iterator.length) break;\n              _ref = _iterator[_i++];\n            } else {\n              _i = _iterator.next();\n              if (_i.done) break;\n              _ref = _i.value;\n            }\n\n            var ligature = _ref;\n\n            var matched = this.sequenceMatchIndices(1, ligature.components);\n            if (!matched) {\n              continue;\n            }\n\n            var _curGlyph = this.glyphIterator.cur;\n\n            // Concatenate all of the characters the new ligature will represent\n            var characters = _curGlyph.codePoints.slice();\n            for (var _iterator2 = matched, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n              var _ref2;\n\n              if (_isArray2) {\n                if (_i2 >= _iterator2.length) break;\n                _ref2 = _iterator2[_i2++];\n              } else {\n                _i2 = _iterator2.next();\n                if (_i2.done) break;\n                _ref2 = _i2.value;\n              }\n\n              var _index4 = _ref2;\n\n              characters.push.apply(characters, this.glyphs[_index4].codePoints);\n            }\n\n            // Create the replacement ligature glyph\n            var ligatureGlyph = new GlyphInfo(this.font, ligature.glyph, characters, _curGlyph.features);\n            ligatureGlyph.shaperInfo = _curGlyph.shaperInfo;\n            ligatureGlyph.isLigated = true;\n            ligatureGlyph.substituted = true;\n\n            // From Harfbuzz:\n            // - If it *is* a mark ligature, we don't allocate a new ligature id, and leave\n            //   the ligature to keep its old ligature id.  This will allow it to attach to\n            //   a base ligature in GPOS.  Eg. if the sequence is: LAM,LAM,SHADDA,FATHA,HEH,\n            //   and LAM,LAM,HEH for a ligature, they will leave SHADDA and FATHA with a\n            //   ligature id and component value of 2.  Then if SHADDA,FATHA form a ligature\n            //   later, we don't want them to lose their ligature id/component, otherwise\n            //   GPOS will fail to correctly position the mark ligature on top of the\n            //   LAM,LAM,HEH ligature. See https://bugzilla.gnome.org/show_bug.cgi?id=676343\n            //\n            // - If a ligature is formed of components that some of which are also ligatures\n            //   themselves, and those ligature components had marks attached to *their*\n            //   components, we have to attach the marks to the new ligature component\n            //   positions!  Now *that*'s tricky!  And these marks may be following the\n            //   last component of the whole sequence, so we should loop forward looking\n            //   for them and update them.\n            //\n            //   Eg. the sequence is LAM,LAM,SHADDA,FATHA,HEH, and the font first forms a\n            //   'calt' ligature of LAM,HEH, leaving the SHADDA and FATHA with a ligature\n            //   id and component == 1.  Now, during 'liga', the LAM and the LAM-HEH ligature\n            //   form a LAM-LAM-HEH ligature.  We need to reassign the SHADDA and FATHA to\n            //   the new ligature with a component value of 2.\n            //\n            //   This in fact happened to a font...  See https://bugzilla.gnome.org/show_bug.cgi?id=437633\n            var isMarkLigature = _curGlyph.isMark;\n            for (var i = 0; i < matched.length && isMarkLigature; i++) {\n              isMarkLigature = this.glyphs[matched[i]].isMark;\n            }\n\n            ligatureGlyph.ligatureID = isMarkLigature ? null : this.ligatureID++;\n\n            var lastLigID = _curGlyph.ligatureID;\n            var lastNumComps = _curGlyph.codePoints.length;\n            var curComps = lastNumComps;\n            var idx = this.glyphIterator.index + 1;\n\n            // Set ligatureID and ligatureComponent on glyphs that were skipped in the matched sequence.\n            // This allows GPOS to attach marks to the correct ligature components.\n            for (var _iterator3 = matched, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n              var _ref3;\n\n              if (_isArray3) {\n                if (_i3 >= _iterator3.length) break;\n                _ref3 = _iterator3[_i3++];\n              } else {\n                _i3 = _iterator3.next();\n                if (_i3.done) break;\n                _ref3 = _i3.value;\n              }\n\n              var matchIndex = _ref3;\n\n              // Don't assign new ligature components for mark ligatures (see above)\n              if (isMarkLigature) {\n                idx = matchIndex;\n              } else {\n                while (idx < matchIndex) {\n                  var ligatureComponent = curComps - lastNumComps + Math.min(this.glyphs[idx].ligatureComponent || 1, lastNumComps);\n                  this.glyphs[idx].ligatureID = ligatureGlyph.ligatureID;\n                  this.glyphs[idx].ligatureComponent = ligatureComponent;\n                  idx++;\n                }\n              }\n\n              lastLigID = this.glyphs[idx].ligatureID;\n              lastNumComps = this.glyphs[idx].codePoints.length;\n              curComps += lastNumComps;\n              idx++; // skip base glyph\n            }\n\n            // Adjust ligature components for any marks following\n            if (lastLigID && !isMarkLigature) {\n              for (var _i4 = idx; _i4 < this.glyphs.length; _i4++) {\n                if (this.glyphs[_i4].ligatureID === lastLigID) {\n                  var ligatureComponent = curComps - lastNumComps + Math.min(this.glyphs[_i4].ligatureComponent || 1, lastNumComps);\n                  this.glyphs[_i4].ligatureComponent = ligatureComponent;\n                } else {\n                  break;\n                }\n              }\n            }\n\n            // Delete the matched glyphs, and replace the current glyph with the ligature glyph\n            for (var _i5 = matched.length - 1; _i5 >= 0; _i5--) {\n              this.glyphs.splice(matched[_i5], 1);\n            }\n\n            this.glyphs[this.glyphIterator.index] = ligatureGlyph;\n            return true;\n          }\n\n          return false;\n        }\n\n      case 5:\n        // Contextual Substitution\n        return this.applyContext(table);\n\n      case 6:\n        // Chaining Contextual Substitution\n        return this.applyChainingContext(table);\n\n      case 7:\n        // Extension Substitution\n        return this.applyLookup(table.lookupType, table.extension);\n\n      default:\n        throw new Error('GSUB lookupType ' + lookupType + ' is not supported');\n    }\n  };\n\n  return GSUBProcessor;\n}(OTProcessor);\n\nvar GPOSProcessor = function (_OTProcessor) {\n  _inherits(GPOSProcessor, _OTProcessor);\n\n  function GPOSProcessor() {\n    _classCallCheck(this, GPOSProcessor);\n\n    return _possibleConstructorReturn(this, _OTProcessor.apply(this, arguments));\n  }\n\n  GPOSProcessor.prototype.applyPositionValue = function applyPositionValue(sequenceIndex, value) {\n    var position = this.positions[this.glyphIterator.peekIndex(sequenceIndex)];\n    if (value.xAdvance != null) {\n      position.xAdvance += value.xAdvance;\n    }\n\n    if (value.yAdvance != null) {\n      position.yAdvance += value.yAdvance;\n    }\n\n    if (value.xPlacement != null) {\n      position.xOffset += value.xPlacement;\n    }\n\n    if (value.yPlacement != null) {\n      position.yOffset += value.yPlacement;\n    }\n\n    // Adjustments for font variations\n    var variationProcessor = this.font._variationProcessor;\n    var variationStore = this.font.GDEF && this.font.GDEF.itemVariationStore;\n    if (variationProcessor && variationStore) {\n      if (value.xPlaDevice) {\n        position.xOffset += variationProcessor.getDelta(variationStore, value.xPlaDevice.a, value.xPlaDevice.b);\n      }\n\n      if (value.yPlaDevice) {\n        position.yOffset += variationProcessor.getDelta(variationStore, value.yPlaDevice.a, value.yPlaDevice.b);\n      }\n\n      if (value.xAdvDevice) {\n        position.xAdvance += variationProcessor.getDelta(variationStore, value.xAdvDevice.a, value.xAdvDevice.b);\n      }\n\n      if (value.yAdvDevice) {\n        position.yAdvance += variationProcessor.getDelta(variationStore, value.yAdvDevice.a, value.yAdvDevice.b);\n      }\n    }\n\n    // TODO: device tables\n  };\n\n  GPOSProcessor.prototype.applyLookup = function applyLookup(lookupType, table) {\n    switch (lookupType) {\n      case 1:\n        {\n          // Single positioning value\n          var index = this.coverageIndex(table.coverage);\n          if (index === -1) {\n            return false;\n          }\n\n          switch (table.version) {\n            case 1:\n              this.applyPositionValue(0, table.value);\n              break;\n\n            case 2:\n              this.applyPositionValue(0, table.values.get(index));\n              break;\n          }\n\n          return true;\n        }\n\n      case 2:\n        {\n          // Pair Adjustment Positioning\n          var nextGlyph = this.glyphIterator.peek();\n          if (!nextGlyph) {\n            return false;\n          }\n\n          var _index = this.coverageIndex(table.coverage);\n          if (_index === -1) {\n            return false;\n          }\n\n          switch (table.version) {\n            case 1:\n              // Adjustments for glyph pairs\n              var set = table.pairSets.get(_index);\n\n              for (var _iterator = set, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n                var _ref;\n\n                if (_isArray) {\n                  if (_i >= _iterator.length) break;\n                  _ref = _iterator[_i++];\n                } else {\n                  _i = _iterator.next();\n                  if (_i.done) break;\n                  _ref = _i.value;\n                }\n\n                var _pair = _ref;\n\n                if (_pair.secondGlyph === nextGlyph.id) {\n                  this.applyPositionValue(0, _pair.value1);\n                  this.applyPositionValue(1, _pair.value2);\n                  return true;\n                }\n              }\n\n              return false;\n\n            case 2:\n              // Class pair adjustment\n              var class1 = this.getClassID(this.glyphIterator.cur.id, table.classDef1);\n              var class2 = this.getClassID(nextGlyph.id, table.classDef2);\n              if (class1 === -1 || class2 === -1) {\n                return false;\n              }\n\n              var pair = table.classRecords.get(class1).get(class2);\n              this.applyPositionValue(0, pair.value1);\n              this.applyPositionValue(1, pair.value2);\n              return true;\n          }\n        }\n\n      case 3:\n        {\n          // Cursive Attachment Positioning\n          var nextIndex = this.glyphIterator.peekIndex();\n          var _nextGlyph = this.glyphs[nextIndex];\n          if (!_nextGlyph) {\n            return false;\n          }\n\n          var curRecord = table.entryExitRecords[this.coverageIndex(table.coverage)];\n          if (!curRecord || !curRecord.exitAnchor) {\n            return false;\n          }\n\n          var nextRecord = table.entryExitRecords[this.coverageIndex(table.coverage, _nextGlyph.id)];\n          if (!nextRecord || !nextRecord.entryAnchor) {\n            return false;\n          }\n\n          var entry = this.getAnchor(nextRecord.entryAnchor);\n          var exit = this.getAnchor(curRecord.exitAnchor);\n\n          var cur = this.positions[this.glyphIterator.index];\n          var next = this.positions[nextIndex];\n\n          switch (this.direction) {\n            case 'ltr':\n              cur.xAdvance = exit.x + cur.xOffset;\n\n              var d = entry.x + next.xOffset;\n              next.xAdvance -= d;\n              next.xOffset -= d;\n              break;\n\n            case 'rtl':\n              d = exit.x + cur.xOffset;\n              cur.xAdvance -= d;\n              cur.xOffset -= d;\n              next.xAdvance = entry.x + next.xOffset;\n              break;\n          }\n\n          if (this.glyphIterator.flags.rightToLeft) {\n            this.glyphIterator.cur.cursiveAttachment = nextIndex;\n            cur.yOffset = entry.y - exit.y;\n          } else {\n            _nextGlyph.cursiveAttachment = this.glyphIterator.index;\n            cur.yOffset = exit.y - entry.y;\n          }\n\n          return true;\n        }\n\n      case 4:\n        {\n          // Mark to base positioning\n          var markIndex = this.coverageIndex(table.markCoverage);\n          if (markIndex === -1) {\n            return false;\n          }\n\n          // search backward for a base glyph\n          var baseGlyphIndex = this.glyphIterator.index;\n          while (--baseGlyphIndex >= 0 && (this.glyphs[baseGlyphIndex].isMark || this.glyphs[baseGlyphIndex].ligatureComponent > 0)) {}\n\n          if (baseGlyphIndex < 0) {\n            return false;\n          }\n\n          var baseIndex = this.coverageIndex(table.baseCoverage, this.glyphs[baseGlyphIndex].id);\n          if (baseIndex === -1) {\n            return false;\n          }\n\n          var markRecord = table.markArray[markIndex];\n          var baseAnchor = table.baseArray[baseIndex][markRecord.class];\n          this.applyAnchor(markRecord, baseAnchor, baseGlyphIndex);\n          return true;\n        }\n\n      case 5:\n        {\n          // Mark to ligature positioning\n          var _markIndex = this.coverageIndex(table.markCoverage);\n          if (_markIndex === -1) {\n            return false;\n          }\n\n          // search backward for a base glyph\n          var _baseGlyphIndex = this.glyphIterator.index;\n          while (--_baseGlyphIndex >= 0 && this.glyphs[_baseGlyphIndex].isMark) {}\n\n          if (_baseGlyphIndex < 0) {\n            return false;\n          }\n\n          var ligIndex = this.coverageIndex(table.ligatureCoverage, this.glyphs[_baseGlyphIndex].id);\n          if (ligIndex === -1) {\n            return false;\n          }\n\n          var ligAttach = table.ligatureArray[ligIndex];\n          var markGlyph = this.glyphIterator.cur;\n          var ligGlyph = this.glyphs[_baseGlyphIndex];\n          var compIndex = ligGlyph.ligatureID && ligGlyph.ligatureID === markGlyph.ligatureID && markGlyph.ligatureComponent > 0 ? Math.min(markGlyph.ligatureComponent, ligGlyph.codePoints.length) - 1 : ligGlyph.codePoints.length - 1;\n\n          var _markRecord = table.markArray[_markIndex];\n          var _baseAnchor = ligAttach[compIndex][_markRecord.class];\n          this.applyAnchor(_markRecord, _baseAnchor, _baseGlyphIndex);\n          return true;\n        }\n\n      case 6:\n        {\n          // Mark to mark positioning\n          var mark1Index = this.coverageIndex(table.mark1Coverage);\n          if (mark1Index === -1) {\n            return false;\n          }\n\n          // get the previous mark to attach to\n          var prevIndex = this.glyphIterator.peekIndex(-1);\n          var prev = this.glyphs[prevIndex];\n          if (!prev || !prev.isMark) {\n            return false;\n          }\n\n          var _cur = this.glyphIterator.cur;\n\n          // The following logic was borrowed from Harfbuzz\n          var good = false;\n          if (_cur.ligatureID === prev.ligatureID) {\n            if (!_cur.ligatureID) {\n              // Marks belonging to the same base\n              good = true;\n            } else if (_cur.ligatureComponent === prev.ligatureComponent) {\n              // Marks belonging to the same ligature component\n              good = true;\n            }\n          } else {\n            // If ligature ids don't match, it may be the case that one of the marks\n            // itself is a ligature, in which case match.\n            if (_cur.ligatureID && !_cur.ligatureComponent || prev.ligatureID && !prev.ligatureComponent) {\n              good = true;\n            }\n          }\n\n          if (!good) {\n            return false;\n          }\n\n          var mark2Index = this.coverageIndex(table.mark2Coverage, prev.id);\n          if (mark2Index === -1) {\n            return false;\n          }\n\n          var _markRecord2 = table.mark1Array[mark1Index];\n          var _baseAnchor2 = table.mark2Array[mark2Index][_markRecord2.class];\n          this.applyAnchor(_markRecord2, _baseAnchor2, prevIndex);\n          return true;\n        }\n\n      case 7:\n        // Contextual positioning\n        return this.applyContext(table);\n\n      case 8:\n        // Chaining contextual positioning\n        return this.applyChainingContext(table);\n\n      case 9:\n        // Extension positioning\n        return this.applyLookup(table.lookupType, table.extension);\n\n      default:\n        throw new Error('Unsupported GPOS table: ' + lookupType);\n    }\n  };\n\n  GPOSProcessor.prototype.applyAnchor = function applyAnchor(markRecord, baseAnchor, baseGlyphIndex) {\n    var baseCoords = this.getAnchor(baseAnchor);\n    var markCoords = this.getAnchor(markRecord.markAnchor);\n\n    var basePos = this.positions[baseGlyphIndex];\n    var markPos = this.positions[this.glyphIterator.index];\n\n    markPos.xOffset = baseCoords.x - markCoords.x;\n    markPos.yOffset = baseCoords.y - markCoords.y;\n    this.glyphIterator.cur.markAttachment = baseGlyphIndex;\n  };\n\n  GPOSProcessor.prototype.getAnchor = function getAnchor(anchor) {\n    // TODO: contour point, device tables\n    var x = anchor.xCoordinate;\n    var y = anchor.yCoordinate;\n\n    // Adjustments for font variations\n    var variationProcessor = this.font._variationProcessor;\n    var variationStore = this.font.GDEF && this.font.GDEF.itemVariationStore;\n    if (variationProcessor && variationStore) {\n      if (anchor.xDeviceTable) {\n        x += variationProcessor.getDelta(variationStore, anchor.xDeviceTable.a, anchor.xDeviceTable.b);\n      }\n\n      if (anchor.yDeviceTable) {\n        y += variationProcessor.getDelta(variationStore, anchor.yDeviceTable.a, anchor.yDeviceTable.b);\n      }\n    }\n\n    return { x: x, y: y };\n  };\n\n  GPOSProcessor.prototype.applyFeatures = function applyFeatures(userFeatures, glyphs, advances) {\n    _OTProcessor.prototype.applyFeatures.call(this, userFeatures, glyphs, advances);\n\n    for (var i = 0; i < this.glyphs.length; i++) {\n      this.fixCursiveAttachment(i);\n    }\n\n    this.fixMarkAttachment();\n  };\n\n  GPOSProcessor.prototype.fixCursiveAttachment = function fixCursiveAttachment(i) {\n    var glyph = this.glyphs[i];\n    if (glyph.cursiveAttachment != null) {\n      var j = glyph.cursiveAttachment;\n\n      glyph.cursiveAttachment = null;\n      this.fixCursiveAttachment(j);\n\n      this.positions[i].yOffset += this.positions[j].yOffset;\n    }\n  };\n\n  GPOSProcessor.prototype.fixMarkAttachment = function fixMarkAttachment() {\n    for (var i = 0; i < this.glyphs.length; i++) {\n      var glyph = this.glyphs[i];\n      if (glyph.markAttachment != null) {\n        var j = glyph.markAttachment;\n\n        this.positions[i].xOffset += this.positions[j].xOffset;\n        this.positions[i].yOffset += this.positions[j].yOffset;\n\n        if (this.direction === 'ltr') {\n          for (var k = j; k < i; k++) {\n            this.positions[i].xOffset -= this.positions[k].xAdvance;\n            this.positions[i].yOffset -= this.positions[k].yAdvance;\n          }\n        } else {\n          for (var _k = j + 1; _k < i + 1; _k++) {\n            this.positions[i].xOffset += this.positions[_k].xAdvance;\n            this.positions[i].yOffset += this.positions[_k].yAdvance;\n          }\n        }\n      }\n    }\n  };\n\n  return GPOSProcessor;\n}(OTProcessor);\n\nvar OTLayoutEngine = function () {\n  function OTLayoutEngine(font) {\n    _classCallCheck(this, OTLayoutEngine);\n\n    this.font = font;\n    this.glyphInfos = null;\n    this.plan = null;\n    this.GSUBProcessor = null;\n    this.GPOSProcessor = null;\n    this.fallbackPosition = true;\n\n    if (font.GSUB) {\n      this.GSUBProcessor = new GSUBProcessor(font, font.GSUB);\n    }\n\n    if (font.GPOS) {\n      this.GPOSProcessor = new GPOSProcessor(font, font.GPOS);\n    }\n  }\n\n  OTLayoutEngine.prototype.setup = function setup(glyphRun) {\n    var _this = this;\n\n    // Map glyphs to GlyphInfo objects so data can be passed between\n    // GSUB and GPOS without mutating the real (shared) Glyph objects.\n    this.glyphInfos = glyphRun.glyphs.map(function (glyph) {\n      return new GlyphInfo(_this.font, glyph.id, [].concat(glyph.codePoints));\n    });\n\n    // Select a script based on what is available in GSUB/GPOS.\n    var script = null;\n    if (this.GPOSProcessor) {\n      script = this.GPOSProcessor.selectScript(glyphRun.script, glyphRun.language, glyphRun.direction);\n    }\n\n    if (this.GSUBProcessor) {\n      script = this.GSUBProcessor.selectScript(glyphRun.script, glyphRun.language, glyphRun.direction);\n    }\n\n    // Choose a shaper based on the script, and setup a shaping plan.\n    // This determines which features to apply to which glyphs.\n    this.shaper = choose(script);\n    this.plan = new ShapingPlan(this.font, script, glyphRun.direction);\n    this.shaper.plan(this.plan, this.glyphInfos, glyphRun.features);\n\n    // Assign chosen features to output glyph run\n    for (var key in this.plan.allFeatures) {\n      glyphRun.features[key] = true;\n    }\n  };\n\n  OTLayoutEngine.prototype.substitute = function substitute(glyphRun) {\n    var _this2 = this;\n\n    if (this.GSUBProcessor) {\n      this.plan.process(this.GSUBProcessor, this.glyphInfos);\n\n      // Map glyph infos back to normal Glyph objects\n      glyphRun.glyphs = this.glyphInfos.map(function (glyphInfo) {\n        return _this2.font.getGlyph(glyphInfo.id, glyphInfo.codePoints);\n      });\n    }\n  };\n\n  OTLayoutEngine.prototype.position = function position(glyphRun) {\n    if (this.shaper.zeroMarkWidths === 'BEFORE_GPOS') {\n      this.zeroMarkAdvances(glyphRun.positions);\n    }\n\n    if (this.GPOSProcessor) {\n      this.plan.process(this.GPOSProcessor, this.glyphInfos, glyphRun.positions);\n    }\n\n    if (this.shaper.zeroMarkWidths === 'AFTER_GPOS') {\n      this.zeroMarkAdvances(glyphRun.positions);\n    }\n\n    // Reverse the glyphs and positions if the script is right-to-left\n    if (glyphRun.direction === 'rtl') {\n      glyphRun.glyphs.reverse();\n      glyphRun.positions.reverse();\n    }\n\n    return this.GPOSProcessor && this.GPOSProcessor.features;\n  };\n\n  OTLayoutEngine.prototype.zeroMarkAdvances = function zeroMarkAdvances(positions) {\n    for (var i = 0; i < this.glyphInfos.length; i++) {\n      if (this.glyphInfos[i].isMark) {\n        positions[i].xAdvance = 0;\n        positions[i].yAdvance = 0;\n      }\n    }\n  };\n\n  OTLayoutEngine.prototype.cleanup = function cleanup() {\n    this.glyphInfos = null;\n    this.plan = null;\n    this.shaper = null;\n  };\n\n  OTLayoutEngine.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n    var features = [];\n\n    if (this.GSUBProcessor) {\n      this.GSUBProcessor.selectScript(script, language);\n      features.push.apply(features, _Object$keys(this.GSUBProcessor.features));\n    }\n\n    if (this.GPOSProcessor) {\n      this.GPOSProcessor.selectScript(script, language);\n      features.push.apply(features, _Object$keys(this.GPOSProcessor.features));\n    }\n\n    return features;\n  };\n\n  return OTLayoutEngine;\n}();\n\nvar LayoutEngine = function () {\n  function LayoutEngine(font) {\n    _classCallCheck(this, LayoutEngine);\n\n    this.font = font;\n    this.unicodeLayoutEngine = null;\n    this.kernProcessor = null;\n\n    // Choose an advanced layout engine. We try the AAT morx table first since more\n    // scripts are currently supported because the shaping logic is built into the font.\n    if (this.font.morx) {\n      this.engine = new AATLayoutEngine(this.font);\n    } else if (this.font.GSUB || this.font.GPOS) {\n      this.engine = new OTLayoutEngine(this.font);\n    }\n  }\n\n  LayoutEngine.prototype.layout = function layout(string, features, script, language, direction) {\n    // Make the features parameter optional\n    if (typeof features === 'string') {\n      direction = language;\n      language = script;\n      script = features;\n      features = [];\n    }\n\n    // Map string to glyphs if needed\n    if (typeof string === 'string') {\n      // Attempt to detect the script from the string if not provided.\n      if (script == null) {\n        script = forString(string);\n      }\n\n      var glyphs = this.font.glyphsForString(string);\n    } else {\n      // Attempt to detect the script from the glyph code points if not provided.\n      if (script == null) {\n        var codePoints = [];\n        for (var _iterator = string, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n          var _ref;\n\n          if (_isArray) {\n            if (_i >= _iterator.length) break;\n            _ref = _iterator[_i++];\n          } else {\n            _i = _iterator.next();\n            if (_i.done) break;\n            _ref = _i.value;\n          }\n\n          var glyph = _ref;\n\n          codePoints.push.apply(codePoints, glyph.codePoints);\n        }\n\n        script = forCodePoints(codePoints);\n      }\n\n      var glyphs = string;\n    }\n\n    var glyphRun = new GlyphRun(glyphs, features, script, language, direction);\n\n    // Return early if there are no glyphs\n    if (glyphs.length === 0) {\n      glyphRun.positions = [];\n      return glyphRun;\n    }\n\n    // Setup the advanced layout engine\n    if (this.engine && this.engine.setup) {\n      this.engine.setup(glyphRun);\n    }\n\n    // Substitute and position the glyphs\n    this.substitute(glyphRun);\n    this.position(glyphRun);\n\n    this.hideDefaultIgnorables(glyphRun.glyphs, glyphRun.positions);\n\n    // Let the layout engine clean up any state it might have\n    if (this.engine && this.engine.cleanup) {\n      this.engine.cleanup();\n    }\n\n    return glyphRun;\n  };\n\n  LayoutEngine.prototype.substitute = function substitute(glyphRun) {\n    // Call the advanced layout engine to make substitutions\n    if (this.engine && this.engine.substitute) {\n      this.engine.substitute(glyphRun);\n    }\n  };\n\n  LayoutEngine.prototype.position = function position(glyphRun) {\n    // Get initial glyph positions\n    glyphRun.positions = glyphRun.glyphs.map(function (glyph) {\n      return new GlyphPosition(glyph.advanceWidth);\n    });\n    var positioned = null;\n\n    // Call the advanced layout engine. Returns the features applied.\n    if (this.engine && this.engine.position) {\n      positioned = this.engine.position(glyphRun);\n    }\n\n    // if there is no GPOS table, use unicode properties to position marks.\n    if (!positioned && (!this.engine || this.engine.fallbackPosition)) {\n      if (!this.unicodeLayoutEngine) {\n        this.unicodeLayoutEngine = new UnicodeLayoutEngine(this.font);\n      }\n\n      this.unicodeLayoutEngine.positionGlyphs(glyphRun.glyphs, glyphRun.positions);\n    }\n\n    // if kerning is not supported by GPOS, do kerning with the TrueType/AAT kern table\n    if ((!positioned || !positioned.kern) && glyphRun.features.kern !== false && this.font.kern) {\n      if (!this.kernProcessor) {\n        this.kernProcessor = new KernProcessor(this.font);\n      }\n\n      this.kernProcessor.process(glyphRun.glyphs, glyphRun.positions);\n      glyphRun.features.kern = true;\n    }\n  };\n\n  LayoutEngine.prototype.hideDefaultIgnorables = function hideDefaultIgnorables(glyphs, positions) {\n    var space = this.font.glyphForCodePoint(0x20);\n    for (var i = 0; i < glyphs.length; i++) {\n      if (this.isDefaultIgnorable(glyphs[i].codePoints[0])) {\n        glyphs[i] = space;\n        positions[i].xAdvance = 0;\n        positions[i].yAdvance = 0;\n      }\n    }\n  };\n\n  LayoutEngine.prototype.isDefaultIgnorable = function isDefaultIgnorable(ch) {\n    // From DerivedCoreProperties.txt in the Unicode database,\n    // minus U+115F, U+1160, U+3164 and U+FFA0, which is what\n    // Harfbuzz and Uniscribe do.\n    var plane = ch >> 16;\n    if (plane === 0) {\n      // BMP\n      switch (ch >> 8) {\n        case 0x00:\n          return ch === 0x00AD;\n        case 0x03:\n          return ch === 0x034F;\n        case 0x06:\n          return ch === 0x061C;\n        case 0x17:\n          return 0x17B4 <= ch && ch <= 0x17B5;\n        case 0x18:\n          return 0x180B <= ch && ch <= 0x180E;\n        case 0x20:\n          return 0x200B <= ch && ch <= 0x200F || 0x202A <= ch && ch <= 0x202E || 0x2060 <= ch && ch <= 0x206F;\n        case 0xFE:\n          return 0xFE00 <= ch && ch <= 0xFE0F || ch === 0xFEFF;\n        case 0xFF:\n          return 0xFFF0 <= ch && ch <= 0xFFF8;\n        default:\n          return false;\n      }\n    } else {\n      // Other planes\n      switch (plane) {\n        case 0x01:\n          return 0x1BCA0 <= ch && ch <= 0x1BCA3 || 0x1D173 <= ch && ch <= 0x1D17A;\n        case 0x0E:\n          return 0xE0000 <= ch && ch <= 0xE0FFF;\n        default:\n          return false;\n      }\n    }\n  };\n\n  LayoutEngine.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n    var features = [];\n\n    if (this.engine) {\n      features.push.apply(features, this.engine.getAvailableFeatures(script, language));\n    }\n\n    if (this.font.kern && features.indexOf('kern') === -1) {\n      features.push('kern');\n    }\n\n    return features;\n  };\n\n  LayoutEngine.prototype.stringsForGlyph = function stringsForGlyph(gid) {\n    var result = new _Set();\n\n    var codePoints = this.font._cmapProcessor.codePointsForGlyph(gid);\n    for (var _iterator2 = codePoints, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var codePoint = _ref2;\n\n      result.add(_String$fromCodePoint(codePoint));\n    }\n\n    if (this.engine && this.engine.stringsForGlyph) {\n      for (var _iterator3 = this.engine.stringsForGlyph(gid), _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref3;\n\n        if (_isArray3) {\n          if (_i3 >= _iterator3.length) break;\n          _ref3 = _iterator3[_i3++];\n        } else {\n          _i3 = _iterator3.next();\n          if (_i3.done) break;\n          _ref3 = _i3.value;\n        }\n\n        var string = _ref3;\n\n        result.add(string);\n      }\n    }\n\n    return _Array$from(result);\n  };\n\n  return LayoutEngine;\n}();\n\nvar SVG_COMMANDS = {\n  moveTo: 'M',\n  lineTo: 'L',\n  quadraticCurveTo: 'Q',\n  bezierCurveTo: 'C',\n  closePath: 'Z'\n};\n\n/**\n * Path objects are returned by glyphs and represent the actual\n * vector outlines for each glyph in the font. Paths can be converted\n * to SVG path data strings, or to functions that can be applied to\n * render the path to a graphics context.\n */\n\nvar Path = function () {\n  function Path() {\n    _classCallCheck(this, Path);\n\n    this.commands = [];\n    this._bbox = null;\n    this._cbox = null;\n  }\n\n  /**\n   * Compiles the path to a JavaScript function that can be applied with\n   * a graphics context in order to render the path.\n   * @return {string}\n   */\n\n\n  Path.prototype.toFunction = function toFunction() {\n    var cmds = this.commands.map(function (c) {\n      return '  ctx.' + c.command + '(' + c.args.join(', ') + ');';\n    });\n    return new Function('ctx', cmds.join('\\n'));\n  };\n\n  /**\n   * Converts the path to an SVG path data string\n   * @return {string}\n   */\n\n\n  Path.prototype.toSVG = function toSVG() {\n    var cmds = this.commands.map(function (c) {\n      var args = c.args.map(function (arg) {\n        return Math.round(arg * 100) / 100;\n      });\n      return '' + SVG_COMMANDS[c.command] + args.join(' ');\n    });\n\n    return cmds.join('');\n  };\n\n  /**\n   * Gets the \"control box\" of a path.\n   * This is like the bounding box, but it includes all points including\n   * control points of bezier segments and is much faster to compute than\n   * the real bounding box.\n   * @type {BBox}\n   */\n\n\n  /**\n   * Applies a mapping function to each point in the path.\n   * @param {function} fn\n   * @return {Path}\n   */\n  Path.prototype.mapPoints = function mapPoints(fn) {\n    var path = new Path();\n\n    for (var _iterator = this.commands, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var c = _ref;\n\n      var args = [];\n      for (var _i2 = 0; _i2 < c.args.length; _i2 += 2) {\n        var _fn = fn(c.args[_i2], c.args[_i2 + 1]),\n            x = _fn[0],\n            y = _fn[1];\n\n        args.push(x, y);\n      }\n\n      path[c.command].apply(path, args);\n    }\n\n    return path;\n  };\n\n  /**\n   * Transforms the path by the given matrix.\n   */\n\n\n  Path.prototype.transform = function transform(m0, m1, m2, m3, m4, m5) {\n    return this.mapPoints(function (x, y) {\n      x = m0 * x + m2 * y + m4;\n      y = m1 * x + m3 * y + m5;\n      return [x, y];\n    });\n  };\n\n  /**\n   * Translates the path by the given offset.\n   */\n\n\n  Path.prototype.translate = function translate(x, y) {\n    return this.transform(1, 0, 0, 1, x, y);\n  };\n\n  /**\n   * Rotates the path by the given angle (in radians).\n   */\n\n\n  Path.prototype.rotate = function rotate(angle) {\n    var cos = Math.cos(angle);\n    var sin = Math.sin(angle);\n    return this.transform(cos, sin, -sin, cos, 0, 0);\n  };\n\n  /**\n   * Scales the path.\n   */\n\n\n  Path.prototype.scale = function scale(scaleX) {\n    var scaleY = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : scaleX;\n\n    return this.transform(scaleX, 0, 0, scaleY, 0, 0);\n  };\n\n  _createClass(Path, [{\n    key: 'cbox',\n    get: function get() {\n      if (!this._cbox) {\n        var cbox = new BBox();\n        for (var _iterator2 = this.commands, _isArray2 = Array.isArray(_iterator2), _i3 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n          var _ref2;\n\n          if (_isArray2) {\n            if (_i3 >= _iterator2.length) break;\n            _ref2 = _iterator2[_i3++];\n          } else {\n            _i3 = _iterator2.next();\n            if (_i3.done) break;\n            _ref2 = _i3.value;\n          }\n\n          var command = _ref2;\n\n          for (var _i4 = 0; _i4 < command.args.length; _i4 += 2) {\n            cbox.addPoint(command.args[_i4], command.args[_i4 + 1]);\n          }\n        }\n\n        this._cbox = _Object$freeze(cbox);\n      }\n\n      return this._cbox;\n    }\n\n    /**\n     * Gets the exact bounding box of the path by evaluating curve segments.\n     * Slower to compute than the control box, but more accurate.\n     * @type {BBox}\n     */\n\n  }, {\n    key: 'bbox',\n    get: function get() {\n      if (this._bbox) {\n        return this._bbox;\n      }\n\n      var bbox = new BBox();\n      var cx = 0,\n          cy = 0;\n\n      var f = function f(t) {\n        return Math.pow(1 - t, 3) * p0[i] + 3 * Math.pow(1 - t, 2) * t * p1[i] + 3 * (1 - t) * Math.pow(t, 2) * p2[i] + Math.pow(t, 3) * p3[i];\n      };\n\n      for (var _iterator3 = this.commands, _isArray3 = Array.isArray(_iterator3), _i5 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref3;\n\n        if (_isArray3) {\n          if (_i5 >= _iterator3.length) break;\n          _ref3 = _iterator3[_i5++];\n        } else {\n          _i5 = _iterator3.next();\n          if (_i5.done) break;\n          _ref3 = _i5.value;\n        }\n\n        var c = _ref3;\n\n        switch (c.command) {\n          case 'moveTo':\n          case 'lineTo':\n            var _c$args = c.args,\n                x = _c$args[0],\n                y = _c$args[1];\n\n            bbox.addPoint(x, y);\n            cx = x;\n            cy = y;\n            break;\n\n          case 'quadraticCurveTo':\n          case 'bezierCurveTo':\n            if (c.command === 'quadraticCurveTo') {\n              // http://fontforge.org/bezier.html\n              var _c$args2 = c.args,\n                  qp1x = _c$args2[0],\n                  qp1y = _c$args2[1],\n                  p3x = _c$args2[2],\n                  p3y = _c$args2[3];\n\n              var cp1x = cx + 2 / 3 * (qp1x - cx); // CP1 = QP0 + 2/3 * (QP1-QP0)\n              var cp1y = cy + 2 / 3 * (qp1y - cy);\n              var cp2x = p3x + 2 / 3 * (qp1x - p3x); // CP2 = QP2 + 2/3 * (QP1-QP2)\n              var cp2y = p3y + 2 / 3 * (qp1y - p3y);\n            } else {\n              var _c$args3 = c.args,\n                  cp1x = _c$args3[0],\n                  cp1y = _c$args3[1],\n                  cp2x = _c$args3[2],\n                  cp2y = _c$args3[3],\n                  p3x = _c$args3[4],\n                  p3y = _c$args3[5];\n            }\n\n            // http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html\n            bbox.addPoint(p3x, p3y);\n\n            var p0 = [cx, cy];\n            var p1 = [cp1x, cp1y];\n            var p2 = [cp2x, cp2y];\n            var p3 = [p3x, p3y];\n\n            for (var i = 0; i <= 1; i++) {\n              var b = 6 * p0[i] - 12 * p1[i] + 6 * p2[i];\n              var a = -3 * p0[i] + 9 * p1[i] - 9 * p2[i] + 3 * p3[i];\n              c = 3 * p1[i] - 3 * p0[i];\n\n              if (a === 0) {\n                if (b === 0) {\n                  continue;\n                }\n\n                var t = -c / b;\n                if (0 < t && t < 1) {\n                  if (i === 0) {\n                    bbox.addPoint(f(t), bbox.maxY);\n                  } else if (i === 1) {\n                    bbox.addPoint(bbox.maxX, f(t));\n                  }\n                }\n\n                continue;\n              }\n\n              var b2ac = Math.pow(b, 2) - 4 * c * a;\n              if (b2ac < 0) {\n                continue;\n              }\n\n              var t1 = (-b + Math.sqrt(b2ac)) / (2 * a);\n              if (0 < t1 && t1 < 1) {\n                if (i === 0) {\n                  bbox.addPoint(f(t1), bbox.maxY);\n                } else if (i === 1) {\n                  bbox.addPoint(bbox.maxX, f(t1));\n                }\n              }\n\n              var t2 = (-b - Math.sqrt(b2ac)) / (2 * a);\n              if (0 < t2 && t2 < 1) {\n                if (i === 0) {\n                  bbox.addPoint(f(t2), bbox.maxY);\n                } else if (i === 1) {\n                  bbox.addPoint(bbox.maxX, f(t2));\n                }\n              }\n            }\n\n            cx = p3x;\n            cy = p3y;\n            break;\n        }\n      }\n\n      return this._bbox = _Object$freeze(bbox);\n    }\n  }]);\n\n  return Path;\n}();\n\nvar _arr = ['moveTo', 'lineTo', 'quadraticCurveTo', 'bezierCurveTo', 'closePath'];\n\nvar _loop = function _loop() {\n  var command = _arr[_i6];\n  Path.prototype[command] = function () {\n    for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n      args[_key] = arguments[_key];\n    }\n\n    this._bbox = this._cbox = null;\n    this.commands.push({\n      command: command,\n      args: args\n    });\n\n    return this;\n  };\n};\n\nfor (var _i6 = 0; _i6 < _arr.length; _i6++) {\n  _loop();\n}\n\nvar StandardNames = ['.notdef', '.null', 'nonmarkingreturn', 'space', 'exclam', 'quotedbl', 'numbersign', 'dollar', 'percent', 'ampersand', 'quotesingle', 'parenleft', 'parenright', 'asterisk', 'plus', 'comma', 'hyphen', 'period', 'slash', 'zero', 'one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'colon', 'semicolon', 'less', 'equal', 'greater', 'question', 'at', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'bracketleft', 'backslash', 'bracketright', 'asciicircum', 'underscore', 'grave', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'braceleft', 'bar', 'braceright', 'asciitilde', 'Adieresis', 'Aring', 'Ccedilla', 'Eacute', 'Ntilde', 'Odieresis', 'Udieresis', 'aacute', 'agrave', 'acircumflex', 'adieresis', 'atilde', 'aring', 'ccedilla', 'eacute', 'egrave', 'ecircumflex', 'edieresis', 'iacute', 'igrave', 'icircumflex', 'idieresis', 'ntilde', 'oacute', 'ograve', 'ocircumflex', 'odieresis', 'otilde', 'uacute', 'ugrave', 'ucircumflex', 'udieresis', 'dagger', 'degree', 'cent', 'sterling', 'section', 'bullet', 'paragraph', 'germandbls', 'registered', 'copyright', 'trademark', 'acute', 'dieresis', 'notequal', 'AE', 'Oslash', 'infinity', 'plusminus', 'lessequal', 'greaterequal', 'yen', 'mu', 'partialdiff', 'summation', 'product', 'pi', 'integral', 'ordfeminine', 'ordmasculine', 'Omega', 'ae', 'oslash', 'questiondown', 'exclamdown', 'logicalnot', 'radical', 'florin', 'approxequal', 'Delta', 'guillemotleft', 'guillemotright', 'ellipsis', 'nonbreakingspace', 'Agrave', 'Atilde', 'Otilde', 'OE', 'oe', 'endash', 'emdash', 'quotedblleft', 'quotedblright', 'quoteleft', 'quoteright', 'divide', 'lozenge', 'ydieresis', 'Ydieresis', 'fraction', 'currency', 'guilsinglleft', 'guilsinglright', 'fi', 'fl', 'daggerdbl', 'periodcentered', 'quotesinglbase', 'quotedblbase', 'perthousand', 'Acircumflex', 'Ecircumflex', 'Aacute', 'Edieresis', 'Egrave', 'Iacute', 'Icircumflex', 'Idieresis', 'Igrave', 'Oacute', 'Ocircumflex', 'apple', 'Ograve', 'Uacute', 'Ucircumflex', 'Ugrave', 'dotlessi', 'circumflex', 'tilde', 'macron', 'breve', 'dotaccent', 'ring', 'cedilla', 'hungarumlaut', 'ogonek', 'caron', 'Lslash', 'lslash', 'Scaron', 'scaron', 'Zcaron', 'zcaron', 'brokenbar', 'Eth', 'eth', 'Yacute', 'yacute', 'Thorn', 'thorn', 'minus', 'multiply', 'onesuperior', 'twosuperior', 'threesuperior', 'onehalf', 'onequarter', 'threequarters', 'franc', 'Gbreve', 'gbreve', 'Idotaccent', 'Scedilla', 'scedilla', 'Cacute', 'cacute', 'Ccaron', 'ccaron', 'dcroat'];\n\nvar _class$8;\nfunction _applyDecoratedDescriptor$4(target, property, decorators, descriptor, context) {\n  var desc = {};\n  Object['ke' + 'ys'](descriptor).forEach(function (key) {\n    desc[key] = descriptor[key];\n  });\n  desc.enumerable = !!desc.enumerable;\n  desc.configurable = !!desc.configurable;\n\n  if ('value' in desc || desc.initializer) {\n    desc.writable = true;\n  }\n\n  desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n    return decorator(target, property, desc) || desc;\n  }, desc);\n\n  if (context && desc.initializer !== void 0) {\n    desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n    desc.initializer = undefined;\n  }\n\n  if (desc.initializer === void 0) {\n    Object['define' + 'Property'](target, property, desc);\n    desc = null;\n  }\n\n  return desc;\n}\n\n/**\n * Glyph objects represent a glyph in the font. They have various properties for accessing metrics and\n * the actual vector path the glyph represents, and methods for rendering the glyph to a graphics context.\n *\n * You do not create glyph objects directly. They are created by various methods on the font object.\n * There are several subclasses of the base Glyph class internally that may be returned depending\n * on the font format, but they all inherit from this class.\n */\nvar Glyph = (_class$8 = function () {\n  function Glyph(id, codePoints, font) {\n    _classCallCheck(this, Glyph);\n\n    /**\n     * The glyph id in the font\n     * @type {number}\n     */\n    this.id = id;\n\n    /**\n     * An array of unicode code points that are represented by this glyph.\n     * There can be multiple code points in the case of ligatures and other glyphs\n     * that represent multiple visual characters.\n     * @type {number[]}\n     */\n    this.codePoints = codePoints;\n    this._font = font;\n\n    // TODO: get this info from GDEF if available\n    this.isMark = this.codePoints.length > 0 && this.codePoints.every(unicode.isMark);\n    this.isLigature = this.codePoints.length > 1;\n  }\n\n  Glyph.prototype._getPath = function _getPath() {\n    return new Path();\n  };\n\n  Glyph.prototype._getCBox = function _getCBox() {\n    return this.path.cbox;\n  };\n\n  Glyph.prototype._getBBox = function _getBBox() {\n    return this.path.bbox;\n  };\n\n  Glyph.prototype._getTableMetrics = function _getTableMetrics(table) {\n    if (this.id < table.metrics.length) {\n      return table.metrics.get(this.id);\n    }\n\n    var metric = table.metrics.get(table.metrics.length - 1);\n    var res = {\n      advance: metric ? metric.advance : 0,\n      bearing: table.bearings.get(this.id - table.metrics.length) || 0\n    };\n\n    return res;\n  };\n\n  Glyph.prototype._getMetrics = function _getMetrics(cbox) {\n    if (this._metrics) {\n      return this._metrics;\n    }\n\n    var _getTableMetrics2 = this._getTableMetrics(this._font.hmtx),\n        advanceWidth = _getTableMetrics2.advance,\n        leftBearing = _getTableMetrics2.bearing;\n\n    // For vertical metrics, use vmtx if available, or fall back to global data from OS/2 or hhea\n\n\n    if (this._font.vmtx) {\n      var _getTableMetrics3 = this._getTableMetrics(this._font.vmtx),\n          advanceHeight = _getTableMetrics3.advance,\n          topBearing = _getTableMetrics3.bearing;\n    } else {\n      var os2 = void 0;\n      if (typeof cbox === 'undefined' || cbox === null) {\n        cbox = this.cbox;\n      }\n\n      if ((os2 = this._font['OS/2']) && os2.version > 0) {\n        var advanceHeight = Math.abs(os2.typoAscender - os2.typoDescender);\n        var topBearing = os2.typoAscender - cbox.maxY;\n      } else {\n        var hhea = this._font.hhea;\n\n        var advanceHeight = Math.abs(hhea.ascent - hhea.descent);\n        var topBearing = hhea.ascent - cbox.maxY;\n      }\n    }\n\n    if (this._font._variationProcessor && this._font.HVAR) {\n      advanceWidth += this._font._variationProcessor.getAdvanceAdjustment(this.id, this._font.HVAR);\n    }\n\n    return this._metrics = { advanceWidth: advanceWidth, advanceHeight: advanceHeight, leftBearing: leftBearing, topBearing: topBearing };\n  };\n\n  /**\n   * The glyph’s control box.\n   * This is often the same as the bounding box, but is faster to compute.\n   * Because of the way bezier curves are defined, some of the control points\n   * can be outside of the bounding box. Where `bbox` takes this into account,\n   * `cbox` does not. Thus, cbox is less accurate, but faster to compute.\n   * See [here](http://www.freetype.org/freetype2/docs/glyphs/glyphs-6.html#section-2)\n   * for a more detailed description.\n   *\n   * @type {BBox}\n   */\n\n\n  /**\n   * Returns a path scaled to the given font size.\n   * @param {number} size\n   * @return {Path}\n   */\n  Glyph.prototype.getScaledPath = function getScaledPath(size) {\n    var scale = 1 / this._font.unitsPerEm * size;\n    return this.path.scale(scale);\n  };\n\n  /**\n   * The glyph's advance width.\n   * @type {number}\n   */\n\n\n  Glyph.prototype._getName = function _getName() {\n    var post = this._font.post;\n\n    if (!post) {\n      return null;\n    }\n\n    switch (post.version) {\n      case 1:\n        return StandardNames[this.id];\n\n      case 2:\n        var id = post.glyphNameIndex[this.id];\n        if (id < StandardNames.length) {\n          return StandardNames[id];\n        }\n\n        return post.names[id - StandardNames.length];\n\n      case 2.5:\n        return StandardNames[this.id + post.offsets[this.id]];\n\n      case 4:\n        return String.fromCharCode(post.map[this.id]);\n    }\n  };\n\n  /**\n   * The glyph's name\n   * @type {string}\n   */\n\n\n  /**\n   * Renders the glyph to the given graphics context, at the specified font size.\n   * @param {CanvasRenderingContext2d} ctx\n   * @param {number} size\n   */\n  Glyph.prototype.render = function render(ctx, size) {\n    ctx.save();\n\n    var scale = 1 / this._font.head.unitsPerEm * size;\n    ctx.scale(scale, scale);\n\n    var fn = this.path.toFunction();\n    fn(ctx);\n    ctx.fill();\n\n    ctx.restore();\n  };\n\n  _createClass(Glyph, [{\n    key: 'cbox',\n    get: function get() {\n      return this._getCBox();\n    }\n\n    /**\n     * The glyph’s bounding box, i.e. the rectangle that encloses the\n     * glyph outline as tightly as possible.\n     * @type {BBox}\n     */\n\n  }, {\n    key: 'bbox',\n    get: function get() {\n      return this._getBBox();\n    }\n\n    /**\n     * A vector Path object representing the glyph outline.\n     * @type {Path}\n     */\n\n  }, {\n    key: 'path',\n    get: function get() {\n      // Cache the path so we only decode it once\n      // Decoding is actually performed by subclasses\n      return this._getPath();\n    }\n  }, {\n    key: 'advanceWidth',\n    get: function get() {\n      return this._getMetrics().advanceWidth;\n    }\n\n    /**\n     * The glyph's advance height.\n     * @type {number}\n     */\n\n  }, {\n    key: 'advanceHeight',\n    get: function get() {\n      return this._getMetrics().advanceHeight;\n    }\n  }, {\n    key: 'ligatureCaretPositions',\n    get: function get() {}\n  }, {\n    key: 'name',\n    get: function get() {\n      return this._getName();\n    }\n  }]);\n\n  return Glyph;\n}(), (_applyDecoratedDescriptor$4(_class$8.prototype, 'cbox', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'cbox'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'bbox', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'bbox'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'path', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'path'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'advanceWidth', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'advanceWidth'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'advanceHeight', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'advanceHeight'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'name', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'name'), _class$8.prototype)), _class$8);\n\n// The header for both simple and composite glyphs\nvar GlyfHeader = new r.Struct({\n  numberOfContours: r.int16, // if negative, this is a composite glyph\n  xMin: r.int16,\n  yMin: r.int16,\n  xMax: r.int16,\n  yMax: r.int16\n});\n\n// Flags for simple glyphs\nvar ON_CURVE = 1 << 0;\nvar X_SHORT_VECTOR = 1 << 1;\nvar Y_SHORT_VECTOR = 1 << 2;\nvar REPEAT = 1 << 3;\nvar SAME_X = 1 << 4;\nvar SAME_Y = 1 << 5;\n\n// Flags for composite glyphs\nvar ARG_1_AND_2_ARE_WORDS = 1 << 0;\nvar WE_HAVE_A_SCALE = 1 << 3;\nvar MORE_COMPONENTS = 1 << 5;\nvar WE_HAVE_AN_X_AND_Y_SCALE = 1 << 6;\nvar WE_HAVE_A_TWO_BY_TWO = 1 << 7;\nvar WE_HAVE_INSTRUCTIONS = 1 << 8;\n// Represents a point in a simple glyph\nvar Point = function () {\n  function Point(onCurve, endContour) {\n    var x = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n    var y = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;\n\n    _classCallCheck(this, Point);\n\n    this.onCurve = onCurve;\n    this.endContour = endContour;\n    this.x = x;\n    this.y = y;\n  }\n\n  Point.prototype.copy = function copy() {\n    return new Point(this.onCurve, this.endContour, this.x, this.y);\n  };\n\n  return Point;\n}();\n\n// Represents a component in a composite glyph\n\nvar Component = function Component(glyphID, dx, dy) {\n  _classCallCheck(this, Component);\n\n  this.glyphID = glyphID;\n  this.dx = dx;\n  this.dy = dy;\n  this.pos = 0;\n  this.scaleX = this.scaleY = 1;\n  this.scale01 = this.scale10 = 0;\n};\n\n/**\n * Represents a TrueType glyph.\n */\n\n\nvar TTFGlyph = function (_Glyph) {\n  _inherits(TTFGlyph, _Glyph);\n\n  function TTFGlyph() {\n    _classCallCheck(this, TTFGlyph);\n\n    return _possibleConstructorReturn(this, _Glyph.apply(this, arguments));\n  }\n\n  // Parses just the glyph header and returns the bounding box\n  TTFGlyph.prototype._getCBox = function _getCBox(internal) {\n    // We need to decode the glyph if variation processing is requested,\n    // so it's easier just to recompute the path's cbox after decoding.\n    if (this._font._variationProcessor && !internal) {\n      return this.path.cbox;\n    }\n\n    var stream = this._font._getTableStream('glyf');\n    stream.pos += this._font.loca.offsets[this.id];\n    var glyph = GlyfHeader.decode(stream);\n\n    var cbox = new BBox(glyph.xMin, glyph.yMin, glyph.xMax, glyph.yMax);\n    return _Object$freeze(cbox);\n  };\n\n  // Parses a single glyph coordinate\n\n\n  TTFGlyph.prototype._parseGlyphCoord = function _parseGlyphCoord(stream, prev, short, same) {\n    if (short) {\n      var val = stream.readUInt8();\n      if (!same) {\n        val = -val;\n      }\n\n      val += prev;\n    } else {\n      if (same) {\n        var val = prev;\n      } else {\n        var val = prev + stream.readInt16BE();\n      }\n    }\n\n    return val;\n  };\n\n  // Decodes the glyph data into points for simple glyphs,\n  // or components for composite glyphs\n\n\n  TTFGlyph.prototype._decode = function _decode() {\n    var glyfPos = this._font.loca.offsets[this.id];\n    var nextPos = this._font.loca.offsets[this.id + 1];\n\n    // Nothing to do if there is no data for this glyph\n    if (glyfPos === nextPos) {\n      return null;\n    }\n\n    var stream = this._font._getTableStream('glyf');\n    stream.pos += glyfPos;\n    var startPos = stream.pos;\n\n    var glyph = GlyfHeader.decode(stream);\n\n    if (glyph.numberOfContours > 0) {\n      this._decodeSimple(glyph, stream);\n    } else if (glyph.numberOfContours < 0) {\n      this._decodeComposite(glyph, stream, startPos);\n    }\n\n    return glyph;\n  };\n\n  TTFGlyph.prototype._decodeSimple = function _decodeSimple(glyph, stream) {\n    // this is a simple glyph\n    glyph.points = [];\n\n    var endPtsOfContours = new r.Array(r.uint16, glyph.numberOfContours).decode(stream);\n    glyph.instructions = new r.Array(r.uint8, r.uint16).decode(stream);\n\n    var flags = [];\n    var numCoords = endPtsOfContours[endPtsOfContours.length - 1] + 1;\n\n    while (flags.length < numCoords) {\n      var flag = stream.readUInt8();\n      flags.push(flag);\n\n      // check for repeat flag\n      if (flag & REPEAT) {\n        var count = stream.readUInt8();\n        for (var j = 0; j < count; j++) {\n          flags.push(flag);\n        }\n      }\n    }\n\n    for (var i = 0; i < flags.length; i++) {\n      var flag = flags[i];\n      var point = new Point(!!(flag & ON_CURVE), endPtsOfContours.indexOf(i) >= 0, 0, 0);\n      glyph.points.push(point);\n    }\n\n    var px = 0;\n    for (var i = 0; i < flags.length; i++) {\n      var flag = flags[i];\n      glyph.points[i].x = px = this._parseGlyphCoord(stream, px, flag & X_SHORT_VECTOR, flag & SAME_X);\n    }\n\n    var py = 0;\n    for (var i = 0; i < flags.length; i++) {\n      var flag = flags[i];\n      glyph.points[i].y = py = this._parseGlyphCoord(stream, py, flag & Y_SHORT_VECTOR, flag & SAME_Y);\n    }\n\n    if (this._font._variationProcessor) {\n      var points = glyph.points.slice();\n      points.push.apply(points, this._getPhantomPoints(glyph));\n\n      this._font._variationProcessor.transformPoints(this.id, points);\n      glyph.phantomPoints = points.slice(-4);\n    }\n\n    return;\n  };\n\n  TTFGlyph.prototype._decodeComposite = function _decodeComposite(glyph, stream) {\n    var offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n\n    // this is a composite glyph\n    glyph.components = [];\n    var haveInstructions = false;\n    var flags = MORE_COMPONENTS;\n\n    while (flags & MORE_COMPONENTS) {\n      flags = stream.readUInt16BE();\n      var gPos = stream.pos - offset;\n      var glyphID = stream.readUInt16BE();\n      if (!haveInstructions) {\n        haveInstructions = (flags & WE_HAVE_INSTRUCTIONS) !== 0;\n      }\n\n      if (flags & ARG_1_AND_2_ARE_WORDS) {\n        var dx = stream.readInt16BE();\n        var dy = stream.readInt16BE();\n      } else {\n        var dx = stream.readInt8();\n        var dy = stream.readInt8();\n      }\n\n      var component = new Component(glyphID, dx, dy);\n      component.pos = gPos;\n\n      if (flags & WE_HAVE_A_SCALE) {\n        // fixed number with 14 bits of fraction\n        component.scaleX = component.scaleY = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n      } else if (flags & WE_HAVE_AN_X_AND_Y_SCALE) {\n        component.scaleX = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n        component.scaleY = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n      } else if (flags & WE_HAVE_A_TWO_BY_TWO) {\n        component.scaleX = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n        component.scale01 = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n        component.scale10 = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n        component.scaleY = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n      }\n\n      glyph.components.push(component);\n    }\n\n    if (this._font._variationProcessor) {\n      var points = [];\n      for (var j = 0; j < glyph.components.length; j++) {\n        var component = glyph.components[j];\n        points.push(new Point(true, true, component.dx, component.dy));\n      }\n\n      points.push.apply(points, this._getPhantomPoints(glyph));\n\n      this._font._variationProcessor.transformPoints(this.id, points);\n      glyph.phantomPoints = points.splice(-4, 4);\n\n      for (var i = 0; i < points.length; i++) {\n        var point = points[i];\n        glyph.components[i].dx = point.x;\n        glyph.components[i].dy = point.y;\n      }\n    }\n\n    return haveInstructions;\n  };\n\n  TTFGlyph.prototype._getPhantomPoints = function _getPhantomPoints(glyph) {\n    var cbox = this._getCBox(true);\n    if (this._metrics == null) {\n      this._metrics = Glyph.prototype._getMetrics.call(this, cbox);\n    }\n\n    var _metrics = this._metrics,\n        advanceWidth = _metrics.advanceWidth,\n        advanceHeight = _metrics.advanceHeight,\n        leftBearing = _metrics.leftBearing,\n        topBearing = _metrics.topBearing;\n\n\n    return [new Point(false, true, glyph.xMin - leftBearing, 0), new Point(false, true, glyph.xMin - leftBearing + advanceWidth, 0), new Point(false, true, 0, glyph.yMax + topBearing), new Point(false, true, 0, glyph.yMax + topBearing + advanceHeight)];\n  };\n\n  // Decodes font data, resolves composite glyphs, and returns an array of contours\n\n\n  TTFGlyph.prototype._getContours = function _getContours() {\n    var glyph = this._decode();\n    if (!glyph) {\n      return [];\n    }\n\n    var points = [];\n\n    if (glyph.numberOfContours < 0) {\n      // resolve composite glyphs\n      for (var _iterator = glyph.components, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n        var _ref;\n\n        if (_isArray) {\n          if (_i >= _iterator.length) break;\n          _ref = _iterator[_i++];\n        } else {\n          _i = _iterator.next();\n          if (_i.done) break;\n          _ref = _i.value;\n        }\n\n        var component = _ref;\n\n        var _contours = this._font.getGlyph(component.glyphID)._getContours();\n        for (var i = 0; i < _contours.length; i++) {\n          var contour = _contours[i];\n          for (var j = 0; j < contour.length; j++) {\n            var _point = contour[j];\n            var x = _point.x * component.scaleX + _point.y * component.scale01 + component.dx;\n            var y = _point.y * component.scaleY + _point.x * component.scale10 + component.dy;\n            points.push(new Point(_point.onCurve, _point.endContour, x, y));\n          }\n        }\n      }\n    } else {\n      points = glyph.points || [];\n    }\n\n    // Recompute and cache metrics if we performed variation processing, and don't have an HVAR table\n    if (glyph.phantomPoints && !this._font.directory.tables.HVAR) {\n      this._metrics.advanceWidth = glyph.phantomPoints[1].x - glyph.phantomPoints[0].x;\n      this._metrics.advanceHeight = glyph.phantomPoints[3].y - glyph.phantomPoints[2].y;\n      this._metrics.leftBearing = glyph.xMin - glyph.phantomPoints[0].x;\n      this._metrics.topBearing = glyph.phantomPoints[2].y - glyph.yMax;\n    }\n\n    var contours = [];\n    var cur = [];\n    for (var k = 0; k < points.length; k++) {\n      var point = points[k];\n      cur.push(point);\n      if (point.endContour) {\n        contours.push(cur);\n        cur = [];\n      }\n    }\n\n    return contours;\n  };\n\n  TTFGlyph.prototype._getMetrics = function _getMetrics() {\n    if (this._metrics) {\n      return this._metrics;\n    }\n\n    var cbox = this._getCBox(true);\n    _Glyph.prototype._getMetrics.call(this, cbox);\n\n    if (this._font._variationProcessor && !this._font.HVAR) {\n      // No HVAR table, decode the glyph. This triggers recomputation of metrics.\n      this.path;\n    }\n\n    return this._metrics;\n  };\n\n  // Converts contours to a Path object that can be rendered\n\n\n  TTFGlyph.prototype._getPath = function _getPath() {\n    var contours = this._getContours();\n    var path = new Path();\n\n    for (var i = 0; i < contours.length; i++) {\n      var contour = contours[i];\n      var firstPt = contour[0];\n      var lastPt = contour[contour.length - 1];\n      var start = 0;\n\n      if (firstPt.onCurve) {\n        // The first point will be consumed by the moveTo command, so skip in the loop\n        var curvePt = null;\n        start = 1;\n      } else {\n        if (lastPt.onCurve) {\n          // Start at the last point if the first point is off curve and the last point is on curve\n          firstPt = lastPt;\n        } else {\n          // Start at the middle if both the first and last points are off curve\n          firstPt = new Point(false, false, (firstPt.x + lastPt.x) / 2, (firstPt.y + lastPt.y) / 2);\n        }\n\n        var curvePt = firstPt;\n      }\n\n      path.moveTo(firstPt.x, firstPt.y);\n\n      for (var j = start; j < contour.length; j++) {\n        var pt = contour[j];\n        var prevPt = j === 0 ? firstPt : contour[j - 1];\n\n        if (prevPt.onCurve && pt.onCurve) {\n          path.lineTo(pt.x, pt.y);\n        } else if (prevPt.onCurve && !pt.onCurve) {\n          var curvePt = pt;\n        } else if (!prevPt.onCurve && !pt.onCurve) {\n          var midX = (prevPt.x + pt.x) / 2;\n          var midY = (prevPt.y + pt.y) / 2;\n          path.quadraticCurveTo(prevPt.x, prevPt.y, midX, midY);\n          var curvePt = pt;\n        } else if (!prevPt.onCurve && pt.onCurve) {\n          path.quadraticCurveTo(curvePt.x, curvePt.y, pt.x, pt.y);\n          var curvePt = null;\n        } else {\n          throw new Error(\"Unknown TTF path state\");\n        }\n      }\n\n      // Connect the first and last points\n      if (curvePt) {\n        path.quadraticCurveTo(curvePt.x, curvePt.y, firstPt.x, firstPt.y);\n      }\n\n      path.closePath();\n    }\n\n    return path;\n  };\n\n  return TTFGlyph;\n}(Glyph);\n\n/**\n * Represents an OpenType PostScript glyph, in the Compact Font Format.\n */\n\nvar CFFGlyph = function (_Glyph) {\n  _inherits(CFFGlyph, _Glyph);\n\n  function CFFGlyph() {\n    _classCallCheck(this, CFFGlyph);\n\n    return _possibleConstructorReturn(this, _Glyph.apply(this, arguments));\n  }\n\n  CFFGlyph.prototype._getName = function _getName() {\n    if (this._font.CFF2) {\n      return _Glyph.prototype._getName.call(this);\n    }\n\n    return this._font['CFF '].getGlyphName(this.id);\n  };\n\n  CFFGlyph.prototype.bias = function bias(s) {\n    if (s.length < 1240) {\n      return 107;\n    } else if (s.length < 33900) {\n      return 1131;\n    } else {\n      return 32768;\n    }\n  };\n\n  CFFGlyph.prototype._getPath = function _getPath() {\n    var stream = this._font.stream;\n    var pos = stream.pos;\n\n\n    var cff = this._font.CFF2 || this._font['CFF '];\n    var str = cff.topDict.CharStrings[this.id];\n    var end = str.offset + str.length;\n    stream.pos = str.offset;\n\n    var path = new Path();\n    var stack = [];\n    var trans = [];\n\n    var width = null;\n    var nStems = 0;\n    var x = 0,\n        y = 0;\n    var usedGsubrs = void 0;\n    var usedSubrs = void 0;\n    var open = false;\n\n    this._usedGsubrs = usedGsubrs = {};\n    this._usedSubrs = usedSubrs = {};\n\n    var gsubrs = cff.globalSubrIndex || [];\n    var gsubrsBias = this.bias(gsubrs);\n\n    var privateDict = cff.privateDictForGlyph(this.id) || {};\n    var subrs = privateDict.Subrs || [];\n    var subrsBias = this.bias(subrs);\n\n    var vstore = cff.topDict.vstore && cff.topDict.vstore.itemVariationStore;\n    var vsindex = privateDict.vsindex;\n    var variationProcessor = this._font._variationProcessor;\n\n    function checkWidth() {\n      if (width == null) {\n        width = stack.shift() + privateDict.nominalWidthX;\n      }\n    }\n\n    function parseStems() {\n      if (stack.length % 2 !== 0) {\n        checkWidth();\n      }\n\n      nStems += stack.length >> 1;\n      return stack.length = 0;\n    }\n\n    function moveTo(x, y) {\n      if (open) {\n        path.closePath();\n      }\n\n      path.moveTo(x, y);\n      open = true;\n    }\n\n    var parse = function parse() {\n      while (stream.pos < end) {\n        var op = stream.readUInt8();\n        if (op < 32) {\n          switch (op) {\n            case 1: // hstem\n            case 3: // vstem\n            case 18: // hstemhm\n            case 23:\n              // vstemhm\n              parseStems();\n              break;\n\n            case 4:\n              // vmoveto\n              if (stack.length > 1) {\n                checkWidth();\n              }\n\n              y += stack.shift();\n              moveTo(x, y);\n              break;\n\n            case 5:\n              // rlineto\n              while (stack.length >= 2) {\n                x += stack.shift();\n                y += stack.shift();\n                path.lineTo(x, y);\n              }\n              break;\n\n            case 6: // hlineto\n            case 7:\n              // vlineto\n              var phase = op === 6;\n              while (stack.length >= 1) {\n                if (phase) {\n                  x += stack.shift();\n                } else {\n                  y += stack.shift();\n                }\n\n                path.lineTo(x, y);\n                phase = !phase;\n              }\n              break;\n\n            case 8:\n              // rrcurveto\n              while (stack.length > 0) {\n                var c1x = x + stack.shift();\n                var c1y = y + stack.shift();\n                var c2x = c1x + stack.shift();\n                var c2y = c1y + stack.shift();\n                x = c2x + stack.shift();\n                y = c2y + stack.shift();\n                path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n              }\n              break;\n\n            case 10:\n              // callsubr\n              var index = stack.pop() + subrsBias;\n              var subr = subrs[index];\n              if (subr) {\n                usedSubrs[index] = true;\n                var p = stream.pos;\n                var e = end;\n                stream.pos = subr.offset;\n                end = subr.offset + subr.length;\n                parse();\n                stream.pos = p;\n                end = e;\n              }\n              break;\n\n            case 11:\n              // return\n              if (cff.version >= 2) {\n                break;\n              }\n              return;\n\n            case 14:\n              // endchar\n              if (cff.version >= 2) {\n                break;\n              }\n\n              if (stack.length > 0) {\n                checkWidth();\n              }\n\n              if (open) {\n                path.closePath();\n                open = false;\n              }\n              break;\n\n            case 15:\n              {\n                // vsindex\n                if (cff.version < 2) {\n                  throw new Error('vsindex operator not supported in CFF v1');\n                }\n\n                vsindex = stack.pop();\n                break;\n              }\n\n            case 16:\n              {\n                // blend\n                if (cff.version < 2) {\n                  throw new Error('blend operator not supported in CFF v1');\n                }\n\n                if (!variationProcessor) {\n                  throw new Error('blend operator in non-variation font');\n                }\n\n                var blendVector = variationProcessor.getBlendVector(vstore, vsindex);\n                var numBlends = stack.pop();\n                var numOperands = numBlends * blendVector.length;\n                var delta = stack.length - numOperands;\n                var base = delta - numBlends;\n\n                for (var i = 0; i < numBlends; i++) {\n                  var sum = stack[base + i];\n                  for (var j = 0; j < blendVector.length; j++) {\n                    sum += blendVector[j] * stack[delta++];\n                  }\n\n                  stack[base + i] = sum;\n                }\n\n                while (numOperands--) {\n                  stack.pop();\n                }\n\n                break;\n              }\n\n            case 19: // hintmask\n            case 20:\n              // cntrmask\n              parseStems();\n              stream.pos += nStems + 7 >> 3;\n              break;\n\n            case 21:\n              // rmoveto\n              if (stack.length > 2) {\n                checkWidth();\n              }\n\n              x += stack.shift();\n              y += stack.shift();\n              moveTo(x, y);\n              break;\n\n            case 22:\n              // hmoveto\n              if (stack.length > 1) {\n                checkWidth();\n              }\n\n              x += stack.shift();\n              moveTo(x, y);\n              break;\n\n            case 24:\n              // rcurveline\n              while (stack.length >= 8) {\n                var c1x = x + stack.shift();\n                var c1y = y + stack.shift();\n                var c2x = c1x + stack.shift();\n                var c2y = c1y + stack.shift();\n                x = c2x + stack.shift();\n                y = c2y + stack.shift();\n                path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n              }\n\n              x += stack.shift();\n              y += stack.shift();\n              path.lineTo(x, y);\n              break;\n\n            case 25:\n              // rlinecurve\n              while (stack.length >= 8) {\n                x += stack.shift();\n                y += stack.shift();\n                path.lineTo(x, y);\n              }\n\n              var c1x = x + stack.shift();\n              var c1y = y + stack.shift();\n              var c2x = c1x + stack.shift();\n              var c2y = c1y + stack.shift();\n              x = c2x + stack.shift();\n              y = c2y + stack.shift();\n              path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n              break;\n\n            case 26:\n              // vvcurveto\n              if (stack.length % 2) {\n                x += stack.shift();\n              }\n\n              while (stack.length >= 4) {\n                c1x = x;\n                c1y = y + stack.shift();\n                c2x = c1x + stack.shift();\n                c2y = c1y + stack.shift();\n                x = c2x;\n                y = c2y + stack.shift();\n                path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n              }\n              break;\n\n            case 27:\n              // hhcurveto\n              if (stack.length % 2) {\n                y += stack.shift();\n              }\n\n              while (stack.length >= 4) {\n                c1x = x + stack.shift();\n                c1y = y;\n                c2x = c1x + stack.shift();\n                c2y = c1y + stack.shift();\n                x = c2x + stack.shift();\n                y = c2y;\n                path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n              }\n              break;\n\n            case 28:\n              // shortint\n              stack.push(stream.readInt16BE());\n              break;\n\n            case 29:\n              // callgsubr\n              index = stack.pop() + gsubrsBias;\n              subr = gsubrs[index];\n              if (subr) {\n                usedGsubrs[index] = true;\n                var p = stream.pos;\n                var e = end;\n                stream.pos = subr.offset;\n                end = subr.offset + subr.length;\n                parse();\n                stream.pos = p;\n                end = e;\n              }\n              break;\n\n            case 30: // vhcurveto\n            case 31:\n              // hvcurveto\n              phase = op === 31;\n              while (stack.length >= 4) {\n                if (phase) {\n                  c1x = x + stack.shift();\n                  c1y = y;\n                  c2x = c1x + stack.shift();\n                  c2y = c1y + stack.shift();\n                  y = c2y + stack.shift();\n                  x = c2x + (stack.length === 1 ? stack.shift() : 0);\n                } else {\n                  c1x = x;\n                  c1y = y + stack.shift();\n                  c2x = c1x + stack.shift();\n                  c2y = c1y + stack.shift();\n                  x = c2x + stack.shift();\n                  y = c2y + (stack.length === 1 ? stack.shift() : 0);\n                }\n\n                path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n                phase = !phase;\n              }\n              break;\n\n            case 12:\n              op = stream.readUInt8();\n              switch (op) {\n                case 3:\n                  // and\n                  var a = stack.pop();\n                  var b = stack.pop();\n                  stack.push(a && b ? 1 : 0);\n                  break;\n\n                case 4:\n                  // or\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(a || b ? 1 : 0);\n                  break;\n\n                case 5:\n                  // not\n                  a = stack.pop();\n                  stack.push(a ? 0 : 1);\n                  break;\n\n                case 9:\n                  // abs\n                  a = stack.pop();\n                  stack.push(Math.abs(a));\n                  break;\n\n                case 10:\n                  // add\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(a + b);\n                  break;\n\n                case 11:\n                  // sub\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(a - b);\n                  break;\n\n                case 12:\n                  // div\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(a / b);\n                  break;\n\n                case 14:\n                  // neg\n                  a = stack.pop();\n                  stack.push(-a);\n                  break;\n\n                case 15:\n                  // eq\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(a === b ? 1 : 0);\n                  break;\n\n                case 18:\n                  // drop\n                  stack.pop();\n                  break;\n\n                case 20:\n                  // put\n                  var val = stack.pop();\n                  var idx = stack.pop();\n                  trans[idx] = val;\n                  break;\n\n                case 21:\n                  // get\n                  idx = stack.pop();\n                  stack.push(trans[idx] || 0);\n                  break;\n\n                case 22:\n                  // ifelse\n                  var s1 = stack.pop();\n                  var s2 = stack.pop();\n                  var v1 = stack.pop();\n                  var v2 = stack.pop();\n                  stack.push(v1 <= v2 ? s1 : s2);\n                  break;\n\n                case 23:\n                  // random\n                  stack.push(Math.random());\n                  break;\n\n                case 24:\n                  // mul\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(a * b);\n                  break;\n\n                case 26:\n                  // sqrt\n                  a = stack.pop();\n                  stack.push(Math.sqrt(a));\n                  break;\n\n                case 27:\n                  // dup\n                  a = stack.pop();\n                  stack.push(a, a);\n                  break;\n\n                case 28:\n                  // exch\n                  a = stack.pop();\n                  b = stack.pop();\n                  stack.push(b, a);\n                  break;\n\n                case 29:\n                  // index\n                  idx = stack.pop();\n                  if (idx < 0) {\n                    idx = 0;\n                  } else if (idx > stack.length - 1) {\n                    idx = stack.length - 1;\n                  }\n\n                  stack.push(stack[idx]);\n                  break;\n\n                case 30:\n                  // roll\n                  var n = stack.pop();\n                  var _j = stack.pop();\n\n                  if (_j >= 0) {\n                    while (_j > 0) {\n                      var t = stack[n - 1];\n                      for (var _i = n - 2; _i >= 0; _i--) {\n                        stack[_i + 1] = stack[_i];\n                      }\n\n                      stack[0] = t;\n                      _j--;\n                    }\n                  } else {\n                    while (_j < 0) {\n                      var t = stack[0];\n                      for (var _i2 = 0; _i2 <= n; _i2++) {\n                        stack[_i2] = stack[_i2 + 1];\n                      }\n\n                      stack[n - 1] = t;\n                      _j++;\n                    }\n                  }\n                  break;\n\n                case 34:\n                  // hflex\n                  c1x = x + stack.shift();\n                  c1y = y;\n                  c2x = c1x + stack.shift();\n                  c2y = c1y + stack.shift();\n                  var c3x = c2x + stack.shift();\n                  var c3y = c2y;\n                  var c4x = c3x + stack.shift();\n                  var c4y = c3y;\n                  var c5x = c4x + stack.shift();\n                  var c5y = c4y;\n                  var c6x = c5x + stack.shift();\n                  var c6y = c5y;\n                  x = c6x;\n                  y = c6y;\n\n                  path.bezierCurveTo(c1x, c1y, c2x, c2y, c3x, c3y);\n                  path.bezierCurveTo(c4x, c4y, c5x, c5y, c6x, c6y);\n                  break;\n\n                case 35:\n                  // flex\n                  var pts = [];\n\n                  for (var _i3 = 0; _i3 <= 5; _i3++) {\n                    x += stack.shift();\n                    y += stack.shift();\n                    pts.push(x, y);\n                  }\n\n                  path.bezierCurveTo.apply(path, pts.slice(0, 6));\n                  path.bezierCurveTo.apply(path, pts.slice(6));\n                  stack.shift(); // fd\n                  break;\n\n                case 36:\n                  // hflex1\n                  c1x = x + stack.shift();\n                  c1y = y + stack.shift();\n                  c2x = c1x + stack.shift();\n                  c2y = c1y + stack.shift();\n                  c3x = c2x + stack.shift();\n                  c3y = c2y;\n                  c4x = c3x + stack.shift();\n                  c4y = c3y;\n                  c5x = c4x + stack.shift();\n                  c5y = c4y + stack.shift();\n                  c6x = c5x + stack.shift();\n                  c6y = c5y;\n                  x = c6x;\n                  y = c6y;\n\n                  path.bezierCurveTo(c1x, c1y, c2x, c2y, c3x, c3y);\n                  path.bezierCurveTo(c4x, c4y, c5x, c5y, c6x, c6y);\n                  break;\n\n                case 37:\n                  // flex1\n                  var startx = x;\n                  var starty = y;\n\n                  pts = [];\n                  for (var _i4 = 0; _i4 <= 4; _i4++) {\n                    x += stack.shift();\n                    y += stack.shift();\n                    pts.push(x, y);\n                  }\n\n                  if (Math.abs(x - startx) > Math.abs(y - starty)) {\n                    // horizontal\n                    x += stack.shift();\n                    y = starty;\n                  } else {\n                    x = startx;\n                    y += stack.shift();\n                  }\n\n                  pts.push(x, y);\n                  path.bezierCurveTo.apply(path, pts.slice(0, 6));\n                  path.bezierCurveTo.apply(path, pts.slice(6));\n                  break;\n\n                default:\n                  throw new Error('Unknown op: 12 ' + op);\n              }\n              break;\n\n            default:\n              throw new Error('Unknown op: ' + op);\n          }\n        } else if (op < 247) {\n          stack.push(op - 139);\n        } else if (op < 251) {\n          var b1 = stream.readUInt8();\n          stack.push((op - 247) * 256 + b1 + 108);\n        } else if (op < 255) {\n          var b1 = stream.readUInt8();\n          stack.push(-(op - 251) * 256 - b1 - 108);\n        } else {\n          stack.push(stream.readInt32BE() / 65536);\n        }\n      }\n    };\n\n    parse();\n\n    if (open) {\n      path.closePath();\n    }\n\n    return path;\n  };\n\n  return CFFGlyph;\n}(Glyph);\n\nvar SBIXImage = new r.Struct({\n  originX: r.uint16,\n  originY: r.uint16,\n  type: new r.String(4),\n  data: new r.Buffer(function (t) {\n    return t.parent.buflen - t._currentOffset;\n  })\n});\n\n/**\n * Represents a color (e.g. emoji) glyph in Apple's SBIX format.\n */\n\nvar SBIXGlyph = function (_TTFGlyph) {\n  _inherits(SBIXGlyph, _TTFGlyph);\n\n  function SBIXGlyph() {\n    _classCallCheck(this, SBIXGlyph);\n\n    return _possibleConstructorReturn(this, _TTFGlyph.apply(this, arguments));\n  }\n\n  /**\n   * Returns an object representing a glyph image at the given point size.\n   * The object has a data property with a Buffer containing the actual image data,\n   * along with the image type, and origin.\n   *\n   * @param {number} size\n   * @return {object}\n   */\n  SBIXGlyph.prototype.getImageForSize = function getImageForSize(size) {\n    for (var i = 0; i < this._font.sbix.imageTables.length; i++) {\n      var table = this._font.sbix.imageTables[i];\n      if (table.ppem >= size) {\n        break;\n      }\n    }\n\n    var offsets = table.imageOffsets;\n    var start = offsets[this.id];\n    var end = offsets[this.id + 1];\n\n    if (start === end) {\n      return null;\n    }\n\n    this._font.stream.pos = start;\n    return SBIXImage.decode(this._font.stream, { buflen: end - start });\n  };\n\n  SBIXGlyph.prototype.render = function render(ctx, size) {\n    var img = this.getImageForSize(size);\n    if (img != null) {\n      var scale = size / this._font.unitsPerEm;\n      ctx.image(img.data, { height: size, x: img.originX, y: (this.bbox.minY - img.originY) * scale });\n    }\n\n    if (this._font.sbix.flags.renderOutlines) {\n      _TTFGlyph.prototype.render.call(this, ctx, size);\n    }\n  };\n\n  return SBIXGlyph;\n}(TTFGlyph);\n\nvar COLRLayer = function COLRLayer(glyph, color) {\n  _classCallCheck(this, COLRLayer);\n\n  this.glyph = glyph;\n  this.color = color;\n};\n\n/**\n * Represents a color (e.g. emoji) glyph in Microsoft's COLR format.\n * Each glyph in this format contain a list of colored layers, each\n * of which  is another vector glyph.\n */\n\n\nvar COLRGlyph = function (_Glyph) {\n  _inherits(COLRGlyph, _Glyph);\n\n  function COLRGlyph() {\n    _classCallCheck(this, COLRGlyph);\n\n    return _possibleConstructorReturn(this, _Glyph.apply(this, arguments));\n  }\n\n  COLRGlyph.prototype._getBBox = function _getBBox() {\n    var bbox = new BBox();\n    for (var i = 0; i < this.layers.length; i++) {\n      var layer = this.layers[i];\n      var b = layer.glyph.bbox;\n      bbox.addPoint(b.minX, b.minY);\n      bbox.addPoint(b.maxX, b.maxY);\n    }\n\n    return bbox;\n  };\n\n  /**\n   * Returns an array of objects containing the glyph and color for\n   * each layer in the composite color glyph.\n   * @type {object[]}\n   */\n\n\n  COLRGlyph.prototype.render = function render(ctx, size) {\n    for (var _iterator = this.layers, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var _ref2 = _ref,\n          glyph = _ref2.glyph,\n          color = _ref2.color;\n\n      ctx.fillColor([color.red, color.green, color.blue], color.alpha / 255 * 100);\n      glyph.render(ctx, size);\n    }\n\n    return;\n  };\n\n  _createClass(COLRGlyph, [{\n    key: 'layers',\n    get: function get() {\n      var cpal = this._font.CPAL;\n      var colr = this._font.COLR;\n      var low = 0;\n      var high = colr.baseGlyphRecord.length - 1;\n\n      while (low <= high) {\n        var mid = low + high >> 1;\n        var rec = colr.baseGlyphRecord[mid];\n\n        if (this.id < rec.gid) {\n          high = mid - 1;\n        } else if (this.id > rec.gid) {\n          low = mid + 1;\n        } else {\n          var baseLayer = rec;\n          break;\n        }\n      }\n\n      // if base glyph not found in COLR table,\n      // default to normal glyph from glyf or CFF\n      if (baseLayer == null) {\n        var g = this._font._getBaseGlyph(this.id);\n        var color = {\n          red: 0,\n          green: 0,\n          blue: 0,\n          alpha: 255\n        };\n\n        return [new COLRLayer(g, color)];\n      }\n\n      // otherwise, return an array of all the layers\n      var layers = [];\n      for (var i = baseLayer.firstLayerIndex; i < baseLayer.firstLayerIndex + baseLayer.numLayers; i++) {\n        var rec = colr.layerRecords[i];\n        var color = cpal.colorRecords[rec.paletteIndex];\n        var g = this._font._getBaseGlyph(rec.gid);\n        layers.push(new COLRLayer(g, color));\n      }\n\n      return layers;\n    }\n  }]);\n\n  return COLRGlyph;\n}(Glyph);\n\nvar TUPLES_SHARE_POINT_NUMBERS = 0x8000;\nvar TUPLE_COUNT_MASK = 0x0fff;\nvar EMBEDDED_TUPLE_COORD = 0x8000;\nvar INTERMEDIATE_TUPLE = 0x4000;\nvar PRIVATE_POINT_NUMBERS = 0x2000;\nvar TUPLE_INDEX_MASK = 0x0fff;\nvar POINTS_ARE_WORDS = 0x80;\nvar POINT_RUN_COUNT_MASK = 0x7f;\nvar DELTAS_ARE_ZERO = 0x80;\nvar DELTAS_ARE_WORDS = 0x40;\nvar DELTA_RUN_COUNT_MASK = 0x3f;\n\n/**\n * This class is transforms TrueType glyphs according to the data from\n * the Apple Advanced Typography variation tables (fvar, gvar, and avar).\n * These tables allow infinite adjustments to glyph weight, width, slant,\n * and optical size without the designer needing to specify every exact style.\n *\n * Apple's documentation for these tables is not great, so thanks to the\n * Freetype project for figuring much of this out.\n *\n * @private\n */\n\nvar GlyphVariationProcessor = function () {\n  function GlyphVariationProcessor(font, coords) {\n    _classCallCheck(this, GlyphVariationProcessor);\n\n    this.font = font;\n    this.normalizedCoords = this.normalizeCoords(coords);\n    this.blendVectors = new _Map();\n  }\n\n  GlyphVariationProcessor.prototype.normalizeCoords = function normalizeCoords(coords) {\n    // the default mapping is linear along each axis, in two segments:\n    // from the minValue to defaultValue, and from defaultValue to maxValue.\n    var normalized = [];\n    for (var i = 0; i < this.font.fvar.axis.length; i++) {\n      var axis = this.font.fvar.axis[i];\n      if (coords[i] < axis.defaultValue) {\n        normalized.push((coords[i] - axis.defaultValue + _Number$EPSILON) / (axis.defaultValue - axis.minValue + _Number$EPSILON));\n      } else {\n        normalized.push((coords[i] - axis.defaultValue + _Number$EPSILON) / (axis.maxValue - axis.defaultValue + _Number$EPSILON));\n      }\n    }\n\n    // if there is an avar table, the normalized value is calculated\n    // by interpolating between the two nearest mapped values.\n    if (this.font.avar) {\n      for (var i = 0; i < this.font.avar.segment.length; i++) {\n        var segment = this.font.avar.segment[i];\n        for (var j = 0; j < segment.correspondence.length; j++) {\n          var pair = segment.correspondence[j];\n          if (j >= 1 && normalized[i] < pair.fromCoord) {\n            var prev = segment.correspondence[j - 1];\n            normalized[i] = ((normalized[i] - prev.fromCoord) * (pair.toCoord - prev.toCoord) + _Number$EPSILON) / (pair.fromCoord - prev.fromCoord + _Number$EPSILON) + prev.toCoord;\n\n            break;\n          }\n        }\n      }\n    }\n\n    return normalized;\n  };\n\n  GlyphVariationProcessor.prototype.transformPoints = function transformPoints(gid, glyphPoints) {\n    if (!this.font.fvar || !this.font.gvar) {\n      return;\n    }\n\n    var gvar = this.font.gvar;\n\n    if (gid >= gvar.glyphCount) {\n      return;\n    }\n\n    var offset = gvar.offsets[gid];\n    if (offset === gvar.offsets[gid + 1]) {\n      return;\n    }\n\n    // Read the gvar data for this glyph\n    var stream = this.font.stream;\n\n    stream.pos = offset;\n    if (stream.pos >= stream.length) {\n      return;\n    }\n\n    var tupleCount = stream.readUInt16BE();\n    var offsetToData = offset + stream.readUInt16BE();\n\n    if (tupleCount & TUPLES_SHARE_POINT_NUMBERS) {\n      var here = stream.pos;\n      stream.pos = offsetToData;\n      var sharedPoints = this.decodePoints();\n      offsetToData = stream.pos;\n      stream.pos = here;\n    }\n\n    var origPoints = glyphPoints.map(function (pt) {\n      return pt.copy();\n    });\n\n    tupleCount &= TUPLE_COUNT_MASK;\n    for (var i = 0; i < tupleCount; i++) {\n      var tupleDataSize = stream.readUInt16BE();\n      var tupleIndex = stream.readUInt16BE();\n\n      if (tupleIndex & EMBEDDED_TUPLE_COORD) {\n        var tupleCoords = [];\n        for (var a = 0; a < gvar.axisCount; a++) {\n          tupleCoords.push(stream.readInt16BE() / 16384);\n        }\n      } else {\n        if ((tupleIndex & TUPLE_INDEX_MASK) >= gvar.globalCoordCount) {\n          throw new Error('Invalid gvar table');\n        }\n\n        var tupleCoords = gvar.globalCoords[tupleIndex & TUPLE_INDEX_MASK];\n      }\n\n      if (tupleIndex & INTERMEDIATE_TUPLE) {\n        var startCoords = [];\n        for (var _a = 0; _a < gvar.axisCount; _a++) {\n          startCoords.push(stream.readInt16BE() / 16384);\n        }\n\n        var endCoords = [];\n        for (var _a2 = 0; _a2 < gvar.axisCount; _a2++) {\n          endCoords.push(stream.readInt16BE() / 16384);\n        }\n      }\n\n      // Get the factor at which to apply this tuple\n      var factor = this.tupleFactor(tupleIndex, tupleCoords, startCoords, endCoords);\n      if (factor === 0) {\n        offsetToData += tupleDataSize;\n        continue;\n      }\n\n      var here = stream.pos;\n      stream.pos = offsetToData;\n\n      if (tupleIndex & PRIVATE_POINT_NUMBERS) {\n        var points = this.decodePoints();\n      } else {\n        var points = sharedPoints;\n      }\n\n      // points.length = 0 means there are deltas for all points\n      var nPoints = points.length === 0 ? glyphPoints.length : points.length;\n      var xDeltas = this.decodeDeltas(nPoints);\n      var yDeltas = this.decodeDeltas(nPoints);\n\n      if (points.length === 0) {\n        // all points\n        for (var _i = 0; _i < glyphPoints.length; _i++) {\n          var point = glyphPoints[_i];\n          point.x += Math.round(xDeltas[_i] * factor);\n          point.y += Math.round(yDeltas[_i] * factor);\n        }\n      } else {\n        var outPoints = origPoints.map(function (pt) {\n          return pt.copy();\n        });\n        var hasDelta = glyphPoints.map(function () {\n          return false;\n        });\n\n        for (var _i2 = 0; _i2 < points.length; _i2++) {\n          var idx = points[_i2];\n          if (idx < glyphPoints.length) {\n            var _point = outPoints[idx];\n            hasDelta[idx] = true;\n\n            _point.x += Math.round(xDeltas[_i2] * factor);\n            _point.y += Math.round(yDeltas[_i2] * factor);\n          }\n        }\n\n        this.interpolateMissingDeltas(outPoints, origPoints, hasDelta);\n\n        for (var _i3 = 0; _i3 < glyphPoints.length; _i3++) {\n          var deltaX = outPoints[_i3].x - origPoints[_i3].x;\n          var deltaY = outPoints[_i3].y - origPoints[_i3].y;\n\n          glyphPoints[_i3].x += deltaX;\n          glyphPoints[_i3].y += deltaY;\n        }\n      }\n\n      offsetToData += tupleDataSize;\n      stream.pos = here;\n    }\n  };\n\n  GlyphVariationProcessor.prototype.decodePoints = function decodePoints() {\n    var stream = this.font.stream;\n    var count = stream.readUInt8();\n\n    if (count & POINTS_ARE_WORDS) {\n      count = (count & POINT_RUN_COUNT_MASK) << 8 | stream.readUInt8();\n    }\n\n    var points = new Uint16Array(count);\n    var i = 0;\n    var point = 0;\n    while (i < count) {\n      var run = stream.readUInt8();\n      var runCount = (run & POINT_RUN_COUNT_MASK) + 1;\n      var fn = run & POINTS_ARE_WORDS ? stream.readUInt16 : stream.readUInt8;\n\n      for (var j = 0; j < runCount && i < count; j++) {\n        point += fn.call(stream);\n        points[i++] = point;\n      }\n    }\n\n    return points;\n  };\n\n  GlyphVariationProcessor.prototype.decodeDeltas = function decodeDeltas(count) {\n    var stream = this.font.stream;\n    var i = 0;\n    var deltas = new Int16Array(count);\n\n    while (i < count) {\n      var run = stream.readUInt8();\n      var runCount = (run & DELTA_RUN_COUNT_MASK) + 1;\n\n      if (run & DELTAS_ARE_ZERO) {\n        i += runCount;\n      } else {\n        var fn = run & DELTAS_ARE_WORDS ? stream.readInt16BE : stream.readInt8;\n        for (var j = 0; j < runCount && i < count; j++) {\n          deltas[i++] = fn.call(stream);\n        }\n      }\n    }\n\n    return deltas;\n  };\n\n  GlyphVariationProcessor.prototype.tupleFactor = function tupleFactor(tupleIndex, tupleCoords, startCoords, endCoords) {\n    var normalized = this.normalizedCoords;\n    var gvar = this.font.gvar;\n\n    var factor = 1;\n\n    for (var i = 0; i < gvar.axisCount; i++) {\n      if (tupleCoords[i] === 0) {\n        continue;\n      }\n\n      if (normalized[i] === 0) {\n        return 0;\n      }\n\n      if ((tupleIndex & INTERMEDIATE_TUPLE) === 0) {\n        if (normalized[i] < Math.min(0, tupleCoords[i]) || normalized[i] > Math.max(0, tupleCoords[i])) {\n          return 0;\n        }\n\n        factor = (factor * normalized[i] + _Number$EPSILON) / (tupleCoords[i] + _Number$EPSILON);\n      } else {\n        if (normalized[i] < startCoords[i] || normalized[i] > endCoords[i]) {\n          return 0;\n        } else if (normalized[i] < tupleCoords[i]) {\n          factor = factor * (normalized[i] - startCoords[i] + _Number$EPSILON) / (tupleCoords[i] - startCoords[i] + _Number$EPSILON);\n        } else {\n          factor = factor * (endCoords[i] - normalized[i] + _Number$EPSILON) / (endCoords[i] - tupleCoords[i] + _Number$EPSILON);\n        }\n      }\n    }\n\n    return factor;\n  };\n\n  // Interpolates points without delta values.\n  // Needed for the Ø and Q glyphs in Skia.\n  // Algorithm from Freetype.\n\n\n  GlyphVariationProcessor.prototype.interpolateMissingDeltas = function interpolateMissingDeltas(points, inPoints, hasDelta) {\n    if (points.length === 0) {\n      return;\n    }\n\n    var point = 0;\n    while (point < points.length) {\n      var firstPoint = point;\n\n      // find the end point of the contour\n      var endPoint = point;\n      var pt = points[endPoint];\n      while (!pt.endContour) {\n        pt = points[++endPoint];\n      }\n\n      // find the first point that has a delta\n      while (point <= endPoint && !hasDelta[point]) {\n        point++;\n      }\n\n      if (point > endPoint) {\n        continue;\n      }\n\n      var firstDelta = point;\n      var curDelta = point;\n      point++;\n\n      while (point <= endPoint) {\n        // find the next point with a delta, and interpolate intermediate points\n        if (hasDelta[point]) {\n          this.deltaInterpolate(curDelta + 1, point - 1, curDelta, point, inPoints, points);\n          curDelta = point;\n        }\n\n        point++;\n      }\n\n      // shift contour if we only have a single delta\n      if (curDelta === firstDelta) {\n        this.deltaShift(firstPoint, endPoint, curDelta, inPoints, points);\n      } else {\n        // otherwise, handle the remaining points at the end and beginning of the contour\n        this.deltaInterpolate(curDelta + 1, endPoint, curDelta, firstDelta, inPoints, points);\n\n        if (firstDelta > 0) {\n          this.deltaInterpolate(firstPoint, firstDelta - 1, curDelta, firstDelta, inPoints, points);\n        }\n      }\n\n      point = endPoint + 1;\n    }\n  };\n\n  GlyphVariationProcessor.prototype.deltaInterpolate = function deltaInterpolate(p1, p2, ref1, ref2, inPoints, outPoints) {\n    if (p1 > p2) {\n      return;\n    }\n\n    var iterable = ['x', 'y'];\n    for (var i = 0; i < iterable.length; i++) {\n      var k = iterable[i];\n      if (inPoints[ref1][k] > inPoints[ref2][k]) {\n        var p = ref1;\n        ref1 = ref2;\n        ref2 = p;\n      }\n\n      var in1 = inPoints[ref1][k];\n      var in2 = inPoints[ref2][k];\n      var out1 = outPoints[ref1][k];\n      var out2 = outPoints[ref2][k];\n\n      // If the reference points have the same coordinate but different\n      // delta, inferred delta is zero.  Otherwise interpolate.\n      if (in1 !== in2 || out1 === out2) {\n        var scale = in1 === in2 ? 0 : (out2 - out1) / (in2 - in1);\n\n        for (var _p = p1; _p <= p2; _p++) {\n          var out = inPoints[_p][k];\n\n          if (out <= in1) {\n            out += out1 - in1;\n          } else if (out >= in2) {\n            out += out2 - in2;\n          } else {\n            out = out1 + (out - in1) * scale;\n          }\n\n          outPoints[_p][k] = out;\n        }\n      }\n    }\n  };\n\n  GlyphVariationProcessor.prototype.deltaShift = function deltaShift(p1, p2, ref, inPoints, outPoints) {\n    var deltaX = outPoints[ref].x - inPoints[ref].x;\n    var deltaY = outPoints[ref].y - inPoints[ref].y;\n\n    if (deltaX === 0 && deltaY === 0) {\n      return;\n    }\n\n    for (var p = p1; p <= p2; p++) {\n      if (p !== ref) {\n        outPoints[p].x += deltaX;\n        outPoints[p].y += deltaY;\n      }\n    }\n  };\n\n  GlyphVariationProcessor.prototype.getAdvanceAdjustment = function getAdvanceAdjustment(gid, table) {\n    var outerIndex = void 0,\n        innerIndex = void 0;\n\n    if (table.advanceWidthMapping) {\n      var idx = gid;\n      if (idx >= table.advanceWidthMapping.mapCount) {\n        idx = table.advanceWidthMapping.mapCount - 1;\n      }\n\n      var entryFormat = table.advanceWidthMapping.entryFormat;\n      var _table$advanceWidthMa = table.advanceWidthMapping.mapData[idx];\n      outerIndex = _table$advanceWidthMa.outerIndex;\n      innerIndex = _table$advanceWidthMa.innerIndex;\n    } else {\n      outerIndex = 0;\n      innerIndex = gid;\n    }\n\n    return this.getDelta(table.itemVariationStore, outerIndex, innerIndex);\n  };\n\n  // See pseudo code from `Font Variations Overview'\n  // in the OpenType specification.\n\n\n  GlyphVariationProcessor.prototype.getDelta = function getDelta(itemStore, outerIndex, innerIndex) {\n    if (outerIndex >= itemStore.itemVariationData.length) {\n      return 0;\n    }\n\n    var varData = itemStore.itemVariationData[outerIndex];\n    if (innerIndex >= varData.deltaSets.length) {\n      return 0;\n    }\n\n    var deltaSet = varData.deltaSets[innerIndex];\n    var blendVector = this.getBlendVector(itemStore, outerIndex);\n    var netAdjustment = 0;\n\n    for (var master = 0; master < varData.regionIndexCount; master++) {\n      netAdjustment += deltaSet.deltas[master] * blendVector[master];\n    }\n\n    return netAdjustment;\n  };\n\n  GlyphVariationProcessor.prototype.getBlendVector = function getBlendVector(itemStore, outerIndex) {\n    var varData = itemStore.itemVariationData[outerIndex];\n    if (this.blendVectors.has(varData)) {\n      return this.blendVectors.get(varData);\n    }\n\n    var normalizedCoords = this.normalizedCoords;\n    var blendVector = [];\n\n    // outer loop steps through master designs to be blended\n    for (var master = 0; master < varData.regionIndexCount; master++) {\n      var scalar = 1;\n      var regionIndex = varData.regionIndexes[master];\n      var axes = itemStore.variationRegionList.variationRegions[regionIndex];\n\n      // inner loop steps through axes in this region\n      for (var j = 0; j < axes.length; j++) {\n        var axis = axes[j];\n        var axisScalar = void 0;\n\n        // compute the scalar contribution of this axis\n        // ignore invalid ranges\n        if (axis.startCoord > axis.peakCoord || axis.peakCoord > axis.endCoord) {\n          axisScalar = 1;\n        } else if (axis.startCoord < 0 && axis.endCoord > 0 && axis.peakCoord !== 0) {\n          axisScalar = 1;\n\n          // peak of 0 means ignore this axis\n        } else if (axis.peakCoord === 0) {\n          axisScalar = 1;\n\n          // ignore this region if coords are out of range\n        } else if (normalizedCoords[j] < axis.startCoord || normalizedCoords[j] > axis.endCoord) {\n          axisScalar = 0;\n\n          // calculate a proportional factor\n        } else {\n          if (normalizedCoords[j] === axis.peakCoord) {\n            axisScalar = 1;\n          } else if (normalizedCoords[j] < axis.peakCoord) {\n            axisScalar = (normalizedCoords[j] - axis.startCoord + _Number$EPSILON) / (axis.peakCoord - axis.startCoord + _Number$EPSILON);\n          } else {\n            axisScalar = (axis.endCoord - normalizedCoords[j] + _Number$EPSILON) / (axis.endCoord - axis.peakCoord + _Number$EPSILON);\n          }\n        }\n\n        // take product of all the axis scalars\n        scalar *= axisScalar;\n      }\n\n      blendVector[master] = scalar;\n    }\n\n    this.blendVectors.set(varData, blendVector);\n    return blendVector;\n  };\n\n  return GlyphVariationProcessor;\n}();\n\nvar Subset = function () {\n  function Subset(font) {\n    _classCallCheck(this, Subset);\n\n    this.font = font;\n    this.glyphs = [];\n    this.mapping = {};\n\n    // always include the missing glyph\n    this.includeGlyph(0);\n  }\n\n  Subset.prototype.includeGlyph = function includeGlyph(glyph) {\n    if ((typeof glyph === 'undefined' ? 'undefined' : _typeof(glyph)) === 'object') {\n      glyph = glyph.id;\n    }\n\n    if (this.mapping[glyph] == null) {\n      this.glyphs.push(glyph);\n      this.mapping[glyph] = this.glyphs.length - 1;\n    }\n\n    return this.mapping[glyph];\n  };\n\n  Subset.prototype.encodeStream = function encodeStream() {\n    var _this = this;\n\n    var s = new r.EncodeStream();\n\n    process.nextTick(function () {\n      _this.encode(s);\n      return s.end();\n    });\n\n    return s;\n  };\n\n  return Subset;\n}();\n\n// Flags for simple glyphs\nvar ON_CURVE$1 = 1 << 0;\nvar X_SHORT_VECTOR$1 = 1 << 1;\nvar Y_SHORT_VECTOR$1 = 1 << 2;\nvar REPEAT$1 = 1 << 3;\nvar SAME_X$1 = 1 << 4;\nvar SAME_Y$1 = 1 << 5;\n\nvar Point$1 = function () {\n  function Point() {\n    _classCallCheck(this, Point);\n  }\n\n  Point.size = function size(val) {\n    return val >= 0 && val <= 255 ? 1 : 2;\n  };\n\n  Point.encode = function encode(stream, value) {\n    if (value >= 0 && value <= 255) {\n      stream.writeUInt8(value);\n    } else {\n      stream.writeInt16BE(value);\n    }\n  };\n\n  return Point;\n}();\n\nvar Glyf = new r.Struct({\n  numberOfContours: r.int16, // if negative, this is a composite glyph\n  xMin: r.int16,\n  yMin: r.int16,\n  xMax: r.int16,\n  yMax: r.int16,\n  endPtsOfContours: new r.Array(r.uint16, 'numberOfContours'),\n  instructions: new r.Array(r.uint8, r.uint16),\n  flags: new r.Array(r.uint8, 0),\n  xPoints: new r.Array(Point$1, 0),\n  yPoints: new r.Array(Point$1, 0)\n});\n\n/**\n * Encodes TrueType glyph outlines\n */\n\nvar TTFGlyphEncoder = function () {\n  function TTFGlyphEncoder() {\n    _classCallCheck(this, TTFGlyphEncoder);\n  }\n\n  TTFGlyphEncoder.prototype.encodeSimple = function encodeSimple(path) {\n    var instructions = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n    var endPtsOfContours = [];\n    var xPoints = [];\n    var yPoints = [];\n    var flags = [];\n    var same = 0;\n    var lastX = 0,\n        lastY = 0,\n        lastFlag = 0;\n    var pointCount = 0;\n\n    for (var i = 0; i < path.commands.length; i++) {\n      var c = path.commands[i];\n\n      for (var j = 0; j < c.args.length; j += 2) {\n        var x = c.args[j];\n        var y = c.args[j + 1];\n        var flag = 0;\n\n        // If the ending point of a quadratic curve is the midpoint\n        // between the control point and the control point of the next\n        // quadratic curve, we can omit the ending point.\n        if (c.command === 'quadraticCurveTo' && j === 2) {\n          var next = path.commands[i + 1];\n          if (next && next.command === 'quadraticCurveTo') {\n            var midX = (lastX + next.args[0]) / 2;\n            var midY = (lastY + next.args[1]) / 2;\n\n            if (x === midX && y === midY) {\n              continue;\n            }\n          }\n        }\n\n        // All points except control points are on curve.\n        if (!(c.command === 'quadraticCurveTo' && j === 0)) {\n          flag |= ON_CURVE$1;\n        }\n\n        flag = this._encodePoint(x, lastX, xPoints, flag, X_SHORT_VECTOR$1, SAME_X$1);\n        flag = this._encodePoint(y, lastY, yPoints, flag, Y_SHORT_VECTOR$1, SAME_Y$1);\n\n        if (flag === lastFlag && same < 255) {\n          flags[flags.length - 1] |= REPEAT$1;\n          same++;\n        } else {\n          if (same > 0) {\n            flags.push(same);\n            same = 0;\n          }\n\n          flags.push(flag);\n          lastFlag = flag;\n        }\n\n        lastX = x;\n        lastY = y;\n        pointCount++;\n      }\n\n      if (c.command === 'closePath') {\n        endPtsOfContours.push(pointCount - 1);\n      }\n    }\n\n    // Close the path if the last command didn't already\n    if (path.commands.length > 1 && path.commands[path.commands.length - 1].command !== 'closePath') {\n      endPtsOfContours.push(pointCount - 1);\n    }\n\n    var bbox = path.bbox;\n    var glyf = {\n      numberOfContours: endPtsOfContours.length,\n      xMin: bbox.minX,\n      yMin: bbox.minY,\n      xMax: bbox.maxX,\n      yMax: bbox.maxY,\n      endPtsOfContours: endPtsOfContours,\n      instructions: instructions,\n      flags: flags,\n      xPoints: xPoints,\n      yPoints: yPoints\n    };\n\n    var size = Glyf.size(glyf);\n    var tail = 4 - size % 4;\n\n    var stream = new r.EncodeStream(size + tail);\n    Glyf.encode(stream, glyf);\n\n    // Align to 4-byte length\n    if (tail !== 0) {\n      stream.fill(0, tail);\n    }\n\n    return stream.buffer;\n  };\n\n  TTFGlyphEncoder.prototype._encodePoint = function _encodePoint(value, last, points, flag, shortFlag, sameFlag) {\n    var diff = value - last;\n\n    if (value === last) {\n      flag |= sameFlag;\n    } else {\n      if (-255 <= diff && diff <= 255) {\n        flag |= shortFlag;\n        if (diff < 0) {\n          diff = -diff;\n        } else {\n          flag |= sameFlag;\n        }\n      }\n\n      points.push(diff);\n    }\n\n    return flag;\n  };\n\n  return TTFGlyphEncoder;\n}();\n\nvar TTFSubset = function (_Subset) {\n  _inherits(TTFSubset, _Subset);\n\n  function TTFSubset(font) {\n    _classCallCheck(this, TTFSubset);\n\n    var _this = _possibleConstructorReturn(this, _Subset.call(this, font));\n\n    _this.glyphEncoder = new TTFGlyphEncoder();\n    return _this;\n  }\n\n  TTFSubset.prototype._addGlyph = function _addGlyph(gid) {\n    var glyph = this.font.getGlyph(gid);\n    var glyf = glyph._decode();\n\n    // get the offset to the glyph from the loca table\n    var curOffset = this.font.loca.offsets[gid];\n    var nextOffset = this.font.loca.offsets[gid + 1];\n\n    var stream = this.font._getTableStream('glyf');\n    stream.pos += curOffset;\n\n    var buffer = stream.readBuffer(nextOffset - curOffset);\n\n    // if it is a compound glyph, include its components\n    if (glyf && glyf.numberOfContours < 0) {\n      buffer = new Buffer(buffer);\n      for (var _iterator = glyf.components, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n        var _ref;\n\n        if (_isArray) {\n          if (_i >= _iterator.length) break;\n          _ref = _iterator[_i++];\n        } else {\n          _i = _iterator.next();\n          if (_i.done) break;\n          _ref = _i.value;\n        }\n\n        var component = _ref;\n\n        gid = this.includeGlyph(component.glyphID);\n        buffer.writeUInt16BE(gid, component.pos);\n      }\n    } else if (glyf && this.font._variationProcessor) {\n      // If this is a TrueType variation glyph, re-encode the path\n      buffer = this.glyphEncoder.encodeSimple(glyph.path, glyf.instructions);\n    }\n\n    this.glyf.push(buffer);\n    this.loca.offsets.push(this.offset);\n\n    this.hmtx.metrics.push({\n      advance: glyph.advanceWidth,\n      bearing: glyph._getMetrics().leftBearing\n    });\n\n    this.offset += buffer.length;\n    return this.glyf.length - 1;\n  };\n\n  TTFSubset.prototype.encode = function encode(stream) {\n    // tables required by PDF spec:\n    //   head, hhea, loca, maxp, cvt , prep, glyf, hmtx, fpgm\n    //\n    // additional tables required for standalone fonts:\n    //   name, cmap, OS/2, post\n\n    this.glyf = [];\n    this.offset = 0;\n    this.loca = {\n      offsets: [],\n      version: this.font.loca.version\n    };\n\n    this.hmtx = {\n      metrics: [],\n      bearings: []\n    };\n\n    // include all the glyphs\n    // not using a for loop because we need to support adding more\n    // glyphs to the array as we go, and CoffeeScript caches the length.\n    var i = 0;\n    while (i < this.glyphs.length) {\n      this._addGlyph(this.glyphs[i++]);\n    }\n\n    var maxp = cloneDeep(this.font.maxp);\n    maxp.numGlyphs = this.glyf.length;\n\n    this.loca.offsets.push(this.offset);\n\n    var head = cloneDeep(this.font.head);\n    head.indexToLocFormat = this.loca.version;\n\n    var hhea = cloneDeep(this.font.hhea);\n    hhea.numberOfMetrics = this.hmtx.metrics.length;\n\n    // map = []\n    // for index in [0...256]\n    //     if index < @numGlyphs\n    //         map[index] = index\n    //     else\n    //         map[index] = 0\n    //\n    // cmapTable =\n    //     version: 0\n    //     length: 262\n    //     language: 0\n    //     codeMap: map\n    //\n    // cmap =\n    //     version: 0\n    //     numSubtables: 1\n    //     tables: [\n    //         platformID: 1\n    //         encodingID: 0\n    //         table: cmapTable\n    //     ]\n\n    // TODO: subset prep, cvt, fpgm?\n    Directory.encode(stream, {\n      tables: {\n        head: head,\n        hhea: hhea,\n        loca: this.loca,\n        maxp: maxp,\n        'cvt ': this.font['cvt '],\n        prep: this.font.prep,\n        glyf: this.glyf,\n        hmtx: this.hmtx,\n        fpgm: this.font.fpgm\n\n        // name: clone @font.name\n        // 'OS/2': clone @font['OS/2']\n        // post: clone @font.post\n        // cmap: cmap\n      }\n    });\n  };\n\n  return TTFSubset;\n}(Subset);\n\nvar CFFSubset = function (_Subset) {\n  _inherits(CFFSubset, _Subset);\n\n  function CFFSubset(font) {\n    _classCallCheck(this, CFFSubset);\n\n    var _this = _possibleConstructorReturn(this, _Subset.call(this, font));\n\n    _this.cff = _this.font['CFF '];\n    if (!_this.cff) {\n      throw new Error('Not a CFF Font');\n    }\n    return _this;\n  }\n\n  CFFSubset.prototype.subsetCharstrings = function subsetCharstrings() {\n    this.charstrings = [];\n    var gsubrs = {};\n\n    for (var _iterator = this.glyphs, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var gid = _ref;\n\n      this.charstrings.push(this.cff.getCharString(gid));\n\n      var glyph = this.font.getGlyph(gid);\n      var path = glyph.path; // this causes the glyph to be parsed\n\n      for (var subr in glyph._usedGsubrs) {\n        gsubrs[subr] = true;\n      }\n    }\n\n    this.gsubrs = this.subsetSubrs(this.cff.globalSubrIndex, gsubrs);\n  };\n\n  CFFSubset.prototype.subsetSubrs = function subsetSubrs(subrs, used) {\n    var res = [];\n    for (var i = 0; i < subrs.length; i++) {\n      var subr = subrs[i];\n      if (used[i]) {\n        this.cff.stream.pos = subr.offset;\n        res.push(this.cff.stream.readBuffer(subr.length));\n      } else {\n        res.push(new Buffer([11])); // return\n      }\n    }\n\n    return res;\n  };\n\n  CFFSubset.prototype.subsetFontdict = function subsetFontdict(topDict) {\n    topDict.FDArray = [];\n    topDict.FDSelect = {\n      version: 0,\n      fds: []\n    };\n\n    var used_fds = {};\n    var used_subrs = [];\n    for (var _iterator2 = this.glyphs, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var gid = _ref2;\n\n      var fd = this.cff.fdForGlyph(gid);\n      if (fd == null) {\n        continue;\n      }\n\n      if (!used_fds[fd]) {\n        topDict.FDArray.push(_Object$assign({}, this.cff.topDict.FDArray[fd]));\n        used_subrs.push({});\n      }\n\n      used_fds[fd] = true;\n      topDict.FDSelect.fds.push(topDict.FDArray.length - 1);\n\n      var glyph = this.font.getGlyph(gid);\n      var path = glyph.path; // this causes the glyph to be parsed\n      for (var subr in glyph._usedSubrs) {\n        used_subrs[used_subrs.length - 1][subr] = true;\n      }\n    }\n\n    for (var i = 0; i < topDict.FDArray.length; i++) {\n      var dict = topDict.FDArray[i];\n      delete dict.FontName;\n      if (dict.Private && dict.Private.Subrs) {\n        dict.Private = _Object$assign({}, dict.Private);\n        dict.Private.Subrs = this.subsetSubrs(dict.Private.Subrs, used_subrs[i]);\n      }\n    }\n\n    return;\n  };\n\n  CFFSubset.prototype.createCIDFontdict = function createCIDFontdict(topDict) {\n    var used_subrs = {};\n    for (var _iterator3 = this.glyphs, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n      var _ref3;\n\n      if (_isArray3) {\n        if (_i3 >= _iterator3.length) break;\n        _ref3 = _iterator3[_i3++];\n      } else {\n        _i3 = _iterator3.next();\n        if (_i3.done) break;\n        _ref3 = _i3.value;\n      }\n\n      var gid = _ref3;\n\n      var glyph = this.font.getGlyph(gid);\n      var path = glyph.path; // this causes the glyph to be parsed\n\n      for (var subr in glyph._usedSubrs) {\n        used_subrs[subr] = true;\n      }\n    }\n\n    var privateDict = _Object$assign({}, this.cff.topDict.Private);\n    if (this.cff.topDict.Private && this.cff.topDict.Private.Subrs) {\n      privateDict.Subrs = this.subsetSubrs(this.cff.topDict.Private.Subrs, used_subrs);\n    }\n\n    topDict.FDArray = [{ Private: privateDict }];\n    return topDict.FDSelect = {\n      version: 3,\n      nRanges: 1,\n      ranges: [{ first: 0, fd: 0 }],\n      sentinel: this.charstrings.length\n    };\n  };\n\n  CFFSubset.prototype.addString = function addString(string) {\n    if (!string) {\n      return null;\n    }\n\n    if (!this.strings) {\n      this.strings = [];\n    }\n\n    this.strings.push(string);\n    return standardStrings.length + this.strings.length - 1;\n  };\n\n  CFFSubset.prototype.encode = function encode(stream) {\n    this.subsetCharstrings();\n\n    var charset = {\n      version: this.charstrings.length > 255 ? 2 : 1,\n      ranges: [{ first: 1, nLeft: this.charstrings.length - 2 }]\n    };\n\n    var topDict = _Object$assign({}, this.cff.topDict);\n    topDict.Private = null;\n    topDict.charset = charset;\n    topDict.Encoding = null;\n    topDict.CharStrings = this.charstrings;\n\n    var _arr = ['version', 'Notice', 'Copyright', 'FullName', 'FamilyName', 'Weight', 'PostScript', 'BaseFontName', 'FontName'];\n    for (var _i4 = 0; _i4 < _arr.length; _i4++) {\n      var key = _arr[_i4];\n      topDict[key] = this.addString(this.cff.string(topDict[key]));\n    }\n\n    topDict.ROS = [this.addString('Adobe'), this.addString('Identity'), 0];\n    topDict.CIDCount = this.charstrings.length;\n\n    if (this.cff.isCIDFont) {\n      this.subsetFontdict(topDict);\n    } else {\n      this.createCIDFontdict(topDict);\n    }\n\n    var top = {\n      version: 1,\n      hdrSize: this.cff.hdrSize,\n      offSize: 4,\n      header: this.cff.header,\n      nameIndex: [this.cff.postscriptName],\n      topDictIndex: [topDict],\n      stringIndex: this.strings,\n      globalSubrIndex: this.gsubrs\n    };\n\n    CFFTop.encode(stream, top);\n  };\n\n  return CFFSubset;\n}(Subset);\n\nvar _class;\nfunction _applyDecoratedDescriptor(target, property, decorators, descriptor, context) {\n  var desc = {};\n  Object['ke' + 'ys'](descriptor).forEach(function (key) {\n    desc[key] = descriptor[key];\n  });\n  desc.enumerable = !!desc.enumerable;\n  desc.configurable = !!desc.configurable;\n\n  if ('value' in desc || desc.initializer) {\n    desc.writable = true;\n  }\n\n  desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n    return decorator(target, property, desc) || desc;\n  }, desc);\n\n  if (context && desc.initializer !== void 0) {\n    desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n    desc.initializer = undefined;\n  }\n\n  if (desc.initializer === void 0) {\n    Object['define' + 'Property'](target, property, desc);\n    desc = null;\n  }\n\n  return desc;\n}\n\n/**\n * This is the base class for all SFNT-based font formats in fontkit.\n * It supports TrueType, and PostScript glyphs, and several color glyph formats.\n */\nvar TTFFont = (_class = function () {\n  TTFFont.probe = function probe(buffer) {\n    var format = buffer.toString('ascii', 0, 4);\n    return format === 'true' || format === 'OTTO' || format === String.fromCharCode(0, 1, 0, 0);\n  };\n\n  function TTFFont(stream) {\n    var variationCoords = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n    _classCallCheck(this, TTFFont);\n\n    this.defaultLanguage = null;\n    this.stream = stream;\n    this.variationCoords = variationCoords;\n\n    this._directoryPos = this.stream.pos;\n    this._tables = {};\n    this._glyphs = {};\n    this._decodeDirectory();\n\n    // define properties for each table to lazily parse\n    for (var tag in this.directory.tables) {\n      var table = this.directory.tables[tag];\n      if (tables[tag] && table.length > 0) {\n        _Object$defineProperty(this, tag, {\n          get: this._getTable.bind(this, table)\n        });\n      }\n    }\n  }\n\n  TTFFont.prototype.setDefaultLanguage = function setDefaultLanguage() {\n    var lang = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n\n    this.defaultLanguage = lang;\n  };\n\n  TTFFont.prototype._getTable = function _getTable(table) {\n    if (!(table.tag in this._tables)) {\n      try {\n        this._tables[table.tag] = this._decodeTable(table);\n      } catch (e) {\n        if (fontkit.logErrors) {\n          console.error('Error decoding table ' + table.tag);\n          console.error(e.stack);\n        }\n      }\n    }\n\n    return this._tables[table.tag];\n  };\n\n  TTFFont.prototype._getTableStream = function _getTableStream(tag) {\n    var table = this.directory.tables[tag];\n    if (table) {\n      this.stream.pos = table.offset;\n      return this.stream;\n    }\n\n    return null;\n  };\n\n  TTFFont.prototype._decodeDirectory = function _decodeDirectory() {\n    return this.directory = Directory.decode(this.stream, { _startOffset: 0 });\n  };\n\n  TTFFont.prototype._decodeTable = function _decodeTable(table) {\n    var pos = this.stream.pos;\n\n    var stream = this._getTableStream(table.tag);\n    var result = tables[table.tag].decode(stream, this, table.length);\n\n    this.stream.pos = pos;\n    return result;\n  };\n\n  /**\n   * Gets a string from the font's `name` table\n   * `lang` is a BCP-47 language code.\n   * @return {string}\n   */\n\n\n  TTFFont.prototype.getName = function getName(key) {\n    var lang = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.defaultLanguage || fontkit.defaultLanguage;\n\n    var record = this.name && this.name.records[key];\n    if (record) {\n      // Attempt to retrieve the entry, depending on which translation is available:\n      return record[lang] || record[this.defaultLanguage] || record[fontkit.defaultLanguage] || record['en'] || record[_Object$keys(record)[0]] // Seriously, ANY language would be fine\n      || null;\n    }\n\n    return null;\n  };\n\n  /**\n   * The unique PostScript name for this font, e.g. \"Helvetica-Bold\"\n   * @type {string}\n   */\n\n\n  /**\n   * Returns whether there is glyph in the font for the given unicode code point.\n   *\n   * @param {number} codePoint\n   * @return {boolean}\n   */\n  TTFFont.prototype.hasGlyphForCodePoint = function hasGlyphForCodePoint(codePoint) {\n    return !!this._cmapProcessor.lookup(codePoint);\n  };\n\n  /**\n   * Maps a single unicode code point to a Glyph object.\n   * Does not perform any advanced substitutions (there is no context to do so).\n   *\n   * @param {number} codePoint\n   * @return {Glyph}\n   */\n\n\n  TTFFont.prototype.glyphForCodePoint = function glyphForCodePoint(codePoint) {\n    return this.getGlyph(this._cmapProcessor.lookup(codePoint), [codePoint]);\n  };\n\n  /**\n   * Returns an array of Glyph objects for the given string.\n   * This is only a one-to-one mapping from characters to glyphs.\n   * For most uses, you should use font.layout (described below), which\n   * provides a much more advanced mapping supporting AAT and OpenType shaping.\n   *\n   * @param {string} string\n   * @return {Glyph[]}\n   */\n\n\n  TTFFont.prototype.glyphsForString = function glyphsForString(string) {\n    var glyphs = [];\n    var len = string.length;\n    var idx = 0;\n    var last = -1;\n    var state = -1;\n\n    while (idx <= len) {\n      var code = 0;\n      var nextState = 0;\n\n      if (idx < len) {\n        // Decode the next codepoint from UTF 16\n        code = string.charCodeAt(idx++);\n        if (0xd800 <= code && code <= 0xdbff && idx < len) {\n          var next = string.charCodeAt(idx);\n          if (0xdc00 <= next && next <= 0xdfff) {\n            idx++;\n            code = ((code & 0x3ff) << 10) + (next & 0x3ff) + 0x10000;\n          }\n        }\n\n        // Compute the next state: 1 if the next codepoint is a variation selector, 0 otherwise.\n        nextState = 0xfe00 <= code && code <= 0xfe0f || 0xe0100 <= code && code <= 0xe01ef ? 1 : 0;\n      } else {\n        idx++;\n      }\n\n      if (state === 0 && nextState === 1) {\n        // Variation selector following normal codepoint.\n        glyphs.push(this.getGlyph(this._cmapProcessor.lookup(last, code), [last, code]));\n      } else if (state === 0 && nextState === 0) {\n        // Normal codepoint following normal codepoint.\n        glyphs.push(this.glyphForCodePoint(last));\n      }\n\n      last = code;\n      state = nextState;\n    }\n\n    return glyphs;\n  };\n\n  /**\n   * Returns a GlyphRun object, which includes an array of Glyphs and GlyphPositions for the given string.\n   *\n   * @param {string} string\n   * @param {string[]} [userFeatures]\n   * @param {string} [script]\n   * @param {string} [language]\n   * @param {string} [direction]\n   * @return {GlyphRun}\n   */\n  TTFFont.prototype.layout = function layout(string, userFeatures, script, language, direction) {\n    return this._layoutEngine.layout(string, userFeatures, script, language, direction);\n  };\n\n  /**\n   * Returns an array of strings that map to the given glyph id.\n   * @param {number} gid - glyph id\n   */\n\n\n  TTFFont.prototype.stringsForGlyph = function stringsForGlyph(gid) {\n    return this._layoutEngine.stringsForGlyph(gid);\n  };\n\n  /**\n   * An array of all [OpenType feature tags](https://www.microsoft.com/typography/otspec/featuretags.htm)\n   * (or mapped AAT tags) supported by the font.\n   * The features parameter is an array of OpenType feature tags to be applied in addition to the default set.\n   * If this is an AAT font, the OpenType feature tags are mapped to AAT features.\n   *\n   * @type {string[]}\n   */\n\n\n  TTFFont.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n    return this._layoutEngine.getAvailableFeatures(script, language);\n  };\n\n  TTFFont.prototype._getBaseGlyph = function _getBaseGlyph(glyph) {\n    var characters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n    if (!this._glyphs[glyph]) {\n      if (this.directory.tables.glyf) {\n        this._glyphs[glyph] = new TTFGlyph(glyph, characters, this);\n      } else if (this.directory.tables['CFF '] || this.directory.tables.CFF2) {\n        this._glyphs[glyph] = new CFFGlyph(glyph, characters, this);\n      }\n    }\n\n    return this._glyphs[glyph] || null;\n  };\n\n  /**\n   * Returns a glyph object for the given glyph id.\n   * You can pass the array of code points this glyph represents for\n   * your use later, and it will be stored in the glyph object.\n   *\n   * @param {number} glyph\n   * @param {number[]} characters\n   * @return {Glyph}\n   */\n\n\n  TTFFont.prototype.getGlyph = function getGlyph(glyph) {\n    var characters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n    if (!this._glyphs[glyph]) {\n      if (this.directory.tables.sbix) {\n        this._glyphs[glyph] = new SBIXGlyph(glyph, characters, this);\n      } else if (this.directory.tables.COLR && this.directory.tables.CPAL) {\n        this._glyphs[glyph] = new COLRGlyph(glyph, characters, this);\n      } else {\n        this._getBaseGlyph(glyph, characters);\n      }\n    }\n\n    return this._glyphs[glyph] || null;\n  };\n\n  /**\n   * Returns a Subset for this font.\n   * @return {Subset}\n   */\n\n\n  TTFFont.prototype.createSubset = function createSubset() {\n    if (this.directory.tables['CFF ']) {\n      return new CFFSubset(this);\n    }\n\n    return new TTFSubset(this);\n  };\n\n  /**\n   * Returns an object describing the available variation axes\n   * that this font supports. Keys are setting tags, and values\n   * contain the axis name, range, and default value.\n   *\n   * @type {object}\n   */\n\n\n  /**\n   * Returns a new font with the given variation settings applied.\n   * Settings can either be an instance name, or an object containing\n   * variation tags as specified by the `variationAxes` property.\n   *\n   * @param {object} settings\n   * @return {TTFFont}\n   */\n  TTFFont.prototype.getVariation = function getVariation(settings) {\n    if (!(this.directory.tables.fvar && (this.directory.tables.gvar && this.directory.tables.glyf || this.directory.tables.CFF2))) {\n      throw new Error('Variations require a font with the fvar, gvar and glyf, or CFF2 tables.');\n    }\n\n    if (typeof settings === 'string') {\n      settings = this.namedVariations[settings];\n    }\n\n    if ((typeof settings === 'undefined' ? 'undefined' : _typeof(settings)) !== 'object') {\n      throw new Error('Variation settings must be either a variation name or settings object.');\n    }\n\n    // normalize the coordinates\n    var coords = this.fvar.axis.map(function (axis, i) {\n      var axisTag = axis.axisTag.trim();\n      if (axisTag in settings) {\n        return Math.max(axis.minValue, Math.min(axis.maxValue, settings[axisTag]));\n      } else {\n        return axis.defaultValue;\n      }\n    });\n\n    var stream = new r.DecodeStream(this.stream.buffer);\n    stream.pos = this._directoryPos;\n\n    var font = new TTFFont(stream, coords);\n    font._tables = this._tables;\n\n    return font;\n  };\n\n  // Standardized format plugin API\n  TTFFont.prototype.getFont = function getFont(name) {\n    return this.getVariation(name);\n  };\n\n  _createClass(TTFFont, [{\n    key: 'postscriptName',\n    get: function get() {\n      return this.getName('postscriptName');\n    }\n\n    /**\n     * The font's full name, e.g. \"Helvetica Bold\"\n     * @type {string}\n     */\n\n  }, {\n    key: 'fullName',\n    get: function get() {\n      return this.getName('fullName');\n    }\n\n    /**\n     * The font's family name, e.g. \"Helvetica\"\n     * @type {string}\n     */\n\n  }, {\n    key: 'familyName',\n    get: function get() {\n      return this.getName('fontFamily');\n    }\n\n    /**\n     * The font's sub-family, e.g. \"Bold\".\n     * @type {string}\n     */\n\n  }, {\n    key: 'subfamilyName',\n    get: function get() {\n      return this.getName('fontSubfamily');\n    }\n\n    /**\n     * The font's copyright information\n     * @type {string}\n     */\n\n  }, {\n    key: 'copyright',\n    get: function get() {\n      return this.getName('copyright');\n    }\n\n    /**\n     * The font's version number\n     * @type {string}\n     */\n\n  }, {\n    key: 'version',\n    get: function get() {\n      return this.getName('version');\n    }\n\n    /**\n     * The font’s [ascender](https://en.wikipedia.org/wiki/Ascender_(typography))\n     * @type {number}\n     */\n\n  }, {\n    key: 'ascent',\n    get: function get() {\n      return this.hhea.ascent;\n    }\n\n    /**\n     * The font’s [descender](https://en.wikipedia.org/wiki/Descender)\n     * @type {number}\n     */\n\n  }, {\n    key: 'descent',\n    get: function get() {\n      return this.hhea.descent;\n    }\n\n    /**\n     * The amount of space that should be included between lines\n     * @type {number}\n     */\n\n  }, {\n    key: 'lineGap',\n    get: function get() {\n      return this.hhea.lineGap;\n    }\n\n    /**\n     * The offset from the normal underline position that should be used\n     * @type {number}\n     */\n\n  }, {\n    key: 'underlinePosition',\n    get: function get() {\n      return this.post.underlinePosition;\n    }\n\n    /**\n     * The weight of the underline that should be used\n     * @type {number}\n     */\n\n  }, {\n    key: 'underlineThickness',\n    get: function get() {\n      return this.post.underlineThickness;\n    }\n\n    /**\n     * If this is an italic font, the angle the cursor should be drawn at to match the font design\n     * @type {number}\n     */\n\n  }, {\n    key: 'italicAngle',\n    get: function get() {\n      return this.post.italicAngle;\n    }\n\n    /**\n     * The height of capital letters above the baseline.\n     * See [here](https://en.wikipedia.org/wiki/Cap_height) for more details.\n     * @type {number}\n     */\n\n  }, {\n    key: 'capHeight',\n    get: function get() {\n      var os2 = this['OS/2'];\n      return os2 ? os2.capHeight : this.ascent;\n    }\n\n    /**\n     * The height of lower case letters in the font.\n     * See [here](https://en.wikipedia.org/wiki/X-height) for more details.\n     * @type {number}\n     */\n\n  }, {\n    key: 'xHeight',\n    get: function get() {\n      var os2 = this['OS/2'];\n      return os2 ? os2.xHeight : 0;\n    }\n\n    /**\n     * The number of glyphs in the font.\n     * @type {number}\n     */\n\n  }, {\n    key: 'numGlyphs',\n    get: function get() {\n      return this.maxp.numGlyphs;\n    }\n\n    /**\n     * The size of the font’s internal coordinate grid\n     * @type {number}\n     */\n\n  }, {\n    key: 'unitsPerEm',\n    get: function get() {\n      return this.head.unitsPerEm;\n    }\n\n    /**\n     * The font’s bounding box, i.e. the box that encloses all glyphs in the font.\n     * @type {BBox}\n     */\n\n  }, {\n    key: 'bbox',\n    get: function get() {\n      return _Object$freeze(new BBox(this.head.xMin, this.head.yMin, this.head.xMax, this.head.yMax));\n    }\n  }, {\n    key: '_cmapProcessor',\n    get: function get() {\n      return new CmapProcessor(this.cmap);\n    }\n\n    /**\n     * An array of all of the unicode code points supported by the font.\n     * @type {number[]}\n     */\n\n  }, {\n    key: 'characterSet',\n    get: function get() {\n      return this._cmapProcessor.getCharacterSet();\n    }\n  }, {\n    key: '_layoutEngine',\n    get: function get() {\n      return new LayoutEngine(this);\n    }\n  }, {\n    key: 'availableFeatures',\n    get: function get() {\n      return this._layoutEngine.getAvailableFeatures();\n    }\n  }, {\n    key: 'variationAxes',\n    get: function get() {\n      var res = {};\n      if (!this.fvar) {\n        return res;\n      }\n\n      for (var _iterator = this.fvar.axis, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n        var _ref;\n\n        if (_isArray) {\n          if (_i >= _iterator.length) break;\n          _ref = _iterator[_i++];\n        } else {\n          _i = _iterator.next();\n          if (_i.done) break;\n          _ref = _i.value;\n        }\n\n        var axis = _ref;\n\n        res[axis.axisTag.trim()] = {\n          name: axis.name.en,\n          min: axis.minValue,\n          default: axis.defaultValue,\n          max: axis.maxValue\n        };\n      }\n\n      return res;\n    }\n\n    /**\n     * Returns an object describing the named variation instances\n     * that the font designer has specified. Keys are variation names\n     * and values are the variation settings for this instance.\n     *\n     * @type {object}\n     */\n\n  }, {\n    key: 'namedVariations',\n    get: function get() {\n      var res = {};\n      if (!this.fvar) {\n        return res;\n      }\n\n      for (var _iterator2 = this.fvar.instance, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n        var _ref2;\n\n        if (_isArray2) {\n          if (_i2 >= _iterator2.length) break;\n          _ref2 = _iterator2[_i2++];\n        } else {\n          _i2 = _iterator2.next();\n          if (_i2.done) break;\n          _ref2 = _i2.value;\n        }\n\n        var instance = _ref2;\n\n        var settings = {};\n        for (var i = 0; i < this.fvar.axis.length; i++) {\n          var axis = this.fvar.axis[i];\n          settings[axis.axisTag.trim()] = instance.coord[i];\n        }\n\n        res[instance.name.en] = settings;\n      }\n\n      return res;\n    }\n  }, {\n    key: '_variationProcessor',\n    get: function get() {\n      if (!this.fvar) {\n        return null;\n      }\n\n      var variationCoords = this.variationCoords;\n\n      // Ignore if no variation coords and not CFF2\n      if (!variationCoords && !this.CFF2) {\n        return null;\n      }\n\n      if (!variationCoords) {\n        variationCoords = this.fvar.axis.map(function (axis) {\n          return axis.defaultValue;\n        });\n      }\n\n      return new GlyphVariationProcessor(this, variationCoords);\n    }\n  }]);\n\n  return TTFFont;\n}(), (_applyDecoratedDescriptor(_class.prototype, 'bbox', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'bbox'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, '_cmapProcessor', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, '_cmapProcessor'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, 'characterSet', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'characterSet'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, '_layoutEngine', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, '_layoutEngine'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, 'variationAxes', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'variationAxes'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, 'namedVariations', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'namedVariations'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, '_variationProcessor', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, '_variationProcessor'), _class.prototype)), _class);\n\nvar WOFFDirectoryEntry = new r.Struct({\n  tag: new r.String(4),\n  offset: new r.Pointer(r.uint32, 'void', { type: 'global' }),\n  compLength: r.uint32,\n  length: r.uint32,\n  origChecksum: r.uint32\n});\n\nvar WOFFDirectory = new r.Struct({\n  tag: new r.String(4), // should be 'wOFF'\n  flavor: r.uint32,\n  length: r.uint32,\n  numTables: r.uint16,\n  reserved: new r.Reserved(r.uint16),\n  totalSfntSize: r.uint32,\n  majorVersion: r.uint16,\n  minorVersion: r.uint16,\n  metaOffset: r.uint32,\n  metaLength: r.uint32,\n  metaOrigLength: r.uint32,\n  privOffset: r.uint32,\n  privLength: r.uint32,\n  tables: new r.Array(WOFFDirectoryEntry, 'numTables')\n});\n\nWOFFDirectory.process = function () {\n  var tables = {};\n  for (var _iterator = this.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n    var _ref;\n\n    if (_isArray) {\n      if (_i >= _iterator.length) break;\n      _ref = _iterator[_i++];\n    } else {\n      _i = _iterator.next();\n      if (_i.done) break;\n      _ref = _i.value;\n    }\n\n    var table = _ref;\n\n    tables[table.tag] = table;\n  }\n\n  this.tables = tables;\n};\n\nvar WOFFFont = function (_TTFFont) {\n  _inherits(WOFFFont, _TTFFont);\n\n  function WOFFFont() {\n    _classCallCheck(this, WOFFFont);\n\n    return _possibleConstructorReturn(this, _TTFFont.apply(this, arguments));\n  }\n\n  WOFFFont.probe = function probe(buffer) {\n    return buffer.toString('ascii', 0, 4) === 'wOFF';\n  };\n\n  WOFFFont.prototype._decodeDirectory = function _decodeDirectory() {\n    this.directory = WOFFDirectory.decode(this.stream, { _startOffset: 0 });\n  };\n\n  WOFFFont.prototype._getTableStream = function _getTableStream(tag) {\n    var table = this.directory.tables[tag];\n    if (table) {\n      this.stream.pos = table.offset;\n\n      if (table.compLength < table.length) {\n        this.stream.pos += 2; // skip deflate header\n        var outBuffer = new Buffer(table.length);\n        var buf = inflate(this.stream.readBuffer(table.compLength - 2), outBuffer);\n        return new r.DecodeStream(buf);\n      } else {\n        return this.stream;\n      }\n    }\n\n    return null;\n  };\n\n  return WOFFFont;\n}(TTFFont);\n\n/**\n * Represents a TrueType glyph in the WOFF2 format, which compresses glyphs differently.\n */\n\nvar WOFF2Glyph = function (_TTFGlyph) {\n  _inherits(WOFF2Glyph, _TTFGlyph);\n\n  function WOFF2Glyph() {\n    _classCallCheck(this, WOFF2Glyph);\n\n    return _possibleConstructorReturn(this, _TTFGlyph.apply(this, arguments));\n  }\n\n  WOFF2Glyph.prototype._decode = function _decode() {\n    // We have to decode in advance (in WOFF2Font), so just return the pre-decoded data.\n    return this._font._transformedGlyphs[this.id];\n  };\n\n  WOFF2Glyph.prototype._getCBox = function _getCBox() {\n    return this.path.bbox;\n  };\n\n  return WOFF2Glyph;\n}(TTFGlyph);\n\nvar Base128 = {\n  decode: function decode(stream) {\n    var result = 0;\n    var iterable = [0, 1, 2, 3, 4];\n    for (var j = 0; j < iterable.length; j++) {\n      var i = iterable[j];\n      var code = stream.readUInt8();\n\n      // If any of the top seven bits are set then we're about to overflow.\n      if (result & 0xe0000000) {\n        throw new Error('Overflow');\n      }\n\n      result = result << 7 | code & 0x7f;\n      if ((code & 0x80) === 0) {\n        return result;\n      }\n    }\n\n    throw new Error('Bad base 128 number');\n  }\n};\n\nvar knownTags = ['cmap', 'head', 'hhea', 'hmtx', 'maxp', 'name', 'OS/2', 'post', 'cvt ', 'fpgm', 'glyf', 'loca', 'prep', 'CFF ', 'VORG', 'EBDT', 'EBLC', 'gasp', 'hdmx', 'kern', 'LTSH', 'PCLT', 'VDMX', 'vhea', 'vmtx', 'BASE', 'GDEF', 'GPOS', 'GSUB', 'EBSC', 'JSTF', 'MATH', 'CBDT', 'CBLC', 'COLR', 'CPAL', 'SVG ', 'sbix', 'acnt', 'avar', 'bdat', 'bloc', 'bsln', 'cvar', 'fdsc', 'feat', 'fmtx', 'fvar', 'gvar', 'hsty', 'just', 'lcar', 'mort', 'morx', 'opbd', 'prop', 'trak', 'Zapf', 'Silf', 'Glat', 'Gloc', 'Feat', 'Sill'];\n\nvar WOFF2DirectoryEntry = new r.Struct({\n  flags: r.uint8,\n  customTag: new r.Optional(new r.String(4), function (t) {\n    return (t.flags & 0x3f) === 0x3f;\n  }),\n  tag: function tag(t) {\n    return t.customTag || knownTags[t.flags & 0x3f];\n  }, // || (() => { throw new Error(`Bad tag: ${flags & 0x3f}`); })(); },\n  length: Base128,\n  transformVersion: function transformVersion(t) {\n    return t.flags >>> 6 & 0x03;\n  },\n  transformed: function transformed(t) {\n    return t.tag === 'glyf' || t.tag === 'loca' ? t.transformVersion === 0 : t.transformVersion !== 0;\n  },\n  transformLength: new r.Optional(Base128, function (t) {\n    return t.transformed;\n  })\n});\n\nvar WOFF2Directory = new r.Struct({\n  tag: new r.String(4), // should be 'wOF2'\n  flavor: r.uint32,\n  length: r.uint32,\n  numTables: r.uint16,\n  reserved: new r.Reserved(r.uint16),\n  totalSfntSize: r.uint32,\n  totalCompressedSize: r.uint32,\n  majorVersion: r.uint16,\n  minorVersion: r.uint16,\n  metaOffset: r.uint32,\n  metaLength: r.uint32,\n  metaOrigLength: r.uint32,\n  privOffset: r.uint32,\n  privLength: r.uint32,\n  tables: new r.Array(WOFF2DirectoryEntry, 'numTables')\n});\n\nWOFF2Directory.process = function () {\n  var tables = {};\n  for (var i = 0; i < this.tables.length; i++) {\n    var table = this.tables[i];\n    tables[table.tag] = table;\n  }\n\n  return this.tables = tables;\n};\n\n/**\n * Subclass of TTFFont that represents a TTF/OTF font compressed by WOFF2\n * See spec here: http://www.w3.org/TR/WOFF2/\n */\n\nvar WOFF2Font = function (_TTFFont) {\n  _inherits(WOFF2Font, _TTFFont);\n\n  function WOFF2Font() {\n    _classCallCheck(this, WOFF2Font);\n\n    return _possibleConstructorReturn(this, _TTFFont.apply(this, arguments));\n  }\n\n  WOFF2Font.probe = function probe(buffer) {\n    return buffer.toString('ascii', 0, 4) === 'wOF2';\n  };\n\n  WOFF2Font.prototype._decodeDirectory = function _decodeDirectory() {\n    this.directory = WOFF2Directory.decode(this.stream);\n    this._dataPos = this.stream.pos;\n  };\n\n  WOFF2Font.prototype._decompress = function _decompress() {\n    // decompress data and setup table offsets if we haven't already\n    if (!this._decompressed) {\n      this.stream.pos = this._dataPos;\n      var buffer = this.stream.readBuffer(this.directory.totalCompressedSize);\n\n      var decompressedSize = 0;\n      for (var tag in this.directory.tables) {\n        var entry = this.directory.tables[tag];\n        entry.offset = decompressedSize;\n        decompressedSize += entry.transformLength != null ? entry.transformLength : entry.length;\n      }\n\n      var decompressed = brotli(buffer, decompressedSize);\n      if (!decompressed) {\n        throw new Error('Error decoding compressed data in WOFF2');\n      }\n\n      this.stream = new r.DecodeStream(new Buffer(decompressed));\n      this._decompressed = true;\n    }\n  };\n\n  WOFF2Font.prototype._decodeTable = function _decodeTable(table) {\n    this._decompress();\n    return _TTFFont.prototype._decodeTable.call(this, table);\n  };\n\n  // Override this method to get a glyph and return our\n  // custom subclass if there is a glyf table.\n\n\n  WOFF2Font.prototype._getBaseGlyph = function _getBaseGlyph(glyph) {\n    var characters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n    if (!this._glyphs[glyph]) {\n      if (this.directory.tables.glyf && this.directory.tables.glyf.transformed) {\n        if (!this._transformedGlyphs) {\n          this._transformGlyfTable();\n        }\n        return this._glyphs[glyph] = new WOFF2Glyph(glyph, characters, this);\n      } else {\n        return _TTFFont.prototype._getBaseGlyph.call(this, glyph, characters);\n      }\n    }\n  };\n\n  WOFF2Font.prototype._transformGlyfTable = function _transformGlyfTable() {\n    this._decompress();\n    this.stream.pos = this.directory.tables.glyf.offset;\n    var table = GlyfTable.decode(this.stream);\n    var glyphs = [];\n\n    for (var index = 0; index < table.numGlyphs; index++) {\n      var glyph = {};\n      var nContours = table.nContours.readInt16BE();\n      glyph.numberOfContours = nContours;\n\n      if (nContours > 0) {\n        // simple glyph\n        var nPoints = [];\n        var totalPoints = 0;\n\n        for (var i = 0; i < nContours; i++) {\n          var _r = read255UInt16(table.nPoints);\n          totalPoints += _r;\n          nPoints.push(totalPoints);\n        }\n\n        glyph.points = decodeTriplet(table.flags, table.glyphs, totalPoints);\n        for (var _i = 0; _i < nContours; _i++) {\n          glyph.points[nPoints[_i] - 1].endContour = true;\n        }\n\n        var instructionSize = read255UInt16(table.glyphs);\n      } else if (nContours < 0) {\n        // composite glyph\n        var haveInstructions = TTFGlyph.prototype._decodeComposite.call({ _font: this }, glyph, table.composites);\n        if (haveInstructions) {\n          var instructionSize = read255UInt16(table.glyphs);\n        }\n      }\n\n      glyphs.push(glyph);\n    }\n\n    this._transformedGlyphs = glyphs;\n  };\n\n  return WOFF2Font;\n}(TTFFont);\n\nvar Substream = function () {\n  function Substream(length) {\n    _classCallCheck(this, Substream);\n\n    this.length = length;\n    this._buf = new r.Buffer(length);\n  }\n\n  Substream.prototype.decode = function decode(stream, parent) {\n    return new r.DecodeStream(this._buf.decode(stream, parent));\n  };\n\n  return Substream;\n}();\n\n// This struct represents the entire glyf table\n\n\nvar GlyfTable = new r.Struct({\n  version: r.uint32,\n  numGlyphs: r.uint16,\n  indexFormat: r.uint16,\n  nContourStreamSize: r.uint32,\n  nPointsStreamSize: r.uint32,\n  flagStreamSize: r.uint32,\n  glyphStreamSize: r.uint32,\n  compositeStreamSize: r.uint32,\n  bboxStreamSize: r.uint32,\n  instructionStreamSize: r.uint32,\n  nContours: new Substream('nContourStreamSize'),\n  nPoints: new Substream('nPointsStreamSize'),\n  flags: new Substream('flagStreamSize'),\n  glyphs: new Substream('glyphStreamSize'),\n  composites: new Substream('compositeStreamSize'),\n  bboxes: new Substream('bboxStreamSize'),\n  instructions: new Substream('instructionStreamSize')\n});\n\nvar WORD_CODE = 253;\nvar ONE_MORE_BYTE_CODE2 = 254;\nvar ONE_MORE_BYTE_CODE1 = 255;\nvar LOWEST_U_CODE = 253;\n\nfunction read255UInt16(stream) {\n  var code = stream.readUInt8();\n\n  if (code === WORD_CODE) {\n    return stream.readUInt16BE();\n  }\n\n  if (code === ONE_MORE_BYTE_CODE1) {\n    return stream.readUInt8() + LOWEST_U_CODE;\n  }\n\n  if (code === ONE_MORE_BYTE_CODE2) {\n    return stream.readUInt8() + LOWEST_U_CODE * 2;\n  }\n\n  return code;\n}\n\nfunction withSign(flag, baseval) {\n  return flag & 1 ? baseval : -baseval;\n}\n\nfunction decodeTriplet(flags, glyphs, nPoints) {\n  var y = void 0;\n  var x = y = 0;\n  var res = [];\n\n  for (var i = 0; i < nPoints; i++) {\n    var dx = 0,\n        dy = 0;\n    var flag = flags.readUInt8();\n    var onCurve = !(flag >> 7);\n    flag &= 0x7f;\n\n    if (flag < 10) {\n      dx = 0;\n      dy = withSign(flag, ((flag & 14) << 7) + glyphs.readUInt8());\n    } else if (flag < 20) {\n      dx = withSign(flag, ((flag - 10 & 14) << 7) + glyphs.readUInt8());\n      dy = 0;\n    } else if (flag < 84) {\n      var b0 = flag - 20;\n      var b1 = glyphs.readUInt8();\n      dx = withSign(flag, 1 + (b0 & 0x30) + (b1 >> 4));\n      dy = withSign(flag >> 1, 1 + ((b0 & 0x0c) << 2) + (b1 & 0x0f));\n    } else if (flag < 120) {\n      var b0 = flag - 84;\n      dx = withSign(flag, 1 + (b0 / 12 << 8) + glyphs.readUInt8());\n      dy = withSign(flag >> 1, 1 + (b0 % 12 >> 2 << 8) + glyphs.readUInt8());\n    } else if (flag < 124) {\n      var b1 = glyphs.readUInt8();\n      var b2 = glyphs.readUInt8();\n      dx = withSign(flag, (b1 << 4) + (b2 >> 4));\n      dy = withSign(flag >> 1, ((b2 & 0x0f) << 8) + glyphs.readUInt8());\n    } else {\n      dx = withSign(flag, glyphs.readUInt16BE());\n      dy = withSign(flag >> 1, glyphs.readUInt16BE());\n    }\n\n    x += dx;\n    y += dy;\n    res.push(new Point(onCurve, false, x, y));\n  }\n\n  return res;\n}\n\nvar TTCHeader = new r.VersionedStruct(r.uint32, {\n  0x00010000: {\n    numFonts: r.uint32,\n    offsets: new r.Array(r.uint32, 'numFonts')\n  },\n  0x00020000: {\n    numFonts: r.uint32,\n    offsets: new r.Array(r.uint32, 'numFonts'),\n    dsigTag: r.uint32,\n    dsigLength: r.uint32,\n    dsigOffset: r.uint32\n  }\n});\n\nvar TrueTypeCollection = function () {\n  TrueTypeCollection.probe = function probe(buffer) {\n    return buffer.toString('ascii', 0, 4) === 'ttcf';\n  };\n\n  function TrueTypeCollection(stream) {\n    _classCallCheck(this, TrueTypeCollection);\n\n    this.stream = stream;\n    if (stream.readString(4) !== 'ttcf') {\n      throw new Error('Not a TrueType collection');\n    }\n\n    this.header = TTCHeader.decode(stream);\n  }\n\n  TrueTypeCollection.prototype.getFont = function getFont(name) {\n    for (var _iterator = this.header.offsets, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var offset = _ref;\n\n      var stream = new r.DecodeStream(this.stream.buffer);\n      stream.pos = offset;\n      var font = new TTFFont(stream);\n      if (font.postscriptName === name) {\n        return font;\n      }\n    }\n\n    return null;\n  };\n\n  _createClass(TrueTypeCollection, [{\n    key: 'fonts',\n    get: function get() {\n      var fonts = [];\n      for (var _iterator2 = this.header.offsets, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n        var _ref2;\n\n        if (_isArray2) {\n          if (_i2 >= _iterator2.length) break;\n          _ref2 = _iterator2[_i2++];\n        } else {\n          _i2 = _iterator2.next();\n          if (_i2.done) break;\n          _ref2 = _i2.value;\n        }\n\n        var offset = _ref2;\n\n        var stream = new r.DecodeStream(this.stream.buffer);\n        stream.pos = offset;\n        fonts.push(new TTFFont(stream));\n      }\n\n      return fonts;\n    }\n  }]);\n\n  return TrueTypeCollection;\n}();\n\nvar DFontName = new r.String(r.uint8);\nvar DFontData = new r.Struct({\n  len: r.uint32,\n  buf: new r.Buffer('len')\n});\n\nvar Ref = new r.Struct({\n  id: r.uint16,\n  nameOffset: r.int16,\n  attr: r.uint8,\n  dataOffset: r.uint24,\n  handle: r.uint32\n});\n\nvar Type = new r.Struct({\n  name: new r.String(4),\n  maxTypeIndex: r.uint16,\n  refList: new r.Pointer(r.uint16, new r.Array(Ref, function (t) {\n    return t.maxTypeIndex + 1;\n  }), { type: 'parent' })\n});\n\nvar TypeList = new r.Struct({\n  length: r.uint16,\n  types: new r.Array(Type, function (t) {\n    return t.length + 1;\n  })\n});\n\nvar DFontMap = new r.Struct({\n  reserved: new r.Reserved(r.uint8, 24),\n  typeList: new r.Pointer(r.uint16, TypeList),\n  nameListOffset: new r.Pointer(r.uint16, 'void')\n});\n\nvar DFontHeader = new r.Struct({\n  dataOffset: r.uint32,\n  map: new r.Pointer(r.uint32, DFontMap),\n  dataLength: r.uint32,\n  mapLength: r.uint32\n});\n\nvar DFont = function () {\n  DFont.probe = function probe(buffer) {\n    var stream = new r.DecodeStream(buffer);\n\n    try {\n      var header = DFontHeader.decode(stream);\n    } catch (e) {\n      return false;\n    }\n\n    for (var _iterator = header.map.typeList.types, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n      var _ref;\n\n      if (_isArray) {\n        if (_i >= _iterator.length) break;\n        _ref = _iterator[_i++];\n      } else {\n        _i = _iterator.next();\n        if (_i.done) break;\n        _ref = _i.value;\n      }\n\n      var type = _ref;\n\n      if (type.name === 'sfnt') {\n        return true;\n      }\n    }\n\n    return false;\n  };\n\n  function DFont(stream) {\n    _classCallCheck(this, DFont);\n\n    this.stream = stream;\n    this.header = DFontHeader.decode(this.stream);\n\n    for (var _iterator2 = this.header.map.typeList.types, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n      var _ref2;\n\n      if (_isArray2) {\n        if (_i2 >= _iterator2.length) break;\n        _ref2 = _iterator2[_i2++];\n      } else {\n        _i2 = _iterator2.next();\n        if (_i2.done) break;\n        _ref2 = _i2.value;\n      }\n\n      var type = _ref2;\n\n      for (var _iterator3 = type.refList, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n        var _ref3;\n\n        if (_isArray3) {\n          if (_i3 >= _iterator3.length) break;\n          _ref3 = _iterator3[_i3++];\n        } else {\n          _i3 = _iterator3.next();\n          if (_i3.done) break;\n          _ref3 = _i3.value;\n        }\n\n        var ref = _ref3;\n\n        if (ref.nameOffset >= 0) {\n          this.stream.pos = ref.nameOffset + this.header.map.nameListOffset;\n          ref.name = DFontName.decode(this.stream);\n        } else {\n          ref.name = null;\n        }\n      }\n\n      if (type.name === 'sfnt') {\n        this.sfnt = type;\n      }\n    }\n  }\n\n  DFont.prototype.getFont = function getFont(name) {\n    if (!this.sfnt) {\n      return null;\n    }\n\n    for (var _iterator4 = this.sfnt.refList, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n      var _ref4;\n\n      if (_isArray4) {\n        if (_i4 >= _iterator4.length) break;\n        _ref4 = _iterator4[_i4++];\n      } else {\n        _i4 = _iterator4.next();\n        if (_i4.done) break;\n        _ref4 = _i4.value;\n      }\n\n      var ref = _ref4;\n\n      var pos = this.header.dataOffset + ref.dataOffset + 4;\n      var stream = new r.DecodeStream(this.stream.buffer.slice(pos));\n      var font = new TTFFont(stream);\n      if (font.postscriptName === name) {\n        return font;\n      }\n    }\n\n    return null;\n  };\n\n  _createClass(DFont, [{\n    key: 'fonts',\n    get: function get() {\n      var fonts = [];\n      for (var _iterator5 = this.sfnt.refList, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n        var _ref5;\n\n        if (_isArray5) {\n          if (_i5 >= _iterator5.length) break;\n          _ref5 = _iterator5[_i5++];\n        } else {\n          _i5 = _iterator5.next();\n          if (_i5.done) break;\n          _ref5 = _i5.value;\n        }\n\n        var ref = _ref5;\n\n        var pos = this.header.dataOffset + ref.dataOffset + 4;\n        var stream = new r.DecodeStream(this.stream.buffer.slice(pos));\n        fonts.push(new TTFFont(stream));\n      }\n\n      return fonts;\n    }\n  }]);\n\n  return DFont;\n}();\n\n// Register font formats\nfontkit.registerFormat(TTFFont);\nfontkit.registerFormat(WOFFFont);\nfontkit.registerFormat(WOFF2Font);\nfontkit.registerFormat(TrueTypeCollection);\nfontkit.registerFormat(DFont);\n\nmodule.exports = fontkit;\n//# sourceMappingURL=index.js.map\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var key, val, _ref, _ref1;\n\n  exports.EncodeStream = require('./src/EncodeStream');\n\n  exports.DecodeStream = require('./src/DecodeStream');\n\n  exports.Array = require('./src/Array');\n\n  exports.LazyArray = require('./src/LazyArray');\n\n  exports.Bitfield = require('./src/Bitfield');\n\n  exports.Boolean = require('./src/Boolean');\n\n  exports.Buffer = require('./src/Buffer');\n\n  exports.Enum = require('./src/Enum');\n\n  exports.Optional = require('./src/Optional');\n\n  exports.Reserved = require('./src/Reserved');\n\n  exports.String = require('./src/String');\n\n  exports.Struct = require('./src/Struct');\n\n  exports.VersionedStruct = require('./src/VersionedStruct');\n\n  _ref = require('./src/Number');\n  for (key in _ref) {\n    val = _ref[key];\n    exports[key] = val;\n  }\n\n  _ref1 = require('./src/Pointer');\n  for (key in _ref1) {\n    val = _ref1[key];\n    exports[key] = val;\n  }\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var DecodeStream, EncodeStream, iconv, stream,\n    __hasProp = {}.hasOwnProperty,\n    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n  stream = require('stream');\n\n  DecodeStream = require('./DecodeStream');\n\n  try {\n    iconv = require('iconv-lite');\n  } catch (_error) {}\n\n  EncodeStream = (function(_super) {\n    var key;\n\n    __extends(EncodeStream, _super);\n\n    function EncodeStream(bufferSize) {\n      if (bufferSize == null) {\n        bufferSize = 65536;\n      }\n      EncodeStream.__super__.constructor.apply(this, arguments);\n      this.buffer = new Buffer(bufferSize);\n      this.bufferOffset = 0;\n      this.pos = 0;\n    }\n\n    for (key in Buffer.prototype) {\n      if (key.slice(0, 5) === 'write') {\n        (function(key) {\n          var bytes;\n          bytes = +DecodeStream.TYPES[key.replace(/write|[BL]E/g, '')];\n          return EncodeStream.prototype[key] = function(value) {\n            this.ensure(bytes);\n            this.buffer[key](value, this.bufferOffset);\n            this.bufferOffset += bytes;\n            return this.pos += bytes;\n          };\n        })(key);\n      }\n    }\n\n    EncodeStream.prototype._read = function() {};\n\n    EncodeStream.prototype.ensure = function(bytes) {\n      if (this.bufferOffset + bytes > this.buffer.length) {\n        return this.flush();\n      }\n    };\n\n    EncodeStream.prototype.flush = function() {\n      if (this.bufferOffset > 0) {\n        this.push(new Buffer(this.buffer.slice(0, this.bufferOffset)));\n        return this.bufferOffset = 0;\n      }\n    };\n\n    EncodeStream.prototype.writeBuffer = function(buffer) {\n      this.flush();\n      this.push(buffer);\n      return this.pos += buffer.length;\n    };\n\n    EncodeStream.prototype.writeString = function(string, encoding) {\n      var buf, byte, i, _i, _ref;\n      if (encoding == null) {\n        encoding = 'ascii';\n      }\n      switch (encoding) {\n        case 'utf16le':\n        case 'ucs2':\n        case 'utf8':\n        case 'ascii':\n          return this.writeBuffer(new Buffer(string, encoding));\n        case 'utf16be':\n          buf = new Buffer(string, 'utf16le');\n          for (i = _i = 0, _ref = buf.length - 1; _i < _ref; i = _i += 2) {\n            byte = buf[i];\n            buf[i] = buf[i + 1];\n            buf[i + 1] = byte;\n          }\n          return this.writeBuffer(buf);\n        default:\n          if (iconv) {\n            return this.writeBuffer(iconv.encode(string, encoding));\n          } else {\n            throw new Error('Install iconv-lite to enable additional string encodings.');\n          }\n      }\n    };\n\n    EncodeStream.prototype.writeUInt24BE = function(val) {\n      this.ensure(3);\n      this.buffer[this.bufferOffset++] = val >>> 16 & 0xff;\n      this.buffer[this.bufferOffset++] = val >>> 8 & 0xff;\n      this.buffer[this.bufferOffset++] = val & 0xff;\n      return this.pos += 3;\n    };\n\n    EncodeStream.prototype.writeUInt24LE = function(val) {\n      this.ensure(3);\n      this.buffer[this.bufferOffset++] = val & 0xff;\n      this.buffer[this.bufferOffset++] = val >>> 8 & 0xff;\n      this.buffer[this.bufferOffset++] = val >>> 16 & 0xff;\n      return this.pos += 3;\n    };\n\n    EncodeStream.prototype.writeInt24BE = function(val) {\n      if (val >= 0) {\n        return this.writeUInt24BE(val);\n      } else {\n        return this.writeUInt24BE(val + 0xffffff + 1);\n      }\n    };\n\n    EncodeStream.prototype.writeInt24LE = function(val) {\n      if (val >= 0) {\n        return this.writeUInt24LE(val);\n      } else {\n        return this.writeUInt24LE(val + 0xffffff + 1);\n      }\n    };\n\n    EncodeStream.prototype.fill = function(val, length) {\n      var buf;\n      if (length < this.buffer.length) {\n        this.ensure(length);\n        this.buffer.fill(val, this.bufferOffset, this.bufferOffset + length);\n        this.bufferOffset += length;\n        return this.pos += length;\n      } else {\n        buf = new Buffer(length);\n        buf.fill(val);\n        return this.writeBuffer(buf);\n      }\n    };\n\n    EncodeStream.prototype.end = function() {\n      this.flush();\n      return this.push(null);\n    };\n\n    return EncodeStream;\n\n  })(stream.Readable);\n\n  module.exports = EncodeStream;\n\n}).call(this);\n","\"use strict\";\n\nvar BOMChar = '\\uFEFF';\n\nexports.PrependBOM = PrependBOMWrapper\nfunction PrependBOMWrapper(encoder, options) {\n    this.encoder = encoder;\n    this.addBOM = true;\n}\n\nPrependBOMWrapper.prototype.write = function(str) {\n    if (this.addBOM) {\n        str = BOMChar + str;\n        this.addBOM = false;\n    }\n\n    return this.encoder.write(str);\n}\n\nPrependBOMWrapper.prototype.end = function() {\n    return this.encoder.end();\n}\n\n\n//------------------------------------------------------------------------------\n\nexports.StripBOM = StripBOMWrapper;\nfunction StripBOMWrapper(decoder, options) {\n    this.decoder = decoder;\n    this.pass = false;\n    this.options = options || {};\n}\n\nStripBOMWrapper.prototype.write = function(buf) {\n    var res = this.decoder.write(buf);\n    if (this.pass || !res)\n        return res;\n\n    if (res[0] === BOMChar) {\n        res = res.slice(1);\n        if (typeof this.options.stripBOM === 'function')\n            this.options.stripBOM();\n    }\n\n    this.pass = true;\n    return res;\n}\n\nStripBOMWrapper.prototype.end = function() {\n    return this.decoder.end();\n}\n\n","\"use strict\";\n\n// Update this array if you add/rename/remove files in this directory.\n// We support Browserify by skipping automatic module discovery and requiring modules directly.\nvar modules = [\n    require(\"./internal\"),\n    require(\"./utf32\"),\n    require(\"./utf16\"),\n    require(\"./utf7\"),\n    require(\"./sbcs-codec\"),\n    require(\"./sbcs-data\"),\n    require(\"./sbcs-data-generated\"),\n    require(\"./dbcs-codec\"),\n    require(\"./dbcs-data\"),\n];\n\n// Put all encoding/alias/codec definitions to single object and export it.\nfor (var i = 0; i < modules.length; i++) {\n    var module = modules[i];\n    for (var enc in module)\n        if (Object.prototype.hasOwnProperty.call(module, enc))\n            exports[enc] = module[enc];\n}\n","\"use strict\";\nvar Buffer = require(\"safer-buffer\").Buffer;\n\n// Export Node.js internal encodings.\n\nmodule.exports = {\n    // Encodings\n    utf8:   { type: \"_internal\", bomAware: true},\n    cesu8:  { type: \"_internal\", bomAware: true},\n    unicode11utf8: \"utf8\",\n\n    ucs2:   { type: \"_internal\", bomAware: true},\n    utf16le: \"ucs2\",\n\n    binary: { type: \"_internal\" },\n    base64: { type: \"_internal\" },\n    hex:    { type: \"_internal\" },\n\n    // Codec.\n    _internal: InternalCodec,\n};\n\n//------------------------------------------------------------------------------\n\nfunction InternalCodec(codecOptions, iconv) {\n    this.enc = codecOptions.encodingName;\n    this.bomAware = codecOptions.bomAware;\n\n    if (this.enc === \"base64\")\n        this.encoder = InternalEncoderBase64;\n    else if (this.enc === \"cesu8\") {\n        this.enc = \"utf8\"; // Use utf8 for decoding.\n        this.encoder = InternalEncoderCesu8;\n\n        // Add decoder for versions of Node not supporting CESU-8\n        if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {\n            this.decoder = InternalDecoderCesu8;\n            this.defaultCharUnicode = iconv.defaultCharUnicode;\n        }\n    }\n}\n\nInternalCodec.prototype.encoder = InternalEncoder;\nInternalCodec.prototype.decoder = InternalDecoder;\n\n//------------------------------------------------------------------------------\n\n// We use node.js internal decoder. Its signature is the same as ours.\nvar StringDecoder = require('string_decoder').StringDecoder;\n\nif (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.\n    StringDecoder.prototype.end = function() {};\n\n\nfunction InternalDecoder(options, codec) {\n    StringDecoder.call(this, codec.enc);\n}\n\nInternalDecoder.prototype = StringDecoder.prototype;\n\n\n//------------------------------------------------------------------------------\n// Encoder is mostly trivial\n\nfunction InternalEncoder(options, codec) {\n    this.enc = codec.enc;\n}\n\nInternalEncoder.prototype.write = function(str) {\n    return Buffer.from(str, this.enc);\n}\n\nInternalEncoder.prototype.end = function() {\n}\n\n\n//------------------------------------------------------------------------------\n// Except base64 encoder, which must keep its state.\n\nfunction InternalEncoderBase64(options, codec) {\n    this.prevStr = '';\n}\n\nInternalEncoderBase64.prototype.write = function(str) {\n    str = this.prevStr + str;\n    var completeQuads = str.length - (str.length % 4);\n    this.prevStr = str.slice(completeQuads);\n    str = str.slice(0, completeQuads);\n\n    return Buffer.from(str, \"base64\");\n}\n\nInternalEncoderBase64.prototype.end = function() {\n    return Buffer.from(this.prevStr, \"base64\");\n}\n\n\n//------------------------------------------------------------------------------\n// CESU-8 encoder is also special.\n\nfunction InternalEncoderCesu8(options, codec) {\n}\n\nInternalEncoderCesu8.prototype.write = function(str) {\n    var buf = Buffer.alloc(str.length * 3), bufIdx = 0;\n    for (var i = 0; i < str.length; i++) {\n        var charCode = str.charCodeAt(i);\n        // Naive implementation, but it works because CESU-8 is especially easy\n        // to convert from UTF-16 (which all JS strings are encoded in).\n        if (charCode < 0x80)\n            buf[bufIdx++] = charCode;\n        else if (charCode < 0x800) {\n            buf[bufIdx++] = 0xC0 + (charCode >>> 6);\n            buf[bufIdx++] = 0x80 + (charCode & 0x3f);\n        }\n        else { // charCode will always be < 0x10000 in javascript.\n            buf[bufIdx++] = 0xE0 + (charCode >>> 12);\n            buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);\n            buf[bufIdx++] = 0x80 + (charCode & 0x3f);\n        }\n    }\n    return buf.slice(0, bufIdx);\n}\n\nInternalEncoderCesu8.prototype.end = function() {\n}\n\n//------------------------------------------------------------------------------\n// CESU-8 decoder is not implemented in Node v4.0+\n\nfunction InternalDecoderCesu8(options, codec) {\n    this.acc = 0;\n    this.contBytes = 0;\n    this.accBytes = 0;\n    this.defaultCharUnicode = codec.defaultCharUnicode;\n}\n\nInternalDecoderCesu8.prototype.write = function(buf) {\n    var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, \n        res = '';\n    for (var i = 0; i < buf.length; i++) {\n        var curByte = buf[i];\n        if ((curByte & 0xC0) !== 0x80) { // Leading byte\n            if (contBytes > 0) { // Previous code is invalid\n                res += this.defaultCharUnicode;\n                contBytes = 0;\n            }\n\n            if (curByte < 0x80) { // Single-byte code\n                res += String.fromCharCode(curByte);\n            } else if (curByte < 0xE0) { // Two-byte code\n                acc = curByte & 0x1F;\n                contBytes = 1; accBytes = 1;\n            } else if (curByte < 0xF0) { // Three-byte code\n                acc = curByte & 0x0F;\n                contBytes = 2; accBytes = 1;\n            } else { // Four or more are not supported for CESU-8.\n                res += this.defaultCharUnicode;\n            }\n        } else { // Continuation byte\n            if (contBytes > 0) { // We're waiting for it.\n                acc = (acc << 6) | (curByte & 0x3f);\n                contBytes--; accBytes++;\n                if (contBytes === 0) {\n                    // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)\n                    if (accBytes === 2 && acc < 0x80 && acc > 0)\n                        res += this.defaultCharUnicode;\n                    else if (accBytes === 3 && acc < 0x800)\n                        res += this.defaultCharUnicode;\n                    else\n                        // Actually add character.\n                        res += String.fromCharCode(acc);\n                }\n            } else { // Unexpected continuation byte\n                res += this.defaultCharUnicode;\n            }\n        }\n    }\n    this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;\n    return res;\n}\n\nInternalDecoderCesu8.prototype.end = function() {\n    var res = 0;\n    if (this.contBytes > 0)\n        res += this.defaultCharUnicode;\n    return res;\n}\n","'use strict';\n\nvar Buffer = require('safer-buffer').Buffer;\n\n// == UTF32-LE/BE codec. ==========================================================\n\nexports._utf32 = Utf32Codec;\n\nfunction Utf32Codec(codecOptions, iconv) {\n    this.iconv = iconv;\n    this.bomAware = true;\n    this.isLE = codecOptions.isLE;\n}\n\nexports.utf32le = { type: '_utf32', isLE: true };\nexports.utf32be = { type: '_utf32', isLE: false };\n\n// Aliases\nexports.ucs4le = 'utf32le';\nexports.ucs4be = 'utf32be';\n\nUtf32Codec.prototype.encoder = Utf32Encoder;\nUtf32Codec.prototype.decoder = Utf32Decoder;\n\n// -- Encoding\n\nfunction Utf32Encoder(options, codec) {\n    this.isLE = codec.isLE;\n    this.highSurrogate = 0;\n}\n\nUtf32Encoder.prototype.write = function(str) {\n    var src = Buffer.from(str, 'ucs2');\n    var dst = Buffer.alloc(src.length * 2);\n    var write32 = this.isLE ? dst.writeUInt32LE : dst.writeUInt32BE;\n    var offset = 0;\n\n    for (var i = 0; i < src.length; i += 2) {\n        var code = src.readUInt16LE(i);\n        var isHighSurrogate = (0xD800 <= code && code < 0xDC00);\n        var isLowSurrogate = (0xDC00 <= code && code < 0xE000);\n\n        if (this.highSurrogate) {\n            if (isHighSurrogate || !isLowSurrogate) {\n                // There shouldn't be two high surrogates in a row, nor a high surrogate which isn't followed by a low\n                // surrogate. If this happens, keep the pending high surrogate as a stand-alone semi-invalid character\n                // (technically wrong, but expected by some applications, like Windows file names).\n                write32.call(dst, this.highSurrogate, offset);\n                offset += 4;\n            }\n            else {\n                // Create 32-bit value from high and low surrogates;\n                var codepoint = (((this.highSurrogate - 0xD800) << 10) | (code - 0xDC00)) + 0x10000;\n\n                write32.call(dst, codepoint, offset);\n                offset += 4;\n                this.highSurrogate = 0;\n\n                continue;\n            }\n        }\n\n        if (isHighSurrogate)\n            this.highSurrogate = code;\n        else {\n            // Even if the current character is a low surrogate, with no previous high surrogate, we'll\n            // encode it as a semi-invalid stand-alone character for the same reasons expressed above for\n            // unpaired high surrogates.\n            write32.call(dst, code, offset);\n            offset += 4;\n            this.highSurrogate = 0;\n        }\n    }\n\n    if (offset < dst.length)\n        dst = dst.slice(0, offset);\n\n    return dst;\n};\n\nUtf32Encoder.prototype.end = function() {\n    // Treat any leftover high surrogate as a semi-valid independent character.\n    if (!this.highSurrogate)\n        return;\n\n    var buf = Buffer.alloc(4);\n\n    if (this.isLE)\n        buf.writeUInt32LE(this.highSurrogate, 0);\n    else\n        buf.writeUInt32BE(this.highSurrogate, 0);\n\n    this.highSurrogate = 0;\n\n    return buf;\n};\n\n// -- Decoding\n\nfunction Utf32Decoder(options, codec) {\n    this.isLE = codec.isLE;\n    this.badChar = codec.iconv.defaultCharUnicode.charCodeAt(0);\n    this.overflow = null;\n}\n\nUtf32Decoder.prototype.write = function(src) {\n    if (src.length === 0)\n        return '';\n\n    if (this.overflow)\n        src = Buffer.concat([this.overflow, src]);\n\n    var goodLength = src.length - src.length % 4;\n\n    if (src.length !== goodLength) {\n        this.overflow = src.slice(goodLength);\n        src = src.slice(0, goodLength);\n    }\n    else\n        this.overflow = null;\n\n    var dst = Buffer.alloc(goodLength);\n    var offset = 0;\n\n    for (var i = 0; i < goodLength; i += 4) {\n        var codepoint = this.isLE ? src.readUInt32LE(i) : src.readUInt32BE(i);\n\n        if (codepoint < 0x10000) {\n            // Simple 16-bit character\n            dst.writeUInt16LE(codepoint, offset);\n            offset += 2;\n        }\n        else {\n            if (codepoint > 0x10FFFF) {\n                // Not a valid Unicode codepoint\n                dst.writeUInt16LE(this.badChar, offset);\n                offset += 2;\n            }\n            else {\n                // Create high and low surrogates.\n                codepoint -= 0x10000;\n                var high = 0xD800 | (codepoint >> 10);\n                var low = 0xDC00 + (codepoint & 0x3FF);\n                dst.writeUInt16LE(high, offset);\n                offset += 2;\n                dst.writeUInt16LE(low, offset);\n                offset += 2;\n            }\n        }\n    }\n\n    return dst.slice(0, offset).toString('ucs2');\n};\n\nUtf32Decoder.prototype.end = function() {\n    this.overflow = null;\n};\n\n// == UTF-32 Auto codec =============================================================\n// Decoder chooses automatically from UTF-32LE and UTF-32BE using BOM and space-based heuristic.\n// Defaults to UTF-32LE. http://en.wikipedia.org/wiki/UTF-32\n// Encoder/decoder default can be changed: iconv.decode(buf, 'utf32', {defaultEncoding: 'utf-32be'});\n\n// Encoder prepends BOM (which can be overridden with (addBOM: false}).\n\nexports.utf32 = Utf32AutoCodec;\nexports.ucs4 = Utf32AutoCodec;\n\nfunction Utf32AutoCodec(options, iconv) {\n    this.iconv = iconv;\n}\n\nUtf32AutoCodec.prototype.encoder = Utf32AutoEncoder;\nUtf32AutoCodec.prototype.decoder = Utf32AutoDecoder;\n\n// -- Encoding\n\nfunction Utf32AutoEncoder(options, codec) {\n    options = options || {};\n\n    if (options.addBOM === undefined)\n        options.addBOM = true;\n\n    this.encoder = codec.iconv.getEncoder(options.defaultEncoding || 'utf-32le', options);\n}\n\nUtf32AutoEncoder.prototype.write = function(str) {\n    return this.encoder.write(str);\n};\n\nUtf32AutoEncoder.prototype.end = function() {\n    return this.encoder.end();\n};\n\n// -- Decoding\n\nfunction Utf32AutoDecoder(options, codec) {\n    this.decoder = null;\n    this.initialBytes = [];\n    this.initialBytesLen = 0;\n    this.options = options || {};\n    this.iconv = codec.iconv;\n}\n\nUtf32AutoDecoder.prototype.write = function(buf) {\n    if (!this.decoder) {\n        // Codec is not chosen yet. Accumulate initial bytes.\n        this.initialBytes.push(buf);\n        this.initialBytesLen += buf.length;\n\n        if (this.initialBytesLen < 32) // We need more bytes to use space heuristic (see below)\n            return '';\n\n        // We have enough bytes -> detect endianness.\n        var buf2 = Buffer.concat(this.initialBytes),\n            encoding = detectEncoding(buf2, this.options.defaultEncoding);\n        this.decoder = this.iconv.getDecoder(encoding, this.options);\n        this.initialBytes.length = this.initialBytesLen = 0;\n    }\n\n    return this.decoder.write(buf);\n};\n\nUtf32AutoDecoder.prototype.end = function() {\n    if (!this.decoder) {\n        var buf = Buffer.concat(this.initialBytes),\n            encoding = detectEncoding(buf, this.options.defaultEncoding);\n        this.decoder = this.iconv.getDecoder(encoding, this.options);\n\n        var res = this.decoder.write(buf),\n            trail = this.decoder.end();\n\n        return trail ? (res + trail) : res;\n    }\n\n    return this.decoder.end();\n};\n\nfunction detectEncoding(buf, defaultEncoding) {\n    var enc = defaultEncoding || 'utf-32le';\n\n    if (buf.length >= 4) {\n        // Check BOM.\n        if (buf.readUInt32BE(0) === 0xFEFF) // UTF-32LE BOM\n            enc = 'utf-32be';\n        else if (buf.readUInt32LE(0) === 0xFEFF) // UTF-32LE BOM\n            enc = 'utf-32le';\n        else {\n            // No BOM found. Try to deduce encoding from initial content.\n            // Using the wrong endian-ism for UTF-32 will very often result in codepoints that are beyond\n            // the valid Unicode limit of 0x10FFFF. That will be used as the primary determinant.\n            //\n            // Further, we can suppose the content is mostly plain ASCII chars (U+00**).\n            // So, we count ASCII as if it was LE or BE, and decide from that.\n            var invalidLE = 0, invalidBE = 0;\n            var asciiCharsLE = 0, asciiCharsBE = 0, // Counts of chars in both positions\n                _len = Math.min(buf.length - (buf.length % 4), 128); // Len is always even.\n\n            for (var i = 0; i < _len; i += 4) {\n                var b0 = buf[i], b1  = buf[i + 1], b2 = buf[i + 2], b3 = buf[i + 3];\n\n                if (b0 !== 0 || b1 > 0x10) ++invalidBE;\n                if (b3 !== 0 || b2 > 0x10) ++invalidLE;\n\n                if (b0 === 0 && b1 === 0 && b2 === 0 && b3 !== 0) asciiCharsBE++;\n                if (b0 !== 0 && b1 === 0 && b2 === 0 && b3 === 0) asciiCharsLE++;\n            }\n\n            if (invalidBE < invalidLE)\n                enc = 'utf-32be';\n            else if (invalidLE < invalidBE)\n                enc = 'utf-32le';\n            if (asciiCharsBE > asciiCharsLE)\n                enc = 'utf-32be';\n            else if (asciiCharsBE < asciiCharsLE)\n                enc = 'utf-32le';\n        }\n    }\n\n    return enc;\n}\n","\"use strict\";\nvar Buffer = require(\"safer-buffer\").Buffer;\n\n// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js\n\n// == UTF16-BE codec. ==========================================================\n\nexports.utf16be = Utf16BECodec;\nfunction Utf16BECodec() {\n}\n\nUtf16BECodec.prototype.encoder = Utf16BEEncoder;\nUtf16BECodec.prototype.decoder = Utf16BEDecoder;\nUtf16BECodec.prototype.bomAware = true;\n\n\n// -- Encoding\n\nfunction Utf16BEEncoder() {\n}\n\nUtf16BEEncoder.prototype.write = function(str) {\n    var buf = Buffer.from(str, 'ucs2');\n    for (var i = 0; i < buf.length; i += 2) {\n        var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp;\n    }\n    return buf;\n}\n\nUtf16BEEncoder.prototype.end = function() {\n}\n\n\n// -- Decoding\n\nfunction Utf16BEDecoder() {\n    this.overflowByte = -1;\n}\n\nUtf16BEDecoder.prototype.write = function(buf) {\n    if (buf.length == 0)\n        return '';\n\n    var buf2 = Buffer.alloc(buf.length + 1),\n        i = 0, j = 0;\n\n    if (this.overflowByte !== -1) {\n        buf2[0] = buf[0];\n        buf2[1] = this.overflowByte;\n        i = 1; j = 2;\n    }\n\n    for (; i < buf.length-1; i += 2, j+= 2) {\n        buf2[j] = buf[i+1];\n        buf2[j+1] = buf[i];\n    }\n\n    this.overflowByte = (i == buf.length-1) ? buf[buf.length-1] : -1;\n\n    return buf2.slice(0, j).toString('ucs2');\n}\n\nUtf16BEDecoder.prototype.end = function() {\n}\n\n\n// == UTF-16 codec =============================================================\n// Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic.\n// Defaults to UTF-16LE, as it's prevalent and default in Node.\n// http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le\n// Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'});\n\n// Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false).\n\nexports.utf16 = Utf16Codec;\nfunction Utf16Codec(codecOptions, iconv) {\n    this.iconv = iconv;\n}\n\nUtf16Codec.prototype.encoder = Utf16Encoder;\nUtf16Codec.prototype.decoder = Utf16Decoder;\n\n\n// -- Encoding (pass-through)\n\nfunction Utf16Encoder(options, codec) {\n    options = options || {};\n    if (options.addBOM === undefined)\n        options.addBOM = true;\n    this.encoder = codec.iconv.getEncoder('utf-16le', options);\n}\n\nUtf16Encoder.prototype.write = function(str) {\n    return this.encoder.write(str);\n}\n\nUtf16Encoder.prototype.end = function() {\n    return this.encoder.end();\n}\n\n\n// -- Decoding\n\nfunction Utf16Decoder(options, codec) {\n    this.decoder = null;\n    this.initialBytes = [];\n    this.initialBytesLen = 0;\n\n    this.options = options || {};\n    this.iconv = codec.iconv;\n}\n\nUtf16Decoder.prototype.write = function(buf) {\n    if (!this.decoder) {\n        // Codec is not chosen yet. Accumulate initial bytes.\n        this.initialBytes.push(buf);\n        this.initialBytesLen += buf.length;\n        \n        if (this.initialBytesLen < 16) // We need more bytes to use space heuristic (see below)\n            return '';\n\n        // We have enough bytes -> detect endianness.\n        var buf = Buffer.concat(this.initialBytes),\n            encoding = detectEncoding(buf, this.options.defaultEncoding);\n        this.decoder = this.iconv.getDecoder(encoding, this.options);\n        this.initialBytes.length = this.initialBytesLen = 0;\n    }\n\n    return this.decoder.write(buf);\n}\n\nUtf16Decoder.prototype.end = function() {\n    if (!this.decoder) {\n        var buf = Buffer.concat(this.initialBytes),\n            encoding = detectEncoding(buf, this.options.defaultEncoding);\n        this.decoder = this.iconv.getDecoder(encoding, this.options);\n\n        var res = this.decoder.write(buf),\n            trail = this.decoder.end();\n\n        return trail ? (res + trail) : res;\n    }\n    return this.decoder.end();\n}\n\nfunction detectEncoding(buf, defaultEncoding) {\n    var enc = defaultEncoding || 'utf-16le';\n\n    if (buf.length >= 2) {\n        // Check BOM.\n        if (buf[0] == 0xFE && buf[1] == 0xFF) // UTF-16BE BOM\n            enc = 'utf-16be';\n        else if (buf[0] == 0xFF && buf[1] == 0xFE) // UTF-16LE BOM\n            enc = 'utf-16le';\n        else {\n            // No BOM found. Try to deduce encoding from initial content.\n            // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon.\n            // So, we count ASCII as if it was LE or BE, and decide from that.\n            var asciiCharsLE = 0, asciiCharsBE = 0, // Counts of chars in both positions\n                _len = Math.min(buf.length - (buf.length % 2), 64); // Len is always even.\n\n            for (var i = 0; i < _len; i += 2) {\n                if (buf[i] === 0 && buf[i+1] !== 0) asciiCharsBE++;\n                if (buf[i] !== 0 && buf[i+1] === 0) asciiCharsLE++;\n            }\n\n            if (asciiCharsBE > asciiCharsLE)\n                enc = 'utf-16be';\n            else if (asciiCharsBE < asciiCharsLE)\n                enc = 'utf-16le';\n        }\n    }\n\n    return enc;\n}\n\n\n","\"use strict\";\nvar Buffer = require(\"safer-buffer\").Buffer;\n\n// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152\n// See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3\n\nexports.utf7 = Utf7Codec;\nexports.unicode11utf7 = 'utf7'; // Alias UNICODE-1-1-UTF-7\nfunction Utf7Codec(codecOptions, iconv) {\n    this.iconv = iconv;\n};\n\nUtf7Codec.prototype.encoder = Utf7Encoder;\nUtf7Codec.prototype.decoder = Utf7Decoder;\nUtf7Codec.prototype.bomAware = true;\n\n\n// -- Encoding\n\nvar nonDirectChars = /[^A-Za-z0-9'\\(\\),-\\.\\/:\\? \\n\\r\\t]+/g;\n\nfunction Utf7Encoder(options, codec) {\n    this.iconv = codec.iconv;\n}\n\nUtf7Encoder.prototype.write = function(str) {\n    // Naive implementation.\n    // Non-direct chars are encoded as \"+<base64>-\"; single \"+\" char is encoded as \"+-\".\n    return Buffer.from(str.replace(nonDirectChars, function(chunk) {\n        return \"+\" + (chunk === '+' ? '' : \n            this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) \n            + \"-\";\n    }.bind(this)));\n}\n\nUtf7Encoder.prototype.end = function() {\n}\n\n\n// -- Decoding\n\nfunction Utf7Decoder(options, codec) {\n    this.iconv = codec.iconv;\n    this.inBase64 = false;\n    this.base64Accum = '';\n}\n\nvar base64Regex = /[A-Za-z0-9\\/+]/;\nvar base64Chars = [];\nfor (var i = 0; i < 256; i++)\n    base64Chars[i] = base64Regex.test(String.fromCharCode(i));\n\nvar plusChar = '+'.charCodeAt(0), \n    minusChar = '-'.charCodeAt(0),\n    andChar = '&'.charCodeAt(0);\n\nUtf7Decoder.prototype.write = function(buf) {\n    var res = \"\", lastI = 0,\n        inBase64 = this.inBase64,\n        base64Accum = this.base64Accum;\n\n    // The decoder is more involved as we must handle chunks in stream.\n\n    for (var i = 0; i < buf.length; i++) {\n        if (!inBase64) { // We're in direct mode.\n            // Write direct chars until '+'\n            if (buf[i] == plusChar) {\n                res += this.iconv.decode(buf.slice(lastI, i), \"ascii\"); // Write direct chars.\n                lastI = i+1;\n                inBase64 = true;\n            }\n        } else { // We decode base64.\n            if (!base64Chars[buf[i]]) { // Base64 ended.\n                if (i == lastI && buf[i] == minusChar) {// \"+-\" -> \"+\"\n                    res += \"+\";\n                } else {\n                    var b64str = base64Accum + buf.slice(lastI, i).toString();\n                    res += this.iconv.decode(Buffer.from(b64str, 'base64'), \"utf16-be\");\n                }\n\n                if (buf[i] != minusChar) // Minus is absorbed after base64.\n                    i--;\n\n                lastI = i+1;\n                inBase64 = false;\n                base64Accum = '';\n            }\n        }\n    }\n\n    if (!inBase64) {\n        res += this.iconv.decode(buf.slice(lastI), \"ascii\"); // Write direct chars.\n    } else {\n        var b64str = base64Accum + buf.slice(lastI).toString();\n\n        var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars.\n        base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future.\n        b64str = b64str.slice(0, canBeDecoded);\n\n        res += this.iconv.decode(Buffer.from(b64str, 'base64'), \"utf16-be\");\n    }\n\n    this.inBase64 = inBase64;\n    this.base64Accum = base64Accum;\n\n    return res;\n}\n\nUtf7Decoder.prototype.end = function() {\n    var res = \"\";\n    if (this.inBase64 && this.base64Accum.length > 0)\n        res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), \"utf16-be\");\n\n    this.inBase64 = false;\n    this.base64Accum = '';\n    return res;\n}\n\n\n// UTF-7-IMAP codec.\n// RFC3501 Sec. 5.1.3 Modified UTF-7 (http://tools.ietf.org/html/rfc3501#section-5.1.3)\n// Differences:\n//  * Base64 part is started by \"&\" instead of \"+\"\n//  * Direct characters are 0x20-0x7E, except \"&\" (0x26)\n//  * In Base64, \",\" is used instead of \"/\"\n//  * Base64 must not be used to represent direct characters.\n//  * No implicit shift back from Base64 (should always end with '-')\n//  * String must end in non-shifted position.\n//  * \"-&\" while in base64 is not allowed.\n\n\nexports.utf7imap = Utf7IMAPCodec;\nfunction Utf7IMAPCodec(codecOptions, iconv) {\n    this.iconv = iconv;\n};\n\nUtf7IMAPCodec.prototype.encoder = Utf7IMAPEncoder;\nUtf7IMAPCodec.prototype.decoder = Utf7IMAPDecoder;\nUtf7IMAPCodec.prototype.bomAware = true;\n\n\n// -- Encoding\n\nfunction Utf7IMAPEncoder(options, codec) {\n    this.iconv = codec.iconv;\n    this.inBase64 = false;\n    this.base64Accum = Buffer.alloc(6);\n    this.base64AccumIdx = 0;\n}\n\nUtf7IMAPEncoder.prototype.write = function(str) {\n    var inBase64 = this.inBase64,\n        base64Accum = this.base64Accum,\n        base64AccumIdx = this.base64AccumIdx,\n        buf = Buffer.alloc(str.length*5 + 10), bufIdx = 0;\n\n    for (var i = 0; i < str.length; i++) {\n        var uChar = str.charCodeAt(i);\n        if (0x20 <= uChar && uChar <= 0x7E) { // Direct character or '&'.\n            if (inBase64) {\n                if (base64AccumIdx > 0) {\n                    bufIdx += buf.write(base64Accum.slice(0, base64AccumIdx).toString('base64').replace(/\\//g, ',').replace(/=+$/, ''), bufIdx);\n                    base64AccumIdx = 0;\n                }\n\n                buf[bufIdx++] = minusChar; // Write '-', then go to direct mode.\n                inBase64 = false;\n            }\n\n            if (!inBase64) {\n                buf[bufIdx++] = uChar; // Write direct character\n\n                if (uChar === andChar)  // Ampersand -> '&-'\n                    buf[bufIdx++] = minusChar;\n            }\n\n        } else { // Non-direct character\n            if (!inBase64) {\n                buf[bufIdx++] = andChar; // Write '&', then go to base64 mode.\n                inBase64 = true;\n            }\n            if (inBase64) {\n                base64Accum[base64AccumIdx++] = uChar >> 8;\n                base64Accum[base64AccumIdx++] = uChar & 0xFF;\n\n                if (base64AccumIdx == base64Accum.length) {\n                    bufIdx += buf.write(base64Accum.toString('base64').replace(/\\//g, ','), bufIdx);\n                    base64AccumIdx = 0;\n                }\n            }\n        }\n    }\n\n    this.inBase64 = inBase64;\n    this.base64AccumIdx = base64AccumIdx;\n\n    return buf.slice(0, bufIdx);\n}\n\nUtf7IMAPEncoder.prototype.end = function() {\n    var buf = Buffer.alloc(10), bufIdx = 0;\n    if (this.inBase64) {\n        if (this.base64AccumIdx > 0) {\n            bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString('base64').replace(/\\//g, ',').replace(/=+$/, ''), bufIdx);\n            this.base64AccumIdx = 0;\n        }\n\n        buf[bufIdx++] = minusChar; // Write '-', then go to direct mode.\n        this.inBase64 = false;\n    }\n\n    return buf.slice(0, bufIdx);\n}\n\n\n// -- Decoding\n\nfunction Utf7IMAPDecoder(options, codec) {\n    this.iconv = codec.iconv;\n    this.inBase64 = false;\n    this.base64Accum = '';\n}\n\nvar base64IMAPChars = base64Chars.slice();\nbase64IMAPChars[','.charCodeAt(0)] = true;\n\nUtf7IMAPDecoder.prototype.write = function(buf) {\n    var res = \"\", lastI = 0,\n        inBase64 = this.inBase64,\n        base64Accum = this.base64Accum;\n\n    // The decoder is more involved as we must handle chunks in stream.\n    // It is forgiving, closer to standard UTF-7 (for example, '-' is optional at the end).\n\n    for (var i = 0; i < buf.length; i++) {\n        if (!inBase64) { // We're in direct mode.\n            // Write direct chars until '&'\n            if (buf[i] == andChar) {\n                res += this.iconv.decode(buf.slice(lastI, i), \"ascii\"); // Write direct chars.\n                lastI = i+1;\n                inBase64 = true;\n            }\n        } else { // We decode base64.\n            if (!base64IMAPChars[buf[i]]) { // Base64 ended.\n                if (i == lastI && buf[i] == minusChar) { // \"&-\" -> \"&\"\n                    res += \"&\";\n                } else {\n                    var b64str = base64Accum + buf.slice(lastI, i).toString().replace(/,/g, '/');\n                    res += this.iconv.decode(Buffer.from(b64str, 'base64'), \"utf16-be\");\n                }\n\n                if (buf[i] != minusChar) // Minus may be absorbed after base64.\n                    i--;\n\n                lastI = i+1;\n                inBase64 = false;\n                base64Accum = '';\n            }\n        }\n    }\n\n    if (!inBase64) {\n        res += this.iconv.decode(buf.slice(lastI), \"ascii\"); // Write direct chars.\n    } else {\n        var b64str = base64Accum + buf.slice(lastI).toString().replace(/,/g, '/');\n\n        var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars.\n        base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future.\n        b64str = b64str.slice(0, canBeDecoded);\n\n        res += this.iconv.decode(Buffer.from(b64str, 'base64'), \"utf16-be\");\n    }\n\n    this.inBase64 = inBase64;\n    this.base64Accum = base64Accum;\n\n    return res;\n}\n\nUtf7IMAPDecoder.prototype.end = function() {\n    var res = \"\";\n    if (this.inBase64 && this.base64Accum.length > 0)\n        res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), \"utf16-be\");\n\n    this.inBase64 = false;\n    this.base64Accum = '';\n    return res;\n}\n\n\n","\"use strict\";\nvar Buffer = require(\"safer-buffer\").Buffer;\n\n// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that\n// correspond to encoded bytes (if 128 - then lower half is ASCII). \n\nexports._sbcs = SBCSCodec;\nfunction SBCSCodec(codecOptions, iconv) {\n    if (!codecOptions)\n        throw new Error(\"SBCS codec is called without the data.\")\n    \n    // Prepare char buffer for decoding.\n    if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256))\n        throw new Error(\"Encoding '\"+codecOptions.type+\"' has incorrect 'chars' (must be of len 128 or 256)\");\n    \n    if (codecOptions.chars.length === 128) {\n        var asciiString = \"\";\n        for (var i = 0; i < 128; i++)\n            asciiString += String.fromCharCode(i);\n        codecOptions.chars = asciiString + codecOptions.chars;\n    }\n\n    this.decodeBuf = Buffer.from(codecOptions.chars, 'ucs2');\n    \n    // Encoding buffer.\n    var encodeBuf = Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0));\n\n    for (var i = 0; i < codecOptions.chars.length; i++)\n        encodeBuf[codecOptions.chars.charCodeAt(i)] = i;\n\n    this.encodeBuf = encodeBuf;\n}\n\nSBCSCodec.prototype.encoder = SBCSEncoder;\nSBCSCodec.prototype.decoder = SBCSDecoder;\n\n\nfunction SBCSEncoder(options, codec) {\n    this.encodeBuf = codec.encodeBuf;\n}\n\nSBCSEncoder.prototype.write = function(str) {\n    var buf = Buffer.alloc(str.length);\n    for (var i = 0; i < str.length; i++)\n        buf[i] = this.encodeBuf[str.charCodeAt(i)];\n    \n    return buf;\n}\n\nSBCSEncoder.prototype.end = function() {\n}\n\n\nfunction SBCSDecoder(options, codec) {\n    this.decodeBuf = codec.decodeBuf;\n}\n\nSBCSDecoder.prototype.write = function(buf) {\n    // Strings are immutable in JS -> we use ucs2 buffer to speed up computations.\n    var decodeBuf = this.decodeBuf;\n    var newBuf = Buffer.alloc(buf.length*2);\n    var idx1 = 0, idx2 = 0;\n    for (var i = 0; i < buf.length; i++) {\n        idx1 = buf[i]*2; idx2 = i*2;\n        newBuf[idx2] = decodeBuf[idx1];\n        newBuf[idx2+1] = decodeBuf[idx1+1];\n    }\n    return newBuf.toString('ucs2');\n}\n\nSBCSDecoder.prototype.end = function() {\n}\n","\"use strict\";\n\n// Manually added data to be used by sbcs codec in addition to generated one.\n\nmodule.exports = {\n    // Not supported by iconv, not sure why.\n    \"10029\": \"maccenteuro\",\n    \"maccenteuro\": {\n        \"type\": \"_sbcs\",\n        \"chars\": \"ÄĀāÉĄÖÜáąČäčĆć鏟ĎíďĒēĖóėôöõúĚěü†°Ę£§•¶ß®©™ę¨≠ģĮįĪ≤≥īĶ∂∑łĻļĽľĹĺŅņѬ√ńŇ∆«»… ňŐÕőŌ–—“”‘’÷◊ōŔŕŘ‹›řŖŗŠ‚„šŚśÁŤťÍŽžŪÓÔūŮÚůŰűŲųÝýķŻŁżĢˇ\"\n    },\n\n    \"808\": \"cp808\",\n    \"ibm808\": \"cp808\",\n    \"cp808\": {\n        \"type\": \"_sbcs\",\n        \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№€■ \"\n    },\n\n    \"mik\": {\n        \"type\": \"_sbcs\",\n        \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя└┴┬├─┼╣║╚╔╩╦╠═╬┐░▒▓│┤№§╗╝┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n    },\n\n    // Aliases of generated encodings.\n    \"ascii8bit\": \"ascii\",\n    \"usascii\": \"ascii\",\n    \"ansix34\": \"ascii\",\n    \"ansix341968\": \"ascii\",\n    \"ansix341986\": \"ascii\",\n    \"csascii\": \"ascii\",\n    \"cp367\": \"ascii\",\n    \"ibm367\": \"ascii\",\n    \"isoir6\": \"ascii\",\n    \"iso646us\": \"ascii\",\n    \"iso646irv\": \"ascii\",\n    \"us\": \"ascii\",\n\n    \"latin1\": \"iso88591\",\n    \"latin2\": \"iso88592\",\n    \"latin3\": \"iso88593\",\n    \"latin4\": \"iso88594\",\n    \"latin5\": \"iso88599\",\n    \"latin6\": \"iso885910\",\n    \"latin7\": \"iso885913\",\n    \"latin8\": \"iso885914\",\n    \"latin9\": \"iso885915\",\n    \"latin10\": \"iso885916\",\n\n    \"csisolatin1\": \"iso88591\",\n    \"csisolatin2\": \"iso88592\",\n    \"csisolatin3\": \"iso88593\",\n    \"csisolatin4\": \"iso88594\",\n    \"csisolatincyrillic\": \"iso88595\",\n    \"csisolatinarabic\": \"iso88596\",\n    \"csisolatingreek\" : \"iso88597\",\n    \"csisolatinhebrew\": \"iso88598\",\n    \"csisolatin5\": \"iso88599\",\n    \"csisolatin6\": \"iso885910\",\n\n    \"l1\": \"iso88591\",\n    \"l2\": \"iso88592\",\n    \"l3\": \"iso88593\",\n    \"l4\": \"iso88594\",\n    \"l5\": \"iso88599\",\n    \"l6\": \"iso885910\",\n    \"l7\": \"iso885913\",\n    \"l8\": \"iso885914\",\n    \"l9\": \"iso885915\",\n    \"l10\": \"iso885916\",\n\n    \"isoir14\": \"iso646jp\",\n    \"isoir57\": \"iso646cn\",\n    \"isoir100\": \"iso88591\",\n    \"isoir101\": \"iso88592\",\n    \"isoir109\": \"iso88593\",\n    \"isoir110\": \"iso88594\",\n    \"isoir144\": \"iso88595\",\n    \"isoir127\": \"iso88596\",\n    \"isoir126\": \"iso88597\",\n    \"isoir138\": \"iso88598\",\n    \"isoir148\": \"iso88599\",\n    \"isoir157\": \"iso885910\",\n    \"isoir166\": \"tis620\",\n    \"isoir179\": \"iso885913\",\n    \"isoir199\": \"iso885914\",\n    \"isoir203\": \"iso885915\",\n    \"isoir226\": \"iso885916\",\n\n    \"cp819\": \"iso88591\",\n    \"ibm819\": \"iso88591\",\n\n    \"cyrillic\": \"iso88595\",\n\n    \"arabic\": \"iso88596\",\n    \"arabic8\": \"iso88596\",\n    \"ecma114\": \"iso88596\",\n    \"asmo708\": \"iso88596\",\n\n    \"greek\" : \"iso88597\",\n    \"greek8\" : \"iso88597\",\n    \"ecma118\" : \"iso88597\",\n    \"elot928\" : \"iso88597\",\n\n    \"hebrew\": \"iso88598\",\n    \"hebrew8\": \"iso88598\",\n\n    \"turkish\": \"iso88599\",\n    \"turkish8\": \"iso88599\",\n\n    \"thai\": \"iso885911\",\n    \"thai8\": \"iso885911\",\n\n    \"celtic\": \"iso885914\",\n    \"celtic8\": \"iso885914\",\n    \"isoceltic\": \"iso885914\",\n\n    \"tis6200\": \"tis620\",\n    \"tis62025291\": \"tis620\",\n    \"tis62025330\": \"tis620\",\n\n    \"10000\": \"macroman\",\n    \"10006\": \"macgreek\",\n    \"10007\": \"maccyrillic\",\n    \"10079\": \"maciceland\",\n    \"10081\": \"macturkish\",\n\n    \"cspc8codepage437\": \"cp437\",\n    \"cspc775baltic\": \"cp775\",\n    \"cspc850multilingual\": \"cp850\",\n    \"cspcp852\": \"cp852\",\n    \"cspc862latinhebrew\": \"cp862\",\n    \"cpgr\": \"cp869\",\n\n    \"msee\": \"cp1250\",\n    \"mscyrl\": \"cp1251\",\n    \"msansi\": \"cp1252\",\n    \"msgreek\": \"cp1253\",\n    \"msturk\": \"cp1254\",\n    \"mshebr\": \"cp1255\",\n    \"msarab\": \"cp1256\",\n    \"winbaltrim\": \"cp1257\",\n\n    \"cp20866\": \"koi8r\",\n    \"20866\": \"koi8r\",\n    \"ibm878\": \"koi8r\",\n    \"cskoi8r\": \"koi8r\",\n\n    \"cp21866\": \"koi8u\",\n    \"21866\": \"koi8u\",\n    \"ibm1168\": \"koi8u\",\n\n    \"strk10482002\": \"rk1048\",\n\n    \"tcvn5712\": \"tcvn\",\n    \"tcvn57121\": \"tcvn\",\n\n    \"gb198880\": \"iso646cn\",\n    \"cn\": \"iso646cn\",\n\n    \"csiso14jisc6220ro\": \"iso646jp\",\n    \"jisc62201969ro\": \"iso646jp\",\n    \"jp\": \"iso646jp\",\n\n    \"cshproman8\": \"hproman8\",\n    \"r8\": \"hproman8\",\n    \"roman8\": \"hproman8\",\n    \"xroman8\": \"hproman8\",\n    \"ibm1051\": \"hproman8\",\n\n    \"mac\": \"macintosh\",\n    \"csmacintosh\": \"macintosh\",\n};\n\n","\"use strict\";\n\n// Generated data for sbcs codec. Don't edit manually. Regenerate using generation/gen-sbcs.js script.\nmodule.exports = {\n  \"437\": \"cp437\",\n  \"737\": \"cp737\",\n  \"775\": \"cp775\",\n  \"850\": \"cp850\",\n  \"852\": \"cp852\",\n  \"855\": \"cp855\",\n  \"856\": \"cp856\",\n  \"857\": \"cp857\",\n  \"858\": \"cp858\",\n  \"860\": \"cp860\",\n  \"861\": \"cp861\",\n  \"862\": \"cp862\",\n  \"863\": \"cp863\",\n  \"864\": \"cp864\",\n  \"865\": \"cp865\",\n  \"866\": \"cp866\",\n  \"869\": \"cp869\",\n  \"874\": \"windows874\",\n  \"922\": \"cp922\",\n  \"1046\": \"cp1046\",\n  \"1124\": \"cp1124\",\n  \"1125\": \"cp1125\",\n  \"1129\": \"cp1129\",\n  \"1133\": \"cp1133\",\n  \"1161\": \"cp1161\",\n  \"1162\": \"cp1162\",\n  \"1163\": \"cp1163\",\n  \"1250\": \"windows1250\",\n  \"1251\": \"windows1251\",\n  \"1252\": \"windows1252\",\n  \"1253\": \"windows1253\",\n  \"1254\": \"windows1254\",\n  \"1255\": \"windows1255\",\n  \"1256\": \"windows1256\",\n  \"1257\": \"windows1257\",\n  \"1258\": \"windows1258\",\n  \"28591\": \"iso88591\",\n  \"28592\": \"iso88592\",\n  \"28593\": \"iso88593\",\n  \"28594\": \"iso88594\",\n  \"28595\": \"iso88595\",\n  \"28596\": \"iso88596\",\n  \"28597\": \"iso88597\",\n  \"28598\": \"iso88598\",\n  \"28599\": \"iso88599\",\n  \"28600\": \"iso885910\",\n  \"28601\": \"iso885911\",\n  \"28603\": \"iso885913\",\n  \"28604\": \"iso885914\",\n  \"28605\": \"iso885915\",\n  \"28606\": \"iso885916\",\n  \"windows874\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€����…�����������‘’“”•–—�������� กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����\"\n  },\n  \"win874\": \"windows874\",\n  \"cp874\": \"windows874\",\n  \"windows1250\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚�„…†‡�‰Š‹ŚŤŽŹ�‘’“”•–—�™š›śťžź ˇ˘Ł¤Ą¦§¨©Ş«¬­®Ż°±˛ł´µ¶·¸ąş»Ľ˝ľżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙\"\n  },\n  \"win1250\": \"windows1250\",\n  \"cp1250\": \"windows1250\",\n  \"windows1251\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ЂЃ‚ѓ„…†‡€‰Љ‹ЊЌЋЏђ‘’“”•–—�™љ›њќћџ ЎўЈ¤Ґ¦§Ё©Є«¬­®Ї°±Ііґµ¶·ё№є»јЅѕїАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя\"\n  },\n  \"win1251\": \"windows1251\",\n  \"cp1251\": \"windows1251\",\n  \"windows1252\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚ƒ„…†‡ˆ‰Š‹Œ�Ž��‘’“”•–—˜™š›œ�žŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n  },\n  \"win1252\": \"windows1252\",\n  \"cp1252\": \"windows1252\",\n  \"windows1253\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚ƒ„…†‡�‰�‹�����‘’“”•–—�™�›���� ΅Ά£¤¥¦§¨©�«¬­®―°±²³΄µ¶·ΈΉΊ»Ό½ΎΏΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ�ΣΤΥΦΧΨΩΪΫάέήίΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ�\"\n  },\n  \"win1253\": \"windows1253\",\n  \"cp1253\": \"windows1253\",\n  \"windows1254\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚ƒ„…†‡ˆ‰Š‹Œ����‘’“”•–—˜™š›œ��Ÿ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖ×ØÙÚÛÜİŞßàáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ\"\n  },\n  \"win1254\": \"windows1254\",\n  \"cp1254\": \"windows1254\",\n  \"windows1255\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚ƒ„…†‡ˆ‰�‹�����‘’“”•–—˜™�›���� ¡¢£₪¥¦§¨©×«¬­®¯°±²³´µ¶·¸¹÷»¼½¾¿ְֱֲֳִֵֶַָֹֺֻּֽ־ֿ׀ׁׂ׃װױײ׳״�������אבגדהוזחטיךכלםמןנסעףפץצקרשת��‎‏�\"\n  },\n  \"win1255\": \"windows1255\",\n  \"cp1255\": \"windows1255\",\n  \"windows1256\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€پ‚ƒ„…†‡ˆ‰ٹ‹Œچژڈگ‘’“”•–—ک™ڑ›œ‌‍ں ،¢£¤¥¦§¨©ھ«¬­®¯°±²³´µ¶·¸¹؛»¼½¾؟ہءآأؤإئابةتثجحخدذرزسشصض×طظعغـفقكàلâمنهوçèéêëىيîïًٌٍَôُِ÷ّùْûü‎‏ے\"\n  },\n  \"win1256\": \"windows1256\",\n  \"cp1256\": \"windows1256\",\n  \"windows1257\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚�„…†‡�‰�‹�¨ˇ¸�‘’“”•–—�™�›�¯˛� �¢£¤�¦§Ø©Ŗ«¬­®Æ°±²³´µ¶·ø¹ŗ»¼½¾æĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽßąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž˙\"\n  },\n  \"win1257\": \"windows1257\",\n  \"cp1257\": \"windows1257\",\n  \"windows1258\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€�‚ƒ„…†‡ˆ‰�‹Œ����‘’“”•–—˜™�›œ��Ÿ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖ×ØÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ\"\n  },\n  \"win1258\": \"windows1258\",\n  \"cp1258\": \"windows1258\",\n  \"iso88591\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n  },\n  \"cp28591\": \"iso88591\",\n  \"iso88592\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ą˘Ł¤ĽŚ§¨ŠŞŤŹ­ŽŻ°ą˛ł´ľśˇ¸šşťź˝žżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙\"\n  },\n  \"cp28592\": \"iso88592\",\n  \"iso88593\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ħ˘£¤�Ĥ§¨İŞĞĴ­�Ż°ħ²³´µĥ·¸ışğĵ½�żÀÁÂ�ÄĊĈÇÈÉÊËÌÍÎÏ�ÑÒÓÔĠÖ×ĜÙÚÛÜŬŜßàáâ�äċĉçèéêëìíîï�ñòóôġö÷ĝùúûüŭŝ˙\"\n  },\n  \"cp28593\": \"iso88593\",\n  \"iso88594\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄĸŖ¤ĨĻ§¨ŠĒĢŦ­Ž¯°ą˛ŗ´ĩļˇ¸šēģŧŊžŋĀÁÂÃÄÅÆĮČÉĘËĖÍÎĪĐŅŌĶÔÕÖ×ØŲÚÛÜŨŪßāáâãäåæįčéęëėíîīđņōķôõö÷øųúûüũū˙\"\n  },\n  \"cp28594\": \"iso88594\",\n  \"iso88595\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ЁЂЃЄЅІЇЈЉЊЋЌ­ЎЏАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя№ёђѓєѕіїјљњћќ§ўџ\"\n  },\n  \"cp28595\": \"iso88595\",\n  \"iso88596\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ���¤�������،­�������������؛���؟�ءآأؤإئابةتثجحخدذرزسشصضطظعغ�����ـفقكلمنهوىيًٌٍَُِّْ�������������\"\n  },\n  \"cp28596\": \"iso88596\",\n  \"iso88597\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ‘’£€₯¦§¨©ͺ«¬­�―°±²³΄΅Ά·ΈΉΊ»Ό½ΎΏΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ�ΣΤΥΦΧΨΩΪΫάέήίΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ�\"\n  },\n  \"cp28597\": \"iso88597\",\n  \"iso88598\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ �¢£¤¥¦§¨©×«¬­®¯°±²³´µ¶·¸¹÷»¼½¾��������������������������������‗אבגדהוזחטיךכלםמןנסעףפץצקרשת��‎‏�\"\n  },\n  \"cp28598\": \"iso88598\",\n  \"iso88599\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖ×ØÙÚÛÜİŞßàáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ\"\n  },\n  \"cp28599\": \"iso88599\",\n  \"iso885910\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄĒĢĪĨĶ§ĻĐŠŦŽ­ŪŊ°ąēģīĩķ·ļđšŧž―ūŋĀÁÂÃÄÅÆĮČÉĘËĖÍÎÏÐŅŌÓÔÕÖŨØŲÚÛÜÝÞßāáâãäåæįčéęëėíîïðņōóôõöũøųúûüýþĸ\"\n  },\n  \"cp28600\": \"iso885910\",\n  \"iso885911\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����\"\n  },\n  \"cp28601\": \"iso885911\",\n  \"iso885913\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ”¢£¤„¦§Ø©Ŗ«¬­®Æ°±²³“µ¶·ø¹ŗ»¼½¾æĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽßąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž’\"\n  },\n  \"cp28603\": \"iso885913\",\n  \"iso885914\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ḃḃ£ĊċḊ§Ẁ©ẂḋỲ­®ŸḞḟĠġṀṁ¶ṖẁṗẃṠỳẄẅṡÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŴÑÒÓÔÕÖṪØÙÚÛÜÝŶßàáâãäåæçèéêëìíîïŵñòóôõöṫøùúûüýŷÿ\"\n  },\n  \"cp28604\": \"iso885914\",\n  \"iso885915\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£€¥Š§š©ª«¬­®¯°±²³Žµ¶·ž¹º»ŒœŸ¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n  },\n  \"cp28605\": \"iso885915\",\n  \"iso885916\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄąŁ€„Š§š©Ș«Ź­źŻ°±ČłŽ”¶·žčș»ŒœŸżÀÁÂĂÄĆÆÇÈÉÊËÌÍÎÏĐŃÒÓÔŐÖŚŰÙÚÛÜĘȚßàáâăäćæçèéêëìíîïđńòóôőöśűùúûüęțÿ\"\n  },\n  \"cp28606\": \"iso885916\",\n  \"cp437\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜ¢£¥₧ƒáíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n  },\n  \"ibm437\": \"cp437\",\n  \"csibm437\": \"cp437\",\n  \"cp737\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩαβγδεζηθικλμνξοπρσςτυφχψ░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀ωάέήϊίόύϋώΆΈΉΊΌΎΏ±≥≤ΪΫ÷≈°∙·√ⁿ²■ \"\n  },\n  \"ibm737\": \"cp737\",\n  \"csibm737\": \"cp737\",\n  \"cp775\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ĆüéāäģåćłēŖŗīŹÄÅÉæÆōöĢ¢ŚśÖÜø£ØפĀĪóŻżź”¦©®¬½¼Ł«»░▒▓│┤ĄČĘĖ╣║╗╝ĮŠ┐└┴┬├─┼ŲŪ╚╔╩╦╠═╬Žąčęėįšųūž┘┌█▄▌▐▀ÓßŌŃõÕµńĶķĻļņĒŅ’­±“¾¶§÷„°∙·¹³²■ \"\n  },\n  \"ibm775\": \"cp775\",\n  \"csibm775\": \"cp775\",\n  \"cp850\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø׃áíóúñѪº¿®¬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ðÐÊËÈıÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµþÞÚÛÙýݯ´­±‗¾¶§÷¸°¨·¹³²■ \"\n  },\n  \"ibm850\": \"cp850\",\n  \"csibm850\": \"cp850\",\n  \"cp852\": {\n    \"type\": \"_sbcs\",\n    \"chars\": 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\"ÇüéâÂà¶çêëèïî‗À§ÉÈÊôËÏûù¤ÔÜ¢£ÙÛƒ¦´óú¨¸³¯Î⌐¬½¼¾«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n  },\n  \"ibm863\": \"cp863\",\n  \"csibm863\": \"cp863\",\n  \"cp864\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#$٪&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}~°·∙√▒─│┼┤┬├┴┐┌└┘β∞φ±½¼≈«»ﻷﻸ��ﻻﻼ� ­ﺂ£¤ﺄ��ﺎﺏﺕﺙ،ﺝﺡﺥ٠١٢٣٤٥٦٧٨٩ﻑ؛ﺱﺵﺹ؟¢ﺀﺁﺃﺅﻊﺋﺍﺑﺓﺗﺛﺟﺣﺧﺩﺫﺭﺯﺳﺷﺻﺿﻁﻅﻋﻏ¦¬÷×ﻉـﻓﻗﻛﻟﻣﻧﻫﻭﻯﻳﺽﻌﻎﻍﻡﹽّﻥﻩﻬﻰﻲﻐﻕﻵﻶﻝﻙﻱ■�\"\n  },\n  \"ibm864\": \"cp864\",\n  \"csibm864\": \"cp864\",\n  \"cp865\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø₧ƒáíóúñѪº¿⌐¬½¼¡«¤░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n  },\n  \"ibm865\": \"cp865\",\n  \"csibm865\": \"cp865\",\n  \"cp866\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№¤■ \"\n  },\n  \"ibm866\": \"cp866\",\n  \"csibm866\": \"cp866\",\n  \"cp869\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"������Ά�·¬¦‘’Έ―ΉΊΪΌ��ΎΫ©Ώ²³ά£έήίϊΐόύΑΒΓΔΕΖΗ½ΘΙ«»░▒▓│┤ΚΛΜΝ╣║╗╝ΞΟ┐└┴┬├─┼ΠΡ╚╔╩╦╠═╬ΣΤΥΦΧΨΩαβγ┘┌█▄δε▀ζηθικλμνξοπρσςτ΄­±υφχ§ψ΅°¨ωϋΰώ■ \"\n  },\n  \"ibm869\": \"cp869\",\n  \"csibm869\": \"cp869\",\n  \"cp922\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®‾°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŠÑÒÓÔÕÖ×ØÙÚÛÜÝŽßàáâãäåæçèéêëìíîïšñòóôõö÷øùúûüýžÿ\"\n  },\n  \"ibm922\": \"cp922\",\n  \"csibm922\": \"cp922\",\n  \"cp1046\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ﺈ×÷ﹱˆ■│─┐┌└┘ﹹﹻﹽﹿﹷﺊﻰﻳﻲﻎﻏﻐﻶﻸﻺﻼ ¤ﺋﺑﺗﺛﺟﺣ،­ﺧﺳ٠١٢٣٤٥٦٧٨٩ﺷ؛ﺻﺿﻊ؟ﻋءآأؤإئابةتثجحخدذرزسشصضطﻇعغﻌﺂﺄﺎﻓـفقكلمنهوىيًٌٍَُِّْﻗﻛﻟﻵﻷﻹﻻﻣﻧﻬﻩ�\"\n  },\n  \"ibm1046\": \"cp1046\",\n  \"csibm1046\": \"cp1046\",\n  \"cp1124\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ЁЂҐЄЅІЇЈЉЊЋЌ­ЎЏАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя№ёђґєѕіїјљњћќ§ўџ\"\n  },\n  \"ibm1124\": \"cp1124\",\n  \"csibm1124\": \"cp1124\",\n  \"cp1125\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёҐґЄєІіЇї·√№¤■ \"\n  },\n  \"ibm1125\": \"cp1125\",\n  \"csibm1125\": \"cp1125\",\n  \"cp1129\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§œ©ª«¬­®¯°±²³Ÿµ¶·Œ¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖ×ØÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ\"\n  },\n  \"ibm1129\": \"cp1129\",\n  \"csibm1129\": \"cp1129\",\n  \"cp1133\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ກຂຄງຈສຊຍດຕຖທນບປຜຝພຟມຢຣລວຫອຮ���ຯະາຳິີຶືຸູຼັົຽ���ເແໂໃໄ່້໊໋໌ໍໆ�ໜໝ₭����������������໐໑໒໓໔໕໖໗໘໙��¢¬¦�\"\n  },\n  \"ibm1133\": \"cp1133\",\n  \"csibm1133\": \"cp1133\",\n  \"cp1161\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"��������������������������������่กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู้๊๋€฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛¢¬¦ \"\n  },\n  \"ibm1161\": \"cp1161\",\n  \"csibm1161\": \"cp1161\",\n  \"cp1162\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����\"\n  },\n  \"ibm1162\": \"cp1162\",\n  \"csibm1162\": \"cp1162\",\n  \"cp1163\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£€¥¦§œ©ª«¬­®¯°±²³Ÿµ¶·Œ¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖ×ØÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ\"\n  },\n  \"ibm1163\": \"cp1163\",\n  \"csibm1163\": \"cp1163\",\n  \"maccroatian\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®Š™´¨≠ŽØ∞±≤≥∆µ∂∑∏š∫ªºΩžø¿¡¬√ƒ≈Ć«Č… ÀÃÕŒœĐ—“”‘’÷◊�©⁄¤‹›Æ»–·‚„‰ÂćÁčÈÍÎÏÌÓÔđÒÚÛÙıˆ˜¯πË˚¸Êæˇ\"\n  },\n  \"maccyrillic\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ†°¢£§•¶І®©™Ђђ≠Ѓѓ∞±≤≥іµ∂ЈЄєЇїЉљЊњјЅ¬√ƒ≈∆«»… ЋћЌќѕ–—“”‘’÷„ЎўЏџ№Ёёяабвгдежзийклмнопрстуфхцчшщъыьэю¤\"\n  },\n  \"macgreek\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"Ĺ²É³ÖÜ΅àâä΄¨çéèê룙î‰ôö¦­ùûü†ΓΔΘΛΞΠß®©ΣΪ§≠°·Α±≤≥¥ΒΕΖΗΙΚΜΦΫΨΩάΝ¬ΟΡ≈Τ«»… ΥΧΆΈœ–―“”‘’÷ΉΊΌΎέήίόΏύαβψδεφγηιξκλμνοπώρστθωςχυζϊϋΐΰ�\"\n  },\n  \"maciceland\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûüÝ°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤ÐðÞþý·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n  },\n  \"macroman\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤‹›fifl‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n  },\n  \"macromania\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ĂŞ∞±≤≥¥µ∂∑∏π∫ªºΩăş¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤‹›Ţţ‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n  },\n  \"macthai\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"«»…“”�•‘’� กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู​–—฿เแโใไๅๆ็่้๊๋์ํ™๏๐๑๒๓๔๕๖๗๘๙®©����\"\n  },\n  \"macturkish\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸĞğİıŞş‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙ�ˆ˜¯˘˙˚¸˝˛ˇ\"\n  },\n  \"macukraine\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ†°Ґ£§•¶І®©™Ђђ≠Ѓѓ∞±≤≥іµґЈЄєЇїЉљЊњјЅ¬√ƒ≈∆«»… ЋћЌќѕ–—“”‘’÷„ЎўЏџ№Ёёяабвгдежзийклмнопрстуфхцчшщъыьэю¤\"\n  },\n  \"koi8r\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ё╓╔╕╖╗╘╙╚╛╜╝╞╟╠╡Ё╢╣╤╥╦╧╨╩╪╫╬©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n  },\n  \"koi8u\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ёє╔ії╗╘╙╚╛ґ╝╞╟╠╡ЁЄ╣ІЇ╦╧╨╩╪Ґ╬©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n  },\n  \"koi8ru\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ёє╔ії╗╘╙╚╛ґў╞╟╠╡ЁЄ╣ІЇ╦╧╨╩╪ҐЎ©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n  },\n  \"koi8t\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"қғ‚Ғ„…†‡�‰ҳ‹ҲҷҶ�Қ‘’“”•–—�™�›�����ӯӮё¤ӣ¦§���«¬­®�°±²Ё�Ӣ¶·�№�»���©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n  },\n  \"armscii8\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ �և։)(»«—.՝,-֊…՜՛՞ԱաԲբԳգԴդԵեԶզԷէԸըԹթԺժԻիԼլԽխԾծԿկՀհՁձՂղՃճՄմՅյՆնՇշՈոՉչՊպՋջՌռՍսՎվՏտՐրՑցՒւՓփՔքՕօՖֆ՚�\"\n  },\n  \"rk1048\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ЂЃ‚ѓ„…†‡€‰Љ‹ЊҚҺЏђ‘’“”•–—�™љ›њқһџ ҰұӘ¤Ө¦§Ё©Ғ«¬­®Ү°±Ііөµ¶·ё№ғ»әҢңүАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя\"\n  },\n  \"tcvn\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"\\u0000ÚỤ\\u0003ỪỬỮ\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010ỨỰỲỶỸÝỴ\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ÀẢÃÁẠẶẬÈẺẼÉẸỆÌỈĨÍỊÒỎÕÓỌỘỜỞỠỚỢÙỦŨ ĂÂÊÔƠƯĐăâêôơưđẶ̀̀̉̃́àảãáạẲằẳẵắẴẮẦẨẪẤỀặầẩẫấậèỂẻẽéẹềểễếệìỉỄẾỒĩíịòỔỏõóọồổỗốộờởỡớợùỖủũúụừửữứựỳỷỹýỵỐ\"\n  },\n  \"georgianacademy\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿აბგდევზთიკლმნოპჟრსტუფქღყშჩცძწჭხჯჰჱჲჳჴჵჶçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n  },\n  \"georgianps\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿აბგდევზჱთიკლმნჲოპჟრსტჳუფქღყშჩცძწჭხჴჯჰჵæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n  },\n  \"pt154\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ҖҒӮғ„…ҶҮҲүҠӢҢҚҺҸҗ‘’“”•–—ҳҷҡӣңқһҹ ЎўЈӨҘҰ§Ё©Ә«¬ӯ®Ҝ°ұІіҙө¶·ё№ә»јҪҫҝАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя\"\n  },\n  \"viscii\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"\\u0000\\u0001Ẳ\\u0003\\u0004ẴẪ\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013Ỷ\\u0015\\u0016\\u0017\\u0018Ỹ\\u001a\\u001b\\u001c\\u001dỴ\\u001f !\\\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ẠẮẰẶẤẦẨẬẼẸẾỀỂỄỆỐỒỔỖỘỢỚỜỞỊỎỌỈỦŨỤỲÕắằặấầẩậẽẹếềểễệốồổỗỠƠộờởịỰỨỪỬơớƯÀÁÂÃẢĂẳẵÈÉÊẺÌÍĨỳĐứÒÓÔạỷừửÙÚỹỵÝỡưàáâãảăữẫèéêẻìíĩỉđựòóôõỏọụùúũủýợỮ\"\n  },\n  \"iso646cn\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#¥%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}‾��������������������������������������������������������������������������������������������������������������������������������\"\n  },\n  \"iso646jp\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[¥]^_`abcdefghijklmnopqrstuvwxyz{|}‾��������������������������������������������������������������������������������������������������������������������������������\"\n  },\n  \"hproman8\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ÀÂÈÊËÎÏ´ˋˆ¨˜ÙÛ₤¯Ýý°ÇçÑñ¡¿¤£¥§ƒ¢âêôûáéóúàèòùäëöüÅîØÆåíøæÄìÖÜÉïßÔÁÃãÐðÍÌÓÒÕõŠšÚŸÿÞþ·µ¶¾—¼½ªº«■»±�\"\n  },\n  \"macintosh\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤‹›fifl‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n  },\n  \"ascii\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"��������������������������������������������������������������������������������������������������������������������������������\"\n  },\n  \"tis620\": {\n    \"type\": \"_sbcs\",\n    \"chars\": \"���������������������������������กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����\"\n  }\n}","\"use strict\";\nvar Buffer = require(\"safer-buffer\").Buffer;\n\n// Multibyte codec. In this scheme, a character is represented by 1 or more bytes.\n// Our codec supports UTF-16 surrogates, extensions for GB18030 and unicode sequences.\n// To save memory and loading time, we read table files only when requested.\n\nexports._dbcs = DBCSCodec;\n\nvar UNASSIGNED = -1,\n    GB18030_CODE = -2,\n    SEQ_START  = -10,\n    NODE_START = -1000,\n    UNASSIGNED_NODE = new Array(0x100),\n    DEF_CHAR = -1;\n\nfor (var i = 0; i < 0x100; i++)\n    UNASSIGNED_NODE[i] = UNASSIGNED;\n\n\n// Class DBCSCodec reads and initializes mapping tables.\nfunction DBCSCodec(codecOptions, iconv) {\n    this.encodingName = codecOptions.encodingName;\n    if (!codecOptions)\n        throw new Error(\"DBCS codec is called without the data.\")\n    if (!codecOptions.table)\n        throw new Error(\"Encoding '\" + this.encodingName + \"' has no data.\");\n\n    // Load tables.\n    var mappingTable = codecOptions.table();\n\n\n    // Decode tables: MBCS -> Unicode.\n\n    // decodeTables is a trie, encoded as an array of arrays of integers. Internal arrays are trie nodes and all have len = 256.\n    // Trie root is decodeTables[0].\n    // Values: >=  0 -> unicode character code. can be > 0xFFFF\n    //         == UNASSIGNED -> unknown/unassigned sequence.\n    //         == GB18030_CODE -> this is the end of a GB18030 4-byte sequence.\n    //         <= NODE_START -> index of the next node in our trie to process next byte.\n    //         <= SEQ_START  -> index of the start of a character code sequence, in decodeTableSeq.\n    this.decodeTables = [];\n    this.decodeTables[0] = UNASSIGNED_NODE.slice(0); // Create root node.\n\n    // Sometimes a MBCS char corresponds to a sequence of unicode chars. We store them as arrays of integers here. \n    this.decodeTableSeq = [];\n\n    // Actual mapping tables consist of chunks. Use them to fill up decode tables.\n    for (var i = 0; i < mappingTable.length; i++)\n        this._addDecodeChunk(mappingTable[i]);\n\n    this.defaultCharUnicode = iconv.defaultCharUnicode;\n\n    \n    // Encode tables: Unicode -> DBCS.\n\n    // `encodeTable` is array mapping from unicode char to encoded char. All its values are integers for performance.\n    // Because it can be sparse, it is represented as array of buckets by 256 chars each. Bucket can be null.\n    // Values: >=  0 -> it is a normal char. Write the value (if <=256 then 1 byte, if <=65536 then 2 bytes, etc.).\n    //         == UNASSIGNED -> no conversion found. Output a default char.\n    //         <= SEQ_START  -> it's an index in encodeTableSeq, see below. The character starts a sequence.\n    this.encodeTable = [];\n    \n    // `encodeTableSeq` is used when a sequence of unicode characters is encoded as a single code. We use a tree of\n    // objects where keys correspond to characters in sequence and leafs are the encoded dbcs values. A special DEF_CHAR key\n    // means end of sequence (needed when one sequence is a strict subsequence of another).\n    // Objects are kept separately from encodeTable to increase performance.\n    this.encodeTableSeq = [];\n\n    // Some chars can be decoded, but need not be encoded.\n    var skipEncodeChars = {};\n    if (codecOptions.encodeSkipVals)\n        for (var i = 0; i < codecOptions.encodeSkipVals.length; i++) {\n            var val = codecOptions.encodeSkipVals[i];\n            if (typeof val === 'number')\n                skipEncodeChars[val] = true;\n            else\n                for (var j = val.from; j <= val.to; j++)\n                    skipEncodeChars[j] = true;\n        }\n        \n    // Use decode trie to recursively fill out encode tables.\n    this._fillEncodeTable(0, 0, skipEncodeChars);\n\n    // Add more encoding pairs when needed.\n    if (codecOptions.encodeAdd) {\n        for (var uChar in codecOptions.encodeAdd)\n            if (Object.prototype.hasOwnProperty.call(codecOptions.encodeAdd, uChar))\n                this._setEncodeChar(uChar.charCodeAt(0), codecOptions.encodeAdd[uChar]);\n    }\n\n    this.defCharSB  = this.encodeTable[0][iconv.defaultCharSingleByte.charCodeAt(0)];\n    if (this.defCharSB === UNASSIGNED) this.defCharSB = this.encodeTable[0]['?'];\n    if (this.defCharSB === UNASSIGNED) this.defCharSB = \"?\".charCodeAt(0);\n\n\n    // Load & create GB18030 tables when needed.\n    if (typeof codecOptions.gb18030 === 'function') {\n        this.gb18030 = codecOptions.gb18030(); // Load GB18030 ranges.\n\n        // Add GB18030 decode tables.\n        var thirdByteNodeIdx = this.decodeTables.length;\n        var thirdByteNode = this.decodeTables[thirdByteNodeIdx] = UNASSIGNED_NODE.slice(0);\n\n        var fourthByteNodeIdx = this.decodeTables.length;\n        var fourthByteNode = this.decodeTables[fourthByteNodeIdx] = UNASSIGNED_NODE.slice(0);\n\n        for (var i = 0x81; i <= 0xFE; i++) {\n            var secondByteNodeIdx = NODE_START - this.decodeTables[0][i];\n            var secondByteNode = this.decodeTables[secondByteNodeIdx];\n            for (var j = 0x30; j <= 0x39; j++)\n                secondByteNode[j] = NODE_START - thirdByteNodeIdx;\n        }\n        for (var i = 0x81; i <= 0xFE; i++)\n            thirdByteNode[i] = NODE_START - fourthByteNodeIdx;\n        for (var i = 0x30; i <= 0x39; i++)\n            fourthByteNode[i] = GB18030_CODE\n    }        \n}\n\nDBCSCodec.prototype.encoder = DBCSEncoder;\nDBCSCodec.prototype.decoder = DBCSDecoder;\n\n// Decoder helpers\nDBCSCodec.prototype._getDecodeTrieNode = function(addr) {\n    var bytes = [];\n    for (; addr > 0; addr >>= 8)\n        bytes.push(addr & 0xFF);\n    if (bytes.length == 0)\n        bytes.push(0);\n\n    var node = this.decodeTables[0];\n    for (var i = bytes.length-1; i > 0; i--) { // Traverse nodes deeper into the trie.\n        var val = node[bytes[i]];\n\n        if (val == UNASSIGNED) { // Create new node.\n            node[bytes[i]] = NODE_START - this.decodeTables.length;\n            this.decodeTables.push(node = UNASSIGNED_NODE.slice(0));\n        }\n        else if (val <= NODE_START) { // Existing node.\n            node = this.decodeTables[NODE_START - val];\n        }\n        else\n            throw new Error(\"Overwrite byte in \" + this.encodingName + \", addr: \" + addr.toString(16));\n    }\n    return node;\n}\n\n\nDBCSCodec.prototype._addDecodeChunk = function(chunk) {\n    // First element of chunk is the hex mbcs code where we start.\n    var curAddr = parseInt(chunk[0], 16);\n\n    // Choose the decoding node where we'll write our chars.\n    var writeTable = this._getDecodeTrieNode(curAddr);\n    curAddr = curAddr & 0xFF;\n\n    // Write all other elements of the chunk to the table.\n    for (var k = 1; k < chunk.length; k++) {\n        var part = chunk[k];\n        if (typeof part === \"string\") { // String, write as-is.\n            for (var l = 0; l < part.length;) {\n                var code = part.charCodeAt(l++);\n                if (0xD800 <= code && code < 0xDC00) { // Decode surrogate\n                    var codeTrail = part.charCodeAt(l++);\n                    if (0xDC00 <= codeTrail && codeTrail < 0xE000)\n                        writeTable[curAddr++] = 0x10000 + (code - 0xD800) * 0x400 + (codeTrail - 0xDC00);\n                    else\n                        throw new Error(\"Incorrect surrogate pair in \"  + this.encodingName + \" at chunk \" + chunk[0]);\n                }\n                else if (0x0FF0 < code && code <= 0x0FFF) { // Character sequence (our own encoding used)\n                    var len = 0xFFF - code + 2;\n                    var seq = [];\n                    for (var m = 0; m < len; m++)\n                        seq.push(part.charCodeAt(l++)); // Simple variation: don't support surrogates or subsequences in seq.\n\n                    writeTable[curAddr++] = SEQ_START - this.decodeTableSeq.length;\n                    this.decodeTableSeq.push(seq);\n                }\n                else\n                    writeTable[curAddr++] = code; // Basic char\n            }\n        } \n        else if (typeof part === \"number\") { // Integer, meaning increasing sequence starting with prev character.\n            var charCode = writeTable[curAddr - 1] + 1;\n            for (var l = 0; l < part; l++)\n                writeTable[curAddr++] = charCode++;\n        }\n        else\n            throw new Error(\"Incorrect type '\" + typeof part + \"' given in \"  + this.encodingName + \" at chunk \" + chunk[0]);\n    }\n    if (curAddr > 0xFF)\n        throw new Error(\"Incorrect chunk in \"  + this.encodingName + \" at addr \" + chunk[0] + \": too long\" + curAddr);\n}\n\n// Encoder helpers\nDBCSCodec.prototype._getEncodeBucket = function(uCode) {\n    var high = uCode >> 8; // This could be > 0xFF because of astral characters.\n    if (this.encodeTable[high] === undefined)\n        this.encodeTable[high] = UNASSIGNED_NODE.slice(0); // Create bucket on demand.\n    return this.encodeTable[high];\n}\n\nDBCSCodec.prototype._setEncodeChar = function(uCode, dbcsCode) {\n    var bucket = this._getEncodeBucket(uCode);\n    var low = uCode & 0xFF;\n    if (bucket[low] <= SEQ_START)\n        this.encodeTableSeq[SEQ_START-bucket[low]][DEF_CHAR] = dbcsCode; // There's already a sequence, set a single-char subsequence of it.\n    else if (bucket[low] == UNASSIGNED)\n        bucket[low] = dbcsCode;\n}\n\nDBCSCodec.prototype._setEncodeSequence = function(seq, dbcsCode) {\n    \n    // Get the root of character tree according to first character of the sequence.\n    var uCode = seq[0];\n    var bucket = this._getEncodeBucket(uCode);\n    var low = uCode & 0xFF;\n\n    var node;\n    if (bucket[low] <= SEQ_START) {\n        // There's already a sequence with  - use it.\n        node = this.encodeTableSeq[SEQ_START-bucket[low]];\n    }\n    else {\n        // There was no sequence object - allocate a new one.\n        node = {};\n        if (bucket[low] !== UNASSIGNED) node[DEF_CHAR] = bucket[low]; // If a char was set before - make it a single-char subsequence.\n        bucket[low] = SEQ_START - this.encodeTableSeq.length;\n        this.encodeTableSeq.push(node);\n    }\n\n    // Traverse the character tree, allocating new nodes as needed.\n    for (var j = 1; j < seq.length-1; j++) {\n        var oldVal = node[uCode];\n        if (typeof oldVal === 'object')\n            node = oldVal;\n        else {\n            node = node[uCode] = {}\n            if (oldVal !== undefined)\n                node[DEF_CHAR] = oldVal\n        }\n    }\n\n    // Set the leaf to given dbcsCode.\n    uCode = seq[seq.length-1];\n    node[uCode] = dbcsCode;\n}\n\nDBCSCodec.prototype._fillEncodeTable = function(nodeIdx, prefix, skipEncodeChars) {\n    var node = this.decodeTables[nodeIdx];\n    for (var i = 0; i < 0x100; i++) {\n        var uCode = node[i];\n        var mbCode = prefix + i;\n        if (skipEncodeChars[mbCode])\n            continue;\n\n        if (uCode >= 0)\n            this._setEncodeChar(uCode, mbCode);\n        else if (uCode <= NODE_START)\n            this._fillEncodeTable(NODE_START - uCode, mbCode << 8, skipEncodeChars);\n        else if (uCode <= SEQ_START)\n            this._setEncodeSequence(this.decodeTableSeq[SEQ_START - uCode], mbCode);\n    }\n}\n\n\n\n// == Encoder ==================================================================\n\nfunction DBCSEncoder(options, codec) {\n    // Encoder state\n    this.leadSurrogate = -1;\n    this.seqObj = undefined;\n    \n    // Static data\n    this.encodeTable = codec.encodeTable;\n    this.encodeTableSeq = codec.encodeTableSeq;\n    this.defaultCharSingleByte = codec.defCharSB;\n    this.gb18030 = codec.gb18030;\n}\n\nDBCSEncoder.prototype.write = function(str) {\n    var newBuf = Buffer.alloc(str.length * (this.gb18030 ? 4 : 3)),\n        leadSurrogate = this.leadSurrogate,\n        seqObj = this.seqObj, nextChar = -1,\n        i = 0, j = 0;\n\n    while (true) {\n        // 0. Get next character.\n        if (nextChar === -1) {\n            if (i == str.length) break;\n            var uCode = str.charCodeAt(i++);\n        }\n        else {\n            var uCode = nextChar;\n            nextChar = -1;    \n        }\n\n        // 1. Handle surrogates.\n        if (0xD800 <= uCode && uCode < 0xE000) { // Char is one of surrogates.\n            if (uCode < 0xDC00) { // We've got lead surrogate.\n                if (leadSurrogate === -1) {\n                    leadSurrogate = uCode;\n                    continue;\n                } else {\n                    leadSurrogate = uCode;\n                    // Double lead surrogate found.\n                    uCode = UNASSIGNED;\n                }\n            } else { // We've got trail surrogate.\n                if (leadSurrogate !== -1) {\n                    uCode = 0x10000 + (leadSurrogate - 0xD800) * 0x400 + (uCode - 0xDC00);\n                    leadSurrogate = -1;\n                } else {\n                    // Incomplete surrogate pair - only trail surrogate found.\n                    uCode = UNASSIGNED;\n                }\n                \n            }\n        }\n        else if (leadSurrogate !== -1) {\n            // Incomplete surrogate pair - only lead surrogate found.\n            nextChar = uCode; uCode = UNASSIGNED; // Write an error, then current char.\n            leadSurrogate = -1;\n        }\n\n        // 2. Convert uCode character.\n        var dbcsCode = UNASSIGNED;\n        if (seqObj !== undefined && uCode != UNASSIGNED) { // We are in the middle of the sequence\n            var resCode = seqObj[uCode];\n            if (typeof resCode === 'object') { // Sequence continues.\n                seqObj = resCode;\n                continue;\n\n            } else if (typeof resCode == 'number') { // Sequence finished. Write it.\n                dbcsCode = resCode;\n\n            } else if (resCode == undefined) { // Current character is not part of the sequence.\n\n                // Try default character for this sequence\n                resCode = seqObj[DEF_CHAR];\n                if (resCode !== undefined) {\n                    dbcsCode = resCode; // Found. Write it.\n                    nextChar = uCode; // Current character will be written too in the next iteration.\n\n                } else {\n                    // TODO: What if we have no default? (resCode == undefined)\n                    // Then, we should write first char of the sequence as-is and try the rest recursively.\n                    // Didn't do it for now because no encoding has this situation yet.\n                    // Currently, just skip the sequence and write current char.\n                }\n            }\n            seqObj = undefined;\n        }\n        else if (uCode >= 0) {  // Regular character\n            var subtable = this.encodeTable[uCode >> 8];\n            if (subtable !== undefined)\n                dbcsCode = subtable[uCode & 0xFF];\n            \n            if (dbcsCode <= SEQ_START) { // Sequence start\n                seqObj = this.encodeTableSeq[SEQ_START-dbcsCode];\n                continue;\n            }\n\n            if (dbcsCode == UNASSIGNED && this.gb18030) {\n                // Use GB18030 algorithm to find character(s) to write.\n                var idx = findIdx(this.gb18030.uChars, uCode);\n                if (idx != -1) {\n                    var dbcsCode = this.gb18030.gbChars[idx] + (uCode - this.gb18030.uChars[idx]);\n                    newBuf[j++] = 0x81 + Math.floor(dbcsCode / 12600); dbcsCode = dbcsCode % 12600;\n                    newBuf[j++] = 0x30 + Math.floor(dbcsCode / 1260); dbcsCode = dbcsCode % 1260;\n                    newBuf[j++] = 0x81 + Math.floor(dbcsCode / 10); dbcsCode = dbcsCode % 10;\n                    newBuf[j++] = 0x30 + dbcsCode;\n                    continue;\n                }\n            }\n        }\n\n        // 3. Write dbcsCode character.\n        if (dbcsCode === UNASSIGNED)\n            dbcsCode = this.defaultCharSingleByte;\n        \n        if (dbcsCode < 0x100) {\n            newBuf[j++] = dbcsCode;\n        }\n        else if (dbcsCode < 0x10000) {\n            newBuf[j++] = dbcsCode >> 8;   // high byte\n            newBuf[j++] = dbcsCode & 0xFF; // low byte\n        }\n        else {\n            newBuf[j++] = dbcsCode >> 16;\n            newBuf[j++] = (dbcsCode >> 8) & 0xFF;\n            newBuf[j++] = dbcsCode & 0xFF;\n        }\n    }\n\n    this.seqObj = seqObj;\n    this.leadSurrogate = leadSurrogate;\n    return newBuf.slice(0, j);\n}\n\nDBCSEncoder.prototype.end = function() {\n    if (this.leadSurrogate === -1 && this.seqObj === undefined)\n        return; // All clean. Most often case.\n\n    var newBuf = Buffer.alloc(10), j = 0;\n\n    if (this.seqObj) { // We're in the sequence.\n        var dbcsCode = this.seqObj[DEF_CHAR];\n        if (dbcsCode !== undefined) { // Write beginning of the sequence.\n            if (dbcsCode < 0x100) {\n                newBuf[j++] = dbcsCode;\n            }\n            else {\n                newBuf[j++] = dbcsCode >> 8;   // high byte\n                newBuf[j++] = dbcsCode & 0xFF; // low byte\n            }\n        } else {\n            // See todo above.\n        }\n        this.seqObj = undefined;\n    }\n\n    if (this.leadSurrogate !== -1) {\n        // Incomplete surrogate pair - only lead surrogate found.\n        newBuf[j++] = this.defaultCharSingleByte;\n        this.leadSurrogate = -1;\n    }\n    \n    return newBuf.slice(0, j);\n}\n\n// Export for testing\nDBCSEncoder.prototype.findIdx = findIdx;\n\n\n// == Decoder ==================================================================\n\nfunction DBCSDecoder(options, codec) {\n    // Decoder state\n    this.nodeIdx = 0;\n    this.prevBuf = Buffer.alloc(0);\n\n    // Static data\n    this.decodeTables = codec.decodeTables;\n    this.decodeTableSeq = codec.decodeTableSeq;\n    this.defaultCharUnicode = codec.defaultCharUnicode;\n    this.gb18030 = codec.gb18030;\n}\n\nDBCSDecoder.prototype.write = function(buf) {\n    var newBuf = Buffer.alloc(buf.length*2),\n        nodeIdx = this.nodeIdx, \n        prevBuf = this.prevBuf, prevBufOffset = this.prevBuf.length,\n        seqStart = -this.prevBuf.length, // idx of the start of current parsed sequence.\n        uCode;\n\n    if (prevBufOffset > 0) // Make prev buf overlap a little to make it easier to slice later.\n        prevBuf = Buffer.concat([prevBuf, buf.slice(0, 10)]);\n    \n    for (var i = 0, j = 0; i < buf.length; i++) {\n        var curByte = (i >= 0) ? buf[i] : prevBuf[i + prevBufOffset];\n\n        // Lookup in current trie node.\n        var uCode = this.decodeTables[nodeIdx][curByte];\n\n        if (uCode >= 0) { \n            // Normal character, just use it.\n        }\n        else if (uCode === UNASSIGNED) { // Unknown char.\n            // TODO: Callback with seq.\n            //var curSeq = (seqStart >= 0) ? buf.slice(seqStart, i+1) : prevBuf.slice(seqStart + prevBufOffset, i+1 + prevBufOffset);\n            i = seqStart; // Try to parse again, after skipping first byte of the sequence ('i' will be incremented by 'for' cycle).\n            uCode = this.defaultCharUnicode.charCodeAt(0);\n        }\n        else if (uCode === GB18030_CODE) {\n            var curSeq = (seqStart >= 0) ? buf.slice(seqStart, i+1) : prevBuf.slice(seqStart + prevBufOffset, i+1 + prevBufOffset);\n            var ptr = (curSeq[0]-0x81)*12600 + (curSeq[1]-0x30)*1260 + (curSeq[2]-0x81)*10 + (curSeq[3]-0x30);\n            var idx = findIdx(this.gb18030.gbChars, ptr);\n            uCode = this.gb18030.uChars[idx] + ptr - this.gb18030.gbChars[idx];\n        }\n        else if (uCode <= NODE_START) { // Go to next trie node.\n            nodeIdx = NODE_START - uCode;\n            continue;\n        }\n        else if (uCode <= SEQ_START) { // Output a sequence of chars.\n            var seq = this.decodeTableSeq[SEQ_START - uCode];\n            for (var k = 0; k < seq.length - 1; k++) {\n                uCode = seq[k];\n                newBuf[j++] = uCode & 0xFF;\n                newBuf[j++] = uCode >> 8;\n            }\n            uCode = seq[seq.length-1];\n        }\n        else\n            throw new Error(\"iconv-lite internal error: invalid decoding table value \" + uCode + \" at \" + nodeIdx + \"/\" + curByte);\n\n        // Write the character to buffer, handling higher planes using surrogate pair.\n        if (uCode > 0xFFFF) { \n            uCode -= 0x10000;\n            var uCodeLead = 0xD800 + Math.floor(uCode / 0x400);\n            newBuf[j++] = uCodeLead & 0xFF;\n            newBuf[j++] = uCodeLead >> 8;\n\n            uCode = 0xDC00 + uCode % 0x400;\n        }\n        newBuf[j++] = uCode & 0xFF;\n        newBuf[j++] = uCode >> 8;\n\n        // Reset trie node.\n        nodeIdx = 0; seqStart = i+1;\n    }\n\n    this.nodeIdx = nodeIdx;\n    this.prevBuf = (seqStart >= 0) ? buf.slice(seqStart) : prevBuf.slice(seqStart + prevBufOffset);\n    return newBuf.slice(0, j).toString('ucs2');\n}\n\nDBCSDecoder.prototype.end = function() {\n    var ret = '';\n\n    // Try to parse all remaining chars.\n    while (this.prevBuf.length > 0) {\n        // Skip 1 character in the buffer.\n        ret += this.defaultCharUnicode;\n        var buf = this.prevBuf.slice(1);\n\n        // Parse remaining as usual.\n        this.prevBuf = Buffer.alloc(0);\n        this.nodeIdx = 0;\n        if (buf.length > 0)\n            ret += this.write(buf);\n    }\n\n    this.nodeIdx = 0;\n    return ret;\n}\n\n// Binary search for GB18030. Returns largest i such that table[i] <= val.\nfunction findIdx(table, val) {\n    if (table[0] > val)\n        return -1;\n\n    var l = 0, r = table.length;\n    while (l < r-1) { // always table[l] <= val < table[r]\n        var mid = l + Math.floor((r-l+1)/2);\n        if (table[mid] <= val)\n            l = mid;\n        else\n            r = mid;\n    }\n    return l;\n}\n\n","\"use strict\";\n\n// Description of supported double byte encodings and aliases.\n// Tables are not require()-d until they are needed to speed up library load.\n// require()-s are direct to support Browserify.\n\nmodule.exports = {\n    \n    // == Japanese/ShiftJIS ====================================================\n    // All japanese encodings are based on JIS X set of standards:\n    // JIS X 0201 - Single-byte encoding of ASCII + ¥ + Kana chars at 0xA1-0xDF.\n    // JIS X 0208 - Main set of 6879 characters, placed in 94x94 plane, to be encoded by 2 bytes. \n    //              Has several variations in 1978, 1983, 1990 and 1997.\n    // JIS X 0212 - Supplementary plane of 6067 chars in 94x94 plane. 1990. Effectively dead.\n    // JIS X 0213 - Extension and modern replacement of 0208 and 0212. Total chars: 11233.\n    //              2 planes, first is superset of 0208, second - revised 0212.\n    //              Introduced in 2000, revised 2004. Some characters are in Unicode Plane 2 (0x2xxxx)\n\n    // Byte encodings are:\n    //  * Shift_JIS: Compatible with 0201, uses not defined chars in top half as lead bytes for double-byte\n    //               encoding of 0208. Lead byte ranges: 0x81-0x9F, 0xE0-0xEF; Trail byte ranges: 0x40-0x7E, 0x80-0x9E, 0x9F-0xFC.\n    //               Windows CP932 is a superset of Shift_JIS. Some companies added more chars, notably KDDI.\n    //  * EUC-JP:    Up to 3 bytes per character. Used mostly on *nixes.\n    //               0x00-0x7F       - lower part of 0201\n    //               0x8E, 0xA1-0xDF - upper part of 0201\n    //               (0xA1-0xFE)x2   - 0208 plane (94x94).\n    //               0x8F, (0xA1-0xFE)x2 - 0212 plane (94x94).\n    //  * JIS X 208: 7-bit, direct encoding of 0208. Byte ranges: 0x21-0x7E (94 values). Uncommon.\n    //               Used as-is in ISO2022 family.\n    //  * ISO2022-JP: Stateful encoding, with escape sequences to switch between ASCII, \n    //                0201-1976 Roman, 0208-1978, 0208-1983.\n    //  * ISO2022-JP-1: Adds esc seq for 0212-1990.\n    //  * ISO2022-JP-2: Adds esc seq for GB2313-1980, KSX1001-1992, ISO8859-1, ISO8859-7.\n    //  * ISO2022-JP-3: Adds esc seq for 0201-1976 Kana set, 0213-2000 Planes 1, 2.\n    //  * ISO2022-JP-2004: Adds 0213-2004 Plane 1.\n    //\n    // After JIS X 0213 appeared, Shift_JIS-2004, EUC-JISX0213 and ISO2022-JP-2004 followed, with just changing the planes.\n    //\n    // Overall, it seems that it's a mess :( http://www8.plala.or.jp/tkubota1/unicode-symbols-map2.html\n\n    'shiftjis': {\n        type: '_dbcs',\n        table: function() { return require('./tables/shiftjis.json') },\n        encodeAdd: {'\\u00a5': 0x5C, '\\u203E': 0x7E},\n        encodeSkipVals: [{from: 0xED40, to: 0xF940}],\n    },\n    'csshiftjis': 'shiftjis',\n    'mskanji': 'shiftjis',\n    'sjis': 'shiftjis',\n    'windows31j': 'shiftjis',\n    'ms31j': 'shiftjis',\n    'xsjis': 'shiftjis',\n    'windows932': 'shiftjis',\n    'ms932': 'shiftjis',\n    '932': 'shiftjis',\n    'cp932': 'shiftjis',\n\n    'eucjp': {\n        type: '_dbcs',\n        table: function() { return require('./tables/eucjp.json') },\n        encodeAdd: {'\\u00a5': 0x5C, '\\u203E': 0x7E},\n    },\n\n    // TODO: KDDI extension to Shift_JIS\n    // TODO: IBM CCSID 942 = CP932, but F0-F9 custom chars and other char changes.\n    // TODO: IBM CCSID 943 = Shift_JIS = CP932 with original Shift_JIS lower 128 chars.\n\n\n    // == Chinese/GBK ==========================================================\n    // http://en.wikipedia.org/wiki/GBK\n    // We mostly implement W3C recommendation: https://www.w3.org/TR/encoding/#gbk-encoder\n\n    // Oldest GB2312 (1981, ~7600 chars) is a subset of CP936\n    'gb2312': 'cp936',\n    'gb231280': 'cp936',\n    'gb23121980': 'cp936',\n    'csgb2312': 'cp936',\n    'csiso58gb231280': 'cp936',\n    'euccn': 'cp936',\n\n    // Microsoft's CP936 is a subset and approximation of GBK.\n    'windows936': 'cp936',\n    'ms936': 'cp936',\n    '936': 'cp936',\n    'cp936': {\n        type: '_dbcs',\n        table: function() { return require('./tables/cp936.json') },\n    },\n\n    // GBK (~22000 chars) is an extension of CP936 that added user-mapped chars and some other.\n    'gbk': {\n        type: '_dbcs',\n        table: function() { return require('./tables/cp936.json').concat(require('./tables/gbk-added.json')) },\n    },\n    'xgbk': 'gbk',\n    'isoir58': 'gbk',\n\n    // GB18030 is an algorithmic extension of GBK.\n    // Main source: https://www.w3.org/TR/encoding/#gbk-encoder\n    // http://icu-project.org/docs/papers/gb18030.html\n    // http://source.icu-project.org/repos/icu/data/trunk/charset/data/xml/gb-18030-2000.xml\n    // http://www.khngai.com/chinese/charmap/tblgbk.php?page=0\n    'gb18030': {\n        type: '_dbcs',\n        table: function() { return require('./tables/cp936.json').concat(require('./tables/gbk-added.json')) },\n        gb18030: function() { return require('./tables/gb18030-ranges.json') },\n        encodeSkipVals: [0x80],\n        encodeAdd: {'€': 0xA2E3},\n    },\n\n    'chinese': 'gb18030',\n\n\n    // == Korean ===============================================================\n    // EUC-KR, KS_C_5601 and KS X 1001 are exactly the same.\n    'windows949': 'cp949',\n    'ms949': 'cp949',\n    '949': 'cp949',\n    'cp949': {\n        type: '_dbcs',\n        table: function() { return require('./tables/cp949.json') },\n    },\n\n    'cseuckr': 'cp949',\n    'csksc56011987': 'cp949',\n    'euckr': 'cp949',\n    'isoir149': 'cp949',\n    'korean': 'cp949',\n    'ksc56011987': 'cp949',\n    'ksc56011989': 'cp949',\n    'ksc5601': 'cp949',\n\n\n    // == Big5/Taiwan/Hong Kong ================================================\n    // There are lots of tables for Big5 and cp950. Please see the following links for history:\n    // http://moztw.org/docs/big5/  http://www.haible.de/bruno/charsets/conversion-tables/Big5.html\n    // Variations, in roughly number of defined chars:\n    //  * Windows CP 950: Microsoft variant of Big5. Canonical: http://www.unicode.org/Public/MAPPINGS/VENDORS/MICSFT/WINDOWS/CP950.TXT\n    //  * Windows CP 951: Microsoft variant of Big5-HKSCS-2001. Seems to be never public. http://me.abelcheung.org/articles/research/what-is-cp951/\n    //  * Big5-2003 (Taiwan standard) almost superset of cp950.\n    //  * Unicode-at-on (UAO) / Mozilla 1.8. Falling out of use on the Web. Not supported by other browsers.\n    //  * Big5-HKSCS (-2001, -2004, -2008). Hong Kong standard. \n    //    many unicode code points moved from PUA to Supplementary plane (U+2XXXX) over the years.\n    //    Plus, it has 4 combining sequences.\n    //    Seems that Mozilla refused to support it for 10 yrs. https://bugzilla.mozilla.org/show_bug.cgi?id=162431 https://bugzilla.mozilla.org/show_bug.cgi?id=310299\n    //    because big5-hkscs is the only encoding to include astral characters in non-algorithmic way.\n    //    Implementations are not consistent within browsers; sometimes labeled as just big5.\n    //    MS Internet Explorer switches from big5 to big5-hkscs when a patch applied.\n    //    Great discussion & recap of what's going on https://bugzilla.mozilla.org/show_bug.cgi?id=912470#c31\n    //    In the encoder, it might make sense to support encoding old PUA mappings to Big5 bytes seq-s.\n    //    Official spec: http://www.ogcio.gov.hk/en/business/tech_promotion/ccli/terms/doc/2003cmp_2008.txt\n    //                   http://www.ogcio.gov.hk/tc/business/tech_promotion/ccli/terms/doc/hkscs-2008-big5-iso.txt\n    // \n    // Current understanding of how to deal with Big5(-HKSCS) is in the Encoding Standard, http://encoding.spec.whatwg.org/#big5-encoder\n    // Unicode mapping (http://www.unicode.org/Public/MAPPINGS/OBSOLETE/EASTASIA/OTHER/BIG5.TXT) is said to be wrong.\n\n    'windows950': 'cp950',\n    'ms950': 'cp950',\n    '950': 'cp950',\n    'cp950': {\n        type: '_dbcs',\n        table: function() { return require('./tables/cp950.json') },\n    },\n\n    // Big5 has many variations and is an extension of cp950. We use Encoding Standard's as a consensus.\n    'big5': 'big5hkscs',\n    'big5hkscs': {\n        type: '_dbcs',\n        table: function() { return require('./tables/cp950.json').concat(require('./tables/big5-added.json')) },\n        encodeSkipVals: [0xa2cc],\n    },\n\n    'cnbig5': 'big5hkscs',\n    'csbig5': 'big5hkscs',\n    'xxbig5': 'big5hkscs',\n};\n","/* (ignored) */","/* (ignored) */","// Generated by CoffeeScript 1.7.1\n(function() {\n  var ArrayT, LazyArray, LazyArrayT, NumberT, inspect, utils,\n    __hasProp = {}.hasOwnProperty,\n    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n  ArrayT = require('./Array');\n\n  NumberT = require('./Number').Number;\n\n  utils = require('./utils');\n\n  inspect = require('util').inspect;\n\n  LazyArrayT = (function(_super) {\n    __extends(LazyArrayT, _super);\n\n    function LazyArrayT() {\n      return LazyArrayT.__super__.constructor.apply(this, arguments);\n    }\n\n    LazyArrayT.prototype.decode = function(stream, parent) {\n      var length, pos, res;\n      pos = stream.pos;\n      length = utils.resolveLength(this.length, stream, parent);\n      if (this.length instanceof NumberT) {\n        parent = {\n          parent: parent,\n          _startOffset: pos,\n          _currentOffset: 0,\n          _length: length\n        };\n      }\n      res = new LazyArray(this.type, length, stream, parent);\n      stream.pos += length * this.type.size(null, parent);\n      return res;\n    };\n\n    LazyArrayT.prototype.size = function(val, ctx) {\n      if (val instanceof LazyArray) {\n        val = val.toArray();\n      }\n      return LazyArrayT.__super__.size.call(this, val, ctx);\n    };\n\n    LazyArrayT.prototype.encode = function(stream, val, ctx) {\n      if (val instanceof LazyArray) {\n        val = val.toArray();\n      }\n      return LazyArrayT.__super__.encode.call(this, stream, val, ctx);\n    };\n\n    return LazyArrayT;\n\n  })(ArrayT);\n\n  LazyArray = (function() {\n    function LazyArray(type, length, stream, ctx) {\n      this.type = type;\n      this.length = length;\n      this.stream = stream;\n      this.ctx = ctx;\n      this.base = this.stream.pos;\n      this.items = [];\n    }\n\n    LazyArray.prototype.get = function(index) {\n      var pos;\n      if (index < 0 || index >= this.length) {\n        return void 0;\n      }\n      if (this.items[index] == null) {\n        pos = this.stream.pos;\n        this.stream.pos = this.base + this.type.size(null, this.ctx) * index;\n        this.items[index] = this.type.decode(this.stream, this.ctx);\n        this.stream.pos = pos;\n      }\n      return this.items[index];\n    };\n\n    LazyArray.prototype.toArray = function() {\n      var i, _i, _ref, _results;\n      _results = [];\n      for (i = _i = 0, _ref = this.length; _i < _ref; i = _i += 1) {\n        _results.push(this.get(i));\n      }\n      return _results;\n    };\n\n    LazyArray.prototype.inspect = function() {\n      return inspect(this.toArray());\n    };\n\n    return LazyArray;\n\n  })();\n\n  module.exports = LazyArrayT;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Bitfield;\n\n  Bitfield = (function() {\n    function Bitfield(type, flags) {\n      this.type = type;\n      this.flags = flags != null ? flags : [];\n    }\n\n    Bitfield.prototype.decode = function(stream) {\n      var flag, i, res, val, _i, _len, _ref;\n      val = this.type.decode(stream);\n      res = {};\n      _ref = this.flags;\n      for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {\n        flag = _ref[i];\n        if (flag != null) {\n          res[flag] = !!(val & (1 << i));\n        }\n      }\n      return res;\n    };\n\n    Bitfield.prototype.size = function() {\n      return this.type.size();\n    };\n\n    Bitfield.prototype.encode = function(stream, keys) {\n      var flag, i, val, _i, _len, _ref;\n      val = 0;\n      _ref = this.flags;\n      for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {\n        flag = _ref[i];\n        if (flag != null) {\n          if (keys[flag]) {\n            val |= 1 << i;\n          }\n        }\n      }\n      return this.type.encode(stream, val);\n    };\n\n    return Bitfield;\n\n  })();\n\n  module.exports = Bitfield;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var BooleanT;\n\n  BooleanT = (function() {\n    function BooleanT(type) {\n      this.type = type;\n    }\n\n    BooleanT.prototype.decode = function(stream, parent) {\n      return !!this.type.decode(stream, parent);\n    };\n\n    BooleanT.prototype.size = function(val, parent) {\n      return this.type.size(val, parent);\n    };\n\n    BooleanT.prototype.encode = function(stream, val, parent) {\n      return this.type.encode(stream, +val, parent);\n    };\n\n    return BooleanT;\n\n  })();\n\n  module.exports = BooleanT;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var BufferT, NumberT, utils;\n\n  utils = require('./utils');\n\n  NumberT = require('./Number').Number;\n\n  BufferT = (function() {\n    function BufferT(length) {\n      this.length = length;\n    }\n\n    BufferT.prototype.decode = function(stream, parent) {\n      var length;\n      length = utils.resolveLength(this.length, stream, parent);\n      return stream.readBuffer(length);\n    };\n\n    BufferT.prototype.size = function(val, parent) {\n      if (!val) {\n        return utils.resolveLength(this.length, null, parent);\n      }\n      return val.length;\n    };\n\n    BufferT.prototype.encode = function(stream, buf, parent) {\n      if (this.length instanceof NumberT) {\n        this.length.encode(stream, buf.length);\n      }\n      return stream.writeBuffer(buf);\n    };\n\n    return BufferT;\n\n  })();\n\n  module.exports = BufferT;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Enum;\n\n  Enum = (function() {\n    function Enum(type, options) {\n      this.type = type;\n      this.options = options != null ? options : [];\n    }\n\n    Enum.prototype.decode = function(stream) {\n      var index;\n      index = this.type.decode(stream);\n      return this.options[index] || index;\n    };\n\n    Enum.prototype.size = function() {\n      return this.type.size();\n    };\n\n    Enum.prototype.encode = function(stream, val) {\n      var index;\n      index = this.options.indexOf(val);\n      if (index === -1) {\n        throw new Error(\"Unknown option in enum: \" + val);\n      }\n      return this.type.encode(stream, index);\n    };\n\n    return Enum;\n\n  })();\n\n  module.exports = Enum;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Optional;\n\n  Optional = (function() {\n    function Optional(type, condition) {\n      this.type = type;\n      this.condition = condition != null ? condition : true;\n    }\n\n    Optional.prototype.decode = function(stream, parent) {\n      var condition;\n      condition = this.condition;\n      if (typeof condition === 'function') {\n        condition = condition.call(parent, parent);\n      }\n      if (condition) {\n        return this.type.decode(stream, parent);\n      }\n    };\n\n    Optional.prototype.size = function(val, parent) {\n      var condition;\n      condition = this.condition;\n      if (typeof condition === 'function') {\n        condition = condition.call(parent, parent);\n      }\n      if (condition) {\n        return this.type.size(val, parent);\n      } else {\n        return 0;\n      }\n    };\n\n    Optional.prototype.encode = function(stream, val, parent) {\n      var condition;\n      condition = this.condition;\n      if (typeof condition === 'function') {\n        condition = condition.call(parent, parent);\n      }\n      if (condition) {\n        return this.type.encode(stream, val, parent);\n      }\n    };\n\n    return Optional;\n\n  })();\n\n  module.exports = Optional;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Reserved, utils;\n\n  utils = require('./utils');\n\n  Reserved = (function() {\n    function Reserved(type, count) {\n      this.type = type;\n      this.count = count != null ? count : 1;\n    }\n\n    Reserved.prototype.decode = function(stream, parent) {\n      stream.pos += this.size(null, parent);\n      return void 0;\n    };\n\n    Reserved.prototype.size = function(data, parent) {\n      var count;\n      count = utils.resolveLength(this.count, null, parent);\n      return this.type.size() * count;\n    };\n\n    Reserved.prototype.encode = function(stream, val, parent) {\n      return stream.fill(0, this.size(val, parent));\n    };\n\n    return Reserved;\n\n  })();\n\n  module.exports = Reserved;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var NumberT, StringT, utils;\n\n  NumberT = require('./Number').Number;\n\n  utils = require('./utils');\n\n  StringT = (function() {\n    function StringT(length, encoding) {\n      this.length = length;\n      this.encoding = encoding != null ? encoding : 'ascii';\n    }\n\n    StringT.prototype.decode = function(stream, parent) {\n      var buffer, encoding, length, pos, string;\n      length = (function() {\n        if (this.length != null) {\n          return utils.resolveLength(this.length, stream, parent);\n        } else {\n          buffer = stream.buffer, length = stream.length, pos = stream.pos;\n          while (pos < length && buffer[pos] !== 0x00) {\n            ++pos;\n          }\n          return pos - stream.pos;\n        }\n      }).call(this);\n      encoding = this.encoding;\n      if (typeof encoding === 'function') {\n        encoding = encoding.call(parent, parent) || 'ascii';\n      }\n      string = stream.readString(length, encoding);\n      if ((this.length == null) && stream.pos < stream.length) {\n        stream.pos++;\n      }\n      return string;\n    };\n\n    StringT.prototype.size = function(val, parent) {\n      var encoding, size;\n      if (!val) {\n        return utils.resolveLength(this.length, null, parent);\n      }\n      encoding = this.encoding;\n      if (typeof encoding === 'function') {\n        encoding = encoding.call(parent != null ? parent.val : void 0, parent != null ? parent.val : void 0) || 'ascii';\n      }\n      if (encoding === 'utf16be') {\n        encoding = 'utf16le';\n      }\n      size = Buffer.byteLength(val, encoding);\n      if (this.length instanceof NumberT) {\n        size += this.length.size();\n      }\n      if (this.length == null) {\n        size++;\n      }\n      return size;\n    };\n\n    StringT.prototype.encode = function(stream, val, parent) {\n      var encoding;\n      encoding = this.encoding;\n      if (typeof encoding === 'function') {\n        encoding = encoding.call(parent != null ? parent.val : void 0, parent != null ? parent.val : void 0) || 'ascii';\n      }\n      if (this.length instanceof NumberT) {\n        this.length.encode(stream, Buffer.byteLength(val, encoding));\n      }\n      stream.writeString(val, encoding);\n      if (this.length == null) {\n        return stream.writeUInt8(0x00);\n      }\n    };\n\n    return StringT;\n\n  })();\n\n  module.exports = StringT;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Struct, VersionedStruct,\n    __hasProp = {}.hasOwnProperty,\n    __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n  Struct = require('./Struct');\n\n  VersionedStruct = (function(_super) {\n    __extends(VersionedStruct, _super);\n\n    function VersionedStruct(type, versions) {\n      this.type = type;\n      this.versions = versions != null ? versions : {};\n      if (typeof this.type === 'string') {\n        this.versionGetter = new Function('parent', \"return parent.\" + this.type);\n        this.versionSetter = new Function('parent', 'version', \"return parent.\" + this.type + \" = version\");\n      }\n    }\n\n    VersionedStruct.prototype.decode = function(stream, parent, length) {\n      var fields, res, _ref;\n      if (length == null) {\n        length = 0;\n      }\n      res = this._setup(stream, parent, length);\n      if (typeof this.type === 'string') {\n        res.version = this.versionGetter(parent);\n      } else {\n        res.version = this.type.decode(stream);\n      }\n      if (this.versions.header) {\n        this._parseFields(stream, res, this.versions.header);\n      }\n      fields = this.versions[res.version];\n      if (fields == null) {\n        throw new Error(\"Unknown version \" + res.version);\n      }\n      if (fields instanceof VersionedStruct) {\n        return fields.decode(stream, parent);\n      }\n      this._parseFields(stream, res, fields);\n      if ((_ref = this.process) != null) {\n        _ref.call(res, stream);\n      }\n      return res;\n    };\n\n    VersionedStruct.prototype.size = function(val, parent, includePointers) {\n      var ctx, fields, key, size, type, _ref;\n      if (includePointers == null) {\n        includePointers = true;\n      }\n      if (!val) {\n        throw new Error('Not a fixed size');\n      }\n      ctx = {\n        parent: parent,\n        val: val,\n        pointerSize: 0\n      };\n      size = 0;\n      if (typeof this.type !== 'string') {\n        size += this.type.size(val.version, ctx);\n      }\n      if (this.versions.header) {\n        _ref = this.versions.header;\n        for (key in _ref) {\n          type = _ref[key];\n          if (type.size != null) {\n            size += type.size(val[key], ctx);\n          }\n        }\n      }\n      fields = this.versions[val.version];\n      if (fields == null) {\n        throw new Error(\"Unknown version \" + val.version);\n      }\n      for (key in fields) {\n        type = fields[key];\n        if (type.size != null) {\n          size += type.size(val[key], ctx);\n        }\n      }\n      if (includePointers) {\n        size += ctx.pointerSize;\n      }\n      return size;\n    };\n\n    VersionedStruct.prototype.encode = function(stream, val, parent) {\n      var ctx, fields, i, key, ptr, type, _ref, _ref1;\n      if ((_ref = this.preEncode) != null) {\n        _ref.call(val, stream);\n      }\n      ctx = {\n        pointers: [],\n        startOffset: stream.pos,\n        parent: parent,\n        val: val,\n        pointerSize: 0\n      };\n      ctx.pointerOffset = stream.pos + this.size(val, ctx, false);\n      if (typeof this.type !== 'string') {\n        this.type.encode(stream, val.version);\n      }\n      if (this.versions.header) {\n        _ref1 = this.versions.header;\n        for (key in _ref1) {\n          type = _ref1[key];\n          if (type.encode != null) {\n            type.encode(stream, val[key], ctx);\n          }\n        }\n      }\n      fields = this.versions[val.version];\n      for (key in fields) {\n        type = fields[key];\n        if (type.encode != null) {\n          type.encode(stream, val[key], ctx);\n        }\n      }\n      i = 0;\n      while (i < ctx.pointers.length) {\n        ptr = ctx.pointers[i++];\n        ptr.type.encode(stream, ptr.val, ptr.parent);\n      }\n    };\n\n    return VersionedStruct;\n\n  })(Struct);\n\n  module.exports = VersionedStruct;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var Pointer, VoidPointer, utils;\n\n  utils = require('./utils');\n\n  Pointer = (function() {\n    function Pointer(offsetType, type, options) {\n      var _base, _base1, _base2, _base3;\n      this.offsetType = offsetType;\n      this.type = type;\n      this.options = options != null ? options : {};\n      if (this.type === 'void') {\n        this.type = null;\n      }\n      if ((_base = this.options).type == null) {\n        _base.type = 'local';\n      }\n      if ((_base1 = this.options).allowNull == null) {\n        _base1.allowNull = true;\n      }\n      if ((_base2 = this.options).nullValue == null) {\n        _base2.nullValue = 0;\n      }\n      if ((_base3 = this.options).lazy == null) {\n        _base3.lazy = false;\n      }\n      if (this.options.relativeTo) {\n        this.relativeToGetter = new Function('ctx', \"return ctx.\" + this.options.relativeTo);\n      }\n    }\n\n    Pointer.prototype.decode = function(stream, ctx) {\n      var c, decodeValue, offset, ptr, relative, val;\n      offset = this.offsetType.decode(stream, ctx);\n      if (offset === this.options.nullValue && this.options.allowNull) {\n        return null;\n      }\n      relative = (function() {\n        switch (this.options.type) {\n          case 'local':\n            return ctx._startOffset;\n          case 'immediate':\n            return stream.pos - this.offsetType.size();\n          case 'parent':\n            return ctx.parent._startOffset;\n          default:\n            c = ctx;\n            while (c.parent) {\n              c = c.parent;\n            }\n            return c._startOffset || 0;\n        }\n      }).call(this);\n      if (this.options.relativeTo) {\n        relative += this.relativeToGetter(ctx);\n      }\n      ptr = offset + relative;\n      if (this.type != null) {\n        val = null;\n        decodeValue = (function(_this) {\n          return function() {\n            var pos;\n            if (val != null) {\n              return val;\n            }\n            pos = stream.pos;\n            stream.pos = ptr;\n            val = _this.type.decode(stream, ctx);\n            stream.pos = pos;\n            return val;\n          };\n        })(this);\n        if (this.options.lazy) {\n          return new utils.PropertyDescriptor({\n            get: decodeValue\n          });\n        }\n        return decodeValue();\n      } else {\n        return ptr;\n      }\n    };\n\n    Pointer.prototype.size = function(val, ctx) {\n      var parent, type;\n      parent = ctx;\n      switch (this.options.type) {\n        case 'local':\n        case 'immediate':\n          break;\n        case 'parent':\n          ctx = ctx.parent;\n          break;\n        default:\n          while (ctx.parent) {\n            ctx = ctx.parent;\n          }\n      }\n      type = this.type;\n      if (type == null) {\n        if (!(val instanceof VoidPointer)) {\n          throw new Error(\"Must be a VoidPointer\");\n        }\n        type = val.type;\n        val = val.value;\n      }\n      if (val && ctx) {\n        ctx.pointerSize += type.size(val, parent);\n      }\n      return this.offsetType.size();\n    };\n\n    Pointer.prototype.encode = function(stream, val, ctx) {\n      var parent, relative, type;\n      parent = ctx;\n      if (val == null) {\n        this.offsetType.encode(stream, this.options.nullValue);\n        return;\n      }\n      switch (this.options.type) {\n        case 'local':\n          relative = ctx.startOffset;\n          break;\n        case 'immediate':\n          relative = stream.pos + this.offsetType.size(val, parent);\n          break;\n        case 'parent':\n          ctx = ctx.parent;\n          relative = ctx.startOffset;\n          break;\n        default:\n          relative = 0;\n          while (ctx.parent) {\n            ctx = ctx.parent;\n          }\n      }\n      if (this.options.relativeTo) {\n        relative += this.relativeToGetter(parent.val);\n      }\n      this.offsetType.encode(stream, ctx.pointerOffset - relative);\n      type = this.type;\n      if (type == null) {\n        if (!(val instanceof VoidPointer)) {\n          throw new Error(\"Must be a VoidPointer\");\n        }\n        type = val.type;\n        val = val.value;\n      }\n      ctx.pointers.push({\n        type: type,\n        val: val,\n        parent: parent\n      });\n      return ctx.pointerOffset += type.size(val, parent);\n    };\n\n    return Pointer;\n\n  })();\n\n  VoidPointer = (function() {\n    function VoidPointer(type, value) {\n      this.type = type;\n      this.value = value;\n    }\n\n    return VoidPointer;\n\n  })();\n\n  exports.Pointer = Pointer;\n\n  exports.VoidPointer = VoidPointer;\n\n}).call(this);\n","module.exports = { \"default\": require(\"core-js/library/fn/object/get-own-property-descriptor\"), __esModule: true };","require('../../modules/es6.object.get-own-property-descriptor');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function getOwnPropertyDescriptor(it, key) {\n  return $Object.getOwnPropertyDescriptor(it, key);\n};\n","// 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\nvar toIObject = require('./_to-iobject');\nvar $getOwnPropertyDescriptor = require('./_object-gopd').f;\n\nrequire('./_object-sap')('getOwnPropertyDescriptor', function () {\n  return function getOwnPropertyDescriptor(it, key) {\n    return $getOwnPropertyDescriptor(toIObject(it), key);\n  };\n});\n","module.exports = { \"default\": require(\"core-js/library/fn/get-iterator\"), __esModule: true };","require('../modules/web.dom.iterable');\nrequire('../modules/es6.string.iterator');\nmodule.exports = require('../modules/core.get-iterator');\n","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n  this._t = toIObject(iterated); // target\n  this._i = 0;                   // next index\n  this._k = kind;                // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n  var O = this._t;\n  var kind = this._k;\n  var index = this._i++;\n  if (!O || index >= O.length) {\n    this._t = undefined;\n    return step(1);\n  }\n  if (kind == 'keys') return step(0, index);\n  if (kind == 'values') return step(0, O[index]);\n  return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n","module.exports = function () { /* empty */ };\n","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n  Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n  setToStringTag(Constructor, NAME + ' Iterator');\n};\n","// false -> Array#indexOf\n// true  -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n  return function ($this, el, fromIndex) {\n    var O = toIObject($this);\n    var length = toLength(O.length);\n    var index = toAbsoluteIndex(fromIndex, length);\n    var value;\n    // Array#includes uses SameValueZero equality algorithm\n    // eslint-disable-next-line no-self-compare\n    if (IS_INCLUDES && el != el) while (length > index) {\n      value = O[index++];\n      // eslint-disable-next-line no-self-compare\n      if (value != value) return true;\n    // Array#indexOf ignores holes, Array#includes - not\n    } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n      if (O[index] === el) return IS_INCLUDES || index || 0;\n    } return !IS_INCLUDES && -1;\n  };\n};\n","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n  O = toObject(O);\n  if (has(O, IE_PROTO)) return O[IE_PROTO];\n  if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n    return O.constructor.prototype;\n  } return O instanceof Object ? ObjectProto : null;\n};\n","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true  -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n  return function (that, pos) {\n    var s = String(defined(that));\n    var i = toInteger(pos);\n    var l = s.length;\n    var a, b;\n    if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n    a = s.charCodeAt(i);\n    return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n      ? TO_STRING ? s.charAt(i) : a\n      : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n  };\n};\n","var anObject = require('./_an-object');\nvar get = require('./core.get-iterator-method');\nmodule.exports = require('./_core').getIterator = function (it) {\n  var iterFn = get(it);\n  if (typeof iterFn != 'function') throw TypeError(it + ' is not iterable!');\n  return anObject(iterFn.call(it));\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/object/freeze\"), __esModule: true };","require('../../modules/es6.object.freeze');\nmodule.exports = require('../../modules/_core').Object.freeze;\n","// 19.1.2.5 Object.freeze(O)\nvar isObject = require('./_is-object');\nvar meta = require('./_meta').onFreeze;\n\nrequire('./_object-sap')('freeze', function ($freeze) {\n  return function freeze(it) {\n    return $freeze && isObject(it) ? $freeze(meta(it)) : it;\n  };\n});\n","module.exports = { \"default\": require(\"core-js/library/fn/symbol/iterator\"), __esModule: true };","require('../../modules/es6.string.iterator');\nrequire('../../modules/web.dom.iterable');\nmodule.exports = require('../../modules/_wks-ext').f('iterator');\n","module.exports = { \"default\": require(\"core-js/library/fn/symbol\"), __esModule: true };","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toObject = require('./_to-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $GOPS = require('./_object-gops');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function' && !!$GOPS.f;\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n  return _create(dP({}, 'a', {\n    get: function () { return dP(this, 'a', { value: 7 }).a; }\n  })).a != 7;\n}) ? function (it, key, D) {\n  var protoDesc = gOPD(ObjectProto, key);\n  if (protoDesc) delete ObjectProto[key];\n  dP(it, key, D);\n  if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n  var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n  sym._k = tag;\n  return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n  return typeof it == 'symbol';\n} : function (it) {\n  return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n  if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n  anObject(it);\n  key = toPrimitive(key, true);\n  anObject(D);\n  if (has(AllSymbols, key)) {\n    if (!D.enumerable) {\n      if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n      it[HIDDEN][key] = true;\n    } else {\n      if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n      D = _create(D, { enumerable: createDesc(0, false) });\n    } return setSymbolDesc(it, key, D);\n  } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n  anObject(it);\n  var keys = enumKeys(P = toIObject(P));\n  var i = 0;\n  var l = keys.length;\n  var key;\n  while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n  return it;\n};\nvar $create = function create(it, P) {\n  return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n  var E = isEnum.call(this, key = toPrimitive(key, true));\n  if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n  return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n  it = toIObject(it);\n  key = toPrimitive(key, true);\n  if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n  var D = gOPD(it, key);\n  if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n  return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n  var names = gOPN(toIObject(it));\n  var result = [];\n  var i = 0;\n  var key;\n  while (names.length > i) {\n    if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n  } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n  var IS_OP = it === ObjectProto;\n  var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n  var result = [];\n  var i = 0;\n  var key;\n  while (names.length > i) {\n    if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n  } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n  $Symbol = function Symbol() {\n    if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n    var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n    var $set = function (value) {\n      if (this === ObjectProto) $set.call(OPSymbols, value);\n      if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n      setSymbolDesc(this, tag, createDesc(1, value));\n    };\n    if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n    return wrap(tag);\n  };\n  redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n    return this._k;\n  });\n\n  $GOPD.f = $getOwnPropertyDescriptor;\n  $DP.f = $defineProperty;\n  require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n  require('./_object-pie').f = $propertyIsEnumerable;\n  $GOPS.f = $getOwnPropertySymbols;\n\n  if (DESCRIPTORS && !require('./_library')) {\n    redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n  }\n\n  wksExt.f = function (name) {\n    return wrap(wks(name));\n  };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n  // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n  'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n  // 19.4.2.1 Symbol.for(key)\n  'for': function (key) {\n    return has(SymbolRegistry, key += '')\n      ? SymbolRegistry[key]\n      : SymbolRegistry[key] = $Symbol(key);\n  },\n  // 19.4.2.5 Symbol.keyFor(sym)\n  keyFor: function keyFor(sym) {\n    if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n    for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n  },\n  useSetter: function () { setter = true; },\n  useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n  // 19.1.2.2 Object.create(O [, Properties])\n  create: $create,\n  // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n  defineProperty: $defineProperty,\n  // 19.1.2.3 Object.defineProperties(O, Properties)\n  defineProperties: $defineProperties,\n  // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n  getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n  // 19.1.2.7 Object.getOwnPropertyNames(O)\n  getOwnPropertyNames: $getOwnPropertyNames,\n  // 19.1.2.8 Object.getOwnPropertySymbols(O)\n  getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// Chrome 38 and 39 `Object.getOwnPropertySymbols` fails on primitives\n// https://bugs.chromium.org/p/v8/issues/detail?id=3443\nvar FAILS_ON_PRIMITIVES = $fails(function () { $GOPS.f(1); });\n\n$export($export.S + $export.F * FAILS_ON_PRIMITIVES, 'Object', {\n  getOwnPropertySymbols: function getOwnPropertySymbols(it) {\n    return $GOPS.f(toObject(it));\n  }\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n  var S = $Symbol();\n  // MS Edge converts symbol values to JSON as {}\n  // WebKit converts symbol values to JSON as null\n  // V8 throws on boxed symbols\n  return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n  stringify: function stringify(it) {\n    var args = [it];\n    var i = 1;\n    var replacer, $replacer;\n    while (arguments.length > i) args.push(arguments[i++]);\n    $replacer = replacer = args[1];\n    if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n    if (!isArray(replacer)) replacer = function (key, value) {\n      if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n      if (!isSymbol(value)) return value;\n    };\n    args[1] = replacer;\n    return _stringify.apply($JSON, args);\n  }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n  var result = getKeys(it);\n  var getSymbols = gOPS.f;\n  if (getSymbols) {\n    var symbols = getSymbols(it);\n    var isEnum = pIE.f;\n    var i = 0;\n    var key;\n    while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n  } return result;\n};\n","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n  ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n  try {\n    return gOPN(it);\n  } catch (e) {\n    return windowNames.slice();\n  }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n  return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n","require('./_wks-define')('asyncIterator');\n","require('./_wks-define')('observable');\n","module.exports = { \"default\": require(\"core-js/library/fn/object/keys\"), __esModule: true };","require('../../modules/es6.object.keys');\nmodule.exports = require('../../modules/_core').Object.keys;\n","// 19.1.2.14 Object.keys(O)\nvar toObject = require('./_to-object');\nvar $keys = require('./_object-keys');\n\nrequire('./_object-sap')('keys', function () {\n  return function keys(it) {\n    return $keys(toObject(it));\n  };\n});\n","require('../../modules/es6.object.define-property');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function defineProperty(it, key, desc) {\n  return $Object.defineProperty(it, key, desc);\n};\n","var $export = require('./_export');\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperty: require('./_object-dp').f });\n","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (instance, Constructor) {\n  if (!(instance instanceof Constructor)) {\n    throw new TypeError(\"Cannot call a class as a function\");\n  }\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n  function defineProperties(target, props) {\n    for (var i = 0; i < props.length; i++) {\n      var descriptor = props[i];\n      descriptor.enumerable = descriptor.enumerable || false;\n      descriptor.configurable = true;\n      if (\"value\" in descriptor) descriptor.writable = true;\n      (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n    }\n  }\n\n  return function (Constructor, protoProps, staticProps) {\n    if (protoProps) defineProperties(Constructor.prototype, protoProps);\n    if (staticProps) defineProperties(Constructor, staticProps);\n    return Constructor;\n  };\n}();","module.exports = { \"default\": require(\"core-js/library/fn/map\"), __esModule: true };","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.map');\nrequire('../modules/es7.map.to-json');\nrequire('../modules/es7.map.of');\nrequire('../modules/es7.map.from');\nmodule.exports = require('../modules/_core').Map;\n","'use strict';\nvar strong = require('./_collection-strong');\nvar validate = require('./_validate-collection');\nvar MAP = 'Map';\n\n// 23.1 Map Objects\nmodule.exports = require('./_collection')(MAP, function (get) {\n  return function Map() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n  // 23.1.3.6 Map.prototype.get(key)\n  get: function get(key) {\n    var entry = strong.getEntry(validate(this, MAP), key);\n    return entry && entry.v;\n  },\n  // 23.1.3.9 Map.prototype.set(key, value)\n  set: function set(key, value) {\n    return strong.def(validate(this, MAP), key === 0 ? 0 : key, value);\n  }\n}, strong, true);\n","'use strict';\nvar global = require('./_global');\nvar core = require('./_core');\nvar dP = require('./_object-dp');\nvar DESCRIPTORS = require('./_descriptors');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (KEY) {\n  var C = typeof core[KEY] == 'function' ? core[KEY] : global[KEY];\n  if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n    configurable: true,\n    get: function () { return this; }\n  });\n};\n","// 0 -> Array#forEach\n// 1 -> Array#map\n// 2 -> Array#filter\n// 3 -> Array#some\n// 4 -> Array#every\n// 5 -> Array#find\n// 6 -> Array#findIndex\nvar ctx = require('./_ctx');\nvar IObject = require('./_iobject');\nvar toObject = require('./_to-object');\nvar toLength = require('./_to-length');\nvar asc = require('./_array-species-create');\nmodule.exports = function (TYPE, $create) {\n  var IS_MAP = TYPE == 1;\n  var IS_FILTER = TYPE == 2;\n  var IS_SOME = TYPE == 3;\n  var IS_EVERY = TYPE == 4;\n  var IS_FIND_INDEX = TYPE == 6;\n  var NO_HOLES = TYPE == 5 || IS_FIND_INDEX;\n  var create = $create || asc;\n  return function ($this, callbackfn, that) {\n    var O = toObject($this);\n    var self = IObject(O);\n    var f = ctx(callbackfn, that, 3);\n    var length = toLength(self.length);\n    var index = 0;\n    var result = IS_MAP ? create($this, length) : IS_FILTER ? create($this, 0) : undefined;\n    var val, res;\n    for (;length > index; index++) if (NO_HOLES || index in self) {\n      val = self[index];\n      res = f(val, index, O);\n      if (TYPE) {\n        if (IS_MAP) result[index] = res;   // map\n        else if (res) switch (TYPE) {\n          case 3: return true;             // some\n          case 5: return val;              // find\n          case 6: return index;            // findIndex\n          case 2: result.push(val);        // filter\n        } else if (IS_EVERY) return false; // every\n      }\n    }\n    return IS_FIND_INDEX ? -1 : IS_SOME || IS_EVERY ? IS_EVERY : result;\n  };\n};\n","// 9.4.2.3 ArraySpeciesCreate(originalArray, length)\nvar speciesConstructor = require('./_array-species-constructor');\n\nmodule.exports = function (original, length) {\n  return new (speciesConstructor(original))(length);\n};\n","var isObject = require('./_is-object');\nvar isArray = require('./_is-array');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (original) {\n  var C;\n  if (isArray(original)) {\n    C = original.constructor;\n    // cross-realm fallback\n    if (typeof C == 'function' && (C === Array || isArray(C.prototype))) C = undefined;\n    if (isObject(C)) {\n      C = C[SPECIES];\n      if (C === null) C = undefined;\n    }\n  } return C === undefined ? Array : C;\n};\n","// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar $export = require('./_export');\n\n$export($export.P + $export.R, 'Map', { toJSON: require('./_collection-to-json')('Map') });\n","var forOf = require('./_for-of');\n\nmodule.exports = function (iter, ITERATOR) {\n  var result = [];\n  forOf(iter, false, result.push, result, ITERATOR);\n  return result;\n};\n","// https://tc39.github.io/proposal-setmap-offrom/#sec-map.of\nrequire('./_set-collection-of')('Map');\n","// https://tc39.github.io/proposal-setmap-offrom/#sec-map.from\nrequire('./_set-collection-from')('Map');\n","\"use strict\";\n\nexports.__esModule = true;\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n  if (!self) {\n    throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n  }\n\n  return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = require(\"../core-js/object/set-prototype-of\");\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = require(\"../core-js/object/create\");\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n  if (typeof superClass !== \"function\" && superClass !== null) {\n    throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n  }\n\n  subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n    constructor: {\n      value: subClass,\n      enumerable: false,\n      writable: true,\n      configurable: true\n    }\n  });\n  if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};","module.exports = { \"default\": require(\"core-js/library/fn/object/set-prototype-of\"), __esModule: true };","require('../../modules/es6.object.set-prototype-of');\nmodule.exports = require('../../modules/_core').Object.setPrototypeOf;\n","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n  anObject(O);\n  if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n  set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n    function (test, buggy, set) {\n      try {\n        set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n        set(test, []);\n        buggy = !(test instanceof Array);\n      } catch (e) { buggy = true; }\n      return function setPrototypeOf(O, proto) {\n        check(O, proto);\n        if (buggy) O.__proto__ = proto;\n        else set(O, proto);\n        return O;\n      };\n    }({}, false) : undefined),\n  check: check\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/object/create\"), __esModule: true };","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n  return $Object.create(P, D);\n};\n","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n","module.exports = { \"default\": require(\"core-js/library/fn/object/define-properties\"), __esModule: true };","require('../../modules/es6.object.define-properties');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function defineProperties(T, D) {\n  return $Object.defineProperties(T, D);\n};\n","var $export = require('./_export');\n// 19.1.2.3 / 15.2.3.7 Object.defineProperties(O, Properties)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperties: require('./_object-dps') });\n","var objectKeys = require('object-keys');\nvar isArguments = require('is-arguments');\nvar is = require('object-is');\nvar isRegex = require('is-regex');\nvar flags = require('regexp.prototype.flags');\nvar isDate = require('is-date-object');\n\nvar getTime = Date.prototype.getTime;\n\nfunction deepEqual(actual, expected, options) {\n  var opts = options || {};\n\n  // 7.1. All identical values are equivalent, as determined by ===.\n  if (opts.strict ? is(actual, expected) : actual === expected) {\n    return true;\n  }\n\n  // 7.3. Other pairs that do not both pass typeof value == 'object', equivalence is determined by ==.\n  if (!actual || !expected || (typeof actual !== 'object' && typeof expected !== 'object')) {\n    return opts.strict ? is(actual, expected) : actual == expected;\n  }\n\n  /*\n   * 7.4. For all other Object pairs, including Array objects, equivalence is\n   * determined by having the same number of owned properties (as verified\n   * with Object.prototype.hasOwnProperty.call), the same set of keys\n   * (although not necessarily the same order), equivalent values for every\n   * corresponding key, and an identical 'prototype' property. Note: this\n   * accounts for both named and indexed properties on Arrays.\n   */\n  // eslint-disable-next-line no-use-before-define\n  return objEquiv(actual, expected, opts);\n}\n\nfunction isUndefinedOrNull(value) {\n  return value === null || value === undefined;\n}\n\nfunction isBuffer(x) {\n  if (!x || typeof x !== 'object' || typeof x.length !== 'number') {\n    return false;\n  }\n  if (typeof x.copy !== 'function' || typeof x.slice !== 'function') {\n    return false;\n  }\n  if (x.length > 0 && typeof x[0] !== 'number') {\n    return false;\n  }\n  return true;\n}\n\nfunction objEquiv(a, b, opts) {\n  /* eslint max-statements: [2, 50] */\n  var i, key;\n  if (typeof a !== typeof b) { return false; }\n  if (isUndefinedOrNull(a) || isUndefinedOrNull(b)) { return false; }\n\n  // an identical 'prototype' property.\n  if (a.prototype !== b.prototype) { return false; }\n\n  if (isArguments(a) !== isArguments(b)) { return false; }\n\n  var aIsRegex = isRegex(a);\n  var bIsRegex = isRegex(b);\n  if (aIsRegex !== bIsRegex) { return false; }\n  if (aIsRegex || bIsRegex) {\n    return a.source === b.source && flags(a) === flags(b);\n  }\n\n  if (isDate(a) && isDate(b)) {\n    return getTime.call(a) === getTime.call(b);\n  }\n\n  var aIsBuffer = isBuffer(a);\n  var bIsBuffer = isBuffer(b);\n  if (aIsBuffer !== bIsBuffer) { return false; }\n  if (aIsBuffer || bIsBuffer) { // && would work too, because both are true or both false here\n    if (a.length !== b.length) { return false; }\n    for (i = 0; i < a.length; i++) {\n      if (a[i] !== b[i]) { return false; }\n    }\n    return true;\n  }\n\n  if (typeof a !== typeof b) { return false; }\n\n  try {\n    var ka = objectKeys(a);\n    var kb = objectKeys(b);\n  } catch (e) { // happens when one is a string literal and the other isn't\n    return false;\n  }\n  // having the same number of owned properties (keys incorporates hasOwnProperty)\n  if (ka.length !== kb.length) { return false; }\n\n  // the same set of keys (although not necessarily the same order),\n  ka.sort();\n  kb.sort();\n  // ~~~cheap key test\n  for (i = ka.length - 1; i >= 0; i--) {\n    if (ka[i] != kb[i]) { return false; }\n  }\n  // equivalent values for every corresponding key, and ~~~possibly expensive deep test\n  for (i = ka.length - 1; i >= 0; i--) {\n    key = ka[i];\n    if (!deepEqual(a[key], b[key], opts)) { return false; }\n  }\n\n  return true;\n}\n\nmodule.exports = deepEqual;\n","'use strict';\n\nvar keysShim;\nif (!Object.keys) {\n\t// modified from https://github.com/es-shims/es5-shim\n\tvar has = Object.prototype.hasOwnProperty;\n\tvar toStr = Object.prototype.toString;\n\tvar isArgs = require('./isArguments'); // eslint-disable-line global-require\n\tvar isEnumerable = Object.prototype.propertyIsEnumerable;\n\tvar hasDontEnumBug = !isEnumerable.call({ toString: null }, 'toString');\n\tvar hasProtoEnumBug = isEnumerable.call(function () {}, 'prototype');\n\tvar dontEnums = [\n\t\t'toString',\n\t\t'toLocaleString',\n\t\t'valueOf',\n\t\t'hasOwnProperty',\n\t\t'isPrototypeOf',\n\t\t'propertyIsEnumerable',\n\t\t'constructor'\n\t];\n\tvar equalsConstructorPrototype = function (o) {\n\t\tvar ctor = o.constructor;\n\t\treturn ctor && ctor.prototype === o;\n\t};\n\tvar excludedKeys = {\n\t\t$applicationCache: true,\n\t\t$console: true,\n\t\t$external: true,\n\t\t$frame: true,\n\t\t$frameElement: true,\n\t\t$frames: true,\n\t\t$innerHeight: true,\n\t\t$innerWidth: true,\n\t\t$onmozfullscreenchange: true,\n\t\t$onmozfullscreenerror: true,\n\t\t$outerHeight: true,\n\t\t$outerWidth: true,\n\t\t$pageXOffset: true,\n\t\t$pageYOffset: true,\n\t\t$parent: true,\n\t\t$scrollLeft: true,\n\t\t$scrollTop: true,\n\t\t$scrollX: true,\n\t\t$scrollY: true,\n\t\t$self: true,\n\t\t$webkitIndexedDB: true,\n\t\t$webkitStorageInfo: true,\n\t\t$window: true\n\t};\n\tvar hasAutomationEqualityBug = (function () {\n\t\t/* global window */\n\t\tif (typeof window === 'undefined') { return false; }\n\t\tfor (var k in window) {\n\t\t\ttry {\n\t\t\t\tif (!excludedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t\t} catch (e) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (e) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}());\n\tvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t\t/* global window */\n\t\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\t\treturn equalsConstructorPrototype(o);\n\t\t}\n\t\ttry {\n\t\t\treturn equalsConstructorPrototype(o);\n\t\t} catch (e) {\n\t\t\treturn false;\n\t\t}\n\t};\n\n\tkeysShim = function keys(object) {\n\t\tvar isObject = object !== null && typeof object === 'object';\n\t\tvar isFunction = toStr.call(object) === '[object Function]';\n\t\tvar isArguments = isArgs(object);\n\t\tvar isString = isObject && toStr.call(object) === '[object String]';\n\t\tvar theKeys = [];\n\n\t\tif (!isObject && !isFunction && !isArguments) {\n\t\t\tthrow new TypeError('Object.keys called on a non-object');\n\t\t}\n\n\t\tvar skipProto = hasProtoEnumBug && isFunction;\n\t\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\t\ttheKeys.push(String(i));\n\t\t\t}\n\t\t}\n\n\t\tif (isArguments && object.length > 0) {\n\t\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\t\ttheKeys.push(String(j));\n\t\t\t}\n\t\t} else {\n\t\t\tfor (var name in object) {\n\t\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\t\ttheKeys.push(String(name));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (hasDontEnumBug) {\n\t\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn theKeys;\n\t};\n}\nmodule.exports = keysShim;\n","'use strict';\n\nvar hasToStringTag = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\nvar toStr = Object.prototype.toString;\n\nvar isStandardArguments = function isArguments(value) {\n\tif (hasToStringTag && value && typeof value === 'object' && Symbol.toStringTag in value) {\n\t\treturn false;\n\t}\n\treturn toStr.call(value) === '[object Arguments]';\n};\n\nvar isLegacyArguments = function isArguments(value) {\n\tif (isStandardArguments(value)) {\n\t\treturn true;\n\t}\n\treturn value !== null &&\n\t\ttypeof value === 'object' &&\n\t\ttypeof value.length === 'number' &&\n\t\tvalue.length >= 0 &&\n\t\ttoStr.call(value) !== '[object Array]' &&\n\t\ttoStr.call(value.callee) === '[object Function]';\n};\n\nvar supportsStandardArguments = (function () {\n\treturn isStandardArguments(arguments);\n}());\n\nisStandardArguments.isLegacyArguments = isLegacyArguments; // for tests\n\nmodule.exports = supportsStandardArguments ? isStandardArguments : isLegacyArguments;\n","\"use strict\";\n\n/* https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.is */\n\nvar NumberIsNaN = function (value) {\n\treturn value !== value;\n};\n\nmodule.exports = function is(a, b) {\n\tif (a === 0 && b === 0) {\n\t\treturn 1 / a === 1 / b;\n\t} else if (a === b) {\n\t\treturn true;\n\t} else if (NumberIsNaN(a) && NumberIsNaN(b)) {\n\t\treturn true;\n\t}\n\treturn false;\n};\n\n","'use strict';\n\nvar has = require('has');\nvar regexExec = RegExp.prototype.exec;\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nvar tryRegexExecCall = function tryRegexExec(value) {\n\ttry {\n\t\tvar lastIndex = value.lastIndex;\n\t\tvalue.lastIndex = 0;\n\n\t\tregexExec.call(value);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t} finally {\n\t\tvalue.lastIndex = lastIndex;\n\t}\n};\nvar toStr = Object.prototype.toString;\nvar regexClass = '[object RegExp]';\nvar hasToStringTag = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\n\nmodule.exports = function isRegex(value) {\n\tif (!value || typeof value !== 'object') {\n\t\treturn false;\n\t}\n\tif (!hasToStringTag) {\n\t\treturn toStr.call(value) === regexClass;\n\t}\n\n\tvar descriptor = gOPD(value, 'lastIndex');\n\tvar hasLastIndexDataProperty = descriptor && has(descriptor, 'value');\n\tif (!hasLastIndexDataProperty) {\n\t\treturn false;\n\t}\n\n\treturn tryRegexExecCall(value);\n};\n","'use strict';\n\nvar bind = require('function-bind');\n\nmodule.exports = bind.call(Function.call, Object.prototype.hasOwnProperty);\n","'use strict';\n\nvar implementation = require('./implementation');\n\nmodule.exports = Function.prototype.bind || implementation;\n","'use strict';\n\n/* eslint no-invalid-this: 1 */\n\nvar ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar slice = Array.prototype.slice;\nvar toStr = Object.prototype.toString;\nvar funcType = '[object Function]';\n\nmodule.exports = function bind(that) {\n    var target = this;\n    if (typeof target !== 'function' || toStr.call(target) !== funcType) {\n        throw new TypeError(ERROR_MESSAGE + target);\n    }\n    var args = slice.call(arguments, 1);\n\n    var bound;\n    var binder = function () {\n        if (this instanceof bound) {\n            var result = target.apply(\n                this,\n                args.concat(slice.call(arguments))\n            );\n            if (Object(result) === result) {\n                return result;\n            }\n            return this;\n        } else {\n            return target.apply(\n                that,\n                args.concat(slice.call(arguments))\n            );\n        }\n    };\n\n    var boundLength = Math.max(0, target.length - args.length);\n    var boundArgs = [];\n    for (var i = 0; i < boundLength; i++) {\n        boundArgs.push('$' + i);\n    }\n\n    bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);\n\n    if (target.prototype) {\n        var Empty = function Empty() {};\n        Empty.prototype = target.prototype;\n        bound.prototype = new Empty();\n        Empty.prototype = null;\n    }\n\n    return bound;\n};\n","'use strict';\n\nvar define = require('define-properties');\n\nvar implementation = require('./implementation');\nvar getPolyfill = require('./polyfill');\nvar shim = require('./shim');\n\nvar flagsBound = Function.call.bind(implementation);\n\ndefine(flagsBound, {\n\tgetPolyfill: getPolyfill,\n\timplementation: implementation,\n\tshim: shim\n});\n\nmodule.exports = flagsBound;\n","'use strict';\n\nvar supportsDescriptors = require('define-properties').supportsDescriptors;\nvar getPolyfill = require('./polyfill');\nvar gOPD = Object.getOwnPropertyDescriptor;\nvar defineProperty = Object.defineProperty;\nvar TypeErr = TypeError;\nvar getProto = Object.getPrototypeOf;\nvar regex = /a/;\n\nmodule.exports = function shimFlags() {\n\tif (!supportsDescriptors || !getProto) {\n\t\tthrow new TypeErr('RegExp.prototype.flags requires a true ES5 environment that supports property descriptors');\n\t}\n\tvar polyfill = getPolyfill();\n\tvar proto = getProto(regex);\n\tvar descriptor = gOPD(proto, 'flags');\n\tif (!descriptor || descriptor.get !== polyfill) {\n\t\tdefineProperty(proto, 'flags', {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tget: polyfill\n\t\t});\n\t}\n\treturn polyfill;\n};\n","'use strict';\n\nvar getDay = Date.prototype.getDay;\nvar tryDateObject = function tryDateObject(value) {\n\ttry {\n\t\tgetDay.call(value);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar toStr = Object.prototype.toString;\nvar dateClass = '[object Date]';\nvar hasToStringTag = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\n\nmodule.exports = function isDateObject(value) {\n\tif (typeof value !== 'object' || value === null) { return false; }\n\treturn hasToStringTag ? tryDateObject(value) : toStr.call(value) === dateClass;\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/object/assign\"), __esModule: true };","require('../../modules/es6.object.assign');\nmodule.exports = require('../../modules/_core').Object.assign;\n","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar DESCRIPTORS = require('./_descriptors');\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n  var A = {};\n  var B = {};\n  // eslint-disable-next-line no-undef\n  var S = Symbol();\n  var K = 'abcdefghijklmnopqrst';\n  A[S] = 7;\n  K.split('').forEach(function (k) { B[k] = k; });\n  return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n  var T = toObject(target);\n  var aLen = arguments.length;\n  var index = 1;\n  var getSymbols = gOPS.f;\n  var isEnum = pIE.f;\n  while (aLen > index) {\n    var S = IObject(arguments[index++]);\n    var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n    var length = keys.length;\n    var j = 0;\n    var key;\n    while (length > j) {\n      key = keys[j++];\n      if (!DESCRIPTORS || isEnum.call(S, key)) T[key] = S[key];\n    }\n  } return T;\n} : $assign;\n","module.exports = { \"default\": require(\"core-js/library/fn/string/from-code-point\"), __esModule: true };","require('../../modules/es6.string.from-code-point');\nmodule.exports = require('../../modules/_core').String.fromCodePoint;\n","var $export = require('./_export');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nvar fromCharCode = String.fromCharCode;\nvar $fromCodePoint = String.fromCodePoint;\n\n// length should be 1, old FF problem\n$export($export.S + $export.F * (!!$fromCodePoint && $fromCodePoint.length != 1), 'String', {\n  // 21.1.2.2 String.fromCodePoint(...codePoints)\n  fromCodePoint: function fromCodePoint(x) { // eslint-disable-line no-unused-vars\n    var res = [];\n    var aLen = arguments.length;\n    var i = 0;\n    var code;\n    while (aLen > i) {\n      code = +arguments[i++];\n      if (toAbsoluteIndex(code, 0x10ffff) !== code) throw RangeError(code + ' is not a valid code point');\n      res.push(code < 0x10000\n        ? fromCharCode(code)\n        : fromCharCode(((code -= 0x10000) >> 10) + 0xd800, code % 0x400 + 0xdc00)\n      );\n    } return res.join('');\n  }\n});\n","module.exports = { \"default\": require(\"core-js/library/fn/array/from\"), __esModule: true };","require('../../modules/es6.string.iterator');\nrequire('../../modules/es6.array.from');\nmodule.exports = require('../../modules/_core').Array.from;\n","'use strict';\nvar ctx = require('./_ctx');\nvar $export = require('./_export');\nvar toObject = require('./_to-object');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar toLength = require('./_to-length');\nvar createProperty = require('./_create-property');\nvar getIterFn = require('./core.get-iterator-method');\n\n$export($export.S + $export.F * !require('./_iter-detect')(function (iter) { Array.from(iter); }), 'Array', {\n  // 22.1.2.1 Array.from(arrayLike, mapfn = undefined, thisArg = undefined)\n  from: function from(arrayLike /* , mapfn = undefined, thisArg = undefined */) {\n    var O = toObject(arrayLike);\n    var C = typeof this == 'function' ? this : Array;\n    var aLen = arguments.length;\n    var mapfn = aLen > 1 ? arguments[1] : undefined;\n    var mapping = mapfn !== undefined;\n    var index = 0;\n    var iterFn = getIterFn(O);\n    var length, result, step, iterator;\n    if (mapping) mapfn = ctx(mapfn, aLen > 2 ? arguments[2] : undefined, 2);\n    // if object isn't iterable or it's array with default iterator - use simple case\n    if (iterFn != undefined && !(C == Array && isArrayIter(iterFn))) {\n      for (iterator = iterFn.call(O), result = new C(); !(step = iterator.next()).done; index++) {\n        createProperty(result, index, mapping ? call(iterator, mapfn, [step.value, index], true) : step.value);\n      }\n    } else {\n      length = toLength(O.length);\n      for (result = new C(length); length > index; index++) {\n        createProperty(result, index, mapping ? mapfn(O[index], index) : O[index]);\n      }\n    }\n    result.length = index;\n    return result;\n  }\n});\n","'use strict';\nvar $defineProperty = require('./_object-dp');\nvar createDesc = require('./_property-desc');\n\nmodule.exports = function (object, index, value) {\n  if (index in object) $defineProperty.f(object, index, createDesc(0, value));\n  else object[index] = value;\n};\n","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n  var riter = [7][ITERATOR]();\n  riter['return'] = function () { SAFE_CLOSING = true; };\n  // eslint-disable-next-line no-throw-literal\n  Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n  if (!skipClosing && !SAFE_CLOSING) return false;\n  var safe = false;\n  try {\n    var arr = [7];\n    var iter = arr[ITERATOR]();\n    iter.next = function () { return { done: safe = true }; };\n    arr[ITERATOR] = function () { return iter; };\n    exec(arr);\n  } catch (e) { /* empty */ }\n  return safe;\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/set\"), __esModule: true };","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.set');\nrequire('../modules/es7.set.to-json');\nrequire('../modules/es7.set.of');\nrequire('../modules/es7.set.from');\nmodule.exports = require('../modules/_core').Set;\n","'use strict';\nvar strong = require('./_collection-strong');\nvar validate = require('./_validate-collection');\nvar SET = 'Set';\n\n// 23.2 Set Objects\nmodule.exports = require('./_collection')(SET, function (get) {\n  return function Set() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n  // 23.2.3.1 Set.prototype.add(value)\n  add: function add(value) {\n    return strong.def(validate(this, SET), value = value === 0 ? 0 : value, value);\n  }\n}, strong);\n","// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar $export = require('./_export');\n\n$export($export.P + $export.R, 'Set', { toJSON: require('./_collection-to-json')('Set') });\n","// https://tc39.github.io/proposal-setmap-offrom/#sec-set.of\nrequire('./_set-collection-of')('Set');\n","// https://tc39.github.io/proposal-setmap-offrom/#sec-set.from\nrequire('./_set-collection-from')('Set');\n","import UnicodeTrie from 'unicode-trie';\nimport base64 from 'base64-js';\n\nvar categories=[\"Cc\",\"Zs\",\"Po\",\"Sc\",\"Ps\",\"Pe\",\"Sm\",\"Pd\",\"Nd\",\"Lu\",\"Sk\",\"Pc\",\"Ll\",\"So\",\"Lo\",\"Pi\",\"Cf\",\"No\",\"Pf\",\"Lt\",\"Lm\",\"Mn\",\"Me\",\"Mc\",\"Nl\",\"Zl\",\"Zp\",\"Cs\",\"Co\"];var combiningClasses=[\"Not_Reordered\",\"Above\",\"Above_Right\",\"Below\",\"Attached_Above_Right\",\"Attached_Below\",\"Overlay\",\"Iota_Subscript\",\"Double_Below\",\"Double_Above\",\"Below_Right\",\"Above_Left\",\"CCC10\",\"CCC11\",\"CCC12\",\"CCC13\",\"CCC14\",\"CCC15\",\"CCC16\",\"CCC17\",\"CCC18\",\"CCC19\",\"CCC20\",\"CCC21\",\"CCC22\",\"CCC23\",\"CCC24\",\"CCC25\",\"CCC30\",\"CCC31\",\"CCC32\",\"CCC27\",\"CCC28\",\"CCC29\",\"CCC33\",\"CCC34\",\"CCC35\",\"CCC36\",\"Nukta\",\"Virama\",\"CCC84\",\"CCC91\",\"CCC103\",\"CCC107\",\"CCC118\",\"CCC122\",\"CCC129\",\"CCC130\",\"CCC132\",\"Attached_Above\",\"Below_Left\",\"Left\",\"Kana_Voicing\",\"CCC26\",\"Right\"];var scripts=[\"Common\",\"Latin\",\"Bopomofo\",\"Inherited\",\"Greek\",\"Coptic\",\"Cyrillic\",\"Armenian\",\"Hebrew\",\"Arabic\",\"Syriac\",\"Thaana\",\"Nko\",\"Samaritan\",\"Mandaic\",\"Devanagari\",\"Bengali\",\"Gurmukhi\",\"Gujarati\",\"Oriya\",\"Tamil\",\"Telugu\",\"Kannada\",\"Malayalam\",\"Sinhala\",\"Thai\",\"Lao\",\"Tibetan\",\"Myanmar\",\"Georgian\",\"Hangul\",\"Ethiopic\",\"Cherokee\",\"Canadian_Aboriginal\",\"Ogham\",\"Runic\",\"Tagalog\",\"Hanunoo\",\"Buhid\",\"Tagbanwa\",\"Khmer\",\"Mongolian\",\"Limbu\",\"Tai_Le\",\"New_Tai_Lue\",\"Buginese\",\"Tai_Tham\",\"Balinese\",\"Sundanese\",\"Batak\",\"Lepcha\",\"Ol_Chiki\",\"Braille\",\"Glagolitic\",\"Tifinagh\",\"Han\",\"Hiragana\",\"Katakana\",\"Yi\",\"Lisu\",\"Vai\",\"Bamum\",\"Syloti_Nagri\",\"Phags_Pa\",\"Saurashtra\",\"Kayah_Li\",\"Rejang\",\"Javanese\",\"Cham\",\"Tai_Viet\",\"Meetei_Mayek\",\"null\",\"Linear_B\",\"Lycian\",\"Carian\",\"Old_Italic\",\"Gothic\",\"Old_Permic\",\"Ugaritic\",\"Old_Persian\",\"Deseret\",\"Shavian\",\"Osmanya\",\"Elbasan\",\"Caucasian_Albanian\",\"Linear_A\",\"Cypriot\",\"Imperial_Aramaic\",\"Palmyrene\",\"Nabataean\",\"Hatran\",\"Phoenician\",\"Lydian\",\"Meroitic_Hieroglyphs\",\"Meroitic_Cursive\",\"Kharoshthi\",\"Old_South_Arabian\",\"Old_North_Arabian\",\"Manichaean\",\"Avestan\",\"Inscriptional_Parthian\",\"Inscriptional_Pahlavi\",\"Psalter_Pahlavi\",\"Old_Turkic\",\"Old_Hungarian\",\"Brahmi\",\"Kaithi\",\"Sora_Sompeng\",\"Chakma\",\"Mahajani\",\"Sharada\",\"Khojki\",\"Multani\",\"Khudawadi\",\"Grantha\",\"Tirhuta\",\"Siddham\",\"Modi\",\"Takri\",\"Ahom\",\"Warang_Citi\",\"Pau_Cin_Hau\",\"Cuneiform\",\"Egyptian_Hieroglyphs\",\"Anatolian_Hieroglyphs\",\"Mro\",\"Bassa_Vah\",\"Pahawh_Hmong\",\"Miao\",\"Duployan\",\"SignWriting\",\"Mende_Kikakui\"];var eaw=[\"N\",\"Na\",\"A\",\"W\",\"H\",\"F\"];var data = {categories:categories,combiningClasses:combiningClasses,scripts:scripts,eaw:eaw};\n\nvar 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\";var trieData = {data:data$1};\n\nvar log2 = Math.log2 || (n => Math.log(n) / Math.LN2);\n\nvar bits = n => log2(n) + 1 | 0;\n\nvar buildUnicodeProperties = (data, trie) => {\n  // compute the number of bits stored for each field\n  var CATEGORY_BITS = bits(data.categories.length - 1);\n  var COMBINING_BITS = bits(data.combiningClasses.length - 1);\n  var SCRIPT_BITS = bits(data.scripts.length - 1);\n  var EAW_BITS = bits(data.eaw.length - 1);\n  var NUMBER_BITS = 10; // compute shift and mask values for each field\n\n  var CATEGORY_SHIFT = COMBINING_BITS + SCRIPT_BITS + EAW_BITS + NUMBER_BITS;\n  var COMBINING_SHIFT = SCRIPT_BITS + EAW_BITS + NUMBER_BITS;\n  var SCRIPT_SHIFT = EAW_BITS + NUMBER_BITS;\n  var EAW_SHIFT = NUMBER_BITS;\n  var CATEGORY_MASK = (1 << CATEGORY_BITS) - 1;\n  var COMBINING_MASK = (1 << COMBINING_BITS) - 1;\n  var SCRIPT_MASK = (1 << SCRIPT_BITS) - 1;\n  var EAW_MASK = (1 << EAW_BITS) - 1;\n  var NUMBER_MASK = (1 << NUMBER_BITS) - 1;\n\n  var getCategory = codePoint => {\n    var val = trie.get(codePoint);\n    return data.categories[val >> CATEGORY_SHIFT & CATEGORY_MASK];\n  };\n\n  var getCombiningClass = codePoint => {\n    var val = trie.get(codePoint);\n    return data.combiningClasses[val >> COMBINING_SHIFT & COMBINING_MASK];\n  };\n\n  var getScript = codePoint => {\n    var val = trie.get(codePoint);\n    return data.scripts[val >> SCRIPT_SHIFT & SCRIPT_MASK];\n  };\n\n  var getEastAsianWidth = codePoint => {\n    var val = trie.get(codePoint);\n    return data.eaw[val >> EAW_SHIFT & EAW_MASK];\n  };\n\n  var getNumericValue = codePoint => {\n    var val = trie.get(codePoint);\n    var num = val & NUMBER_MASK;\n\n    if (num === 0) {\n      return null;\n    } else if (num <= 50) {\n      return num - 1;\n    } else if (num < 0x1e0) {\n      var numerator = (num >> 4) - 12;\n      var denominator = (num & 0xf) + 1;\n      return numerator / denominator;\n    } else if (num < 0x300) {\n      val = (num >> 5) - 14;\n      var exp = (num & 0x1f) + 2;\n\n      while (exp > 0) {\n        val *= 10;\n        exp--;\n      }\n\n      return val;\n    } else {\n      val = (num >> 2) - 0xbf;\n\n      var _exp = (num & 3) + 1;\n\n      while (_exp > 0) {\n        val *= 60;\n        _exp--;\n      }\n\n      return val;\n    }\n  };\n\n  var isAlphabetic = codePoint => {\n    var category = getCategory(codePoint);\n    return category === 'Lu' || category === 'Ll' || category === 'Lt' || category === 'Lm' || category === 'Lo' || category === 'Nl';\n  };\n\n  var isDigit = codePoint => getCategory(codePoint) === 'Nd';\n\n  var isPunctuation = codePoint => {\n    var category = getCategory(codePoint);\n    return category === 'Pc' || category === 'Pd' || category === 'Pe' || category === 'Pf' || category === 'Pi' || category === 'Po' || category === 'Ps';\n  };\n\n  var isLowerCase = codePoint => {\n    return getCategory(codePoint) === 'Ll';\n  };\n\n  var isUpperCase = codePoint => getCategory(codePoint) === 'Lu';\n\n  var isTitleCase = codePoint => getCategory(codePoint) === 'Lt';\n\n  var isWhiteSpace = codePoint => {\n    var category = getCategory(codePoint);\n    return category === 'Zs' || category === 'Zl' || category === 'Zp';\n  };\n\n  var isBaseForm = codePoint => {\n    var category = getCategory(codePoint);\n    return category === 'Nd' || category === 'No' || category === 'Nl' || category === 'Lu' || category === 'Ll' || category === 'Lt' || category === 'Lm' || category === 'Lo' || category === 'Me' || category === 'Mc';\n  };\n\n  var isMark = codePoint => {\n    var category = getCategory(codePoint);\n    return category === 'Mn' || category === 'Me' || category === 'Mc';\n  };\n\n  return {\n    getCategory,\n    getCombiningClass,\n    getScript,\n    getEastAsianWidth,\n    getNumericValue,\n    isAlphabetic,\n    isDigit,\n    isPunctuation,\n    isLowerCase,\n    isUpperCase,\n    isTitleCase,\n    isWhiteSpace,\n    isBaseForm,\n    isMark\n  };\n};\n\nvar trie = new UnicodeTrie(base64.toByteArray(trieData.data));\nvar unicodeProperties = buildUnicodeProperties(data, trie);\n\nexport default unicodeProperties;\n//# sourceMappingURL=unicode-properties.browser.es.js.map\n","// 20.2.2.22 Math.log2(x)\nvar $export = require('./_export');\n\n$export($export.S, 'Math', {\n  log2: function log2(x) {\n    return Math.log(x) / Math.LN2;\n  }\n});\n","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n  lookup[i] = code[i]\n  revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n  var len = b64.length\n\n  if (len % 4 > 0) {\n    throw new Error('Invalid string. Length must be a multiple of 4')\n  }\n\n  // Trim off extra bytes after placeholder bytes are found\n  // See: https://github.com/beatgammit/base64-js/issues/42\n  var validLen = b64.indexOf('=')\n  if (validLen === -1) validLen = len\n\n  var placeHoldersLen = validLen === len\n    ? 0\n    : 4 - (validLen % 4)\n\n  return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n  var lens = getLens(b64)\n  var validLen = lens[0]\n  var placeHoldersLen = lens[1]\n  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n  var tmp\n  var lens = getLens(b64)\n  var validLen = lens[0]\n  var placeHoldersLen = lens[1]\n\n  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n  var curByte = 0\n\n  // if there are placeholders, only get up to the last complete 4 chars\n  var len = placeHoldersLen > 0\n    ? validLen - 4\n    : validLen\n\n  var i\n  for (i = 0; i < len; i += 4) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 18) |\n      (revLookup[b64.charCodeAt(i + 1)] << 12) |\n      (revLookup[b64.charCodeAt(i + 2)] << 6) |\n      revLookup[b64.charCodeAt(i + 3)]\n    arr[curByte++] = (tmp >> 16) & 0xFF\n    arr[curByte++] = (tmp >> 8) & 0xFF\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  if (placeHoldersLen === 2) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 2) |\n      (revLookup[b64.charCodeAt(i + 1)] >> 4)\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  if (placeHoldersLen === 1) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 10) |\n      (revLookup[b64.charCodeAt(i + 1)] << 4) |\n      (revLookup[b64.charCodeAt(i + 2)] >> 2)\n    arr[curByte++] = (tmp >> 8) & 0xFF\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  return arr\n}\n\nfunction tripletToBase64 (num) {\n  return lookup[num >> 18 & 0x3F] +\n    lookup[num >> 12 & 0x3F] +\n    lookup[num >> 6 & 0x3F] +\n    lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n  var tmp\n  var output = []\n  for (var i = start; i < end; i += 3) {\n    tmp =\n      ((uint8[i] << 16) & 0xFF0000) +\n      ((uint8[i + 1] << 8) & 0xFF00) +\n      (uint8[i + 2] & 0xFF)\n    output.push(tripletToBase64(tmp))\n  }\n  return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n  var tmp\n  var len = uint8.length\n  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n  var parts = []\n  var maxChunkLength = 16383 // must be multiple of 3\n\n  // go through the array every three bytes, we'll deal with trailing stuff later\n  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n    parts.push(encodeChunk(\n      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)\n    ))\n  }\n\n  // pad the end with zeros, but make sure to not forget the extra bytes\n  if (extraBytes === 1) {\n    tmp = uint8[len - 1]\n    parts.push(\n      lookup[tmp >> 2] +\n      lookup[(tmp << 4) & 0x3F] +\n      '=='\n    )\n  } else if (extraBytes === 2) {\n    tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n    parts.push(\n      lookup[tmp >> 10] +\n      lookup[(tmp >> 4) & 0x3F] +\n      lookup[(tmp << 2) & 0x3F] +\n      '='\n    )\n  }\n\n  return parts.join('')\n}\n","// Generated by CoffeeScript 1.7.1\nvar UnicodeTrie, inflate;\n\ninflate = require('tiny-inflate');\n\nUnicodeTrie = (function() {\n  var DATA_BLOCK_LENGTH, DATA_GRANULARITY, DATA_MASK, INDEX_1_OFFSET, INDEX_2_BLOCK_LENGTH, INDEX_2_BMP_LENGTH, INDEX_2_MASK, INDEX_SHIFT, LSCP_INDEX_2_LENGTH, LSCP_INDEX_2_OFFSET, OMITTED_BMP_INDEX_1_LENGTH, SHIFT_1, SHIFT_1_2, SHIFT_2, UTF8_2B_INDEX_2_LENGTH, UTF8_2B_INDEX_2_OFFSET;\n\n  SHIFT_1 = 6 + 5;\n\n  SHIFT_2 = 5;\n\n  SHIFT_1_2 = SHIFT_1 - SHIFT_2;\n\n  OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1;\n\n  INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2;\n\n  INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1;\n\n  INDEX_SHIFT = 2;\n\n  DATA_BLOCK_LENGTH = 1 << SHIFT_2;\n\n  DATA_MASK = DATA_BLOCK_LENGTH - 1;\n\n  LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2;\n\n  LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2;\n\n  INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH;\n\n  UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH;\n\n  UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6;\n\n  INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH;\n\n  DATA_GRANULARITY = 1 << INDEX_SHIFT;\n\n  function UnicodeTrie(data) {\n    var isBuffer, uncompressedLength, view;\n    isBuffer = typeof data.readUInt32BE === 'function' && typeof data.slice === 'function';\n    if (isBuffer || data instanceof Uint8Array) {\n      if (isBuffer) {\n        this.highStart = data.readUInt32BE(0);\n        this.errorValue = data.readUInt32BE(4);\n        uncompressedLength = data.readUInt32BE(8);\n        data = data.slice(12);\n      } else {\n        view = new DataView(data.buffer);\n        this.highStart = view.getUint32(0);\n        this.errorValue = view.getUint32(4);\n        uncompressedLength = view.getUint32(8);\n        data = data.subarray(12);\n      }\n      data = inflate(data, new Uint8Array(uncompressedLength));\n      data = inflate(data, new Uint8Array(uncompressedLength));\n      this.data = new Uint32Array(data.buffer);\n    } else {\n      this.data = data.data, this.highStart = data.highStart, this.errorValue = data.errorValue;\n    }\n  }\n\n  UnicodeTrie.prototype.get = function(codePoint) {\n    var index;\n    if (codePoint < 0 || codePoint > 0x10ffff) {\n      return this.errorValue;\n    }\n    if (codePoint < 0xd800 || (codePoint > 0xdbff && codePoint <= 0xffff)) {\n      index = (this.data[codePoint >> SHIFT_2] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n    if (codePoint <= 0xffff) {\n      index = (this.data[LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> SHIFT_2)] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n    if (codePoint < this.highStart) {\n      index = this.data[(INDEX_1_OFFSET - OMITTED_BMP_INDEX_1_LENGTH) + (codePoint >> SHIFT_1)];\n      index = this.data[index + ((codePoint >> SHIFT_2) & INDEX_2_MASK)];\n      index = (index << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n    return this.data[this.data.length - DATA_GRANULARITY];\n  };\n\n  return UnicodeTrie;\n\n})();\n\nmodule.exports = UnicodeTrie;\n","'use strict';\n\nvar INITIAL_STATE = 1;\nvar FAIL_STATE = 0;\n/**\n * A StateMachine represents a deterministic finite automaton.\n * It can perform matches over a sequence of values, similar to a regular expression.\n */\n\nclass StateMachine {\n  constructor(dfa) {\n    this.stateTable = dfa.stateTable;\n    this.accepting = dfa.accepting;\n    this.tags = dfa.tags;\n  }\n  /**\n   * Returns an iterable object that yields pattern matches over the input sequence.\n   * Matches are of the form [startIndex, endIndex, tags].\n   */\n\n\n  match(str) {\n    var self = this;\n    return {\n      *[Symbol.iterator]() {\n        var state = INITIAL_STATE;\n        var startRun = null;\n        var lastAccepting = null;\n        var lastState = null;\n\n        for (var p = 0; p < str.length; p++) {\n          var c = str[p];\n          lastState = state;\n          state = self.stateTable[state][c];\n\n          if (state === FAIL_STATE) {\n            // yield the last match if any\n            if (startRun != null && lastAccepting != null && lastAccepting >= startRun) {\n              yield [startRun, lastAccepting, self.tags[lastState]];\n            } // reset the state as if we started over from the initial state\n\n\n            state = self.stateTable[INITIAL_STATE][c];\n            startRun = null;\n          } // start a run if not in the failure state\n\n\n          if (state !== FAIL_STATE && startRun == null) {\n            startRun = p;\n          } // if accepting, mark the potential match end\n\n\n          if (self.accepting[state]) {\n            lastAccepting = p;\n          } // reset the state to the initial state if we get into the failure state\n\n\n          if (state === FAIL_STATE) {\n            state = INITIAL_STATE;\n          }\n        } // yield the last match if any\n\n\n        if (startRun != null && lastAccepting != null && lastAccepting >= startRun) {\n          yield [startRun, lastAccepting, self.tags[state]];\n        }\n      }\n\n    };\n  }\n  /**\n   * For each match over the input sequence, action functions matching\n   * the tag definitions in the input pattern are called with the startIndex,\n   * endIndex, and sub-match sequence.\n   */\n\n\n  apply(str, actions) {\n    for (var [start, end, tags] of this.match(str)) {\n      for (var tag of tags) {\n        if (typeof actions[tag] === 'function') {\n          actions[tag](start, end, str.slice(start, end + 1));\n        }\n      }\n    }\n  }\n\n}\n\nmodule.exports = StateMachine;\n//# sourceMappingURL=index.js.map\n","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n!(function(global) {\n  \"use strict\";\n\n  var Op = Object.prototype;\n  var hasOwn = Op.hasOwnProperty;\n  var undefined; // More compressible than void 0.\n  var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n  var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n  var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n  var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n  var inModule = typeof module === \"object\";\n  var runtime = global.regeneratorRuntime;\n  if (runtime) {\n    if (inModule) {\n      // If regeneratorRuntime is defined globally and we're in a module,\n      // make the exports object identical to regeneratorRuntime.\n      module.exports = runtime;\n    }\n    // Don't bother evaluating the rest of this file if the runtime was\n    // already defined globally.\n    return;\n  }\n\n  // Define the runtime globally (as expected by generated code) as either\n  // module.exports (if we're in a module) or a new, empty object.\n  runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\n  function wrap(innerFn, outerFn, self, tryLocsList) {\n    // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n    var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n    var generator = Object.create(protoGenerator.prototype);\n    var context = new Context(tryLocsList || []);\n\n    // The ._invoke method unifies the implementations of the .next,\n    // .throw, and .return methods.\n    generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n    return generator;\n  }\n  runtime.wrap = wrap;\n\n  // Try/catch helper to minimize deoptimizations. Returns a completion\n  // record like context.tryEntries[i].completion. This interface could\n  // have been (and was previously) designed to take a closure to be\n  // invoked without arguments, but in all the cases we care about we\n  // already have an existing method we want to call, so there's no need\n  // to create a new function object. We can even get away with assuming\n  // the method takes exactly one argument, since that happens to be true\n  // in every case, so we don't have to touch the arguments object. The\n  // only additional allocation required is the completion record, which\n  // has a stable shape and so hopefully should be cheap to allocate.\n  function tryCatch(fn, obj, arg) {\n    try {\n      return { type: \"normal\", arg: fn.call(obj, arg) };\n    } catch (err) {\n      return { type: \"throw\", arg: err };\n    }\n  }\n\n  var GenStateSuspendedStart = \"suspendedStart\";\n  var GenStateSuspendedYield = \"suspendedYield\";\n  var GenStateExecuting = \"executing\";\n  var GenStateCompleted = \"completed\";\n\n  // Returning this object from the innerFn has the same effect as\n  // breaking out of the dispatch switch statement.\n  var ContinueSentinel = {};\n\n  // Dummy constructor functions that we use as the .constructor and\n  // .constructor.prototype properties for functions that return Generator\n  // objects. For full spec compliance, you may wish to configure your\n  // minifier not to mangle the names of these two functions.\n  function Generator() {}\n  function GeneratorFunction() {}\n  function GeneratorFunctionPrototype() {}\n\n  // This is a polyfill for %IteratorPrototype% for environments that\n  // don't natively support it.\n  var IteratorPrototype = {};\n  IteratorPrototype[iteratorSymbol] = function () {\n    return this;\n  };\n\n  var getProto = Object.getPrototypeOf;\n  var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n  if (NativeIteratorPrototype &&\n      NativeIteratorPrototype !== Op &&\n      hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n    // This environment has a native %IteratorPrototype%; use it instead\n    // of the polyfill.\n    IteratorPrototype = NativeIteratorPrototype;\n  }\n\n  var Gp = GeneratorFunctionPrototype.prototype =\n    Generator.prototype = Object.create(IteratorPrototype);\n  GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n  GeneratorFunctionPrototype.constructor = GeneratorFunction;\n  GeneratorFunctionPrototype[toStringTagSymbol] =\n    GeneratorFunction.displayName = \"GeneratorFunction\";\n\n  // Helper for defining the .next, .throw, and .return methods of the\n  // Iterator interface in terms of a single ._invoke method.\n  function defineIteratorMethods(prototype) {\n    [\"next\", \"throw\", \"return\"].forEach(function(method) {\n      prototype[method] = function(arg) {\n        return this._invoke(method, arg);\n      };\n    });\n  }\n\n  runtime.isGeneratorFunction = function(genFun) {\n    var ctor = typeof genFun === \"function\" && genFun.constructor;\n    return ctor\n      ? ctor === GeneratorFunction ||\n        // For the native GeneratorFunction constructor, the best we can\n        // do is to check its .name property.\n        (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n      : false;\n  };\n\n  runtime.mark = function(genFun) {\n    if (Object.setPrototypeOf) {\n      Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n    } else {\n      genFun.__proto__ = GeneratorFunctionPrototype;\n      if (!(toStringTagSymbol in genFun)) {\n        genFun[toStringTagSymbol] = \"GeneratorFunction\";\n      }\n    }\n    genFun.prototype = Object.create(Gp);\n    return genFun;\n  };\n\n  // Within the body of any async function, `await x` is transformed to\n  // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n  // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n  // meant to be awaited.\n  runtime.awrap = function(arg) {\n    return { __await: arg };\n  };\n\n  function AsyncIterator(generator) {\n    function invoke(method, arg, resolve, reject) {\n      var record = tryCatch(generator[method], generator, arg);\n      if (record.type === \"throw\") {\n        reject(record.arg);\n      } else {\n        var result = record.arg;\n        var value = result.value;\n        if (value &&\n            typeof value === \"object\" &&\n            hasOwn.call(value, \"__await\")) {\n          return Promise.resolve(value.__await).then(function(value) {\n            invoke(\"next\", value, resolve, reject);\n          }, function(err) {\n            invoke(\"throw\", err, resolve, reject);\n          });\n        }\n\n        return Promise.resolve(value).then(function(unwrapped) {\n          // When a yielded Promise is resolved, its final value becomes\n          // the .value of the Promise<{value,done}> result for the\n          // current iteration. If the Promise is rejected, however, the\n          // result for this iteration will be rejected with the same\n          // reason. Note that rejections of yielded Promises are not\n          // thrown back into the generator function, as is the case\n          // when an awaited Promise is rejected. This difference in\n          // behavior between yield and await is important, because it\n          // allows the consumer to decide what to do with the yielded\n          // rejection (swallow it and continue, manually .throw it back\n          // into the generator, abandon iteration, whatever). With\n          // await, by contrast, there is no opportunity to examine the\n          // rejection reason outside the generator function, so the\n          // only option is to throw it from the await expression, and\n          // let the generator function handle the exception.\n          result.value = unwrapped;\n          resolve(result);\n        }, reject);\n      }\n    }\n\n    var previousPromise;\n\n    function enqueue(method, arg) {\n      function callInvokeWithMethodAndArg() {\n        return new Promise(function(resolve, reject) {\n          invoke(method, arg, resolve, reject);\n        });\n      }\n\n      return previousPromise =\n        // If enqueue has been called before, then we want to wait until\n        // all previous Promises have been resolved before calling invoke,\n        // so that results are always delivered in the correct order. If\n        // enqueue has not been called before, then it is important to\n        // call invoke immediately, without waiting on a callback to fire,\n        // so that the async generator function has the opportunity to do\n        // any necessary setup in a predictable way. This predictability\n        // is why the Promise constructor synchronously invokes its\n        // executor callback, and why async functions synchronously\n        // execute code before the first await. Since we implement simple\n        // async functions in terms of async generators, it is especially\n        // important to get this right, even though it requires care.\n        previousPromise ? previousPromise.then(\n          callInvokeWithMethodAndArg,\n          // Avoid propagating failures to Promises returned by later\n          // invocations of the iterator.\n          callInvokeWithMethodAndArg\n        ) : callInvokeWithMethodAndArg();\n    }\n\n    // Define the unified helper method that is used to implement .next,\n    // .throw, and .return (see defineIteratorMethods).\n    this._invoke = enqueue;\n  }\n\n  defineIteratorMethods(AsyncIterator.prototype);\n  AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n    return this;\n  };\n  runtime.AsyncIterator = AsyncIterator;\n\n  // Note that simple async functions are implemented on top of\n  // AsyncIterator objects; they just return a Promise for the value of\n  // the final result produced by the iterator.\n  runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n    var iter = new AsyncIterator(\n      wrap(innerFn, outerFn, self, tryLocsList)\n    );\n\n    return runtime.isGeneratorFunction(outerFn)\n      ? iter // If outerFn is a generator, return the full iterator.\n      : iter.next().then(function(result) {\n          return result.done ? result.value : iter.next();\n        });\n  };\n\n  function makeInvokeMethod(innerFn, self, context) {\n    var state = GenStateSuspendedStart;\n\n    return function invoke(method, arg) {\n      if (state === GenStateExecuting) {\n        throw new Error(\"Generator is already running\");\n      }\n\n      if (state === GenStateCompleted) {\n        if (method === \"throw\") {\n          throw arg;\n        }\n\n        // Be forgiving, per 25.3.3.3.3 of the spec:\n        // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n        return doneResult();\n      }\n\n      context.method = method;\n      context.arg = arg;\n\n      while (true) {\n        var delegate = context.delegate;\n        if (delegate) {\n          var delegateResult = maybeInvokeDelegate(delegate, context);\n          if (delegateResult) {\n            if (delegateResult === ContinueSentinel) continue;\n            return delegateResult;\n          }\n        }\n\n        if (context.method === \"next\") {\n          // Setting context._sent for legacy support of Babel's\n          // function.sent implementation.\n          context.sent = context._sent = context.arg;\n\n        } else if (context.method === \"throw\") {\n          if (state === GenStateSuspendedStart) {\n            state = GenStateCompleted;\n            throw context.arg;\n          }\n\n          context.dispatchException(context.arg);\n\n        } else if (context.method === \"return\") {\n          context.abrupt(\"return\", context.arg);\n        }\n\n        state = GenStateExecuting;\n\n        var record = tryCatch(innerFn, self, context);\n        if (record.type === \"normal\") {\n          // If an exception is thrown from innerFn, we leave state ===\n          // GenStateExecuting and loop back for another invocation.\n          state = context.done\n            ? GenStateCompleted\n            : GenStateSuspendedYield;\n\n          if (record.arg === ContinueSentinel) {\n            continue;\n          }\n\n          return {\n            value: record.arg,\n            done: context.done\n          };\n\n        } else if (record.type === \"throw\") {\n          state = GenStateCompleted;\n          // Dispatch the exception by looping back around to the\n          // context.dispatchException(context.arg) call above.\n          context.method = \"throw\";\n          context.arg = record.arg;\n        }\n      }\n    };\n  }\n\n  // Call delegate.iterator[context.method](context.arg) and handle the\n  // result, either by returning a { value, done } result from the\n  // delegate iterator, or by modifying context.method and context.arg,\n  // setting context.delegate to null, and returning the ContinueSentinel.\n  function maybeInvokeDelegate(delegate, context) {\n    var method = delegate.iterator[context.method];\n    if (method === undefined) {\n      // A .throw or .return when the delegate iterator has no .throw\n      // method always terminates the yield* loop.\n      context.delegate = null;\n\n      if (context.method === \"throw\") {\n        if (delegate.iterator.return) {\n          // If the delegate iterator has a return method, give it a\n          // chance to clean up.\n          context.method = \"return\";\n          context.arg = undefined;\n          maybeInvokeDelegate(delegate, context);\n\n          if (context.method === \"throw\") {\n            // If maybeInvokeDelegate(context) changed context.method from\n            // \"return\" to \"throw\", let that override the TypeError below.\n            return ContinueSentinel;\n          }\n        }\n\n        context.method = \"throw\";\n        context.arg = new TypeError(\n          \"The iterator does not provide a 'throw' method\");\n      }\n\n      return ContinueSentinel;\n    }\n\n    var record = tryCatch(method, delegate.iterator, context.arg);\n\n    if (record.type === \"throw\") {\n      context.method = \"throw\";\n      context.arg = record.arg;\n      context.delegate = null;\n      return ContinueSentinel;\n    }\n\n    var info = record.arg;\n\n    if (! info) {\n      context.method = \"throw\";\n      context.arg = new TypeError(\"iterator result is not an object\");\n      context.delegate = null;\n      return ContinueSentinel;\n    }\n\n    if (info.done) {\n      // Assign the result of the finished delegate to the temporary\n      // variable specified by delegate.resultName (see delegateYield).\n      context[delegate.resultName] = info.value;\n\n      // Resume execution at the desired location (see delegateYield).\n      context.next = delegate.nextLoc;\n\n      // If context.method was \"throw\" but the delegate handled the\n      // exception, let the outer generator proceed normally. If\n      // context.method was \"next\", forget context.arg since it has been\n      // \"consumed\" by the delegate iterator. If context.method was\n      // \"return\", allow the original .return call to continue in the\n      // outer generator.\n      if (context.method !== \"return\") {\n        context.method = \"next\";\n        context.arg = undefined;\n      }\n\n    } else {\n      // Re-yield the result returned by the delegate method.\n      return info;\n    }\n\n    // The delegate iterator is finished, so forget it and continue with\n    // the outer generator.\n    context.delegate = null;\n    return ContinueSentinel;\n  }\n\n  // Define Generator.prototype.{next,throw,return} in terms of the\n  // unified ._invoke helper method.\n  defineIteratorMethods(Gp);\n\n  Gp[toStringTagSymbol] = \"Generator\";\n\n  // A Generator should always return itself as the iterator object when the\n  // @@iterator function is called on it. Some browsers' implementations of the\n  // iterator prototype chain incorrectly implement this, causing the Generator\n  // object to not be returned from this call. This ensures that doesn't happen.\n  // See https://github.com/facebook/regenerator/issues/274 for more details.\n  Gp[iteratorSymbol] = function() {\n    return this;\n  };\n\n  Gp.toString = function() {\n    return \"[object Generator]\";\n  };\n\n  function pushTryEntry(locs) {\n    var entry = { tryLoc: locs[0] };\n\n    if (1 in locs) {\n      entry.catchLoc = locs[1];\n    }\n\n    if (2 in locs) {\n      entry.finallyLoc = locs[2];\n      entry.afterLoc = locs[3];\n    }\n\n    this.tryEntries.push(entry);\n  }\n\n  function resetTryEntry(entry) {\n    var record = entry.completion || {};\n    record.type = \"normal\";\n    delete record.arg;\n    entry.completion = record;\n  }\n\n  function Context(tryLocsList) {\n    // The root entry object (effectively a try statement without a catch\n    // or a finally block) gives us a place to store values thrown from\n    // locations where there is no enclosing try statement.\n    this.tryEntries = [{ tryLoc: \"root\" }];\n    tryLocsList.forEach(pushTryEntry, this);\n    this.reset(true);\n  }\n\n  runtime.keys = function(object) {\n    var keys = [];\n    for (var key in object) {\n      keys.push(key);\n    }\n    keys.reverse();\n\n    // Rather than returning an object with a next method, we keep\n    // things simple and return the next function itself.\n    return function next() {\n      while (keys.length) {\n        var key = keys.pop();\n        if (key in object) {\n          next.value = key;\n          next.done = false;\n          return next;\n        }\n      }\n\n      // To avoid creating an additional object, we just hang the .value\n      // and .done properties off the next function object itself. This\n      // also ensures that the minifier will not anonymize the function.\n      next.done = true;\n      return next;\n    };\n  };\n\n  function values(iterable) {\n    if (iterable) {\n      var iteratorMethod = iterable[iteratorSymbol];\n      if (iteratorMethod) {\n        return iteratorMethod.call(iterable);\n      }\n\n      if (typeof iterable.next === \"function\") {\n        return iterable;\n      }\n\n      if (!isNaN(iterable.length)) {\n        var i = -1, next = function next() {\n          while (++i < iterable.length) {\n            if (hasOwn.call(iterable, i)) {\n              next.value = iterable[i];\n              next.done = false;\n              return next;\n            }\n          }\n\n          next.value = undefined;\n          next.done = true;\n\n          return next;\n        };\n\n        return next.next = next;\n      }\n    }\n\n    // Return an iterator with no values.\n    return { next: doneResult };\n  }\n  runtime.values = values;\n\n  function doneResult() {\n    return { value: undefined, done: true };\n  }\n\n  Context.prototype = {\n    constructor: Context,\n\n    reset: function(skipTempReset) {\n      this.prev = 0;\n      this.next = 0;\n      // Resetting context._sent for legacy support of Babel's\n      // function.sent implementation.\n      this.sent = this._sent = undefined;\n      this.done = false;\n      this.delegate = null;\n\n      this.method = \"next\";\n      this.arg = undefined;\n\n      this.tryEntries.forEach(resetTryEntry);\n\n      if (!skipTempReset) {\n        for (var name in this) {\n          // Not sure about the optimal order of these conditions:\n          if (name.charAt(0) === \"t\" &&\n              hasOwn.call(this, name) &&\n              !isNaN(+name.slice(1))) {\n            this[name] = undefined;\n          }\n        }\n      }\n    },\n\n    stop: function() {\n      this.done = true;\n\n      var rootEntry = this.tryEntries[0];\n      var rootRecord = rootEntry.completion;\n      if (rootRecord.type === \"throw\") {\n        throw rootRecord.arg;\n      }\n\n      return this.rval;\n    },\n\n    dispatchException: function(exception) {\n      if (this.done) {\n        throw exception;\n      }\n\n      var context = this;\n      function handle(loc, caught) {\n        record.type = \"throw\";\n        record.arg = exception;\n        context.next = loc;\n\n        if (caught) {\n          // If the dispatched exception was caught by a catch block,\n          // then let that catch block handle the exception normally.\n          context.method = \"next\";\n          context.arg = undefined;\n        }\n\n        return !! caught;\n      }\n\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n        var record = entry.completion;\n\n        if (entry.tryLoc === \"root\") {\n          // Exception thrown outside of any try block that could handle\n          // it, so set the completion value of the entire function to\n          // throw the exception.\n          return handle(\"end\");\n        }\n\n        if (entry.tryLoc <= this.prev) {\n          var hasCatch = hasOwn.call(entry, \"catchLoc\");\n          var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n          if (hasCatch && hasFinally) {\n            if (this.prev < entry.catchLoc) {\n              return handle(entry.catchLoc, true);\n            } else if (this.prev < entry.finallyLoc) {\n              return handle(entry.finallyLoc);\n            }\n\n          } else if (hasCatch) {\n            if (this.prev < entry.catchLoc) {\n              return handle(entry.catchLoc, true);\n            }\n\n          } else if (hasFinally) {\n            if (this.prev < entry.finallyLoc) {\n              return handle(entry.finallyLoc);\n            }\n\n          } else {\n            throw new Error(\"try statement without catch or finally\");\n          }\n        }\n      }\n    },\n\n    abrupt: function(type, arg) {\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n        if (entry.tryLoc <= this.prev &&\n            hasOwn.call(entry, \"finallyLoc\") &&\n            this.prev < entry.finallyLoc) {\n          var finallyEntry = entry;\n          break;\n        }\n      }\n\n      if (finallyEntry &&\n          (type === \"break\" ||\n           type === \"continue\") &&\n          finallyEntry.tryLoc <= arg &&\n          arg <= finallyEntry.finallyLoc) {\n        // Ignore the finally entry if control is not jumping to a\n        // location outside the try/catch block.\n        finallyEntry = null;\n      }\n\n      var record = finallyEntry ? finallyEntry.completion : {};\n      record.type = type;\n      record.arg = arg;\n\n      if (finallyEntry) {\n        this.method = \"next\";\n        this.next = finallyEntry.finallyLoc;\n        return ContinueSentinel;\n      }\n\n      return this.complete(record);\n    },\n\n    complete: function(record, afterLoc) {\n      if (record.type === \"throw\") {\n        throw record.arg;\n      }\n\n      if (record.type === \"break\" ||\n          record.type === \"continue\") {\n        this.next = record.arg;\n      } else if (record.type === \"return\") {\n        this.rval = this.arg = record.arg;\n        this.method = \"return\";\n        this.next = \"end\";\n      } else if (record.type === \"normal\" && afterLoc) {\n        this.next = afterLoc;\n      }\n\n      return ContinueSentinel;\n    },\n\n    finish: function(finallyLoc) {\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n        if (entry.finallyLoc === finallyLoc) {\n          this.complete(entry.completion, entry.afterLoc);\n          resetTryEntry(entry);\n          return ContinueSentinel;\n        }\n      }\n    },\n\n    \"catch\": function(tryLoc) {\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n        if (entry.tryLoc === tryLoc) {\n          var record = entry.completion;\n          if (record.type === \"throw\") {\n            var thrown = record.arg;\n            resetTryEntry(entry);\n          }\n          return thrown;\n        }\n      }\n\n      // The context.catch method must only be called with a location\n      // argument that corresponds to a known catch block.\n      throw new Error(\"illegal catch attempt\");\n    },\n\n    delegateYield: function(iterable, resultName, nextLoc) {\n      this.delegate = {\n        iterator: values(iterable),\n        resultName: resultName,\n        nextLoc: nextLoc\n      };\n\n      if (this.method === \"next\") {\n        // Deliberately forget the last sent value so that we don't\n        // accidentally pass it on to the delegate.\n        this.arg = undefined;\n      }\n\n      return ContinueSentinel;\n    }\n  };\n})(\n  // In sloppy mode, unbound `this` refers to the global object, fallback to\n  // Function constructor if we're in global strict mode. That is sadly a form\n  // of indirect eval which violates Content Security Policy.\n  (function() { return this })() || Function(\"return this\")()\n);\n","module.exports = { \"default\": require(\"core-js/library/fn/number/epsilon\"), __esModule: true };","require('../../modules/es6.number.epsilon');\nmodule.exports = Math.pow(2, -52);\n","// 20.1.2.1 Number.EPSILON\nvar $export = require('./_export');\n\n$export($export.S, 'Number', { EPSILON: Math.pow(2, -52) });\n","var clone = (function() {\n'use strict';\n\n/**\n * Clones (copies) an Object using deep copying.\n *\n * This function supports circular references by default, but if you are certain\n * there are no circular references in your object, you can save some CPU time\n * by calling clone(obj, false).\n *\n * Caution: if `circular` is false and `parent` contains circular references,\n * your program may enter an infinite loop and crash.\n *\n * @param `parent` - the object to be cloned\n * @param `circular` - set to true if the object to be cloned may contain\n *    circular references. (optional - true by default)\n * @param `depth` - set to a number if the object is only to be cloned to\n *    a particular depth. (optional - defaults to Infinity)\n * @param `prototype` - sets the prototype to be used when cloning an object.\n *    (optional - defaults to parent prototype).\n*/\nfunction clone(parent, circular, depth, prototype) {\n  var filter;\n  if (typeof circular === 'object') {\n    depth = circular.depth;\n    prototype = circular.prototype;\n    filter = circular.filter;\n    circular = circular.circular\n  }\n  // maintain two arrays for circular references, where corresponding parents\n  // and children have the same index\n  var allParents = [];\n  var allChildren = [];\n\n  var useBuffer = typeof Buffer != 'undefined';\n\n  if (typeof circular == 'undefined')\n    circular = true;\n\n  if (typeof depth == 'undefined')\n    depth = Infinity;\n\n  // recurse this function so we don't reset allParents and allChildren\n  function _clone(parent, depth) {\n    // cloning null always returns null\n    if (parent === null)\n      return null;\n\n    if (depth == 0)\n      return parent;\n\n    var child;\n    var proto;\n    if (typeof parent != 'object') {\n      return parent;\n    }\n\n    if (clone.__isArray(parent)) {\n      child = [];\n    } else if (clone.__isRegExp(parent)) {\n      child = new RegExp(parent.source, __getRegExpFlags(parent));\n      if (parent.lastIndex) child.lastIndex = parent.lastIndex;\n    } else if (clone.__isDate(parent)) {\n      child = new Date(parent.getTime());\n    } else if (useBuffer && Buffer.isBuffer(parent)) {\n      if (Buffer.allocUnsafe) {\n        // Node.js >= 4.5.0\n        child = Buffer.allocUnsafe(parent.length);\n      } else {\n        // Older Node.js versions\n        child = new Buffer(parent.length);\n      }\n      parent.copy(child);\n      return child;\n    } else {\n      if (typeof prototype == 'undefined') {\n        proto = Object.getPrototypeOf(parent);\n        child = Object.create(proto);\n      }\n      else {\n        child = Object.create(prototype);\n        proto = prototype;\n      }\n    }\n\n    if (circular) {\n      var index = allParents.indexOf(parent);\n\n      if (index != -1) {\n        return allChildren[index];\n      }\n      allParents.push(parent);\n      allChildren.push(child);\n    }\n\n    for (var i in parent) {\n      var attrs;\n      if (proto) {\n        attrs = Object.getOwnPropertyDescriptor(proto, i);\n      }\n\n      if (attrs && attrs.set == null) {\n        continue;\n      }\n      child[i] = _clone(parent[i], depth - 1);\n    }\n\n    return child;\n  }\n\n  return _clone(parent, depth);\n}\n\n/**\n * Simple flat clone using prototype, accepts only objects, usefull for property\n * override on FLAT configuration object (no nested props).\n *\n * USE WITH CAUTION! This may not behave as you wish if you do not know how this\n * works.\n */\nclone.clonePrototype = function clonePrototype(parent) {\n  if (parent === null)\n    return null;\n\n  var c = function () {};\n  c.prototype = parent;\n  return new c();\n};\n\n// private utility functions\n\nfunction __objToStr(o) {\n  return Object.prototype.toString.call(o);\n};\nclone.__objToStr = __objToStr;\n\nfunction __isDate(o) {\n  return typeof o === 'object' && __objToStr(o) === '[object Date]';\n};\nclone.__isDate = __isDate;\n\nfunction __isArray(o) {\n  return typeof o === 'object' && __objToStr(o) === '[object Array]';\n};\nclone.__isArray = __isArray;\n\nfunction __isRegExp(o) {\n  return typeof o === 'object' && __objToStr(o) === '[object RegExp]';\n};\nclone.__isRegExp = __isRegExp;\n\nfunction __getRegExpFlags(re) {\n  var flags = '';\n  if (re.global) flags += 'g';\n  if (re.ignoreCase) flags += 'i';\n  if (re.multiline) flags += 'm';\n  return flags;\n};\nclone.__getRegExpFlags = __getRegExpFlags;\n\nreturn clone;\n})();\n\nif (typeof module === 'object' && module.exports) {\n  module.exports = clone;\n}\n","module.exports = require('./dec/decode').BrotliDecompressBuffer;\n","/* Copyright 2013 Google Inc. All Rights Reserved.\n\n   Licensed under the Apache License, Version 2.0 (the \"License\");\n   you may not use this file except in compliance with the License.\n   You may obtain a copy of the License at\n\n   http://www.apache.org/licenses/LICENSE-2.0\n\n   Unless required by applicable law or agreed to in writing, software\n   distributed under the License is distributed on an \"AS IS\" BASIS,\n   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n   See the License for the specific language governing permissions and\n   limitations under the License.\n\n   Bit reading helpers\n*/\n\nvar BROTLI_READ_SIZE = 4096;\nvar BROTLI_IBUF_SIZE =  (2 * BROTLI_READ_SIZE + 32);\nvar BROTLI_IBUF_MASK =  (2 * BROTLI_READ_SIZE - 1);\n\nvar kBitMask = new Uint32Array([\n  0, 1, 3, 7, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767,\n  65535, 131071, 262143, 524287, 1048575, 2097151, 4194303, 8388607, 16777215\n]);\n\n/* Input byte buffer, consist of a ringbuffer and a \"slack\" region where */\n/* bytes from the start of the ringbuffer are copied. */\nfunction BrotliBitReader(input) {\n  this.buf_ = new Uint8Array(BROTLI_IBUF_SIZE);\n  this.input_ = input;    /* input callback */\n  \n  this.reset();\n}\n\nBrotliBitReader.READ_SIZE = BROTLI_READ_SIZE;\nBrotliBitReader.IBUF_MASK = BROTLI_IBUF_MASK;\n\nBrotliBitReader.prototype.reset = function() {\n  this.buf_ptr_ = 0;      /* next input will write here */\n  this.val_ = 0;          /* pre-fetched bits */\n  this.pos_ = 0;          /* byte position in stream */\n  this.bit_pos_ = 0;      /* current bit-reading position in val_ */\n  this.bit_end_pos_ = 0;  /* bit-reading end position from LSB of val_ */\n  this.eos_ = 0;          /* input stream is finished */\n  \n  this.readMoreInput();\n  for (var i = 0; i < 4; i++) {\n    this.val_ |= this.buf_[this.pos_] << (8 * i);\n    ++this.pos_;\n  }\n  \n  return this.bit_end_pos_ > 0;\n};\n\n/* Fills up the input ringbuffer by calling the input callback.\n\n   Does nothing if there are at least 32 bytes present after current position.\n\n   Returns 0 if either:\n    - the input callback returned an error, or\n    - there is no more input and the position is past the end of the stream.\n\n   After encountering the end of the input stream, 32 additional zero bytes are\n   copied to the ringbuffer, therefore it is safe to call this function after\n   every 32 bytes of input is read.\n*/\nBrotliBitReader.prototype.readMoreInput = function() {\n  if (this.bit_end_pos_ > 256) {\n    return;\n  } else if (this.eos_) {\n    if (this.bit_pos_ > this.bit_end_pos_)\n      throw new Error('Unexpected end of input ' + this.bit_pos_ + ' ' + this.bit_end_pos_);\n  } else {\n    var dst = this.buf_ptr_;\n    var bytes_read = this.input_.read(this.buf_, dst, BROTLI_READ_SIZE);\n    if (bytes_read < 0) {\n      throw new Error('Unexpected end of input');\n    }\n    \n    if (bytes_read < BROTLI_READ_SIZE) {\n      this.eos_ = 1;\n      /* Store 32 bytes of zero after the stream end. */\n      for (var p = 0; p < 32; p++)\n        this.buf_[dst + bytes_read + p] = 0;\n    }\n    \n    if (dst === 0) {\n      /* Copy the head of the ringbuffer to the slack region. */\n      for (var p = 0; p < 32; p++)\n        this.buf_[(BROTLI_READ_SIZE << 1) + p] = this.buf_[p];\n\n      this.buf_ptr_ = BROTLI_READ_SIZE;\n    } else {\n      this.buf_ptr_ = 0;\n    }\n    \n    this.bit_end_pos_ += bytes_read << 3;\n  }\n};\n\n/* Guarantees that there are at least 24 bits in the buffer. */\nBrotliBitReader.prototype.fillBitWindow = function() {    \n  while (this.bit_pos_ >= 8) {\n    this.val_ >>>= 8;\n    this.val_ |= this.buf_[this.pos_ & BROTLI_IBUF_MASK] << 24;\n    ++this.pos_;\n    this.bit_pos_ = this.bit_pos_ - 8 >>> 0;\n    this.bit_end_pos_ = this.bit_end_pos_ - 8 >>> 0;\n  }\n};\n\n/* Reads the specified number of bits from Read Buffer. */\nBrotliBitReader.prototype.readBits = function(n_bits) {\n  if (32 - this.bit_pos_ < n_bits) {\n    this.fillBitWindow();\n  }\n  \n  var val = ((this.val_ >>> this.bit_pos_) & kBitMask[n_bits]);\n  this.bit_pos_ += n_bits;\n  return val;\n};\n\nmodule.exports = BrotliBitReader;\n","var base64 = require('base64-js');\nvar fs = require('fs');\n\n/**\n * The normal dictionary-data.js is quite large, which makes it \n * unsuitable for browser usage. In order to make it smaller, \n * we read dictionary.bin, which is a compressed version of\n * the dictionary, and on initial load, Brotli decompresses \n * it's own dictionary. 😜\n */\nexports.init = function() {\n  var BrotliDecompressBuffer = require('./decode').BrotliDecompressBuffer;\n  var compressed = base64.toByteArray(require('./dictionary.bin.js'));\n  return BrotliDecompressBuffer(compressed);\n};\n","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n  lookup[i] = code[i]\n  revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n  var len = b64.length\n\n  if (len % 4 > 0) {\n    throw new Error('Invalid string. Length must be a multiple of 4')\n  }\n\n  // Trim off extra bytes after placeholder bytes are found\n  // See: https://github.com/beatgammit/base64-js/issues/42\n  var validLen = b64.indexOf('=')\n  if (validLen === -1) validLen = len\n\n  var placeHoldersLen = validLen === len\n    ? 0\n    : 4 - (validLen % 4)\n\n  return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n  var lens = getLens(b64)\n  var validLen = lens[0]\n  var placeHoldersLen = lens[1]\n  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n  var tmp\n  var lens = getLens(b64)\n  var validLen = lens[0]\n  var placeHoldersLen = lens[1]\n\n  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n  var curByte = 0\n\n  // if there are placeholders, only get up to the last complete 4 chars\n  var len = placeHoldersLen > 0\n    ? validLen - 4\n    : validLen\n\n  var i\n  for (i = 0; i < len; i += 4) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 18) |\n      (revLookup[b64.charCodeAt(i + 1)] << 12) |\n      (revLookup[b64.charCodeAt(i + 2)] << 6) |\n      revLookup[b64.charCodeAt(i + 3)]\n    arr[curByte++] = (tmp >> 16) & 0xFF\n    arr[curByte++] = (tmp >> 8) & 0xFF\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  if (placeHoldersLen === 2) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 2) |\n      (revLookup[b64.charCodeAt(i + 1)] >> 4)\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  if (placeHoldersLen === 1) {\n    tmp =\n      (revLookup[b64.charCodeAt(i)] << 10) |\n      (revLookup[b64.charCodeAt(i + 1)] << 4) |\n      (revLookup[b64.charCodeAt(i + 2)] >> 2)\n    arr[curByte++] = (tmp >> 8) & 0xFF\n    arr[curByte++] = tmp & 0xFF\n  }\n\n  return arr\n}\n\nfunction tripletToBase64 (num) {\n  return lookup[num >> 18 & 0x3F] +\n    lookup[num >> 12 & 0x3F] +\n    lookup[num >> 6 & 0x3F] +\n    lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n  var tmp\n  var output = []\n  for (var i = start; i < end; i += 3) {\n    tmp =\n      ((uint8[i] << 16) & 0xFF0000) +\n      ((uint8[i + 1] << 8) & 0xFF00) +\n      (uint8[i + 2] & 0xFF)\n    output.push(tripletToBase64(tmp))\n  }\n  return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n  var tmp\n  var len = uint8.length\n  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n  var parts = []\n  var maxChunkLength = 16383 // must be multiple of 3\n\n  // go through the array every three bytes, we'll deal with trailing stuff later\n  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n    parts.push(encodeChunk(\n      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)\n    ))\n  }\n\n  // pad the end with zeros, but make sure to not forget the extra bytes\n  if (extraBytes === 1) {\n    tmp = uint8[len - 1]\n    parts.push(\n      lookup[tmp >> 2] +\n      lookup[(tmp << 4) & 0x3F] +\n      '=='\n    )\n  } else if (extraBytes === 2) {\n    tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n    parts.push(\n      lookup[tmp >> 10] +\n      lookup[(tmp >> 4) & 0x3F] +\n      lookup[(tmp << 2) & 0x3F] +\n      '='\n    )\n  }\n\n  return parts.join('')\n}\n","module.exports=\"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\";\n","/* Copyright 2013 Google Inc. All Rights Reserved.\n\n   Licensed under the Apache License, Version 2.0 (the \"License\");\n   you may not use this file except in compliance with the License.\n   You may obtain a copy of the License at\n\n   http://www.apache.org/licenses/LICENSE-2.0\n\n   Unless required by applicable law or agreed to in writing, software\n   distributed under the License is distributed on an \"AS IS\" BASIS,\n   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n   See the License for the specific language governing permissions and\n   limitations under the License.\n\n   Lookup table to map the previous two bytes to a context id.\n\n   There are four different context modeling modes defined here:\n     CONTEXT_LSB6: context id is the least significant 6 bits of the last byte,\n     CONTEXT_MSB6: context id is the most significant 6 bits of the last byte,\n     CONTEXT_UTF8: second-order context model tuned for UTF8-encoded text,\n     CONTEXT_SIGNED: second-order context model tuned for signed integers.\n\n   The context id for the UTF8 context model is calculated as follows. If p1\n   and p2 are the previous two bytes, we calcualte the context as\n\n     context = kContextLookup[p1] | kContextLookup[p2 + 256].\n\n   If the previous two bytes are ASCII characters (i.e. < 128), this will be\n   equivalent to\n\n     context = 4 * context1(p1) + context2(p2),\n\n   where context1 is based on the previous byte in the following way:\n\n     0  : non-ASCII control\n     1  : \\t, \\n, \\r\n     2  : space\n     3  : other punctuation\n     4  : \" '\n     5  : %\n     6  : ( < [ {\n     7  : ) > ] }\n     8  : , ; :\n     9  : .\n     10 : =\n     11 : number\n     12 : upper-case vowel\n     13 : upper-case consonant\n     14 : lower-case vowel\n     15 : lower-case consonant\n\n   and context2 is based on the second last byte:\n\n     0 : control, space\n     1 : punctuation\n     2 : upper-case letter, number\n     3 : lower-case letter\n\n   If the last byte is ASCII, and the second last byte is not (in a valid UTF8\n   stream it will be a continuation byte, value between 128 and 191), the\n   context is the same as if the second last byte was an ASCII control or space.\n\n   If the last byte is a UTF8 lead byte (value >= 192), then the next byte will\n   be a continuation byte and the context id is 2 or 3 depending on the LSB of\n   the last byte and to a lesser extent on the second last byte if it is ASCII.\n\n   If the last byte is a UTF8 continuation byte, the second last byte can be:\n     - continuation byte: the next byte is probably ASCII or lead byte (assuming\n       4-byte UTF8 characters are rare) and the context id is 0 or 1.\n     - lead byte (192 - 207): next byte is ASCII or lead byte, context is 0 or 1\n     - lead byte (208 - 255): next byte is continuation byte, context is 2 or 3\n\n   The possible value combinations of the previous two bytes, the range of\n   context ids and the type of the next byte is summarized in the table below:\n\n   |--------\\-----------------------------------------------------------------|\n   |         \\                         Last byte                              |\n   | Second   \\---------------------------------------------------------------|\n   | last byte \\    ASCII            |   cont. byte        |   lead byte      |\n   |            \\   (0-127)          |   (128-191)         |   (192-)         |\n   |=============|===================|=====================|==================|\n   |  ASCII      | next: ASCII/lead  |  not valid          |  next: cont.     |\n   |  (0-127)    | context: 4 - 63   |                     |  context: 2 - 3  |\n   |-------------|-------------------|---------------------|------------------|\n   |  cont. byte | next: ASCII/lead  |  next: ASCII/lead   |  next: cont.     |\n   |  (128-191)  | context: 4 - 63   |  context: 0 - 1     |  context: 2 - 3  |\n   |-------------|-------------------|---------------------|------------------|\n   |  lead byte  | not valid         |  next: ASCII/lead   |  not valid       |\n   |  (192-207)  |                   |  context: 0 - 1     |                  |\n   |-------------|-------------------|---------------------|------------------|\n   |  lead byte  | not valid         |  next: cont.        |  not valid       |\n   |  (208-)     |                   |  context: 2 - 3     |                  |\n   |-------------|-------------------|---------------------|------------------|\n\n   The context id for the signed context mode is calculated as:\n\n     context = (kContextLookup[512 + p1] << 3) | kContextLookup[512 + p2].\n\n   For any context modeling modes, the context ids can be calculated by |-ing\n   together two lookups from one table using context model dependent offsets:\n\n     context = kContextLookup[offset1 + p1] | kContextLookup[offset2 + p2].\n\n   where offset1 and offset2 are dependent on the context mode.\n*/\n\nvar CONTEXT_LSB6         = 0;\nvar CONTEXT_MSB6         = 1;\nvar CONTEXT_UTF8         = 2;\nvar CONTEXT_SIGNED       = 3;\n\n/* Common context lookup table for all context modes. */\nexports.lookup = new Uint8Array([\n  /* CONTEXT_UTF8, last byte. */\n  /* ASCII range. */\n   0,  0,  0,  0,  0,  0,  0,  0,  0,  4,  4,  0,  0,  4,  0,  0,\n   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,\n   8, 12, 16, 12, 12, 20, 12, 16, 24, 28, 12, 12, 32, 12, 36, 12,\n  44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 32, 32, 24, 40, 28, 12,\n  12, 48, 52, 52, 52, 48, 52, 52, 52, 48, 52, 52, 52, 52, 52, 48,\n  52, 52, 52, 52, 52, 48, 52, 52, 52, 52, 52, 24, 12, 28, 12, 12,\n  12, 56, 60, 60, 60, 56, 60, 60, 60, 56, 60, 60, 60, 60, 60, 56,\n  60, 60, 60, 60, 60, 56, 60, 60, 60, 60, 60, 24, 12, 28, 12,  0,\n  /* UTF8 continuation byte range. */\n  0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n  0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n  0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n  0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n  /* UTF8 lead byte range. */\n  2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n  2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n  2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n  2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n  /* CONTEXT_UTF8 second last byte. */\n  /* ASCII range. */\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1,\n  1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1,\n  1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 0,\n  /* UTF8 continuation byte range. */\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  /* UTF8 lead byte range. */\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n  /* CONTEXT_SIGNED, second last byte. */\n  0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n  4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,\n  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,\n  5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,\n  6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7,\n  /* CONTEXT_SIGNED, last byte, same as the above values shifted by 3 bits. */\n   0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,\n  16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,\n  16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,\n  16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,\n  24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n  24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n  24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n  24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n  32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n  32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n  32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n  32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n  40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,\n  40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,\n  40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,\n  48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 56,\n  /* CONTEXT_LSB6, last byte. */\n   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,\n  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,\n  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,\n  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,\n  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n  /* CONTEXT_MSB6, last byte. */\n   0,  0,  0,  0,  1,  1,  1,  1,  2,  2,  2,  2,  3,  3,  3,  3,\n   4,  4,  4,  4,  5,  5,  5,  5,  6,  6,  6,  6,  7,  7,  7,  7,\n   8,  8,  8,  8,  9,  9,  9,  9, 10, 10, 10, 10, 11, 11, 11, 11,\n  12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15,\n  16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19,\n  20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23,\n  24, 24, 24, 24, 25, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 27,\n  28, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30, 31, 31, 31, 31,\n  32, 32, 32, 32, 33, 33, 33, 33, 34, 34, 34, 34, 35, 35, 35, 35,\n  36, 36, 36, 36, 37, 37, 37, 37, 38, 38, 38, 38, 39, 39, 39, 39,\n  40, 40, 40, 40, 41, 41, 41, 41, 42, 42, 42, 42, 43, 43, 43, 43,\n  44, 44, 44, 44, 45, 45, 45, 45, 46, 46, 46, 46, 47, 47, 47, 47,\n  48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51,\n  52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 55, 55, 55, 55,\n  56, 56, 56, 56, 57, 57, 57, 57, 58, 58, 58, 58, 59, 59, 59, 59,\n  60, 60, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 63, 63, 63, 63,\n  /* CONTEXT_{M,L}SB6, second last byte, */\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n]);\n\nexports.lookupOffsets = new Uint16Array([\n  /* CONTEXT_LSB6 */\n  1024, 1536,\n  /* CONTEXT_MSB6 */\n  1280, 1536,\n  /* CONTEXT_UTF8 */\n  0, 256,\n  /* CONTEXT_SIGNED */\n  768, 512,\n]);\n","/* Copyright 2013 Google Inc. All Rights Reserved.\n\n   Licensed under the Apache License, Version 2.0 (the \"License\");\n   you may not use this file except in compliance with the License.\n   You may obtain a copy of the License at\n\n   http://www.apache.org/licenses/LICENSE-2.0\n\n   Unless required by applicable law or agreed to in writing, software\n   distributed under the License is distributed on an \"AS IS\" BASIS,\n   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n   See the License for the specific language governing permissions and\n   limitations under the License.\n\n   Lookup tables to map prefix codes to value ranges. This is used during\n   decoding of the block lengths, literal insertion lengths and copy lengths.\n*/\n\n/* Represents the range of values belonging to a prefix code: */\n/* [offset, offset + 2^nbits) */\nfunction PrefixCodeRange(offset, nbits) {\n  this.offset = offset;\n  this.nbits = nbits;\n}\n\nexports.kBlockLengthPrefixCode = [\n  new PrefixCodeRange(1, 2), new PrefixCodeRange(5, 2), new PrefixCodeRange(9, 2), new PrefixCodeRange(13, 2),\n  new PrefixCodeRange(17, 3), new PrefixCodeRange(25, 3), new PrefixCodeRange(33, 3), new PrefixCodeRange(41, 3),\n  new PrefixCodeRange(49, 4), new PrefixCodeRange(65, 4), new PrefixCodeRange(81, 4), new PrefixCodeRange(97, 4),\n  new PrefixCodeRange(113, 5), new PrefixCodeRange(145, 5), new PrefixCodeRange(177, 5), new PrefixCodeRange(209, 5),\n  new PrefixCodeRange(241, 6), new PrefixCodeRange(305, 6), new PrefixCodeRange(369, 7), new PrefixCodeRange(497, 8),\n  new PrefixCodeRange(753, 9), new PrefixCodeRange(1265, 10), new PrefixCodeRange(2289, 11), new PrefixCodeRange(4337, 12),\n  new PrefixCodeRange(8433, 13), new PrefixCodeRange(16625, 24)\n];\n\nexports.kInsertLengthPrefixCode = [\n  new PrefixCodeRange(0, 0), new PrefixCodeRange(1, 0), new PrefixCodeRange(2, 0), new PrefixCodeRange(3, 0),\n  new PrefixCodeRange(4, 0), new PrefixCodeRange(5, 0), new PrefixCodeRange(6, 1), new PrefixCodeRange(8, 1),\n  new PrefixCodeRange(10, 2), new PrefixCodeRange(14, 2), new PrefixCodeRange(18, 3), new PrefixCodeRange(26, 3),\n  new PrefixCodeRange(34, 4), new PrefixCodeRange(50, 4), new PrefixCodeRange(66, 5), new PrefixCodeRange(98, 5),\n  new PrefixCodeRange(130, 6), new PrefixCodeRange(194, 7), new PrefixCodeRange(322, 8), new PrefixCodeRange(578, 9),\n  new PrefixCodeRange(1090, 10), new PrefixCodeRange(2114, 12), new PrefixCodeRange(6210, 14), new PrefixCodeRange(22594, 24),\n];\n\nexports.kCopyLengthPrefixCode = [\n  new PrefixCodeRange(2, 0), new PrefixCodeRange(3, 0), new PrefixCodeRange(4, 0), new PrefixCodeRange(5, 0),\n  new PrefixCodeRange(6, 0), new PrefixCodeRange(7, 0), new PrefixCodeRange(8, 0), new PrefixCodeRange(9, 0),\n  new PrefixCodeRange(10, 1), new PrefixCodeRange(12, 1), new PrefixCodeRange(14, 2), new PrefixCodeRange(18, 2),\n  new PrefixCodeRange(22, 3), new PrefixCodeRange(30, 3), new PrefixCodeRange(38, 4), new PrefixCodeRange(54, 4),\n  new PrefixCodeRange(70, 5), new PrefixCodeRange(102, 5), new PrefixCodeRange(134, 6), new PrefixCodeRange(198, 7),\n  new PrefixCodeRange(326, 8), new PrefixCodeRange(582, 9), new PrefixCodeRange(1094, 10), new PrefixCodeRange(2118, 24),\n];\n\nexports.kInsertRangeLut = [\n  0, 0, 8, 8, 0, 16, 8, 16, 16,\n];\n\nexports.kCopyRangeLut = [\n  0, 8, 0, 8, 16, 0, 16, 8, 16,\n];\n","/* Copyright 2013 Google Inc. All Rights Reserved.\n\n   Licensed under the Apache License, Version 2.0 (the \"License\");\n   you may not use this file except in compliance with the License.\n   You may obtain a copy of the License at\n\n   http://www.apache.org/licenses/LICENSE-2.0\n\n   Unless required by applicable law or agreed to in writing, software\n   distributed under the License is distributed on an \"AS IS\" BASIS,\n   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n   See the License for the specific language governing permissions and\n   limitations under the License.\n\n   Transformations on dictionary words.\n*/\n\nvar BrotliDictionary = require('./dictionary');\n\nvar kIdentity       = 0;\nvar kOmitLast1      = 1;\nvar kOmitLast2      = 2;\nvar kOmitLast3      = 3;\nvar kOmitLast4      = 4;\nvar kOmitLast5      = 5;\nvar kOmitLast6      = 6;\nvar kOmitLast7      = 7;\nvar kOmitLast8      = 8;\nvar kOmitLast9      = 9;\nvar kUppercaseFirst = 10;\nvar kUppercaseAll   = 11;\nvar kOmitFirst1     = 12;\nvar kOmitFirst2     = 13;\nvar kOmitFirst3     = 14;\nvar kOmitFirst4     = 15;\nvar kOmitFirst5     = 16;\nvar kOmitFirst6     = 17;\nvar kOmitFirst7     = 18;\nvar kOmitFirst8     = 19;\nvar kOmitFirst9     = 20;\n\nfunction Transform(prefix, transform, suffix) {\n  this.prefix = new Uint8Array(prefix.length);\n  this.transform = transform;\n  this.suffix = new Uint8Array(suffix.length);\n  \n  for (var i = 0; i < prefix.length; i++)\n    this.prefix[i] = prefix.charCodeAt(i);\n  \n  for (var i = 0; i < suffix.length; i++)\n    this.suffix[i] = suffix.charCodeAt(i);\n}\n\nvar kTransforms = [\n     new Transform(         \"\", kIdentity,       \"\"           ),\n     new Transform(         \"\", kIdentity,       \" \"          ),\n     new Transform(        \" \", kIdentity,       \" \"          ),\n     new Transform(         \"\", kOmitFirst1,     \"\"           ),\n     new Transform(         \"\", kUppercaseFirst, \" \"          ),\n     new Transform(         \"\", kIdentity,       \" the \"      ),\n     new Transform(        \" \", kIdentity,       \"\"           ),\n     new Transform(       \"s \", kIdentity,       \" \"          ),\n     new Transform(         \"\", kIdentity,       \" of \"       ),\n     new Transform(         \"\", kUppercaseFirst, \"\"           ),\n     new Transform(         \"\", kIdentity,       \" and \"      ),\n     new Transform(         \"\", kOmitFirst2,     \"\"           ),\n     new Transform(         \"\", kOmitLast1,      \"\"           ),\n     new Transform(       \", \", kIdentity,       \" \"          ),\n     new Transform(         \"\", kIdentity,       \", \"         ),\n     new Transform(        \" \", kUppercaseFirst, \" \"          ),\n     new Transform(         \"\", kIdentity,       \" in \"       ),\n     new Transform(         \"\", kIdentity,       \" to \"       ),\n     new Transform(       \"e \", kIdentity,       \" \"          ),\n     new Transform(         \"\", kIdentity,       \"\\\"\"         ),\n     new Transform(         \"\", kIdentity,       \".\"          ),\n     new Transform(         \"\", kIdentity,       \"\\\">\"        ),\n     new Transform(         \"\", kIdentity,       \"\\n\"         ),\n     new Transform(         \"\", kOmitLast3,      \"\"           ),\n     new Transform(         \"\", kIdentity,       \"]\"          ),\n     new Transform(         \"\", kIdentity,       \" for \"      ),\n     new Transform(         \"\", kOmitFirst3,     \"\"           ),\n     new Transform(         \"\", kOmitLast2,      \"\"           ),\n     new Transform(         \"\", kIdentity,       \" a \"        ),\n     new Transform(         \"\", kIdentity,       \" that \"     ),\n     new Transform(        \" \", kUppercaseFirst, \"\"           ),\n     new Transform(         \"\", kIdentity,       \". \"         ),\n     new Transform(        \".\", kIdentity,       \"\"           ),\n     new Transform(        \" \", kIdentity,       \", \"         ),\n     new Transform(         \"\", kOmitFirst4,     \"\"           ),\n     new Transform(         \"\", kIdentity,       \" with \"     ),\n     new Transform(         \"\", kIdentity,       \"'\"          ),\n     new Transform(         \"\", kIdentity,       \" from \"     ),\n     new Transform(         \"\", kIdentity,       \" by \"       ),\n     new Transform(         \"\", kOmitFirst5,     \"\"           ),\n     new Transform(         \"\", kOmitFirst6,     \"\"           ),\n     new Transform(    \" the \", kIdentity,       \"\"           ),\n     new Transform(         \"\", kOmitLast4,      \"\"           ),\n     new Transform(         \"\", kIdentity,       \". The \"     ),\n     new Transform(         \"\", kUppercaseAll,   \"\"           ),\n     new Transform(         \"\", kIdentity,       \" on \"       ),\n     new Transform(         \"\", kIdentity,       \" as \"       ),\n     new Transform(         \"\", kIdentity,       \" is \"       ),\n     new Transform(         \"\", kOmitLast7,      \"\"           ),\n     new Transform(         \"\", kOmitLast1,      \"ing \"       ),\n     new Transform(         \"\", kIdentity,       \"\\n\\t\"       ),\n     new Transform(         \"\", kIdentity,       \":\"          ),\n     new Transform(        \" \", kIdentity,       \". \"         ),\n     new Transform(         \"\", kIdentity,       \"ed \"        ),\n     new Transform(         \"\", kOmitFirst9,     \"\"           ),\n     new Transform(         \"\", kOmitFirst7,     \"\"           ),\n     new Transform(         \"\", kOmitLast6,      \"\"           ),\n     new Transform(         \"\", kIdentity,       \"(\"          ),\n     new Transform(         \"\", kUppercaseFirst, \", \"         ),\n     new Transform(         \"\", kOmitLast8,      \"\"           ),\n     new Transform(         \"\", kIdentity,       \" at \"       ),\n     new Transform(         \"\", kIdentity,       \"ly \"        ),\n     new Transform(    \" the \", kIdentity,       \" of \"       ),\n     new Transform(         \"\", kOmitLast5,      \"\"           ),\n     new Transform(         \"\", kOmitLast9,      \"\"           ),\n     new Transform(        \" \", kUppercaseFirst, \", \"         ),\n     new Transform(         \"\", kUppercaseFirst, \"\\\"\"         ),\n     new Transform(        \".\", kIdentity,       \"(\"          ),\n     new Transform(         \"\", kUppercaseAll,   \" \"          ),\n     new Transform(         \"\", kUppercaseFirst, \"\\\">\"        ),\n     new Transform(         \"\", kIdentity,       \"=\\\"\"        ),\n     new Transform(        \" \", kIdentity,       \".\"          ),\n     new Transform(    \".com/\", kIdentity,       \"\"           ),\n     new Transform(    \" the \", kIdentity,       \" of the \"   ),\n     new Transform(         \"\", kUppercaseFirst, \"'\"          ),\n     new Transform(         \"\", kIdentity,       \". This \"    ),\n     new Transform(         \"\", kIdentity,       \",\"          ),\n     new Transform(        \".\", kIdentity,       \" \"          ),\n     new Transform(         \"\", kUppercaseFirst, \"(\"          ),\n     new Transform(         \"\", kUppercaseFirst, \".\"          ),\n     new Transform(         \"\", kIdentity,       \" not \"      ),\n     new Transform(        \" \", kIdentity,       \"=\\\"\"        ),\n     new Transform(         \"\", kIdentity,       \"er \"        ),\n     new Transform(        \" \", kUppercaseAll,   \" \"          ),\n     new Transform(         \"\", kIdentity,       \"al \"        ),\n     new Transform(        \" \", kUppercaseAll,   \"\"           ),\n     new Transform(         \"\", kIdentity,       \"='\"         ),\n     new Transform(         \"\", kUppercaseAll,   \"\\\"\"         ),\n     new Transform(         \"\", kUppercaseFirst, \". \"         ),\n     new Transform(        \" \", kIdentity,       \"(\"          ),\n     new Transform(         \"\", kIdentity,       \"ful \"       ),\n     new Transform(        \" \", kUppercaseFirst, \". \"         ),\n     new Transform(         \"\", kIdentity,       \"ive \"       ),\n     new Transform(         \"\", kIdentity,       \"less \"      ),\n     new Transform(         \"\", kUppercaseAll,   \"'\"          ),\n     new Transform(         \"\", kIdentity,       \"est \"       ),\n     new Transform(        \" \", kUppercaseFirst, \".\"          ),\n     new Transform(         \"\", kUppercaseAll,   \"\\\">\"        ),\n     new Transform(        \" \", kIdentity,       \"='\"         ),\n     new Transform(         \"\", kUppercaseFirst, \",\"          ),\n     new Transform(         \"\", kIdentity,       \"ize \"       ),\n     new Transform(         \"\", kUppercaseAll,   \".\"          ),\n     new Transform( \"\\xc2\\xa0\", kIdentity,       \"\"           ),\n     new Transform(        \" \", kIdentity,       \",\"          ),\n     new Transform(         \"\", kUppercaseFirst, \"=\\\"\"        ),\n     new Transform(         \"\", kUppercaseAll,   \"=\\\"\"        ),\n     new Transform(         \"\", kIdentity,       \"ous \"       ),\n     new Transform(         \"\", kUppercaseAll,   \", \"         ),\n     new Transform(         \"\", kUppercaseFirst, \"='\"         ),\n     new Transform(        \" \", kUppercaseFirst, \",\"          ),\n     new Transform(        \" \", kUppercaseAll,   \"=\\\"\"        ),\n     new Transform(        \" \", kUppercaseAll,   \", \"         ),\n     new Transform(         \"\", kUppercaseAll,   \",\"          ),\n     new Transform(         \"\", kUppercaseAll,   \"(\"          ),\n     new Transform(         \"\", kUppercaseAll,   \". \"         ),\n     new Transform(        \" \", kUppercaseAll,   \".\"          ),\n     new Transform(         \"\", kUppercaseAll,   \"='\"         ),\n     new Transform(        \" \", kUppercaseAll,   \". \"         ),\n     new Transform(        \" \", kUppercaseFirst, \"=\\\"\"        ),\n     new Transform(        \" \", kUppercaseAll,   \"='\"         ),\n     new Transform(        \" \", kUppercaseFirst, \"='\"         )\n];\n\nexports.kTransforms = kTransforms;\nexports.kNumTransforms = kTransforms.length;\n\nfunction ToUpperCase(p, i) {\n  if (p[i] < 0xc0) {\n    if (p[i] >= 97 && p[i] <= 122) {\n      p[i] ^= 32;\n    }\n    return 1;\n  }\n  \n  /* An overly simplified uppercasing model for utf-8. */\n  if (p[i] < 0xe0) {\n    p[i + 1] ^= 32;\n    return 2;\n  }\n  \n  /* An arbitrary transform for three byte characters. */\n  p[i + 2] ^= 5;\n  return 3;\n}\n\nexports.transformDictionaryWord = function(dst, idx, word, len, transform) {\n  var prefix = kTransforms[transform].prefix;\n  var suffix = kTransforms[transform].suffix;\n  var t = kTransforms[transform].transform;\n  var skip = t < kOmitFirst1 ? 0 : t - (kOmitFirst1 - 1);\n  var i = 0;\n  var start_idx = idx;\n  var uppercase;\n  \n  if (skip > len) {\n    skip = len;\n  }\n  \n  var prefix_pos = 0;\n  while (prefix_pos < prefix.length) {\n    dst[idx++] = prefix[prefix_pos++];\n  }\n  \n  word += skip;\n  len -= skip;\n  \n  if (t <= kOmitLast9) {\n    len -= t;\n  }\n  \n  for (i = 0; i < len; i++) {\n    dst[idx++] = BrotliDictionary.dictionary[word + i];\n  }\n  \n  uppercase = idx - len;\n  \n  if (t === kUppercaseFirst) {\n    ToUpperCase(dst, uppercase);\n  } else if (t === kUppercaseAll) {\n    while (len > 0) {\n      var step = ToUpperCase(dst, uppercase);\n      uppercase += step;\n      len -= step;\n    }\n  }\n  \n  var suffix_pos = 0;\n  while (suffix_pos < suffix.length) {\n    dst[idx++] = suffix[suffix_pos++];\n  }\n  \n  return idx - start_idx;\n}\n","\"use strict\";\n\n// Generated by CoffeeScript 1.7.1\n(function () {\n  var AI, AL, BA, BK, CB, CI_BRK, CJ, CP_BRK, CR, DI_BRK, ID, IN_BRK, LF, LineBreaker, NL, NS, PR_BRK, SA, SG, SP, UnicodeTrie, WJ, XX, base64, characterClasses, classTrie, data, fs, pairTable, _ref, _ref1;\n\n  UnicodeTrie = require('unicode-trie');\n  \n  base64 = require('base64-js');\n  _ref = require('./classes'), BK = _ref.BK, CR = _ref.CR, LF = _ref.LF, NL = _ref.NL, CB = _ref.CB, BA = _ref.BA, SP = _ref.SP, WJ = _ref.WJ, SP = _ref.SP, BK = _ref.BK, LF = _ref.LF, NL = _ref.NL, AI = _ref.AI, AL = _ref.AL, SA = _ref.SA, SG = _ref.SG, XX = _ref.XX, CJ = _ref.CJ, ID = _ref.ID, NS = _ref.NS, characterClasses = _ref.characterClasses;\n  _ref1 = require('./pairs'), DI_BRK = _ref1.DI_BRK, IN_BRK = _ref1.IN_BRK, CI_BRK = _ref1.CI_BRK, CP_BRK = _ref1.CP_BRK, PR_BRK = _ref1.PR_BRK, pairTable = _ref1.pairTable;\n  data = base64.toByteArray(\"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\");\n  classTrie = new UnicodeTrie(data);\n\n  LineBreaker = function () {\n    var Break, mapClass, mapFirst;\n\n    function LineBreaker(string) {\n      this.string = string;\n      this.pos = 0;\n      this.lastPos = 0;\n      this.curClass = null;\n      this.nextClass = null;\n    }\n\n    LineBreaker.prototype.nextCodePoint = function () {\n      var code, next;\n      code = this.string.charCodeAt(this.pos++);\n      next = this.string.charCodeAt(this.pos);\n\n      if (0xd800 <= code && code <= 0xdbff && 0xdc00 <= next && next <= 0xdfff) {\n        this.pos++;\n        return (code - 0xd800) * 0x400 + (next - 0xdc00) + 0x10000;\n      }\n\n      return code;\n    };\n\n    mapClass = function mapClass(c) {\n      switch (c) {\n        case AI:\n          return AL;\n\n        case SA:\n        case SG:\n        case XX:\n          return AL;\n\n        case CJ:\n          return NS;\n\n        default:\n          return c;\n      }\n    };\n\n    mapFirst = function mapFirst(c) {\n      switch (c) {\n        case LF:\n        case NL:\n          return BK;\n\n        case CB:\n          return BA;\n\n        case SP:\n          return WJ;\n\n        default:\n          return c;\n      }\n    };\n\n    LineBreaker.prototype.nextCharClass = function (first) {\n      if (first == null) {\n        first = false;\n      }\n\n      return mapClass(classTrie.get(this.nextCodePoint()));\n    };\n\n    Break = function () {\n      function Break(position, required) {\n        this.position = position;\n        this.required = required != null ? required : false;\n      }\n\n      return Break;\n    }();\n\n    LineBreaker.prototype.nextBreak = function () {\n      var cur, lastClass, shouldBreak;\n\n      if (this.curClass == null) {\n        this.curClass = mapFirst(this.nextCharClass());\n      }\n\n      while (this.pos < this.string.length) {\n        this.lastPos = this.pos;\n        lastClass = this.nextClass;\n        this.nextClass = this.nextCharClass();\n\n        if (this.curClass === BK || this.curClass === CR && this.nextClass !== LF) {\n          this.curClass = mapFirst(mapClass(this.nextClass));\n          return new Break(this.lastPos, true);\n        }\n\n        cur = function () {\n          switch (this.nextClass) {\n            case SP:\n              return this.curClass;\n\n            case BK:\n            case LF:\n            case NL:\n              return BK;\n\n            case CR:\n              return CR;\n\n            case CB:\n              return BA;\n          }\n        }.call(this);\n\n        if (cur != null) {\n          this.curClass = cur;\n\n          if (this.nextClass === CB) {\n            return new Break(this.lastPos);\n          }\n\n          continue;\n        }\n\n        shouldBreak = false;\n\n        switch (pairTable[this.curClass][this.nextClass]) {\n          case DI_BRK:\n            shouldBreak = true;\n            break;\n\n          case IN_BRK:\n            shouldBreak = lastClass === SP;\n            break;\n\n          case CI_BRK:\n            shouldBreak = lastClass === SP;\n\n            if (!shouldBreak) {\n              continue;\n            }\n\n            break;\n\n          case CP_BRK:\n            if (lastClass !== SP) {\n              continue;\n            }\n\n        }\n\n        this.curClass = this.nextClass;\n\n        if (shouldBreak) {\n          return new Break(this.lastPos);\n        }\n      }\n\n      if (this.pos >= this.string.length) {\n        if (this.lastPos < this.string.length) {\n          this.lastPos = this.string.length;\n          return new Break(this.string.length);\n        } else {\n          return null;\n        }\n      }\n    };\n\n    return LineBreaker;\n  }();\n\n  module.exports = LineBreaker;\n}).call(void 0);","// Generated by CoffeeScript 1.7.1\nvar UnicodeTrie, inflate;\n\ninflate = require('tiny-inflate');\n\nUnicodeTrie = (function() {\n  var DATA_BLOCK_LENGTH, DATA_GRANULARITY, DATA_MASK, INDEX_1_OFFSET, INDEX_2_BLOCK_LENGTH, INDEX_2_BMP_LENGTH, INDEX_2_MASK, INDEX_SHIFT, LSCP_INDEX_2_LENGTH, LSCP_INDEX_2_OFFSET, OMITTED_BMP_INDEX_1_LENGTH, SHIFT_1, SHIFT_1_2, SHIFT_2, UTF8_2B_INDEX_2_LENGTH, UTF8_2B_INDEX_2_OFFSET;\n\n  SHIFT_1 = 6 + 5;\n\n  SHIFT_2 = 5;\n\n  SHIFT_1_2 = SHIFT_1 - SHIFT_2;\n\n  OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1;\n\n  INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2;\n\n  INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1;\n\n  INDEX_SHIFT = 2;\n\n  DATA_BLOCK_LENGTH = 1 << SHIFT_2;\n\n  DATA_MASK = DATA_BLOCK_LENGTH - 1;\n\n  LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2;\n\n  LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2;\n\n  INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH;\n\n  UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH;\n\n  UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6;\n\n  INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH;\n\n  DATA_GRANULARITY = 1 << INDEX_SHIFT;\n\n  function UnicodeTrie(data) {\n    var isBuffer, uncompressedLength, view;\n    isBuffer = typeof data.readUInt32BE === 'function' && typeof data.slice === 'function';\n    if (isBuffer || data instanceof Uint8Array) {\n      if (isBuffer) {\n        this.highStart = data.readUInt32BE(0);\n        this.errorValue = data.readUInt32BE(4);\n        uncompressedLength = data.readUInt32BE(8);\n        data = data.slice(12);\n      } else {\n        view = new DataView(data.buffer);\n        this.highStart = view.getUint32(0);\n        this.errorValue = view.getUint32(4);\n        uncompressedLength = view.getUint32(8);\n        data = data.subarray(12);\n      }\n      data = inflate(data, new Uint8Array(uncompressedLength));\n      data = inflate(data, new Uint8Array(uncompressedLength));\n      this.data = new Uint32Array(data.buffer);\n    } else {\n      this.data = data.data, this.highStart = data.highStart, this.errorValue = data.errorValue;\n    }\n  }\n\n  UnicodeTrie.prototype.get = function(codePoint) {\n    var index;\n    if (codePoint < 0 || codePoint > 0x10ffff) {\n      return this.errorValue;\n    }\n    if (codePoint < 0xd800 || (codePoint > 0xdbff && codePoint <= 0xffff)) {\n      index = (this.data[codePoint >> SHIFT_2] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n    if (codePoint <= 0xffff) {\n      index = (this.data[LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> SHIFT_2)] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n    if (codePoint < this.highStart) {\n      index = this.data[(INDEX_1_OFFSET - OMITTED_BMP_INDEX_1_LENGTH) + (codePoint >> SHIFT_1)];\n      index = this.data[index + ((codePoint >> SHIFT_2) & INDEX_2_MASK)];\n      index = (index << INDEX_SHIFT) + (codePoint & DATA_MASK);\n      return this.data[index];\n    }\n    return this.data[this.data.length - DATA_GRANULARITY];\n  };\n\n  return UnicodeTrie;\n\n})();\n\nmodule.exports = UnicodeTrie;\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var AI, AL, B2, BA, BB, BK, CB, CJ, CL, CM, CP, CR, EX, GL, H2, H3, HL, HY, ID, IN, IS, JL, JT, JV, LF, NL, NS, NU, OP, PO, PR, QU, RI, SA, SG, SP, SY, WJ, XX, ZW;\n\n  exports.OP = OP = 0;\n\n  exports.CL = CL = 1;\n\n  exports.CP = CP = 2;\n\n  exports.QU = QU = 3;\n\n  exports.GL = GL = 4;\n\n  exports.NS = NS = 5;\n\n  exports.EX = EX = 6;\n\n  exports.SY = SY = 7;\n\n  exports.IS = IS = 8;\n\n  exports.PR = PR = 9;\n\n  exports.PO = PO = 10;\n\n  exports.NU = NU = 11;\n\n  exports.AL = AL = 12;\n\n  exports.HL = HL = 13;\n\n  exports.ID = ID = 14;\n\n  exports.IN = IN = 15;\n\n  exports.HY = HY = 16;\n\n  exports.BA = BA = 17;\n\n  exports.BB = BB = 18;\n\n  exports.B2 = B2 = 19;\n\n  exports.ZW = ZW = 20;\n\n  exports.CM = CM = 21;\n\n  exports.WJ = WJ = 22;\n\n  exports.H2 = H2 = 23;\n\n  exports.H3 = H3 = 24;\n\n  exports.JL = JL = 25;\n\n  exports.JV = JV = 26;\n\n  exports.JT = JT = 27;\n\n  exports.RI = RI = 28;\n\n  exports.AI = AI = 29;\n\n  exports.BK = BK = 30;\n\n  exports.CB = CB = 31;\n\n  exports.CJ = CJ = 32;\n\n  exports.CR = CR = 33;\n\n  exports.LF = LF = 34;\n\n  exports.NL = NL = 35;\n\n  exports.SA = SA = 36;\n\n  exports.SG = SG = 37;\n\n  exports.SP = SP = 38;\n\n  exports.XX = XX = 39;\n\n}).call(this);\n","// Generated by CoffeeScript 1.7.1\n(function() {\n  var CI_BRK, CP_BRK, DI_BRK, IN_BRK, PR_BRK;\n\n  exports.DI_BRK = DI_BRK = 0;\n\n  exports.IN_BRK = IN_BRK = 1;\n\n  exports.CI_BRK = CI_BRK = 2;\n\n  exports.CP_BRK = CP_BRK = 3;\n\n  exports.PR_BRK = PR_BRK = 4;\n\n  exports.pairTable = [[PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, CP_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, PR_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK]];\n\n}).call(this);\n","// Generated by CoffeeScript 1.4.0\n\n/*\n# MIT LICENSE\n# Copyright (c) 2011 Devon Govett\n# \n# Permission is hereby granted, free of charge, to any person obtaining a copy of this \n# software and associated documentation files (the \"Software\"), to deal in the Software \n# without restriction, including without limitation the rights to use, copy, modify, merge, \n# publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons \n# to whom the Software is furnished to do so, subject to the following conditions:\n# \n# The above copyright notice and this permission notice shall be included in all copies or \n# substantial portions of the Software.\n# \n# THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING \n# BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND \n# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, \n# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, \n# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n*/\n\n\n(function() {\n  var PNG, fs, zlib;\n\n  fs = require('fs');\n\n  zlib = require('zlib');\n\n  module.exports = PNG = (function() {\n\n    PNG.decode = function(path, fn) {\n      return fs.readFile(path, function(err, file) {\n        var png;\n        png = new PNG(file);\n        return png.decode(function(pixels) {\n          return fn(pixels);\n        });\n      });\n    };\n\n    PNG.load = function(path) {\n      var file;\n      file = fs.readFileSync(path);\n      return new PNG(file);\n    };\n\n    function PNG(data) {\n      var chunkSize, colors, i, index, key, section, short, text, _i, _j, _ref;\n      this.data = data;\n      this.pos = 8;\n      this.palette = [];\n      this.imgData = [];\n      this.transparency = {};\n      this.text = {};\n      while (true) {\n        chunkSize = this.readUInt32();\n        section = ((function() {\n          var _i, _results;\n          _results = [];\n          for (i = _i = 0; _i < 4; i = ++_i) {\n            _results.push(String.fromCharCode(this.data[this.pos++]));\n          }\n          return _results;\n        }).call(this)).join('');\n        switch (section) {\n          case 'IHDR':\n            this.width = this.readUInt32();\n            this.height = this.readUInt32();\n            this.bits = this.data[this.pos++];\n            this.colorType = this.data[this.pos++];\n            this.compressionMethod = this.data[this.pos++];\n            this.filterMethod = this.data[this.pos++];\n            this.interlaceMethod = this.data[this.pos++];\n            break;\n          case 'PLTE':\n            this.palette = this.read(chunkSize);\n            break;\n          case 'IDAT':\n            for (i = _i = 0; _i < chunkSize; i = _i += 1) {\n              this.imgData.push(this.data[this.pos++]);\n            }\n            break;\n          case 'tRNS':\n            this.transparency = {};\n            switch (this.colorType) {\n              case 3:\n                this.transparency.indexed = this.read(chunkSize);\n                short = 255 - this.transparency.indexed.length;\n                if (short > 0) {\n                  for (i = _j = 0; 0 <= short ? _j < short : _j > short; i = 0 <= short ? ++_j : --_j) {\n                    this.transparency.indexed.push(255);\n                  }\n                }\n                break;\n              case 0:\n                this.transparency.grayscale = this.read(chunkSize)[0];\n                break;\n              case 2:\n                this.transparency.rgb = this.read(chunkSize);\n            }\n            break;\n          case 'tEXt':\n            text = this.read(chunkSize);\n            index = text.indexOf(0);\n            key = String.fromCharCode.apply(String, text.slice(0, index));\n            this.text[key] = String.fromCharCode.apply(String, text.slice(index + 1));\n            break;\n          case 'IEND':\n            this.colors = (function() {\n              switch (this.colorType) {\n                case 0:\n                case 3:\n                case 4:\n                  return 1;\n                case 2:\n                case 6:\n                  return 3;\n              }\n            }).call(this);\n            this.hasAlphaChannel = (_ref = this.colorType) === 4 || _ref === 6;\n            colors = this.colors + (this.hasAlphaChannel ? 1 : 0);\n            this.pixelBitlength = this.bits * colors;\n            this.colorSpace = (function() {\n              switch (this.colors) {\n                case 1:\n                  return 'DeviceGray';\n                case 3:\n                  return 'DeviceRGB';\n              }\n            }).call(this);\n            this.imgData = new Buffer(this.imgData);\n            return;\n          default:\n            this.pos += chunkSize;\n        }\n        this.pos += 4;\n        if (this.pos > this.data.length) {\n          throw new Error(\"Incomplete or corrupt PNG file\");\n        }\n      }\n      return;\n    }\n\n    PNG.prototype.read = function(bytes) {\n      var i, _i, _results;\n      _results = [];\n      for (i = _i = 0; 0 <= bytes ? _i < bytes : _i > bytes; i = 0 <= bytes ? ++_i : --_i) {\n        _results.push(this.data[this.pos++]);\n      }\n      return _results;\n    };\n\n    PNG.prototype.readUInt32 = function() {\n      var b1, b2, b3, b4;\n      b1 = this.data[this.pos++] << 24;\n      b2 = this.data[this.pos++] << 16;\n      b3 = this.data[this.pos++] << 8;\n      b4 = this.data[this.pos++];\n      return b1 | b2 | b3 | b4;\n    };\n\n    PNG.prototype.readUInt16 = function() {\n      var b1, b2;\n      b1 = this.data[this.pos++] << 8;\n      b2 = this.data[this.pos++];\n      return b1 | b2;\n    };\n\n    PNG.prototype.decodePixels = function(fn) {\n      var _this = this;\n      return zlib.inflate(this.imgData, function(err, data) {\n        var byte, c, col, i, left, length, p, pa, paeth, pb, pc, pixelBytes, pixels, pos, row, scanlineLength, upper, upperLeft, _i, _j, _k, _l, _m;\n        if (err) {\n          throw err;\n        }\n        pixelBytes = _this.pixelBitlength / 8;\n        scanlineLength = pixelBytes * _this.width;\n        pixels = new Buffer(scanlineLength * _this.height);\n        length = data.length;\n        row = 0;\n        pos = 0;\n        c = 0;\n        while (pos < length) {\n          switch (data[pos++]) {\n            case 0:\n              for (i = _i = 0; _i < scanlineLength; i = _i += 1) {\n                pixels[c++] = data[pos++];\n              }\n              break;\n            case 1:\n              for (i = _j = 0; _j < scanlineLength; i = _j += 1) {\n                byte = data[pos++];\n                left = i < pixelBytes ? 0 : pixels[c - pixelBytes];\n                pixels[c++] = (byte + left) % 256;\n              }\n              break;\n            case 2:\n              for (i = _k = 0; _k < scanlineLength; i = _k += 1) {\n                byte = data[pos++];\n                col = (i - (i % pixelBytes)) / pixelBytes;\n                upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];\n                pixels[c++] = (upper + byte) % 256;\n              }\n              break;\n            case 3:\n              for (i = _l = 0; _l < scanlineLength; i = _l += 1) {\n                byte = data[pos++];\n                col = (i - (i % pixelBytes)) / pixelBytes;\n                left = i < pixelBytes ? 0 : pixels[c - pixelBytes];\n                upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];\n                pixels[c++] = (byte + Math.floor((left + upper) / 2)) % 256;\n              }\n              break;\n            case 4:\n              for (i = _m = 0; _m < scanlineLength; i = _m += 1) {\n                byte = data[pos++];\n                col = (i - (i % pixelBytes)) / pixelBytes;\n                left = i < pixelBytes ? 0 : pixels[c - pixelBytes];\n                if (row === 0) {\n                  upper = upperLeft = 0;\n                } else {\n                  upper = pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];\n                  upperLeft = col && pixels[(row - 1) * scanlineLength + (col - 1) * pixelBytes + (i % pixelBytes)];\n                }\n                p = left + upper - upperLeft;\n                pa = Math.abs(p - left);\n                pb = Math.abs(p - upper);\n                pc = Math.abs(p - upperLeft);\n                if (pa <= pb && pa <= pc) {\n                  paeth = left;\n                } else if (pb <= pc) {\n                  paeth = upper;\n                } else {\n                  paeth = upperLeft;\n                }\n                pixels[c++] = (byte + paeth) % 256;\n              }\n              break;\n            default:\n              throw new Error(\"Invalid filter algorithm: \" + data[pos - 1]);\n          }\n          row++;\n        }\n        return fn(pixels);\n      });\n    };\n\n    PNG.prototype.decodePalette = function() {\n      var c, i, length, palette, pos, ret, transparency, _i, _ref, _ref1;\n      palette = this.palette;\n      transparency = this.transparency.indexed || [];\n      ret = new Buffer(transparency.length + palette.length);\n      pos = 0;\n      length = palette.length;\n      c = 0;\n      for (i = _i = 0, _ref = palette.length; _i < _ref; i = _i += 3) {\n        ret[pos++] = palette[i];\n        ret[pos++] = palette[i + 1];\n        ret[pos++] = palette[i + 2];\n        ret[pos++] = (_ref1 = transparency[c++]) != null ? _ref1 : 255;\n      }\n      return ret;\n    };\n\n    PNG.prototype.copyToImageData = function(imageData, pixels) {\n      var alpha, colors, data, i, input, j, k, length, palette, v, _ref;\n      colors = this.colors;\n      palette = null;\n      alpha = this.hasAlphaChannel;\n      if (this.palette.length) {\n        palette = (_ref = this._decodedPalette) != null ? _ref : this._decodedPalette = this.decodePalette();\n        colors = 4;\n        alpha = true;\n      }\n      data = (imageData != null ? imageData.data : void 0) || imageData;\n      length = data.length;\n      input = palette || pixels;\n      i = j = 0;\n      if (colors === 1) {\n        while (i < length) {\n          k = palette ? pixels[i / 4] * 4 : j;\n          v = input[k++];\n          data[i++] = v;\n          data[i++] = v;\n          data[i++] = v;\n          data[i++] = alpha ? input[k++] : 255;\n          j = k;\n        }\n      } else {\n        while (i < length) {\n          k = palette ? pixels[i / 4] * 4 : j;\n          data[i++] = input[k++];\n          data[i++] = input[k++];\n          data[i++] = input[k++];\n          data[i++] = alpha ? input[k++] : 255;\n          j = k;\n        }\n      }\n    };\n\n    PNG.prototype.decode = function(fn) {\n      var ret,\n        _this = this;\n      ret = new Buffer(this.width * this.height * 4);\n      return this.decodePixels(function(pixels) {\n        _this.copyToImageData(ret, pixels);\n        return fn(ret);\n      });\n    };\n\n    return PNG;\n\n  })();\n\n}).call(this);\n","'use strict';\r\n\r\nvar isArray = require('./helpers').isArray;\r\n\r\nfunction typeName(bold, italics) {\r\n\tvar type = 'normal';\r\n\tif (bold && italics) {\r\n\t\ttype = 'bolditalics';\r\n\t} else if (bold) {\r\n\t\ttype = 'bold';\r\n\t} else if (italics) {\r\n\t\ttype = 'italics';\r\n\t}\r\n\treturn type;\r\n}\r\n\r\nfunction FontProvider(fontDescriptors, pdfKitDoc) {\r\n\tthis.fonts = {};\r\n\tthis.pdfKitDoc = pdfKitDoc;\r\n\tthis.fontCache = {};\r\n\r\n\tfor (var font in fontDescriptors) {\r\n\t\tif (fontDescriptors.hasOwnProperty(font)) {\r\n\t\t\tvar fontDef = fontDescriptors[font];\r\n\r\n\t\t\tthis.fonts[font] = {\r\n\t\t\t\tnormal: fontDef.normal,\r\n\t\t\t\tbold: fontDef.bold,\r\n\t\t\t\titalics: fontDef.italics,\r\n\t\t\t\tbolditalics: fontDef.bolditalics\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n}\r\n\r\nFontProvider.prototype.getFontType = function (bold, italics) {\r\n\treturn typeName(bold, italics);\r\n}\r\n\r\nFontProvider.prototype.getFontFile = function (familyName, bold, italics) {\r\n\tvar type = this.getFontType(bold, italics);\r\n\tif (!this.fonts[familyName] || !this.fonts[familyName][type]) {\r\n\t\treturn null;\r\n\t}\r\n\r\n\treturn this.fonts[familyName][type];\r\n}\r\n\r\nFontProvider.prototype.provideFont = function (familyName, bold, italics) {\r\n\tvar type = this.getFontType(bold, italics);\r\n\tif (this.getFontFile(familyName, bold, italics) === null) {\r\n\t\tthrow new Error('Font \\'' + familyName + '\\' in style \\'' + type + '\\' is not defined in the font section of the document definition.');\r\n\t}\r\n\r\n\tthis.fontCache[familyName] = this.fontCache[familyName] || {};\r\n\r\n\tif (!this.fontCache[familyName][type]) {\r\n\t\tvar def = this.fonts[familyName][type];\r\n\t\tif (!isArray(def)) {\r\n\t\t\tdef = [def];\r\n\t\t}\r\n\t\tthis.fontCache[familyName][type] = this.pdfKitDoc.font.apply(this.pdfKitDoc, def)._font;\r\n\t}\r\n\r\n\treturn this.fontCache[familyName][type];\r\n};\r\n\r\nmodule.exports = FontProvider;\r\n","'use strict';\r\n\r\nvar TraversalTracker = require('./traversalTracker');\r\nvar DocPreprocessor = require('./docPreprocessor');\r\nvar DocMeasure = require('./docMeasure');\r\nvar DocumentContext = require('./documentContext');\r\nvar PageElementWriter = require('./pageElementWriter');\r\nvar ColumnCalculator = require('./columnCalculator');\r\nvar TableProcessor = require('./tableProcessor');\r\nvar Line = require('./line');\r\nvar isString = require('./helpers').isString;\r\nvar isArray = require('./helpers').isArray;\r\nvar isUndefined = require('./helpers').isUndefined;\r\nvar isNull = require('./helpers').isNull;\r\nvar pack = require('./helpers').pack;\r\nvar offsetVector = require('./helpers').offsetVector;\r\nvar fontStringify = require('./helpers').fontStringify;\r\nvar getNodeId = require('./helpers').getNodeId;\r\nvar isFunction = require('./helpers').isFunction;\r\nvar TextTools = require('./textTools');\r\nvar StyleContextStack = require('./styleContextStack');\r\n\r\nfunction addAll(target, otherArray) {\r\n\totherArray.forEach(function (item) {\r\n\t\ttarget.push(item);\r\n\t});\r\n}\r\n\r\n/**\r\n * Creates an instance of LayoutBuilder - layout engine which turns document-definition-object\r\n * into a set of pages, lines, inlines and vectors ready to be rendered into a PDF\r\n *\r\n * @param {Object} pageSize - an object defining page width and height\r\n * @param {Object} pageMargins - an object defining top, left, right and bottom margins\r\n */\r\nfunction LayoutBuilder(pageSize, pageMargins, imageMeasure, svgMeasure) {\r\n\tthis.pageSize = pageSize;\r\n\tthis.pageMargins = pageMargins;\r\n\tthis.tracker = new TraversalTracker();\r\n\tthis.imageMeasure = imageMeasure;\r\n\tthis.svgMeasure = svgMeasure;\r\n\tthis.tableLayouts = {};\r\n}\r\n\r\nLayoutBuilder.prototype.registerTableLayouts = function (tableLayouts) {\r\n\tthis.tableLayouts = pack(this.tableLayouts, tableLayouts);\r\n};\r\n\r\n/**\r\n * Executes layout engine on document-definition-object and creates an array of pages\r\n * containing positioned Blocks, Lines and inlines\r\n *\r\n * @param {Object} docStructure document-definition-object\r\n * @param {Object} fontProvider font provider\r\n * @param {Object} styleDictionary dictionary with style definitions\r\n * @param {Object} defaultStyle default style definition\r\n * @return {Array} an array of pages\r\n */\r\nLayoutBuilder.prototype.layoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) {\r\n\r\n\tfunction addPageBreaksIfNecessary(linearNodeList, pages) {\r\n\r\n\t\tif (!isFunction(pageBreakBeforeFct)) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\tlinearNodeList = linearNodeList.filter(function (node) {\r\n\t\t\treturn node.positions.length > 0;\r\n\t\t});\r\n\r\n\t\tlinearNodeList.forEach(function (node) {\r\n\t\t\tvar nodeInfo = {};\r\n\t\t\t[\r\n\t\t\t\t'id', 'text', 'ul', 'ol', 'table', 'image', 'qr', 'canvas', 'svg', 'columns',\r\n\t\t\t\t'headlineLevel', 'style', 'pageBreak', 'pageOrientation',\r\n\t\t\t\t'width', 'height'\r\n\t\t\t].forEach(function (key) {\r\n\t\t\t\tif (node[key] !== undefined) {\r\n\t\t\t\t\tnodeInfo[key] = node[key];\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t\tnodeInfo.startPosition = node.positions[0];\r\n\t\t\tnodeInfo.pageNumbers = node.positions.map(function (node) {\r\n\t\t\t\treturn node.pageNumber;\r\n\t\t\t}).filter(function (element, position, array) {\r\n\t\t\t\treturn array.indexOf(element) === position;\r\n\t\t\t});\r\n\t\t\tnodeInfo.pages = pages.length;\r\n\t\t\tnodeInfo.stack = isArray(node.stack);\r\n\r\n\t\t\tnode.nodeInfo = nodeInfo;\r\n\t\t});\r\n\r\n\t\treturn linearNodeList.some(function (node, index, followingNodeList) {\r\n\t\t\tif (node.pageBreak !== 'before' && !node.pageBreakCalculated) {\r\n\t\t\t\tnode.pageBreakCalculated = true;\r\n\t\t\t\tvar pageNumber = node.nodeInfo.pageNumbers[0];\r\n\r\n\t\t\t\tvar followingNodesOnPage = followingNodeList.slice(index + 1).filter(function (node0) {\r\n\t\t\t\t\treturn node0.nodeInfo.pageNumbers.indexOf(pageNumber) > -1;\r\n\t\t\t\t});\r\n\r\n\t\t\t\tvar nodesOnNextPage = followingNodeList.slice(index + 1).filter(function (node0) {\r\n\t\t\t\t\treturn node0.nodeInfo.pageNumbers.indexOf(pageNumber + 1) > -1;\r\n\t\t\t\t});\r\n\r\n\t\t\t\tvar previousNodesOnPage = followingNodeList.slice(0, index).filter(function (node0) {\r\n\t\t\t\t\treturn node0.nodeInfo.pageNumbers.indexOf(pageNumber) > -1;\r\n\t\t\t\t});\r\n\r\n\t\t\t\tif (\r\n\t\t\t\t\tpageBreakBeforeFct(\r\n\t\t\t\t\t\tnode.nodeInfo,\r\n\t\t\t\t\t\tfollowingNodesOnPage.map(function (node) {\r\n\t\t\t\t\t\t\treturn node.nodeInfo;\r\n\t\t\t\t\t\t}),\r\n\t\t\t\t\t\tnodesOnNextPage.map(function (node) {\r\n\t\t\t\t\t\t\treturn node.nodeInfo;\r\n\t\t\t\t\t\t}),\r\n\t\t\t\t\t\tpreviousNodesOnPage.map(function (node) {\r\n\t\t\t\t\t\t\treturn node.nodeInfo;\r\n\t\t\t\t\t\t}))) {\r\n\t\t\t\t\tnode.pageBreak = 'before';\r\n\t\t\t\t\treturn true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t});\r\n\t}\r\n\r\n\tthis.docPreprocessor = new DocPreprocessor();\r\n\tthis.docMeasure = new DocMeasure(fontProvider, styleDictionary, defaultStyle, this.imageMeasure, this.svgMeasure, this.tableLayouts, images);\r\n\r\n\r\n\tfunction resetXYs(result) {\r\n\t\tresult.linearNodeList.forEach(function (node) {\r\n\t\t\tnode.resetXY();\r\n\t\t});\r\n\t}\r\n\r\n\tvar result = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark);\r\n\twhile (addPageBreaksIfNecessary(result.linearNodeList, result.pages)) {\r\n\t\tresetXYs(result);\r\n\t\tresult = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark);\r\n\t}\r\n\r\n\treturn result.pages;\r\n};\r\n\r\nLayoutBuilder.prototype.tryLayoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) {\r\n\r\n\tthis.linearNodeList = [];\r\n\tdocStructure = this.docPreprocessor.preprocessDocument(docStructure);\r\n\tdocStructure = this.docMeasure.measureDocument(docStructure);\r\n\r\n\tthis.writer = new PageElementWriter(\r\n\t\tnew DocumentContext(this.pageSize, this.pageMargins), this.tracker);\r\n\r\n\tvar _this = this;\r\n\tthis.writer.context().tracker.startTracking('pageAdded', function () {\r\n\t\t_this.addBackground(background);\r\n\t});\r\n\r\n\tthis.addBackground(background);\r\n\tthis.processNode(docStructure);\r\n\tthis.addHeadersAndFooters(header, footer);\r\n\tif (watermark != null) {\r\n\t\tthis.addWatermark(watermark, fontProvider, defaultStyle);\r\n\t}\r\n\r\n\treturn { pages: this.writer.context().pages, linearNodeList: this.linearNodeList };\r\n};\r\n\r\n\r\nLayoutBuilder.prototype.addBackground = function (background) {\r\n\tvar backgroundGetter = isFunction(background) ? background : function () {\r\n\t\treturn background;\r\n\t};\r\n\r\n\tvar context = this.writer.context();\r\n\tvar pageSize = context.getCurrentPage().pageSize;\r\n\r\n\tvar pageBackground = backgroundGetter(context.page + 1, pageSize);\r\n\r\n\tif (pageBackground) {\r\n\t\tthis.writer.beginUnbreakableBlock(pageSize.width, pageSize.height);\r\n\t\tpageBackground = this.docPreprocessor.preprocessDocument(pageBackground);\r\n\t\tthis.processNode(this.docMeasure.measureDocument(pageBackground));\r\n\t\tthis.writer.commitUnbreakableBlock(0, 0);\r\n\t\tcontext.backgroundLength[context.page] += pageBackground.positions.length;\r\n\t}\r\n};\r\n\r\nLayoutBuilder.prototype.addStaticRepeatable = function (headerOrFooter, sizeFunction) {\r\n\tthis.addDynamicRepeatable(function () {\r\n\t\treturn JSON.parse(JSON.stringify(headerOrFooter)); // copy to new object\r\n\t}, sizeFunction);\r\n};\r\n\r\nLayoutBuilder.prototype.addDynamicRepeatable = function (nodeGetter, sizeFunction) {\r\n\tvar pages = this.writer.context().pages;\r\n\r\n\tfor (var pageIndex = 0, l = pages.length; pageIndex < l; pageIndex++) {\r\n\t\tthis.writer.context().page = pageIndex;\r\n\r\n\t\tvar node = nodeGetter(pageIndex + 1, l, this.writer.context().pages[pageIndex].pageSize);\r\n\r\n\t\tif (node) {\r\n\t\t\tvar sizes = sizeFunction(this.writer.context().getCurrentPage().pageSize, this.pageMargins);\r\n\t\t\tthis.writer.beginUnbreakableBlock(sizes.width, sizes.height);\r\n\t\t\tnode = this.docPreprocessor.preprocessDocument(node);\r\n\t\t\tthis.processNode(this.docMeasure.measureDocument(node));\r\n\t\t\tthis.writer.commitUnbreakableBlock(sizes.x, sizes.y);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nLayoutBuilder.prototype.addHeadersAndFooters = function (header, footer) {\r\n\tvar headerSizeFct = function (pageSize, pageMargins) {\r\n\t\treturn {\r\n\t\t\tx: 0,\r\n\t\t\ty: 0,\r\n\t\t\twidth: pageSize.width,\r\n\t\t\theight: pageMargins.top\r\n\t\t};\r\n\t};\r\n\r\n\tvar footerSizeFct = function (pageSize, pageMargins) {\r\n\t\treturn {\r\n\t\t\tx: 0,\r\n\t\t\ty: pageSize.height - pageMargins.bottom,\r\n\t\t\twidth: pageSize.width,\r\n\t\t\theight: pageMargins.bottom\r\n\t\t};\r\n\t};\r\n\r\n\tif (isFunction(header)) {\r\n\t\tthis.addDynamicRepeatable(header, headerSizeFct);\r\n\t} else if (header) {\r\n\t\tthis.addStaticRepeatable(header, headerSizeFct);\r\n\t}\r\n\r\n\tif (isFunction(footer)) {\r\n\t\tthis.addDynamicRepeatable(footer, footerSizeFct);\r\n\t} else if (footer) {\r\n\t\tthis.addStaticRepeatable(footer, footerSizeFct);\r\n\t}\r\n};\r\n\r\nLayoutBuilder.prototype.addWatermark = function (watermark, fontProvider, defaultStyle) {\r\n\tif (isString(watermark)) {\r\n\t\twatermark = { 'text': watermark };\r\n\t}\r\n\r\n\tif (!watermark.text) { // empty watermark text\r\n\t\treturn;\r\n\t}\r\n\r\n\twatermark.font = watermark.font || defaultStyle.font || 'Roboto';\r\n\twatermark.fontSize = watermark.fontSize || 'auto';\r\n\twatermark.color = watermark.color || 'black';\r\n\twatermark.opacity = watermark.opacity || 0.6;\r\n\twatermark.bold = watermark.bold || false;\r\n\twatermark.italics = watermark.italics || false;\r\n\twatermark.angle = !isUndefined(watermark.angle) && !isNull(watermark.angle) ? watermark.angle : null;\r\n\r\n\tif (watermark.angle === null) {\r\n\t\twatermark.angle = Math.atan2(this.pageSize.height, this.pageSize.width) * -180 / Math.PI;\r\n\t}\r\n\r\n\tif (watermark.fontSize === 'auto') {\r\n\t\twatermark.fontSize = getWatermarkFontSize(this.pageSize, watermark, fontProvider);\r\n\t}\r\n\r\n\tvar watermarkObject = {\r\n\t\ttext: watermark.text,\r\n\t\tfont: fontProvider.provideFont(watermark.font, watermark.bold, watermark.italics),\r\n\t\tfontSize: watermark.fontSize,\r\n\t\tcolor: watermark.color,\r\n\t\topacity: watermark.opacity,\r\n\t\tangle: watermark.angle\r\n\t};\r\n\r\n\twatermarkObject._size = getWatermarkSize(watermark, fontProvider);\r\n\r\n\tvar pages = this.writer.context().pages;\r\n\tfor (var i = 0, l = pages.length; i < l; i++) {\r\n\t\tpages[i].watermark = watermarkObject;\r\n\t}\r\n\r\n\tfunction getWatermarkSize(watermark, fontProvider) {\r\n\t\tvar textTools = new TextTools(fontProvider);\r\n\t\tvar styleContextStack = new StyleContextStack(null, { font: watermark.font, bold: watermark.bold, italics: watermark.italics });\r\n\r\n\t\tstyleContextStack.push({\r\n\t\t\tfontSize: watermark.fontSize\r\n\t\t});\r\n\r\n\t\tvar size = textTools.sizeOfString(watermark.text, styleContextStack);\r\n\t\tvar rotatedSize = textTools.sizeOfRotatedText(watermark.text, watermark.angle, styleContextStack);\r\n\r\n\t\treturn { size: size, rotatedSize: rotatedSize };\r\n\t}\r\n\r\n\tfunction getWatermarkFontSize(pageSize, watermark, fontProvider) {\r\n\t\tvar textTools = new TextTools(fontProvider);\r\n\t\tvar styleContextStack = new StyleContextStack(null, { font: watermark.font, bold: watermark.bold, italics: watermark.italics });\r\n\t\tvar rotatedSize;\r\n\r\n\t\t/**\r\n\t\t * Binary search the best font size.\r\n\t\t * Initial bounds [0, 1000]\r\n\t\t * Break when range < 1\r\n\t\t */\r\n\t\tvar a = 0;\r\n\t\tvar b = 1000;\r\n\t\tvar c = (a + b) / 2;\r\n\t\twhile (Math.abs(a - b) > 1) {\r\n\t\t\tstyleContextStack.push({\r\n\t\t\t\tfontSize: c\r\n\t\t\t});\r\n\t\t\trotatedSize = textTools.sizeOfRotatedText(watermark.text, watermark.angle, styleContextStack);\r\n\t\t\tif (rotatedSize.width > pageSize.width) {\r\n\t\t\t\tb = c;\r\n\t\t\t\tc = (a + b) / 2;\r\n\t\t\t} else if (rotatedSize.width < pageSize.width) {\r\n\t\t\t\tif (rotatedSize.height > pageSize.height) {\r\n\t\t\t\t\tb = c;\r\n\t\t\t\t\tc = (a + b) / 2;\r\n\t\t\t\t} else {\r\n\t\t\t\t\ta = c;\r\n\t\t\t\t\tc = (a + b) / 2;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tstyleContextStack.pop();\r\n\t\t}\r\n\t\t/*\r\n\t\t End binary search\r\n\t\t */\r\n\t\treturn c;\r\n\t}\r\n};\r\n\r\nfunction decorateNode(node) {\r\n\tvar x = node.x, y = node.y;\r\n\tnode.positions = [];\r\n\r\n\tif (isArray(node.canvas)) {\r\n\t\tnode.canvas.forEach(function (vector) {\r\n\t\t\tvar x = vector.x, y = vector.y, x1 = vector.x1, y1 = vector.y1, x2 = vector.x2, y2 = vector.y2;\r\n\t\t\tvector.resetXY = function () {\r\n\t\t\t\tvector.x = x;\r\n\t\t\t\tvector.y = y;\r\n\t\t\t\tvector.x1 = x1;\r\n\t\t\t\tvector.y1 = y1;\r\n\t\t\t\tvector.x2 = x2;\r\n\t\t\t\tvector.y2 = y2;\r\n\t\t\t};\r\n\t\t});\r\n\t}\r\n\r\n\tnode.resetXY = function () {\r\n\t\tnode.x = x;\r\n\t\tnode.y = y;\r\n\t\tif (isArray(node.canvas)) {\r\n\t\t\tnode.canvas.forEach(function (vector) {\r\n\t\t\t\tvector.resetXY();\r\n\t\t\t});\r\n\t\t}\r\n\t};\r\n}\r\n\r\nLayoutBuilder.prototype.processNode = function (node) {\r\n\tvar self = this;\r\n\r\n\tthis.linearNodeList.push(node);\r\n\tdecorateNode(node);\r\n\r\n\tapplyMargins(function () {\r\n\t\tvar unbreakable = node.unbreakable;\r\n\t\tif (unbreakable) {\r\n\t\t\tself.writer.beginUnbreakableBlock();\r\n\t\t}\r\n\r\n\t\tvar absPosition = node.absolutePosition;\r\n\t\tif (absPosition) {\r\n\t\t\tself.writer.context().beginDetachedBlock();\r\n\t\t\tself.writer.context().moveTo(absPosition.x || 0, absPosition.y || 0);\r\n\t\t}\r\n\r\n\t\tvar relPosition = node.relativePosition;\r\n\t\tif (relPosition) {\r\n\t\t\tself.writer.context().beginDetachedBlock();\r\n\t\t\tself.writer.context().moveToRelative(relPosition.x || 0, relPosition.y || 0);\r\n\t\t}\r\n\r\n\t\tif (node.stack) {\r\n\t\t\tself.processVerticalContainer(node);\r\n\t\t} else if (node.columns) {\r\n\t\t\tself.processColumns(node);\r\n\t\t} else if (node.ul) {\r\n\t\t\tself.processList(false, node);\r\n\t\t} else if (node.ol) {\r\n\t\t\tself.processList(true, node);\r\n\t\t} else if (node.table) {\r\n\t\t\tself.processTable(node);\r\n\t\t} else if (node.text !== undefined) {\r\n\t\t\tself.processLeaf(node);\r\n\t\t} else if (node.toc) {\r\n\t\t\tself.processToc(node);\r\n\t\t} else if (node.image) {\r\n\t\t\tself.processImage(node);\r\n\t\t} else if (node.svg) {\r\n\t\t\tself.processSVG(node);\r\n\t\t} else if (node.canvas) {\r\n\t\t\tself.processCanvas(node);\r\n\t\t} else if (node.qr) {\r\n\t\t\tself.processQr(node);\r\n\t\t} else if (!node._span) {\r\n\t\t\tthrow 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);\r\n\t\t}\r\n\r\n\t\tif (absPosition || relPosition) {\r\n\t\t\tself.writer.context().endDetachedBlock();\r\n\t\t}\r\n\r\n\t\tif (unbreakable) {\r\n\t\t\tself.writer.commitUnbreakableBlock();\r\n\t\t}\r\n\t});\r\n\r\n\tfunction applyMargins(callback) {\r\n\t\tvar margin = node._margin;\r\n\r\n\t\tif (node.pageBreak === 'before') {\r\n\t\t\tself.writer.moveToNextPage(node.pageOrientation);\r\n\t\t}\r\n\r\n\t\tif (margin) {\r\n\t\t\tself.writer.context().moveDown(margin[1]);\r\n\t\t\tself.writer.context().addMargin(margin[0], margin[2]);\r\n\t\t}\r\n\r\n\t\tcallback();\r\n\r\n\t\tif (margin) {\r\n\t\t\tself.writer.context().addMargin(-margin[0], -margin[2]);\r\n\t\t\tself.writer.context().moveDown(margin[3]);\r\n\t\t}\r\n\r\n\t\tif (node.pageBreak === 'after') {\r\n\t\t\tself.writer.moveToNextPage(node.pageOrientation);\r\n\t\t}\r\n\t}\r\n};\r\n\r\n// vertical container\r\nLayoutBuilder.prototype.processVerticalContainer = function (node) {\r\n\tvar self = this;\r\n\tnode.stack.forEach(function (item) {\r\n\t\tself.processNode(item);\r\n\t\taddAll(node.positions, item.positions);\r\n\r\n\t\t//TODO: paragraph gap\r\n\t});\r\n};\r\n\r\n// columns\r\nLayoutBuilder.prototype.processColumns = function (columnNode) {\r\n\tvar columns = columnNode.columns;\r\n\tvar availableWidth = this.writer.context().availableWidth;\r\n\tvar gaps = gapArray(columnNode._gap);\r\n\r\n\tif (gaps) {\r\n\t\tavailableWidth -= (gaps.length - 1) * columnNode._gap;\r\n\t}\r\n\r\n\tColumnCalculator.buildColumnWidths(columns, availableWidth);\r\n\tvar result = this.processRow(columns, columns, gaps);\r\n\taddAll(columnNode.positions, result.positions);\r\n\r\n\r\n\tfunction gapArray(gap) {\r\n\t\tif (!gap) {\r\n\t\t\treturn null;\r\n\t\t}\r\n\r\n\t\tvar gaps = [];\r\n\t\tgaps.push(0);\r\n\r\n\t\tfor (var i = columns.length - 1; i > 0; i--) {\r\n\t\t\tgaps.push(gap);\r\n\t\t}\r\n\r\n\t\treturn gaps;\r\n\t}\r\n};\r\n\r\nLayoutBuilder.prototype.processRow = function (columns, widths, gaps, tableBody, tableRow, height) {\r\n\tvar self = this;\r\n\tvar pageBreaks = [], positions = [];\r\n\r\n\tthis.tracker.auto('pageChanged', storePageBreakData, function () {\r\n\t\twidths = widths || columns;\r\n\r\n\t\tself.writer.context().beginColumnGroup();\r\n\r\n\t\tfor (var i = 0, l = columns.length; i < l; i++) {\r\n\t\t\tvar column = columns[i];\r\n\t\t\tvar width = widths[i]._calcWidth;\r\n\t\t\tvar leftOffset = colLeftOffset(i);\r\n\r\n\t\t\tif (column.colSpan && column.colSpan > 1) {\r\n\t\t\t\tfor (var j = 1; j < column.colSpan; j++) {\r\n\t\t\t\t\twidth += widths[++i]._calcWidth + gaps[i];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tself.writer.context().beginColumn(width, leftOffset, getEndingCell(column, i));\r\n\t\t\tif (!column._span) {\r\n\t\t\t\tself.processNode(column);\r\n\t\t\t\taddAll(positions, column.positions);\r\n\t\t\t} else if (column._columnEndingContext) {\r\n\t\t\t\t// row-span ending\r\n\t\t\t\tself.writer.context().markEnding(column);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tself.writer.context().completeColumnGroup(height);\r\n\t});\r\n\r\n\treturn { pageBreaks: pageBreaks, positions: positions };\r\n\r\n\tfunction storePageBreakData(data) {\r\n\t\tvar pageDesc;\r\n\r\n\t\tfor (var i = 0, l = pageBreaks.length; i < l; i++) {\r\n\t\t\tvar desc = pageBreaks[i];\r\n\t\t\tif (desc.prevPage === data.prevPage) {\r\n\t\t\t\tpageDesc = desc;\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (!pageDesc) {\r\n\t\t\tpageDesc = data;\r\n\t\t\tpageBreaks.push(pageDesc);\r\n\t\t}\r\n\t\tpageDesc.prevY = Math.max(pageDesc.prevY, data.prevY);\r\n\t\tpageDesc.y = Math.min(pageDesc.y, data.y);\r\n\t}\r\n\r\n\tfunction colLeftOffset(i) {\r\n\t\tif (gaps && gaps.length > i) {\r\n\t\t\treturn gaps[i];\r\n\t\t}\r\n\t\treturn 0;\r\n\t}\r\n\r\n\tfunction getEndingCell(column, columnIndex) {\r\n\t\tif (column.rowSpan && column.rowSpan > 1) {\r\n\t\t\tvar endingRow = tableRow + column.rowSpan - 1;\r\n\t\t\tif (endingRow >= tableBody.length) {\r\n\t\t\t\tthrow 'Row span for column ' + columnIndex + ' (with indexes starting from 0) exceeded row count';\r\n\t\t\t}\r\n\t\t\treturn tableBody[endingRow][columnIndex];\r\n\t\t}\r\n\r\n\t\treturn null;\r\n\t}\r\n};\r\n\r\n// lists\r\nLayoutBuilder.prototype.processList = function (orderedList, node) {\r\n\tvar self = this,\r\n\t\titems = orderedList ? node.ol : node.ul,\r\n\t\tgapSize = node._gapSize;\r\n\r\n\tthis.writer.context().addMargin(gapSize.width);\r\n\r\n\tvar nextMarker;\r\n\tthis.tracker.auto('lineAdded', addMarkerToFirstLeaf, function () {\r\n\t\titems.forEach(function (item) {\r\n\t\t\tnextMarker = item.listMarker;\r\n\t\t\tself.processNode(item);\r\n\t\t\taddAll(node.positions, item.positions);\r\n\t\t});\r\n\t});\r\n\r\n\tthis.writer.context().addMargin(-gapSize.width);\r\n\r\n\tfunction addMarkerToFirstLeaf(line) {\r\n\t\t// I'm not very happy with the way list processing is implemented\r\n\t\t// (both code and algorithm should be rethinked)\r\n\t\tif (nextMarker) {\r\n\t\t\tvar marker = nextMarker;\r\n\t\t\tnextMarker = null;\r\n\r\n\t\t\tif (marker.canvas) {\r\n\t\t\t\tvar vector = marker.canvas[0];\r\n\r\n\t\t\t\toffsetVector(vector, -marker._minWidth, 0);\r\n\t\t\t\tself.writer.addVector(vector);\r\n\t\t\t} else if (marker._inlines) {\r\n\t\t\t\tvar markerLine = new Line(self.pageSize.width);\r\n\t\t\t\tmarkerLine.addInline(marker._inlines[0]);\r\n\t\t\t\tmarkerLine.x = -marker._minWidth;\r\n\t\t\t\tmarkerLine.y = line.getAscenderHeight() - markerLine.getAscenderHeight();\r\n\t\t\t\tself.writer.addLine(markerLine, true);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\n// tables\r\nLayoutBuilder.prototype.processTable = function (tableNode) {\r\n\tvar processor = new TableProcessor(tableNode);\r\n\r\n\tprocessor.beginTable(this.writer);\r\n\r\n\tvar rowHeights = tableNode.table.heights;\r\n\tfor (var i = 0, l = tableNode.table.body.length; i < l; i++) {\r\n\t\tprocessor.beginRow(i, this.writer);\r\n\r\n\t\tvar height;\r\n\t\tif (isFunction(rowHeights)) {\r\n\t\t\theight = rowHeights(i);\r\n\t\t} else if (isArray(rowHeights)) {\r\n\t\t\theight = rowHeights[i];\r\n\t\t} else {\r\n\t\t\theight = rowHeights;\r\n\t\t}\r\n\r\n\t\tif (height === 'auto') {\r\n\t\t\theight = undefined;\r\n\t\t}\r\n\r\n\t\tvar result = this.processRow(tableNode.table.body[i], tableNode.table.widths, tableNode._offsets.offsets, tableNode.table.body, i, height);\r\n\t\taddAll(tableNode.positions, result.positions);\r\n\r\n\t\tprocessor.endRow(i, this.writer, result.pageBreaks);\r\n\t}\r\n\r\n\tprocessor.endTable(this.writer);\r\n};\r\n\r\n// leafs (texts)\r\nLayoutBuilder.prototype.processLeaf = function (node) {\r\n\tvar line = this.buildNextLine(node);\r\n\tif (line && (node.tocItem || node.id)) {\r\n\t\tline._node = node;\r\n\t}\r\n\tvar currentHeight = (line) ? line.getHeight() : 0;\r\n\tvar maxHeight = node.maxHeight || -1;\r\n\r\n\tif (line) {\r\n\t\tvar nodeId = getNodeId(node);\r\n\t\tif (nodeId) {\r\n\t\t\tline.id = nodeId;\r\n\t\t}\r\n\t}\r\n\r\n\tif (node._tocItemRef) {\r\n\t\tline._pageNodeRef = node._tocItemRef;\r\n\t}\r\n\r\n\tif (node._pageRef) {\r\n\t\tline._pageNodeRef = node._pageRef._nodeRef;\r\n\t}\r\n\r\n\tif (line && line.inlines && isArray(line.inlines)) {\r\n\t\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\r\n\t\t\tif (line.inlines[i]._tocItemRef) {\r\n\t\t\t\tline.inlines[i]._pageNodeRef = line.inlines[i]._tocItemRef;\r\n\t\t\t}\r\n\r\n\t\t\tif (line.inlines[i]._pageRef) {\r\n\t\t\t\tline.inlines[i]._pageNodeRef = line.inlines[i]._pageRef._nodeRef;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\twhile (line && (maxHeight === -1 || currentHeight < maxHeight)) {\r\n\t\tvar positions = this.writer.addLine(line);\r\n\t\tnode.positions.push(positions);\r\n\t\tline = this.buildNextLine(node);\r\n\t\tif (line) {\r\n\t\t\tcurrentHeight += line.getHeight();\r\n\t\t}\r\n\t}\r\n};\r\n\r\nLayoutBuilder.prototype.processToc = function (node) {\r\n\tif (node.toc.title) {\r\n\t\tthis.processNode(node.toc.title);\r\n\t}\r\n\tif (node.toc._table) {\r\n\t\tthis.processNode(node.toc._table);\r\n\t}\r\n};\r\n\r\nLayoutBuilder.prototype.buildNextLine = function (textNode) {\r\n\r\n\tfunction cloneInline(inline) {\r\n\t\tvar newInline = inline.constructor();\r\n\t\tfor (var key in inline) {\r\n\t\t\tnewInline[key] = inline[key];\r\n\t\t}\r\n\t\treturn newInline;\r\n\t}\r\n\r\n\tif (!textNode._inlines || textNode._inlines.length === 0) {\r\n\t\treturn null;\r\n\t}\r\n\r\n\tvar line = new Line(this.writer.context().availableWidth);\r\n\tvar textTools = new TextTools(null);\r\n\r\n\tvar isForceContinue = false;\r\n\twhile (textNode._inlines && textNode._inlines.length > 0 &&\r\n\t\t(line.hasEnoughSpaceForInline(textNode._inlines[0], textNode._inlines.slice(1)) || isForceContinue)) {\r\n\t\tvar isHardWrap = false;\r\n\t\tvar inline = textNode._inlines.shift();\r\n\t\tisForceContinue = false;\r\n\r\n\t\tif (!inline.noWrap && inline.text.length > 1 && inline.width > line.getAvailableWidth()) {\r\n\t\t\tvar widthPerChar = inline.width / inline.text.length;\r\n\t\t\tvar maxChars = Math.floor(line.getAvailableWidth() / widthPerChar);\r\n\t\t\tif (maxChars < 1) {\r\n\t\t\t\tmaxChars = 1;\r\n\t\t\t}\r\n\t\t\tif (maxChars < inline.text.length) {\r\n\t\t\t\tvar newInline = cloneInline(inline);\r\n\r\n\t\t\t\tnewInline.text = inline.text.substr(maxChars);\r\n\t\t\t\tinline.text = inline.text.substr(0, maxChars);\r\n\r\n\t\t\t\tnewInline.width = textTools.widthOfString(newInline.text, newInline.font, newInline.fontSize, newInline.characterSpacing, newInline.fontFeatures);\r\n\t\t\t\tinline.width = textTools.widthOfString(inline.text, inline.font, inline.fontSize, inline.characterSpacing, inline.fontFeatures);\r\n\r\n\t\t\t\ttextNode._inlines.unshift(newInline);\r\n\t\t\t\tisHardWrap = true;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tline.addInline(inline);\r\n\r\n\t\tisForceContinue = inline.noNewLine && !isHardWrap;\r\n\t}\r\n\r\n\tline.lastLineInParagraph = textNode._inlines.length === 0;\r\n\r\n\treturn line;\r\n};\r\n\r\n// images\r\nLayoutBuilder.prototype.processImage = function (node) {\r\n\tvar position = this.writer.addImage(node);\r\n\tnode.positions.push(position);\r\n};\r\n\r\nLayoutBuilder.prototype.processSVG = function (node) {\r\n\tvar position = this.writer.addSVG(node);\r\n\tnode.positions.push(position);\r\n};\r\n\r\nLayoutBuilder.prototype.processCanvas = function (node) {\r\n\tvar height = node._minHeight;\r\n\r\n\tif (node.absolutePosition === undefined && this.writer.context().availableHeight < height) {\r\n\t\t// TODO: support for canvas larger than a page\r\n\t\t// TODO: support for other overflow methods\r\n\r\n\t\tthis.writer.moveToNextPage();\r\n\t}\r\n\r\n\tthis.writer.alignCanvas(node);\r\n\r\n\tnode.canvas.forEach(function (vector) {\r\n\t\tvar position = this.writer.addVector(vector);\r\n\t\tnode.positions.push(position);\r\n\t}, this);\r\n\r\n\tthis.writer.context().moveDown(height);\r\n};\r\n\r\nLayoutBuilder.prototype.processQr = function (node) {\r\n\tvar position = this.writer.addQr(node);\r\n\tnode.positions.push(position);\r\n};\r\n\r\nmodule.exports = LayoutBuilder;\r\n","'use strict';\r\n\r\nvar isString = require('./helpers').isString;\r\nvar isNumber = require('./helpers').isNumber;\r\nvar isBoolean = require('./helpers').isBoolean;\r\nvar isArray = require('./helpers').isArray;\r\nvar isUndefined = require('./helpers').isUndefined;\r\nvar fontStringify = require('./helpers').fontStringify;\r\n\r\nfunction DocPreprocessor() {\r\n\r\n}\r\n\r\nDocPreprocessor.prototype.preprocessDocument = function (docStructure) {\r\n\tthis.parentNode = null;\r\n\tthis.tocs = [];\r\n\tthis.nodeReferences = [];\r\n\treturn this.preprocessNode(docStructure);\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessNode = function (node) {\r\n\t// expand shortcuts and casting values\r\n\tif (isArray(node)) {\r\n\t\tnode = { stack: node };\r\n\t} else if (isString(node)) {\r\n\t\tnode = { text: node };\r\n\t} else if (isNumber(node) || isBoolean(node)) {\r\n\t\tnode = { text: node.toString() };\r\n\t} else if (node === undefined || node === null) {\r\n\t\tnode = { text: '' };\r\n\t} else if (Object.keys(node).length === 0) { // empty object\r\n\t\tnode = { text: '' };\r\n\t} else if ('text' in node && (node.text === undefined || node.text === null)) {\r\n\t\tnode.text = '';\r\n\t}\r\n\r\n\tif (node.columns) {\r\n\t\treturn this.preprocessColumns(node);\r\n\t} else if (node.stack) {\r\n\t\treturn this.preprocessVerticalContainer(node);\r\n\t} else if (node.ul) {\r\n\t\treturn this.preprocessList(node);\r\n\t} else if (node.ol) {\r\n\t\treturn this.preprocessList(node);\r\n\t} else if (node.table) {\r\n\t\treturn this.preprocessTable(node);\r\n\t} else if (node.text !== undefined) {\r\n\t\treturn this.preprocessText(node);\r\n\t} else if (node.toc) {\r\n\t\treturn this.preprocessToc(node);\r\n\t} else if (node.image) {\r\n\t\treturn this.preprocessImage(node);\r\n\t} else if (node.svg) {\r\n\t\treturn this.preprocessSVG(node);\r\n\t} else if (node.canvas) {\r\n\t\treturn this.preprocessCanvas(node);\r\n\t} else if (node.qr) {\r\n\t\treturn this.preprocessQr(node);\r\n\t} else if (node.pageReference || node.textReference) {\r\n\t\treturn this.preprocessText(node);\r\n\t} else {\r\n\t\tthrow 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);\r\n\t}\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessColumns = function (node) {\r\n\tvar columns = node.columns;\r\n\r\n\tfor (var i = 0, l = columns.length; i < l; i++) {\r\n\t\tcolumns[i] = this.preprocessNode(columns[i]);\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessVerticalContainer = function (node) {\r\n\tvar items = node.stack;\r\n\r\n\tfor (var i = 0, l = items.length; i < l; i++) {\r\n\t\titems[i] = this.preprocessNode(items[i]);\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessList = function (node) {\r\n\tvar items = node.ul || node.ol;\r\n\r\n\tfor (var i = 0, l = items.length; i < l; i++) {\r\n\t\titems[i] = this.preprocessNode(items[i]);\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessTable = function (node) {\r\n\tvar col, row, cols, rows;\r\n\r\n\tfor (col = 0, cols = node.table.body[0].length; col < cols; col++) {\r\n\t\tfor (row = 0, rows = node.table.body.length; row < rows; row++) {\r\n\t\t\tvar rowData = node.table.body[row];\r\n\t\t\tvar data = rowData[col];\r\n\t\t\tif (data !== undefined) {\r\n\t\t\t\tif (data === null) { // transform to object\r\n\t\t\t\t\tdata = '';\r\n\t\t\t\t}\r\n\t\t\t\tif (!data._span) {\r\n\t\t\t\t\trowData[col] = this.preprocessNode(data);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessText = function (node) {\r\n\tif (node.tocItem) {\r\n\t\tif (!isArray(node.tocItem)) {\r\n\t\t\tnode.tocItem = [node.tocItem];\r\n\t\t}\r\n\r\n\t\tfor (var i = 0, l = node.tocItem.length; i < l; i++) {\r\n\t\t\tif (!isString(node.tocItem[i])) {\r\n\t\t\t\tnode.tocItem[i] = '_default_';\r\n\t\t\t}\r\n\r\n\t\t\tvar tocItemId = node.tocItem[i];\r\n\r\n\t\t\tif (!this.tocs[tocItemId]) {\r\n\t\t\t\tthis.tocs[tocItemId] = { toc: { _items: [], _pseudo: true } };\r\n\t\t\t}\r\n\r\n\t\t\tif (!node.id) {\r\n\t\t\t\tnode.id = 'toc-' + tocItemId + '-' + this.tocs[tocItemId].toc._items.length;\r\n\t\t\t}\r\n\r\n\t\t\tvar tocItemRef = {\r\n\t\t\t\t_nodeRef: this._getNodeForNodeRef(node),\r\n\t\t\t\t_textNodeRef: node\r\n\t\t\t};\r\n\t\t\tthis.tocs[tocItemId].toc._items.push(tocItemRef);\r\n\t\t}\r\n\t}\r\n\r\n\tif (node.id) {\r\n\t\tif (this.nodeReferences[node.id]) {\r\n\t\t\tif (!this.nodeReferences[node.id]._pseudo) {\r\n\t\t\t\tthrow \"Node id '\" + node.id + \"' already exists\";\r\n\t\t\t}\r\n\r\n\t\t\tthis.nodeReferences[node.id]._nodeRef = this._getNodeForNodeRef(node);\r\n\t\t\tthis.nodeReferences[node.id]._textNodeRef = node;\r\n\t\t\tthis.nodeReferences[node.id]._pseudo = false;\r\n\t\t} else {\r\n\t\t\tthis.nodeReferences[node.id] = {\r\n\t\t\t\t_nodeRef: this._getNodeForNodeRef(node),\r\n\t\t\t\t_textNodeRef: node\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\r\n\tif (node.pageReference) {\r\n\t\tif (!this.nodeReferences[node.pageReference]) {\r\n\t\t\tthis.nodeReferences[node.pageReference] = {\r\n\t\t\t\t_nodeRef: {},\r\n\t\t\t\t_textNodeRef: {},\r\n\t\t\t\t_pseudo: true\r\n\t\t\t};\r\n\t\t}\r\n\t\tnode.text = '00000';\r\n\t\tnode.linkToDestination = node.pageReference;\r\n\t\tnode._pageRef = this.nodeReferences[node.pageReference];\r\n\t}\r\n\r\n\tif (node.textReference) {\r\n\t\tif (!this.nodeReferences[node.textReference]) {\r\n\t\t\tthis.nodeReferences[node.textReference] = { _nodeRef: {}, _pseudo: true };\r\n\t\t}\r\n\r\n\t\tnode.text = '';\r\n\t\tnode.linkToDestination = node.textReference;\r\n\t\tnode._textRef = this.nodeReferences[node.textReference];\r\n\t}\r\n\r\n\tif (node.text && node.text.text) {\r\n\t\tnode.text = [this.preprocessNode(node.text)];\r\n\t} else if (isArray(node.text)) {\r\n\t\tvar isSetParentNode = false;\r\n\t\tif (this.parentNode === null) {\r\n\t\t\tthis.parentNode = node;\r\n\t\t\tisSetParentNode = true;\r\n\t\t}\r\n\r\n\t\tfor (var i = 0, l = node.text.length; i < l; i++) {\r\n\t\t\tnode.text[i] = this.preprocessNode(node.text[i]);\r\n\t\t}\r\n\r\n\t\tif (isSetParentNode) {\r\n\t\t\tthis.parentNode = null;\r\n\t\t}\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessToc = function (node) {\r\n\tif (!node.toc.id) {\r\n\t\tnode.toc.id = '_default_';\r\n\t}\r\n\r\n\tnode.toc.title = node.toc.title ? this.preprocessNode(node.toc.title) : null;\r\n\tnode.toc._items = [];\r\n\r\n\tif (this.tocs[node.toc.id]) {\r\n\t\tif (!this.tocs[node.toc.id].toc._pseudo) {\r\n\t\t\tthrow \"TOC '\" + node.toc.id + \"' already exists\";\r\n\t\t}\r\n\r\n\t\tnode.toc._items = this.tocs[node.toc.id].toc._items;\r\n\t}\r\n\r\n\tthis.tocs[node.toc.id] = node;\r\n\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessImage = function (node) {\r\n\tif (!isUndefined(node.image.type) && !isUndefined(node.image.data) && (node.image.type === 'Buffer') && isArray(node.image.data)) {\r\n\t\tnode.image = Buffer.from(node.image.data);\r\n\t}\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessSVG = function (node) {\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessCanvas = function (node) {\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype.preprocessQr = function (node) {\r\n\treturn node;\r\n};\r\n\r\nDocPreprocessor.prototype._getNodeForNodeRef = function (node) {\r\n\tif (this.parentNode) {\r\n\t\treturn this.parentNode;\r\n\t}\r\n\r\n\treturn node;\r\n}\r\n\r\nmodule.exports = DocPreprocessor;\r\n","/*eslint no-unused-vars: [\"error\", {\"args\": \"none\"}]*/\r\n\r\n'use strict';\r\n\r\nvar TextTools = require('./textTools');\r\nvar StyleContextStack = require('./styleContextStack');\r\nvar ColumnCalculator = require('./columnCalculator');\r\nvar isString = require('./helpers').isString;\r\nvar isNumber = require('./helpers').isNumber;\r\nvar isObject = require('./helpers').isObject;\r\nvar isArray = require('./helpers').isArray;\r\nvar fontStringify = require('./helpers').fontStringify;\r\nvar getNodeId = require('./helpers').getNodeId;\r\nvar pack = require('./helpers').pack;\r\nvar qrEncoder = require('./qrEnc.js');\r\n\r\n/**\r\n * @private\r\n */\r\nfunction DocMeasure(fontProvider, styleDictionary, defaultStyle, imageMeasure, svgMeasure, tableLayouts, images) {\r\n\tthis.textTools = new TextTools(fontProvider);\r\n\tthis.styleStack = new StyleContextStack(styleDictionary, defaultStyle);\r\n\tthis.imageMeasure = imageMeasure;\r\n\tthis.svgMeasure = svgMeasure;\r\n\tthis.tableLayouts = tableLayouts;\r\n\tthis.images = images;\r\n\tthis.autoImageIndex = 1;\r\n}\r\n\r\n/**\r\n * Measures all nodes and sets min/max-width properties required for the second\r\n * layout-pass.\r\n * @param  {Object} docStructure document-definition-object\r\n * @return {Object}              document-measurement-object\r\n */\r\nDocMeasure.prototype.measureDocument = function (docStructure) {\r\n\treturn this.measureNode(docStructure);\r\n};\r\n\r\nDocMeasure.prototype.measureNode = function (node) {\r\n\r\n\tvar self = this;\r\n\r\n\treturn this.styleStack.auto(node, function () {\r\n\t\t// TODO: refactor + rethink whether this is the proper way to handle margins\r\n\t\tnode._margin = getNodeMargin(node);\r\n\r\n\t\tif (node.columns) {\r\n\t\t\treturn extendMargins(self.measureColumns(node));\r\n\t\t} else if (node.stack) {\r\n\t\t\treturn extendMargins(self.measureVerticalContainer(node));\r\n\t\t} else if (node.ul) {\r\n\t\t\treturn extendMargins(self.measureUnorderedList(node));\r\n\t\t} else if (node.ol) {\r\n\t\t\treturn extendMargins(self.measureOrderedList(node));\r\n\t\t} else if (node.table) {\r\n\t\t\treturn extendMargins(self.measureTable(node));\r\n\t\t} else if (node.text !== undefined) {\r\n\t\t\treturn extendMargins(self.measureLeaf(node));\r\n\t\t} else if (node.toc) {\r\n\t\t\treturn extendMargins(self.measureToc(node));\r\n\t\t} else if (node.image) {\r\n\t\t\treturn extendMargins(self.measureImage(node));\r\n\t\t} else if (node.svg) {\r\n\t\t\treturn extendMargins(self.measureSVG(node));\r\n\t\t} else if (node.canvas) {\r\n\t\t\treturn extendMargins(self.measureCanvas(node));\r\n\t\t} else if (node.qr) {\r\n\t\t\treturn extendMargins(self.measureQr(node));\r\n\t\t} else {\r\n\t\t\tthrow 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);\r\n\t\t}\r\n\t});\r\n\r\n\tfunction extendMargins(node) {\r\n\t\tvar margin = node._margin;\r\n\r\n\t\tif (margin) {\r\n\t\t\tnode._minWidth += margin[0] + margin[2];\r\n\t\t\tnode._maxWidth += margin[0] + margin[2];\r\n\t\t}\r\n\r\n\t\treturn node;\r\n\t}\r\n\r\n\tfunction getNodeMargin() {\r\n\r\n\t\tfunction processSingleMargins(node, currentMargin) {\r\n\t\t\tif (node.marginLeft || node.marginTop || node.marginRight || node.marginBottom) {\r\n\t\t\t\treturn [\r\n\t\t\t\t\tnode.marginLeft || currentMargin[0] || 0,\r\n\t\t\t\t\tnode.marginTop || currentMargin[1] || 0,\r\n\t\t\t\t\tnode.marginRight || currentMargin[2] || 0,\r\n\t\t\t\t\tnode.marginBottom || currentMargin[3] || 0\r\n\t\t\t\t];\r\n\t\t\t}\r\n\t\t\treturn currentMargin;\r\n\t\t}\r\n\r\n\t\tfunction flattenStyleArray(styleArray) {\r\n\t\t\tvar flattenedStyles = {};\r\n\t\t\tfor (var i = styleArray.length - 1; i >= 0; i--) {\r\n\t\t\t\tvar styleName = styleArray[i];\r\n\t\t\t\tvar style = self.styleStack.styleDictionary[styleName];\r\n\t\t\t\tfor (var key in style) {\r\n\t\t\t\t\tif (style.hasOwnProperty(key)) {\r\n\t\t\t\t\t\tflattenedStyles[key] = style[key];\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn flattenedStyles;\r\n\t\t}\r\n\r\n\t\tfunction convertMargin(margin) {\r\n\t\t\tif (isNumber(margin)) {\r\n\t\t\t\tmargin = [margin, margin, margin, margin];\r\n\t\t\t} else if (isArray(margin)) {\r\n\t\t\t\tif (margin.length === 2) {\r\n\t\t\t\t\tmargin = [margin[0], margin[1], margin[0], margin[1]];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn margin;\r\n\t\t}\r\n\r\n\t\tvar margin = [undefined, undefined, undefined, undefined];\r\n\r\n\t\tif (node.style) {\r\n\t\t\tvar styleArray = isArray(node.style) ? node.style : [node.style];\r\n\t\t\tvar flattenedStyleArray = flattenStyleArray(styleArray);\r\n\r\n\t\t\tif (flattenedStyleArray) {\r\n\t\t\t\tmargin = processSingleMargins(flattenedStyleArray, margin);\r\n\t\t\t}\r\n\r\n\t\t\tif (flattenedStyleArray.margin) {\r\n\t\t\t\tmargin = convertMargin(flattenedStyleArray.margin);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tmargin = processSingleMargins(node, margin);\r\n\r\n\t\tif (node.margin) {\r\n\t\t\tmargin = convertMargin(node.margin);\r\n\t\t}\r\n\r\n\t\tif (margin[0] === undefined && margin[1] === undefined && margin[2] === undefined && margin[3] === undefined) {\r\n\t\t\treturn null;\r\n\t\t} else {\r\n\t\t\treturn margin;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nDocMeasure.prototype.convertIfBase64Image = function (node) {\r\n\tif (/^data:image\\/(jpeg|jpg|png);base64,/.test(node.image)) {\r\n\t\tvar label = '$$pdfmake$$' + this.autoImageIndex++;\r\n\t\tthis.images[label] = node.image;\r\n\t\tnode.image = label;\r\n\t}\r\n};\r\n\r\nDocMeasure.prototype.measureImageWithDimensions = function (node, dimensions) {\r\n\tif (node.fit) {\r\n\t\tvar factor = (dimensions.width / dimensions.height > node.fit[0] / node.fit[1]) ? node.fit[0] / dimensions.width : node.fit[1] / dimensions.height;\r\n\t\tnode._width = node._minWidth = node._maxWidth = dimensions.width * factor;\r\n\t\tnode._height = dimensions.height * factor;\r\n\t} else {\r\n\t\tnode._width = node._minWidth = node._maxWidth = node.width || dimensions.width;\r\n\t\tnode._height = node.height || (dimensions.height * node._width / dimensions.width);\r\n\r\n\t\tif (isNumber(node.maxWidth) && node.maxWidth < node._width) {\r\n\t\t\tnode._width = node._minWidth = node._maxWidth = node.maxWidth;\r\n\t\t\tnode._height = node._width * dimensions.height / dimensions.width;\r\n\t\t}\r\n\r\n\t\tif (isNumber(node.maxHeight) && node.maxHeight < node._height) {\r\n\t\t\tnode._height = node.maxHeight;\r\n\t\t\tnode._width = node._minWidth = node._maxWidth = node._height * dimensions.width / dimensions.height;\r\n\t\t}\r\n\r\n\t\tif (isNumber(node.minWidth) && node.minWidth > node._width) {\r\n\t\t\tnode._width = node._minWidth = node._maxWidth = node.minWidth;\r\n\t\t\tnode._height = node._width * dimensions.height / dimensions.width;\r\n\t\t}\r\n\r\n\t\tif (isNumber(node.minHeight) && node.minHeight > node._height) {\r\n\t\t\tnode._height = node.minHeight;\r\n\t\t\tnode._width = node._minWidth = node._maxWidth = node._height * dimensions.width / dimensions.height;\r\n\t\t}\r\n\t}\r\n\r\n\tnode._alignment = this.styleStack.getProperty('alignment');\r\n};\r\n\r\nDocMeasure.prototype.measureImage = function (node) {\r\n\tif (this.images) {\r\n\t\tthis.convertIfBase64Image(node);\r\n\t}\r\n\r\n\tvar dimensions = this.imageMeasure.measureImage(node.image);\r\n\r\n\tthis.measureImageWithDimensions(node, dimensions);\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureSVG = function (node) {\r\n\r\n\tvar dimensions = this.svgMeasure.measureSVG(node.svg);\r\n\r\n\tthis.measureImageWithDimensions(node, dimensions);\r\n\r\n\tnode.font = this.styleStack.getProperty('font');\r\n\r\n\t// scale SVG based on final dimension\r\n\tnode.svg = this.svgMeasure.writeDimensions(node.svg, {\r\n\t\twidth: node._width,\r\n\t\theight: node._height\r\n\t});\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureLeaf = function (node) {\r\n\r\n\tif (node._textRef && node._textRef._textNodeRef.text) {\r\n\t\tnode.text = node._textRef._textNodeRef.text;\r\n\t}\r\n\r\n\t// Make sure style properties of the node itself are considered when building inlines.\r\n\t// We could also just pass [node] to buildInlines, but that fails for bullet points.\r\n\tvar styleStack = this.styleStack.clone();\r\n\tstyleStack.push(node);\r\n\r\n\tvar data = this.textTools.buildInlines(node.text, styleStack);\r\n\r\n\tnode._inlines = data.items;\r\n\tnode._minWidth = data.minWidth;\r\n\tnode._maxWidth = data.maxWidth;\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureToc = function (node) {\r\n\tif (node.toc.title) {\r\n\t\tnode.toc.title = this.measureNode(node.toc.title);\r\n\t}\r\n\r\n\tif (node.toc._items.length > 0) {\r\n\t\tvar body = [];\r\n\t\tvar textStyle = node.toc.textStyle || {};\r\n\t\tvar numberStyle = node.toc.numberStyle || textStyle;\r\n\t\tvar textMargin = node.toc.textMargin || [0, 0, 0, 0];\r\n\t\tfor (var i = 0, l = node.toc._items.length; i < l; i++) {\r\n\t\t\tvar item = node.toc._items[i];\r\n\t\t\tvar lineStyle = item._textNodeRef.tocStyle || textStyle;\r\n\t\t\tvar lineMargin = item._textNodeRef.tocMargin || textMargin;\r\n\t\t\tvar lineNumberStyle = item._textNodeRef.tocNumberStyle || numberStyle;\r\n\t\t\tvar destination = getNodeId(item._nodeRef);\r\n\t\t\tbody.push([\r\n\t\t\t\t{ text: item._textNodeRef.text, linkToDestination: destination, alignment: 'left', style: lineStyle, margin: lineMargin },\r\n\t\t\t\t{ text: '00000', linkToDestination: destination, alignment: 'right', _tocItemRef: item._nodeRef, style: lineNumberStyle, margin: [0, lineMargin[1], 0, lineMargin[3]] }\r\n\t\t\t]);\r\n\t\t}\r\n\r\n\r\n\t\tnode.toc._table = {\r\n\t\t\ttable: {\r\n\t\t\t\tdontBreakRows: true,\r\n\t\t\t\twidths: ['*', 'auto'],\r\n\t\t\t\tbody: body\r\n\t\t\t},\r\n\t\t\tlayout: 'noBorders'\r\n\t\t};\r\n\r\n\t\tnode.toc._table = this.measureNode(node.toc._table);\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureVerticalContainer = function (node) {\r\n\tvar items = node.stack;\r\n\r\n\tnode._minWidth = 0;\r\n\tnode._maxWidth = 0;\r\n\r\n\tfor (var i = 0, l = items.length; i < l; i++) {\r\n\t\titems[i] = this.measureNode(items[i]);\r\n\r\n\t\tnode._minWidth = Math.max(node._minWidth, items[i]._minWidth);\r\n\t\tnode._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth);\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.gapSizeForList = function () {\r\n\treturn this.textTools.sizeOfString('9. ', this.styleStack);\r\n};\r\n\r\nDocMeasure.prototype.buildUnorderedMarker = function (styleStack, gapSize, type) {\r\n\tfunction buildDisc(gapSize, color) {\r\n\t\t// TODO: ascender-based calculations\r\n\t\tvar radius = gapSize.fontSize / 6;\r\n\t\treturn {\r\n\t\t\tcanvas: [{\r\n\t\t\t\tx: radius,\r\n\t\t\t\ty: (gapSize.height / gapSize.lineHeight) + gapSize.descender - gapSize.fontSize / 3,\r\n\t\t\t\tr1: radius,\r\n\t\t\t\tr2: radius,\r\n\t\t\t\ttype: 'ellipse',\r\n\t\t\t\tcolor: color\r\n\t\t\t}]\r\n\t\t};\r\n\t}\r\n\r\n\tfunction buildSquare(gapSize, color) {\r\n\t\t// TODO: ascender-based calculations\r\n\t\tvar size = gapSize.fontSize / 3;\r\n\t\treturn {\r\n\t\t\tcanvas: [{\r\n\t\t\t\tx: 0,\r\n\t\t\t\ty: (gapSize.height / gapSize.lineHeight) + gapSize.descender - (gapSize.fontSize / 3) - (size / 2),\r\n\t\t\t\th: size,\r\n\t\t\t\tw: size,\r\n\t\t\t\ttype: 'rect',\r\n\t\t\t\tcolor: color\r\n\t\t\t}]\r\n\t\t};\r\n\t}\r\n\r\n\tfunction buildCircle(gapSize, color) {\r\n\t\t// TODO: ascender-based calculations\r\n\t\tvar radius = gapSize.fontSize / 6;\r\n\t\treturn {\r\n\t\t\tcanvas: [{\r\n\t\t\t\tx: radius,\r\n\t\t\t\ty: (gapSize.height / gapSize.lineHeight) + gapSize.descender - gapSize.fontSize / 3,\r\n\t\t\t\tr1: radius,\r\n\t\t\t\tr2: radius,\r\n\t\t\t\ttype: 'ellipse',\r\n\t\t\t\tlineColor: color\r\n\t\t\t}]\r\n\t\t};\r\n\t}\r\n\r\n\tvar marker;\r\n\tvar color = styleStack.getProperty('markerColor') || styleStack.getProperty('color') || 'black';\r\n\r\n\tswitch (type) {\r\n\t\tcase 'circle':\r\n\t\t\tmarker = buildCircle(gapSize, color);\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'square':\r\n\t\t\tmarker = buildSquare(gapSize, color);\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'none':\r\n\t\t\tmarker = {};\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'disc':\r\n\t\tdefault:\r\n\t\t\tmarker = buildDisc(gapSize, color);\r\n\t\t\tbreak;\r\n\t}\r\n\r\n\tmarker._minWidth = marker._maxWidth = gapSize.width;\r\n\tmarker._minHeight = marker._maxHeight = gapSize.height;\r\n\r\n\treturn marker;\r\n};\r\n\r\nDocMeasure.prototype.buildOrderedMarker = function (counter, styleStack, type, separator) {\r\n\tfunction prepareAlpha(counter) {\r\n\t\tfunction toAlpha(num) {\r\n\t\t\treturn (num >= 26 ? toAlpha((num / 26 >> 0) - 1) : '') + 'abcdefghijklmnopqrstuvwxyz'[num % 26 >> 0];\r\n\t\t}\r\n\r\n\t\tif (counter < 1) {\r\n\t\t\treturn counter.toString();\r\n\t\t}\r\n\r\n\t\treturn toAlpha(counter - 1);\r\n\t}\r\n\r\n\tfunction prepareRoman(counter) {\r\n\t\tif (counter < 1 || counter > 4999) {\r\n\t\t\treturn counter.toString();\r\n\t\t}\r\n\t\tvar num = counter;\r\n\t\tvar lookup = { M: 1000, CM: 900, D: 500, CD: 400, C: 100, XC: 90, L: 50, XL: 40, X: 10, IX: 9, V: 5, IV: 4, I: 1 }, roman = '', i;\r\n\t\tfor (i in lookup) {\r\n\t\t\twhile (num >= lookup[i]) {\r\n\t\t\t\troman += i;\r\n\t\t\t\tnum -= lookup[i];\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn roman;\r\n\t}\r\n\r\n\tfunction prepareDecimal(counter) {\r\n\t\treturn counter.toString();\r\n\t}\r\n\r\n\tvar counterText;\r\n\tswitch (type) {\r\n\t\tcase 'none':\r\n\t\t\tcounterText = null;\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'upper-alpha':\r\n\t\t\tcounterText = prepareAlpha(counter).toUpperCase();\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'lower-alpha':\r\n\t\t\tcounterText = prepareAlpha(counter);\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'upper-roman':\r\n\t\t\tcounterText = prepareRoman(counter);\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'lower-roman':\r\n\t\t\tcounterText = prepareRoman(counter).toLowerCase();\r\n\t\t\tbreak;\r\n\r\n\t\tcase 'decimal':\r\n\t\tdefault:\r\n\t\t\tcounterText = prepareDecimal(counter);\r\n\t\t\tbreak;\r\n\t}\r\n\r\n\tif (counterText === null) {\r\n\t\treturn {};\r\n\t}\r\n\r\n\tif (separator) {\r\n\t\tif (isArray(separator)) {\r\n\t\t\tif (separator[0]) {\r\n\t\t\t\tcounterText = separator[0] + counterText;\r\n\t\t\t}\r\n\r\n\t\t\tif (separator[1]) {\r\n\t\t\t\tcounterText += separator[1];\r\n\t\t\t}\r\n\t\t\tcounterText += ' ';\r\n\t\t} else {\r\n\t\t\tcounterText += separator + ' ';\r\n\t\t}\r\n\t}\r\n\r\n\tvar textArray = { text: counterText };\r\n\tvar markerColor = styleStack.getProperty('markerColor');\r\n\tif (markerColor) {\r\n\t\ttextArray.color = markerColor;\r\n\t}\r\n\r\n\treturn { _inlines: this.textTools.buildInlines(textArray, styleStack).items };\r\n};\r\n\r\nDocMeasure.prototype.measureUnorderedList = function (node) {\r\n\tvar style = this.styleStack.clone();\r\n\tvar items = node.ul;\r\n\tnode.type = node.type || 'disc';\r\n\tnode._gapSize = this.gapSizeForList();\r\n\tnode._minWidth = 0;\r\n\tnode._maxWidth = 0;\r\n\r\n\tfor (var i = 0, l = items.length; i < l; i++) {\r\n\t\tvar item = items[i] = this.measureNode(items[i]);\r\n\r\n\t\tif (!item.ol && !item.ul) {\r\n\t\t\titem.listMarker = this.buildUnorderedMarker(style, node._gapSize, item.listType || node.type);\r\n\t\t}\r\n\r\n\t\tnode._minWidth = Math.max(node._minWidth, items[i]._minWidth + node._gapSize.width);\r\n\t\tnode._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth + node._gapSize.width);\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureOrderedList = function (node) {\r\n\tvar style = this.styleStack.clone();\r\n\tvar items = node.ol;\r\n\tnode.type = node.type || 'decimal';\r\n\tnode.separator = node.separator || '.';\r\n\tnode.reversed = node.reversed || false;\r\n\tif (!isNumber(node.start)) {\r\n\t\tnode.start = node.reversed ? items.length : 1;\r\n\t}\r\n\tnode._gapSize = this.gapSizeForList();\r\n\tnode._minWidth = 0;\r\n\tnode._maxWidth = 0;\r\n\r\n\tvar counter = node.start;\r\n\tfor (var i = 0, l = items.length; i < l; i++) {\r\n\t\tvar item = items[i] = this.measureNode(items[i]);\r\n\r\n\t\tif (!item.ol && !item.ul) {\r\n\t\t\tvar counterValue = isNumber(item.counter) ? item.counter : counter;\r\n\t\t\titem.listMarker = this.buildOrderedMarker(counterValue, style, item.listType || node.type, node.separator);\r\n\t\t\tif (item.listMarker._inlines) {\r\n\t\t\t\tnode._gapSize.width = Math.max(node._gapSize.width, item.listMarker._inlines[0].width);\r\n\t\t\t}\r\n\t\t}  // TODO: else - nested lists numbering\r\n\r\n\t\tnode._minWidth = Math.max(node._minWidth, items[i]._minWidth);\r\n\t\tnode._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth);\r\n\r\n\t\tif (node.reversed) {\r\n\t\t\tcounter--;\r\n\t\t} else {\r\n\t\t\tcounter++;\r\n\t\t}\r\n\t}\r\n\r\n\tnode._minWidth += node._gapSize.width;\r\n\tnode._maxWidth += node._gapSize.width;\r\n\r\n\tfor (var i = 0, l = items.length; i < l; i++) {\r\n\t\tvar item = items[i];\r\n\t\tif (!item.ol && !item.ul) {\r\n\t\t\titem.listMarker._minWidth = item.listMarker._maxWidth = node._gapSize.width;\r\n\t\t}\r\n\t}\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureColumns = function (node) {\r\n\tvar columns = node.columns;\r\n\tnode._gap = this.styleStack.getProperty('columnGap') || 0;\r\n\r\n\tfor (var i = 0, l = columns.length; i < l; i++) {\r\n\t\tcolumns[i] = this.measureNode(columns[i]);\r\n\t}\r\n\r\n\tvar measures = ColumnCalculator.measureMinMax(columns);\r\n\r\n\tvar numGaps = (columns.length > 0) ? (columns.length - 1) : 0;\r\n\tnode._minWidth = measures.min + node._gap * numGaps;\r\n\tnode._maxWidth = measures.max + node._gap * numGaps;\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureTable = function (node) {\r\n\textendTableWidths(node);\r\n\tnode._layout = getLayout(this.tableLayouts);\r\n\tnode._offsets = getOffsets(node._layout);\r\n\r\n\tvar colSpans = [];\r\n\tvar col, row, cols, rows;\r\n\r\n\tfor (col = 0, cols = node.table.body[0].length; col < cols; col++) {\r\n\t\tvar c = node.table.widths[col];\r\n\t\tc._minWidth = 0;\r\n\t\tc._maxWidth = 0;\r\n\r\n\t\tfor (row = 0, rows = node.table.body.length; row < rows; row++) {\r\n\t\t\tvar rowData = node.table.body[row];\r\n\t\t\tvar data = rowData[col];\r\n\t\t\tif (data === undefined) {\r\n\t\t\t\tconsole.error('Malformed table row ', rowData, 'in node ', node);\r\n\t\t\t\tthrow 'Malformed table row, a cell is undefined.';\r\n\t\t\t}\r\n\t\t\tif (data === null) { // transform to object\r\n\t\t\t\tdata = '';\r\n\t\t\t}\r\n\r\n\t\t\tif (!data._span) {\r\n\t\t\t\tdata = rowData[col] = this.styleStack.auto(data, measureCb(this, data));\r\n\r\n\t\t\t\tif (data.colSpan && data.colSpan > 1) {\r\n\t\t\t\t\tmarkSpans(rowData, col, data.colSpan);\r\n\t\t\t\t\tcolSpans.push({ col: col, span: data.colSpan, minWidth: data._minWidth, maxWidth: data._maxWidth });\r\n\t\t\t\t} else {\r\n\t\t\t\t\tc._minWidth = Math.max(c._minWidth, data._minWidth);\r\n\t\t\t\t\tc._maxWidth = Math.max(c._maxWidth, data._maxWidth);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tif (data.rowSpan && data.rowSpan > 1) {\r\n\t\t\t\tmarkVSpans(node.table, row, col, data.rowSpan);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\textendWidthsForColSpans();\r\n\r\n\tvar measures = ColumnCalculator.measureMinMax(node.table.widths);\r\n\r\n\tnode._minWidth = measures.min + node._offsets.total;\r\n\tnode._maxWidth = measures.max + node._offsets.total;\r\n\r\n\treturn node;\r\n\r\n\tfunction measureCb(_this, data) {\r\n\t\treturn function () {\r\n\t\t\tif (isObject(data)) {\r\n\t\t\t\tdata.fillColor = _this.styleStack.getProperty('fillColor');\r\n\t\t\t}\r\n\t\t\treturn _this.measureNode(data);\r\n\t\t};\r\n\t}\r\n\r\n\tfunction getLayout(tableLayouts) {\r\n\t\tvar layout = node.layout;\r\n\r\n\t\tif (isString(layout)) {\r\n\t\t\tlayout = tableLayouts[layout];\r\n\t\t}\r\n\r\n\t\tvar defaultLayout = {\r\n\t\t\thLineWidth: function (i, node) {\r\n\t\t\t\treturn 1;\r\n\t\t\t},\r\n\t\t\tvLineWidth: function (i, node) {\r\n\t\t\t\treturn 1;\r\n\t\t\t},\r\n\t\t\thLineColor: function (i, node) {\r\n\t\t\t\treturn 'black';\r\n\t\t\t},\r\n\t\t\tvLineColor: function (i, node) {\r\n\t\t\t\treturn 'black';\r\n\t\t\t},\r\n\t\t\thLineStyle: function (i, node) {\r\n\t\t\t\treturn null;\r\n\t\t\t},\r\n\t\t\tvLineStyle: function (i, node) {\r\n\t\t\t\treturn null;\r\n\t\t\t},\r\n\t\t\tpaddingLeft: function (i, node) {\r\n\t\t\t\treturn 4;\r\n\t\t\t},\r\n\t\t\tpaddingRight: function (i, node) {\r\n\t\t\t\treturn 4;\r\n\t\t\t},\r\n\t\t\tpaddingTop: function (i, node) {\r\n\t\t\t\treturn 2;\r\n\t\t\t},\r\n\t\t\tpaddingBottom: function (i, node) {\r\n\t\t\t\treturn 2;\r\n\t\t\t},\r\n\t\t\tfillColor: function (i, node) {\r\n\t\t\t\treturn null;\r\n\t\t\t},\r\n\t\t\tdefaultBorder: true\r\n\t\t};\r\n\r\n\t\treturn pack(defaultLayout, layout);\r\n\t}\r\n\r\n\tfunction getOffsets(layout) {\r\n\t\tvar offsets = [];\r\n\t\tvar totalOffset = 0;\r\n\t\tvar prevRightPadding = 0;\r\n\r\n\t\tfor (var i = 0, l = node.table.widths.length; i < l; i++) {\r\n\t\t\tvar lOffset = prevRightPadding + layout.vLineWidth(i, node) + layout.paddingLeft(i, node);\r\n\t\t\toffsets.push(lOffset);\r\n\t\t\ttotalOffset += lOffset;\r\n\t\t\tprevRightPadding = layout.paddingRight(i, node);\r\n\t\t}\r\n\r\n\t\ttotalOffset += prevRightPadding + layout.vLineWidth(node.table.widths.length, node);\r\n\r\n\t\treturn {\r\n\t\t\ttotal: totalOffset,\r\n\t\t\toffsets: offsets\r\n\t\t};\r\n\t}\r\n\r\n\tfunction extendWidthsForColSpans() {\r\n\t\tvar q, j;\r\n\r\n\t\tfor (var i = 0, l = colSpans.length; i < l; i++) {\r\n\t\t\tvar span = colSpans[i];\r\n\r\n\t\t\tvar currentMinMax = getMinMax(span.col, span.span, node._offsets);\r\n\t\t\tvar minDifference = span.minWidth - currentMinMax.minWidth;\r\n\t\t\tvar maxDifference = span.maxWidth - currentMinMax.maxWidth;\r\n\r\n\t\t\tif (minDifference > 0) {\r\n\t\t\t\tq = minDifference / span.span;\r\n\r\n\t\t\t\tfor (j = 0; j < span.span; j++) {\r\n\t\t\t\t\tnode.table.widths[span.col + j]._minWidth += q;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tif (maxDifference > 0) {\r\n\t\t\t\tq = maxDifference / span.span;\r\n\r\n\t\t\t\tfor (j = 0; j < span.span; j++) {\r\n\t\t\t\t\tnode.table.widths[span.col + j]._maxWidth += q;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tfunction getMinMax(col, span, offsets) {\r\n\t\tvar result = { minWidth: 0, maxWidth: 0 };\r\n\r\n\t\tfor (var i = 0; i < span; i++) {\r\n\t\t\tresult.minWidth += node.table.widths[col + i]._minWidth + (i ? offsets.offsets[col + i] : 0);\r\n\t\t\tresult.maxWidth += node.table.widths[col + i]._maxWidth + (i ? offsets.offsets[col + i] : 0);\r\n\t\t}\r\n\r\n\t\treturn result;\r\n\t}\r\n\r\n\tfunction markSpans(rowData, col, span) {\r\n\t\tfor (var i = 1; i < span; i++) {\r\n\t\t\trowData[col + i] = {\r\n\t\t\t\t_span: true,\r\n\t\t\t\t_minWidth: 0,\r\n\t\t\t\t_maxWidth: 0,\r\n\t\t\t\trowSpan: rowData[col].rowSpan\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\r\n\tfunction markVSpans(table, row, col, span) {\r\n\t\tfor (var i = 1; i < span; i++) {\r\n\t\t\ttable.body[row + i][col] = {\r\n\t\t\t\t_span: true,\r\n\t\t\t\t_minWidth: 0,\r\n\t\t\t\t_maxWidth: 0,\r\n\t\t\t\tfillColor: table.body[row][col].fillColor\r\n\t\t\t};\r\n\t\t}\r\n\t}\r\n\r\n\tfunction extendTableWidths(node) {\r\n\t\tif (!node.table.widths) {\r\n\t\t\tnode.table.widths = 'auto';\r\n\t\t}\r\n\r\n\t\tif (isString(node.table.widths)) {\r\n\t\t\tnode.table.widths = [node.table.widths];\r\n\r\n\t\t\twhile (node.table.widths.length < node.table.body[0].length) {\r\n\t\t\t\tnode.table.widths.push(node.table.widths[node.table.widths.length - 1]);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tfor (var i = 0, l = node.table.widths.length; i < l; i++) {\r\n\t\t\tvar w = node.table.widths[i];\r\n\t\t\tif (isNumber(w) || isString(w)) {\r\n\t\t\t\tnode.table.widths[i] = { width: w };\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\nDocMeasure.prototype.measureCanvas = function (node) {\r\n\tvar w = 0, h = 0;\r\n\r\n\tfor (var i = 0, l = node.canvas.length; i < l; i++) {\r\n\t\tvar vector = node.canvas[i];\r\n\r\n\t\tswitch (vector.type) {\r\n\t\t\tcase 'ellipse':\r\n\t\t\t\tw = Math.max(w, vector.x + vector.r1);\r\n\t\t\t\th = Math.max(h, vector.y + vector.r2);\r\n\t\t\t\tbreak;\r\n\t\t\tcase 'rect':\r\n\t\t\t\tw = Math.max(w, vector.x + vector.w);\r\n\t\t\t\th = Math.max(h, vector.y + vector.h);\r\n\t\t\t\tbreak;\r\n\t\t\tcase 'line':\r\n\t\t\t\tw = Math.max(w, vector.x1, vector.x2);\r\n\t\t\t\th = Math.max(h, vector.y1, vector.y2);\r\n\t\t\t\tbreak;\r\n\t\t\tcase 'polyline':\r\n\t\t\t\tfor (var i2 = 0, l2 = vector.points.length; i2 < l2; i2++) {\r\n\t\t\t\t\tw = Math.max(w, vector.points[i2].x);\r\n\t\t\t\t\th = Math.max(h, vector.points[i2].y);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tnode._minWidth = node._maxWidth = w;\r\n\tnode._minHeight = node._maxHeight = h;\r\n\tnode._alignment = this.styleStack.getProperty('alignment');\r\n\r\n\treturn node;\r\n};\r\n\r\nDocMeasure.prototype.measureQr = function (node) {\r\n\tnode = qrEncoder.measure(node);\r\n\tnode._alignment = this.styleStack.getProperty('alignment');\r\n\treturn node;\r\n};\r\n\r\nmodule.exports = DocMeasure;\r\n","\"use strict\";\n\nvar AI, AL, BA, BK, CB, CJ, CR, ID, LF, NL, NS, SA, SG, SP, WJ, XX;\n\nvar UnicodeTrie = require('unicode-trie');\n\n\n\nvar base64 = require('base64-js');\n\nvar _require = require('./classes');\n\nBK = _require.BK;\nCR = _require.CR;\nLF = _require.LF;\nNL = _require.NL;\nCB = _require.CB;\nBA = _require.BA;\nSP = _require.SP;\nWJ = _require.WJ;\nSP = _require.SP;\nBK = _require.BK;\nLF = _require.LF;\nNL = _require.NL;\nAI = _require.AI;\nAL = _require.AL;\nSA = _require.SA;\nSG = _require.SG;\nXX = _require.XX;\nCJ = _require.CJ;\nID = _require.ID;\nNS = _require.NS;\n\nvar _require2 = require('./pairs'),\n    DI_BRK = _require2.DI_BRK,\n    IN_BRK = _require2.IN_BRK,\n    CI_BRK = _require2.CI_BRK,\n    CP_BRK = _require2.CP_BRK,\n    PR_BRK = _require2.PR_BRK,\n    pairTable = _require2.pairTable;\n\nvar data = base64.toByteArray(\"AA4IAAAAAAAAAhqg5VV7NJtZvz7fTC8zU5deplUlMrQoWqmqahD5So0aipYWrUhVFSVBQ10iSTtUtW6nKDVF6k7d75eQfEUbFcQ9KiFS90tQEolcP23nrLPmO+esr/+f39rr/a293t/e7/P8nmfvlz0O6RvrBJADtbBNaD88IOKTOmOrCqhu9zE770vc1pBV/xL5dxj2V7Zj4FGSomFKStCWNlV7hG1VabZfZ1LaHbFrRwzzLjzPoi1UHDnlV/lWbhgIIJvLBp/pu7AHEdRnIY+ROdXxg4fNpMdTxVnnm08OjozejAVsBqwqz8kddGRlRxsd8c55dNZoPuex6a7Dt6L0NNb03sqgTlR2/OT7eTt0Y0WnpUXxLsp5SMANc4DsmX4zJUBQvznwexm9tsMH+C9uRYMPOd96ZHB29NZjCIM2nfO7tsmQveX3l2r7ft0N4/SRJ7kO6Y8ZCaeuUQ4gMTZ67cp7TgxvlNDsPgOBdZi2YTam5Q7m3+00l+XG7PrDe6YoPmHgK+yLih7fAR16ZFCeD9WvOVt+gfNW/KT5/M6rb/9KERt+N1lad5RneVjzxXHsLofuU+TvrEsr3+26sVz5WJh6L/svoPK3qepFH9bysDljWtD1F7KrxzW1i9r+e/NLxV/acts7zuo304J9+t3Pd6Y6u8f3EAqxNRgv5DZjaI3unyvkvHPya/v3mWVYOC38qBq11+yHZ2bAyP1HbkV92vdno7r2lxz9UwCdCJVfd14NLcpO2CadHS/XPJ9doXgz5vLv/1OBVS3gX0D9n6LiNIDfpilO9RsLgZ2W/wIy8W/Rh93jfoz4qmRV2xElv6p2lRXQdO6/Cv8f5nGn3u0wLXjhnvClabL1o+7yvIpvLfT/xsKG30y/sTvq30ia9Czxp9dr9v/e7Yn/O0QJXxxBOJmceP/DBFa1q1v6oudn/e6qc/37dUoNvnYL4plQ9OoneYOh/r8fOFm7yl7FETHY9dXd5K2n/qEc53dOEe1TTJcvCfp1dpTC334l0vyaFL6mttNEbFjzO+ZV2mLk0qc3BrxJ4d9gweMmjRorxb7vic0rSq6D4wzAyFWas1TqPE0sLI8XLAryC8tPChaN3ALEZSWmtB34SyZcxXYn/E4Tg0LeMIPhgPKD9zyHGMxxhxnDDih7eI86xECTM8zodUCdgffUmRh4rQ8zyA6ow/Aei+01a8OMfziQQ+GAEkhwN/cqUFYAVzA9ex4n6jgtsiMvXf5BtXxEU4hSphvx3v8+9au8eEekEEpkrkne/zB1M+HAPuXIz3paxKlfe8aDMfGWAX6Md6PuuAdKHFVH++Ed5LEji94Z5zeiJIxbmWeN7rr1/ZcaBl5/nimdHsHgIH/ssyLUXZ4fDQ46HnBb+hQqG8yNiKRrXL/b1IPYDUsu3dFKtRMcjqlRvONd4xBvOufx2cUHuk8pmG1D7PyOQmUmluisVFS9OWS8fPIe8LiCtjwJKnEC9hrS9uKmISI3Wa5+vdXUG9dtyfr7g/oJv2wbzeZU838G6mEvntUb3SVV/fBZ6H/sL+lElzeRrHy2Xbe7UWX1q5sgOQ81rv+2baej4fP4m5Mf/GkoxfDtT3++KP7do9Jn26aa6xAhCf5L9RZVfkWKCcjI1eYbm2plvTEqkDxKC402bGzXCYaGnuALHabBT1dFLuOSB7RorOPEhZah1NjZIgR/UFGfK3p1ElYnevOMBDLURdpIjrI+qZk4sffGbRFiXuEmdFjiAODlQCJvIaB1rW61Ljg3y4eS4LAcSgDxxZQs0DYa15wA032Z+lGUfpoyOrFo3mg1sRQtN/fHHCx3TrM8eTrldMbYisDLXbUDoXMLejSq0fUNuO1muX0gEa8vgyegkqiqqbC3W0S4cC9Kmt8MuS/hFO7Xei3f8rSvIjeveMM7kxjUixOrl6gJshe4JU7PhOHpfrRYvu7yoAZKa3Buyk2J+K5W+nNTz1nhJDhRUfDJLiUXxjxXCJeeaOe/r7HlBP/uURc/5efaZEPxr55Qj39rfTLkugUGyMrwo7HAglfEjDriehF1jXtwJkPoiYkYQ5aoXSA7qbCBGKq5hwtu2VkpI9xVDop/1xrC52eiIvCoPWx4lLl40jm9upvycVPfpaH9/o2D4xKXpeNjE2HPQRS+3RFaYTc4Txw7Dvq5X6JBRwzs9mvoB49BK6b+XgsZVJYiInTlSXZ+62FT18mkFVcPKCJsoF5ahb19WheZLUYsSwdrrVM3aQ2XE6SzU2xHDS6iWkodk5AF6F8WUNmmushi8aVpMPwiIfEiQWo3CApONDRjrhDiVnkaFsaP5rjIJkmsN6V26li5LNM3JxGSyKgomknTyyrhcnwv9Qcqaq5utAh44W30SWo8Q0XHKR0glPF4fWst1FUCnk2woFq3iy9fAbzcjJ8fvSjgKVOfn14RDqyQuIgaGJZuswTywdCFSa89SakMf6fe+9KaQMYQlKxiJBczuPSho4wmBjdA+ag6QUOr2GdpcbSl51Ay6khhBt5UXdrnxc7ZGMxCvz96A4oLocxh2+px+1zkyLacCGrxnPzTRSgrLKpStFpH5ppKWm7PgMKZtwgytKLOjbGCOQLTm+KOowqa1sdut9raj1CZFkZD0jbaKNLpJUarSH5Qknx1YiOxdA5L6d5sfI/unmkSF65Ic/AvtXt98Pnrdwl5vgppQ3dYzWFwknZsy6xh2llmLxpegF8ayLwniknlXRHiF4hzzrgB8jQ4wdIqcaHCEAxyJwCeGkXPBZYSrrGa4vMwZvNN9aK0F4JBOK9mQ8g8EjEbIQVwvfS2D8GuCYsdqwqSWbQrfWdTRUJMqmpnWPax4Z7E137I6brHbvjpPlfNZpF1d7PP7HB/MPHcHVKTMhLO4f3CZcaccZEOiS2DpKiQB5KXDJ+Ospcz4qTRCRxgrKEQIgUkKLTKKwskdx2DWo3bg3PEoB5h2nA24olwfKSR+QR6TAvEDi/0czhUT59RZmO1MGeKGeEfuOSPWfL+XKmhqpZmOVR9mJVNDPKOS49Lq+Um10YsBybzDMtemlPCOJEtE8zaXhsaqEs9bngSJGhlOTTMlCXly9Qv5cRN3PVLK7zoMptutf7ihutrQ/Xj7VqeCdUwleTTKklOI8Wep9h7fCY0kVtDtIWKnubWAvbNZtsRRqOYl802vebPEkZRSZc6wXOfPtpPtN5HI63EUFfsy7U/TLr8NkIzaY3vx4A28x765XZMzRZTpMk81YIMuwJ5+/zoCuZj1wGnaHObxa5rpKZj4WhT670maRw04w0e3cZW74Z0aZe2n05hjZaxm6urenz8Ef5O6Yu1J2aqYAlqsCXs5ZB5o1JJ5l3xkTVr8rJQ09NLsBqRRDT2IIjOPmcJa6xQ1R5yGP9jAsj23xYDTezdyqG8YWZ7vJBIWK56K+iDgcHimiQOTIasNSua1fOBxsKMMEKd15jxTl+3CyvGCR+UyRwuSI2XuwRIPoNNclPihfJhaq2mKkNijwYLY6feqohktukmI3KDvOpN7ItCqHHhNuKlxMfBAEO5LjW2RKh6lE5Hd1dtAOopac/Z4FdsNsjMhXz/ug8JGmbVJTA+VOBJXdrYyJcIn5+OEeoK8kWEWF+wdG8ZtZHKSquWDtDVyhFPkRVqguKFkLkKCz46hcU1SUY9oJ2Sk+dmq0kglqk4kqKT1CV9JDELPjK1WsWGkEXF87g9P98e5ff0mIupm/w6vc3kCeq04X5bgJQlcMFRjlFWmSk+kssXCAVikfeAlMuzpUvCSdXiG+dc6KrIiLxxhbEVuKf7vW7KmDQI95bZe3H9mN3/77F6fZ2Yx/F9yClllj8gXpLWLpd5+v90iOaFa9sd7Pvx0lNa1o1+bkiZ69wCiC2x9UIb6/boBCuNMB/HYR0RC6+FD9Oe5qrgQl6JbXtkaYn0wkdNhROLqyhv6cKvyMj1Fvs2o3OOKoMYTubGENLfY5F6H9d8wX1cnINsvz+wZFQu3zhWVlwJvwBEp69Dqu/ZnkBf3nIfbx4TK7zOVJH5sGJX+IMwkn1vVBn38GbpTg9bJnMcTOb5F6Ci5gOn9Fcy6Qzcu+FL6mYJJ+f2ZZJGda1VqruZ0JRXItp8X0aTjIcJgzdaXlha7q7kV4ebrMsunfsRyRa9qYuryBHA0hc1KVsKdE+oI0ljLmSAyMze8lWmc5/lQ18slyTVC/vADTc+SNM5++gztTBLz4m0aVUKcfgOEExuKVomJ7XQDZuziMDjG6JP9tgR7JXZTeo9RGetW/Xm9/TgPJpTgHACPOGvmy2mDm9fl09WeMm9sQUAXP3Su2uApeCwJVT5iWCXDgmcuTsFgU9Nm6/PusJzSbDQIMfl6INY/OAEvZRN54BSSXUClM51im6Wn9VhVamKJmzOaFJErgJcs0etFZ40LIF3EPkjFTjGmAhsd174NnOwJW8TdJ1Dja+E6Wa6FVS22Haj1DDA474EesoMP5nbspAPJLWJ8rYcP1DwCslhnn+gTFm+sS9wY+U6SogAa9tiwpoxuaFeqm2OK+uozR6SfiLCOPz36LiDlzXr6UWd7BpY6mlrNANkTOeme5EgnnAkQRTGo9T6iYxbUKfGJcI9B+ub2PcyUOgpwXbOf3bHFWtygD7FYbRhb+vkzi87dB0JeXl/vBpBUz93VtqZi7AL7C1VowTF+tGmyurw7DBcktc+UMY0E10Jw4URojf8NdaNpN6E1q4+Oz+4YePtMLy8FPRP\");\nvar classTrie = new UnicodeTrie(data);\n\nvar mapClass = function mapClass(c) {\n  switch (c) {\n    case AI:\n      return AL;\n\n    case SA:\n    case SG:\n    case XX:\n      return AL;\n\n    case CJ:\n      return NS;\n\n    default:\n      return c;\n  }\n};\n\nvar mapFirst = function mapFirst(c) {\n  switch (c) {\n    case LF:\n    case NL:\n      return BK;\n\n    case CB:\n      return BA;\n\n    case SP:\n      return WJ;\n\n    default:\n      return c;\n  }\n};\n\nvar Break = function Break(position, required) {\n  if (required === void 0) {\n    required = false;\n  }\n\n  this.position = position;\n  this.required = required;\n};\n\n;\n\nvar LineBreaker =\n/*#__PURE__*/\nfunction () {\n  function LineBreaker(string) {\n    this.string = string;\n    this.pos = 0;\n    this.lastPos = 0;\n    this.curClass = null;\n    this.nextClass = null;\n  }\n\n  var _proto = LineBreaker.prototype;\n\n  _proto.nextCodePoint = function nextCodePoint() {\n    var code = this.string.charCodeAt(this.pos++);\n    var next = this.string.charCodeAt(this.pos); // If a surrogate pair\n\n    if (0xd800 <= code && code <= 0xdbff && 0xdc00 <= next && next <= 0xdfff) {\n      this.pos++;\n      return (code - 0xd800) * 0x400 + (next - 0xdc00) + 0x10000;\n    }\n\n    return code;\n  };\n\n  _proto.nextCharClass = function nextCharClass() {\n    return mapClass(classTrie.get(this.nextCodePoint()));\n  };\n\n  _proto.nextBreak = function nextBreak() {\n    // get the first char if we're at the beginning of the string\n    if (this.curClass == null) {\n      this.curClass = mapFirst(this.nextCharClass());\n    }\n\n    while (this.pos < this.string.length) {\n      this.lastPos = this.pos;\n      var lastClass = this.nextClass;\n      this.nextClass = this.nextCharClass(); // explicit newline\n\n      if (this.curClass === BK || this.curClass === CR && this.nextClass !== LF) {\n        this.curClass = mapFirst(mapClass(this.nextClass));\n        return new Break(this.lastPos, true);\n      } // handle classes not handled by the pair table\n\n\n      var cur = void 0;\n\n      switch (this.nextClass) {\n        case SP:\n          cur = this.curClass;\n          break;\n\n        case BK:\n        case LF:\n        case NL:\n          cur = BK;\n          break;\n\n        case CR:\n          cur = CR;\n          break;\n\n        case CB:\n          cur = BA;\n          break;\n      }\n\n      if (cur != null) {\n        this.curClass = cur;\n\n        if (this.nextClass === CB) {\n          return new Break(this.lastPos);\n        }\n\n        continue;\n      } // if not handled already, use the pair table\n\n\n      var shouldBreak = false;\n\n      switch (pairTable[this.curClass][this.nextClass]) {\n        case DI_BRK:\n          // Direct break\n          shouldBreak = true;\n          break;\n\n        case IN_BRK:\n          // possible indirect break\n          shouldBreak = lastClass === SP;\n          break;\n\n        case CI_BRK:\n          shouldBreak = lastClass === SP;\n\n          if (!shouldBreak) {\n            continue;\n          }\n\n          break;\n\n        case CP_BRK:\n          // prohibited for combining marks\n          if (lastClass !== SP) {\n            continue;\n          }\n\n          break;\n      }\n\n      this.curClass = this.nextClass;\n\n      if (shouldBreak) {\n        return new Break(this.lastPos);\n      }\n    }\n\n    if (this.pos >= this.string.length) {\n      if (this.lastPos < this.string.length) {\n        this.lastPos = this.string.length;\n        return new Break(this.string.length);\n      } else {\n        return null;\n      }\n    }\n  };\n\n  return LineBreaker;\n}();\n\n;\nmodule.exports = LineBreaker;","// The following break classes are handled by the pair table\n\nexports.OP = 0;   // Opening punctuation\nexports.CL = 1;   // Closing punctuation\nexports.CP = 2;   // Closing parenthesis\nexports.QU = 3;   // Ambiguous quotation\nexports.GL = 4;   // Glue\nexports.NS = 5;   // Non-starters\nexports.EX = 6;   // Exclamation/Interrogation\nexports.SY = 7;   // Symbols allowing break after\nexports.IS = 8;   // Infix separator\nexports.PR = 9;   // Prefix\nexports.PO = 10;  // Postfix\nexports.NU = 11;  // Numeric\nexports.AL = 12;  // Alphabetic\nexports.HL = 13;  // Hebrew Letter\nexports.ID = 14;  // Ideographic\nexports.IN = 15;  // Inseparable characters\nexports.HY = 16;  // Hyphen\nexports.BA = 17;  // Break after\nexports.BB = 18;  // Break before\nexports.B2 = 19;  // Break on either side (but not pair)\nexports.ZW = 20;  // Zero-width space\nexports.CM = 21;  // Combining marks\nexports.WJ = 22;  // Word joiner\nexports.H2 = 23;  // Hangul LV\nexports.H3 = 24;  // Hangul LVT\nexports.JL = 25;  // Hangul L Jamo\nexports.JV = 26;  // Hangul V Jamo\nexports.JT = 27;  // Hangul T Jamo\nexports.RI = 28;  // Regional Indicator\n\n// The following break classes are not handled by the pair table\nexports.AI = 29;  // Ambiguous (Alphabetic or Ideograph)\nexports.BK = 30;  // Break (mandatory)\nexports.CB = 31;  // Contingent break\nexports.CJ = 32;  // Conditional Japanese Starter\nexports.CR = 33;  // Carriage return\nexports.LF = 34;  // Line feed\nexports.NL = 35;  // Next line\nexports.SA = 36;  // South-East Asian\nexports.SG = 37;  // Surrogates\nexports.SP = 38;  // Space\nexports.XX = 39;  // Unknown\n","let CI_BRK, CP_BRK, DI_BRK, IN_BRK, PR_BRK;\nexports.DI_BRK = (DI_BRK = 0); // Direct break opportunity\nexports.IN_BRK = (IN_BRK = 1); // Indirect break opportunity\nexports.CI_BRK = (CI_BRK = 2); // Indirect break opportunity for combining marks\nexports.CP_BRK = (CP_BRK = 3); // Prohibited break for combining marks\nexports.PR_BRK = (PR_BRK = 4); // Prohibited break\n      \n// table generated from http://www.unicode.org/reports/tr14/#Table2\nexports.pairTable = [\n  [PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, CP_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, PR_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK],\n  [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK],\n  [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK]\n];","/*eslint no-unused-vars: [\"error\", {\"args\": \"none\"}]*/\r\n/*eslint no-redeclare: \"off\"*/\r\n\r\n'use strict';\r\n/* qr.js -- QR code generator in Javascript (revision 2011-01-19)\r\n * Written by Kang Seonghoon <public+qrjs@mearie.org>.\r\n *\r\n * This source code is in the public domain; if your jurisdiction does not\r\n * recognize the public domain the terms of Creative Commons CC0 license\r\n * apply. In the other words, you can always do what you want.\r\n */\r\n\r\n\r\n// per-version information (cf. JIS X 0510:2004 pp. 30--36, 71)\r\n//\r\n// [0]: the degree of generator polynomial by ECC levels\r\n// [1]: # of code blocks by ECC levels\r\n// [2]: left-top positions of alignment patterns\r\n//\r\n// the number in this table (in particular, [0]) does not exactly match with\r\n// the numbers in the specficiation. see augumenteccs below for the reason.\r\nvar VERSIONS = [\r\n\tnull,\r\n\t[[10, 7, 17, 13], [1, 1, 1, 1], []],\r\n\t[[16, 10, 28, 22], [1, 1, 1, 1], [4, 16]],\r\n\t[[26, 15, 22, 18], [1, 1, 2, 2], [4, 20]],\r\n\t[[18, 20, 16, 26], [2, 1, 4, 2], [4, 24]],\r\n\t[[24, 26, 22, 18], [2, 1, 4, 4], [4, 28]],\r\n\t[[16, 18, 28, 24], [4, 2, 4, 4], [4, 32]],\r\n\t[[18, 20, 26, 18], [4, 2, 5, 6], [4, 20, 36]],\r\n\t[[22, 24, 26, 22], [4, 2, 6, 6], [4, 22, 40]],\r\n\t[[22, 30, 24, 20], [5, 2, 8, 8], [4, 24, 44]],\r\n\t[[26, 18, 28, 24], [5, 4, 8, 8], [4, 26, 48]],\r\n\t[[30, 20, 24, 28], [5, 4, 11, 8], [4, 28, 52]],\r\n\t[[22, 24, 28, 26], [8, 4, 11, 10], [4, 30, 56]],\r\n\t[[22, 26, 22, 24], [9, 4, 16, 12], [4, 32, 60]],\r\n\t[[24, 30, 24, 20], [9, 4, 16, 16], [4, 24, 44, 64]],\r\n\t[[24, 22, 24, 30], [10, 6, 18, 12], [4, 24, 46, 68]],\r\n\t[[28, 24, 30, 24], [10, 6, 16, 17], [4, 24, 48, 72]],\r\n\t[[28, 28, 28, 28], [11, 6, 19, 16], [4, 28, 52, 76]],\r\n\t[[26, 30, 28, 28], [13, 6, 21, 18], [4, 28, 54, 80]],\r\n\t[[26, 28, 26, 26], [14, 7, 25, 21], [4, 28, 56, 84]],\r\n\t[[26, 28, 28, 30], [16, 8, 25, 20], [4, 32, 60, 88]],\r\n\t[[26, 28, 30, 28], [17, 8, 25, 23], [4, 26, 48, 70, 92]],\r\n\t[[28, 28, 24, 30], [17, 9, 34, 23], [4, 24, 48, 72, 96]],\r\n\t[[28, 30, 30, 30], [18, 9, 30, 25], [4, 28, 52, 76, 100]],\r\n\t[[28, 30, 30, 30], [20, 10, 32, 27], [4, 26, 52, 78, 104]],\r\n\t[[28, 26, 30, 30], [21, 12, 35, 29], [4, 30, 56, 82, 108]],\r\n\t[[28, 28, 30, 28], [23, 12, 37, 34], [4, 28, 56, 84, 112]],\r\n\t[[28, 30, 30, 30], [25, 12, 40, 34], [4, 32, 60, 88, 116]],\r\n\t[[28, 30, 30, 30], [26, 13, 42, 35], [4, 24, 48, 72, 96, 120]],\r\n\t[[28, 30, 30, 30], [28, 14, 45, 38], [4, 28, 52, 76, 100, 124]],\r\n\t[[28, 30, 30, 30], [29, 15, 48, 40], [4, 24, 50, 76, 102, 128]],\r\n\t[[28, 30, 30, 30], [31, 16, 51, 43], [4, 28, 54, 80, 106, 132]],\r\n\t[[28, 30, 30, 30], [33, 17, 54, 45], [4, 32, 58, 84, 110, 136]],\r\n\t[[28, 30, 30, 30], [35, 18, 57, 48], [4, 28, 56, 84, 112, 140]],\r\n\t[[28, 30, 30, 30], [37, 19, 60, 51], [4, 32, 60, 88, 116, 144]],\r\n\t[[28, 30, 30, 30], [38, 19, 63, 53], [4, 28, 52, 76, 100, 124, 148]],\r\n\t[[28, 30, 30, 30], [40, 20, 66, 56], [4, 22, 48, 74, 100, 126, 152]],\r\n\t[[28, 30, 30, 30], [43, 21, 70, 59], [4, 26, 52, 78, 104, 130, 156]],\r\n\t[[28, 30, 30, 30], [45, 22, 74, 62], [4, 30, 56, 82, 108, 134, 160]],\r\n\t[[28, 30, 30, 30], [47, 24, 77, 65], [4, 24, 52, 80, 108, 136, 164]],\r\n\t[[28, 30, 30, 30], [49, 25, 81, 68], [4, 28, 56, 84, 112, 140, 168]]];\r\n\r\n// mode constants (cf. Table 2 in JIS X 0510:2004 p. 16)\r\nvar MODE_TERMINATOR = 0;\r\nvar MODE_NUMERIC = 1, MODE_ALPHANUMERIC = 2, MODE_OCTET = 4, MODE_KANJI = 8;\r\n\r\n// validation regexps\r\nvar NUMERIC_REGEXP = /^\\d*$/;\r\nvar ALPHANUMERIC_REGEXP = /^[A-Za-z0-9 $%*+\\-./:]*$/;\r\nvar ALPHANUMERIC_OUT_REGEXP = /^[A-Z0-9 $%*+\\-./:]*$/;\r\n\r\n// ECC levels (cf. Table 22 in JIS X 0510:2004 p. 45)\r\nvar ECCLEVEL_L = 1, ECCLEVEL_M = 0, ECCLEVEL_Q = 3, ECCLEVEL_H = 2;\r\n\r\n// GF(2^8)-to-integer mapping with a reducing polynomial x^8+x^4+x^3+x^2+1\r\n// invariant: GF256_MAP[GF256_INVMAP[i]] == i for all i in [1,256)\r\nvar GF256_MAP = [], GF256_INVMAP = [-1];\r\nfor (var i = 0, v = 1; i < 255; ++i) {\r\n\tGF256_MAP.push(v);\r\n\tGF256_INVMAP[v] = i;\r\n\tv = (v * 2) ^ (v >= 128 ? 0x11d : 0);\r\n}\r\n\r\n// generator polynomials up to degree 30\r\n// (should match with polynomials in JIS X 0510:2004 Appendix A)\r\n//\r\n// generator polynomial of degree K is product of (x-\\alpha^0), (x-\\alpha^1),\r\n// ..., (x-\\alpha^(K-1)). by convention, we omit the K-th coefficient (always 1)\r\n// from the result; also other coefficients are written in terms of the exponent\r\n// to \\alpha to avoid the redundant calculation. (see also calculateecc below.)\r\nvar GF256_GENPOLY = [[]];\r\nfor (var i = 0; i < 30; ++i) {\r\n\tvar prevpoly = GF256_GENPOLY[i], poly = [];\r\n\tfor (var j = 0; j <= i; ++j) {\r\n\t\tvar a = (j < i ? GF256_MAP[prevpoly[j]] : 0);\r\n\t\tvar b = GF256_MAP[(i + (prevpoly[j - 1] || 0)) % 255];\r\n\t\tpoly.push(GF256_INVMAP[a ^ b]);\r\n\t}\r\n\tGF256_GENPOLY.push(poly);\r\n}\r\n\r\n// alphanumeric character mapping (cf. Table 5 in JIS X 0510:2004 p. 19)\r\nvar ALPHANUMERIC_MAP = {};\r\nfor (var i = 0; i < 45; ++i) {\r\n\tALPHANUMERIC_MAP['0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ $%*+-./:'.charAt(i)] = i;\r\n}\r\n\r\n// mask functions in terms of row # and column #\r\n// (cf. Table 20 in JIS X 0510:2004 p. 42)\r\n/*jshint unused: false */\r\nvar MASKFUNCS = [\r\n\tfunction (i, j) {\r\n\t\treturn (i + j) % 2 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn i % 2 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn j % 3 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn (i + j) % 3 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn (((i / 2) | 0) + ((j / 3) | 0)) % 2 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn (i * j) % 2 + (i * j) % 3 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn ((i * j) % 2 + (i * j) % 3) % 2 === 0;\r\n\t},\r\n\tfunction (i, j) {\r\n\t\treturn ((i + j) % 2 + (i * j) % 3) % 2 === 0;\r\n\t}];\r\n\r\n// returns true when the version information has to be embeded.\r\nvar needsverinfo = function (ver) {\r\n\treturn ver > 6;\r\n};\r\n\r\n// returns the size of entire QR code for given version.\r\nvar getsizebyver = function (ver) {\r\n\treturn 4 * ver + 17;\r\n};\r\n\r\n// returns the number of bits available for code words in this version.\r\nvar nfullbits = function (ver) {\r\n\t/*\r\n\t * |<--------------- n --------------->|\r\n\t * |        |<----- n-17 ---->|        |\r\n\t * +-------+                ///+-------+ ----\r\n\t * |       |                ///|       |    ^\r\n\t * |  9x9  |       @@@@@    ///|  9x8  |    |\r\n\t * |       | # # # @5x5@ # # # |       |    |\r\n\t * +-------+       @@@@@       +-------+    |\r\n\t *       #                               ---|\r\n\t *                                        ^ |\r\n\t *       #                                |\r\n\t *     @@@@@       @@@@@       @@@@@      | n\r\n\t *     @5x5@       @5x5@       @5x5@   n-17\r\n\t *     @@@@@       @@@@@       @@@@@      | |\r\n\t *       #                                | |\r\n\t * //////                                 v |\r\n\t * //////#                               ---|\r\n\t * +-------+       @@@@@       @@@@@        |\r\n\t * |       |       @5x5@       @5x5@        |\r\n\t * |  8x9  |       @@@@@       @@@@@        |\r\n\t * |       |                                v\r\n\t * +-------+                             ----\r\n\t *\r\n\t * when the entire code has n^2 modules and there are m^2-3 alignment\r\n\t * patterns, we have:\r\n\t * - 225 (= 9x9 + 9x8 + 8x9) modules for finder patterns and\r\n\t *   format information;\r\n\t * - 2n-34 (= 2(n-17)) modules for timing patterns;\r\n\t * - 36 (= 3x6 + 6x3) modules for version information, if any;\r\n\t * - 25m^2-75 (= (m^2-3)(5x5)) modules for alignment patterns\r\n\t *   if any, but 10m-20 (= 2(m-2)x5) of them overlaps with\r\n\t *   timing patterns.\r\n\t */\r\n\tvar v = VERSIONS[ver];\r\n\tvar nbits = 16 * ver * ver + 128 * ver + 64; // finder, timing and format info.\r\n\tif (needsverinfo(ver))\r\n\t\tnbits -= 36; // version information\r\n\tif (v[2].length) { // alignment patterns\r\n\t\tnbits -= 25 * v[2].length * v[2].length - 10 * v[2].length - 55;\r\n\t}\r\n\treturn nbits;\r\n};\r\n\r\n// returns the number of bits available for data portions (i.e. excludes ECC\r\n// bits but includes mode and length bits) in this version and ECC level.\r\nvar ndatabits = function (ver, ecclevel) {\r\n\tvar nbits = nfullbits(ver) & ~7; // no sub-octet code words\r\n\tvar v = VERSIONS[ver];\r\n\tnbits -= 8 * v[0][ecclevel] * v[1][ecclevel]; // ecc bits\r\n\treturn nbits;\r\n};\r\n\r\n// returns the number of bits required for the length of data.\r\n// (cf. Table 3 in JIS X 0510:2004 p. 16)\r\nvar ndatalenbits = function (ver, mode) {\r\n\tswitch (mode) {\r\n\t\tcase MODE_NUMERIC:\r\n\t\t\treturn (ver < 10 ? 10 : ver < 27 ? 12 : 14);\r\n\t\tcase MODE_ALPHANUMERIC:\r\n\t\t\treturn (ver < 10 ? 9 : ver < 27 ? 11 : 13);\r\n\t\tcase MODE_OCTET:\r\n\t\t\treturn (ver < 10 ? 8 : 16);\r\n\t\tcase MODE_KANJI:\r\n\t\t\treturn (ver < 10 ? 8 : ver < 27 ? 10 : 12);\r\n\t}\r\n};\r\n\r\n// returns the maximum length of data possible in given configuration.\r\nvar getmaxdatalen = function (ver, mode, ecclevel) {\r\n\tvar nbits = ndatabits(ver, ecclevel) - 4 - ndatalenbits(ver, mode); // 4 for mode bits\r\n\tswitch (mode) {\r\n\t\tcase MODE_NUMERIC:\r\n\t\t\treturn ((nbits / 10) | 0) * 3 + (nbits % 10 < 4 ? 0 : nbits % 10 < 7 ? 1 : 2);\r\n\t\tcase MODE_ALPHANUMERIC:\r\n\t\t\treturn ((nbits / 11) | 0) * 2 + (nbits % 11 < 6 ? 0 : 1);\r\n\t\tcase MODE_OCTET:\r\n\t\t\treturn (nbits / 8) | 0;\r\n\t\tcase MODE_KANJI:\r\n\t\t\treturn (nbits / 13) | 0;\r\n\t}\r\n};\r\n\r\n// checks if the given data can be encoded in given mode, and returns\r\n// the converted data for the further processing if possible. otherwise\r\n// returns null.\r\n//\r\n// this function does not check the length of data; it is a duty of\r\n// encode function below (as it depends on the version and ECC level too).\r\nvar validatedata = function (mode, data) {\r\n\tswitch (mode) {\r\n\t\tcase MODE_NUMERIC:\r\n\t\t\tif (!data.match(NUMERIC_REGEXP))\r\n\t\t\t\treturn null;\r\n\t\t\treturn data;\r\n\r\n\t\tcase MODE_ALPHANUMERIC:\r\n\t\t\tif (!data.match(ALPHANUMERIC_REGEXP))\r\n\t\t\t\treturn null;\r\n\t\t\treturn data.toUpperCase();\r\n\r\n\t\tcase MODE_OCTET:\r\n\t\t\tif (typeof data === 'string') { // encode as utf-8 string\r\n\t\t\t\tvar newdata = [];\r\n\t\t\t\tfor (var i = 0; i < data.length; ++i) {\r\n\t\t\t\t\tvar ch = data.charCodeAt(i);\r\n\t\t\t\t\tif (ch < 0x80) {\r\n\t\t\t\t\t\tnewdata.push(ch);\r\n\t\t\t\t\t} else if (ch < 0x800) {\r\n\t\t\t\t\t\tnewdata.push(0xc0 | (ch >> 6),\r\n\t\t\t\t\t\t\t0x80 | (ch & 0x3f));\r\n\t\t\t\t\t} else if (ch < 0x10000) {\r\n\t\t\t\t\t\tnewdata.push(0xe0 | (ch >> 12),\r\n\t\t\t\t\t\t\t0x80 | ((ch >> 6) & 0x3f),\r\n\t\t\t\t\t\t\t0x80 | (ch & 0x3f));\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\tnewdata.push(0xf0 | (ch >> 18),\r\n\t\t\t\t\t\t\t0x80 | ((ch >> 12) & 0x3f),\r\n\t\t\t\t\t\t\t0x80 | ((ch >> 6) & 0x3f),\r\n\t\t\t\t\t\t\t0x80 | (ch & 0x3f));\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\treturn newdata;\r\n\t\t\t} else {\r\n\t\t\t\treturn data;\r\n\t\t\t}\r\n\t}\r\n};\r\n\r\n// returns the code words (sans ECC bits) for given data and configurations.\r\n// requires data to be preprocessed by validatedata. no length check is\r\n// performed, and everything has to be checked before calling this function.\r\nvar encode = function (ver, mode, data, maxbuflen) {\r\n\tvar buf = [];\r\n\tvar bits = 0, remaining = 8;\r\n\tvar datalen = data.length;\r\n\r\n\t// this function is intentionally no-op when n=0.\r\n\tvar pack = function (x, n) {\r\n\t\tif (n >= remaining) {\r\n\t\t\tbuf.push(bits | (x >> (n -= remaining)));\r\n\t\t\twhile (n >= 8)\r\n\t\t\t\tbuf.push((x >> (n -= 8)) & 255);\r\n\t\t\tbits = 0;\r\n\t\t\tremaining = 8;\r\n\t\t}\r\n\t\tif (n > 0)\r\n\t\t\tbits |= (x & ((1 << n) - 1)) << (remaining -= n);\r\n\t};\r\n\r\n\tvar nlenbits = ndatalenbits(ver, mode);\r\n\tpack(mode, 4);\r\n\tpack(datalen, nlenbits);\r\n\r\n\tswitch (mode) {\r\n\t\tcase MODE_NUMERIC:\r\n\t\t\tfor (var i = 2; i < datalen; i += 3) {\r\n\t\t\t\tpack(parseInt(data.substring(i - 2, i + 1), 10), 10);\r\n\t\t\t}\r\n\t\t\tpack(parseInt(data.substring(i - 2), 10), [0, 4, 7][datalen % 3]);\r\n\t\t\tbreak;\r\n\r\n\t\tcase MODE_ALPHANUMERIC:\r\n\t\t\tfor (var i = 1; i < datalen; i += 2) {\r\n\t\t\t\tpack(ALPHANUMERIC_MAP[data.charAt(i - 1)] * 45 +\r\n\t\t\t\t\tALPHANUMERIC_MAP[data.charAt(i)], 11);\r\n\t\t\t}\r\n\t\t\tif (datalen % 2 == 1) {\r\n\t\t\t\tpack(ALPHANUMERIC_MAP[data.charAt(i - 1)], 6);\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\r\n\t\tcase MODE_OCTET:\r\n\t\t\tfor (var i = 0; i < datalen; ++i) {\r\n\t\t\t\tpack(data[i], 8);\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\t}\r\n\r\n\t// final bits. it is possible that adding terminator causes the buffer\r\n\t// to overflow, but then the buffer truncated to the maximum size will\r\n\t// be valid as the truncated terminator mode bits and padding is\r\n\t// identical in appearance (cf. JIS X 0510:2004 sec 8.4.8).\r\n\tpack(MODE_TERMINATOR, 4);\r\n\tif (remaining < 8)\r\n\t\tbuf.push(bits);\r\n\r\n\t// the padding to fill up the remaining space. we should not add any\r\n\t// words when the overflow already occurred.\r\n\twhile (buf.length + 1 < maxbuflen)\r\n\t\tbuf.push(0xec, 0x11);\r\n\tif (buf.length < maxbuflen)\r\n\t\tbuf.push(0xec);\r\n\treturn buf;\r\n};\r\n\r\n// calculates ECC code words for given code words and generator polynomial.\r\n//\r\n// this is quite similar to CRC calculation as both Reed-Solomon and CRC use\r\n// the certain kind of cyclic codes, which is effectively the division of\r\n// zero-augumented polynomial by the generator polynomial. the only difference\r\n// is that Reed-Solomon uses GF(2^8), instead of CRC's GF(2), and Reed-Solomon\r\n// uses the different generator polynomial than CRC's.\r\nvar calculateecc = function (poly, genpoly) {\r\n\tvar modulus = poly.slice(0);\r\n\tvar polylen = poly.length, genpolylen = genpoly.length;\r\n\tfor (var i = 0; i < genpolylen; ++i)\r\n\t\tmodulus.push(0);\r\n\tfor (var i = 0; i < polylen; ) {\r\n\t\tvar quotient = GF256_INVMAP[modulus[i++]];\r\n\t\tif (quotient >= 0) {\r\n\t\t\tfor (var j = 0; j < genpolylen; ++j) {\r\n\t\t\t\tmodulus[i + j] ^= GF256_MAP[(quotient + genpoly[j]) % 255];\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn modulus.slice(polylen);\r\n};\r\n\r\n// auguments ECC code words to given code words. the resulting words are\r\n// ready to be encoded in the matrix.\r\n//\r\n// the much of actual augumenting procedure follows JIS X 0510:2004 sec 8.7.\r\n// the code is simplified using the fact that the size of each code & ECC\r\n// blocks is almost same; for example, when we have 4 blocks and 46 data words\r\n// the number of code words in those blocks are 11, 11, 12, 12 respectively.\r\nvar augumenteccs = function (poly, nblocks, genpoly) {\r\n\tvar subsizes = [];\r\n\tvar subsize = (poly.length / nblocks) | 0, subsize0 = 0;\r\n\tvar pivot = nblocks - poly.length % nblocks;\r\n\tfor (var i = 0; i < pivot; ++i) {\r\n\t\tsubsizes.push(subsize0);\r\n\t\tsubsize0 += subsize;\r\n\t}\r\n\tfor (var i = pivot; i < nblocks; ++i) {\r\n\t\tsubsizes.push(subsize0);\r\n\t\tsubsize0 += subsize + 1;\r\n\t}\r\n\tsubsizes.push(subsize0);\r\n\r\n\tvar eccs = [];\r\n\tfor (var i = 0; i < nblocks; ++i) {\r\n\t\teccs.push(calculateecc(poly.slice(subsizes[i], subsizes[i + 1]), genpoly));\r\n\t}\r\n\r\n\tvar result = [];\r\n\tvar nitemsperblock = (poly.length / nblocks) | 0;\r\n\tfor (var i = 0; i < nitemsperblock; ++i) {\r\n\t\tfor (var j = 0; j < nblocks; ++j) {\r\n\t\t\tresult.push(poly[subsizes[j] + i]);\r\n\t\t}\r\n\t}\r\n\tfor (var j = pivot; j < nblocks; ++j) {\r\n\t\tresult.push(poly[subsizes[j + 1] - 1]);\r\n\t}\r\n\tfor (var i = 0; i < genpoly.length; ++i) {\r\n\t\tfor (var j = 0; j < nblocks; ++j) {\r\n\t\t\tresult.push(eccs[j][i]);\r\n\t\t}\r\n\t}\r\n\treturn result;\r\n};\r\n\r\n// auguments BCH(p+q,q) code to the polynomial over GF(2), given the proper\r\n// genpoly. the both input and output are in binary numbers, and unlike\r\n// calculateecc genpoly should include the 1 bit for the highest degree.\r\n//\r\n// actual polynomials used for this procedure are as follows:\r\n// - p=10, q=5, genpoly=x^10+x^8+x^5+x^4+x^2+x+1 (JIS X 0510:2004 Appendix C)\r\n// - p=18, q=6, genpoly=x^12+x^11+x^10+x^9+x^8+x^5+x^2+1 (ibid. Appendix D)\r\nvar augumentbch = function (poly, p, genpoly, q) {\r\n\tvar modulus = poly << q;\r\n\tfor (var i = p - 1; i >= 0; --i) {\r\n\t\tif ((modulus >> (q + i)) & 1)\r\n\t\t\tmodulus ^= genpoly << i;\r\n\t}\r\n\treturn (poly << q) | modulus;\r\n};\r\n\r\n// creates the base matrix for given version. it returns two matrices, one of\r\n// them is the actual one and the another represents the \"reserved\" portion\r\n// (e.g. finder and timing patterns) of the matrix.\r\n//\r\n// some entries in the matrix may be undefined, rather than 0 or 1. this is\r\n// intentional (no initialization needed!), and putdata below will fill\r\n// the remaining ones.\r\nvar makebasematrix = function (ver) {\r\n\tvar v = VERSIONS[ver], n = getsizebyver(ver);\r\n\tvar matrix = [], reserved = [];\r\n\tfor (var i = 0; i < n; ++i) {\r\n\t\tmatrix.push([]);\r\n\t\treserved.push([]);\r\n\t}\r\n\r\n\tvar blit = function (y, x, h, w, bits) {\r\n\t\tfor (var i = 0; i < h; ++i) {\r\n\t\t\tfor (var j = 0; j < w; ++j) {\r\n\t\t\t\tmatrix[y + i][x + j] = (bits[i] >> j) & 1;\r\n\t\t\t\treserved[y + i][x + j] = 1;\r\n\t\t\t}\r\n\t\t}\r\n\t};\r\n\r\n\t// finder patterns and a part of timing patterns\r\n\t// will also mark the format information area (not yet written) as reserved.\r\n\tblit(0, 0, 9, 9, [0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x17f, 0x00, 0x40]);\r\n\tblit(n - 8, 0, 8, 9, [0x100, 0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x7f]);\r\n\tblit(0, n - 8, 9, 8, [0xfe, 0x82, 0xba, 0xba, 0xba, 0x82, 0xfe, 0x00, 0x00]);\r\n\r\n\t// the rest of timing patterns\r\n\tfor (var i = 9; i < n - 8; ++i) {\r\n\t\tmatrix[6][i] = matrix[i][6] = ~i & 1;\r\n\t\treserved[6][i] = reserved[i][6] = 1;\r\n\t}\r\n\r\n\t// alignment patterns\r\n\tvar aligns = v[2], m = aligns.length;\r\n\tfor (var i = 0; i < m; ++i) {\r\n\t\tvar minj = (i === 0 || i === m - 1 ? 1 : 0), maxj = (i === 0 ? m - 1 : m);\r\n\t\tfor (var j = minj; j < maxj; ++j) {\r\n\t\t\tblit(aligns[i], aligns[j], 5, 5, [0x1f, 0x11, 0x15, 0x11, 0x1f]);\r\n\t\t}\r\n\t}\r\n\r\n\t// version information\r\n\tif (needsverinfo(ver)) {\r\n\t\tvar code = augumentbch(ver, 6, 0x1f25, 12);\r\n\t\tvar k = 0;\r\n\t\tfor (var i = 0; i < 6; ++i) {\r\n\t\t\tfor (var j = 0; j < 3; ++j) {\r\n\t\t\t\tmatrix[i][(n - 11) + j] = matrix[(n - 11) + j][i] = (code >> k++) & 1;\r\n\t\t\t\treserved[i][(n - 11) + j] = reserved[(n - 11) + j][i] = 1;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn {matrix: matrix, reserved: reserved};\r\n};\r\n\r\n// fills the data portion (i.e. unmarked in reserved) of the matrix with given\r\n// code words. the size of code words should be no more than available bits,\r\n// and remaining bits are padded to 0 (cf. JIS X 0510:2004 sec 8.7.3).\r\nvar putdata = function (matrix, reserved, buf) {\r\n\tvar n = matrix.length;\r\n\tvar k = 0, dir = -1;\r\n\tfor (var i = n - 1; i >= 0; i -= 2) {\r\n\t\tif (i == 6)\r\n\t\t\t--i; // skip the entire timing pattern column\r\n\t\tvar jj = (dir < 0 ? n - 1 : 0);\r\n\t\tfor (var j = 0; j < n; ++j) {\r\n\t\t\tfor (var ii = i; ii > i - 2; --ii) {\r\n\t\t\t\tif (!reserved[jj][ii]) {\r\n\t\t\t\t\t// may overflow, but (undefined >> x)\r\n\t\t\t\t\t// is 0 so it will auto-pad to zero.\r\n\t\t\t\t\tmatrix[jj][ii] = (buf[k >> 3] >> (~k & 7)) & 1;\r\n\t\t\t\t\t++k;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tjj += dir;\r\n\t\t}\r\n\t\tdir = -dir;\r\n\t}\r\n\treturn matrix;\r\n};\r\n\r\n// XOR-masks the data portion of the matrix. repeating the call with the same\r\n// arguments will revert the prior call (convenient in the matrix evaluation).\r\nvar maskdata = function (matrix, reserved, mask) {\r\n\tvar maskf = MASKFUNCS[mask];\r\n\tvar n = matrix.length;\r\n\tfor (var i = 0; i < n; ++i) {\r\n\t\tfor (var j = 0; j < n; ++j) {\r\n\t\t\tif (!reserved[i][j])\r\n\t\t\t\tmatrix[i][j] ^= maskf(i, j);\r\n\t\t}\r\n\t}\r\n\treturn matrix;\r\n};\r\n\r\n// puts the format information.\r\nvar putformatinfo = function (matrix, reserved, ecclevel, mask) {\r\n\tvar n = matrix.length;\r\n\tvar code = augumentbch((ecclevel << 3) | mask, 5, 0x537, 10) ^ 0x5412;\r\n\tfor (var i = 0; i < 15; ++i) {\r\n\t\tvar r = [0, 1, 2, 3, 4, 5, 7, 8, n - 7, n - 6, n - 5, n - 4, n - 3, n - 2, n - 1][i];\r\n\t\tvar c = [n - 1, n - 2, n - 3, n - 4, n - 5, n - 6, n - 7, n - 8, 7, 5, 4, 3, 2, 1, 0][i];\r\n\t\tmatrix[r][8] = matrix[8][c] = (code >> i) & 1;\r\n\t\t// we don't have to mark those bits reserved; always done\r\n\t\t// in makebasematrix above.\r\n\t}\r\n\treturn matrix;\r\n};\r\n\r\n// evaluates the resulting matrix and returns the score (lower is better).\r\n// (cf. JIS X 0510:2004 sec 8.8.2)\r\n//\r\n// the evaluation procedure tries to avoid the problematic patterns naturally\r\n// occuring from the original matrix. for example, it penaltizes the patterns\r\n// which just look like the finder pattern which will confuse the decoder.\r\n// we choose the mask which results in the lowest score among 8 possible ones.\r\n//\r\n// note: zxing seems to use the same procedure and in many cases its choice\r\n// agrees to ours, but sometimes it does not. practically it doesn't matter.\r\nvar evaluatematrix = function (matrix) {\r\n\t// N1+(k-5) points for each consecutive row of k same-colored modules,\r\n\t// where k >= 5. no overlapping row counts.\r\n\tvar PENALTY_CONSECUTIVE = 3;\r\n\t// N2 points for each 2x2 block of same-colored modules.\r\n\t// overlapping block does count.\r\n\tvar PENALTY_TWOBYTWO = 3;\r\n\t// N3 points for each pattern with >4W:1B:1W:3B:1W:1B or\r\n\t// 1B:1W:3B:1W:1B:>4W, or their multiples (e.g. highly unlikely,\r\n\t// but 13W:3B:3W:9B:3W:3B counts).\r\n\tvar PENALTY_FINDERLIKE = 40;\r\n\t// N4*k points for every (5*k)% deviation from 50% black density.\r\n\t// i.e. k=1 for 55~60% and 40~45%, k=2 for 60~65% and 35~40%, etc.\r\n\tvar PENALTY_DENSITY = 10;\r\n\r\n\tvar evaluategroup = function (groups) { // assumes [W,B,W,B,W,...,B,W]\r\n\t\tvar score = 0;\r\n\t\tfor (var i = 0; i < groups.length; ++i) {\r\n\t\t\tif (groups[i] >= 5)\r\n\t\t\t\tscore += PENALTY_CONSECUTIVE + (groups[i] - 5);\r\n\t\t}\r\n\t\tfor (var i = 5; i < groups.length; i += 2) {\r\n\t\t\tvar p = groups[i];\r\n\t\t\tif (groups[i - 1] == p && groups[i - 2] == 3 * p && groups[i - 3] == p &&\r\n\t\t\t\tgroups[i - 4] == p && (groups[i - 5] >= 4 * p || groups[i + 1] >= 4 * p)) {\r\n\t\t\t\t// this part differs from zxing...\r\n\t\t\t\tscore += PENALTY_FINDERLIKE;\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn score;\r\n\t};\r\n\r\n\tvar n = matrix.length;\r\n\tvar score = 0, nblacks = 0;\r\n\tfor (var i = 0; i < n; ++i) {\r\n\t\tvar row = matrix[i];\r\n\t\tvar groups;\r\n\r\n\t\t// evaluate the current row\r\n\t\tgroups = [0]; // the first empty group of white\r\n\t\tfor (var j = 0; j < n; ) {\r\n\t\t\tvar k;\r\n\t\t\tfor (k = 0; j < n && row[j]; ++k)\r\n\t\t\t\t++j;\r\n\t\t\tgroups.push(k);\r\n\t\t\tfor (k = 0; j < n && !row[j]; ++k)\r\n\t\t\t\t++j;\r\n\t\t\tgroups.push(k);\r\n\t\t}\r\n\t\tscore += evaluategroup(groups);\r\n\r\n\t\t// evaluate the current column\r\n\t\tgroups = [0];\r\n\t\tfor (var j = 0; j < n; ) {\r\n\t\t\tvar k;\r\n\t\t\tfor (k = 0; j < n && matrix[j][i]; ++k)\r\n\t\t\t\t++j;\r\n\t\t\tgroups.push(k);\r\n\t\t\tfor (k = 0; j < n && !matrix[j][i]; ++k)\r\n\t\t\t\t++j;\r\n\t\t\tgroups.push(k);\r\n\t\t}\r\n\t\tscore += evaluategroup(groups);\r\n\r\n\t\t// check the 2x2 box and calculate the density\r\n\t\tvar nextrow = matrix[i + 1] || [];\r\n\t\tnblacks += row[0];\r\n\t\tfor (var j = 1; j < n; ++j) {\r\n\t\t\tvar p = row[j];\r\n\t\t\tnblacks += p;\r\n\t\t\t// at least comparison with next row should be strict...\r\n\t\t\tif (row[j - 1] == p && nextrow[j] === p && nextrow[j - 1] === p) {\r\n\t\t\t\tscore += PENALTY_TWOBYTWO;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tscore += PENALTY_DENSITY * ((Math.abs(nblacks / n / n - 0.5) / 0.05) | 0);\r\n\treturn score;\r\n};\r\n\r\n// returns the fully encoded QR code matrix which contains given data.\r\n// it also chooses the best mask automatically when mask is -1.\r\nvar generate = function (data, ver, mode, ecclevel, mask) {\r\n\tvar v = VERSIONS[ver];\r\n\tvar buf = encode(ver, mode, data, ndatabits(ver, ecclevel) >> 3);\r\n\tbuf = augumenteccs(buf, v[1][ecclevel], GF256_GENPOLY[v[0][ecclevel]]);\r\n\r\n\tvar result = makebasematrix(ver);\r\n\tvar matrix = result.matrix, reserved = result.reserved;\r\n\tputdata(matrix, reserved, buf);\r\n\r\n\tif (mask < 0) {\r\n\t\t// find the best mask\r\n\t\tmaskdata(matrix, reserved, 0);\r\n\t\tputformatinfo(matrix, reserved, ecclevel, 0);\r\n\t\tvar bestmask = 0, bestscore = evaluatematrix(matrix);\r\n\t\tmaskdata(matrix, reserved, 0);\r\n\t\tfor (mask = 1; mask < 8; ++mask) {\r\n\t\t\tmaskdata(matrix, reserved, mask);\r\n\t\t\tputformatinfo(matrix, reserved, ecclevel, mask);\r\n\t\t\tvar score = evaluatematrix(matrix);\r\n\t\t\tif (bestscore > score) {\r\n\t\t\t\tbestscore = score;\r\n\t\t\t\tbestmask = mask;\r\n\t\t\t}\r\n\t\t\tmaskdata(matrix, reserved, mask);\r\n\t\t}\r\n\t\tmask = bestmask;\r\n\t}\r\n\r\n\tmaskdata(matrix, reserved, mask);\r\n\tputformatinfo(matrix, reserved, ecclevel, mask);\r\n\treturn matrix;\r\n};\r\n\r\n// the public interface is trivial; the options available are as follows:\r\n//\r\n// - version: an integer in [1,40]. when omitted (or -1) the smallest possible\r\n//   version is chosen.\r\n// - mode: one of 'numeric', 'alphanumeric', 'octet'. when omitted the smallest\r\n//   possible mode is chosen.\r\n// - eccLevel: one of 'L', 'M', 'Q', 'H'. defaults to 'L'.\r\n// - mask: an integer in [0,7]. when omitted (or -1) the best mask is chosen.\r\n//\r\n\r\nfunction generateFrame(data, options) {\r\n\tvar MODES = {'numeric': MODE_NUMERIC, 'alphanumeric': MODE_ALPHANUMERIC,\r\n\t\t'octet': MODE_OCTET};\r\n\tvar ECCLEVELS = {'L': ECCLEVEL_L, 'M': ECCLEVEL_M, 'Q': ECCLEVEL_Q,\r\n\t\t'H': ECCLEVEL_H};\r\n\r\n\toptions = options || {};\r\n\tvar ver = options.version || -1;\r\n\tvar ecclevel = ECCLEVELS[(options.eccLevel || 'L').toUpperCase()];\r\n\tvar mode = options.mode ? MODES[options.mode.toLowerCase()] : -1;\r\n\tvar mask = 'mask' in options ? options.mask : -1;\r\n\r\n\tif (mode < 0) {\r\n\t\tif (typeof data === 'string') {\r\n\t\t\tif (data.match(NUMERIC_REGEXP)) {\r\n\t\t\t\tmode = MODE_NUMERIC;\r\n\t\t\t} else if (data.match(ALPHANUMERIC_OUT_REGEXP)) {\r\n\t\t\t\t// while encode supports case-insensitive encoding, we restrict the data to be uppercased when auto-selecting the mode.\r\n\t\t\t\tmode = MODE_ALPHANUMERIC;\r\n\t\t\t} else {\r\n\t\t\t\tmode = MODE_OCTET;\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\tmode = MODE_OCTET;\r\n\t\t}\r\n\t} else if (!(mode == MODE_NUMERIC || mode == MODE_ALPHANUMERIC ||\r\n\t\tmode == MODE_OCTET)) {\r\n\t\tthrow 'invalid or unsupported mode';\r\n\t}\r\n\r\n\tdata = validatedata(mode, data);\r\n\tif (data === null)\r\n\t\tthrow 'invalid data format';\r\n\r\n\tif (ecclevel < 0 || ecclevel > 3)\r\n\t\tthrow 'invalid ECC level';\r\n\r\n\tif (ver < 0) {\r\n\t\tfor (ver = 1; ver <= 40; ++ver) {\r\n\t\t\tif (data.length <= getmaxdatalen(ver, mode, ecclevel))\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t\tif (ver > 40)\r\n\t\t\tthrow 'too large data for the Qr format';\r\n\t} else if (ver < 1 || ver > 40) {\r\n\t\tthrow 'invalid Qr version! should be between 1 and 40';\r\n\t}\r\n\r\n\tif (mask != -1 && (mask < 0 || mask > 8))\r\n\t\tthrow 'invalid mask';\r\n\t//console.log('version:', ver, 'mode:', mode, 'ECC:', ecclevel, 'mask:', mask )\r\n\treturn generate(data, ver, mode, ecclevel, mask);\r\n}\r\n\r\n\r\n// options\r\n// - modulesize: a number. this is a size of each modules in pixels, and\r\n//   defaults to 5px.\r\n// - margin: a number. this is a size of margin in *modules*, and defaults to\r\n//   4 (white modules). the specficiation mandates the margin no less than 4\r\n//   modules, so it is better not to alter this value unless you know what\r\n//   you're doing.\r\nfunction buildCanvas(data, options) {\r\n\r\n\tvar canvas = [];\r\n\tvar background = options.background || '#fff';\r\n\tvar foreground = options.foreground || '#000';\r\n\t//var margin = options.margin || 4;\r\n\tvar matrix = generateFrame(data, options);\r\n\tvar n = matrix.length;\r\n\tvar modSize = Math.floor(options.fit ? options.fit / n : 5);\r\n\tvar size = n * modSize;\r\n\r\n\tcanvas.push({\r\n\t\ttype: 'rect',\r\n\t\tx: 0, y: 0, w: size, h: size, lineWidth: 0, color: background\r\n\t});\r\n\r\n\tfor (var i = 0; i < n; ++i) {\r\n\t\tfor (var j = 0; j < n; ++j) {\r\n\t\t\tif (matrix[i][j]) {\r\n\t\t\t\tcanvas.push({\r\n\t\t\t\t\ttype: 'rect',\r\n\t\t\t\t\tx: modSize * j,\r\n\t\t\t\t\ty: modSize * i,\r\n\t\t\t\t\tw: modSize,\r\n\t\t\t\t\th: modSize,\r\n\t\t\t\t\tlineWidth: 0,\r\n\t\t\t\t\tcolor: foreground\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn {\r\n\t\tcanvas: canvas,\r\n\t\tsize: size\r\n\t};\r\n\r\n}\r\n\r\nfunction measure(node) {\r\n\tvar cd = buildCanvas(node.qr, node);\r\n\tnode._canvas = cd.canvas;\r\n\tnode._width = node._height = node._minWidth = node._maxWidth = node._minHeight = node._maxHeight = cd.size;\r\n\treturn node;\r\n}\r\n\r\nmodule.exports = {\r\n\tmeasure: measure\r\n};","'use strict';\r\n\r\nvar isUndefined = require('./helpers').isUndefined;\r\nvar ElementWriter = require('./elementWriter');\r\n\r\n/**\r\n * Creates an instance of PageElementWriter - an extended ElementWriter\r\n * which can handle:\r\n * - page-breaks (it adds new pages when there's not enough space left),\r\n * - repeatable fragments (like table-headers, which are repeated everytime\r\n *                         a page-break occurs)\r\n * - transactions (used for unbreakable-blocks when we want to make sure\r\n *                 whole block will be rendered on the same page)\r\n */\r\nfunction PageElementWriter(context, tracker) {\r\n\tthis.transactionLevel = 0;\r\n\tthis.repeatables = [];\r\n\tthis.tracker = tracker;\r\n\tthis.writer = new ElementWriter(context, tracker);\r\n}\r\n\r\nfunction fitOnPage(self, addFct) {\r\n\tvar position = addFct(self);\r\n\tif (!position) {\r\n\t\tself.moveToNextPage();\r\n\t\tposition = addFct(self);\r\n\t}\r\n\treturn position;\r\n}\r\n\r\nPageElementWriter.prototype.addLine = function (line, dontUpdateContextPosition, index) {\r\n\treturn fitOnPage(this, function (self) {\r\n\t\treturn self.writer.addLine(line, dontUpdateContextPosition, index);\r\n\t});\r\n};\r\n\r\nPageElementWriter.prototype.addImage = function (image, index) {\r\n\treturn fitOnPage(this, function (self) {\r\n\t\treturn self.writer.addImage(image, index);\r\n\t});\r\n};\r\n\r\nPageElementWriter.prototype.addSVG = function (image, index) {\r\n\treturn fitOnPage(this, function (self) {\r\n\t\treturn self.writer.addSVG(image, index);\r\n\t});\r\n};\r\n\r\nPageElementWriter.prototype.addQr = function (qr, index) {\r\n\treturn fitOnPage(this, function (self) {\r\n\t\treturn self.writer.addQr(qr, index);\r\n\t});\r\n};\r\n\r\nPageElementWriter.prototype.addVector = function (vector, ignoreContextX, ignoreContextY, index) {\r\n\treturn this.writer.addVector(vector, ignoreContextX, ignoreContextY, index);\r\n};\r\n\r\nPageElementWriter.prototype.beginClip = function (width, height) {\r\n\treturn this.writer.beginClip(width, height);\r\n};\r\n\r\nPageElementWriter.prototype.endClip = function () {\r\n\treturn this.writer.endClip();\r\n};\r\n\r\nPageElementWriter.prototype.alignCanvas = function (node) {\r\n\tthis.writer.alignCanvas(node);\r\n};\r\n\r\nPageElementWriter.prototype.addFragment = function (fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) {\r\n\tif (!this.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition)) {\r\n\t\tthis.moveToNextPage();\r\n\t\tthis.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition);\r\n\t}\r\n};\r\n\r\nPageElementWriter.prototype.moveToNextPage = function (pageOrientation) {\r\n\r\n\tvar nextPage = this.writer.context.moveToNextPage(pageOrientation);\r\n\r\n\t// moveToNextPage is called multiple times for table, because is called for each column\r\n\t// and repeatables are inserted only in the first time. If columns are used, is needed\r\n\t// call for table in first column and then for table in the second column (is other repeatables).\r\n\tthis.repeatables.forEach(function (rep) {\r\n\t\tif (isUndefined(rep.insertedOnPages[this.writer.context.page])) {\r\n\t\t\trep.insertedOnPages[this.writer.context.page] = true;\r\n\t\t\tthis.writer.addFragment(rep, true);\r\n\t\t} else {\r\n\t\t\tthis.writer.context.moveDown(rep.height);\r\n\t\t}\r\n\t}, this);\r\n\r\n\tthis.writer.tracker.emit('pageChanged', {\r\n\t\tprevPage: nextPage.prevPage,\r\n\t\tprevY: nextPage.prevY,\r\n\t\ty: this.writer.context.y\r\n\t});\r\n};\r\n\r\nPageElementWriter.prototype.beginUnbreakableBlock = function (width, height) {\r\n\tif (this.transactionLevel++ === 0) {\r\n\t\tthis.originalX = this.writer.context.x;\r\n\t\tthis.writer.pushContext(width, height);\r\n\t}\r\n};\r\n\r\nPageElementWriter.prototype.commitUnbreakableBlock = function (forcedX, forcedY) {\r\n\tif (--this.transactionLevel === 0) {\r\n\t\tvar unbreakableContext = this.writer.context;\r\n\t\tthis.writer.popContext();\r\n\r\n\t\tvar nbPages = unbreakableContext.pages.length;\r\n\t\tif (nbPages > 0) {\r\n\t\t\t// no support for multi-page unbreakableBlocks\r\n\t\t\tvar fragment = unbreakableContext.pages[0];\r\n\t\t\tfragment.xOffset = forcedX;\r\n\t\t\tfragment.yOffset = forcedY;\r\n\r\n\t\t\t//TODO: vectors can influence height in some situations\r\n\t\t\tif (nbPages > 1) {\r\n\t\t\t\t// on out-of-context blocs (headers, footers, background) height should be the whole DocumentContext height\r\n\t\t\t\tif (forcedX !== undefined || forcedY !== undefined) {\r\n\t\t\t\t\tfragment.height = unbreakableContext.getCurrentPage().pageSize.height - unbreakableContext.pageMargins.top - unbreakableContext.pageMargins.bottom;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tfragment.height = this.writer.context.getCurrentPage().pageSize.height - this.writer.context.pageMargins.top - this.writer.context.pageMargins.bottom;\r\n\t\t\t\t\tfor (var i = 0, l = this.repeatables.length; i < l; i++) {\r\n\t\t\t\t\t\tfragment.height -= this.repeatables[i].height;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\tfragment.height = unbreakableContext.y;\r\n\t\t\t}\r\n\r\n\t\t\tif (forcedX !== undefined || forcedY !== undefined) {\r\n\t\t\t\tthis.writer.addFragment(fragment, true, true, true);\r\n\t\t\t} else {\r\n\t\t\t\tthis.addFragment(fragment);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\nPageElementWriter.prototype.currentBlockToRepeatable = function () {\r\n\tvar unbreakableContext = this.writer.context;\r\n\tvar rep = { items: [] };\r\n\r\n\tunbreakableContext.pages[0].items.forEach(function (item) {\r\n\t\trep.items.push(item);\r\n\t});\r\n\r\n\trep.xOffset = this.originalX;\r\n\r\n\t//TODO: vectors can influence height in some situations\r\n\trep.height = unbreakableContext.y;\r\n\r\n\trep.insertedOnPages = [];\r\n\r\n\treturn rep;\r\n};\r\n\r\nPageElementWriter.prototype.pushToRepeatables = function (rep) {\r\n\tthis.repeatables.push(rep);\r\n};\r\n\r\nPageElementWriter.prototype.popFromRepeatables = function () {\r\n\tthis.repeatables.pop();\r\n};\r\n\r\nPageElementWriter.prototype.context = function () {\r\n\treturn this.writer.context;\r\n};\r\n\r\nmodule.exports = PageElementWriter;\r\n","'use strict';\r\n\r\nvar Line = require('./line');\r\nvar isNumber = require('./helpers').isNumber;\r\nvar pack = require('./helpers').pack;\r\nvar offsetVector = require('./helpers').offsetVector;\r\nvar DocumentContext = require('./documentContext');\r\n\r\n/**\r\n * Creates an instance of ElementWriter - a line/vector writer, which adds\r\n * elements to current page and sets their positions based on the context\r\n */\r\nfunction ElementWriter(context, tracker) {\r\n\tthis.context = context;\r\n\tthis.contextStack = [];\r\n\tthis.tracker = tracker;\r\n}\r\n\r\nfunction addPageItem(page, item, index) {\r\n\tif (index === null || index === undefined || index < 0 || index > page.items.length) {\r\n\t\tpage.items.push(item);\r\n\t} else {\r\n\t\tpage.items.splice(index, 0, item);\r\n\t}\r\n}\r\n\r\nElementWriter.prototype.addLine = function (line, dontUpdateContextPosition, index) {\r\n\tvar height = line.getHeight();\r\n\tvar context = this.context;\r\n\tvar page = context.getCurrentPage(),\r\n\t\tposition = this.getCurrentPositionOnPage();\r\n\r\n\tif (context.availableHeight < height || !page) {\r\n\t\treturn false;\r\n\t}\r\n\r\n\tline.x = context.x + (line.x || 0);\r\n\tline.y = context.y + (line.y || 0);\r\n\r\n\tthis.alignLine(line);\r\n\r\n\taddPageItem(page, {\r\n\t\ttype: 'line',\r\n\t\titem: line\r\n\t}, index);\r\n\tthis.tracker.emit('lineAdded', line);\r\n\r\n\tif (!dontUpdateContextPosition) {\r\n\t\tcontext.moveDown(height);\r\n\t}\r\n\r\n\treturn position;\r\n};\r\n\r\nElementWriter.prototype.alignLine = function (line) {\r\n\tvar width = this.context.availableWidth;\r\n\tvar lineWidth = line.getWidth();\r\n\r\n\tvar alignment = line.inlines && line.inlines.length > 0 && line.inlines[0].alignment;\r\n\r\n\tvar offset = 0;\r\n\tswitch (alignment) {\r\n\t\tcase 'right':\r\n\t\t\toffset = width - lineWidth;\r\n\t\t\tbreak;\r\n\t\tcase 'center':\r\n\t\t\toffset = (width - lineWidth) / 2;\r\n\t\t\tbreak;\r\n\t}\r\n\r\n\tif (offset) {\r\n\t\tline.x = (line.x || 0) + offset;\r\n\t}\r\n\r\n\tif (alignment === 'justify' &&\r\n\t\t!line.newLineForced &&\r\n\t\t!line.lastLineInParagraph &&\r\n\t\tline.inlines.length > 1) {\r\n\t\tvar additionalSpacing = (width - lineWidth) / (line.inlines.length - 1);\r\n\r\n\t\tfor (var i = 1, l = line.inlines.length; i < l; i++) {\r\n\t\t\toffset = i * additionalSpacing;\r\n\r\n\t\t\tline.inlines[i].x += offset;\r\n\t\t\tline.inlines[i].justifyShift = additionalSpacing;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nElementWriter.prototype.addImage = function (image, index, type) {\r\n\tvar context = this.context;\r\n\tvar page = context.getCurrentPage(),\r\n\t\tposition = this.getCurrentPositionOnPage();\r\n\r\n\tif (!page || (image.absolutePosition === undefined && context.availableHeight < image._height && page.items.length > 0)) {\r\n\t\treturn false;\r\n\t}\r\n\r\n\tif (image._x === undefined) {\r\n\t\timage._x = image.x || 0;\r\n\t}\r\n\r\n\timage.x = context.x + image._x;\r\n\timage.y = context.y;\r\n\r\n\tthis.alignImage(image);\r\n\r\n\taddPageItem(page, {\r\n\t\ttype: type || 'image',\r\n\t\titem: image\r\n\t}, index);\r\n\r\n\tcontext.moveDown(image._height);\r\n\r\n\treturn position;\r\n};\r\n\r\nElementWriter.prototype.addSVG = function (image, index) {\r\n\treturn this.addImage(image, index, 'svg')\r\n};\r\n\r\nElementWriter.prototype.addQr = function (qr, index) {\r\n\tvar context = this.context;\r\n\tvar page = context.getCurrentPage(),\r\n\t\tposition = this.getCurrentPositionOnPage();\r\n\r\n\tif (!page || (qr.absolutePosition === undefined && context.availableHeight < qr._height)) {\r\n\t\treturn false;\r\n\t}\r\n\r\n\tif (qr._x === undefined) {\r\n\t\tqr._x = qr.x || 0;\r\n\t}\r\n\r\n\tqr.x = context.x + qr._x;\r\n\tqr.y = context.y;\r\n\r\n\tthis.alignImage(qr);\r\n\r\n\tfor (var i = 0, l = qr._canvas.length; i < l; i++) {\r\n\t\tvar vector = qr._canvas[i];\r\n\t\tvector.x += qr.x;\r\n\t\tvector.y += qr.y;\r\n\t\tthis.addVector(vector, true, true, index);\r\n\t}\r\n\r\n\tcontext.moveDown(qr._height);\r\n\r\n\treturn position;\r\n};\r\n\r\nElementWriter.prototype.alignImage = function (image) {\r\n\tvar width = this.context.availableWidth;\r\n\tvar imageWidth = image._minWidth;\r\n\tvar offset = 0;\r\n\tswitch (image._alignment) {\r\n\t\tcase 'right':\r\n\t\t\toffset = width - imageWidth;\r\n\t\t\tbreak;\r\n\t\tcase 'center':\r\n\t\t\toffset = (width - imageWidth) / 2;\r\n\t\t\tbreak;\r\n\t}\r\n\r\n\tif (offset) {\r\n\t\timage.x = (image.x || 0) + offset;\r\n\t}\r\n};\r\n\r\nElementWriter.prototype.alignCanvas = function (node) {\r\n\tvar width = this.context.availableWidth;\r\n\tvar canvasWidth = node._minWidth;\r\n\tvar offset = 0;\r\n\tswitch (node._alignment) {\r\n\t\tcase 'right':\r\n\t\t\toffset = width - canvasWidth;\r\n\t\t\tbreak;\r\n\t\tcase 'center':\r\n\t\t\toffset = (width - canvasWidth) / 2;\r\n\t\t\tbreak;\r\n\t}\r\n\tif (offset) {\r\n\t\tnode.canvas.forEach(function (vector) {\r\n\t\t\toffsetVector(vector, offset, 0);\r\n\t\t});\r\n\t}\r\n};\r\n\r\nElementWriter.prototype.addVector = function (vector, ignoreContextX, ignoreContextY, index) {\r\n\tvar context = this.context;\r\n\tvar page = context.getCurrentPage(),\r\n\t\tposition = this.getCurrentPositionOnPage();\r\n\r\n\tif (page) {\r\n\t\toffsetVector(vector, ignoreContextX ? 0 : context.x, ignoreContextY ? 0 : context.y);\r\n\t\taddPageItem(page, {\r\n\t\t\ttype: 'vector',\r\n\t\t\titem: vector\r\n\t\t}, index);\r\n\t\treturn position;\r\n\t}\r\n};\r\n\r\nElementWriter.prototype.beginClip = function (width, height) {\r\n\tvar ctx = this.context;\r\n\tvar page = ctx.getCurrentPage();\r\n\tpage.items.push({\r\n\t\ttype: 'beginClip',\r\n\t\titem: { x: ctx.x, y: ctx.y, width: width, height: height }\r\n\t});\r\n\treturn true;\r\n};\r\n\r\nElementWriter.prototype.endClip = function () {\r\n\tvar ctx = this.context;\r\n\tvar page = ctx.getCurrentPage();\r\n\tpage.items.push({\r\n\t\ttype: 'endClip'\r\n\t});\r\n\treturn true;\r\n};\r\n\r\nfunction cloneLine(line) {\r\n\tvar result = new Line(line.maxWidth);\r\n\r\n\tfor (var key in line) {\r\n\t\tif (line.hasOwnProperty(key)) {\r\n\t\t\tresult[key] = line[key];\r\n\t\t}\r\n\t}\r\n\r\n\treturn result;\r\n}\r\n\r\nElementWriter.prototype.addFragment = function (block, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) {\r\n\tvar ctx = this.context;\r\n\tvar page = ctx.getCurrentPage();\r\n\r\n\tif (!useBlockXOffset && block.height > ctx.availableHeight) {\r\n\t\treturn false;\r\n\t}\r\n\r\n\tblock.items.forEach(function (item) {\r\n\t\tswitch (item.type) {\r\n\t\t\tcase 'line':\r\n\t\t\t\tvar l = cloneLine(item.item);\r\n\r\n\t\t\t\tif (l._node) {\r\n\t\t\t\t\tl._node.positions[0].pageNumber = ctx.page + 1;\r\n\t\t\t\t}\r\n\t\t\t\tl.x = (l.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);\r\n\t\t\t\tl.y = (l.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y);\r\n\r\n\t\t\t\tpage.items.push({\r\n\t\t\t\t\ttype: 'line',\r\n\t\t\t\t\titem: l\r\n\t\t\t\t});\r\n\t\t\t\tbreak;\r\n\r\n\t\t\tcase 'vector':\r\n\t\t\t\tvar v = pack(item.item);\r\n\r\n\t\t\t\toffsetVector(v, useBlockXOffset ? (block.xOffset || 0) : ctx.x, useBlockYOffset ? (block.yOffset || 0) : ctx.y);\r\n\t\t\t\tpage.items.push({\r\n\t\t\t\t\ttype: 'vector',\r\n\t\t\t\t\titem: v\r\n\t\t\t\t});\r\n\t\t\t\tbreak;\r\n\r\n\t\t\tcase 'image':\r\n\t\t\tcase 'svg':\r\n\t\t\t\tvar img = pack(item.item);\r\n\r\n\t\t\t\timg.x = (img.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);\r\n\t\t\t\timg.y = (img.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y);\r\n\r\n\t\t\t\tpage.items.push({\r\n\t\t\t\t\ttype: item.type,\r\n\t\t\t\t\titem: img\r\n\t\t\t\t});\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t});\r\n\r\n\tif (!dontUpdateContextPosition) {\r\n\t\tctx.moveDown(block.height);\r\n\t}\r\n\r\n\treturn true;\r\n};\r\n\r\n/**\r\n * Pushes the provided context onto the stack or creates a new one\r\n *\r\n * pushContext(context) - pushes the provided context and makes it current\r\n * pushContext(width, height) - creates and pushes a new context with the specified width and height\r\n * pushContext() - creates a new context for unbreakable blocks (with current availableWidth and full-page-height)\r\n */\r\nElementWriter.prototype.pushContext = function (contextOrWidth, height) {\r\n\tif (contextOrWidth === undefined) {\r\n\t\theight = this.context.getCurrentPage().height - this.context.pageMargins.top - this.context.pageMargins.bottom;\r\n\t\tcontextOrWidth = this.context.availableWidth;\r\n\t}\r\n\r\n\tif (isNumber(contextOrWidth)) {\r\n\t\tcontextOrWidth = new DocumentContext({ width: contextOrWidth, height: height }, { left: 0, right: 0, top: 0, bottom: 0 });\r\n\t}\r\n\r\n\tthis.contextStack.push(this.context);\r\n\tthis.context = contextOrWidth;\r\n};\r\n\r\nElementWriter.prototype.popContext = function () {\r\n\tthis.context = this.contextStack.pop();\r\n};\r\n\r\nElementWriter.prototype.getCurrentPositionOnPage = function () {\r\n\treturn (this.contextStack[0] || this.context).getCurrentPosition();\r\n};\r\n\r\n\r\nmodule.exports = ElementWriter;\r\n","'use strict';\r\n\r\nvar ColumnCalculator = require('./columnCalculator');\r\nvar isFunction = require('./helpers').isFunction;\r\n\r\nfunction TableProcessor(tableNode) {\r\n\tthis.tableNode = tableNode;\r\n}\r\n\r\nTableProcessor.prototype.beginTable = function (writer) {\r\n\tvar tableNode;\r\n\tvar availableWidth;\r\n\tvar self = this;\r\n\r\n\ttableNode = this.tableNode;\r\n\tthis.offsets = tableNode._offsets;\r\n\tthis.layout = tableNode._layout;\r\n\r\n\tavailableWidth = writer.context().availableWidth - this.offsets.total;\r\n\tColumnCalculator.buildColumnWidths(tableNode.table.widths, availableWidth);\r\n\r\n\tthis.tableWidth = tableNode._offsets.total + getTableInnerContentWidth();\r\n\tthis.rowSpanData = prepareRowSpanData();\r\n\tthis.cleanUpRepeatables = false;\r\n\r\n\tthis.headerRows = tableNode.table.headerRows || 0;\r\n\tthis.rowsWithoutPageBreak = this.headerRows + (tableNode.table.keepWithHeaderRows || 0);\r\n\tthis.dontBreakRows = tableNode.table.dontBreakRows || false;\r\n\r\n\tif (this.rowsWithoutPageBreak) {\r\n\t\twriter.beginUnbreakableBlock();\r\n\t}\r\n\r\n\t// update the border properties of all cells before drawing any lines\r\n\tprepareCellBorders(this.tableNode.table.body);\r\n\r\n\tthis.drawHorizontalLine(0, writer);\r\n\r\n\tfunction getTableInnerContentWidth() {\r\n\t\tvar width = 0;\r\n\r\n\t\ttableNode.table.widths.forEach(function (w) {\r\n\t\t\twidth += w._calcWidth;\r\n\t\t});\r\n\r\n\t\treturn width;\r\n\t}\r\n\r\n\tfunction prepareRowSpanData() {\r\n\t\tvar rsd = [];\r\n\t\tvar x = 0;\r\n\t\tvar lastWidth = 0;\r\n\r\n\t\trsd.push({ left: 0, rowSpan: 0 });\r\n\r\n\t\tfor (var i = 0, l = self.tableNode.table.body[0].length; i < l; i++) {\r\n\t\t\tvar paddings = self.layout.paddingLeft(i, self.tableNode) + self.layout.paddingRight(i, self.tableNode);\r\n\t\t\tvar lBorder = self.layout.vLineWidth(i, self.tableNode);\r\n\t\t\tlastWidth = paddings + lBorder + self.tableNode.table.widths[i]._calcWidth;\r\n\t\t\trsd[rsd.length - 1].width = lastWidth;\r\n\t\t\tx += lastWidth;\r\n\t\t\trsd.push({ left: x, rowSpan: 0, width: 0 });\r\n\t\t}\r\n\r\n\t\treturn rsd;\r\n\t}\r\n\r\n\t// Iterate through all cells. If the current cell is the start of a\r\n\t// rowSpan/colSpan, update the border property of the cells on its\r\n\t// bottom/right accordingly. This is needed since each iteration of the\r\n\t// line-drawing loops draws lines for a single cell, not for an entire\r\n\t// rowSpan/colSpan.\r\n\tfunction prepareCellBorders(body) {\r\n\t\tfor (var rowIndex = 0; rowIndex < body.length; rowIndex++) {\r\n\t\t\tvar row = body[rowIndex];\r\n\r\n\t\t\tfor (var colIndex = 0; colIndex < row.length; colIndex++) {\r\n\t\t\t\tvar cell = row[colIndex];\r\n\r\n\t\t\t\tif (cell.border) {\r\n\t\t\t\t\tvar rowSpan = cell.rowSpan || 1;\r\n\t\t\t\t\tvar colSpan = cell.colSpan || 1;\r\n\r\n\t\t\t\t\tfor (var rowOffset = 0; rowOffset < rowSpan; rowOffset++) {\r\n\t\t\t\t\t\t// set left border\r\n\t\t\t\t\t\tif (cell.border[0] !== undefined && rowOffset > 0) {\r\n\t\t\t\t\t\t\tsetBorder(rowIndex + rowOffset, colIndex, 0, cell.border[0]);\r\n\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\t// set right border\r\n\t\t\t\t\t\tif (cell.border[2] !== undefined) {\r\n\t\t\t\t\t\t\tsetBorder(rowIndex + rowOffset, colIndex + colSpan - 1, 2, cell.border[2]);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\tfor (var colOffset = 0; colOffset < colSpan; colOffset++) {\r\n\t\t\t\t\t\t// set top border\r\n\t\t\t\t\t\tif (cell.border[1] !== undefined && colOffset > 0) {\r\n\t\t\t\t\t\t\tsetBorder(rowIndex, colIndex + colOffset, 1, cell.border[1]);\r\n\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\t// set bottom border\r\n\t\t\t\t\t\tif (cell.border[3] !== undefined) {\r\n\t\t\t\t\t\t\tsetBorder(rowIndex + rowSpan - 1, colIndex + colOffset, 3, cell.border[3]);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// helper function to set the border for a given cell\r\n\t\tfunction setBorder(rowIndex, colIndex, borderIndex, borderValue) {\r\n\t\t\tvar cell = body[rowIndex][colIndex];\r\n\t\t\tcell.border = cell.border || {};\r\n\t\t\tcell.border[borderIndex] = borderValue;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nTableProcessor.prototype.onRowBreak = function (rowIndex, writer) {\r\n\tvar self = this;\r\n\treturn function () {\r\n\t\tvar offset = self.rowPaddingTop + (!self.headerRows ? self.topLineWidth : 0);\r\n\t\twriter.context().availableHeight -= self.reservedAtBottom;\r\n\t\twriter.context().moveDown(offset);\r\n\t};\r\n};\r\n\r\nTableProcessor.prototype.beginRow = function (rowIndex, writer) {\r\n\tthis.topLineWidth = this.layout.hLineWidth(rowIndex, this.tableNode);\r\n\tthis.rowPaddingTop = this.layout.paddingTop(rowIndex, this.tableNode);\r\n\tthis.bottomLineWidth = this.layout.hLineWidth(rowIndex + 1, this.tableNode);\r\n\tthis.rowPaddingBottom = this.layout.paddingBottom(rowIndex, this.tableNode);\r\n\r\n\tthis.rowCallback = this.onRowBreak(rowIndex, writer);\r\n\twriter.tracker.startTracking('pageChanged', this.rowCallback);\r\n\tif (this.dontBreakRows) {\r\n\t\twriter.beginUnbreakableBlock();\r\n\t}\r\n\tthis.rowTopY = writer.context().y;\r\n\tthis.reservedAtBottom = this.bottomLineWidth + this.rowPaddingBottom;\r\n\r\n\twriter.context().availableHeight -= this.reservedAtBottom;\r\n\r\n\twriter.context().moveDown(this.rowPaddingTop);\r\n};\r\n\r\nTableProcessor.prototype.drawHorizontalLine = function (lineIndex, writer, overrideY) {\r\n\tvar lineWidth = this.layout.hLineWidth(lineIndex, this.tableNode);\r\n\tif (lineWidth) {\r\n\t\tvar style = this.layout.hLineStyle(lineIndex, this.tableNode);\r\n\t\tvar dash;\r\n\t\tif (style && style.dash) {\r\n\t\t\tdash = style.dash;\r\n\t\t}\r\n\r\n\t\tvar offset = lineWidth / 2;\r\n\t\tvar currentLine = null;\r\n\t\tvar body = this.tableNode.table.body;\r\n\t\tvar cellAbove;\r\n\t\tvar currentCell;\r\n\t\tvar rowCellAbove;\r\n\r\n\t\tfor (var i = 0, l = this.rowSpanData.length; i < l; i++) {\r\n\t\t\tvar data = this.rowSpanData[i];\r\n\t\t\tvar shouldDrawLine = !data.rowSpan;\r\n\t\t\tvar borderColor = null;\r\n\r\n\t\t\t// draw only if the current cell requires a top border or the cell in the\r\n\t\t\t// row above requires a bottom border\r\n\t\t\tif (shouldDrawLine && i < l - 1) {\r\n\t\t\t\tvar topBorder = false, bottomBorder = false, rowBottomBorder = false;\r\n\r\n\t\t\t\t// the cell in the row above\r\n\t\t\t\tif (lineIndex > 0) {\r\n\t\t\t\t\tcellAbove = body[lineIndex - 1][i];\r\n\t\t\t\t\tbottomBorder = cellAbove.border ? cellAbove.border[3] : this.layout.defaultBorder;\r\n\t\t\t\t\tif (bottomBorder && cellAbove.borderColor) {\r\n\t\t\t\t\t\tborderColor = cellAbove.borderColor[3];\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\r\n\t\t\t\t// the current cell\r\n\t\t\t\tif (lineIndex < body.length) {\r\n\t\t\t\t\tcurrentCell = body[lineIndex][i];\r\n\t\t\t\t\ttopBorder = currentCell.border ? currentCell.border[1] : this.layout.defaultBorder;\r\n\t\t\t\t\tif (topBorder && borderColor == null && currentCell.borderColor) {\r\n\t\t\t\t\t\tborderColor = currentCell.borderColor[1];\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\r\n\t\t\t\tshouldDrawLine = topBorder || bottomBorder;\r\n\t\t\t}\r\n\r\n\t\t\tif (cellAbove && cellAbove._rowSpanCurrentOffset) {\r\n\t\t\t\trowCellAbove = body[lineIndex - 1 - cellAbove._rowSpanCurrentOffset][i];\r\n\t\t\t\trowBottomBorder = rowCellAbove && rowCellAbove.border ? rowCellAbove.border[3] : this.layout.defaultBorder;\r\n\t\t\t\tif (rowBottomBorder && rowCellAbove && rowCellAbove.borderColor) {\r\n\t\t\t\t\tborderColor = rowCellAbove.borderColor[3];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tif (borderColor == null) {\r\n\t\t\t\tborderColor = isFunction(this.layout.hLineColor) ? this.layout.hLineColor(lineIndex, this.tableNode, i) : this.layout.hLineColor;\r\n\t\t\t}\r\n\r\n\t\t\tif (!currentLine && shouldDrawLine) {\r\n\t\t\t\tcurrentLine = { left: data.left, width: 0 };\r\n\t\t\t}\r\n\r\n\t\t\tif (shouldDrawLine) {\r\n\t\t\t\tvar colSpanIndex = 0;\r\n\t\t\t\tif (rowCellAbove && rowCellAbove.colSpan && rowBottomBorder) {\r\n\t\t\t\t\twhile (rowCellAbove.colSpan > colSpanIndex) {\r\n\t\t\t\t\t\tcurrentLine.width += (this.rowSpanData[i + colSpanIndex++].width || 0);\r\n\t\t\t\t\t}\r\n\t\t\t\t\ti += colSpanIndex - 1;\r\n\t\t\t\t} else if (cellAbove && cellAbove.colSpan && bottomBorder) {\r\n\t\t\t\t\twhile (cellAbove.colSpan > colSpanIndex) {\r\n\t\t\t\t\t\tcurrentLine.width += (this.rowSpanData[i + colSpanIndex++].width || 0);\r\n\t\t\t\t\t}\r\n\t\t\t\t\ti += colSpanIndex - 1;\r\n\t\t\t\t} else if (currentCell && currentCell.colSpan && topBorder) {\r\n\t\t\t\t\twhile (currentCell.colSpan > colSpanIndex) {\r\n\t\t\t\t\t\tcurrentLine.width += (this.rowSpanData[i + colSpanIndex++].width || 0);\r\n\t\t\t\t\t}\r\n\t\t\t\t\ti += colSpanIndex - 1;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tcurrentLine.width += (this.rowSpanData[i].width || 0);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tvar y = (overrideY || 0) + offset;\r\n\r\n\r\n\t\t\tif (shouldDrawLine) {\r\n\t\t\t\tif (currentLine && currentLine.width) {\r\n\t\t\t\t\twriter.addVector({\r\n\t\t\t\t\t\ttype: 'line',\r\n\t\t\t\t\t\tx1: currentLine.left,\r\n\t\t\t\t\t\tx2: currentLine.left + currentLine.width,\r\n\t\t\t\t\t\ty1: y,\r\n\t\t\t\t\t\ty2: y,\r\n\t\t\t\t\t\tlineWidth: lineWidth,\r\n\t\t\t\t\t\tdash: dash,\r\n\t\t\t\t\t\tlineColor: borderColor\r\n\t\t\t\t\t}, false, overrideY);\r\n\t\t\t\t\tcurrentLine = null;\r\n\t\t\t\t\tborderColor = null;\r\n\t\t\t\t\tcellAbove = null;\r\n\t\t\t\t\tcurrentCell = null;\r\n\t\t\t\t\trowCellAbove = null;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\twriter.context().moveDown(lineWidth);\r\n\t}\r\n};\r\n\r\nTableProcessor.prototype.drawVerticalLine = function (x, y0, y1, vLineColIndex, writer, vLineRowIndex, beforeVLineColIndex) {\r\n\tvar width = this.layout.vLineWidth(vLineColIndex, this.tableNode);\r\n\tif (width === 0) {\r\n\t\treturn;\r\n\t}\r\n\tvar style = this.layout.vLineStyle(vLineColIndex, this.tableNode);\r\n\tvar dash;\r\n\tif (style && style.dash) {\r\n\t\tdash = style.dash;\r\n\t}\r\n\r\n\tvar body = this.tableNode.table.body;\r\n\tvar cellBefore;\r\n\tvar currentCell;\r\n\tvar borderColor;\r\n\r\n\t// the cell in the col before\r\n\tif (vLineColIndex > 0) {\r\n\t\tcellBefore = body[vLineRowIndex][beforeVLineColIndex];\r\n\t\tif (cellBefore && cellBefore.borderColor) {\r\n\t\t\tif (cellBefore.border ? cellBefore.border[2] : this.layout.defaultBorder) {\r\n\t\t\t\tborderColor = cellBefore.borderColor[2];\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t// the current cell\r\n\tif (borderColor == null && vLineColIndex < body.length) {\r\n\t\tcurrentCell = body[vLineRowIndex][vLineColIndex];\r\n\t\tif (currentCell && currentCell.borderColor) {\r\n\t\t\tif (currentCell.border ? currentCell.border[0] : this.layout.defaultBorder) {\r\n\t\t\t\tborderColor = currentCell.borderColor[0];\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tif (borderColor == null && cellBefore && cellBefore._rowSpanCurrentOffset) {\r\n\t\tvar rowCellBeforeAbove = body[vLineRowIndex - cellBefore._rowSpanCurrentOffset][beforeVLineColIndex];\r\n\t\tif (rowCellBeforeAbove.borderColor) {\r\n\t\t\tif (rowCellBeforeAbove.border ? rowCellBeforeAbove.border[2] : this.layout.defaultBorder) {\r\n\t\t\t\tborderColor = rowCellBeforeAbove.borderColor[2];\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tif (borderColor == null && currentCell && currentCell._rowSpanCurrentOffset) {\r\n\t\tvar rowCurrentCellAbove = body[vLineRowIndex - currentCell._rowSpanCurrentOffset][vLineColIndex];\r\n\t\tif (rowCurrentCellAbove.borderColor) {\r\n\t\t\tif (rowCurrentCellAbove.border ? rowCurrentCellAbove.border[2] : this.layout.defaultBorder) {\r\n\t\t\t\tborderColor = rowCurrentCellAbove.borderColor[2];\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tif (borderColor == null) {\r\n\t\tborderColor = isFunction(this.layout.vLineColor) ? this.layout.vLineColor(vLineColIndex, this.tableNode, vLineRowIndex) : this.layout.vLineColor;\r\n\t}\r\n\twriter.addVector({\r\n\t\ttype: 'line',\r\n\t\tx1: x + width / 2,\r\n\t\tx2: x + width / 2,\r\n\t\ty1: y0,\r\n\t\ty2: y1,\r\n\t\tlineWidth: width,\r\n\t\tdash: dash,\r\n\t\tlineColor: borderColor\r\n\t}, false, true);\r\n\tcellBefore = null;\r\n\tcurrentCell = null;\r\n\tborderColor = null;\r\n};\r\n\r\nTableProcessor.prototype.endTable = function (writer) {\r\n\tif (this.cleanUpRepeatables) {\r\n\t\twriter.popFromRepeatables();\r\n\t}\r\n};\r\n\r\nTableProcessor.prototype.endRow = function (rowIndex, writer, pageBreaks) {\r\n\tvar l, i;\r\n\tvar self = this;\r\n\twriter.tracker.stopTracking('pageChanged', this.rowCallback);\r\n\twriter.context().moveDown(this.layout.paddingBottom(rowIndex, this.tableNode));\r\n\twriter.context().availableHeight += this.reservedAtBottom;\r\n\r\n\tvar endingPage = writer.context().page;\r\n\tvar endingY = writer.context().y;\r\n\r\n\tvar xs = getLineXs();\r\n\r\n\tvar ys = [];\r\n\r\n\tvar hasBreaks = pageBreaks && pageBreaks.length > 0;\r\n\tvar body = this.tableNode.table.body;\r\n\r\n\tys.push({\r\n\t\ty0: this.rowTopY,\r\n\t\tpage: hasBreaks ? pageBreaks[0].prevPage : endingPage\r\n\t});\r\n\r\n\tif (hasBreaks) {\r\n\t\tfor (i = 0, l = pageBreaks.length; i < l; i++) {\r\n\t\t\tvar pageBreak = pageBreaks[i];\r\n\t\t\tys[ys.length - 1].y1 = pageBreak.prevY;\r\n\r\n\t\t\tys.push({ y0: pageBreak.y, page: pageBreak.prevPage + 1 });\r\n\t\t}\r\n\t}\r\n\r\n\tys[ys.length - 1].y1 = endingY;\r\n\r\n\tvar skipOrphanePadding = (ys[0].y1 - ys[0].y0 === this.rowPaddingTop);\r\n\tfor (var yi = (skipOrphanePadding ? 1 : 0), yl = ys.length; yi < yl; yi++) {\r\n\t\tvar willBreak = yi < ys.length - 1;\r\n\t\tvar rowBreakWithoutHeader = (yi > 0 && !this.headerRows);\r\n\t\tvar hzLineOffset = rowBreakWithoutHeader ? 0 : this.topLineWidth;\r\n\t\tvar y1 = ys[yi].y0;\r\n\t\tvar y2 = ys[yi].y1;\r\n\r\n\t\tif (willBreak) {\r\n\t\t\ty2 = y2 + this.rowPaddingBottom;\r\n\t\t}\r\n\r\n\t\tif (writer.context().page != ys[yi].page) {\r\n\t\t\twriter.context().page = ys[yi].page;\r\n\r\n\t\t\t//TODO: buggy, availableHeight should be updated on every pageChanged event\r\n\t\t\t// TableProcessor should be pageChanged listener, instead of processRow\r\n\t\t\tthis.reservedAtBottom = 0;\r\n\t\t}\r\n\r\n\t\tfor (i = 0, l = xs.length; i < l; i++) {\r\n\t\t\tvar leftCellBorder = false;\r\n\t\t\tvar rightCellBorder = false;\r\n\t\t\tvar colIndex = xs[i].index;\r\n\r\n\t\t\t// current cell\r\n\t\t\tif (colIndex < body[rowIndex].length) {\r\n\t\t\t\tvar cell = body[rowIndex][colIndex];\r\n\t\t\t\tleftCellBorder = cell.border ? cell.border[0] : this.layout.defaultBorder;\r\n\t\t\t\trightCellBorder = cell.border ? cell.border[2] : this.layout.defaultBorder;\r\n\t\t\t}\r\n\r\n\t\t\t// before cell\r\n\t\t\tif (colIndex > 0 && !leftCellBorder) {\r\n\t\t\t\tvar cell = body[rowIndex][colIndex - 1];\r\n\t\t\t\tleftCellBorder = cell.border ? cell.border[2] : this.layout.defaultBorder;\r\n\t\t\t}\r\n\r\n\t\t\t// after cell\r\n\t\t\tif (colIndex + 1 < body[rowIndex].length && !rightCellBorder) {\r\n\t\t\t\tvar cell = body[rowIndex][colIndex + 1];\r\n\t\t\t\trightCellBorder = cell.border ? cell.border[0] : this.layout.defaultBorder;\r\n\t\t\t}\r\n\r\n\t\t\tif (leftCellBorder) {\r\n\t\t\t\tthis.drawVerticalLine(xs[i].x, y1 - hzLineOffset, y2 + this.bottomLineWidth, xs[i].index, writer, rowIndex, xs[i - 1] ? xs[i - 1].index : null);\r\n\t\t\t}\r\n\r\n\t\t\tif (i < l - 1) {\r\n\t\t\t\tvar fillColor = body[rowIndex][colIndex].fillColor;\r\n\t\t\t\tif (!fillColor) {\r\n\t\t\t\t\tfillColor = isFunction(this.layout.fillColor) ? this.layout.fillColor(rowIndex, this.tableNode, colIndex) : this.layout.fillColor;\r\n\t\t\t\t}\r\n\t\t\t\tif (fillColor) {\r\n\t\t\t\t\tvar widthLeftBorder = leftCellBorder ? this.layout.vLineWidth(colIndex, this.tableNode) : 0;\r\n\t\t\t\t\tvar widthRightBorder;\r\n\t\t\t\t\tif ((colIndex === 0 || colIndex + 1 == body[rowIndex].length) && !rightCellBorder) {\r\n\t\t\t\t\t\twidthRightBorder = this.layout.vLineWidth(colIndex + 1, this.tableNode);\r\n\t\t\t\t\t} else if (rightCellBorder) {\r\n\t\t\t\t\t\twidthRightBorder = this.layout.vLineWidth(colIndex + 1, this.tableNode) / 2;\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\twidthRightBorder = 0;\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\tvar x1f = this.dontBreakRows ? xs[i].x + widthLeftBorder : xs[i].x + (widthLeftBorder / 2);\r\n\t\t\t\t\tvar y1f = this.dontBreakRows ? y1 : y1 - (hzLineOffset / 2);\r\n\t\t\t\t\tvar x2f = xs[i + 1].x + widthRightBorder;\r\n\t\t\t\t\tvar y2f = this.dontBreakRows ? y2 + this.bottomLineWidth : y2 + (this.bottomLineWidth / 2);\r\n\t\t\t\t\twriter.addVector({\r\n\t\t\t\t\t\ttype: 'rect',\r\n\t\t\t\t\t\tx: x1f,\r\n\t\t\t\t\t\ty: y1f,\r\n\t\t\t\t\t\tw: x2f - x1f,\r\n\t\t\t\t\t\th: y2f - y1f,\r\n\t\t\t\t\t\tlineWidth: 0,\r\n\t\t\t\t\t\tcolor: fillColor\r\n\t\t\t\t\t}, false, true, writer.context().backgroundLength[writer.context().page]);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (willBreak && this.layout.hLineWhenBroken !== false) {\r\n\t\t\tthis.drawHorizontalLine(rowIndex + 1, writer, y2);\r\n\t\t}\r\n\t\tif (rowBreakWithoutHeader && this.layout.hLineWhenBroken !== false) {\r\n\t\t\tthis.drawHorizontalLine(rowIndex, writer, y1);\r\n\t\t}\r\n\t}\r\n\r\n\twriter.context().page = endingPage;\r\n\twriter.context().y = endingY;\r\n\r\n\tvar row = this.tableNode.table.body[rowIndex];\r\n\tfor (i = 0, l = row.length; i < l; i++) {\r\n\t\tif (row[i].rowSpan) {\r\n\t\t\tthis.rowSpanData[i].rowSpan = row[i].rowSpan;\r\n\r\n\t\t\t// fix colSpans\r\n\t\t\tif (row[i].colSpan && row[i].colSpan > 1) {\r\n\t\t\t\tfor (var j = 1; j < row[i].rowSpan; j++) {\r\n\t\t\t\t\tthis.tableNode.table.body[rowIndex + j][i]._colSpan = row[i].colSpan;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t// fix rowSpans\r\n\t\t\tif (row[i].rowSpan && row[i].rowSpan > 1) {\r\n\t\t\t\tfor (var j = 1; j < row[i].rowSpan; j++) {\r\n\t\t\t\t\tthis.tableNode.table.body[rowIndex + j][i]._rowSpanCurrentOffset = j;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (this.rowSpanData[i].rowSpan > 0) {\r\n\t\t\tthis.rowSpanData[i].rowSpan--;\r\n\t\t}\r\n\t}\r\n\r\n\tthis.drawHorizontalLine(rowIndex + 1, writer);\r\n\r\n\tif (this.headerRows && rowIndex === this.headerRows - 1) {\r\n\t\tthis.headerRepeatable = writer.currentBlockToRepeatable();\r\n\t}\r\n\r\n\tif (this.dontBreakRows) {\r\n\t\twriter.tracker.auto('pageChanged',\r\n\t\t\tfunction () {\r\n\t\t\t\tif (!self.headerRows && self.layout.hLineWhenBroken !== false) {\r\n\t\t\t\t\tself.drawHorizontalLine(rowIndex, writer);\r\n\t\t\t\t}\r\n\t\t\t},\r\n\t\t\tfunction () {\r\n\t\t\t\twriter.commitUnbreakableBlock();\r\n\t\t\t}\r\n\t\t);\r\n\t}\r\n\r\n\tif (this.headerRepeatable && (rowIndex === (this.rowsWithoutPageBreak - 1) || rowIndex === this.tableNode.table.body.length - 1)) {\r\n\t\twriter.commitUnbreakableBlock();\r\n\t\twriter.pushToRepeatables(this.headerRepeatable);\r\n\t\tthis.cleanUpRepeatables = true;\r\n\t\tthis.headerRepeatable = null;\r\n\t}\r\n\r\n\tfunction getLineXs() {\r\n\t\tvar result = [];\r\n\t\tvar cols = 0;\r\n\r\n\t\tfor (var i = 0, l = self.tableNode.table.body[rowIndex].length; i < l; i++) {\r\n\t\t\tif (!cols) {\r\n\t\t\t\tresult.push({ x: self.rowSpanData[i].left, index: i });\r\n\r\n\t\t\t\tvar item = self.tableNode.table.body[rowIndex][i];\r\n\t\t\t\tcols = (item._colSpan || item.colSpan || 0);\r\n\t\t\t}\r\n\t\t\tif (cols > 0) {\r\n\t\t\t\tcols--;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tresult.push({ x: self.rowSpanData[self.rowSpanData.length - 1].left, index: self.rowSpanData.length - 1 });\r\n\r\n\t\treturn result;\r\n\t}\r\n};\r\n\r\nmodule.exports = TableProcessor;\r\n","'use strict';\r\n\r\nmodule.exports = {\r\n\t'4A0': [4767.87, 6740.79],\r\n\t'2A0': [3370.39, 4767.87],\r\n\tA0: [2383.94, 3370.39],\r\n\tA1: [1683.78, 2383.94],\r\n\tA2: [1190.55, 1683.78],\r\n\tA3: [841.89, 1190.55],\r\n\tA4: [595.28, 841.89],\r\n\tA5: [419.53, 595.28],\r\n\tA6: [297.64, 419.53],\r\n\tA7: [209.76, 297.64],\r\n\tA8: [147.40, 209.76],\r\n\tA9: [104.88, 147.40],\r\n\tA10: [73.70, 104.88],\r\n\tB0: [2834.65, 4008.19],\r\n\tB1: [2004.09, 2834.65],\r\n\tB2: [1417.32, 2004.09],\r\n\tB3: [1000.63, 1417.32],\r\n\tB4: [708.66, 1000.63],\r\n\tB5: [498.90, 708.66],\r\n\tB6: [354.33, 498.90],\r\n\tB7: [249.45, 354.33],\r\n\tB8: [175.75, 249.45],\r\n\tB9: [124.72, 175.75],\r\n\tB10: [87.87, 124.72],\r\n\tC0: [2599.37, 3676.54],\r\n\tC1: [1836.85, 2599.37],\r\n\tC2: [1298.27, 1836.85],\r\n\tC3: [918.43, 1298.27],\r\n\tC4: [649.13, 918.43],\r\n\tC5: [459.21, 649.13],\r\n\tC6: [323.15, 459.21],\r\n\tC7: [229.61, 323.15],\r\n\tC8: [161.57, 229.61],\r\n\tC9: [113.39, 161.57],\r\n\tC10: [79.37, 113.39],\r\n\tRA0: [2437.80, 3458.27],\r\n\tRA1: [1729.13, 2437.80],\r\n\tRA2: [1218.90, 1729.13],\r\n\tRA3: [864.57, 1218.90],\r\n\tRA4: [609.45, 864.57],\r\n\tSRA0: [2551.18, 3628.35],\r\n\tSRA1: [1814.17, 2551.18],\r\n\tSRA2: [1275.59, 1814.17],\r\n\tSRA3: [907.09, 1275.59],\r\n\tSRA4: [637.80, 907.09],\r\n\tEXECUTIVE: [521.86, 756.00],\r\n\tFOLIO: [612.00, 936.00],\r\n\tLEGAL: [612.00, 1008.00],\r\n\tLETTER: [612.00, 792.00],\r\n\tTABLOID: [792.00, 1224.00]\r\n};\r\n","'use strict';\r\n\r\nfunction ImageMeasure(pdfKitDoc, imageDictionary) {\r\n\tthis.pdfKitDoc = pdfKitDoc;\r\n\tthis.imageDictionary = imageDictionary || {};\r\n}\r\n\r\nImageMeasure.prototype.measureImage = function (src) {\r\n\tvar image;\r\n\tvar that = this;\r\n\r\n\tif (!this.pdfKitDoc._imageRegistry[src]) {\r\n\t\ttry {\r\n\t\t\timage = this.pdfKitDoc.openImage(realImageSrc(src));\r\n\t\t\tif (!image) {\r\n\t\t\t\tthrow 'No image';\r\n\t\t\t}\r\n\t\t} catch (error) {\r\n\t\t\tthrow 'Invalid image: ' + error.toString() + '\\nImages dictionary should contain dataURL entries (or local file paths in node.js)';\r\n\t\t}\r\n\t\timage.embed(this.pdfKitDoc);\r\n\t\tthis.pdfKitDoc._imageRegistry[src] = image;\r\n\t} else {\r\n\t\timage = this.pdfKitDoc._imageRegistry[src];\r\n\t}\r\n\r\n\treturn { width: image.width, height: image.height };\r\n\r\n\tfunction realImageSrc(src) {\r\n\t\tvar img = that.imageDictionary[src];\r\n\r\n\t\tif (!img) {\r\n\t\t\treturn src;\r\n\t\t}\r\n\r\n\t\tvar index = img.indexOf('base64,');\r\n\t\tif (index < 0) {\r\n\t\t\treturn that.imageDictionary[src];\r\n\t\t}\r\n\r\n\t\treturn Buffer.from(img.substring(index + 7), 'base64');\r\n\t}\r\n};\r\n\r\nmodule.exports = ImageMeasure;\r\n","'use strict';\r\n\r\nfunction SVGMeasure() {\r\n}\r\n\r\nSVGMeasure.prototype.getSVGNode = function (svgString) {\r\n\t// remove newlines\r\n\tsvgString = svgString.replace(/\\r?\\n|\\r/g, \"\");\r\n\r\n\tvar svgNodeMatches = svgString.match(/<svg(.*?)>/);\r\n\r\n\tif (svgNodeMatches) {\r\n\t\t// extract svg node <svg ... >\r\n\t\treturn svgNodeMatches[0];\r\n\t}\r\n\r\n\treturn \"\";\r\n};\r\n\r\nSVGMeasure.prototype.getHeightAndWidth = function (svgString) {\r\n\tvar svgNode = this.getSVGNode(svgString);\r\n\r\n\tvar widthMatches = svgNode.match(/width=\"([0-9]+(\\.[0-9]+)?)(em|ex|px|in|cm|mm|pt|pc|%)?\"/);\r\n\tvar heightMatches = svgNode.match(/height=\"([0-9]+(\\.[0-9]+)?)(em|ex|px|in|cm|mm|pt|pc|%)?\"/);\r\n\r\n\tif (widthMatches || heightMatches) {\r\n\t\treturn {\r\n\t\t\twidth: widthMatches ? +widthMatches[1] : undefined,\r\n\t\t\theight: heightMatches ? +heightMatches[1] : undefined\r\n\t\t};\r\n\t}\r\n};\r\n\r\nSVGMeasure.prototype.getViewboxHeightAndWidth = function (svgString) {\r\n\tvar svgNode = this.getSVGNode(svgString);\r\n\r\n\tvar viewboxMatches = svgNode.match(/viewBox=\"([+-]?(\\d*\\.)?\\d+(,|\\s+|,\\s+)[+-]?(\\d*\\.)?\\d+(,|\\s+|,\\s+)[+-]?(\\d*\\.)?\\d+(,|\\s+|,\\s+)[+-]?(\\d*\\.)?\\d+)\"/);\r\n\tif (viewboxMatches) {\r\n\t\tvar viewboxStr = viewboxMatches[1];\r\n\t\tvar allVieboxEntries = viewboxStr.split(\" \");\r\n\r\n\t\tvar viewboxEntries = []; // weeding out empty strings\r\n\t\tfor (var i = 0; i < allVieboxEntries.length; i++) {\r\n\t\t\tif (allVieboxEntries[i]) {\r\n\t\t\t\tviewboxEntries.push(allVieboxEntries[i]);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (viewboxEntries.length === 4) {\r\n\t\t\treturn { width: +viewboxEntries[2], height: +viewboxEntries[3] };\r\n\t\t}\r\n\r\n\t\tthrow new Error(\"Unexpected svg viewbox format, should have 4 entries but found: '\" + viewboxStr + \"'\");\r\n\t}\r\n};\r\n\r\nSVGMeasure.prototype.measureSVG = function (svgString) {\r\n\r\n\tvar heightAndWidth = this.getHeightAndWidth(svgString);\r\n\tvar viewboxHeightAndWidth = this.getViewboxHeightAndWidth(svgString);\r\n\r\n\treturn heightAndWidth || viewboxHeightAndWidth || {};\r\n};\r\n\r\nSVGMeasure.prototype.writeDimensions = function (svgString, dimensions) {\r\n\r\n\tvar svgNode = this.getSVGNode(svgString);\r\n\r\n\tif (svgNode) {\r\n\r\n\t\tvar nodeDimensions = this.getHeightAndWidth(svgString);\r\n\r\n\t\tif (dimensions.width) {\r\n\r\n\t\t\tvar newWidth = 'width=\"' + dimensions.width + '\"';\r\n\r\n\t\t\tif (nodeDimensions && nodeDimensions.width) {\r\n\t\t\t\t// replace existing width\r\n\t\t\t\tsvgNode = svgNode.replace(/width=\"[0-9]+(\\.[0-9]+)?(em|ex|px|in|cm|mm|pt|pc|%)?\"/, newWidth);\r\n\t\t\t} else {\r\n\t\t\t\t// insert new width\r\n\t\t\t\tsvgNode = svgNode.replace(\">\", \" \" + newWidth + \">\");\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (dimensions.height) {\r\n\r\n\t\t\tvar newHeight = 'height=\"' + dimensions.height + '\"';\r\n\r\n\t\t\tif (nodeDimensions && nodeDimensions.height) {\r\n\t\t\t\t// replace existing height\r\n\t\t\t\tsvgNode = svgNode.replace(/height=\"[0-9]+(\\.[0-9]+)?(em|ex|px|in|cm|mm|pt|pc|%)?\"/, newHeight);\r\n\t\t\t} else {\r\n\t\t\t\t// insert new height\r\n\t\t\t\tsvgNode = svgNode.replace(\">\", \" \" + newHeight + \">\");\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// insert updated svg node\r\n\t\treturn svgString.replace(/<svg(.*?)>/, svgNode);\r\n\t}\r\n\r\n\treturn svgString;\r\n};\r\n\r\nmodule.exports = SVGMeasure;\r\n","'use strict';\r\n\r\nvar isArray = require('./helpers').isArray;\r\n\r\nfunction groupDecorations(line) {\r\n\tvar groups = [], currentGroup = null;\r\n\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\r\n\t\tvar inline = line.inlines[i];\r\n\t\tvar decoration = inline.decoration;\r\n\t\tif (!decoration) {\r\n\t\t\tcurrentGroup = null;\r\n\t\t\tcontinue;\r\n\t\t}\r\n\t\tif (!isArray(decoration)) {\r\n\t\t\tdecoration = [decoration];\r\n\t\t}\r\n\t\tvar color = inline.decorationColor || inline.color || 'black';\r\n\t\tvar style = inline.decorationStyle || 'solid';\r\n\t\tfor (var ii = 0, ll = decoration.length; ii < ll; ii++) {\r\n\t\t\tvar decorationItem = decoration[ii];\r\n\t\t\tif (!currentGroup || decorationItem !== currentGroup.decoration ||\r\n\t\t\t\tstyle !== currentGroup.decorationStyle || color !== currentGroup.decorationColor) {\r\n\r\n\t\t\t\tcurrentGroup = {\r\n\t\t\t\t\tline: line,\r\n\t\t\t\t\tdecoration: decorationItem,\r\n\t\t\t\t\tdecorationColor: color,\r\n\t\t\t\t\tdecorationStyle: style,\r\n\t\t\t\t\tinlines: [inline]\r\n\t\t\t\t};\r\n\t\t\t\tgroups.push(currentGroup);\r\n\t\t\t} else {\r\n\t\t\t\tcurrentGroup.inlines.push(inline);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\treturn groups;\r\n}\r\n\r\nfunction drawDecoration(group, x, y, pdfKitDoc) {\r\n\tfunction maxInline() {\r\n\t\tvar max = 0;\r\n\t\tfor (var i = 0, l = group.inlines.length; i < l; i++) {\r\n\t\t\tvar inline = group.inlines[i];\r\n\t\t\tmax = inline.fontSize > max ? i : max;\r\n\t\t}\r\n\t\treturn group.inlines[max];\r\n\t}\r\n\tfunction width() {\r\n\t\tvar sum = 0;\r\n\t\tfor (var i = 0, l = group.inlines.length; i < l; i++) {\r\n\t\t\tvar justifyShift = (group.inlines[i].justifyShift || 0);\r\n\t\t\tsum += group.inlines[i].width + justifyShift;\r\n\t\t}\r\n\t\treturn sum;\r\n\t}\r\n\tvar firstInline = group.inlines[0],\r\n\t\tbiggerInline = maxInline(),\r\n\t\ttotalWidth = width(),\r\n\t\tlineAscent = group.line.getAscenderHeight(),\r\n\t\tascent = biggerInline.font.ascender / 1000 * biggerInline.fontSize,\r\n\t\theight = biggerInline.height,\r\n\t\tdescent = height - ascent;\r\n\r\n\tvar lw = 0.5 + Math.floor(Math.max(biggerInline.fontSize - 8, 0) / 2) * 0.12;\r\n\r\n\tswitch (group.decoration) {\r\n\t\tcase 'underline':\r\n\t\t\ty += lineAscent + descent * 0.45;\r\n\t\t\tbreak;\r\n\t\tcase 'overline':\r\n\t\t\ty += lineAscent - (ascent * 0.85);\r\n\t\t\tbreak;\r\n\t\tcase 'lineThrough':\r\n\t\t\ty += lineAscent - (ascent * 0.25);\r\n\t\t\tbreak;\r\n\t\tdefault:\r\n\t\t\tthrow 'Unkown decoration : ' + group.decoration;\r\n\t}\r\n\tpdfKitDoc.save();\r\n\r\n\tif (group.decorationStyle === 'double') {\r\n\t\tvar gap = Math.max(0.5, lw * 2);\r\n\t\tpdfKitDoc.fillColor(group.decorationColor)\r\n\t\t\t.rect(x + firstInline.x, y - lw / 2, totalWidth, lw / 2).fill()\r\n\t\t\t.rect(x + firstInline.x, y + gap - lw / 2, totalWidth, lw / 2).fill();\r\n\t} else if (group.decorationStyle === 'dashed') {\r\n\t\tvar nbDashes = Math.ceil(totalWidth / (3.96 + 2.84));\r\n\t\tvar rdx = x + firstInline.x;\r\n\t\tpdfKitDoc.rect(rdx, y, totalWidth, lw).clip();\r\n\t\tpdfKitDoc.fillColor(group.decorationColor);\r\n\t\tfor (var i = 0; i < nbDashes; i++) {\r\n\t\t\tpdfKitDoc.rect(rdx, y - lw / 2, 3.96, lw).fill();\r\n\t\t\trdx += 3.96 + 2.84;\r\n\t\t}\r\n\t} else if (group.decorationStyle === 'dotted') {\r\n\t\tvar nbDots = Math.ceil(totalWidth / (lw * 3));\r\n\t\tvar rx = x + firstInline.x;\r\n\t\tpdfKitDoc.rect(rx, y, totalWidth, lw).clip();\r\n\t\tpdfKitDoc.fillColor(group.decorationColor);\r\n\t\tfor (var ii = 0; ii < nbDots; ii++) {\r\n\t\t\tpdfKitDoc.rect(rx, y - lw / 2, lw, lw).fill();\r\n\t\t\trx += (lw * 3);\r\n\t\t}\r\n\t} else if (group.decorationStyle === 'wavy') {\r\n\t\tvar sh = 0.7, sv = 1;\r\n\t\tvar nbWaves = Math.ceil(totalWidth / (sh * 2)) + 1;\r\n\t\tvar rwx = x + firstInline.x - 1;\r\n\t\tpdfKitDoc.rect(x + firstInline.x, y - sv, totalWidth, y + sv).clip();\r\n\t\tpdfKitDoc.lineWidth(0.24);\r\n\t\tpdfKitDoc.moveTo(rwx, y);\r\n\t\tfor (var iii = 0; iii < nbWaves; iii++) {\r\n\t\t\tpdfKitDoc.bezierCurveTo(rwx + sh, y - sv, rwx + sh * 2, y - sv, rwx + sh * 3, y)\r\n\t\t\t\t.bezierCurveTo(rwx + sh * 4, y + sv, rwx + sh * 5, y + sv, rwx + sh * 6, y);\r\n\t\t\trwx += sh * 6;\r\n\t\t}\r\n\t\tpdfKitDoc.stroke(group.decorationColor);\r\n\t} else {\r\n\t\tpdfKitDoc.fillColor(group.decorationColor)\r\n\t\t\t.rect(x + firstInline.x, y - lw / 2, totalWidth, lw)\r\n\t\t\t.fill();\r\n\t}\r\n\tpdfKitDoc.restore();\r\n}\r\n\r\nfunction drawDecorations(line, x, y, pdfKitDoc) {\r\n\tvar groups = groupDecorations(line);\r\n\tfor (var i = 0, l = groups.length; i < l; i++) {\r\n\t\tdrawDecoration(groups[i], x, y, pdfKitDoc);\r\n\t}\r\n}\r\n\r\nfunction drawBackground(line, x, y, pdfKitDoc) {\r\n\tvar height = line.getHeight();\r\n\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\r\n\t\tvar inline = line.inlines[i];\r\n\t\tif (!inline.background) {\r\n\t\t\tcontinue;\r\n\t\t}\r\n\t\tvar justifyShift = (inline.justifyShift || 0);\r\n\t\tpdfKitDoc.fillColor(inline.background)\r\n\t\t\t.rect(x + inline.x - justifyShift, y, inline.width + justifyShift, height)\r\n\t\t\t.fill();\r\n\t}\r\n}\r\n\r\nmodule.exports = {\r\n\tdrawBackground: drawBackground,\r\n\tdrawDecorations: drawDecorations\r\n};\r\n","var SVGtoPDF = function(doc, svg, x, y, options) {\r\n    \"use strict\";\r\n\r\n    const NamedColors = {aliceblue: [240,248,255], antiquewhite: [250,235,215], aqua: [0,255,255], aquamarine: [127,255,212], azure: [240,255,255], beige: [245,245,220], bisque: [255,228,196], black: [0,0,0], blanchedalmond: [255,235,205], blue: [0,0,255], blueviolet: [138,43,226], brown: [165,42,42], burlywood: [222,184,135], cadetblue: [95,158,160], chartreuse: [127,255,0],\r\n      chocolate: [210,105,30], coral: [255,127,80], cornflowerblue: [100,149,237], cornsilk: [255,248,220], crimson: [220,20,60], cyan: [0,255,255], darkblue: [0,0,139], darkcyan: [0,139,139], darkgoldenrod: [184,134,11], darkgray: [169,169,169], darkgrey: [169,169,169], darkgreen: [0,100,0], darkkhaki: [189,183,107], darkmagenta: [139,0,139], darkolivegreen: [85,107,47],\r\n      darkorange: [255,140,0], darkorchid: [153,50,204], darkred: [139,0,0], darksalmon: [233,150,122], darkseagreen: [143,188,143], darkslateblue: [72,61,139], darkslategray: [47,79,79], darkslategrey: [47,79,79], darkturquoise: [0,206,209], darkviolet: [148,0,211], deeppink: [255,20,147], deepskyblue: [0,191,255], dimgray: [105,105,105], dimgrey: [105,105,105],\r\n      dodgerblue: [30,144,255], firebrick: [178,34,34], floralwhite: [255,250,240], forestgreen: [34,139,34], fuchsia: [255,0,255], gainsboro: [220,220,220], ghostwhite: [248,248,255], gold: [255,215,0], goldenrod: [218,165,32], gray: [128,128,128], grey: [128,128,128], green: [0,128,0], greenyellow: [173,255,47], honeydew: [240,255,240], hotpink: [255,105,180],\r\n      indianred: [205,92,92], indigo: [75,0,130], ivory: [255,255,240], khaki: [240,230,140], lavender: [230,230,250], lavenderblush: [255,240,245], lawngreen: [124,252,0], lemonchiffon: [255,250,205], lightblue: [173,216,230], lightcoral: [240,128,128], lightcyan: [224,255,255], lightgoldenrodyellow: [250,250,210], lightgray: [211,211,211], lightgrey: [211,211,211],\r\n      lightgreen: [144,238,144], lightpink: [255,182,193], lightsalmon: [255,160,122], lightseagreen: [32,178,170], lightskyblue: [135,206,250], lightslategray: [119,136,153], lightslategrey: [119,136,153], lightsteelblue: [176,196,222], lightyellow: [255,255,224], lime: [0,255,0], limegreen: [50,205,50], linen: [250,240,230], magenta: [255,0,255], maroon: [128,0,0],\r\n      mediumaquamarine: [102,205,170], mediumblue: [0,0,205], mediumorchid: [186,85,211], mediumpurple: [147,112,219], mediumseagreen: [60,179,113], mediumslateblue: [123,104,238], mediumspringgreen: [0,250,154], mediumturquoise: [72,209,204], mediumvioletred: [199,21,133], midnightblue: [25,25,112], mintcream: [245,255,250], mistyrose: [255,228,225], moccasin: [255,228,181],\r\n      navajowhite: [255,222,173], navy: [0,0,128], oldlace: [253,245,230], olive: [128,128,0], olivedrab: [107,142,35], orange: [255,165,0], orangered: [255,69,0], orchid: [218,112,214], palegoldenrod: [238,232,170], palegreen: [152,251,152], paleturquoise: [175,238,238], palevioletred: [219,112,147], papayawhip: [255,239,213], peachpuff: [255,218,185], peru: [205,133,63],\r\n      pink: [255,192,203], plum: [221,160,221], powderblue: [176,224,230], purple: [128,0,128], rebeccapurple: [102,51,153], red: [255,0,0], rosybrown: [188,143,143], royalblue: [65,105,225], saddlebrown: [139,69,19], salmon: [250,128,114], sandybrown: [244,164,96], seagreen: [46,139,87], seashell: [255,245,238], sienna: [160,82,45], silver: [192,192,192], skyblue: [135,206,235],\r\n      slateblue: [106,90,205], slategray: [112,128,144], slategrey: [112,128,144], snow: [255,250,250], springgreen: [0,255,127], steelblue: [70,130,180], tan: [210,180,140], teal: [0,128,128], thistle: [216,191,216], tomato: [255,99,71], turquoise: [64,224,208], violet: [238,130,238], wheat: [245,222,179], white: [255,255,255], whitesmoke: [245,245,245], yellow: [255,255,0]};\r\n    const DefaultColors = {black: [NamedColors.black, 1], white: [NamedColors.white, 1], transparent: [NamedColors.black, 0]};\r\n    const Entities = {quot: 34, amp: 38, lt: 60, gt: 62, apos: 39, OElig: 338, oelig: 339, Scaron: 352, scaron: 353, Yuml: 376, circ: 710, tilde: 732, ensp: 8194, emsp: 8195, thinsp: 8201, zwnj: 8204, zwj: 8205, lrm: 8206, rlm: 8207, ndash: 8211, mdash: 8212, lsquo: 8216, rsquo: 8217, sbquo: 8218, ldquo: 8220, rdquo: 8221, bdquo: 8222, dagger: 8224, Dagger: 8225, permil: 8240, lsaquo: 8249,\r\n      rsaquo: 8250, euro: 8364, nbsp: 160, iexcl: 161, cent: 162, pound: 163, curren: 164, yen: 165, brvbar: 166, sect: 167, uml: 168, copy: 169, ordf: 170, laquo: 171, not: 172, shy: 173, reg: 174, macr: 175, deg: 176, plusmn: 177, sup2: 178, sup3: 179, acute: 180, micro: 181, para: 182, middot: 183, cedil: 184, sup1: 185, ordm: 186, raquo: 187, frac14: 188, frac12: 189, frac34: 190,\r\n      iquest: 191, Agrave: 192, Aacute: 193, Acirc: 194, Atilde: 195, Auml: 196, Aring: 197, AElig: 198, Ccedil: 199, Egrave: 200, Eacute: 201, Ecirc: 202, Euml: 203, Igrave: 204, Iacute: 205, Icirc: 206, Iuml: 207, ETH: 208, Ntilde: 209, Ograve: 210, Oacute: 211, Ocirc: 212, Otilde: 213, Ouml: 214, times: 215, Oslash: 216, Ugrave: 217, Uacute: 218, Ucirc: 219, Uuml: 220, Yacute: 221,\r\n      THORN: 222, szlig: 223, agrave: 224, aacute: 225, acirc: 226, atilde: 227, auml: 228, aring: 229, aelig: 230, ccedil: 231, egrave: 232, eacute: 233, ecirc: 234, euml: 235, igrave: 236, iacute: 237, icirc: 238, iuml: 239, eth: 240, ntilde: 241, ograve: 242, oacute: 243, ocirc: 244, otilde: 245, ouml: 246, divide: 247, oslash: 248, ugrave: 249, uacute: 250, ucirc: 251, uuml: 252,\r\n      yacute: 253, thorn: 254, yuml: 255, fnof: 402, Alpha: 913, Beta: 914, Gamma: 915, Delta: 916, Epsilon: 917, Zeta: 918, Eta: 919, Theta: 920, Iota: 921, Kappa: 922, Lambda: 923, Mu: 924, Nu: 925, Xi: 926, Omicron: 927, Pi: 928, Rho: 929, Sigma: 931, Tau: 932, Upsilon: 933, Phi: 934, Chi: 935, Psi: 936, Omega: 937, alpha: 945, beta: 946, gamma: 947, delta: 948, epsilon: 949,\r\n      zeta: 950, eta: 951, theta: 952, iota: 953, kappa: 954, lambda: 955, mu: 956, nu: 957, xi: 958, omicron: 959, pi: 960, rho: 961, sigmaf: 962, sigma: 963, tau: 964, upsilon: 965, phi: 966, chi: 967, psi: 968, omega: 969, thetasym: 977, upsih: 978, piv: 982, bull: 8226, hellip: 8230, prime: 8242, Prime: 8243, oline: 8254, frasl: 8260, weierp: 8472, image: 8465, real: 8476,\r\n      trade: 8482, alefsym: 8501, larr: 8592, uarr: 8593, rarr: 8594, darr: 8595, harr: 8596, crarr: 8629, lArr: 8656, uArr: 8657, rArr: 8658, dArr: 8659, hArr: 8660, forall: 8704, part: 8706, exist: 8707, empty: 8709, nabla: 8711, isin: 8712, notin: 8713, ni: 8715, prod: 8719, sum: 8721, minus: 8722, lowast: 8727, radic: 8730, prop: 8733, infin: 8734, ang: 8736, and: 8743, or: 8744,\r\n      cap: 8745, cup: 8746, int: 8747, there4: 8756, sim: 8764, cong: 8773, asymp: 8776, ne: 8800, equiv: 8801, le: 8804, ge: 8805, sub: 8834, sup: 8835, nsub: 8836, sube: 8838, supe: 8839, oplus: 8853, otimes: 8855, perp: 8869, sdot: 8901, lceil: 8968, rceil: 8969, lfloor: 8970, rfloor: 8971, lang: 9001, rang: 9002, loz: 9674, spades: 9824, clubs: 9827, hearts: 9829, diams: 9830};\r\n    const PathArguments = {A: 7, a: 7, C: 6, c: 6, H: 1, h: 1, L: 2, l: 2, M: 2, m: 2, Q: 4, q: 4, S: 4, s: 4, T: 2, t: 2, V: 1, v: 1, Z: 0, z: 0};\r\n    const PathFlags = {A3: true, A4: true, a3: true, a4: true};\r\n    const Properties = {\r\n      'color':              {inherit: true, initial: undefined},\r\n      'visibility':         {inherit: true, initial: 'visible', values: {'hidden': 'hidden', 'collapse': 'hidden', 'visible':'visible'}},\r\n      'fill':               {inherit: true, initial: DefaultColors.black},\r\n      'stroke':             {inherit: true, initial: 'none'},\r\n      'stop-color':         {inherit: false, initial: DefaultColors.black},\r\n      'fill-opacity':       {inherit: true, initial: 1},\r\n      'stroke-opacity':     {inherit: true, initial: 1},\r\n      'stop-opacity':       {inherit: false, initial: 1},\r\n      'fill-rule':          {inherit: true, initial: 'nonzero', values: {'nonzero':'nonzero', 'evenodd':'evenodd'}},\r\n      'clip-rule':          {inherit: true, initial: 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'text-before-edge':'before-edge', 'middle':'middle', 'central':'central', 'after-edge':'after-edge', 'text-after-edge':'after-edge', 'ideographic':'ideographic', 'alphabetic':'alphabetic', 'hanging':'hanging', 'mathematical':'mathematical'}},\r\n      'baseline-shift':     {inherit: true, initial: 'baseline', values: {'baseline':'baseline', 'sub':'sub', 'super':'super'}},\r\n      'word-spacing':       {inherit: true, initial: 0, values: {normal:0}},\r\n      'letter-spacing':     {inherit: true, initial: 0, values: {normal:0}},\r\n      'text-decoration':    {inherit: false, initial: 'none', values: {'none':'none', 'underline':'underline', 'overline':'overline', 'line-through':'line-through'}},\r\n      'xml:space':          {inherit: true, initial: 'default', css: 'white-space', values: {'preserve':'preserve', 'default':'default', 'pre':'preserve', 'pre-line':'preserve', 'pre-wrap':'preserve', 'nowrap': 'default'}},\r\n      'marker-start':       {inherit: true, initial: 'none'},\r\n      'marker-mid':         {inherit: true, initial: 'none'},\r\n      'marker-end':         {inherit: true, initial: 'none'},\r\n      'opacity':            {inherit: false, initial: 1},\r\n      'transform':          {inherit: false, initial: [1, 0, 0, 1, 0, 0]},\r\n      'display':            {inherit: false, initial: 'inline', values: {'none':'none', 'inline':'inline', 'block':'inline'}},\r\n      'clip-path':          {inherit: false, initial: 'none'},\r\n      'mask':               {inherit: false, initial: 'none'},\r\n      'overflow':           {inherit: false, initial: 'hidden', values: {'hidden':'hidden', 'scroll':'hidden', 'visible':'visible'}}\r\n    };\r\n\r\n    function docBeginGroup(bbox) {\r\n      let group = new (function PDFGroup() {})();\r\n      group.name = 'G' + (doc._groupCount = (doc._groupCount || 0) + 1);\r\n      group.resources = doc.ref();\r\n      group.xobj = doc.ref({\r\n        Type: 'XObject',\r\n        Subtype: 'Form',\r\n        FormType: 1,\r\n    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2 : stroke ? 1 : fill ? 0 : 3;\r\n      doc.addContent(mode + ' Tr');\r\n    }\r\n    function docWriteGlyph(glyph) {\r\n      doc.addContent('<' + glyph + '> Tj');\r\n    }\r\n    function docEndText() {\r\n      doc.addContent('ET');\r\n    }\r\n    function docFillColor(color) {\r\n      if (color[0].constructor.name === 'PDFPattern') {\r\n        doc.fillOpacity(color[1]);\r\n        docUsePattern(color[0], false);\r\n      } else {\r\n        doc.fillColor(color[0], color[1]);\r\n      }\r\n    }\r\n    function docStrokeColor(color) {\r\n      if (color[0].constructor.name === 'PDFPattern') {\r\n        doc.strokeOpacity(color[1]);\r\n        docUsePattern(color[0], true);\r\n      } else {\r\n        doc.strokeColor(color[0], color[1]);\r\n      }\r\n    }\r\n    function docInsertLink(x, y, w, h, url) {\r\n      let ref = doc.ref({\r\n        Type: 'Annot',\r\n        Subtype: 'Link',\r\n        Rect: [x, y, w, h],\r\n        Border: [0, 0, 0],\r\n        A: {\r\n          S: 'URI',\r\n          URI: new String(url)\r\n        }\r\n      });\r\n      ref.end();\r\n      links.push(ref);\r\n    }\r\n    function parseXml(xml) {\r\n      let SvgNode = function(tag, type, value, error) {\r\n        this.error = error;\r\n        this.nodeName = tag;\r\n        this.nodeValue = value;\r\n        this.nodeType = type;\r\n        this.attributes = Object.create(null);\r\n        this.childNodes = [];\r\n        this.parentNode = null;\r\n        this.id = '';\r\n        this.textContent = '';\r\n        this.classList = [];\r\n      };\r\n      SvgNode.prototype.getAttribute = function(attr) {\r\n        return this.attributes[attr] != null ? this.attributes[attr] : null;\r\n      };\r\n      SvgNode.prototype.getElementById = function(id) {\r\n        let result = null;\r\n        (function recursive(node) {\r\n          if (result) {return;}\r\n          if (node.nodeType === 1) {\r\n            if (node.id === id) {result = node;}\r\n            for (let i = 0; i < node.childNodes.length; i++) {\r\n              recursive(node.childNodes[i]);\r\n            }\r\n          }\r\n        })(this);\r\n        return result;\r\n      };\r\n      SvgNode.prototype.getElementsByTagName = function(tag) {\r\n        let result = [];\r\n        (function recursive(node) {\r\n          if (node.nodeType === 1) {\r\n            if (node.nodeName === tag) {result.push(node);}\r\n            for (let i = 0; i < node.childNodes.length; i++) {\r\n              recursive(node.childNodes[i]);\r\n            }\r\n          }\r\n        })(this);\r\n        return result;\r\n      };\r\n      let parser = new StringParser(xml.trim()), result, child, error = false; \r\n      let recursive = function() {\r\n        let temp, child;\r\n        if (temp = parser.match(/^<([\\w:.-]+)\\s*/, true)) { // Opening tag\r\n          let node = new SvgNode(temp[1], 1, null, error);\r\n          while (temp = parser.match(/^([\\w:.-]+)(?:\\s*=\\s*\"([^\"]*)\"|\\s*=\\s*'([^']*)')?\\s*/, true)) { // Attribute\r\n            let attr = temp[1], value = decodeEntities(temp[2] || temp[3] || '');\r\n            if (!node.attributes[attr]) {\r\n              node.attributes[attr] = value;\r\n              if (attr === 'id') {node.id = value;}\r\n              if (attr === 'class') {node.classList = value.split(' ');}\r\n            } else {\r\n              warningCallback('parseXml: duplicate attribute \"' + attr + '\"');\r\n              error = true;\r\n            }\r\n          }\r\n          if (parser.match(/^>/)) { // End of opening tag\r\n            while (child = recursive()) {\r\n              node.childNodes.push(child);\r\n              child.parentNode = node;\r\n              node.textContent += (child.nodeType === 3 || child.nodeType === 4 ? child.nodeValue : child.textContent);\r\n            }\r\n            if (temp = parser.match(/^<\\/([\\w:.-]+)\\s*>/, true)) { // Closing tag\r\n              if (temp[1] === node.nodeName) {\r\n                return node;\r\n              } else {\r\n                warningCallback('parseXml: tag not matching, opening \"' + node.nodeName + '\" & closing \"' + temp[1] + '\"');\r\n                error = true;\r\n                return node;\r\n              }\r\n            } else {\r\n              warningCallback('parseXml: tag not matching, opening \"' + node.nodeName + '\" & not closing');\r\n              error = true;\r\n              return node;\r\n            }\r\n          } else if (parser.match(/^\\/>/)) { // Self-closing tag\r\n            return node;\r\n          } else {\r\n            warningCallback('parseXml: tag could not be parsed \"' + node.nodeName + '\"');\r\n            error = true;\r\n          }\r\n        } else if (temp = parser.match(/^<!--[\\s\\S]*?-->/)) { // Comment\r\n          return new SvgNode(null, 8, temp, error);\r\n        } else if (temp = parser.match(/^<\\?[\\s\\S]*?\\?>/)) { // Processing instructions\r\n          return new SvgNode(null, 7, temp, error);\r\n        } else if (temp = parser.match(/^<!DOCTYPE\\s*([\\s\\S]*?)>/)) { // Doctype\r\n          return new SvgNode(null, 10, temp, error);\r\n        } else if (temp = parser.match(/^<!\\[CDATA\\[([\\s\\S]*?)\\]\\]>/, true)) { // Cdata node\r\n          return new SvgNode('#cdata-section', 4, temp[1], error);\r\n        } else if (temp = parser.match(/^([^<]+)/, true)) { // Text node\r\n          return new SvgNode('#text', 3, decodeEntities(temp[1]), error);\r\n        }\r\n      };\r\n      while (child = recursive()) {\r\n        if (child.nodeType === 1 && !result) {\r\n          result = child;\r\n        } else if (child.nodeType === 1 || (child.nodeType === 3 && child.nodeValue.trim() !== '')) {\r\n          warningCallback('parseXml: data after document end has been discarded');\r\n        }\r\n      }\r\n      if (parser.matchAll()) {\r\n        warningCallback('parseXml: parsing error');\r\n      }\r\n      return result;\r\n    };\r\n    function decodeEntities(str) {\r\n      return(str.replace(/&(?:#([0-9]+)|#[xX]([0-9A-Fa-f]+)|([0-9A-Za-z]+));/g, function(mt, m0, m1, m2) {\r\n        if (m0) {return String.fromCharCode(parseInt(m0, 10));}\r\n        else if (m1) {return String.fromCharCode(parseInt(m1, 16));}\r\n        else if (m2 && Entities[m2]) {return String.fromCharCode(Entities[m2]);}\r\n        else {return mt;}\r\n      }));\r\n    }\r\n    function parseColor(raw) {\r\n      let temp, result;\r\n      raw = (raw || '').trim();\r\n      if (temp = NamedColors[raw]) {\r\n        result = [temp.slice(), 1];\r\n      } else if (temp = raw.match(/^rgba\\(\\s*([0-9]+)\\s*,\\s*([0-9]+)\\s*,\\s*([0-9]+)\\s*,\\s*([0-9.]+)\\s*\\)$/i)) {\r\n        temp[1] = parseInt(temp[1]); temp[2] = parseInt(temp[2]); temp[3] = parseInt(temp[3]); temp[4] = parseFloat(temp[4]);\r\n        if (temp[1] < 256 && temp[2] < 256 && temp[3] < 256 && temp[4] <= 1) {\r\n          result = [temp.slice(1, 4), temp[4]];\r\n        }\r\n      } else if (temp = raw.match(/^rgb\\(\\s*([0-9]+)\\s*,\\s*([0-9]+)\\s*,\\s*([0-9]+)\\s*\\)$/i)) {\r\n        temp[1] = parseInt(temp[1]); temp[2] = parseInt(temp[2]); temp[3] = parseInt(temp[3]);\r\n        if (temp[1] < 256 && temp[2] < 256 && temp[3] < 256) {\r\n          result = [temp.slice(1, 4), 1];\r\n        }\r\n      } else if (temp = raw.match(/^rgb\\(\\s*([0-9.]+)%\\s*,\\s*([0-9.]+)%\\s*,\\s*([0-9.]+)%\\s*\\)$/i)) {\r\n        temp[1] = 2.55 * parseFloat(temp[1]); temp[2] = 2.55 * parseFloat(temp[2]); temp[3] = 2.55 * parseFloat(temp[3]);\r\n        if (temp[1] < 256 && temp[2] < 256 && temp[3] < 256) {\r\n          result = [temp.slice(1, 4), 1];\r\n        }\r\n      } else if (temp = raw.match(/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})$/i)) {\r\n        result = [[parseInt(temp[1], 16), parseInt(temp[2], 16), parseInt(temp[3], 16)], 1];\r\n      } else if (temp = raw.match(/^#([0-9a-f])([0-9a-f])([0-9a-f])$/i)) {\r\n        result = [[0x11 * parseInt(temp[1], 16), 0x11 * parseInt(temp[2], 16), 0x11 * parseInt(temp[3], 16)], 1];\r\n      }\r\n      return colorCallback ? colorCallback(result, raw) : result;\r\n    }\r\n    function opacityToColor(color, opacity, isMask) {\r\n      let newColor = color[0].slice(),\r\n          newOpacity = color[1] * opacity;\r\n      if (isMask) {\r\n        for (let i = 0; i < color.length; i++) {\r\n          newColor[i] *= newOpacity;\r\n        }\r\n        return [newColor, 1];\r\n      } else {\r\n        return [newColor, newOpacity];\r\n      }\r\n    }\r\n    function multiplyMatrix() {\r\n      function multiply(a, b) {\r\n        return [ a[0]*b[0]+a[2]*b[1], a[1]*b[0]+a[3]*b[1], a[0]*b[2]+a[2]*b[3],\r\n                 a[1]*b[2]+a[3]*b[3], a[0]*b[4]+a[2]*b[5]+a[4], a[1]*b[4]+a[3]*b[5]+a[5] ];\r\n      }\r\n      let result = arguments[0];\r\n      for (let i = 1; i < arguments.length; i++) {\r\n        result = multiply(result, arguments[i]);\r\n      }\r\n      return result;\r\n    }\r\n    function transformPoint(p, m) {\r\n      return [m[0] * p[0] + m[2] * p[1] + m[4], m[1] * p[0] + m[3] * p[1] + m[5]];\r\n    }\r\n    function getGlobalMatrix() {\r\n      let ctm = doc._ctm;\r\n      for (let i = groupStack.length - 1; i >= 0; i--) {\r\n        ctm = multiplyMatrix(groupStack[i].savedMatrix, ctm);\r\n      }\r\n      return ctm;\r\n    }\r\n    function getPageBBox() {\r\n      return new SvgShape().M(0, 0).L(doc.page.width, 0).L(doc.page.width, doc.page.height).L(0, doc.page.height)\r\n                           .transform(inverseMatrix(getGlobalMatrix())).getBoundingBox();\r\n    }\r\n    function inverseMatrix(m) {\r\n      let dt = m[0] * m[3] - m[1] * m[2];\r\n      return [m[3] / dt, -m[1] / dt, -m[2] / dt, m[0] / dt, (m[2]*m[5] - m[3]*m[4]) / dt, (m[1]*m[4] - m[0]*m[5]) / dt];\r\n    }\r\n    function validateMatrix(m) {\r\n      let m0 = validateNumber(m[0]), m1 = validateNumber(m[1]), m2 = validateNumber(m[2]),\r\n          m3 = validateNumber(m[3]), m4 = validateNumber(m[4]), m5 = validateNumber(m[5]);\r\n      if (isNotEqual(m0 * m3 - m1 * m2, 0)) {\r\n        return [m0, m1, m2, m3, m4, m5];\r\n      }\r\n    }\r\n    function solveEquation(curve) {\r\n      let a = curve[2] || 0, b = curve[1] || 0, c = curve[0] || 0;\r\n      if (isEqual(a, 0) && isEqual(b, 0)) {\r\n        return [];\r\n      } else if (isEqual(a, 0)) {\r\n        return [(-c) / b];\r\n      } else {\r\n        let d = b * b - 4 * a * c;\r\n        if (isNotEqual(d, 0) && d > 0) {\r\n          return [(-b + Math.sqrt(d)) / (2 * a), (-b - Math.sqrt(d)) / (2 * a)];\r\n        } else if (isEqual(d, 0)) {\r\n          return [(-b) / (2 * a)];\r\n        } else {\r\n          return [];\r\n        }\r\n      }\r\n    }\r\n    function getCurveValue(t, curve) {\r\n      return (curve[0] || 0) + (curve[1] || 0) * t + (curve[2] || 0) * t * t + (curve[3] || 0) * t * t * t;\r\n    }\r\n    function isEqual(number, ref) {\r\n      return Math.abs(number - ref) < 1e-10;\r\n    }\r\n    function isNotEqual(number, ref) {\r\n      return Math.abs(number - ref) >= 1e-10;\r\n    }\r\n    function validateNumber(n) {\r\n      return n > -1e21 && n < 1e21 ? Math.round(n * 1e6) / 1e6 : 0;\r\n    }\r\n    function isArrayLike(v) {\r\n      return typeof v === 'object' && v !== null && typeof v.length === 'number';\r\n    }\r\n    function parseTranform(v) {\r\n      let parser = new StringParser((v || '').trim()), result = [1, 0, 0, 1, 0, 0], temp;\r\n      while (temp = parser.match(/^([A-Za-z]+)[(]([^(]+)[)]/, true)) {\r\n        let func = temp[1], nums = [], parser2 = new StringParser(temp[2].trim()), temp2;\r\n        while (temp2 = parser2.matchNumber()) {\r\n          nums.push(Number(temp2));\r\n          parser2.matchSeparator();\r\n        }\r\n        if (func === 'matrix' && nums.length === 6) {\r\n          result = multiplyMatrix(result, [nums[0], nums[1], nums[2], nums[3], nums[4], nums[5]]);\r\n        } else if (func === 'translate' && nums.length === 2) {\r\n          result = multiplyMatrix(result, [1, 0, 0, 1, nums[0], nums[1]]);\r\n        } else if (func === 'translate' && nums.length === 1) {\r\n          result = multiplyMatrix(result, [1, 0, 0, 1, nums[0], 0]);\r\n        } else if (func === 'scale' && nums.length === 2) {\r\n          result = multiplyMatrix(result, [nums[0], 0, 0, nums[1], 0, 0]);\r\n        } else if (func === 'scale' && nums.length === 1) {\r\n          result = multiplyMatrix(result, [nums[0], 0, 0, nums[0], 0, 0]);\r\n        } else if (func === 'rotate' && nums.length === 3) {\r\n          let a = nums[0] * Math.PI / 180;\r\n          result = multiplyMatrix(result, [1, 0, 0, 1, nums[1], nums[2]], [Math.cos(a), Math.sin(a), -Math.sin(a), Math.cos(a), 0, 0], [1, 0, 0, 1, -nums[1], -nums[2]]);\r\n        } else if (func === 'rotate' && nums.length === 1) {\r\n          let a = nums[0] * Math.PI / 180;\r\n          result = multiplyMatrix(result, [Math.cos(a), Math.sin(a), -Math.sin(a), Math.cos(a), 0, 0]);\r\n        } else if (func === 'skewX' && nums.length === 1) {\r\n          let a = nums[0] * Math.PI / 180;\r\n          result = multiplyMatrix(result, [1, 0, Math.tan(a), 1, 0, 0]);\r\n        } else if (func === 'skewY' && nums.length === 1) {\r\n          let a = nums[0] * Math.PI / 180;\r\n          result = multiplyMatrix(result, [1, Math.tan(a), 0, 1, 0, 0]);\r\n        } else {return;}\r\n        parser.matchSeparator();\r\n      }\r\n      if (parser.matchAll()) {return;}\r\n      return result;\r\n    }\r\n    function parseAspectRatio(aspectRatio, availWidth, availHeight, elemWidth, elemHeight, initAlign) {\r\n      let temp = (aspectRatio || '').trim().match(/^(none)$|^x(Min|Mid|Max)Y(Min|Mid|Max)(?:\\s+(meet|slice))?$/) || [],\r\n          ratioType = temp[1] || temp[4] || 'meet',\r\n          xAlign = temp[2] || 'Mid',\r\n          yAlign = temp[3] || 'Mid',\r\n          scaleX = availWidth / elemWidth,\r\n          scaleY = availHeight / elemHeight,\r\n          dx = {'Min':0, 'Mid':0.5, 'Max':1}[xAlign] - (initAlign || 0),\r\n          dy = {'Min':0, 'Mid':0.5, 'Max':1}[yAlign] - (initAlign || 0);\r\n      if (ratioType === 'slice') {\r\n        scaleY = scaleX = Math.max(scaleX, scaleY);\r\n      } else if (ratioType === 'meet') {\r\n        scaleY = scaleX = Math.min(scaleX, scaleY);\r\n      }\r\n      return [scaleX, 0, 0, scaleY, dx * (availWidth - elemWidth * scaleX), dy * (availHeight - elemHeight * scaleY)];\r\n    }\r\n    function parseStyleAttr(v) {\r\n      let result = Object.create(null);\r\n      v = (v || '').trim().split(/;/);\r\n      for (let i = 0; i < v.length; i++) {\r\n        let key = (v[i].split(':')[0] || '').trim(),\r\n            value = (v[i].split(':')[1] || '').trim();\r\n        if (key) {\r\n          result[key] = value;\r\n        }\r\n      }\r\n      if (result['marker']) {\r\n        if (!result['marker-start']) {result['marker-start'] = result['marker'];}\r\n        if (!result['marker-mid']) {result['marker-mid'] = result['marker'];}\r\n        if (!result['marker-end']) {result['marker-end'] = result['marker'];}\r\n      }\r\n      if (result['font']) {\r\n        let fontFamily = null, fontSize = null, fontStyle = \"normal\", fontWeight = \"normal\", fontVariant = \"normal\";\r\n        let parts = result['font'].split(/\\s+/);\r\n        for (let i = 0; i < parts.length; i++) {\r\n          switch (parts[i]) {\r\n            case \"normal\":\r\n              break;\r\n            case \"italic\": case \"oblique\":\r\n              fontStyle = parts[i];\r\n              break;\r\n            case \"small-caps\":\r\n              fontVariant = parts[i];\r\n              break;\r\n            case \"bold\": case \"bolder\": case \"lighter\": case \"100\": case \"200\": case \"300\":\r\n            case \"400\": case \"500\": case \"600\": case \"700\": case \"800\": case \"900\":\r\n              fontWeight = parts[i];\r\n              break;\r\n            default:\r\n              if (!fontSize) {\r\n                fontSize = parts[i].split('/')[0];\r\n              } else {\r\n                if (!fontFamily) {\r\n                  fontFamily = parts[i];\r\n                } else {\r\n                  fontFamily += ' ' + parts[i];\r\n                }\r\n              }\r\n              break;\r\n          }\r\n        }\r\n        if (!result['font-style']) {result['font-style'] = fontStyle;}\r\n        if (!result['font-variant']) {result['font-variant'] = fontVariant;}\r\n        if (!result['font-weight']) {result['font-weight'] = fontWeight;}\r\n        if (!result['font-size']) {result['font-size'] = fontSize;}\r\n        if (!result['font-family']) {result['font-family'] = fontFamily;}\r\n      }\r\n      return result;\r\n    }\r\n    function parseSelector(v) {\r\n      let parts = v.split(/(?=[.#])/g), ids = [], classes = [], tags = [], temp;\r\n      for (let i = 0; i < parts.length; i++) {\r\n        if (temp = parts[i].match(/^[#]([_A-Za-z0-9-]+)$/)) {\r\n          ids.push(temp[1]);\r\n        } else if (temp = parts[i].match(/^[.]([_A-Za-z0-9-]+)$/)) {\r\n          classes.push(temp[1]);\r\n        } else if (temp = parts[i].match(/^([_A-Za-z0-9-]+)$/)) {\r\n          tags.push(temp[1]);\r\n        } else if (parts[i] !== '*') {\r\n          return;\r\n        }\r\n      }\r\n      return {\r\n        tags: tags, ids: ids, classes: classes,\r\n        specificity: ids.length * 10000 + classes.length * 100 + tags.length\r\n      };\r\n    }\r\n    function parseStyleSheet(v) {\r\n      let parser = new StringParser(v.trim()), rules = [], rule;\r\n      while (rule = parser.match(/^\\s*([^\\{\\}]*?)\\s*\\{([^\\{\\}]*?)\\}/, true)) {\r\n        let selectors = rule[1].split(/\\s*,\\s*/g),\r\n            css = parseStyleAttr(rule[2]);\r\n        for (let i = 0; i < selectors.length; i++) {\r\n          let selector = parseSelector(selectors[i]);\r\n          if (selector) {\r\n            rules.push({selector: selector, css:css});\r\n          }\r\n        }\r\n      }\r\n      return rules;\r\n    }\r\n    function matchesSelector(elem, selector) {\r\n      if (elem.nodeType !== 1) {return false;}\r\n      for (let i = 0; i < selector.tags.length; i++) {\r\n        if (selector.tags[i] !== elem.nodeName) {return false;}\r\n      }\r\n      for (let i = 0; i < selector.ids.length; i++) {\r\n        if (selector.ids[i] !== elem.id) {return false;}\r\n      }\r\n      for (let i = 0; i < selector.classes.length; i++) {\r\n        if (elem.classList.indexOf(selector.classes[i]) === -1) {return false;}\r\n      }\r\n      return true;\r\n    }\r\n    function getStyle(elem) {\r\n      let result = Object.create(null);\r\n      let specificities = Object.create(null);\r\n      for (let i = 0; i < styleRules.length; i++) {\r\n        let rule = styleRules[i];\r\n        if (matchesSelector(elem, rule.selector)) {\r\n          for (let key in rule.css) {\r\n            if (!(specificities[key] > rule.selector.specificity)) {\r\n              result[key] = rule.css[key];\r\n              specificities[key] = rule.selector.specificity;\r\n            }\r\n          }\r\n        }\r\n      }\r\n      return result;\r\n    }\r\n    function combineArrays(array1, array2) {\r\n      return array1.concat(array2.slice(array1.length));\r\n    }\r\n    function getAscent(font, size) {\r\n      return Math.max(font.ascender, (font.bbox[3] || font.bbox.maxY) * (font.scale || 1)) * size / 1000;\r\n    }\r\n    function getDescent(font, size) {\r\n      return Math.min(font.descender, (font.bbox[1] || font.bbox.minY) * (font.scale || 1)) * size / 1000;\r\n    }\r\n    function getXHeight(font, size) {\r\n      return (font.xHeight || 0.5 * (font.ascender - font.descender)) * size / 1000;\r\n    }\r\n    function getBaseline(font, size, baseline, shift) {\r\n      let dy1, dy2;\r\n      switch (baseline) {\r\n        case 'middle': dy1 = 0.5 * getXHeight(font, size); break;\r\n        case 'central': dy1 = 0.5 * (getDescent(font, size) + getAscent(font, size)); break;\r\n        case 'after-edge': case 'text-after-edge': dy1 = getDescent(font, size); break;\r\n        case 'alphabetic': case 'auto': case 'baseline': dy1 = 0; break;\r\n        case 'mathematical': dy1 = 0.5 * getAscent(font, size); break;\r\n        case 'hanging': dy1 = 0.8 * getAscent(font, size); break;\r\n        case 'before-edge': case 'text-before-edge': dy1 = getAscent(font, size); break;\r\n        default: dy1 = 0; break;\r\n      }\r\n      switch (shift) {\r\n        case 'baseline': dy2 = 0; break;\r\n        case 'super': dy2 = 0.6 * size; break;\r\n        case 'sub': dy2 = -0.6 * size; break;\r\n        default: dy2 = shift; break;\r\n      }\r\n      return dy1 - dy2;\r\n    }\r\n    function getTextPos(font, size, text) {\r\n      let encoded = font.encode('' + text), hex = encoded[0], pos = encoded[1], data = [];\r\n      for (let i = 0; i < hex.length; i++) {\r\n        let unicode = font.unicode ? font.unicode[parseInt(hex[i], 16)] : [text.charCodeAt(i)];\r\n        data.push({\r\n          glyph: hex[i],\r\n          unicode: unicode,\r\n          width: pos[i].advanceWidth * size / 1000,\r\n          xOffset: pos[i].xOffset * size / 1000,\r\n          yOffset: pos[i].yOffset * size / 1000,\r\n          xAdvance: pos[i].xAdvance * size / 1000,\r\n          yAdvance: pos[i].yAdvance * size / 1000\r\n        });\r\n      }\r\n      return data;\r\n    }\r\n    function createSVGElement(obj, inherits) {\r\n      switch (obj.nodeName) {\r\n        case 'use': return new SvgElemUse(obj, inherits);\r\n        case 'symbol': return new SvgElemSymbol(obj, inherits);\r\n        case 'g': return new SvgElemGroup(obj, inherits);\r\n        case 'a': return new SvgElemLink(obj, inherits);\r\n        case 'svg': return new SvgElemSvg(obj, inherits);\r\n        case 'image': return new SVGElemImage(obj, inherits);\r\n        case 'rect': return new SvgElemRect(obj, inherits);\r\n        case 'circle': return new SvgElemCircle(obj, inherits);\r\n        case 'ellipse': return new SvgElemEllipse(obj, inherits);\r\n        case 'line': return new SvgElemLine(obj, inherits);\r\n        case 'polyline': return new SvgElemPolyline(obj, inherits);\r\n        case 'polygon': return new SvgElemPolygon(obj, inherits);\r\n        case 'path': return new SvgElemPath(obj, inherits);\r\n        case 'text': return new SvgElemText(obj, inherits);\r\n        case 'tspan': return new SvgElemTspan(obj, inherits);\r\n        case 'textPath': return new SvgElemTextPath(obj, inherits);\r\n        case '#text': case '#cdata-section': return new SvgElemTextNode(obj, inherits);\r\n        default: return new SvgElem(obj, inherits);\r\n      }\r\n    }\r\n\r\n    var StringParser = function(str) {\r\n      this.match = function(exp, all) {\r\n        let temp = str.match(exp);\r\n        if (!temp || temp.index !== 0) {return;}\r\n        str = str.substring(temp[0].length);\r\n        return (all ? temp : temp[0]);\r\n      };\r\n      this.matchSeparator = function() {\r\n        return this.match(/^(?:\\s*,\\s*|\\s*|)/);\r\n      };\r\n      this.matchSpace = function() {\r\n        return this.match(/^(?:\\s*)/);\r\n      };\r\n      this.matchLengthUnit = function() {\r\n        return this.match(/^(?:px|pt|cm|mm|in|pc|em|ex|%|)/);\r\n      };\r\n      this.matchNumber = function() {\r\n        return this.match(/^(?:[-+]?(?:[0-9]+[.][0-9]+|[0-9]+[.]|[.][0-9]+|[0-9]+)(?:[eE][-+]?[0-9]+)?)/);\r\n      };\r\n      this.matchAll = function() {\r\n        return this.match(/^[\\s\\S]+/);\r\n      };\r\n    };\r\n\r\n    var BezierSegment = function(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {\r\n      let divisions = 6 * precision;\r\n      let equationX = [p1x, -3 * p1x + 3 * c1x, 3 * p1x - 6 * c1x + 3 * c2x, -p1x + 3 * c1x - 3 * c2x + p2x];\r\n      let equationY = [p1y, -3 * p1y + 3 * c1y, 3 * p1y - 6 * c1y + 3 * c2y, -p1y + 3 * c1y - 3 * c2y + p2y];\r\n      let derivativeX = [-3 * p1x + 3 * c1x, 6 * p1x - 12 * c1x + 6 * c2x, -3 * p1x + 9 * c1x - 9 * c2x + 3 * p2x];\r\n      let derivativeY = [-3 * p1y + 3 * c1y, 6 * p1y - 12 * c1y + 6 * c2y, -3 * p1y + 9 * c1y - 9 * c2y + 3 * p2y];\r\n      let lengthMap = [0];\r\n      for (let i = 1; i <= divisions; i++) {\r\n        let t = (i - 0.5) / divisions;\r\n        let dx = getCurveValue(t, derivativeX) / divisions,\r\n            dy = getCurveValue(t, derivativeY) / divisions,\r\n            l = Math.sqrt(dx * dx + dy * dy);\r\n        lengthMap[i] = lengthMap[i - 1] + l;\r\n      }\r\n      this.totalLength = lengthMap[divisions];\r\n      this.startPoint = [p1x, p1y, isEqual(p1x, c1x) && isEqual(p1y, c1y) ? Math.atan2(c2y - c1y, c2x - c1x) : Math.atan2(c1y - p1y, c1x - p1x)];\r\n      this.endPoint = [p2x, p2y, isEqual(c2x, p2x) && isEqual(c2y, p2y) ? Math.atan2(c2y - c1y, c2x - c1x) : Math.atan2(p2y - c2y, p2x - c2x)];\r\n      this.getBoundingBox = function() {\r\n        let temp;\r\n        let minX = getCurveValue(0, equationX), minY = getCurveValue(0, equationY),\r\n            maxX = getCurveValue(1, equationX), maxY = getCurveValue(1, equationY);\r\n        if (minX > maxX) {temp = maxX; maxX = minX; minX = temp;}\r\n        if (minY > maxY) {temp = maxY; maxY = minY; minY = temp;}\r\n        let rootsX = solveEquation(derivativeX);\r\n        for (let i = 0; i < rootsX.length; i++) {\r\n          if (rootsX[i] >= 0 && rootsX[i] <= 1) {\r\n            let x = getCurveValue(rootsX[i], equationX);\r\n            if (x < minX) {minX = x;}\r\n            if (x > maxX) {maxX = x;}\r\n          }\r\n        }\r\n        let rootsY = solveEquation(derivativeY);\r\n        for (let i = 0; i < rootsY.length; i++) {\r\n          if (rootsY[i] >= 0 && rootsY[i] <= 1) {\r\n            let y = getCurveValue(rootsY[i], equationY);\r\n            if (y < minY) {minY = y;}\r\n            if (y > maxY) {maxY = y;}\r\n          }\r\n        }\r\n        return [minX, minY, maxX, maxY];\r\n      };\r\n      this.getPointAtLength = function(l) {\r\n        if (isEqual(l, 0)) {return this.startPoint;}\r\n        if (isEqual(l, this.totalLength)) {return this.endPoint;}\r\n        if (l < 0 || l > this.totalLength) {return;}\r\n        for (let i = 1; i <= divisions; i++) {\r\n          let l1 = lengthMap[i-1], l2 = lengthMap[i];\r\n          if (l1 <= l && l <= l2) {\r\n            let t = (i - (l2 - l) / (l2 - l1)) / divisions,\r\n                x = getCurveValue(t, equationX), y = getCurveValue(t, equationY),\r\n                dx = getCurveValue(t, derivativeX), dy = getCurveValue(t, derivativeY);\r\n            return [x, y, Math.atan2(dy, dx)];\r\n          }\r\n        }\r\n      };\r\n    };\r\n\r\n    var LineSegment = function(p1x, p1y, p2x, p2y) {\r\n      this.totalLength = Math.sqrt((p2x - p1x) * (p2x - p1x) + (p2y - p1y) * (p2y - p1y));\r\n      this.startPoint = [p1x, p1y, Math.atan2(p2y - p1y, p2x - p1x)];\r\n      this.endPoint = [p2x, p2y, Math.atan2(p2y - p1y, p2x - p1x)];\r\n      this.getBoundingBox = function() {\r\n        return [Math.min(this.startPoint[0], this.endPoint[0]), Math.min(this.startPoint[1], this.endPoint[1]),\r\n                Math.max(this.startPoint[0], this.endPoint[0]), Math.max(this.startPoint[1], this.endPoint[1])];\r\n      };\r\n      this.getPointAtLength = function(l) {\r\n        if (l >= 0 && l <= this.totalLength) {\r\n          let r = l / this.totalLength || 0,\r\n              x = this.startPoint[0] + r * (this.endPoint[0] - this.startPoint[0]),\r\n              y = this.startPoint[1] + r * (this.endPoint[1] - this.startPoint[1]);\r\n          return [x, y, this.startPoint[2]];\r\n        }\r\n      };\r\n    };\r\n\r\n    var SvgShape = function() {\r\n      this.pathCommands = [];\r\n      this.pathSegments = [];\r\n      this.startPoint = null;\r\n      this.endPoint = null;\r\n      this.totalLength = 0;\r\n      let startX = 0, startY = 0, currX = 0, currY = 0, lastCom, lastCtrlX, lastCtrlY;\r\n      this.move = function(x, y) {\r\n        startX = currX = x; startY = currY = y;\r\n        return null;\r\n      };\r\n      this.line = function(x, y) {\r\n        let segment = new LineSegment(currX, currY, x, y);\r\n        currX = x; currY = y;\r\n        return segment;\r\n      };\r\n      this.curve = function(c1x, c1y, c2x, c2y, x, y) {\r\n        let segment = new BezierSegment(currX, currY, c1x, c1y, c2x, c2y, x, y);\r\n        currX = x; currY = y;\r\n        return segment;\r\n      };\r\n      this.close = function() {\r\n        let segment = new LineSegment(currX, currY, startX, startY);\r\n        currX = startX; currY = startY;\r\n        return segment;\r\n      };\r\n      this.addCommand = function(data) {\r\n        this.pathCommands.push(data);\r\n        let segment = this[data[0]].apply(this, data.slice(3));\r\n        if (segment) {\r\n          segment.hasStart = data[1];\r\n          segment.hasEnd = data[2];\r\n          this.startPoint = this.startPoint || segment.startPoint;\r\n          this.endPoint = segment.endPoint;\r\n          this.pathSegments.push(segment);\r\n          this.totalLength += segment.totalLength;\r\n        }\r\n      };\r\n      this.M = function(x, y) {\r\n        this.addCommand(['move', true, true, x, y]);\r\n        lastCom = 'M';\r\n        return this;\r\n      };\r\n      this.m = function(x, y) {\r\n        return this.M(currX + x, currY + y);\r\n      };\r\n      this.Z = this.z = function() {\r\n        this.addCommand(['close', true, true]);\r\n        lastCom = 'Z';\r\n        return this;\r\n      };\r\n      this.L = function(x, y) {\r\n        this.addCommand(['line', true, true, x, y]);\r\n        lastCom = 'L';\r\n        return this;\r\n      };\r\n      this.l = function(x, y) {\r\n        return this.L(currX + x, currY + y);\r\n      };\r\n      this.H = function(x) {\r\n        return this.L(x, currY);\r\n      };\r\n      this.h = function(x) {\r\n        return this.L(currX + x, currY);\r\n      };\r\n      this.V = function(y) {\r\n        return this.L(currX, y);\r\n      };\r\n      this.v = function(y) {\r\n        return this.L(currX, currY + y);\r\n      };\r\n      this.C = function(c1x, c1y, c2x, c2y, x, y) {\r\n        this.addCommand(['curve', true, true, c1x, c1y, c2x, c2y, x, y]);\r\n        lastCom = 'C'; lastCtrlX = c2x; lastCtrlY = c2y;\r\n        return this;\r\n      };\r\n      this.c = function(c1x, c1y, c2x, c2y, x, y) {\r\n        return this.C(currX + c1x, currY + c1y, currX + c2x, currY + c2y, currX + x, currY + y);\r\n      };\r\n      this.S = function(c1x, c1y, x, y) {\r\n        return this.C(currX + (lastCom === 'C' ? currX - lastCtrlX : 0), currY + (lastCom === 'C' ? currY - lastCtrlY : 0), c1x, c1y, x, y);\r\n      };\r\n      this.s = function(c1x, c1y, x, y) {\r\n        return this.C(currX + (lastCom === 'C' ? currX - lastCtrlX : 0), currY + (lastCom === 'C' ? currY - lastCtrlY : 0), currX + c1x, currY + c1y, currX + x, currY + y);\r\n      };\r\n      this.Q = function(cx, cy, x, y) {\r\n        let c1x = currX + 2 / 3 * (cx - currX), c1y = currY + 2 / 3 * (cy - currY),\r\n            c2x = x + 2 / 3 * (cx - x), c2y = y + 2 / 3 * (cy - y);\r\n        this.addCommand(['curve', true, true, c1x, c1y, c2x, c2y, x, y]);\r\n        lastCom = 'Q'; lastCtrlX = cx; lastCtrlY = cy;\r\n        return this;\r\n      };\r\n      this.q = function(c1x, c1y, x, y) {\r\n        return this.Q(currX + c1x, currY + c1y, currX + x, currY + y);\r\n      };\r\n      this.T = function(x, y) {\r\n        return this.Q(currX + (lastCom === 'Q' ? currX - lastCtrlX : 0), currY + (lastCom === 'Q' ? currY - lastCtrlY : 0), x, y);\r\n      };\r\n      this.t = function(x, y) {\r\n        return this.Q(currX + (lastCom === 'Q' ? currX - lastCtrlX : 0), currY + (lastCom === 'Q' ? currY - lastCtrlY : 0), currX + x, currY + y);\r\n      };\r\n      this.A = function(rx, ry, fi, fa, fs, x, y) {\r\n        if (isEqual(rx, 0) || isEqual(ry, 0)) {\r\n          this.addCommand(['line', true, true, x, y]);\r\n        } else {\r\n          fi = fi * (Math.PI / 180);\r\n          rx = Math.abs(rx);\r\n          ry = Math.abs(ry);\r\n          fa = 1 * !!fa;\r\n          fs = 1 * !!fs;\r\n          let x1 = Math.cos(fi) * (currX - x) / 2 + Math.sin(fi) * (currY - y) / 2,\r\n              y1 = Math.cos(fi) * (currY - y) / 2 - Math.sin(fi) * (currX - x) / 2,\r\n              lambda = (x1 * x1) / (rx * rx) + (y1 * y1) / (ry * ry);\r\n          if (lambda > 1) {\r\n            rx *= Math.sqrt(lambda);\r\n            ry *= Math.sqrt(lambda);\r\n          }\r\n          let r = Math.sqrt(Math.max(0, rx * rx * ry * ry - rx * rx * y1 * y1 - ry * ry * x1 * x1) / (rx * rx * y1 * y1 + ry * ry * x1 * x1)),\r\n              x2 = (fa === fs ? -1 : 1) * r * rx * y1 / ry,\r\n              y2 = (fa === fs ? 1 : -1) * r * ry * x1 / rx;\r\n          let cx = Math.cos(fi) * x2 - Math.sin(fi) * y2 + (currX + x) / 2,\r\n              cy = Math.sin(fi) * x2 + Math.cos(fi) * y2 + (currY + y) / 2,\r\n              th1 = Math.atan2((y1 - y2) / ry, (x1 - x2) / rx),\r\n              th2 = Math.atan2((-y1 - y2) / ry, (-x1 - x2) / rx);\r\n          if (fs === 0 && th2 - th1 > 0) {\r\n            th2 -= 2 * Math.PI;\r\n          } else if (fs === 1 && th2 - th1 < 0) {\r\n            th2 += 2 * Math.PI;\r\n          }\r\n          let segms = Math.ceil(Math.abs(th2 - th1) / (Math.PI / precision));\r\n          for (let i = 0; i < segms; i++) {\r\n            let th3 = th1 + i * (th2 - th1) / segms,\r\n                th4 = th1 + (i + 1) * (th2 - th1) / segms,\r\n                t = 4/3 * Math.tan((th4 - th3) / 4);\r\n            let c1x = cx + Math.cos(fi) * rx * (Math.cos(th3) - t * Math.sin(th3)) - Math.sin(fi) * ry * (Math.sin(th3) + t * Math.cos(th3)),\r\n                c1y = cy + Math.sin(fi) * rx * (Math.cos(th3) - t * Math.sin(th3)) + Math.cos(fi) * ry * (Math.sin(th3) + t * Math.cos(th3)),\r\n                c2x = cx + Math.cos(fi) * rx * (Math.cos(th4) + t * Math.sin(th4)) - Math.sin(fi) * ry * (Math.sin(th4) - t * Math.cos(th4)),\r\n                c2y = cy + Math.sin(fi) * rx * (Math.cos(th4) + t * Math.sin(th4)) + Math.cos(fi) * ry * (Math.sin(th4) - t * Math.cos(th4)),\r\n                endX = cx + Math.cos(fi) * rx * Math.cos(th4) - Math.sin(fi) * ry * Math.sin(th4),\r\n                endY = cy + Math.sin(fi) * rx * Math.cos(th4) + Math.cos(fi) * ry * Math.sin(th4);\r\n            this.addCommand(['curve', (i === 0), (i === segms - 1), c1x, c1y, c2x, c2y, endX, endY]);\r\n          }\r\n        }\r\n        lastCom = 'A';\r\n        return this;\r\n      };\r\n      this.a = function(rx, ry, fi, fa, fs, x, y) {\r\n        return this.A(rx, ry, fi, fa, fs, currX + x, currY + y);\r\n      };\r\n      this.path = function(d) {\r\n        let command, value, temp,\r\n            parser = new StringParser((d || '').trim());\r\n        while (command = parser.match(/^[astvzqmhlcASTVZQMHLC]/)) {\r\n          parser.matchSeparator();\r\n          let values = [];\r\n          while (value = (PathFlags[command + values.length] ? parser.match(/^[01]/) : parser.matchNumber())) {\r\n            parser.matchSeparator();\r\n            if (values.length === PathArguments[command]) {\r\n              this[command].apply(this, values);\r\n              values = [];\r\n              if (command === 'M') {command = 'L';}\r\n              else if (command === 'm') {command = 'l';}\r\n            }\r\n            values.push(Number(value));\r\n          }\r\n          if (values.length === PathArguments[command]) {\r\n            this[command].apply(this, values);\r\n          } else {\r\n            warningCallback('SvgPath: command ' + command + ' with ' + values.length + ' numbers'); return;\r\n          }\r\n        }\r\n        if (temp = parser.matchAll()) {\r\n          warningCallback('SvgPath: unexpected string ' + temp);\r\n        }\r\n        return this;\r\n      };\r\n      this.getBoundingBox = function() {\r\n        let bbox = [Infinity, Infinity, -Infinity, -Infinity];\r\n        function addBounds(bbox1) {\r\n          if (bbox1[0] < bbox[0]) {bbox[0] = bbox1[0];}\r\n          if (bbox1[2] > bbox[2]) {bbox[2] = bbox1[2];}\r\n          if (bbox1[1] < bbox[1]) {bbox[1] = bbox1[1];}\r\n          if (bbox1[3] > bbox[3]) {bbox[3] = bbox1[3];}\r\n        }\r\n        for (let i = 0; i < this.pathSegments.length; i++) {\r\n          addBounds(this.pathSegments[i].getBoundingBox());\r\n        }\r\n        if (bbox[0] === Infinity) {bbox[0] = 0;}\r\n        if (bbox[1] === Infinity) {bbox[1] = 0;}\r\n        if (bbox[2] === -Infinity) {bbox[2] = 0;}\r\n        if (bbox[3] === -Infinity) {bbox[3] = 0;}\r\n        return bbox;\r\n      };\r\n      this.getPointAtLength = function(l) {\r\n        if (l >= 0 && l <= this.totalLength) {\r\n          let temp;\r\n          for (let i = 0; i < this.pathSegments.length; i++) {\r\n            if (temp = this.pathSegments[i].getPointAtLength(l)) {\r\n              return temp;\r\n            }\r\n            l -= this.pathSegments[i].totalLength;\r\n          }\r\n          return this.endPoint;\r\n        }\r\n      };\r\n      this.transform = function(m) {\r\n        this.pathSegments = [];\r\n        this.startPoint = null;\r\n        this.endPoint = null;\r\n        this.totalLength = 0;\r\n        for (let i = 0; i < this.pathCommands.length; i++) {\r\n          let data = this.pathCommands.shift();\r\n          for (let j = 3; j < data.length; j+=2) {\r\n            let p = transformPoint([data[j], data[j + 1]], m)\r\n            data[j] = p[0];\r\n            data[j + 1] = p[1];\r\n          }\r\n          this.addCommand(data);\r\n        }\r\n        return this;        \r\n      };\r\n      this.mergeShape = function(shape) {\r\n        for (let i = 0; i < shape.pathCommands.length; i++) {\r\n          this.addCommand(shape.pathCommands[i].slice());\r\n        }\r\n        return this;\r\n      };\r\n      this.clone = function() {\r\n        return new SvgShape().mergeShape(this);\r\n      };\r\n      this.insertInDocument = function() {\r\n        for (let i = 0; i < this.pathCommands.length; i++) {\r\n          let command = this.pathCommands[i][0], values = this.pathCommands[i].slice(3);\r\n          switch(command) {\r\n            case 'move':  doc.moveTo(values[0], values[1]);  break;\r\n            case 'line':  doc.lineTo(values[0], values[1]);  break;\r\n            case 'curve':  doc.bezierCurveTo(values[0], values[1], values[2], values[3], values[4], values[5]);  break;\r\n            case 'close':  doc.closePath();  break;\r\n          }\r\n        }\r\n      };\r\n      this.getSubPaths = function() {\r\n        let subPaths = [], shape = new SvgShape();\r\n        for (let i = 0; i < this.pathCommands.length; i++) {\r\n          let data = this.pathCommands[i], command = this.pathCommands[i][0];\r\n          if (command === 'move' && i !== 0) {\r\n            subPaths.push(shape);\r\n            shape = new SvgShape();\r\n          }\r\n          shape.addCommand(data);\r\n        }\r\n        subPaths.push(shape);\r\n        return subPaths;\r\n      };\r\n      this.getMarkers = function() {\r\n        let markers = [], subPaths = this.getSubPaths();\r\n        for (let i = 0; i < subPaths.length; i++) {\r\n          let subPath = subPaths[i], subPathMarkers = [];\r\n          for (let j = 0; j < subPath.pathSegments.length; j++) {\r\n            let segment = subPath.pathSegments[j];\r\n            if (isNotEqual(segment.totalLength, 0) || j === 0 || j === subPath.pathSegments.length - 1) {\r\n              if (segment.hasStart) {\r\n                let startMarker = segment.getPointAtLength(0), prevEndMarker = subPathMarkers.pop();\r\n                if (prevEndMarker) {startMarker[2] = 0.5 * (prevEndMarker[2] + startMarker[2]);}\r\n                subPathMarkers.push(startMarker);\r\n              }\r\n              if (segment.hasEnd) {\r\n                let endMarker = segment.getPointAtLength(segment.totalLength);\r\n                subPathMarkers.push(endMarker);\r\n              }\r\n            }\r\n          }\r\n          markers = markers.concat(subPathMarkers);\r\n        }\r\n        return markers;\r\n      };\r\n    };\r\n\r\n    var SvgElem = function(obj, inherits) {\r\n      let styleCache = Object.create(null);\r\n      let childrenCache = null;\r\n      this.name = obj.nodeName;\r\n      this.isOuterElement = obj === svg || !obj.parentNode;\r\n      this.inherits = inherits || (!this.isOuterElement ? createSVGElement(obj.parentNode, null) : null);\r\n      this.stack = (this.inherits ? this.inherits.stack.concat(obj) : [obj]);\r\n      this.style = parseStyleAttr(typeof obj.getAttribute === 'function' && obj.getAttribute('style'));\r\n      this.css = useCSS ? getComputedStyle(obj) : getStyle(obj);\r\n      this.allowedChildren = [];\r\n      this.attr = function(key) {\r\n        if (typeof obj.getAttribute === 'function') {\r\n          return obj.getAttribute(key);\r\n        }\r\n      };\r\n      this.resolveUrl = function(value) {\r\n        let temp = (value || '').match(/^\\s*(?:url\\(\"(.*)#(.*)\"\\)|url\\('(.*)#(.*)'\\)|url\\((.*)#(.*)\\)|(.*)#(.*))\\s*$/) || [];\r\n        let file = temp[1] || temp[3] || temp[5] || temp[7],\r\n            id = temp[2] || temp[4] || temp[6] || temp[8];\r\n        if (id) {\r\n          if (!file) {\r\n            let svgObj = svg.getElementById(id);\r\n            if (svgObj) {\r\n              if (this.stack.indexOf(svgObj) === -1) {\r\n                return svgObj;\r\n              } else {\r\n                warningCallback('SVGtoPDF: loop of circular references for id \"' + id + '\"');\r\n                return;\r\n              }\r\n            }\r\n          }\r\n          if (documentCallback) {\r\n            let svgs = documentCache[file];\r\n            if (!svgs) {\r\n              svgs = documentCallback(file);\r\n              if (!isArrayLike(svgs)) {svgs = [svgs];}\r\n              for (let i = 0; i < svgs.length; i++) {\r\n                if (typeof svgs[i] === 'string') {svgs[i] = parseXml(svgs[i]);}\r\n              }\r\n              documentCache[file] = svgs;\r\n            }\r\n            for (let i = 0; i < svgs.length; i++) {\r\n              let svgObj = svgs[i].getElementById(id);\r\n              if (svgObj) {\r\n                if (this.stack.indexOf(svgObj) === -1) {\r\n                  return svgObj;\r\n                } else {\r\n                  warningCallback('SVGtoPDF: loop of circular references for id \"' + file + '#' + id + '\"');\r\n                  return;\r\n                }\r\n              }\r\n            }\r\n          }\r\n        }\r\n      };\r\n      this.computeUnits = function(value, unit, percent, isFontSize) {\r\n        if (unit === '%') {\r\n          return parseFloat(value) / 100 * (isFontSize || percent != null ? percent : this.getViewport());\r\n        } else if (unit === 'ex' || unit === 'em') {\r\n          return value * {'em':1, 'ex':0.5}[unit] * (isFontSize ? percent : this.get('font-size'));\r\n        } else {\r\n          return value * {'':1, 'px':1, 'pt':96/72, 'cm':96/2.54, 'mm':96/25.4, 'in':96, 'pc':96/6}[unit];\r\n        }\r\n      };\r\n      this.computeLength = function(value, percent, initial, isFontSize) {\r\n        let parser = new StringParser((value || '').trim()), temp1, temp2;\r\n        if (typeof (temp1 = parser.matchNumber()) === 'string' && typeof (temp2 = parser.matchLengthUnit()) === 'string' && !parser.matchAll()) {\r\n          return this.computeUnits(temp1, temp2, percent, isFontSize);\r\n        }\r\n        return initial;\r\n      };\r\n      this.computeLengthList = function(value, percent, strict) {\r\n        let parser = new StringParser((value || '').trim()), result = [], temp1, temp2;\r\n        while (typeof (temp1 = parser.matchNumber()) === 'string' && typeof (temp2 = parser.matchLengthUnit()) === 'string') {\r\n          result.push(this.computeUnits(temp1, temp2, percent));\r\n          parser.matchSeparator();\r\n        }\r\n        if (strict && parser.matchAll()) {return;}\r\n        return result;\r\n      };\r\n      this.getLength = function(key, percent, initial) {\r\n        return this.computeLength(this.attr(key), percent, initial);\r\n      };\r\n      this.getLengthList = function(key, percent) {\r\n        return this.computeLengthList(this.attr(key), percent);\r\n      };\r\n      this.getUrl = function(key) {\r\n        return this.resolveUrl(this.attr(key))\r\n      };\r\n      this.getNumberList = function(key) {\r\n        let parser = new StringParser((this.attr(key) || '').trim()), result = [], temp;\r\n        while (temp = parser.matchNumber()) {\r\n          result.push(Number(temp));\r\n          parser.matchSeparator();\r\n        }\r\n        result.error = parser.matchAll();\r\n        return result;\r\n      }\r\n      this.getViewbox = function(key, initial) {\r\n        let viewBox = this.getNumberList(key);\r\n        if (viewBox.length === 4 && viewBox[2] >= 0 && viewBox[3] >= 0) {return viewBox;}\r\n        return initial;\r\n      };\r\n      this.getPercent = function(key, initial) {\r\n        let value = this.attr(key);\r\n        let parser = new StringParser((value || '').trim()), temp1, temp2;\r\n        let number = parser.matchNumber();\r\n        if (!number) {return initial;}\r\n        if (parser.match('%')) {number *= 0.01;}\r\n        if (parser.matchAll()) {return initial;}\r\n        return Math.max(0, Math.min(1, number));\r\n      };\r\n      this.chooseValue = function(args) {\r\n        for (let i = 0; i < arguments.length; i++) {\r\n          if (arguments[i] != null && arguments[i] === arguments[i]) {return arguments[i];}\r\n        }\r\n        return arguments[arguments.length - 1];\r\n      };\r\n      this.get = function(key) {\r\n        if (styleCache[key] !== undefined) {return styleCache[key];}\r\n        let keyInfo = Properties[key] || {}, value, result;\r\n        for (let i = 0; i < 3; i++) {\r\n          switch (i) {\r\n            case 0:\r\n              if (key !== 'transform') { // the CSS transform behaves strangely\r\n                value = this.css[keyInfo.css || key];\r\n              }\r\n              break;\r\n            case 1:\r\n              value = this.style[key];\r\n              break;\r\n            case 2:\r\n              value = this.attr(key);\r\n              break;\r\n          }\r\n          if (value === 'inherit') {\r\n            result = (this.inherits ? this.inherits.get(key) : keyInfo.initial);\r\n            if (result != null) {return styleCache[key] = result;}\r\n          }\r\n          if (keyInfo.values != null) {\r\n            result = keyInfo.values[value];\r\n            if (result != null) {return styleCache[key] = result;}\r\n          }\r\n          if (value != null) {\r\n            let parsed;\r\n            switch (key) {\r\n              case 'font-size':\r\n                result = this.computeLength(value, this.inherits ? this.inherits.get(key) : keyInfo.initial, undefined, true);\r\n                break;\r\n              case 'baseline-shift':\r\n                result = this.computeLength(value, this.get('font-size'));\r\n                break;\r\n              case 'font-family':\r\n                result = value || undefined;\r\n                break;\r\n              case 'opacity': case 'stroke-opacity': case 'fill-opacity': case 'stop-opacity':\r\n                parsed = parseFloat(value);\r\n                if (!isNaN(parsed)) {\r\n                  result = Math.max(0, Math.min(1, parsed));\r\n                }\r\n                break;\r\n              case 'transform':\r\n                result = parseTranform(value);\r\n                break;\r\n              case 'stroke-dasharray':\r\n                if (value === 'none') {\r\n                  result = [];\r\n                } else if (parsed = this.computeLengthList(value, this.getViewport(), true)) {\r\n                  let sum = 0, error = false;\r\n                  for (let j = 0; j < parsed.length; j++) {\r\n                    if (parsed[j] < 0) {error = true;}\r\n                    sum += parsed[j];\r\n                  }\r\n                  if (!error) {\r\n                    if (parsed.length % 2 === 1) {\r\n                      parsed = parsed.concat(parsed);\r\n                    }\r\n                    result = (sum === 0 ? [] : parsed);\r\n                  }\r\n                }\r\n                break;\r\n              case 'color':\r\n                if (value === 'none' || value === 'transparent') {\r\n                  result = 'none';\r\n                } else {\r\n                  result = parseColor(value);\r\n                }\r\n                break;\r\n              case 'fill': case 'stroke':\r\n                if (value === 'none' || value === 'transparent') {\r\n                  result = 'none';\r\n                } else if (value === 'currentColor') {\r\n                  result = this.get('color');\r\n                } else if (parsed = parseColor(value)) {\r\n                  return parsed;\r\n                } else if (parsed = (value || '').split(' ')) {\r\n                  let object = this.resolveUrl(parsed[0]),\r\n                      fallbackColor = parseColor(parsed[1]);\r\n                  if (object == null) {\r\n                    result = fallbackColor;\r\n                  } else if (object.nodeName === 'linearGradient' || object.nodeName === 'radialGradient') {\r\n                    result = new SvgElemGradient(object, null, fallbackColor);\r\n                  } else if (object.nodeName === 'pattern') {\r\n                    result = new SvgElemPattern(object, null, fallbackColor);\r\n                  } else {\r\n                    result = fallbackColor;\r\n                  }\r\n                }\r\n                break;\r\n              case 'stop-color':\r\n                if (value === 'none' || value === 'transparent') {\r\n                  result = 'none';\r\n                } else if (value === 'currentColor') {\r\n                  result = this.get('color');\r\n                } else {\r\n                  result = parseColor(value);\r\n                }\r\n                break;\r\n              case 'marker-start': case 'marker-mid': case 'marker-end': case 'clip-path': case 'mask':\r\n                if (value === 'none') {\r\n                  result = 'none';\r\n                } else {\r\n                  result = this.resolveUrl(value);\r\n                }\r\n                break;\r\n              case 'stroke-width':\r\n                parsed = this.computeLength(value, this.getViewport());\r\n                if (parsed != null && parsed >= 0) {\r\n                  result = parsed;\r\n                }\r\n                break;\r\n              case 'stroke-miterlimit':\r\n                parsed = parseFloat(value);\r\n                if (parsed != null && parsed >= 1) {\r\n                  result = parsed;\r\n                }\r\n                break;\r\n              case 'word-spacing': case 'letter-spacing':\r\n                result = this.computeLength(value, this.getViewport());\r\n                break;\r\n              case 'stroke-dashoffset':\r\n                result = this.computeLength(value, this.getViewport());\r\n                if (result != null) {\r\n                  if (result < 0) { // fix for crbug.com/660850\r\n                    let dasharray = this.get('stroke-dasharray');\r\n                    for (let j = 0; j < dasharray.length; j++) {result += dasharray[j];}\r\n                  }\r\n                }\r\n                break;\r\n            }\r\n            if (result != null) {return styleCache[key] = result;}\r\n          }\r\n        }\r\n        return styleCache[key] = (keyInfo.inherit && this.inherits ? this.inherits.get(key) : keyInfo.initial);\r\n      };\r\n      this.getChildren = function() {\r\n        if (childrenCache != null) {return childrenCache;}\r\n        let children = [];\r\n        for (let i = 0; i < obj.childNodes.length; i++) {\r\n          let child = obj.childNodes[i];\r\n          if (!child.error && this.allowedChildren.indexOf(child.nodeName) !== -1) {\r\n            children.push(createSVGElement(child, this));\r\n          }\r\n        }\r\n        return childrenCache = children;\r\n      };\r\n      this.getParentVWidth = function() {\r\n        return (this.inherits ? this.inherits.getVWidth(): viewportWidth);\r\n      };\r\n      this.getParentVHeight = function() {\r\n        return (this.inherits ? this.inherits.getVHeight() : viewportHeight);\r\n      };\r\n      this.getParentViewport = function() {\r\n        return Math.sqrt(0.5 * this.getParentVWidth() * this.getParentVWidth() + 0.5 * this.getParentVHeight() * this.getParentVHeight());\r\n      };\r\n      this.getVWidth = function() {\r\n        return this.getParentVWidth();\r\n      };\r\n      this.getVHeight = function() {\r\n        return this.getParentVHeight();\r\n      };\r\n      this.getViewport = function() {\r\n        return Math.sqrt(0.5 * this.getVWidth() * this.getVWidth() + 0.5 * this.getVHeight() * this.getVHeight());\r\n      };\r\n      this.getBoundingBox = function() {\r\n        let shape = this.getBoundingShape();\r\n        return shape.getBoundingBox();\r\n      };\r\n    };\r\n\r\n    var SvgElemStylable = function(obj, inherits) {\r\n      SvgElem.call(this, obj, inherits);\r\n      this.transform = function() {\r\n        doc.transform.apply(doc, this.getTransformation());\r\n      };\r\n      this.clip = function() {\r\n        if (this.get('clip-path') !== 'none') {\r\n          let clipPath = new SvgElemClipPath(this.get('clip-path'), null);\r\n          clipPath.useMask(this.getBoundingBox());\r\n          return true;\r\n        }\r\n      };\r\n      this.mask = function() {\r\n        if (this.get('mask') !== 'none') {\r\n          let mask = new SvgElemMask(this.get('mask'), null);\r\n          mask.useMask(this.getBoundingBox());\r\n          return true;\r\n        }\r\n      };\r\n      this.getFill = function(isClip, isMask) {\r\n        let opacity = this.get('opacity'),\r\n            fill = this.get('fill'),\r\n            fillOpacity = this.get('fill-opacity');\r\n        if (isClip) {return DefaultColors.white;}\r\n        if (fill !== 'none' && opacity && fillOpacity) {\r\n          if (fill instanceof SvgElemGradient || fill instanceof SvgElemPattern) {\r\n            return fill.getPaint(this.getBoundingBox(), fillOpacity * opacity, isClip, isMask);\r\n          }\r\n          return opacityToColor(fill, fillOpacity * opacity, isMask);\r\n        }\r\n      };\r\n      this.getStroke = function(isClip, isMask) {\r\n        let opacity = this.get('opacity'),\r\n            stroke = this.get('stroke'),\r\n            strokeOpacity = this.get('stroke-opacity');\r\n        if (isClip || isEqual(this.get('stroke-width'), 0)) {return;}\r\n        if (stroke !== 'none' && opacity && strokeOpacity) {\r\n          if (stroke instanceof SvgElemGradient || stroke instanceof SvgElemPattern) {\r\n            return stroke.getPaint(this.getBoundingBox(), strokeOpacity * opacity, isClip, isMask);\r\n          }\r\n          return opacityToColor(stroke, strokeOpacity * opacity, isMask);\r\n        }\r\n      };\r\n    };\r\n\r\n    var SvgElemHasChildren = function(obj, inherits) {\r\n      SvgElemStylable.call(this, obj, inherits);\r\n      this.allowedChildren = ['use', 'g', 'a', 'svg', 'image', 'rect', 'circle', 'ellipse', 'line', 'polyline', 'polygon', 'path', 'text'];\r\n      this.getBoundingShape = function() {\r\n        let shape = new SvgShape(),\r\n            children = this.getChildren();\r\n        for (let i = 0; i < children.length; i++) {\r\n          if (children[i].get('display') !== 'none') {\r\n            if (typeof children[i].getBoundingShape === 'function') {\r\n              let childShape = children[i].getBoundingShape().clone();\r\n              if (typeof children[i].getTransformation === 'function') {\r\n                childShape.transform(children[i].getTransformation());\r\n              }\r\n              shape.mergeShape(childShape);\r\n            }\r\n          }\r\n        }\r\n        return shape;\r\n      };\r\n      this.drawChildren = function(isClip, isMask) {\r\n        let children = this.getChildren();\r\n        for (let i = 0; i < children.length; i++) {\r\n          if (children[i].get('display') !== 'none') {\r\n            if (typeof children[i].drawInDocument === 'function') {\r\n              children[i].drawInDocument(isClip, isMask);\r\n            }\r\n          }\r\n        }\r\n      };\r\n    };\r\n\r\n    var SvgElemContainer = function(obj, inherits) {\r\n      SvgElemHasChildren.call(this, obj, inherits);\r\n      this.drawContent = function(isClip, isMask) {\r\n        this.transform();\r\n        let clipped = this.clip(),\r\n            masked = this.mask(),\r\n            group;\r\n        if ((this.get('opacity') < 1 || clipped || masked) && !isClip) {\r\n          group = docBeginGroup(getPageBBox());\r\n        }\r\n        this.drawChildren(isClip, isMask);\r\n        if (group) {\r\n          docEndGroup(group);\r\n          doc.fillOpacity(this.get('opacity'));\r\n          docInsertGroup(group);\r\n        }\r\n      };\r\n    };\r\n\r\n    var SvgElemUse = function(obj, inherits) {\r\n      SvgElemContainer.call(this, obj, inherits);\r\n      let x = this.getLength('x', this.getVWidth(), 0),\r\n          y = this.getLength('y', this.getVHeight(), 0),\r\n          child = this.getUrl('href') || this.getUrl('xlink:href');\r\n      if (child) {child = createSVGElement(child, this);}\r\n      this.getChildren  = function() {\r\n        return child ? [child] : [];\r\n      };\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        doc.save();\r\n        this.drawContent(isClip, isMask);\r\n        doc.restore();\r\n      };\r\n      this.getTransformation = function() {\r\n        return multiplyMatrix(this.get('transform'), [1, 0, 0, 1, x, y]);\r\n      };\r\n    };\r\n\r\n    var SvgElemSymbol = function(obj, inherits) {\r\n      SvgElemContainer.call(this, obj, inherits);\r\n      let width = this.getLength('width', this.getParentVWidth(), this.getParentVWidth()),\r\n          height = this.getLength('height', this.getParentVHeight(), this.getParentVHeight());\r\n      if (inherits instanceof SvgElemUse) {\r\n        width = inherits.getLength('width', inherits.getParentVWidth(), width);\r\n        height = inherits.getLength('height', inherits.getParentVHeight(), height);\r\n      }\r\n      let aspectRatio = (this.attr('preserveAspectRatio') || '').trim(),\r\n          viewBox = this.getViewbox('viewBox', [0, 0, width, height]);\r\n      this.getVWidth = function() {\r\n        return viewBox[2];\r\n      };\r\n      this.getVHeight = function() {\r\n        return viewBox[3];\r\n      };\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        doc.save();\r\n        this.drawContent(isClip, isMask);\r\n        doc.restore();\r\n      };\r\n      this.getTransformation = function() {\r\n        return multiplyMatrix(parseAspectRatio(aspectRatio, width, height, viewBox[2], viewBox[3]), [1, 0, 0, 1, -viewBox[0], -viewBox[1]]);\r\n      };\r\n    };\r\n\r\n    var SvgElemGroup = function(obj, inherits) {\r\n      SvgElemContainer.call(this, obj, inherits);\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        doc.save();\r\n        if (this.link && !isClip && !isMask) {this.addLink();}\r\n        this.drawContent(isClip, isMask);\r\n        doc.restore();\r\n      };\r\n      this.getTransformation = function() {\r\n        return this.get('transform');\r\n      };\r\n    };\r\n\r\n    var SvgElemLink = function(obj, inherits) {\r\n      if (inherits && inherits.isText) {\r\n        SvgElemTspan.call(this, obj, inherits);\r\n        this.allowedChildren = ['textPath', 'tspan', '#text', '#cdata-section', 'a'];\r\n      } else {\r\n        SvgElemGroup.call(this, obj, inherits);\r\n      }\r\n      this.link = this.attr('href') || this.attr('xlink:href');\r\n      this.addLink = function() {\r\n        if (this.link.match(/^(?:[a-z][a-z0-9+.-]*:|\\/\\/)?/i) && this.getChildren().length) {\r\n          let bbox = this.getBoundingShape().transform(getGlobalMatrix()).getBoundingBox();\r\n          docInsertLink(bbox[0], bbox[1], bbox[2], bbox[3], this.link);\r\n        }\r\n      }\r\n    };\r\n\r\n    var SvgElemSvg = function(obj, inherits) {\r\n      SvgElemContainer.call(this, obj, inherits);\r\n      let width = this.getLength('width', this.getParentVWidth(), this.getParentVWidth()),\r\n          height = this.getLength('height', this.getParentVHeight(), this.getParentVHeight()),\r\n          x = this.getLength('x', this.getParentVWidth(), 0),\r\n          y = this.getLength('y', this.getParentVHeight(), 0);\r\n      if (inherits instanceof SvgElemUse) {\r\n        width = inherits.getLength('width', inherits.getParentVWidth(), width);\r\n        height = inherits.getLength('height', inherits.getParentVHeight(), height);\r\n      }\r\n      let aspectRatio = this.attr('preserveAspectRatio'),\r\n          viewBox = this.getViewbox('viewBox', [0, 0, width, height]);\r\n      if (this.isOuterElement && preserveAspectRatio) {\r\n        x = y = 0;\r\n        width = viewportWidth;\r\n        height = viewportHeight;\r\n        aspectRatio = preserveAspectRatio;\r\n      }\r\n      this.getVWidth = function() {\r\n        return viewBox[2];\r\n      };\r\n      this.getVHeight = function() {\r\n        return viewBox[3];\r\n      };\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        doc.save();\r\n        if (this.get('overflow') === 'hidden') {\r\n          new SvgShape().M(x, y).L(x + width, y).L(x + width, y + height).L(x, y + height).Z()\r\n                        .transform(this.get('transform'))\r\n                        .insertInDocument();\r\n          doc.clip();\r\n        }\r\n        this.drawContent(isClip, isMask);\r\n        doc.restore();\r\n      };\r\n      this.getTransformation = function() {\r\n        return multiplyMatrix(\r\n          this.get('transform'),\r\n          [1, 0, 0, 1, x, y],\r\n          parseAspectRatio(aspectRatio, width, height, viewBox[2], viewBox[3]),\r\n          [1, 0, 0, 1, -viewBox[0], -viewBox[1]]\r\n        );\r\n      };\r\n    };\r\n\r\n    var SVGElemImage = function(obj, inherits) {\r\n      SvgElemStylable.call(this, obj, inherits);\r\n      let link = imageCallback(this.attr('href') || this.attr('xlink:href') || ''),\r\n          width = this.getLength('width', this.getVWidth(), 0),\r\n          height = this.getLength('height', this.getVHeight(), 0),\r\n          x = this.getLength('x', this.getVWidth(), 0),\r\n          y = this.getLength('y', this.getVHeight(), 0),\r\n          image;\r\n      try {\r\n        image = doc.openImage(link);\r\n      } catch(e) {\r\n        warningCallback('SVGElemImage: failed to open image \"' + link + '\" in PDFKit');\r\n      }\r\n      this.getTransformation = function() {\r\n        return this.get('transform');\r\n      };\r\n      this.getBoundingShape = function() {\r\n        return new SvgShape().M(x, y).L(x + width, y).M(x + width, y + height).L(x, y + height);\r\n      };\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        if (this.get('visibility') === 'hidden' || !image) {return;}\r\n        doc.save();\r\n        this.transform();\r\n        if (this.get('overflow') === 'hidden') {\r\n          doc.rect(x, y, width, height).clip();\r\n        }\r\n        this.clip();\r\n        this.mask();\r\n        doc.translate(x, y);\r\n        doc.transform.apply(doc, parseAspectRatio(this.attr('preserveAspectRatio'), width, height, image ? image.width : width, image ? image.height : height));\r\n        if (!isClip) {\r\n          doc.fillOpacity(this.get('opacity'));\r\n          doc.image(image, 0, 0);\r\n        } else {\r\n          doc.rect(0, 0, image.width, image.height);\r\n          docFillColor(DefaultColors.white).fill();\r\n        }\r\n        doc.restore();\r\n      };\r\n    };\r\n\r\n    var SvgElemPattern = function(obj, inherits, fallback) {\r\n      SvgElemHasChildren.call(this, obj, inherits);\r\n      this.ref = (function() {\r\n        let ref = this.getUrl('href') || this.getUrl('xlink:href');\r\n        if (ref && ref.nodeName === obj.nodeName) {\r\n          return new SvgElemPattern(ref, inherits, fallback);\r\n        }\r\n      }).call(this);\r\n      let _attr = this.attr;\r\n      this.attr = function(key) {\r\n        let attr = _attr.call(this, key);\r\n        if (attr != null || key === 'href' || key === 'xlink:href') {return attr;}\r\n        return this.ref ? this.ref.attr(key) : null;\r\n      };\r\n      let _getChildren = this.getChildren;\r\n      this.getChildren = function() {\r\n        let children = _getChildren.call(this);\r\n        if (children.length > 0) {return children;}\r\n        return this.ref ? this.ref.getChildren() : [];\r\n      };\r\n      this.getPaint = function(bBox, gOpacity, isClip, isMask) {\r\n        let bBoxUnitsPattern = (this.attr('patternUnits') !== 'userSpaceOnUse'),\r\n            bBoxUnitsContent = (this.attr('patternContentUnits') === 'objectBoundingBox'),\r\n            x = this.getLength('x', (bBoxUnitsPattern ? 1 : this.getParentVWidth()), 0),\r\n            y = this.getLength('y', (bBoxUnitsPattern ? 1 : this.getParentVHeight()), 0),\r\n            width = this.getLength('width', (bBoxUnitsPattern ? 1 : this.getParentVWidth()), 0),\r\n            height = this.getLength('height', (bBoxUnitsPattern ? 1 : this.getParentVHeight()), 0);\r\n        if (bBoxUnitsContent && !bBoxUnitsPattern) { // Use the same units for pattern & pattern content\r\n          x = (x - bBox[0]) / (bBox[2] - bBox[0]) || 0;\r\n          y = (y - bBox[1]) / (bBox[3] - bBox[1]) || 0;\r\n          width = width / (bBox[2] - bBox[0]) || 0;\r\n          height = height / (bBox[3] - bBox[1]) || 0;\r\n        } else if (!bBoxUnitsContent && bBoxUnitsPattern) {\r\n          x = bBox[0] + x * (bBox[2] - bBox[0]);\r\n          y = bBox[1] + y * (bBox[3] - bBox[1]);\r\n          width = width * (bBox[2] - bBox[0]);\r\n          height = height * (bBox[3] - bBox[1]);\r\n        }\r\n        let viewBox = this.getViewbox('viewBox', [0, 0, width, height]),\r\n            aspectRatio = (this.attr('preserveAspectRatio') || '').trim(),\r\n            aspectRatioMatrix = multiplyMatrix(\r\n              parseAspectRatio(aspectRatio, width, height, viewBox[2], viewBox[3], 0),\r\n              [1, 0, 0, 1, -viewBox[0], -viewBox[1]]\r\n            ),\r\n            matrix = parseTranform(this.attr('patternTransform'));\r\n        if (bBoxUnitsContent) {\r\n          matrix = multiplyMatrix([bBox[2] - bBox[0], 0, 0, bBox[3] - bBox[1], bBox[0], bBox[1]], matrix);\r\n        }\r\n        matrix = multiplyMatrix(matrix, [1, 0, 0, 1, x, y]);\r\n        if ((matrix = validateMatrix(matrix)) && (aspectRatioMatrix = validateMatrix(aspectRatioMatrix)) && (width = validateNumber(width)) && (height = validateNumber(height))) {\r\n          let group = docBeginGroup([0, 0, width, height]);\r\n          doc.transform.apply(doc, aspectRatioMatrix);\r\n          this.drawChildren(isClip, isMask);\r\n          docEndGroup(group);\r\n          return [docCreatePattern(group, width, height, matrix), gOpacity];\r\n        } else {\r\n          return fallback ? [fallback[0], fallback[1] * gOpacity] : undefined;\r\n        }\r\n      };\r\n      this.getVWidth = function() {\r\n        let bBoxUnitsPattern = (this.attr('patternUnits') !== 'userSpaceOnUse'),\r\n            width = this.getLength('width', (bBoxUnitsPattern ? 1 : this.getParentVWidth()), 0);\r\n        return this.getViewbox('viewBox', [0, 0, width, 0])[2];\r\n      };\r\n      this.getVHeight = function() {\r\n        let bBoxUnitsPattern = (this.attr('patternUnits') !== 'userSpaceOnUse'),\r\n            height = this.getLength('height', (bBoxUnitsPattern ? 1 : this.getParentVHeight()), 0);\r\n        return this.getViewbox('viewBox', [0, 0, 0, height])[3];\r\n      };\r\n    };\r\n\r\n    var SvgElemGradient = function(obj, inherits, fallback) {\r\n      SvgElem.call(this, obj, inherits);\r\n      this.allowedChildren = ['stop'];\r\n      this.ref = (function() {\r\n        let ref = this.getUrl('href') || this.getUrl('xlink:href');\r\n        if (ref && ref.nodeName === obj.nodeName) {\r\n          return new SvgElemGradient(ref, inherits, fallback);\r\n        }\r\n      }).call(this);\r\n      let _attr = this.attr;\r\n      this.attr = function(key) {\r\n        let attr = _attr.call(this, key);\r\n        if (attr != null || key === 'href' || key === 'xlink:href') {return attr;}\r\n        return this.ref ? this.ref.attr(key) : null;\r\n      };\r\n      let _getChildren = this.getChildren;\r\n      this.getChildren = function() {\r\n        let children = _getChildren.call(this);\r\n        if (children.length > 0) {return children;}\r\n        return this.ref ? this.ref.getChildren() : [];\r\n      };\r\n      this.getPaint = function(bBox, gOpacity, isClip, isMask) {\r\n        let children = this.getChildren();\r\n        if (children.length === 0) {return;}\r\n        if (children.length === 1) {\r\n          let child = children[0],\r\n              stopColor = child.get('stop-color');\r\n          if (stopColor === 'none') {return;}\r\n          return opacityToColor(stopColor, child.get('stop-opacity') * gOpacity, isMask);\r\n        }\r\n        let bBoxUnits = (this.attr('gradientUnits') !== 'userSpaceOnUse'),\r\n            matrix = parseTranform(this.attr('gradientTransform')),\r\n            spread = this.attr('spreadMethod'),\r\n            grad,\r\n            x1, x2, y1, y2, r2,\r\n            nAfter = 0,\r\n            nBefore = 0,\r\n            nTotal = 1;\r\n        if (bBoxUnits) {\r\n          matrix = multiplyMatrix([bBox[2] - bBox[0], 0, 0, bBox[3] - bBox[1], bBox[0], bBox[1]], matrix);\r\n        }\r\n        if (matrix = validateMatrix(matrix)) {\r\n          if (this.name === 'linearGradient') {\r\n            x1 = this.getLength('x1', (bBoxUnits ? 1 : this.getVWidth()), 0);\r\n            x2 = this.getLength('x2', (bBoxUnits ? 1 : this.getVWidth()), (bBoxUnits ? 1 : this.getVWidth()));\r\n            y1 = this.getLength('y1', (bBoxUnits ? 1 : this.getVHeight()), 0);\r\n            y2 = this.getLength('y2', (bBoxUnits ? 1 : this.getVHeight()), 0);\r\n          } else {\r\n            x2 = this.getLength('cx', (bBoxUnits ? 1 : this.getVWidth()), (bBoxUnits ? 0.5 : 0.5 * this.getVWidth()));\r\n            y2 = this.getLength('cy', (bBoxUnits ? 1 : this.getVHeight()), (bBoxUnits ? 0.5 : 0.5 * this.getVHeight()));\r\n            r2 = this.getLength('r', (bBoxUnits ? 1 : this.getViewport()), (bBoxUnits ? 0.5 : 0.5 * this.getViewport()));\r\n            x1 = this.getLength('fx', (bBoxUnits ? 1 : this.getVWidth()), x2);\r\n            y1 = this.getLength('fy', (bBoxUnits ? 1 : this.getVHeight()), y2);\r\n            x1 = Math.min(Math.max(x1, x2 - r2 + 1e-6), x2 + r2 - 1e-6);\r\n            y1 = Math.min(Math.max(y1, y2 - r2 + 1e-6), y2 + r2 - 1e-6);\r\n          }\r\n          if (spread === 'reflect' || spread === 'repeat') {\r\n            let inv = inverseMatrix(matrix),\r\n                corner1 = transformPoint([bBox[0], bBox[1]], inv),\r\n                corner2 = transformPoint([bBox[2], bBox[1]], inv),\r\n                corner3 = transformPoint([bBox[2], bBox[3]], inv),\r\n                corner4 = transformPoint([bBox[0], bBox[3]], inv);\r\n            if (this.name === 'linearGradient') { // See file 'gradient-repeat-maths.png'\r\n              nAfter  = Math.max((corner1[0] - x2) * (x2 - x1) + (corner1[1] - y2) * (y2 - y1),\r\n                                 (corner2[0] - x2) * (x2 - x1) + (corner2[1] - y2) * (y2 - y1),\r\n                                 (corner3[0] - x2) * (x2 - x1) + (corner3[1] - y2) * (y2 - y1),\r\n                                 (corner4[0] - x2) * (x2 - x1) + (corner4[1] - y2) * (y2 - y1))\r\n                                / (Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2));\r\n              nBefore = Math.max((corner1[0] - x1) * (x1 - x2) + (corner1[1] - y1) * (y1 - y2),\r\n                                 (corner2[0] - x1) * (x1 - x2) + (corner2[1] - y1) * (y1 - y2),\r\n                                 (corner3[0] - x1) * (x1 - x2) + (corner3[1] - y1) * (y1 - y2),\r\n                                 (corner4[0] - x1) * (x1 - x2) + (corner4[1] - y1) * (y1 - y2))\r\n                                / (Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2));\r\n            } else {\r\n              nAfter  = Math.sqrt(Math.max(Math.pow(corner1[0] - x2, 2) + Math.pow(corner1[1] - y2, 2),\r\n                                           Math.pow(corner2[0] - x2, 2) + Math.pow(corner2[1] - y2, 2),\r\n                                           Math.pow(corner3[0] - x2, 2) + Math.pow(corner3[1] - y2, 2),\r\n                                           Math.pow(corner4[0] - x2, 2) + Math.pow(corner4[1] - y2, 2))) / r2 - 1;\r\n            }\r\n            nAfter = Math.ceil(nAfter + 0.5); // Add a little more because the stroke can extend outside of the bounding box\r\n            nBefore = Math.ceil(nBefore + 0.5);\r\n            nTotal = nBefore + 1 + nAfter; // How many times the gradient needs to be repeated to fill the object bounding box\r\n          }\r\n          if (this.name === 'linearGradient') {\r\n            grad = doc.linearGradient(x1 - nBefore * (x2 - x1), y1 - nBefore * (y2 - y1), x2 + nAfter * (x2 - x1), y2 + nAfter * (y2 - y1));\r\n          } else {\r\n            grad = doc.radialGradient(x1, y1, 0, x2, y2, r2 + nAfter * r2);\r\n          }\r\n          for (let n = 0; n < nTotal; n++) {\r\n            let offset = 0,\r\n                inOrder = (spread !== 'reflect' || (n - nBefore) % 2 === 0);\r\n            for (let i = 0; i < children.length; i++) {\r\n              let child = children[inOrder ? i : children.length - 1 - i],\r\n                  stopColor = child.get('stop-color');\r\n              if (stopColor === 'none') {stopColor = DefaultColors.transparent;}\r\n              stopColor = opacityToColor(stopColor, child.get('stop-opacity') * gOpacity, isMask);\r\n              offset = Math.max(offset, inOrder ? child.getPercent('offset', 0) : 1 - child.getPercent('offset', 0));\r\n              if (i === 0 && stopColor[0].length === 4) {grad._colorSpace = 'DeviceCMYK';} // Fix until PR #763 is merged into PDFKit\r\n              if (i === 0 && offset > 0) {\r\n                grad.stop((n + 0) / nTotal, stopColor[0], stopColor[1]);\r\n              }\r\n              grad.stop((n + offset) / (nAfter + nBefore + 1), stopColor[0], stopColor[1]);\r\n              if (i === children.length - 1 && offset < 1) {\r\n                grad.stop((n + 1) / nTotal, stopColor[0], stopColor[1]);\r\n              }\r\n            }\r\n          }\r\n          grad.setTransform.apply(grad, matrix);\r\n          return [grad, 1];\r\n        } else {\r\n          return fallback ? [fallback[0], fallback[1] * gOpacity] : undefined;\r\n        }\r\n      }\r\n    };\r\n\r\n    var SvgElemBasicShape = function(obj, inherits) {\r\n      SvgElemStylable.call(this, obj, inherits);\r\n      this.dashScale = 1;\r\n      this.getBoundingShape = function() {\r\n        return this.shape;\r\n      };\r\n      this.getTransformation = function() {\r\n        return this.get('transform');\r\n      };\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        if (this.get('visibility') === 'hidden' || !this.shape) {return;}\r\n        doc.save();\r\n        this.transform();\r\n        this.clip();\r\n        if (!isClip) {\r\n          let masked = this.mask(),\r\n              group;\r\n          if (masked) {\r\n            group = docBeginGroup(getPageBBox());\r\n          }\r\n          let subPaths = this.shape.getSubPaths(),\r\n              fill = this.getFill(isClip, isMask),\r\n              stroke = this.getStroke(isClip, isMask),\r\n              lineWidth = this.get('stroke-width'),\r\n              lineCap = this.get('stroke-linecap');\r\n          if (fill || stroke) {\r\n            if (fill) {\r\n              docFillColor(fill);\r\n            }\r\n            if (stroke) {\r\n              for (let j = 0; j < subPaths.length; j++) {\r\n                if (isEqual(subPaths[j].totalLength, 0)) {\r\n                  if ((lineCap === 'square' || lineCap === 'round') && lineWidth > 0) {\r\n                    let x = subPaths[j].startPoint[0],\r\n                        y = subPaths[j].startPoint[1];\r\n                    docFillColor(stroke);\r\n                    if (lineCap === 'square') {\r\n                      doc.rect(x - 0.5 * lineWidth, y - 0.5 * lineWidth, lineWidth, lineWidth);\r\n                    } else if (lineCap === 'round') {\r\n                      doc.circle(x, y, 0.5 * lineWidth);\r\n                    }\r\n                    doc.fill();\r\n                  }\r\n                }\r\n              }\r\n              let dashArray = this.get('stroke-dasharray'),\r\n                  dashOffset = this.get('stroke-dashoffset');\r\n              if (isNotEqual(this.dashScale, 1)) {\r\n                for (let j = 0; j < dashArray.length; j++) {\r\n                  dashArray[j] *= this.dashScale;\r\n                }\r\n                dashOffset *= this.dashScale;\r\n              }\r\n              docStrokeColor(stroke);\r\n              doc.lineWidth(lineWidth)\r\n                 .miterLimit(this.get('stroke-miterlimit'))\r\n                 .lineJoin(this.get('stroke-linejoin'))\r\n                 .lineCap(lineCap)\r\n                 .dash(dashArray, {phase: dashOffset});\r\n            }\r\n            for (let j = 0; j < subPaths.length; j++) {\r\n              if (subPaths[j].totalLength > 0) {\r\n                subPaths[j].insertInDocument();\r\n              }\r\n            }\r\n            if (fill && stroke) {\r\n              doc.fillAndStroke(this.get('fill-rule'));\r\n            } else if (fill) {\r\n              doc.fill(this.get('fill-rule'));\r\n            } else if (stroke) {\r\n              doc.stroke();\r\n            }\r\n          }\r\n          let markerStart = this.get('marker-start'),\r\n              markerMid = this.get('marker-mid'),\r\n              markerEnd = this.get('marker-end');\r\n          if (markerStart !== 'none' || markerMid !== 'none' || markerEnd !== 'none') {\r\n            let markersPos = this.shape.getMarkers();\r\n            if (markerStart !== 'none') {\r\n              let marker = new SvgElemMarker(markerStart, null);\r\n              marker.drawMarker(false, isMask, markersPos[0], lineWidth);\r\n            }\r\n            if (markerMid !== 'none') {\r\n              for (let i = 1; i < markersPos.length - 1; i++) {\r\n                let marker = new SvgElemMarker(markerMid, null);\r\n                marker.drawMarker(false, isMask, markersPos[i], lineWidth);\r\n              }\r\n            }\r\n            if (markerEnd !== 'none') {\r\n              let marker = new SvgElemMarker(markerEnd, null);\r\n              marker.drawMarker(false, isMask, markersPos[markersPos.length - 1], lineWidth);\r\n            }\r\n          }\r\n          if (group) {\r\n            docEndGroup(group);\r\n            docInsertGroup(group);\r\n          }\r\n        } else {\r\n          this.shape.insertInDocument();\r\n          docFillColor(DefaultColors.white);\r\n          doc.fill(this.get('clip-rule'));\r\n        }\r\n        doc.restore();\r\n      };\r\n    };\r\n\r\n    var SvgElemRect = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      let x = this.getLength('x', this.getVWidth(), 0),\r\n          y = this.getLength('y', this.getVHeight(), 0),\r\n          w = this.getLength('width', this.getVWidth(), 0),\r\n          h = this.getLength('height', this.getVHeight(), 0),\r\n          rx = this.getLength('rx', this.getVWidth()),\r\n          ry = this.getLength('ry', this.getVHeight());\r\n      if (rx === undefined && ry === undefined) {rx = ry = 0;}\r\n      else if (rx === undefined && ry !== undefined) {rx = ry;}\r\n      else if (rx !== undefined && ry === undefined) {ry = rx;}\r\n      if (w > 0 && h > 0) {\r\n        if (rx && ry) {\r\n          rx = Math.min(rx, 0.5 * w);\r\n          ry = Math.min(ry, 0.5 * h);\r\n          this.shape = new SvgShape().M(x + rx, y).L(x + w - rx, y).A(rx, ry, 0, 0, 1, x + w, y + ry)\r\n                            .L(x + w, y + h - ry).A(rx, ry, 0, 0, 1, x + w - rx, y + h).L(x + rx, y + h)\r\n                            .A(rx, ry, 0, 0, 1, x, y + h - ry).L(x, y + ry).A(rx, ry, 0, 0, 1, x + rx, y).Z();\r\n        } else {\r\n          this.shape = new SvgShape().M(x, y).L(x + w, y).L(x + w, y + h).L(x, y + h).Z();\r\n        }\r\n      } else {\r\n        this.shape = new SvgShape();\r\n      }\r\n    };\r\n\r\n    var SvgElemCircle = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      let cx = this.getLength('cx', this.getVWidth(), 0),\r\n          cy = this.getLength('cy', this.getVHeight(), 0),\r\n          r = this.getLength('r', this.getViewport(), 0);\r\n      if (r > 0) {\r\n        this.shape = new SvgShape().M(cx + r, cy).A(r, r, 0, 0, 1, cx - r, cy).A(r, r, 0, 0, 1, cx + r, cy).Z();\r\n      } else {\r\n        this.shape = new SvgShape();\r\n      }\r\n    };\r\n\r\n    var SvgElemEllipse = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      let cx = this.getLength('cx', this.getVWidth(), 0),\r\n          cy = this.getLength('cy', this.getVHeight(), 0),\r\n          rx = this.getLength('rx', this.getVWidth(), 0),\r\n          ry = this.getLength('ry', this.getVHeight(), 0);\r\n      if (rx > 0 && ry > 0) {\r\n        this.shape = new SvgShape().M(cx + rx, cy).A(rx, ry, 0, 0, 1, cx - rx, cy).A(rx, ry, 0, 0, 1, cx + rx, cy).Z();\r\n      } else {\r\n        this.shape = new SvgShape();\r\n      }\r\n    };\r\n\r\n    var SvgElemLine = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      let x1 = this.getLength('x1', this.getVWidth(), 0),\r\n          y1 = this.getLength('y1', this.getVHeight(), 0),\r\n          x2 = this.getLength('x2', this.getVWidth(), 0),\r\n          y2 = this.getLength('y2', this.getVHeight(), 0);\r\n      this.shape = new SvgShape().M(x1, y1).L(x2, y2);\r\n    };\r\n\r\n    var SvgElemPolyline = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      let points = this.getNumberList('points');\r\n      this.shape = new SvgShape();\r\n      for (let i = 0; i < points.length - 1; i += 2) {\r\n        if (i === 0) {\r\n          this.shape.M(points[i], points[i+1]);\r\n        } else {\r\n          this.shape.L(points[i], points[i+1]);\r\n        }\r\n      }\r\n      if (points.error) {warningCallback('SvgElemPolygon: unexpected string ' + points.error);}\r\n      if (points.length % 2 === 1) {warningCallback('SvgElemPolyline: uneven number of coordinates');}\r\n    };\r\n\r\n    var SvgElemPolygon = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      let points = this.getNumberList('points');\r\n      this.shape = new SvgShape();\r\n      for (let i = 0; i < points.length - 1; i += 2) {\r\n        if (i === 0) {\r\n          this.shape.M(points[i], points[i+1]);\r\n        } else {\r\n          this.shape.L(points[i], points[i+1]);\r\n        }\r\n      }\r\n      this.shape.Z();\r\n      if (points.error) {warningCallback('SvgElemPolygon: unexpected string ' + points.error);}\r\n      if (points.length % 2 === 1) {warningCallback('SvgElemPolygon: uneven number of coordinates');}\r\n    };\r\n\r\n    var SvgElemPath = function(obj, inherits) {\r\n      SvgElemBasicShape.call(this, obj, inherits);\r\n      this.shape = new SvgShape().path(this.attr('d'));\r\n      let pathLength = this.getLength('pathLength', this.getViewport());\r\n      this.pathLength = pathLength > 0 ? pathLength : undefined;\r\n      this.dashScale = (this.pathLength !== undefined ? this.shape.totalLength / this.pathLength : 1);\r\n    };\r\n\r\n    var SvgElemMarker = function(obj, inherits) {\r\n      SvgElemHasChildren.call(this, obj, inherits);\r\n      let width = this.getLength('markerWidth', this.getParentVWidth(), 3),\r\n          height = this.getLength('markerHeight', this.getParentVHeight(), 3),\r\n          viewBox = this.getViewbox('viewBox', [0, 0, width, height]);\r\n      this.getVWidth = function() {\r\n        return viewBox[2];\r\n      };\r\n      this.getVHeight = function() {\r\n        return viewBox[3];\r\n      };\r\n      this.drawMarker = function(isClip, isMask, posArray, strokeWidth) {\r\n        doc.save();\r\n        let orient = this.attr('orient'),\r\n            units = this.attr('markerUnits'),\r\n            rotate = (orient === 'auto' ? posArray[2] : (parseFloat(orient) || 0) * Math.PI / 180),\r\n            scale = (units === 'userSpaceOnUse' ? 1 : strokeWidth);\r\n        doc.transform(Math.cos(rotate) * scale, Math.sin(rotate) * scale, -Math.sin(rotate) * scale, Math.cos(rotate) * scale, posArray[0], posArray[1]);\r\n        let refX = this.getLength('refX', this.getVWidth(), 0),\r\n            refY = this.getLength('refY', this.getVHeight(), 0),\r\n            aspectRatioMatrix = parseAspectRatio(this.attr('preserveAspectRatio'), width, height, viewBox[2], viewBox[3], 0.5);\r\n        if (this.get('overflow') === 'hidden') {\r\n          doc.rect(aspectRatioMatrix[0] * (viewBox[0] + viewBox[2] / 2 - refX) - width / 2, aspectRatioMatrix[3] * (viewBox[1] + viewBox[3] / 2 - refY) - height / 2, width, height).clip();\r\n        }\r\n        doc.transform.apply(doc, aspectRatioMatrix);\r\n        doc.translate(-refX, -refY);\r\n        let group;\r\n        if (this.get('opacity') < 1 && !isClip) {\r\n          group = docBeginGroup(getPageBBox());\r\n        }\r\n        this.drawChildren(isClip, isMask);\r\n        if (group) {\r\n          docEndGroup(group);\r\n          doc.fillOpacity(this.get('opacity'));\r\n          docInsertGroup(group);\r\n        }\r\n        doc.restore();\r\n      };\r\n    };\r\n\r\n    var SvgElemClipPath = function(obj, inherits) {\r\n      SvgElemHasChildren.call(this, obj, inherits);\r\n      this.useMask = function(bBox) {\r\n        let group = docBeginGroup(getPageBBox());\r\n        doc.save();\r\n        if (this.attr('clipPathUnits') === 'objectBoundingBox') {\r\n          doc.transform(bBox[2] - bBox[0], 0, 0, bBox[3] - bBox[1], bBox[0], bBox[1]);\r\n        }\r\n        this.clip();\r\n        this.drawChildren(true, false);\r\n        doc.restore();\r\n        docEndGroup(group);\r\n        docApplyMask(group, true);\r\n      };\r\n    };\r\n\r\n    var SvgElemMask = function(obj, inherits) {\r\n      SvgElemHasChildren.call(this, obj, inherits);\r\n      this.useMask = function(bBox) {\r\n        let group = docBeginGroup(getPageBBox());\r\n        doc.save();\r\n        let x, y, w, h;\r\n        if (this.attr('maskUnits') === 'userSpaceOnUse') {\r\n          x = this.getLength('x', this.getVWidth(), -0.1 * (bBox[2] - bBox[0]) + bBox[0]);\r\n          y = this.getLength('y', this.getVHeight(), -0.1 * (bBox[3] - bBox[1]) + bBox[1]);\r\n          w = this.getLength('width', this.getVWidth(), 1.2 * (bBox[2] - bBox[0]));\r\n          h = this.getLength('height', this.getVHeight(), 1.2 * (bBox[3] - bBox[1]));\r\n        } else {\r\n          x = this.getLength('x', this.getVWidth(), -0.1) * (bBox[2] - bBox[0]) + bBox[0];\r\n          y = this.getLength('y', this.getVHeight(), -0.1) * (bBox[3] - bBox[1]) + bBox[1];\r\n          w = this.getLength('width', this.getVWidth(), 1.2) * (bBox[2] - bBox[0]);\r\n          h = this.getLength('height', this.getVHeight(), 1.2) * (bBox[3] - bBox[1]);\r\n        }\r\n        doc.rect(x, y, w, h).clip();\r\n        if (this.attr('maskContentUnits') === 'objectBoundingBox') {\r\n          doc.transform(bBox[2] - bBox[0], 0, 0, bBox[3] - bBox[1], bBox[0], bBox[1]);\r\n        }\r\n        this.clip();\r\n        this.drawChildren(false, true);\r\n        doc.restore();\r\n        docEndGroup(group);\r\n        docApplyMask(group, true);\r\n      };\r\n    };\r\n\r\n    var SvgElemTextContainer = function(obj, inherits) {\r\n      SvgElemStylable.call(this, obj, inherits);\r\n      this.allowedChildren = ['tspan', '#text', '#cdata-section', 'a'];\r\n      this.isText = true;\r\n      this.getBoundingShape = function() {\r\n        let shape = new SvgShape();\r\n        for (let i = 0; i < this._pos.length; i++) {\r\n          let pos = this._pos[i];\r\n          if (!pos.hidden) {\r\n            let dx0 = pos.ascent * Math.sin(pos.rotate), dy0 = -pos.ascent * Math.cos(pos.rotate),\r\n                dx1 = pos.descent * Math.sin(pos.rotate), dy1 = -pos.descent * Math.cos(pos.rotate),\r\n                dx2 = pos.width * Math.cos(pos.rotate), dy2 = pos.width * Math.sin(pos.rotate);\r\n            shape.M(pos.x + dx0, pos.y + dy0).L(pos.x + dx0 + dx2, pos.y + dy0 + dy2)\r\n                 .M(pos.x + dx1 + dx2, pos.y + dy1 + dy2).L(pos.x + dx1, pos.y + dy1);\r\n          }\r\n        }\r\n        return shape;\r\n      };\r\n      this.drawTextInDocument = function(isClip, isMask) {\r\n        if (this.link && !isClip && !isMask) {this.addLink();}\r\n        if (this.get('text-decoration') === 'underline') {\r\n          this.decorate(0.05 * this._font.size, -0.075 * this._font.size, isClip, isMask);\r\n        }\r\n        if (this.get('text-decoration') === 'overline') {\r\n          this.decorate(0.05 * this._font.size, getAscent(this._font.font, this._font.size) + 0.075 * this._font.size, isClip, isMask);\r\n        }\r\n        let fill = this.getFill(isClip, isMask),\r\n            stroke = this.getStroke(isClip, isMask),\r\n            strokeWidth = this.get('stroke-width');\r\n        if (this._font.fauxBold) {\r\n          if (!stroke) {\r\n            stroke = fill;\r\n            strokeWidth = this._font.size * 0.03;\r\n          } else {\r\n            strokeWidth += this._font.size * 0.03;\r\n          }\r\n        }\r\n        let children = this.getChildren();\r\n        for (let i = 0; i < children.length; i++) {\r\n          let childElem = children[i];\r\n          switch(childElem.name) {\r\n            case 'tspan': case 'textPath': case 'a':\r\n              if (childElem.get('display') !== 'none') {\r\n                childElem.drawTextInDocument(isClip, isMask);\r\n              }\r\n              break;\r\n            case '#text': case '#cdata-section':\r\n              if (this.get('visibility') === 'hidden') {continue;}\r\n              if (fill || stroke || isClip) {\r\n                if (fill) {\r\n                  docFillColor(fill);\r\n                }\r\n                if (stroke && strokeWidth) {\r\n                  docStrokeColor(stroke);\r\n                  doc.lineWidth(strokeWidth)\r\n                     .miterLimit(this.get('stroke-miterlimit'))\r\n                     .lineJoin(this.get('stroke-linejoin'))\r\n                     .lineCap(this.get('stroke-linecap'))\r\n                     .dash(this.get('stroke-dasharray'), {phase:this.get('stroke-dashoffset')});\r\n                }\r\n                docBeginText(this._font.font, this._font.size);\r\n                docSetTextMode(!!fill, !!stroke);\r\n                for (let j = 0, pos = childElem._pos; j < pos.length; j++) {\r\n                  if (!pos[j].hidden && isNotEqual(pos[j].width, 0)) {\r\n                    let cos = Math.cos(pos[j].rotate), sin = Math.sin(pos[j].rotate), skew = (this._font.fauxItalic ? -0.25 : 0);\r\n                    docSetTextMatrix(cos * pos[j].scale, sin * pos[j].scale, cos * skew - sin, sin * skew + cos, pos[j].x, pos[j].y);\r\n                    docWriteGlyph(pos[j].glyph);\r\n                  }\r\n                }\r\n                docEndText();\r\n              }\r\n              break;\r\n          }\r\n        }\r\n        if (this.get('text-decoration') === 'line-through') {\r\n          this.decorate(0.05 * this._font.size, 0.5 * (getAscent(this._font.font, this._font.size) + getDescent(this._font.font, this._font.size)), isClip, isMask);\r\n        }\r\n      };\r\n      this.decorate = function(lineWidth, linePosition, isClip, isMask) {\r\n        let fill = this.getFill(isClip, isMask),\r\n            stroke = this.getStroke(isClip, isMask);\r\n        if (fill) {\r\n          docFillColor(fill);\r\n        }\r\n        if (stroke) {\r\n          docStrokeColor(stroke);\r\n          doc.lineWidth(this.get('stroke-width'))\r\n             .miterLimit(this.get('stroke-miterlimit'))\r\n             .lineJoin(this.get('stroke-linejoin'))\r\n             .lineCap(this.get('stroke-linecap'))\r\n             .dash(this.get('stroke-dasharray'), {phase:this.get('stroke-dashoffset')});\r\n        }\r\n        for (let j = 0, pos = this._pos; j < pos.length; j++) {\r\n          if (!pos[j].hidden && isNotEqual(pos[j].width, 0)) {\r\n            let dx0 = (linePosition + lineWidth / 2) * Math.sin(pos[j].rotate),\r\n                dy0 = -(linePosition + lineWidth / 2) * Math.cos(pos[j].rotate),\r\n                dx1 = (linePosition - lineWidth / 2) * Math.sin(pos[j].rotate),\r\n                dy1 = -(linePosition - lineWidth / 2) * Math.cos(pos[j].rotate),\r\n                dx2 = pos[j].width * Math.cos(pos[j].rotate),\r\n                dy2 = pos[j].width * Math.sin(pos[j].rotate);\r\n            new SvgShape().M(pos[j].x + dx0, pos[j].y + dy0)\r\n                          .L(pos[j].x + dx0 + dx2, pos[j].y + dy0 + dy2)\r\n                          .L(pos[j].x + dx1 + dx2, pos[j].y + dy1 + dy2)\r\n                          .L(pos[j].x + dx1, pos[j].y + dy1).Z()\r\n                          .insertInDocument();\r\n            if (fill && stroke) {\r\n              doc.fillAndStroke();\r\n            } else if (fill) {\r\n              doc.fill();\r\n            } else if (stroke) {\r\n              doc.stroke();\r\n            }\r\n          }\r\n        }\r\n      };\r\n    };\r\n\r\n    var SvgElemTextNode = function(obj, inherits) {\r\n      this.name = obj.nodeName;\r\n      this.textContent = obj.nodeValue;\r\n    };\r\n\r\n    var SvgElemTspan = function(obj, inherits) {\r\n      SvgElemTextContainer.call(this, obj, inherits);\r\n    };\r\n\r\n    var SvgElemTextPath = function(obj, inherits) {\r\n      SvgElemTextContainer.call(this, obj, inherits);\r\n      let pathObject, pathLength, temp;\r\n      if ((temp = this.attr('path')) && temp.trim() !== '') {\r\n        let pathLength = this.getLength('pathLength', this.getViewport());\r\n        this.pathObject = new SvgShape().path(temp);\r\n        this.pathLength = pathLength > 0 ? pathLength : this.pathObject.totalLength;\r\n        this.pathScale = this.pathObject.totalLength / this.pathLength;\r\n      } else if ((temp = this.getUrl('href') || this.getUrl('xlink:href')) && temp.nodeName === 'path') {\r\n        let pathElem = new SvgElemPath(temp, this);\r\n        this.pathObject = pathElem.shape.clone().transform(pathElem.get('transform'));\r\n        this.pathLength = this.chooseValue(pathElem.pathLength, this.pathObject.totalLength);\r\n        this.pathScale = this.pathObject.totalLength / this.pathLength;\r\n      }\r\n    };\r\n\r\n    var SvgElemText = function(obj, inherits) {\r\n      SvgElemTextContainer.call(this, obj, inherits);\r\n      this.allowedChildren = ['textPath', 'tspan', '#text', '#cdata-section', 'a'];\r\n      (function (textParentElem) {\r\n        let processedText = '', remainingText = obj.textContent, textPaths = [], currentChunk = [], currentAnchor, currentDirection, currentX = 0, currentY = 0;\r\n        function doAnchoring() {\r\n          if (currentChunk.length) {\r\n            let last = currentChunk[currentChunk.length - 1];\r\n            let first = currentChunk[0]\r\n            let width = last.x + last.width - first.x;\r\n            let anchordx = {'startltr': 0, 'middleltr': 0.5, 'endltr': 1, 'startrtl': 1, 'middlertl': 0.5, 'endrtl': 0}[currentAnchor + currentDirection] * width || 0;\r\n            for (let i = 0; i < currentChunk.length; i++) {\r\n              currentChunk[i].x -= anchordx;\r\n            }\r\n          }\r\n          currentChunk = [];\r\n        }\r\n        function adjustLength(pos, length, spacingAndGlyphs) {\r\n          let firstChar = pos[0], lastChar = pos[pos.length - 1],\r\n              startX = firstChar.x, endX = lastChar.x + lastChar.width;\r\n          if (spacingAndGlyphs) {\r\n            let textScale = length / (endX - startX);\r\n            if (textScale > 0 && textScale < Infinity) {\r\n              for (let j = 0; j < pos.length; j++) {\r\n                pos[j].x = startX + textScale * (pos[j].x - startX);\r\n                pos[j].scale *= textScale;\r\n                pos[j].width *= textScale;\r\n              }\r\n            }\r\n          } else {\r\n            if (pos.length >= 2) {\r\n              let spaceDiff = (length - (endX - startX)) / (pos.length - 1);\r\n              for (let j = 0; j < pos.length; j++) {\r\n                pos[j].x += j * spaceDiff;\r\n              }\r\n            }\r\n          }\r\n          currentX += length - (endX - startX);\r\n        }\r\n        function recursive(currentElem, parentElem) {\r\n          currentElem._x = combineArrays(currentElem.getLengthList('x', currentElem.getVWidth()), (parentElem ? parentElem._x.slice(parentElem._pos.length) : []));\r\n          currentElem._y = combineArrays(currentElem.getLengthList('y', currentElem.getVHeight()), (parentElem ? parentElem._y.slice(parentElem._pos.length) : []));\r\n          currentElem._dx = combineArrays(currentElem.getLengthList('dx', currentElem.getVWidth()), (parentElem ? parentElem._dx.slice(parentElem._pos.length) : []));\r\n          currentElem._dy = combineArrays(currentElem.getLengthList('dy', currentElem.getVHeight()), (parentElem ? parentElem._dy.slice(parentElem._pos.length) : []));\r\n          currentElem._rot = combineArrays(currentElem.getNumberList('rotate'), (parentElem ? parentElem._rot.slice(parentElem._pos.length) : []));\r\n          currentElem._defRot = currentElem.chooseValue(currentElem._rot[currentElem._rot.length - 1], parentElem && parentElem._defRot, 0);\r\n          if (currentElem.name === 'textPath') {currentElem._y = [];}\r\n          let fontOptions = {fauxItalic: false, fauxBold: false},\r\n              fontNameorLink = fontCallback(currentElem.get('font-family'), currentElem.get('font-weight') === 'bold', currentElem.get('font-style') === 'italic', fontOptions);\r\n          try {\r\n            doc.font(fontNameorLink);\r\n          } catch(e) {\r\n            warningCallback('SVGElemText: failed to open font \"' + fontNameorLink + '\" in PDFKit');\r\n          }\r\n          currentElem._pos = [];\r\n          currentElem._index = 0;\r\n          currentElem._font = {font: doc._font, size: currentElem.get('font-size'), fauxItalic: fontOptions.fauxItalic, fauxBold: fontOptions.fauxBold};\r\n          let textLength = currentElem.getLength('textLength', currentElem.getVWidth(), undefined),\r\n              spacingAndGlyphs = currentElem.attr('lengthAdjust') === 'spacingAndGlyphs',\r\n              wordSpacing = currentElem.get('word-spacing'),\r\n              letterSpacing = currentElem.get('letter-spacing'),\r\n              textAnchor = currentElem.get('text-anchor'),\r\n              textDirection = currentElem.get('direction'),\r\n              baseline = getBaseline(currentElem._font.font, currentElem._font.size, currentElem.get('alignment-baseline') || currentElem.get('dominant-baseline'), currentElem.get('baseline-shift'));\r\n          if (currentElem.name === 'textPath') {\r\n            doAnchoring();\r\n            currentX = currentY = 0;\r\n          }\r\n          let children = currentElem.getChildren();\r\n          for (let i = 0; i < children.length; i++) {\r\n            let childElem = children[i];\r\n            switch(childElem.name) {\r\n              case 'tspan': case 'textPath': case 'a':\r\n                recursive(childElem, currentElem);\r\n                break;\r\n              case '#text': case '#cdata-section':\r\n                let rawText = childElem.textContent, renderedText = rawText, words;\r\n                childElem._font = currentElem._font;\r\n                childElem._pos = [];\r\n                remainingText = remainingText.substring(rawText.length);\r\n                if (currentElem.get('xml:space') === 'preserve') {\r\n                  renderedText = renderedText.replace(/[\\s]/g, ' ');\r\n                } else {\r\n                  renderedText = renderedText.replace(/[\\s]+/g, ' ');\r\n                  if (processedText.match(/[\\s]$|^$/)) {renderedText = renderedText.replace(/^[\\s]/, '');}\r\n                  if (remainingText.match(/^[\\s]*$/)) {renderedText = renderedText.replace(/[\\s]$/, '');}\r\n                }\r\n                processedText += rawText;\r\n                if (wordSpacing === 0) {\r\n                  words = [renderedText];\r\n                } else {\r\n                  words = renderedText.split(/(\\s)/);\r\n                }\r\n                for (let w = 0; w < words.length; w++) {\r\n                  let pos = getTextPos(currentElem._font.font, currentElem._font.size, words[w]);\r\n                  for (let j = 0; j < pos.length; j++) {\r\n                    let index = currentElem._index,\r\n                        xAttr = currentElem._x[index],\r\n                        yAttr = currentElem._y[index],\r\n                        dxAttr = currentElem._dx[index],\r\n                        dyAttr = currentElem._dy[index],\r\n                        rotAttr = currentElem._rot[index],\r\n                        continuous = !(w === 0 && j === 0);\r\n                    if (xAttr !== undefined) {continuous = false; doAnchoring(); currentX = xAttr;}\r\n                    if (yAttr !== undefined) {continuous = false; doAnchoring(); currentY = yAttr;}\r\n                    if (dxAttr !== undefined) {continuous = false; currentX += dxAttr;}\r\n                    if (dyAttr !== undefined) {continuous = false; currentY += dyAttr;}\r\n                    if (rotAttr !== undefined || currentElem._defRot !== 0) {continuous = false;}\r\n                    let position = {\r\n                      glyph: pos[j].glyph,\r\n                      rotate: (Math.PI / 180) * currentElem.chooseValue(rotAttr, currentElem._defRot),\r\n                      x: currentX + pos[j].xOffset,\r\n                      y: currentY + baseline + pos[j].yOffset,\r\n                      width: pos[j].width,\r\n                      ascent: getAscent(currentElem._font.font, currentElem._font.size),\r\n                      descent: getDescent(currentElem._font.font, currentElem._font.size),\r\n                      scale: 1,\r\n                      hidden: false,\r\n                      continuous: continuous\r\n                    };\r\n                    currentChunk.push(position);\r\n                    childElem._pos.push(position);\r\n                    currentElem._pos.push(position);\r\n                    currentElem._index += pos[j].unicode.length;\r\n                    if (currentChunk.length === 1) {\r\n                      currentAnchor = textAnchor;\r\n                      currentDirection = textDirection;\r\n                    }\r\n                    currentX += pos[j].xAdvance + letterSpacing;\r\n                    currentY += pos[j].yAdvance;\r\n                  }\r\n                  if (words[w] === ' ') {\r\n                    currentX += wordSpacing;\r\n                  }\r\n                }\r\n                break;\r\n              default:\r\n                remainingText = remainingText.substring(childElem.textContent.length);\r\n            }\r\n          }\r\n          if (textLength && currentElem._pos.length) {\r\n            adjustLength(currentElem._pos, textLength, spacingAndGlyphs);\r\n          }\r\n          if (currentElem.name === 'textPath' || currentElem.name === 'text') {\r\n            doAnchoring();\r\n          }\r\n          if (currentElem.name === 'textPath') {\r\n            textPaths.push(currentElem);\r\n            let pathObject = currentElem.pathObject;\r\n            if (pathObject) {\r\n              currentX = pathObject.endPoint[0]; currentY = pathObject.endPoint[1];\r\n            }\r\n          }\r\n          if (parentElem) {\r\n            parentElem._pos = parentElem._pos.concat(currentElem._pos);\r\n            parentElem._index += currentElem._index;\r\n          }\r\n        }\r\n        function textOnPath(currentElem) {\r\n          let pathObject = currentElem.pathObject,\r\n              pathLength = currentElem.pathLength,\r\n              pathScale = currentElem.pathScale;\r\n          if (pathObject) {\r\n            let textOffset = currentElem.getLength('startOffset', pathLength, 0);\r\n            for (let j = 0; j < currentElem._pos.length; j++) {\r\n              let charMidX = textOffset + currentElem._pos[j].x + 0.5 * currentElem._pos[j].width;\r\n              if (charMidX > pathLength || charMidX < 0) {\r\n                currentElem._pos[j].hidden = true;\r\n              } else {\r\n                let pointOnPath = pathObject.getPointAtLength(charMidX * pathScale);\r\n                if (isNotEqual(pathScale, 1)) {\r\n                  currentElem._pos[j].scale *= pathScale;\r\n                  currentElem._pos[j].width *= pathScale;\r\n                }\r\n                currentElem._pos[j].x = pointOnPath[0] - 0.5 * currentElem._pos[j].width * Math.cos(pointOnPath[2]) - currentElem._pos[j].y * Math.sin(pointOnPath[2]);\r\n                currentElem._pos[j].y = pointOnPath[1] - 0.5 * currentElem._pos[j].width * Math.sin(pointOnPath[2]) + currentElem._pos[j].y * Math.cos(pointOnPath[2]);\r\n                currentElem._pos[j].rotate = pointOnPath[2] + currentElem._pos[j].rotate;\r\n                currentElem._pos[j].continuous = false;\r\n              }\r\n            }\r\n          } else {\r\n            for (let j = 0; j < currentElem._pos.length; j++) {\r\n              currentElem._pos[j].hidden = true;\r\n            }\r\n          }\r\n        }\r\n        recursive(textParentElem, null);\r\n        for (let i = 0; i < textPaths.length; i++) {\r\n          textOnPath(textPaths[i]);\r\n        }\r\n      })(this);\r\n      this.getTransformation = function() {\r\n        return this.get('transform');\r\n      };\r\n      this.drawInDocument = function(isClip, isMask) {\r\n        doc.save();\r\n        this.transform();\r\n        this.clip();\r\n        let masked = this.mask(), group;\r\n        if (masked) {\r\n          group = docBeginGroup(getPageBBox());\r\n        }\r\n        this.drawTextInDocument(isClip, isMask);\r\n        if (group) {\r\n          docEndGroup(group);\r\n          docInsertGroup(group);\r\n        }\r\n        doc.restore();\r\n      };\r\n    };\r\n\r\n    options = options || {};\r\n    var pxToPt = options.assumePt ? 1 : (72/96), // 1px = 72/96pt, but only if assumePt is false\r\n        viewportWidth = (options.width || doc.page.width) / pxToPt,\r\n        viewportHeight = (options.height || doc.page.height) / pxToPt,\r\n        preserveAspectRatio = options.preserveAspectRatio || null, // default to null so that the attr can override if not passed\r\n        useCSS = options.useCSS && typeof SVGElement !== 'undefined' && svg instanceof SVGElement && typeof getComputedStyle === 'function',\r\n        warningCallback = options.warningCallback,\r\n        fontCallback = options.fontCallback,\r\n        imageCallback = options.imageCallback,\r\n        colorCallback = options.colorCallback,\r\n        documentCallback = options.documentCallback,\r\n        precision = Math.ceil(Math.max(1, options.precision)) || 3,\r\n        groupStack = [],\r\n        documentCache = {},\r\n        links = [],\r\n        styleRules = [];\r\n\r\n    if (typeof warningCallback !== 'function') {\r\n      warningCallback = function(str) {\r\n        if (typeof console !== undefined && typeof console.warn === 'function') {console.warn(str);}\r\n      };\r\n    }\r\n    if (typeof fontCallback !== 'function') {\r\n      fontCallback = function(family, bold, italic, fontOptions) {\r\n        if (family.match(/(?:^|,)\\s*serif\\s*$/)) {\r\n          if (bold && italic) {return 'Times-BoldItalic';}\r\n          if (bold && !italic) {return 'Times-Bold';}\r\n          if (!bold && italic) {return 'Times-Italic';}\r\n          if (!bold && !italic) {return 'Times-Roman';}\r\n        } else if (family.match(/(?:^|,)\\s*monospace\\s*$/)) {\r\n          if (bold && italic) {return 'Courier-BoldOblique';}\r\n          if (bold && !italic) {return 'Courier-Bold';}\r\n          if (!bold && italic) {return 'Courier-Oblique';}\r\n          if (!bold && !italic) {return 'Courier';}\r\n        } else if (family.match(/(?:^|,)\\s*sans-serif\\s*$/) || true) {\r\n          if (bold && italic) {return 'Helvetica-BoldOblique';}\r\n          if (bold && !italic) {return 'Helvetica-Bold';}\r\n          if (!bold && italic) {return 'Helvetica-Oblique';}\r\n          if (!bold && !italic) {return 'Helvetica';}\r\n        }\r\n      };\r\n    }\r\n    if (typeof imageCallback !== 'function') {\r\n      imageCallback = function(link) {\r\n        return link.replace(/\\s+/g, '');\r\n      };\r\n    }\r\n    if (typeof colorCallback !== 'function') {\r\n      colorCallback = null;\r\n    } else {\r\n      for (let color in DefaultColors) {\r\n        let newColor = colorCallback(DefaultColors[color]);\r\n        DefaultColors[color][0] = newColor[0];\r\n        DefaultColors[color][1] = newColor[1];\r\n      }\r\n    }\r\n    if (typeof documentCallback !== 'function') {\r\n      documentCallback = null;\r\n    }\r\n\r\n    if (typeof svg === 'string') {svg = parseXml(svg);}\r\n    if (svg) {\r\n      let styles = svg.getElementsByTagName('style');\r\n      for (let i = 0; i < styles.length; i++) {\r\n        styleRules = styleRules.concat(parseStyleSheet(styles[i].textContent));\r\n      }\r\n      let elem = createSVGElement(svg, null);\r\n      if (typeof elem.drawInDocument === 'function') {\r\n        if (options.useCSS && !useCSS) {\r\n          warningCallback('SVGtoPDF: useCSS option can only be used for SVG *elements* in compatible browsers');\r\n        }\r\n        doc.save().translate(x || 0, y || 0).scale(pxToPt);\r\n        elem.drawInDocument();\r\n        for (let i = 0; i < links.length; i++) {\r\n          doc.page.annotations.push(links[i]);\r\n        }\r\n        doc.restore();\r\n      } else {\r\n        warningCallback('SVGtoPDF: this element can\\'t be rendered directly: ' + svg.nodeName);\r\n      }\r\n    } else {\r\n      warningCallback('SVGtoPDF: the input does not look like a valid SVG');\r\n    }\r\n\r\n};\r\n\r\nif (typeof module !== 'undefined' && module && typeof module.exports !== 'undefined') {\r\n  module.exports = SVGtoPDF;\r\n}\r\n","module.exports = function(module) {\n\tif (!module.webpackPolyfill) {\n\t\tmodule.deprecate = function() {};\n\t\tmodule.paths = [];\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n"],"sourceRoot":""}